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Product design refers to designing a product in such a way that it can fulfill those needs of
consumers for which it is consumed. It includes generating new ideas for product
development and manufacturing those products to improve upon current designs.
The goal of all these activities is to develop such a product or service that can satisfy
the customers to maximum extent.
Consumer Satisfaction:
Product design is linked to consumer satisfaction for obvious reasons. Customers are
linked to an organization for obtaining and using their products or services. They do
not know much details about the operations being performed in the factory therefore
they judge an organization by the type and quality of products they produce.
Therefore, if the product design can fulfill their expectations, they will be more
satisfied with the organization.
Quality:
Quality concept in product design is twofold. One, it refers the material and design
of the product. Secondly, the extent to which the product fulfills (or exceed) those
expectations of customers, better than other products, for which it is used . Which
means, if the design is serving the same purpose that it was intended to serve?
Sometimes product or service design is actually redesign. Which means that the
already designed product has to be designed again (redesign) to remove any
customer complains. The desire to achieve cost reduction in labor or material can also
be a motivating factor for changing product design. For example, bringing
standardization in product design lowers its costs.
Product designers try to achieve aesthetically pleasing designs which meet or exceed
customers’ expectations. They also try to design a product which performs well and
is reliable during its lifetime. Further, they should design the product so that it can be
manufactured easily and quickly.
The operations people must be involved early in the design process to ensure that
design will be compatible with the organizational capabilities. The may also provide
their help to prevent problem before they actually happen. Likewise, it is important
to involve marketing to ensure that customer requirements will be achieved.
In Sum, we can say that the objective of product and service design is to design a product or
service by taking into account the expectations of customers, cost within budget and
capabilities of the organization.
Demand usually varies by phase. Different phases call for different strategies. There
are four phases in total; Introduction, Growth, Maturity and Decline.
Introduction: At this stage, product is new, there is lesser awareness about the
product. Potential buyers expect that the prices will decrease after introductory
phase therefore they do not buy it that much, which results in decreased sales.
Moreover, product design is not changed very often to elevate awareness of same
design. Design is changed only if there are bugs in previous product. Therefore, very
little design changes happen at this stage.
Growth: Overtime, product design is improved by eliminating the bugs and by
improving product performances. Demand grows and product starts production in
bulk which also brings in economies of scale which reduces costs in return. Once
other companies learn that product is being successful, they start producing new
product in different designs. There are lots of design changes at this stage.
Maturity: Gradually, the demand is at its peak and product is said to be at maturity
stage. There are very few design changes at this stage. At this stage, companies try to
establish themselves as a service provider to repair and installation of older products.
Decline: At this stage, no time or money is dedicated to design because product
demand will not grow as a result. Therefore, organizations go for defensive
strategies. However, if a firm wants to rebuild a product, it will have to go through
major changes in design.
Forecasts are necessary at each stage to estimate how long each stage will last so that
production can be matched with the demand.
Length of life cycle is different for different products. Some products go through all
the phases in short time while other take a long time from introduction to decline. It
depends on the basic need and on the rate of technological change. Products that
fulfill basic needs have longer life cycle, on the other hand, if the technology changes
are rapid, life cycle will tend to be short.
For Example; paper clips, knives, spoons, glasses etc have long life cycles whereas
technology gadgets have very short life cycles. E.g. Kindle.
Consider products in various stages of life cycle in music industry, Digital Stores are
in introductory phase, Gadgets are in growth stage, CD and DVDs are in maturity
stage, Cassettes are on a declining stage.
2. Degree of Standardization:
It is the extent to which a product, service or process lacks variety or customization.
Standardization have certain benefits. Standardized products are identical and are
made in large quantities. Which also means they are low cost, their operational
productivity is higher and they are quickly available. They consist of interchangeable
parts (parts that are so precisely made that they do not need custom-fitting). Example of
standardized products are calculators, pencils etc. on the other hand, dry cleaning
are examples of standardized services. Clothes are dry cleaned equally no matter
how dirty they are.
Another benefit of standardization is reduced time and cost to train employees, and
automation of certain tasks or jobs. Like scheduling, job design, inventory handling
become so much routine jobs that they can be automated.
Other disadvantages include higher cost due to customization. Secondly, they are
not as customized as unit production system therefore may have lesser appeal to
customers. And Third, manufacturer may freeze (standardize) a design prematurely,
and once frozen, they resist new modifications (customizations).
4. Robust Design:
Designing
such
a
product
that
can
work
in
different
environmental
conditions.
The more robust a product or service is, less likely is it to fail due to change in
environmental conditions. These products become easier to use and handle. For
example: leather boots can not be used in rain, mud or in sports. One the other hand,
rubber boots can be used in rain, mud and for sports therefore it is a robust design.
