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.

SUPER TIPS!
fantasia I
ALIEN STORM ?

SHINING IN THE ,

darknes^^JI

Display L l
"M |nBd 'IS
October ’

om iiiujed

30Vlboa o
givu >nna
AVAILABLE r MEGA
EARLY *BIT ge^t: 8 plus
exciting
SEPTEMBER Oditional
1991
8-MEGABIT
MEMORY
FOR ONE PLAYER
A.D.2090
Licensed by
The world is attacked by aliens from outer apace. ©SEIBU KAIHATSU, INC.
The world has united forces which fight back
fiercely. Top world scientists have analyzed

wreckage of enemy planes shot down, and created


a supersonic fighter bomb called "Raiden'.

However, since these aircrafts are so technically


sophisticated, there is only one pilot in the
entire world who is able to handle it.
Continuously dominating
The Raiden is just about to take off, and the
entire world is now depending on this Raiden
No-1 popularity long
after debut at arcades!

MEGA-
OFFICIAL
; BIT J

SEAL OF
QUALITY

Victory to Caesar!

OF POMF LICENSED BY SEGA ENTERPRISES LTD.


FOR PLAY ON THE SEGA GENESIS SYSTEM

LICENSEE DISTRIBUTED BY

3F MURAKAMI BLD. S10. W15. CHUO-KU.


aignetus A
388 MARKET STREET SUITE-500
SAPPORO. HOKKAIDO, 064 JAPAN TEl.(01 1)561-1370 SAN FRANCISCO, CA94111 TEL.(4 15)296-3883
PLAYER
SELECTS
FROM 3
UNIQUE GAME
STRATEGIES .

7 DIFFERENT
WEAPONS
AVAILABLE TO
AID PLAYERS
IN THEIR
MISSION

As the long journey through space concluded, three levels of fighters. There are sixteen zones
the spaceship Monotros was returning home that are in enemy hands. Each zone contains a
unscathed. The tired crew was .anxious to return force led by a commander that has orders to fight
to the mother star. Volfied. to the death.You must eliminate the commander
But ... an unknown alien force had already and salvage as much of each zone as possible!"
been there. Shocked and confused, the Monotros "Monotros will be -able to provide a safety

crew saw Volfied had been completely annihi- force field on the perimeter of each zone. As
lated. A life scan of the mother star indicated that fighters, your job is to extend the force field and
the entire population had been terminated. eliminate the
_ -/TO!\
A desperate Monotros crew orbited. Volfied enemy. Be sure
for a final time. Suddenly a glimmer of

emerged. An S.O.S. signal was being transmitted


.hope

watch y° ur
timers and your
V&3.PJLIS ms*
from deep below the -surface where the aliens back! The enemy strikes quickly. Be on the
now reigned. There are survivors! Fighters report lookout for special weapons that may be found
to briefing! . "and used. to your advantage. Engage the rescue
"Intelligence reports inform us that the mission and save the, survivors of Monotros!"
enemy has formed a defense squadron containing

rAlTO
IE ONLY GAME IN TOWN ™
•Taito,390 Holbrook Drive, Wheeling, IL. 60090 Licensed by Sega of America, Inc. for play on the Sega'“ Genesis'”
System. Sega and Genesis'” are trademarks of Sega America, Inc Taito*, The Only Game in Town’”, and Ultimate
Qix’” are trademarks of Taito America Corporation. Taito?/ 1991. All rights reserved.
TABLE OF CONTENTS
olumns
4 EDITOR’S NOTES
8 FEEDBACK
Letters and questions from our readers

TO CODE BREAKERS
Page 1 3 - Genesis CD-ROM Hints, tips, and codes to help you get
the most from your games

77 GENESIS
PRODUCT GUIDE
A listing of companies making games
and products for Genesis.
eatures
TT THE SUMMER CONSUMER
ELECTRONICS SHOW
Sega of America seems to be gearing up for its
most exciting year yet. Find out whats coming for the
Genesis!

T S THE REVENGE OF SHINOBI


Take a closer look at this Genesis favorite includes —
a detailed, two-page map of the dreaded cellar maze!

Page 22 Alien Storm


uper Strategy -

22 Alien Storm 33 Fantasia


When the Earth is invaded by hideous Mickey Mouse is a sorcerer's appren-
monsters from outer space, most people tice,trusted to guard his master's mu-
run for cover. But not you! Do you have sic. When
a thief steals every last note,
what it takes to drive the aliens from your Mickey must search every inch of the
planet? magical land of Fantasia.
41 Midnight Resistance 63 Spiderman vs.
You expected some tough opposition when The Kingpin
you began your one-man war on a gang of
The Webbed Wonder swings into Segaland
drug lords. But when the thugs kidnap your
to stop The Kingpin's plot to take over New
entire family, everything changes. Will you
York. If you think you're a Spidey fan now,
rescue your loved ones, or die trying? you actually play Him in this
just wait until
great new adventure!
47 Shining in
the Darkness
Sega's latest role-playing extravaganza! A
rincess is missing, and no one in the
ingdom of Thornwood can find her. Only
you and two brave friends can do the job.
But finding her in the city's forgotten laby-
rinth — and passing the four Trials of the
Ancients — may prove too much for even
you!

55 Sonic the Hedgehog


Sonic wasn't looking for trouble. But
when a mad scientist transforms his
woodland friends into monsters, he de-
cides to fight back. He'll need all his
intelligence, bravery —
and his amazing, Page 63 - Spiderman VS. The Kingpin
supersonic speed.

Onslaught
eviews Part strategy game, part arcade action,
your task is to drive barbaric hordes
from every kingdom in your land.

Blockout
A classic computer puzzler comes to Speedball 2
Genesis. If you liked Tetris, you'll really like Speedball is the fast, violent sport of the
this game. 22nd century. You're the new coach of
Brutal Deluxe —
the worst team in the
Speedball League.
Faery Tale
Adventure Wings of Wor
An evil necromancer has stolen the If you've breezed through every shooter
Tambry Talisman, leaving the peaceful you could get your hands on, check out
villagein chaos. Your mission in this
Wings of Wor. It's one of the most
expansive role-playing game: Restore the challenging shooters we've seen.
peace.

