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Graphic Design 1: The "Look & Feel"
Graphic Design 1: The "Look & Feel"
Principles
Examples
SHW discuss
Poster discuss
My personal preferences:
Economy of visual elements
Less is more
Clean, well organized
Metaphor
Clarity
Consistency
Alignment
Proximity (kedekatan objek)
Contrast
Overdone?
www.worldwidestore.com/Mainlvl.htm
Fall 2001 CS 6750 8
Clarity
Less is more
White space
Leads the eye
Provides symmetry and balance through its
use
Strengthens impact of message
Allows eye to rest between elements of
activity
Used to promote simplicity, elegance, class,
refinement
Fall 2001 CS 6750 10
Example
Clear, clean
appearance
www.schwab.com
Fall 2001 CS 6750 11
Consistency
www.santafean.com
Fall 2001 CS 6750 13
Alignment
Western world
Start from top left
Grids
(Hidden) horizontal and vertical lines to help
locate window components
Align related things
Group items logically
Time
Name Name
Name
Addr1
Addr1 Addr1
Addr2 Addr2 Addr2
City City City
State State
State
Phone Phone
Phone
Fax
Fax Fax
Important
element
www.delta.com
Fall 2001 CS 6750 23
UI Exercise
Disorganized
Visual noise
Overuse of
3D effects
Less is more
Minimize borders and heavy outlining,
section boundaries (use whitespace)
Reduce clutter
Minimize the number of controls
Blinking
Good for grabbing attention, but use very
sparingly
Reverse video, bold
Good for making something stand out
Again, use sparingly