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CREATIVE PROGRAMMING

CARD 04
GAME - "THE STARVING DRAGON"

ACTIVITY- Let`s create the game "THE STARVING DRAGON"

TASK 01 - Reproduce the scene


(adjust sizes and costumes)
TASK 02 - When we click on the dragon, make him walk a few
steps

ACTIVITY - Let`s make the game communicate with the user

TASK 01 - Insert sounds when you click on the Dragon


Add 03 sounds to the sprite - "ZOOP", "LASER1" and "LASER2"

When you click on the Dragon, select your preferred sound.


On this case, when you click on the Dragon,
there are two actions!!

You can create as many actions as you want


according to what you planned for that
sprite in you game.

CHALLENGE - Create 4 blocks with the block to control the Dragon WITH THE ARROW
KEYS from your computer keyboard.

When clicked, the Dragon must also say: "I AM STARVING!!" for 3 seconds.
When you get to the edge the Dragon must come back (MOTION GROUP)

You can set this value to


make the Dragon fly faster.
You can set this parameter
to make the Dragon talks
more time.

????? How can we detect if the Dragon touched another Sprite?

Experiment Institute – All rights reserved


CREATIVE PROGRAMMING
CARD 04

STORY BOARDS

ACTIVITY

LET`S CREATE OUR FIRST


STORY BOARD???

Project Title:

Version: Date:

Author(s):

Main objective:

Start

General Rules

Scoring
options
Ending

Game design

STORY BOARDS are a sequence of


descriptions, draws and images which create
a VISUAL GUIDE of the VIDEO or GAME

Experiment Institute – All rights reserved

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