Might and Magic


The people of Cron have been ruled by an
evil being for centuries. Finally, they
manage to take control of their lives. But
for how long?
EDITOR'S
STRATEGY GUIDE
NOTES
August /September 1991

Robert C. Lock, Editor-In-Chief


Amy L. Pruette, Senior Art & Design Director his year's Summer Consumer Electronics Show was
very important for Sega of America. The Genesis is currently
Richard T. Mansfield, Executive Vice President, Editorial the undisputed 16-bit sales champion. But many people pre-
Selby Bateman, Executive Editor dicted Genesis would lose the title to a new challenger — the
Lance Elko, Editorial Director Super NES, unveiled at the show and set for release in Septem-
Matthew A. Firme, Associate Editor ber. With the first round over, it looks like a draw.
Noreen Lovoi, West Coast Editor Everyone expected to be wowed by Nintendo's system.
William R. Trotter, Senior Writer But that's not what happened.
LisaM. Bouchey, Assistant Editor Despite the things it can do, the SNES has one major
Brian Carroll, Assistant Editor failing. It uses a much slower computer processor than the
Richard Lashley, Assistant Editor Genesis, and this was apparent in a number of the SNES games
Jeff Lundrigan, Assistant Editor we saw. When too many objects moved on-screen, the SNES
Gary M. Meredith, Assistant Editor games began to slow down — sometimes dramatically. And
Stephen Poole, Assistant Editor often the graphics would appear to tear and flicker. True,
Margaret Ramsey, Copy Editor there's some slowdown in a few Genesis games. But many of
Melanie Poloff, Editorial Assistant the SNES titles we saw began to slow in the first or second
levels, when a Genesis game wouldn't have.
Irma Swain, Production Director Sega of America didn't back away from the SNES chal-
Edwin C. Malstrom, Art Director lenge. In fact the company met it head-on, running back-to-
Laura C. Morris, Senior Graphic Artist back demos of Super Mario World and Sonic the Hedgehog. Most
Scotty L. Billings, Graphic Artist observers remarked that Sonic looked better!
Kelly E. Pinter, Graphic Artist Does all this mean that the Genesis will continue to reign
Jan J. Sebastian, Graphic Artist as the leading 16-bit system? It's too early to tell. What it does
mean, though, is that the SNES isn't the threat to Sega many
James A. Casella, Publisher thought it might be. In fact, several software company sources
Lawrence A. Fornasieri, Senior Vice President, Finance Genesis came through this first round with flying colors.
felt
Tom Valentino, Vice President, Finance —
One thing's for sure Genesis is here to stay. Regardless
Andrew Eisenberg, Vice President, Advertising Sales of Nintendo's success, the Genesis will remain a major force in
Dominic Mustello, Vice President, Circulation 16-bit entertainment.
Cindy Stump, Circulation Director Matthew A. Firme
Tracy DeAlesandro, Circulation Manager Associate Editor
John G. McMahon, National Sales Manager
Kathleen H. Ingram, Special Projects Manager
William H. Lock, Operations Manager
ADVERTISING SALES TERRITORIES
Pamela Lambert, Dealer/Customer Service &
Production Coordinator
National Advertising Sales; Southern California,
Arizona, Nevada:
The Game Player's Sega Genesis Strategy Guide (ISSN-1 052-763X) is published bimonthy Andrew Eisenberg Ed Winchell
by Signal Research, Inc., 300 A-E South Westgate Drive, Greensboro, NC 27407, USA.
Application to mail second class postage pending at Greensboro, NC, and additional
Signal Research, Inc. Ed Winchell Co.
mailing offices. Newsstand distribution is handled by the Curtis Circulation Com- 23-00 Route 208 22700 South Crenshaw
pany. Subscriptions: One year (6 issues) U.S. $21 .50. Canada: $29.43. Canadian prices Fair Lawn, NJ 07410 Blvd.
include postage and GST (GST Reg. #128220688). Outside U.S. and Canada: Add $2
(201) 703-9500 Suite 215
per issue. For subsciption customer service, call 1-800-222-9631. Postmaster please
send change of address to Game Player's Sega Genesis Strategy Guide, P.O. Box 54163, Torrance, CA 90505-
Boulder, CO 80322-4163. Regional Advertising 3050
Representatives: (213) 530-4693
Corporate, editorial, production, and customer service offices are located in Greens-
boro, NC, (919) 299-9902; FAX (919) 854-0963. Advertising offices are located in Fair
Lawn, NJ, (201) 703-9500; FAX (201 ) 703-9509. Dealer orders and inquiries should be East: Northwest:
directed to Dealer Sales at (201) 703-9500. Mariann Confrancisco John R. Zimmerman
Signal Research, Inc. Signal Research, Inc.
The Editors welcome company product information for all Sega Genesis games. Such
materials should beaddressed to: Editor, Game Player's Sega Genesis Strategy Guide, P.O. 23-00 Route 208 Ill Anza Boulevard
Box 29364, Greensboro, NC 27429, USA. Overnight delivery parcels should be Fair Lawn, NJ 07410 Suite 212
addressed to 300 A-E South Westgate Drive, Greensboro, NC 27407. Editorial (201) 703-9500 Burlingame, CA 94010
telephone and FAX numbers are noted above. Unsolicited manuscripts cannot be
returned or acknowledged. (415) 579-0258
Midwest:
A publication of Signal Research, Inc. Robert C. Lock, Chairman and CEO; James A. Norman Kamikow Marketplace Advertising:
Casella, President; Richard T. Mansfield, Executive Vice President; R. Selby Bateman,
Kamikow & Company Olivia Merritt
Group Vice President.
676 St. Clair Street Signal Research, Inc.
Entire contents copyright 1991, Signal Research, Inc. All rights reserved; reproduc- Suite 1900 23-00 Route 208
tion inwhole or in part without permission is prohibited. Game Player's Guide, Game Chicago, IL 60611-2922 Fair Lawn, NJ 07410
Player's,Game Player 's GameTapes, and Game Player's Sports for Kids are tradenames of
(312) 664-7878 (201) 703-9500
Signal Research, Inc.

Sega and Genesis are registered trademarks of Sega of America, Inc.


Please send all advertising materials to Pamela Lambert, Production Coordinator, Game
Player's,300 A-E South Westgate Drive, Greensboro, NC27407.

G.A.T. QUESTION #8

What's your story?


Take the Genesis Aptitude test (G.A.T.)
and find out Write the answers to questions 8 through
14* on your completed entry form, and send it in. Score

high and you could win 3 Genesis titles from

Electronic Arts just for being smart

If you didn't take the first G.A.T. (questions 1-7)

no problem. It's never too late to become a Genius!

