Professional Documents
Culture Documents
Report: K-2-HCV1-3
Class: Yi Sun-shin
Refit: No. 3
In-Service: 2187
- 2xMed Chemical Laser
- 4xStd Particle Beam
- 2xClass-SO Rack
Armor Rating: 3
Sensor Rating: 4
Threat Rating: Yellow
SMALL RACES 1
The Republic of Korea
“Don't try to cover the whole sky
with the palm of your hand.”
— Korean Proverb --
0 TABLE OF CONTENTS
2
2
3 2
3
2 2
Lt Blast Cannon #3
2 2
FORWARD
Lt Blast Cannon #4
6
PORT STARBOARD
3 3 Lt Blast Cannon #5
3
2 2
2
2 2
3 3 2 3
2 2
2 3 2
PRIMARY
AFT
2 2 2 2 2
4 5
ICON RECOGNITION 2 2 2
Thruster
C&C
Sensors
Engine
Reactor
Hangar
Lt Chemical Laser
2 2 2
FORWARD
5 6 Chemical Laser
Ammunition
Lt Chemical Laser #1
2 2
2
3 3 3 4 Lt Chemical Laser #2
3
3 3
STARBOARD
2 3 2 3 2
MISSILES
PORT
Rack #3
Engine #1 Engine #2
2 2 Rack #4
4 4
2 3 2
3 3 3 3 Blast Cannon
2 PRIMARY 2 Ammunition
2 AFT 2 Lt Blast Cannon #5
7 2 2 2 2 8
Lt Blast Cannon #6
ICON RECOGNITION
Thruster 2 2 2 2
C&C
Lt Blast Cannon #7
Sensors
Engine
Lt Chemical Laser
Missile Rack
Ftr #1 Ftr #2 Ftr #3 Ftr #4 Ftr #5 Ftr #6 Ftr #1 Ftr #2 Ftr #3 Ftr #4 Ftr #5 Ftr #6
Flight #1
Ftr #1 Ftr #2 Ftr #3 Ftr #4 Ftr #5 Ftr #6 Ftr #1 Ftr #2 Ftr #3 Ftr #4 Ftr #5 Ftr #6
Flight #3
Flight #4
Ftr #1 Ftr #2 Ftr #3 Ftr #4 Ftr #5 Ftr #6 Ftr #1 Ftr #2 Ftr #3 Ftr #4 Ftr #5 Ftr #6
Flight #5
Flight #6
Ftr #1 Ftr #2 Ftr #3 Ftr #4 Ftr #5 Ftr #6 Ftr #1 Ftr #2 Ftr #3 Ftr #4 Ftr #5 Ftr #6
Flight #7
Flight #8
3 3
2 2 2
Med Chemical Laser #2
2 2 2
FORWARD
5 6 MISSILES
Rack #3
2 2 Rack #4
2
3 3
3 3
4
3 3
STARBOARD
2 3 2 3 2
PORT
Engine #1 Engine #2
2 2
4 4
2 3 2
3 3 3 3
2 PRIMARY 2
2 AFT 2
7 2 2 2 2 8
ICON RECOGNITION
Thruster 2 2 2 2
C&C
Sensors
Engine
Reactor
Hangar
Missile Rack
2 3 2
2 3
2 2
2 2
FORWARD
6
PORT STARBOARD
3 3
3
2 2
2
2 2
3 3 2 3
2 2
2 3 2
PRIMARY
AFT
2 2 2 2 2 LAKRIT ASSAULT
SHUTTLES
4 5 Cost: 20 Defense: 9/9
Thrust: 6 Offense: +1
ICON RECOGNITION 2 2 2 Armor: 1 Initiative: +9
1 Gatling Cannon
Thruster Rate of Fire: 1 per turn
C&C Range Penalty: -3 per hex
Damage 1d6
