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Architecture Basics
COMPUTER SYSTEM
A computer is a device that can compute for the desired information through entering information. A system,
on the other hand, can be defined as many elements working as one. It is a working procedure or methods to
which a process is formed.
A computer system, therefore, is a system that comprises elements that process raw data and instruction.
• Output devices
o Monitor – It is capable of displaying the GUI of a computer.
o Printer – It is capable of representing data on paper.
Communication – It consists of hardware and software that transport programs and data between
interconnected computer systems. A communication channel provides the connection between
computers. Some of the data media channels are copper, fiber-optic, and wireless (infrared [IR], radio
frequency [RF], Wi-Fi, and Bluetooth).
ARCHITECTURE
Architecture in computer systems is the design of computer components in hardware being used, in the flow
of data input-process-storage-output within the system, in algorithms being implemented, and more. The
design can be distinguished into two (2): by form and by function.
Design by Form: Classification of Computers
Design by form refers to the structure and size of a system. From the structure of the system, computer
systems can be classified by form to distinguish form factor.
• Microcomputers are usually small, low cost, and intended for one (1) user or one (1) device. These
are used for a large variety of applications, from network access to business, educational, and
entertainment applications and even games. (e.g., PC, PDA, gadgets, and console)
• Minicomputers are generally used in a multiuser environment. These servers act as a platform for a
specific application, such as a print server that manages all printers and handles all print tasks or a
mail server that manages all the organization’s mail. (e.g., single rack server [print, Web, file])
• Mainframes are large organizational computer systems that act as the main computational
infrastructure. These are usually very powerful and support many concurrent users.These systems
host an organization’s databases and provide applications to support all business processes. (e.g.,
server farms [dsata centers])
the first one. It also states that integrated circuit resources double every 18–24 months. This law relies on
“Transistor count” as a basis for the advancement of integrated circuit.
Architecture Complexity
As technology arises, computers become more advance to the point of designing complex computer systems
for a specific purpose. Thus, this results in the complexity of computer design. Through the complexity of
computer architecture, the design and understanding of computer systems become harder.
Computer Hierarchy – It is a structure that has a predetermined ordering from high to low. It refers
to systems that are organized in the shape of a pyramid, with each row of objects linked to objects
directly beneath it.
Decomposition – It is a process of splitting the system in smaller chunks; people can work better by
working on smaller separate tasks. Once the system is decomposed, it does the following:
• Work on each chunk in different times (prioritizing important chunks)
• Give each chunk to a different person/team (work can be done in parallel).
References:
Berekovic, M., Buchty, R., Hamann, H., Koch, D., & Pionteck, T. (2018). Architecture of computing systems – ARCS 2018
proceedings. Switzerland: Springer Nature.
Cargnegie Mellon Computer Architecture. (2015, January 24). Lecture 2. Fundamental concepts and ISA - Carnegie Mellon
- Computer Architecture 2015 - Onur Mutlu [Video File]. Retrieved 2019, May 17 from
https://www.youtube.com/watch?v=NpC39uS4K4o
Elahi, A. (2018). Computer systems - Digital design, fundamentals of computer architecture and assembly language.
Switzerland: Springer Nature.
Englander, Irv. (2014). The architecture of computer hardware, systems software & networking (5th ed.). New Jersey:
Wiley.
Fisher, T. (2019). What is device manager? [Web log post]. Retrieved 2019, May 17 from
https://www.lifewire.com/device-manager-2625860
Fisher, T. (2019). Task manager [Web log post]. Retrieved 2019, May 17 from: https://www.lifewire.com/task-manager-
2626025
Patterson, D. & Hennessy, J. (2017). Computer organization and design – The hardware/software interface.
Massachusetts: Elsevier.
Roser, M. & Ritchie, H. (2019). Technological progress. Retrieved 2019, May 17 from Our World in Data website:
https://ourworldindata.org/technological-progress
Space Challenges. (2015, March 23). What is systems architecture (PART 1) [Video File]. Retrieved 2019, May 17 from
https://www.youtube.com/watch?v=gGI3n8qLDN0
Yadin, A. (2016). Computer systems architecture. Florida: CRC Press.