G.A.T. QUESTION #9 G.A.T. QUESTION #10

v
BLOCKOUT IN
IS A BLAST-ACTION CENTURION
PUZZLE GAME WITH A UNIQUE THE ONLY THING YOU
3-D PERSPECTIVE AND: CAH’T DO IS:
A. Shatter your opponents'
A. Nearly 750 combinations of
chariots, and whip their sorry
blocks and pit layers.
behinds.
B. 1 1 challenging skill levels.
B. Excoriate gastropod lifefomts.
C. A centerfold from the Pork
C. Crush Rome's enemies on land
Farmers Journal.
and sea.
A "rep" for being addicting.
D.
D. Date Cleopatra, ranked # 1 on
above except


E. All of the for the the all-time "bad" chicks list
picture of the pig.
E. Scare the out of the

Carthaginian elephant cavalry.

m
. •

G.A.T. QUESTION #12

A IN PGA TOUR
1
Gi

HOW CAN YO
FINISH IN THE MONEYi
A. Use the unique 3D contour grii

to "read" the greens.

B. Let our pros help you master

special shots — chip, punch,

putt from the fringe and more.

C. Play tough against 60 PGA


TOUR pros, on real courses, in

real tournaments.
A. Hip checks.
D. All of the above.
B. Bounced checks.
E. Fluff up those dorky tassel
C. Brooding Czechs.
s on your golf shoes.
D. Rice Chex™

Wind « Holt -1 For H

0 “A.—

11 S*rok« 2 E
0istano*:122 yds.

G.A.T. QUESTION #14

MAGIC YOU SAVE THE


MYSTICAL LAND OF CRON
Q THE
ONLY
JOHN MADDEN FOOTRALL™
WON'T GIVE YOU
O

IS:
FROM A CENTURY OF A. Over 100 pro-style plays from
EVIL WHILE PLAYING: John's own playbook.

A. Six different fantasy roles in a B. The speed and power skills of

band of heroic adventurers. real pro players.

B. Yahtzee™ with nasty boys, « i:

C. Chronic turf toe and nervous dry

C. Dodgeball in traffic. heaves just before kickoff.

D. Stairway to Heaven 326 times D. Dives, spins, tough tackles,

on the accordion. audibles, and penalties.

E. Knobby the wonder slug. E. A chance to win the "big


show" on Super Sunday.
SEND IN YOUR ANSWERS
BELOW TO

BE A GENESIS QUIZ 1DIIZ:


Just fill out this G.A.T. quiz and mail it All G.A.T. quizzes with 100%
correct answers qualify for a drawing to win any 3 Genesis games from
Bectronic Arts, including these hot soon-to-be-released titles:

IMMORTAL" — The dungeon combat adventure with full screen combat and

so m]any ways to go: hied, scorched, bashed, chomped,

spored. skewered, slimed. It's not when. It's how.

ROAD RASH
T
—A daring, no-holds-barred superbike road racing challenge.

Knee-dragging danger. Anything goes-even the rules!

KING’S — The conquest adventure game. Plays like an RPG.

ROUNTY" Challenges like a strategy game. Lead and battle

25 classic fantasy creatures.

Your Answers

#8 #9 #10_ . # 11 _ . # 12 . . #14_

Name

Address Apt

City State Zip

1 1

Send completed GAT. Quiz to:

GAT. Quiz, Electronic Aits, 1820 Gateway Drive, San Mateo. QA 94404-2497

(Entry must be postmarked by 9/30/91, drawing will be held 10/18/91. Winner will be contacted

by mail.)

I would like to be a Genesis game advisor to Bectronic Arts. Give me a call sometime.

S*1 mi EmIMdceMtaats «. gf Sep Eetapraes LU litn n. Cika a* fe NBA


Phyrih. Jrii FMM. (tad RuL The hnortal. mi CMric DeMa «l
Reae m Meaab Sectmt Arts. PGA TOUR it I nfOmi tra&nat NHL
of

Hediy a i re^toa! tofcnt d fa KjWbI Hockey Uape. Btodort Mghll


Mb^c Kb)'i Beuty, Jam Pad. ud Sweri < Sato n
kafeaats tl Kafaa Brtn-
pnat he. Hew Watt Cowpof?. be. Hew WwU CMupriej. be.. Wilma
ELECTRONIC ARTS*
Hockey Fans, Joe Montana characters evil —
and that's why
Rejoice! Football tough to beat! Here are a few
he's so
things thatmay help. Be sure you
I've had the Sega Genesis system A few days ago I bought Joe Mon- have the Neisword. Sometimes it
for about six months now and I'm will reverse the effects of magic, al-
tana Football for the Genesis. It's a
very impressed with their sports good game, but I was a little disap- though it's random and it takes a lot
games. But I'm waiting for an NHL pointed. In an ad from a software of time. And you should be at a high
hockey game! With its great store, I had read that JMF had an
enough level to use the "Megid"
graphics. I'm sure a hockey game instant replay feature and an op- technique. The doctor's "Nasar" can
would be terrific on the Genesis. tion to create your own plays, along also come in handy, but don't use it

Could you please tell me if anyone with a side-scrolling field. The box too soon.
is going to do a hockey game? didn't have the Genesis seal of
quality, though. My JMF scrolls
Bruno DeFeo upwards and doesn't have a replay I've been having trouble finding
Massachusetts feature, but it has the Genesis seal the other companions that I need.
of quality. My question is, are there Canyoutellme where to find them?
Good news, Bruno! We just saw two two versions of JMF? Which is
new hockey simulations at the Sum- newer? Dominic Darnell
mer Consumer Electronics Show — Illinois

Sega of America has Mario Lemieux Paul Ryorkerk


Hockey, and Electronic Arts is doing Georgia Keep returning to your home from
NHL Hockey. They both looked ter- time to time. After completing ma-
jor parts of the game, warriors will
rific! JMF went through several design
changes before it was finally re-
hear of your adventures and seek
leased. But from your letter, we you out. You'll find them waiting at
your house.
Final Fight for suspect you might have seen an ad