Sensors Firing Arc:
Engine
Reactor
Hangar
2 3 2
Med Chemical Laser #2
FORWARD
3 4
Blast Cannon
2 Ammunition
Med Blast Cannon #3
3 3 3 3
4
Med Blast Cannon #4
5 6
3 3
STARBOARD
3 3 3
MISSILES
PORT
2 2 Rack #5
11 12
2 2 Rack #6
3
3 2 2 3
ICON RECOGNITION 2 PRIMARY 2
Thruster
Engine #1 AFT Engine #2
C&C
2 2
Sensors
Engine 4 4
Reactor
2 3 3 2
Hangar 3
2 2 2 2
Med Chemical Laser
9 10
Missile Rack
MISSILES MISSILES
Rack #1 Nopunde-A Nopunde-A Rack #1
1 3 1 3
2 3 2 3
2 2 2 2
3 3
N/A N/A
3 3
3 2 3 2 3 2 3 2
1 3 1 3
2 3 2 3
2 2 2 2
3 3
N/A N/A
3 3
3 2 3 2 3 2 3 2
ICON RECOGNITION
Thruster
Sensors
Reactor
Missile Rack
2 3 2
Med Chemical Laser #2
FORWARD
3 4
Blast Cannon
2 Ammunition
Med Blast Cannon #3
3 3 3 3
4
Med Blast Cannon #4
5 6
3 3
STARBOARD
3 3 3
MISSILES
PORT
2 2 Rack #5
11 12
2 2 Rack #6
3
ICON RECOGNITION 3 2 2 3
2 PRIMARY 2
Thruster
Engine #1 AFT Engine #2
C&C
Sensors
2 2
Engine
4 4
Reactor
2 3 3 2
Hangar
3
Med Chemical Laser 2 2 2 2
Missile Rack 9 10
Med Blast Cannon 2 2 2 2
Std Particle Beam DESIGN and SCS by Richard L. Bax, 2011
PERMISSION GRANTED TO PHOTOCOPY FOR PERSONAL USE
Version 0: RLB/SR-1 Name:______________ Counter:____________
MISSILES MISSILES
Rack #1 Nopunde-A Nopunde-A Rack #1
1 3 1 3
2 3 2 3
2 2 2 2
3 3
N/A N/A
3 3
3 2 3 2 3 2 3 2
1 3 1 3
2 3 2 3
2 2 2 2
3 3
N/A N/A
3 3
3 2 3 2 3 2 3 2
ICON RECOGNITION
Thruster
Sensors
Reactor
Missile Rack
3 3
2 2 2
Med Chemical Laser #2
2 2 2
FORWARD
5 6 MISSILES
Rack #3
2 2 Rack #4
2
3 3
3 4
4
3 3
STARBOARD
2 4 3 3 2
PORT
Engine #1 Engine #2
2 2
4 4
2 3 2
3 3 3 3
2 PRIMARY 2
2 AFT 2
7 2 2 2 2 8
ICON RECOGNITION
Thruster 2 2 2 2
C&C
Sensors
Engine
Reactor
Hangar
Missile Rack
2 2 3 2 3
2 2
2 2
FORWARD
6
PORT STARBOARD
3 3
4
2 2
2
2 2
3 3 3 3
2 2
2 3 2
PRIMARY
AFT
2 2 2 2 2 LAKRIT ASSAULT
SHUTTLES
4 5 Cost: 20 Defense: 9/9
Thrust: 6 Offense: +1
ICON RECOGNITION 2 2 2 Armor: 1 Initiative: +9
1 Gatling Cannon
Thruster Rate of Fire: 1 per turn
C&C Range Penalty: -3 per hex
Damage 1d6
Sensors Firing Arc:
