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GeForce 10 series

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GeForce 10 series

The GTX 1070 Founders Edition reference card.

Release date May 27, 2016; 4 years ago

Codename GP10x

Architecture Pascal

Models GeForce GTX Series

Transistors 1.8B 14 nm (GP108)

3.3B 14 nm (GP107)

4.4B 16 nm (GP106)

7.2B 16 nm (GP104)

12B 16 nm (GP102)

15.3B 16 nm (GP100)

Fabrication process TSMC 16 nm (FinFET)

Samsung 14 nm (FinFET)

Cards
Entry-level GeForce GT 1030

Mid-range GeForce GTX 1050

GeForce GTX 1050 Ti

GeForce GTX 1060

High-end GeForce GTX 1070

GeForce GTX 1070 Ti

GeForce GTX 1080

Enthusiast GeForce GTX 1080 Ti

Nvidia Titan X

Nvidia Titan Xp

API support

Direct3D Direct3D 12.0 (feature level 12_1)

OpenCL OpenCL 1.2

OpenGL OpenGL 4.6

Vulkan Vulkan 1.2[1]

SPIR-V 1.4

History

Predecessor GeForce 900 series

Successor GeForce 16 series

GeForce 20 series

The GeForce 10 series is a series of graphics processing units developed by Nvidia,


initially based on the Pascal microarchitecture announced in March 2014.
This design series succeeded the GeForce 900 series, and is succeeded by the GeForce
16 series and GeForce 20 series using the Turing microarchitecture.
On March 18, 2019 Nvidia announced that in a driver update due for April 2019 they would
enable DirectX Raytracing on 10 series cards starting with the GTX 1060 6GB, and in
the 16 series cards, a feature reserved to the Turing-based RTX series up to that point. [2]

Contents

 1Architecture
 2Products
o 2.1Founders Edition
o 2.2GeForce 10 (10xx) series
o 2.3GeForce 10 (10xx) series for notebooks
 3Chipset table
 4Discontinued support
 5References
 6External links

Architecture[edit]
Main article: Pascal (microarchitecture)
The Pascal microarchitecture, named after Blaise Pascal, was announced in March 2014
as a successor to the Maxwell microarchitecture.[3] The first graphics cards from the series,
the GeForce GTX 1080 and 1070, were announced on May 6, 2016, and were released
several weeks later on May 27 and June 10, respectively. The architecture incorporates
either 16 nm FinFET (TSMC) or 14 nm FinFET (Samsung) technologies. Initially, chips
were only produced in TSMC's 16 nm process, but later chips were made with Samsung's
newer 14 nm process (GP107, GP108).[4] In August 2016, Samsung and Nvidia entered an
agreement to shrink the die design of the entire Pascal architecture series to 14 nm.[5]
New Features in GP10x:

 CUDA Compute Capability 6.0 (GP100 only), 6.1 (GP102, GP104, GP106, GP107,
GP108)
 DisplayPort 1.4
 HDMI 2.0b
 Fourth generation Delta Color Compression
 PureVideo Feature Set H hardware video decoding HEVC Main10 (10 bit), Main12
(12 bit) & VP9 hardware decoding (GM200 & GM204 did not support HEVC
Main10/Main12 & VP9 hardware decoding)[6]
 HDCP 2.2 support for 4K DRM protected content playback & streaming (Maxwell
GM200 & GM204 lack HDCP 2.2 support, GM206 supports HDCP 2.2) [7]
 NVENC HEVC Main10 10 bit hardware encoding (except GP108 which doesn't
support NVENC[8])
 GPU Boost 3.0
 Simultaneous Multi-Projection
 HB SLI Bridge Technology
 New memory controller with GDDR5X & GDDR5 support (GP102, GP104) [9]
 Dynamic load balancing scheduling system. This allows the scheduler to
dynamically adjust the amount of the GPU assigned to multiple tasks, ensuring that the
GPU remains saturated with work except when there is no more work that can safely
be distributed. Nvidia therefore has safely enabled asynchronous compute in Pascal's
driver.[10]
 Instruction-level preemption. In graphics tasks, the driver restricts this to pixel-level
preemption because pixel tasks typically finish quickly and the overhead costs of doing
pixel-level preemption are much lower than performing instruction-level preemption.
Compute tasks get either thread-level or instruction-level preemption. Instruction-level
preemption is useful because compute tasks can take long times to finish and there are
no guarantees on when a compute task finishes, so the driver enables the very
expensive instruction-level preemption for these tasks. [11]
 Triple buffering implemented in the driver level. Nvidia calls this "Fast Sync". This
has the GPU maintain three frame buffers per monitor. This results in the GPU
continuously rendering frames, and the most recently completely rendered frame is
sent to a monitor each time it needs one. This removes the initial delay that double
buffering with vsync causes and disallows tearing. The costs are that more memory is
consumed for the buffers and that the GPU will consume power drawing frames that
might be wasted because two or more frames could possibly be drawn between the
time a monitor is sent a frame and the time the same monitor needs to be sent another
frame. In this case, the latest frame is picked, causing frames drawn after the
previously displayed frame but before the frame that is picked to be completely wasted.
[12]
 This feature has been backported to Maxwell-based GPUs in driver version 372.70. [13]
Nvidia has announced that the Pascal GP100 GPU will feature four High Bandwidth
Memory stacks, allowing a total of 16 GB HBM2 on the highest-end models, [14] 16 nm
technology,[4] Unified Memory and NVLink.[15]
Starting with Windows 10 version 2004, support has been added for using a hardware
graphics scheduler to reduce latency and improve performance, which requires a driver
level of WDDM 2.7.

Products[edit]

An Inno3D GeForce GTX 1050 Twin X2.

An MSI GeForce GT 1030.


Founders Edition[edit]
Announcing the GeForce 10-series products, Nvidia has introduced Founders Edition
graphics card versions of the GTX 1060, 1070, 1070 Ti, 1080 and 1080 Ti. These are what
were previously known as reference cards, i.e. which were designed and built by Nvidia
and not by its authorized board partners. These cards have started being used as
reference to measure performance of partner cards. The Founders Edition cards have a
die cast machine-finished aluminum body with a single radial fan and a vapor chamber
cooling (1070 Ti, 1080, 1080 Ti only[16]), an upgraded power supply and a new low profile
backplate (1070, 1070 Ti, 1080, 1080 Ti only).[17] Nvidia also released a limited supply of
Founders Edition cards for the GTX 1060 that were only available directly from Nvidia's
website.[18] Founders Edition cards prices (with the exception of the GTX 1070 Ti and 1080
Ti) are greater than MSRP of partners cards; however, some partners' cards, incorporating
a complex design, with liquid or hybrid cooling may cost more than Founders Edition.
GeForce 10 (10xx) series[edit]

 Supported display standards are: DP 1.3/1.4, HDMI 2.0b, dual link DVI[a][19]


 Supported APIs are: Direct3D 12.0 (12_1), OpenGL 4.6, OpenCL 1.2
and Vulkan 1.1

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