Genesis? for the computer version of Joe Mon-


tana. It has all the features you de-
Will there be a Genesis version of
scribe.
Shadow Dancer
Final Fight ? I know it will be on the
Super Nintendo, but I'm a Genesis I'm having trouble killing the
fan. Phantasy Star II Union Lizard in Shadow Dancer.
How do I beat him? I've tried
Carl Storch I've reached the Dark Force in staying under the statues of the
Michigan Phantasy Star II. But he turns all of ninj as, but the fireballs keep hitting
my men evil and then kills them. me. Can you tell me how to beat
Final Fight probably won't come to How can I prevent this from hap- him?
the Genesis, but there's another game pening?
on the way that you might like even Trung Luu
better. It's Streets of Rage from Sega Kingsley Leong San Jose, CA
of America. You can choose from California
three different fighters, and two To beat the Union Lizard, shoot at
players can battle the bad guys to- the glowing ball on his neck when
gether. The Super NES version of There's no certain way to keep the his head rises to shoot fireballs —
Final Fight is a one-player game. Dark Force from turning your that's his weak spot. There's no real
trick to avoiding the fireballs. You've about the Genesis CD-ROM, just turn Unfortunately, Sega's decided not
just got to move quickly and dodge to page 13. You'll find that Sonic togo through with Wrestle War. But
them, hitting the Union Lizard as feature in this issue, too. keep your eyes open for Jesse "The
many times as you can. Body" Ventura's Wrestling Superstars.

Wrestle War Do you have any questions,


The Revenge hints, or suggestions about
of Shinobi When is Wrestle War going to come
the Sega Genesis system or
out for the Genesis? I've been read-
games? We want to hear from
ing about it for a long time.
My question concerns The Revenge you! Write to:
of Shinobi. I can't seem to pass Spi-

der-Man! He keeps throwing webs Mike Douglas Jr.


FeedBack
Illinois
at me, and I can't defeat him. Is 300 A-E South Westgate Dr.
there a trick I should know about? Greensboro, NC 27407
Stanley Smith
Texas

You're in luck, Stanley! We've put


together a special strategy guide to
Revenge of Shinobi for this issue. As
far as Spidey goes, we think the easi-
est way to get past him is to use Mijin
magic. You'll use up one of your
lives,but there's a way to get unlim-
ited lives anyway —losing one won't
hurt! For more information, see page
16.

CD-ROM Rumors
There are a lot of rumors going
around that Sega is going to be
coming out with a CD-ROM. Is
there any truth to this rumor? Please
give me the scoop. I would also like
to commend youonyourmag.Good
job, guys. And could you please do
a strategy feature for Sonic the
Hedgehog in a future issue?

Ryan Lee
Wind Gap, PA

Thanks, Ryan! We're glad you like


the magazine. For more information
SSSAKSS
Hints, Tips, and Secret Codes

After Burner II Truxton Nine Continues: When you're killed


off, go to the options screen and

press Start. If done correctly, a young


Continue: To continue a game after Extra Lives: During the game, you'll
losing your last plane, press Left 3 see an oval object that has three little
lady will appear in the lower right
B 3 times, and C 3 times. Then corner of the screen.
times, circles above it. Look at the color of
press start. the circles above the object. If the
color of your weapon matches the
Invincibility: As soon as the game
starts,begin pressing the Start but-
color of the circles, you can shoot the
ton on control pad 2. Keep pressing
object and get a one- or two-up!
until you reach the Weapons Select
Arrow Flash screen. Now you'll be invincible.

Unlimited Arrow Flashes: Here's a


Twin Cobra
way to arrow flash your way
through an entire stage. Go to the Get Eight Megabombs: To get eight
Wings of Wor
option screen and change the Ar- megabombs, pause the game and
Stage Select: To access a special Stage
row Flash from Stock to Charge. press Up, Down, Right, Left, and
then hit the B button. Now unpause Select menu, first go to the main
Exit the option screen and let the
the game, and you should have eight
options menu. Move the cursor to
demo play all the way through once.
Now start the game, and press C to megabombs. You can repeat again Control. Now press and hold the A
button for about ten seconds. A Stage
activate the arrow flash. Hold C and again.
Select screen should appear.
down, and your arrow flash will
last a very long time. Sometimes it
will go out at the midpoint of a Dynamite Duke
stage, but just press and hold C to
reactivate it. This way, you can zip If you have any codes or pass-
Stage Select: At the Start-Options
through the entire game! words you'd like to share, we'd
screen, move the cursor to Options
love to hear from you. Send them
and press the C button ten times.
to:
Now select Options, and you'll be Code Breakers
able to choose stages.
300 A-E South VVestgate Drive
Burning Force Greensboro, NC 27407

Extra Lives: To get ten extra lives for Target Earth


each continue, enter this sequence
during the Start-Options screen.
Two-Player Game: As soon as the
Press B, A, B, A, A, C, A, A, then start
first green robot walks from the right
your game. side of the screen, press Starton
controlpad 2. Player 2 should now
have control of the next robot to
come along!
HOW
wice each year, videogame and Toe Jam and Earl are very exciting.
manufacturers and software They sound more like top-40 hits than
developers gather for the videogame ditties. It's obvious that
Consumer Electronics Show software publishers are just beginning
— the showplace for new to realize the full potential of the Gen-
games and new game sys- esis— and that means the games should
tems. This year's Summer keep getting better and better.
CES, held in Chicago, was an exciting So here they are — the latest batch
place to be for Genesis fans. of Genesis titles, grouped by game pub-

Sega announced some new market- lisher. It looks like it's going to be an-
ing plans that should make the Genesis other great year for Genesis players!
system more affordable — and more
attractive — to potential buyers. The
Genesis system will now cost $149.99, a
drop of $40 from the original price. And A new Genesis licensee. Arena intro-
for a limited time, anyone purchasing a duced two titles originally designed by
Genesis will get a mail-in certificate good Mirrorsoft for the Amiga. In addition to
for one free game from a list of selected
titles. In the future. Altered Beast will be
replaced by Sonic the Hedgehog as the
game packed with each new Genesis.
Sonic, Sega's answer to Nintendo's
Mario Bros., made quite an impression
on visitors to the Sega pavilion. In a
move calculated to quiet the excitement
surrounding Nintendo's new Super
NES, Sega ran head-to-head demon-
strations of Super Mario World, the Mario
Bros. 16-bit adventure, and Sonic the
Hedgehog. Many observers came away
with the impression that Sonic was, at
least graphically, the superior game. At
the very least, most had to admit that
the Super NES is really no better than
the Genesis.