Engine
Reactor
Hangar
Ftr #1 Ftr #2 Ftr #3 Ftr #4 Ftr #5 Ftr #6 Ftr #1 Ftr #2 Ftr #3 Ftr #4 Ftr #5 Ftr #6
Flight #1
Ftr #1 Ftr #2 Ftr #3 Ftr #4 Ftr #5 Ftr #6 Ftr #1 Ftr #2 Ftr #3 Ftr #4 Ftr #5 Ftr #6
Flight #3
Flight #4
Ftr #1 Ftr #2 Ftr #3 Ftr #4 Ftr #5 Ftr #6 Ftr #1 Ftr #2 Ftr #3 Ftr #4 Ftr #5 Ftr #6
Flight #5
Flight #6
Ftr #1 Ftr #2 Ftr #3 Ftr #4 Ftr #5 Ftr #6 Ftr #1 Ftr #2 Ftr #3 Ftr #4 Ftr #5 Ftr #6
Flight #7
Flight #8
10 6 11
FORWARD 3
4 B 6 6 C 5
18 4 4 20
2 2
10 10 10 g 10 10 10
1 2
10 10 10 10 10 10
10 10 10 10 10 10
10 10 10 10 10
D E
10 10 10 10 10
21 23
2 2
6 PRIMARY 5 7
AFT 3
12 13
6 14
ICON RECOGNITION
C&C 22 6 10 10 10 6 24 OUTER HANGARS
6 Fighters
Sensors 0 Shuttles
Reactor Blast Cannon 10 10 10
HANGAR
Hangar Each Med Blast Cannon holds 20
shots. There are 2 such cannons, 0 Fighters
Cargo so space precludes the usual F 6 Shuttles Thrust: 3
tracking check-off boxes. Use any Armor: 1 Defense: 8/10
Med Chemical Laser handy sheet of paper instead. MISSILES
25 2 26 Each Class-SO Rack holds 12
missiles. There are 6 such
Missile Rack Chemical Laser 8 racks, so space precludes the
Each Med Chemical Laser holds usual tracking check-off
Med Blast Cannon 16 shots. There are 6 such lasers, boxes. Use any handy sheet of
so space precludes the usual paper instead.
Std Particle Beam tracking check-off boxes. Use any
handy sheet of paper instead. DESIGN and SCS by Richard L. Bax, 2011
PERMISSION GRANTED TO PHOTOCOPY FOR PERSONAL USE
Version 0: RLB/SR-1 Name:______________ Counter:____________
2
4
6 4 4 6
3 5
3
STARBOARD
4
4 3
PORT
2 2
8 9
3 3
4
3 2 2 3
2 PRIMARY 2
Reactor 6 7
Hangar
Jump Engine 3 3 3 3
Hvy Chemical Laser
3 3
2 2 2 Rack #4
3 3 3
FORWARD
5 6
2 2
2
4 4
3 4
4
3 3
STARBOARD
2 4 3 4 2
PORT
Engine #1 Engine #2
3 3
4 4
2 4 2
3 4 4 3
3 PRIMARY 3
2 AFT 2
7 2 2 2 2 8
ICON RECOGNITION
Thruster 3 3 3 3
C&C
Sensors
Engine
Reactor
Hangar
Med Laser Cannon
Missile Rack
4
STARBOARD
4 4
PORT
5
3 3
4 3
3 3
3 3 3 3
6 6 4 6 6
10 11
2 2
ICON RECOGNITION 3 2 3
Thruster