These are also easier to use and to clean as compared to leather boots.
5. Degree of Newness:
It refers to, to what extent the product or service possess new ness to the organization
or to the market.
For organizations, low level of newness means that the organization will be able to
quickly and easily shift its production mechanisms to produce new products.
For markets, low level of newness means that acceptability of product in the market
will be higher as compared to those products which are completely different from
previous products. (Insert Slides Table Here)
6. Human Factor:
Product and service designers must consider human factor while designing their
products or service. It refers to how much safety and liability is there in consuming
the products.
These days, Government regulations force the organizations to take these issues
seriously for the safety of consumers and have developed certain legal
considerations in this regard.
For example; Product Liability - A manufacturer is liable for any injuries or damages
caused by a faulty product. On the other hand, car manufacturers have to go through
certain Uniform Commercial Codes to test their vehicles for crashes before making
them available in the market.
7. Cultural Differences:
Product designers in companies that operate globally also must take into account any
cultural differences of different countries or regions related to the product. This can
result in different designs for different countries or regions.
o A concept, which is the understanding use and value of the product and how
it will fulfill customer need.
o A package consists of actual tangible product, or mixture of services that is
offered to customers to fulfill that specific need.
o The process defines the way in which the component products and services
will be created and delivered by the organization.
For example, for designing a restaurant, the concept is to provide an exotic dinning
experience to people aged between 40 to 60. To do this, they will set up an exotic
theme (table, chairs, walls and interior design). The menu will contain likely items of
food suitable for such people in such environment, This will the package they are
offering. Finally, they way all that food is prepared in the kitchen and training of the
staff and waiters to prepare and serve this food is the process.
PHASES IN PRODUCT DESIGN AND DEVELOPMENT
Product design and development generally proceeds in a series of phases.
1. Idea Generation:
Product development begins with idea generation. Ideas can come from a variety of
sources. They can be;
i. Customer based.
ii. Competitor Based
iii. Staff Based
iv. Research & Development Based
Customers being the users of the product or service, can come up with something
new to help improve the product. Similarly, other entities of supply chain and
Employees & Staff can also provide valuable insights for new product development
because of their experience in the field with the product.
Competitor Based: A new idea may give a competitor an edge in the marketplace,
even if it is only a temporary one, then competing organizations will have to decide
whether to copy that idea, or alternatively to come up with a better or different idea.
Sometimes this involves reverse engineering, which is, purchasing a competitor’s
product and carefully disassemble and inspect it to find out the science behind the
design.
Research & Development is another source of ideas for new or improved products or
services. Research and development (R&D) refers to organized efforts that are
directed towards increasing scientific knowledge and product or process innovation.
2. Feasibility Analysis:
Feasibility analysis entails market analysis (demand), economic analysis
(development cost and production cost, profit potential), and technical analysis
(capacity requirements and availability, and the skills needed). Also, it is necessary to
answer the question, Does it fit with the mission? It requires collaboration among
marketing, finance, accounting, engineering, and operations
3. Product Specifications:
The first task in this stage of design is to define exactly what will go into the product
or service: that is, specifying the components of the package. This will require the
collection of information about such things as the constituent component parts which
make up the product or service package and the component (or product) structure,
the order in which the component parts of the package have to be put together.
When a variety of products are produced, the operations become complex, which, in
turn, increases costs. Designers adopt a number of approaches to reducing the
inherent complexity in the design of their product or service range. This is where the
concept of Standardization and Mudular Design are helpful.
4. Process Specifications:
Once product specifications have been set, attention turns to specifications for the
process that will be needed to produce the product. At this stage, it is necessary to
examine how a process could put together various components to create the final
package (product or service).
5. Prototype development:
The objective of this stage is to specify the component products and services in the
package, and defining the processes to create the package that can be used and tested.
One (or a few) Units are made to experience the use of product or service and to
identify any problems in use. If there are any problems they are eliminated and an
improved prototype is developed. This process goes on until final product is formed.
6. Design review
The purpose of this stage in the design activity is to take the preliminary design and
see if it can be improved before the product or service is tested in the market.
Marketing, finance, engineering, design, and operations collaborate to determine
whether to proceed or abandon. (House of Quality is considered in this phase)
7. Market test:
The product is offered to a small number of customers. It is used to determine the
extent of consumer acceptance. If unsuccessful, operations managers return to the
design review phase to change the design according to customer expectations. This
phase is handled by marketing.
8. Product Introduction
This is the stage where product is launched for mass market through extensive
marketing efforts. This phase is handled by marketing to promote the product
9. Follow-up Evaluation
Based on user feedback operations managers determine if the product fulfilled
customers needs sufficiently? Are they satisfied? If changes are needed, they are
incorporated into future models of the product.