THE NEW GAMES


Overall, thegames we saw at the Sum-
mer CES looked terrific. From sports
simulations to some very detailed role-
playing games (RPGs), we saw carts
that should appeal to just about every-
one.The graphics in many of the new
games are among the best of any Gen-
esis titles we've seen, and the
soundtracks in games like Streets of Rage
:

these, the company announced plans to do a wizard searching for your lost teacher. The
Genesis game for 1992 based on the upcoming action is seen in a three-quarter overhead view,
motion picture Aliens III. adding a unique three-dimensional feel.
Speedball 2: Brutal Deluxe (see review on Starflight: You command an interstellar
page 75): This is a futuristic, fast-paced combi- starship exploring a galaxy of 270 star systems
nation of team handball and hand-to-hand and 800 planets. You'll encounter strange alien
combat. You train and trade players, using
your team's assets to build the most powerful
squad possible.
Battlemaster: This RPG lets you play as any
of sixteen different characters, each com-
manding a band of followers in search of the
powerful Watch Tower Gem. You view your
party from overhead as you guide them across
a vast and dangerous world.

races —some friendly, some hostile. The way


ELECTRONIC ARTS you treat the aliens will mean the difference
between bloody conflict and friendly alliance.
The most prolific of the Genesis licensees. Starflight was originally designed for home
Electronic Arts, made the surprising an- computers, and the Genesis version features
nouncement that it would begin distributing improved graphics and a better player inter-
Genesis titles from Amiga publisher Psygnosis. face.
This is great news for Genesis fans. Psygnosis Rings of Power: Another RPG, this one takes
is a recognized leader in the Amiga field, and place in Earth's future. The planet is a battle-
the company's entrance into the Genesis mar- field where war is waged through mastery of
ket should yield some terrific new games. telekinetic powers. You must struggle to unite
Shadow of the Beast Translated from the the warring planet, before all civilization is lost.
award- winning Amiga title (which won Game NHL Hockey: Real National Hockey League
Player's Amiga Game of the Year, 1990), teams and action highlight this super sports
Shadow of the Beast is a graphic delight. As the simulation. Designed by the same team that
Beast, you'll roam fantastic landscapes and brought you John Madden Football, NHL has 500
battle some of the most memorable creatures different players (each rated in 14 separate skill
you've ever seen. areas!), 21 pro teams, and two All-Star squads.
The Killing Game Show: In this Psygnosis Earl Weaver Baseball: Based on the popular
title, you're a contestant on the most-watched PC game, EarlWeaver Baseball completes Elec-
game show of the future — no fabulous prizes, tronic Arts' impressive lineup of sports simula-
but if you lose, you die. The show's contestants tions.
are chosen from convicted lawbreakers, and
must survive 16 "Pits of Death" to win.
Buck Rogers: Countdown to Doomsday: This One
NAMOO
of Japan's leading videogame and amuse-
science-fiction/role-playing title is from Stra- ment companies, Namco announced three new
tegic Simulations, Inc., publishers of the Ad- Genesis titles as well as two Game Gear games.
vanced Dungeons & Dragons series of PC Marvel Land: The evil King Mole has taken
games. over an amusement park and captured Princess
The Immortal: Already a popular Nintendo Wondra. Only you, as Prince Talmit the dragon-
game, the Genesis version features much-im- boy, can save her. Marvel Land is a great-looking
proved graphics and sound. You are a young (continued on page 14)
n perhaps the biggest Genesis news of same processor the Genesis itself uses.
the Summer Consumer Electronics With two 16-bit processors at work, the
Show, Sega finally announced its CD- new CD-ROM games will be faster, with
ROM drive. A CD-ROM uses compact more moving objects, better game play, The
discs the way the Genesis console uses and enhanced graphics and stereo Genesis
cartridges —
except that a compact disc sound. In fact, the CD-ROM will use the CD-ROM
can store hundreds of times more infor- same eight-channel digi-
mation than a cartridge. In fact, a single tal stereo sound source as

compact disc can hold almost 400 times Sega's arcade machines.
as much data as the largest Genesis The Genesis CD-ROM
game to date. Star Control. That means will be available in Japan
more room for detailed graphics, for this fall, and is scheduled

longer and more challenging games, to go on sale in the U.S. in


and compact disc-quality music and the spring of 1992.
sound effects.
Best of all,
Sega's CD-ROM
I will contain special
I hardware for scal-
I ing and rotation.
;?i Scaling allows an
object to zoom to-

|
ward or away from
J the viewer, while
rotation allows ob-
jects on the screen to be turned 360
degrees. Nintendo's Super NES in-
cludes hardware scaling and rotation,
and many felt that those features would
give the Super NES an edge over the
Genesis. But thanks to the CD-ROM,
scaling and rotation won't even be an
issue.
Even though the Genesis itself
doesn't have hardware designed to
perform these tricks, Sega officials told
us that a team of software designers has
figured out a way to duplicate the scal-
ing effect through software program-
ming. So even if you don't have a CD-
ROM, soon be enjoying some of
you'll
the same terrific visual effects on your
present system.
The CD-ROM will have its own
built-in, 16-bit, 68000 processor — the
:

game, with 34 stages of exciting action. There


are warp zones, power-ups, and plenty of
scary enemies.
Quad Challenge: This is the first racing
game for the Genesis in which two players
can drive at the same time. You and a friend
compete in a four-wheel ATV race, choosing
from nine different practice tracks and four
different vehicles. When you're ready, tackle
the 16-track Circuit Championship! Asplit
screen lets each racer follow the action from a Syd of Valis: This fourth installment in the
different perspective. Valis saga is intended for younger players. You
are young Syd, battling the treacherous forces of
evil.The characters are big, colorful, and non-
threatening.
El Viento: You won't believe this one — A1
QUAD Capone and other gangsters team with a lady
CHALLENGE, wizard who has power over the wind! Kind of a
Namco meets Dick Tracy," the game takes place
"Valis
in New York City during the roaring twenties.