4
C&C PRIMARY
4 5
Sensors AFT
Engine
Reactor 3 3
Hangar
12 13
Med Laser Cannon
3
3 3
Std Particle Beam
2 2 DESIGN and SCS by Richard L. Bax, 2011
PERMISSION GRANTED TO PHOTOCOPY FOR PERSONAL USE
Version 0: RLB/SR-1
Ftr #1 Ftr #2 Ftr #3 Ftr #4 Ftr #5 Ftr #6 Ftr #1 Ftr #2 Ftr #3 Ftr #4 Ftr #5 Ftr #6
Flight #1
Ftr #1 Ftr #2 Ftr #3 Ftr #4 Ftr #5 Ftr #6 Ftr #1 Ftr #2 Ftr #3 Ftr #4 Ftr #5 Ftr #6
Flight #3
Flight #4
Ftr #1 Ftr #2 Ftr #3 Ftr #4 Ftr #5 Ftr #6 Ftr #1 Ftr #2 Ftr #3 Ftr #4 Ftr #5 Ftr #6
Flight #5
Flight #6
Ftr #1 Ftr #2 Ftr #3 Ftr #4 Ftr #5 Ftr #6 Ftr #1 Ftr #2 Ftr #3 Ftr #4 Ftr #5 Ftr #6
Flight #7
Flight #8
3 3 3
FORWARD
5 6
2 2
2
4 4
3 4
4
3 3
STARBOARD
2 4 3 4 2
PORT
Engine #1 Engine #2
3 3
4 4
2 4 2
3 4 4 3
3 PRIMARY 3
2 AFT 2
7 2 2 2 2 8
ICON RECOGNITION
Thruster 3 3 3 3
C&C
Sensors
Engine
Reactor
Hangar
Med Laser Cannon
Missile Rack
3 3 3 Rack #4
FORWARD
5 6
2 2
2
4 4
3 4
4
3 3
STARBOARD
2 4 3 4 2
PORT
Engine #1 Engine #2
3 3
4 4
2 4 2
3 4 4 3
3 PRIMARY 3
2 AFT 2
2 2 2 2
ICON RECOGNITION 7 8
Thruster 3 3 3 3
C&C
Sensors
Engine
Reactor
Hangar
Med Pulse Cannon
Missile Rack
Lt Pulse Cannon
DESIGN and SCS by Richard L. Bax, 2011
PERMISSION GRANTED TO PHOTOCOPY FOR PERSONAL USE
Version 0: RLB/SR-1 Name:______________ Counter:____________
Rack #6
2 3 2
FORWARD
3 4
3 4 4 3
5
5 6
3 3
STARBOARD
4 3 4
PORT
2 2
11 12
3 3
4
ICON RECOGNITION 3 2 2 3
2 PRIMARY 2
Thruster
Engine #1 AFT Engine #2
C&C
Sensors
3 3
Engine
4 4
Reactor
2 4 4 2
Hangar
3
Med Laser Cannon 2 2 2 2
2
4
6 4 4 6
3 5
3
STARBOARD
4
4 3
PORT
2 2
8 9
3 3
4
3 2 2 3
2 PRIMARY 2
Jump Engine 3 3 3 3
2 2
3 2 3
3 3
2 2
FORWARD
6
PORT STARBOARD
4 4
4
2 2
2
3 3
4 4 3 4
HADES-CLASS
2 2 ASSAULT SHUTTLE
Cost: 30 Defense: 8/8
Thrust: 6 Offense: +3
3 4 3 Armor: 2 Initiative: +9
1 Uni-Pulse Cannon
PRIMARY Rate of Fire: 1 per turn
AFT Range Penalty: -2 per hex
Damage: 1d6+4
2 2 2 2 2 Firing Arc:
4 5
ICON RECOGNITION 3 3 3
Thruster
EA BREACHING POD
C&C Cost: 40 Defense: 10/10
Sensors Thrust: 6 Offense: +0