Rolling Thunder 2: This sequel to the coin-


SEGA CDF AMERICA
op classic features all-new challenges and a Many of the best new games we saw were from
two-player simultaneous mode. The graph- Sega of America. Thanks to some really innova-
ics are nearly identical to the arcade original. tive programming, all these new Genesis titles
Batter Up: It’s the first baseball game for seem destined to become bestsellers.
Game Gear. You choose from 14 teams and Golden Axe II —
Return once again to the
two different stadiums. Connect two Game kingdom of Yuria in this sequel to the arcade and
Gears and play with a friend. Genesis hit. The premise is the same, but the
Pac-Man Heres's the little guy who started enemies and locations are all new and improved.
on Game Gear. Wait until you see the great new attack moves!
Streets of Rage: Two players can tackle the
bad guys together in this street-fighting extrava-
ganza. Choose from three different players, each
With thirteen titles either available or coming with his or her own style.
soon. Renovation has become one of Sega's Quack Shot Starring Donald Duck: The latest
most important licensees. The four titles an- Disney /Sega game finds Donald Duck engaged
nounced at CES will all be available by Octo- in a global treasure hunt. Huey, Dewey, and
ber. Louie help Donald as he journeys from Mexico
Vapor T rail: This 8-meg shooter gives you to the South Pole.
a choice of three different planes, each with its Toe Jam and Earl: Toe Jam and his buddy Earl
own flight characteristics and armaments. are alien rapmasters, stranded on Earth when
You can modify your plane with power-ups. their "righteous rapmaster rocketship" crash-
Fly alone, or with a friend using the two- lands. They must search our planet for spare
player cooperative mode. parts, building their "coolness levels" from
Beast Warriors: "Combat wrestling at its Wiener to the ultimate in cool. Supreme Funk
beast!" Forget about T.V. wrestling —
you Lord. Great rap soundtrack!
take to the ring as a genetically engineered Decapattack Starring Chuck D. Head: Chuck is
monster, bred especially for wrestling. Great a monster —
there's just no getting around it. He
graphics! keeps a skull on his shoulders where you'd
:

Virgin Games, known primarily for its home


computer games, has signed on as a Sega licensee.
With its many Amiga and PC titles to draw from.
Virgin should become a major source of new
titles.

Corporation: You're a ZODIAC special agent,


and you face a nearly impossible task. You must
expect his head to be, and he hurls it at his Universal Cybernetics Corporation
infiltrate the

enemies. His real head is in the middle of his and destroy the corporation's top-secret robotic
assassin. You view the action from a first-person
chest. But Chuck is a good monster, just trying
to unify his tiny island home. Great graphics
viewpoint as you roam the halls of this high-tech
and lots of fun to play. security complex.

Mario Lemieux Hockey: Sega expands its The Terminator: The original Terminator film
is the basis for this game. You play Kyle Reese,
lineup of celebrity sports titles. The hero of the
1991 Stanley Cup Champion Pittsburgh Pen- racing to save Sarah Conner from the brutal
guins puts his seal of approval on this realistic Terminator.
hockey simulation. Chuck Rock: Chuck Rock is a caveman, and his
Mercs: Short for Mercenaries, Mercs is based lovely wife, Ophelia, has been kidnapped. He'll
kick, punch, and belly-butt his way through his
on the popular arcade game. You're a com-
mando, battling countless enemies across prehistoric world until he can rescue Mrs. Rock.
mountains, through villages, and into thick

'

m Iff®
..a-^w
cq tn
BASHED SQUID-BAIT SKEWERED FRIED SHAFTED
Taito's been a force in the videogame industry
for years. Although relatively new to the Gen-
esis market, Taito announced three new games
at CES to bring their total to seven Genesis titles.
Thunderfox:
and Fox, battle
Two fearless soldiers. Thunder
rampaging terrorists. Hard-hit-
ting, side-scrolling action for one or two players.
MfftDTftl
vvVIl I ffl
Growl Again, you're a weapon-toting tough

guy but in this game, you're battling poach-
ers. You'll turn the tables on outlaw hunters,
pursuing them through seven grueling levels.
DYING FOR.
Saint Sword: The demon Gorgan is out to
conquer the world. Only Macress, a mighty ount on it. You’re going to buy the farm— frequently! But not just yet.

Titan, can stop the demon and his hordes. Meantime, you can order this Killer T-Shirt. Just call 1-800-245-4525 anytime in the USA and
Swords, sorcery, and enormous enemies high- Canada. $9.95 plus shipping and handling. VISA/MC/DISCOVER accepted.

light this tale of good versus evil.

ELECTRONIC ARTS'
1 ' 1

The Immortal™ by Will Harvey, for the Sega Genesis!'' is coming soon. Guaranteed— 100% Fresh.

The Immortal is a trademark of Electronic Arts. Sega and Genesis are trademarks of Sega Enterprises Ltd.
t's been three years since OPT ( OHS Musashi, master ninja, is forced to
Bf Joe Musashi, the master of battle the evil crime lords.
SOUND TEST THE SHfNOBi ||
stealth, foughtanddefeated The Revenge of Shinobi is the ex-
LEVEL EAST
the crime syndicate "Zeed."
But such a powerful and far-
^ SHVRiKtHS OO
cellent sequel to the popular Master
System game Shinobi. In this in-
CONTROL tyre 2
reaching organization as depth strategy guide, we'll take a
A- ATTACK
Zeed couldn't be stopped 8-JUtiP closer look at The Revenge of Shinobi,
forever. Now Zeed is back, and C-NiUJtTSU highlighting "secret" items, hints,
they're more dangerous than ever. EXIT and tips. We'll also give you a map
The "Neo-Zeed," as the gang is So get those
to the final labyrinth!
now called, has vowed revenge. An unlimited supply of shuriken is
shuriken ready and practice your
They slew Musashi's teacher and a big help. At the option screen,
somersault attacks —
only a master
took his girlfriend prisoner, retreat- set the number of shuriken at
ninja can hope to defeat the Neo-
ing into the heart of their fortresslike
“00,” then wait —
after a few
Zeed.
headquarters. Once again Joe seconds the “00” will change to an
infinity symbol.
9
GAME PLAYER S SEGA . GENESIS
STRATEGY GUIDE.

.i0&
>*
0

THE magazine exclusively


for the SEGA, GENESIS* player!
ANOTHER BLOCKBUSTER PUBLICATION FROM
THE EDITORS OF GAME PLAYER'S MAGAZINE

DON'T MISS OUR SPECIAL


INTRODUCTORY PRICE!
CALL 1-800-222-9631 OR SEND
MONEY-SAVING CARD TODAY!
i
. ;«v (/ atwt /.
3#i.

'v

The first boss is easy to beat — Use Fushin magic while crossing
stand up on the platform where he the logs near the end of stage 2 —
can’t hit you, and do somersault it's almost impossible to make the
attacks when he swings his sword. jumps without it.

HlMCEiH iRISEHSI

• «
A
!

%€ *<0
M % * \
* ii» •

Fighting this boss in the flashing The first half of stage3is tough, so
Stay on the rooftops during the
lights of a disco is confusing, but go ahead and use Ikazuchi magic if
second half of stage 2 —
you’ll run
not too tough. Use Ikazuchi magic, you have to. Stand on this wall
into a lot fewer enemies there.
and stay low and as close to the before exiting and shoot for an-
Shoot the wall just before you exit
enemy as you can. When he turns other Ninja Magic.
for an extra Ninja Magic.
into ashadow, stay in one place
and keep shooting toward him.

The stage 3 boss is tough, but you can beat him easily if you stand exactly
There’s a one-up inside the cargo
in this spot. Walk over and stand in front of the boss, aligning your head with
plane. Shoot the wall here, at the
this row of tiles on the wall in the background. The beams overhead won’t
second elevator. fire. Use somersault attacks when the brain is exposed.
igSTk-iHftuttti

The boss of the


junkyard is easy to
beat if you stay out of
his way.Stand on the
platform and use the
somersault attack,
leaping over the junk
he hurls.
rmmm UsMItiaEW

Killing the truck at the end of this


stage is easier if you use this
technique. After you’ve destroyed
the two globes at the right, kneel
here where the center globe used
to be and shoot off to the left.

Stage 7 begins on the waterfront.


have to use Fushin magic to
You’ll
get across this gap —
you can’t
make the jump without it.

anmsgn

There are two extra Ninja Magic The boss of stage 7 is a fire-breath-
icons near the exit ofthis room, so ing Godzilla lookalike. Stand on ei-

use your Ikazuchi magic. ther of the platforms and make


somersault attacks over his flames.
i nriKIH You’ll have to be fast, and you
should probably use Ikazuchi.

The final boss is actually pretty easy to


beat — if you have the POW, and if you

haven’t used any magic. Use Ikazuchi


magic to make yourself invincible, then
duck and start shooting Zeed. Just as
The Neo-Zeed have locked your girl- the Ikazuchi wears off, use it again! A
friend in a room with a falling ceiling. few more hits and victory will be yours!
Shoot into this hole in the wall to
slow the ceiling’s descent.
19
door,

this

enter

righti

you

hold
As
arth is finally united un- ers," and you'll battle through
^^^B.der one fair, peaceful eight missions.
government. Money that If the challenge is too much for
was once spent on war is you alone, then you can have an-
r now used for space ex- other warrior tag along in the two-
ploration. But at the same time player cooperative mode. There's
that the people of Earth are dis- also a player vs. player mode, in
covering new, fascinating worlds, which you and a friend get to battle
the Earth itself is being studied. one another to see who is the
And an invasion is being planned. mightiest fighter.
In Alien Storm, you must stop Alien Storm isn't as long a game
the alien invasion. The game plays as Golden Axe or The Revenge of
like the classic Golden Axe, with the Shinobi, but it packs quite a wallop.
addition of a unique first-person
shooting segment. You can choose Sega of America, 573 Forbes Blvd.,
from three different "Alien Bust- South San Francisco, CA 94080

Your first mission is to free


the people of a small town
You select from three differ- from their alien captors. This Some aliens leave behind
ent characters: a male first batch of enemies isn’t energy capsules when you
fighter, afemale warrior, or very tough. Stand close to destroy them. Simply walk
a cyborg unit. Each has indi- them when you attack and over the spot where they lay
vidual strengths and weak- your character will deliver and your weapon will be
nesses. stronger blows. powered up a bit.
vv

n1)JG

6K06

MftIT
Some monsters disguise them- This colorful slug will jump up and
selves, such as these barrel-aliens. try to latch on to you. As soon as
They look harmless until you try to he leaves the ground, run under
pass them. Be ready for an ambush! him. Now turn around and de-
stroy him when he lands.

When you enter a building,


the game becomes a first- Mission 2 introduces you to
person shooting gallery. In this some new dangers, like these
mode, you simply obliterate hungry little guys. Don’t let
any alien that crosses your these enemies get too close I

path. Blast the crates to find or they’ll leap onto your face
j
one-ups and other goodies. and munch away.

It’sthose sneaky snails again —


this time Whoa! This is one big alien! He fires green
disguised as trash cans and mailboxes. If lightning from the front and back, so
you’re standing next to them when they come at him from above. Stand just above
first reveal themselves, you can get in him and let him come to you. Get in a few
some free hits. quick shots and retreat.
.

IS NU This is the game that re-


Take home a viewers called “phenomenal. .

incredible graphics. intense


FREE T-SHIRT ...in a league all its own.”
. .

when you purchase And now, you can pick up a


free T-shirt when you pick up
GAIARES for your GAIARES.
This offer is available at
Sega Genesis participating retailers only,
while supplies last. So check
System! out GAIARES today!

987 University Ave. Suite 10


,

Los Gatos, California 95030

Gaiares ©
1991 Renovation
Products, Inc. Licensed by Sega
Enterprises Ltd. for play on the
Sega Genesis System. Sega and
Genesis are trademarks of Sega
Enterprises Ltd.
If you have enough weapon energy, At the end of this mission you
you can call for backup. In this have to go into a special “run-
case a huge warship zooms in to ning” mode, where you charge
supply air support. forward at high speeds while
blasting any aliens that get in
your way.

In Mission 3 you must charge These winged, wormlike


into the aliens’ nest. You’ll creatures attack in packs.
discover that many of the Don’t let them get too close
familiar aliens have developed or they’ll carry you into the
new tricks — such as air, then slam you back to
breathing fire. the ground.

Practice your charging attacks for these At the end of level 3 you enter a conve-
higher levels. This way you can save nience store for another first-person
some energy for the tougher aliens, and shooting match. The enemies will come a
you can clear some room when the little closer this time. Shoot them before
screen gets congested. they can claw you.
Strategies and hints to help you reach
championship scores.

latever your game, we’ve got the coverage for you—

Now you get GAME


PLAYER’S delivered right to
your door each month for
less than $1.50 an issue!

nght-li
s right—
That’s 12 issues for
and arcade systems!
only $17.95!
It’s easy! Fill out the enclosed subscription card and mail today
or have your credit card ready and CALL TOLL-FREE NOW 1-800-222-9631.
Game Player’s.. . Now yougeUt^all!