Engine
Armor: 3 Initiative: +9
No Weapons
Reactor
Hangar
2 2 2 3
3 3
2 FORWARD 2
4 4
PORT 6 STARBOARD
4 8 4
HADES-CLASS
4 4 3
ASSAULT SHUTTLE
Cost: 30 Defense: 8/8
3 3 Thrust: 6 Offense: +3
5 Armor: 2 Initiative: +9
1 Uni-Pulse Cannon
PRIMARY Rate of Fire: 1 per turn
4 AFT 5 Range Penalty: -2 per hex
Damage: 1d6+4
Firing Arc:
4 4
2 2
2
ICON RECOGNITION 4 4
Thruster EA BREACHING POD
C&C 4 Cost: 40 Defense: 10/10
Thrust: 6 Offense: +0
Sensors
Armor: 3 Initiative: +9
Engine No Weapons
Reactor
Hangar
Laser/Pulse Array
MISSILES MISSILES
Rack #1 Nopunde-A Rack #1 Nopunde-A
1 3 1 3
2 3 2 3
2 2 2 2
4 4
N/A 4 N/A 4
4 3 4 3 4 3 4 3
Nopunde-B Nopunde-B
1 3 1 3
2 3 2 3
2 2 2 2
3 4
N/A 4 N/A 4
4 3 4 3 4 3 4 3
ICON RECOGNITION
Thruster
Med Laser Cannon Med Pulse Cannon
Sensors Class: Laser Class: Particle
Modes: R Modes: Pulse
Reactor Damage: 3d10+12 Damage: 10 1d5 Times
Range Penalty: -1 per 2 hexes Maximum Pulse: 6
Missile Rack Fire Control: +3/+2/-3 Grouping Range: +1 per 4
Intercept Rating: n/a Range Penalty: -1 per hex
Rate of Fire: 1 per 3 turns Fire Control: +4/+3/+1
Laser/Pulse Array Intercept Rating: -2
Rate of Fire: 1 per 2 turns
4 3 3 4
FORWARD
1 2
2
6
4 5 4
5 4 5
STARBOARD
5 7
PORT
4 4
8 5
5 5
3 4
3 5 PRIMARY 5 4
3 3
AFT
2 2
4 4
3 6 8 3
2 2
4 4
ICON RECOGNITION
Thruster
EA BREACHING POD
C&C Cost: 40 Defense: 10/10
Sensors Thrust: 6 Offense: +0
Armor: 3 Initiative: +9
Engine No Weapons
Reactor
Hangar
Laser/Pulse Array
4 B 6 6 C 5
18 4 4 20
2 2
10 10 10 g 10 10 10
1 2
10 10 10 10 10 10
10 10 10 10 10 10
10 10 10 10 10
D E
10 10 10 10 10
21 23
2 2
6 PRIMARY 5 7
AFT 4
12 13
6 14
ICON RECOGNITION 22 6 10 10 10 6 24 OUTER HANGARS
C&C 6 Fighters
0 Shuttles
Sensors
Reactor
10 10 10
HANGAR
Hangar 0 Fighters
F 6 Shuttles Thrust: 3
Hvy Laser Cannon Armor: 1 Defense: 8/10
MISSILES
Laser/Pulse Array
25 2 26 Each Class-R Rack holds 20
missiles. There are 6 such
8 racks, so space precludes the
usual tracking check-off
Missile Rack
boxes. Use any handy sheet of
paper instead.
Std Particle Beam DESIGN and SCS by Richard L. Bax, 2011
PERMISSION GRANTED TO PHOTOCOPY FOR PERSONAL USE
Version 0: RLB/SR-1 Name:______________ Counter:____________
5 3 5
6
3
4 5 3
4
4
5 4
8 5 5 12
2 12 2
4 4
9 13
2 5 2
PRIMARY
ICON RECOGNITION 2 AFT 2
Thruster
C&C
Sensors
Engine
4 4
Reactor 4 4
Hangar
4 5
Jump Engine
2
4 2
Laser/Pulse Array
4 4
Std Particle Beam DESIGN and SCS by Richard L. Bax, 2011
PERMISSION GRANTED TO PHOTOCOPY FOR PERSONAL USE
Version 0: RLB/SR-1 Name:______________ Counter:____________
3 3
STARBOARD
3 3 8 12 3 3
PORT
5 5 5
6
20 5 3 5 5 20
PRIMARY
4 4 4 4
AFT
5 4
ICON RECOGNITION
Thruster
HANGAR
2 2
12 Cargo Shuttles Thrust: 3
C&C E F Armor: 0 Defense: 12/12
Sensors
4 4
Jump Engine 3 3
2 2
Engine 3 3
Reactor
4 4
Hangar
4
Cargo
2 2
4 3 3 4
FORWARD
1 2
6
6
4 5 4
5 4 5
STARBOARD
5 7
PORT
4 4
8 5
5 5
3 4
3 5 PRIMARY 5 4
3 3
AFT
2 2
4 4
3 6 8 3
2 2
4 4
ICON RECOGNITION
Thruster
C&C
Sensors
Engine
Reactor
Hangar
Ftr #1 Ftr #2 Ftr #3 Ftr #4 Ftr #5 Ftr #6 Ftr #1 Ftr #2 Ftr #3 Ftr #4 Ftr #5 Ftr #6
Flight #1
Ftr #1 Ftr #2 Ftr #3 Ftr #4 Ftr #5 Ftr #6 Ftr #1 Ftr #2 Ftr #3 Ftr #4 Ftr #5 Ftr #6
Flight #3
Flight #4
Ftr #1 Ftr #2 Ftr #3 Ftr #4 Ftr #5 Ftr #6 Ftr #1 Ftr #2 Ftr #3 Ftr #4 Ftr #5 Ftr #6
Flight #5
Flight #6
Ftr #1 Ftr #2 Ftr #3 Ftr #4 Ftr #5 Ftr #6 Ftr #1 Ftr #2 Ftr #3 Ftr #4 Ftr #5 Ftr #6
Flight #7
Flight #8
2 2 2 3
3 3
3 FORWARD 3
4 4
PORT 6 STARBOARD
4 8 4
4 4 3
3 3
5
4 PRIMARY 6
AFT
2 2
2 4 4
2
2
ICON RECOGNITION 5 7
Thruster
C&C
4 4 4
Sensors
Engine
Reactor
Hangar
2 2
4 3 3 4
FORWARD
1 2
6 6
4 5 4
5 3 5
STARBOARD
5 7
PORT
4 4
8 5
5 5
3 4
3 5 PRIMARY 5 4
3 3
AFT
2 2
4 4
3 6 8 3
2 2
4 4
ICON RECOGNITION
Thruster
C&C
Sensors
Engine
Reactor
Hangar
8 5 5 12
2 12 2
4 4
9 13
2 5 2
PRIMARY
ICON RECOGNITION 2 AFT 2
Thruster
C&C
Sensors
Engine
4 4
Reactor 4 4
Hangar
4 5
Jump Engine
2
4 2
Laser/Pulse Array
4 4
Std Particle Beam DESIGN and SCS by Richard L. Bax, 2011
PERMISSION GRANTED TO PHOTOCOPY FOR PERSONAL USE
Korea
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1 1 2 3 1 2 3 4
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1 2 3 4 1 2
Haenim Haenim Yongwang Yongwang Yongwang Yongwang Chiha Yo Changgun Chiha Yo Changgun
2 3 4 6 7 8
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1 5
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9 10 11 12 2 3 4
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5 9
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3 1 2 3
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4 5 6 4
PC 1 PC 2 PC 3 PC 4 PC 5 PC 6 Cov 1 Cov 2 Cov 3 Cov 4 Cov 5 Cov 6 Cov 1 Cov 2 Cov 3 Cov 4
Kobukson Kobukson Kobukson Kobukson Kobukson Kobukson Yi Sun-shin Yi Sun-shin Yi Sun-shin Yi Sun-shin Yi Sun-shin Yi Sun-shin Yi Sun-shin-P Yi Sun-shin-P Yi Sun-shin-P Yi Sun-shin-P
C 1 C 2 C 3 C 4 Osat 1 Osat 2 Osat 3 Osat 4 Osat 5 Osat 6 Osat 1 Osat 2 Osat 3 Osat 4 Osat 5 Osat 6
Yi Song-gye Yi Song-gye Yi Song-gye Yi Song-gye Nopunde-A Nopunde-A Nopunde-A Nopunde-A Nopunde-A Nopunde-A Nopunde-B Nopunde-B Nopunde-B Nopunde-B Nopunde-B Nopunde-B
SB 1 JC 1 JC 2 CVA 1 PC 1 PC 2 PC 3 PC 4 PC 5 PC 6 AC 1 AC 2 AC 3 AC 4 AC 5 AC 6
Gojoseon Haemosu Haemosu Jang Bogo Janggeom Janggeom Janggeom Janggeom Janggeom Janggeom Goguryeo Goguryeo Goguryeo Goguryeo Goguryeo Goguryeo
T 1 CA 1 CA 2 CA 3 CV 1 CV 2 CV 3 CV 4 CE 1 CE 2 FF 1 FF 2 FF 3 FF 4 CC 1 CC 2
Yu Gwan-sun Oryonggeo Oryonggeo Oryonggeo Dalnim Dalnim Dalnim Dalnim Haenim Haenim Yongwang Yongwang Yongwang Yongwang Chiha Yo Changgun Chiha Yo Changgun
AS 1 AS 2 AS 3 AS 4 AS 5 AS 6 AS 7 AS 8 AS 1 AS 2 AS 3 AS 4 AS 5 AS 6 AS 7 AS 8
Lakrit Lakrit Lakrit Lakrit Lakrit Lakrit Lakrit Lakrit Hades Hades Hades Hades Hades Hades Hades Hades
BP 1 BP 2 BP 3 BP 4 BP 5 BP 6 BP 7 BP 8 S 1 S 2 S 3 S 4 S 5 S 6 S 7 S 8
Lamprey Lamprey Lamprey Lamprey Lamprey Lamprey Lamprey Lamprey Shuttle Shuttle Shuttle Shuttle Shuttle Shuttle Shuttle Shuttle
ROK 1 ROK 2 ROK 3 ROK 4 ROK 5 ROK 6 ROK 7 ROK 8 ROK 9 ROK 10 ROK 11 ROK 12 ROK 1 ROK 2 ROK 3 ROK 4
Beta Beta Beta Beta Beta Beta Beta Beta Beta Beta Beta Beta Delta-V Delta-V Delta-V Delta-V
ROK 5 ROK 6 ROK 7 ROK 8 ROK 9 ROK 10 ROK 11 ROK 12 ROK 1 ROK 2 ROK 3 ROK 4 ROK 5 ROK 6 ROK 7 ROK 8
Delta-V Delta-V Delta-V Delta-V Delta-V Delta-V Delta-V Delta-V Valkyrie Valkyrie Valkyrie Valkyrie Valkyrie Valkyrie Valkyrie Valkyrie
ROK 9 ROK 10 ROK 11 ROK 12 ROK 1 ROK 2 ROK 3 ROK 4 ROK 5 ROK 6 ROK 7 ROK 8 ROK 9 ROK 10 ROK 11 ROK 12
Valkyrie Valkyrie Valkyrie Valkyrie Sabre Sabre Sabre Sabre Sabre Sabre Sabre Sabre Sabre Sabre Sabre Sabre
Revision 0 (08-03-2011)
Initial Issue.
THE DILGAR HAD TARGETED HIS JUMP CRUISER FROM THE BEGINNING,
APPARENTLY DRAWN TO ITS JUMP ENGINE SIGNATURE. IGNORING
EVERYTHING ELSE, THEY HAD DRIVEN THROUGH THE HEART OF HIS
SQUADRON TO GET HIM. AND THEY HAD PAID A HEAVY PRICE. HAE-SUP IDLY
NOTED THE STATUS OF HIS CRUISER’S CRIPPLED REACTOR. IN 30 MORE
SECONDS THEY WOULD SUCCEED.