CALL NO
Basic subscription price for 12 issues is $26.50. Single copy price is $3.95.
10-
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222-9631
$32.05 U.S. (includes postages/GST# 128220688). Other foreign add $2.00 per issue
to cover postage. Payments in U.S. currency drawn on a U.S. bank must accompany all foreign orders. Nintendo is a registered trademark of Nintendo of America, Inc. Signal Research,
Inc. is not affiliated in any way with Nintendo of America, Inc.
f m m m . r~[ r~y t

•V-
K.i
Mission 4 finds you walking down an Inside this electronics store you’ll
abandoned street — abandoned, get to blast stereos, televisions,
except for those pesky aliens. Many and neon lights —
not to mention
of them pop out of manholes. Luckily, aliens. Stock up on energy power-
they aren’t very durable. ups!

Mission 5 —drive the aliens


from a top-secret laboratory.
Not only must you fight gangs Inside the lab, you’ll face an
of aliens, but you mustalsobe
infestation like you’ve never
aware of the hostile security seen before. Keep an eye out
systems. for medical kits. I

In Mission 6 you’ll encounter the first


boss once again. This time, he’s too When you defeat the boss, you’ll face a
strong and fast for your old tricks. Fire at huge, top-shaped weapon that can fire in
him from one side, then charge through three directions at once. Attack it from
him and attack from the other side. above to avoid its shots.
How animals see people in the forest.
Improve your appearance.
Please be careful in the forest.

Remember. Only you can prevent forest fires.

A public service of the U.S.D.A. Forest Service, and your State Foresters.

FOREST FIRE PREVENTION CAMPAIGN


MAGAZINE AD NO. FFP-2377-88-7" x 10" [110 Screen] CM-SPEC-88
Volunteer Agency: Foote, Cone & Belding, Volunteer Coordinator: William H. Oliver, Weyerhaeuser Co.
^
'

£ . 0 o /.

Now you’ll go into the running You spot the huge alien mother
mode again. This time you must ship. In an attempt to slow you
leap over many obstacles, such as down, it drops spiked logs and
this huge pit. vicious aliens in your way. Cs
o
6
0
a

When you catch up to the ship


and go inside, you’re jumped by
more aliens than you’ve ever
faced. Keep firing that laser,
and watch for power-ups.

HP!
WkM Ri
HE*'

After you defeat the aliens on the ship, This is it — the final level. You’ve
you might thinkyour job isfinished. Wrong! singlehandedly crushed the alien empire,
A huge alien ship slurps you up and and they’ve been forced to flee the earth.
carries you into the air. Unfortunately, they’ve decided to take
you with them.
World Cup and U.S. Olympic coach
Walt Chyzowych shows young
SOCCER soccer players how to play like the IMPROVE YOUR
AERORICS! SOCCER 2
The living-room workout to t
u
SJ IMPROVE YOUR Now you can improve your
shooting, tackling, ad-
improve your soccer. Devel-
oped by renowned World Cup ypg|§s I SOCCER I
vanced passing, individual
Featuring live-action, tactics, and much more with
and U.S. Olympic soccer ;j

easy-to-followdrillsforone
coach Walt Chyzowych! Easy more live-action, step-by-
Q| Jp ortwoplayersonjuggling, step drills for one or two
and effective exercises now
used by winning coaches and M I

Ml
|
j

;
dribbling, passing, receiv-
ing, plus more game-win-
players. Narrated by World
m
soccer clinics internationally.
A must young soccer
for
M
mi
*
m
'1#

fining secrets. Narrated by


Cup
can
player
Neil
and
Covone.
All-Ameri-

players! Exercises led by |


i£S|| World cup player and All- Playing time 30 minutes.
rSft American Covone.
World Cup player and All-
American Neil Covone.
V *3l|gj^
*i ;

^y| Playing time 30 minutes.


Neil

Playing time 30 minutes.

GAME PLAYER’S SPORT TAPES, P.O. Box 29364,


Greensboro, NC 27429 Quantity
YES! Rush me the Sports Tapes checked below! SPORTS TAPE #1 $9.95 each $
Charge: VISAIZlMCCZlAMEXn CHECK ENCLOSED^ SPORTS TAPE #2 $9.95 each $
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Signature 3-PACK SPECIAL
(Parent's signature if under 18) ONLY $19.95 $
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Address TOTAL $
City State Zip ________________
(Make check payable to Game Player's) (Prices include shipping)
The inside of the ship is a maze of Some rooms on board the ship are
corridors. Only one path leads to the first-person type. These are
the evil alien leader, so choose very, very difficult. Fire like mad
carefully. and try to find as many power-ups
as possible before the final con-
frontation.

When you defeat the alien leader, Earth When you complete the game, you’re
can once again return to normal. But is HU awarded a ranking determined by the
end? Somewhere out there
this really the number of points you’ve accumulated,
is the home planet of the aliens.
STRIWECYFEATURE

Richard Lashley

Near Fantasia's Bald Mountain, the sorcerer's castle is quiet. Mickey, the sorcerer's apprentice,
guards his master's music in the castle dungeon. Mickey's chair taps against the dungeon wall
as he leans back to rest.

At the terrifying summit of the mountain, a wind stirs. It blows down toward the castle.
Bam! The dungeon door slams against the wall as the strange wind enters. Mickey hears
nothing —
his sorcerery studies have worn him out, and he's fast asleep. The wind shuffles
through the sorcerer's music, steals every note, and scatters them all over Fantasia.
In Sega's Fantasia, you must help Mickey Mouse find those missing notes. You'll search

across four dreamworlds, and you'll battle dancing hippos, flying horses, and prancing broom^
sticks. Your only weapons are your natural agility and the few spells you've learned.

Sega of America, 573 Forbes


Blvd., South San Francisco,
CA 94080

gdifii flAA'iM : i

Here’s a trick you can use right away. Walk to the right
at the beginning of the game, until you meet the first Flying spell books can be
walking broom. Lure it back to this point and jump on difficultto reach some-
it. Magic crystal balls and life-giving magic stars times, but they’re the most
materialize all around you. common source of magic
points.
Bubbling cauldrons stomp
through the master’s work- In each world, Fantasy Fairies
room. They can’t be destroyed wait to whisk you to other The wicked wind dropped a
with a jump attack. Just hop areas. Here, a fairy drops you note on this high ledge. Climb
over them, and conserve your in the swamp outside the the first series of platforms in
spells for later stages. castle. the swamp to reach it.

<JSp,

When you see these croco-


diles, your first reaction might
be fear. But their snapping
jaws make wonderful spring-
boards that can launch you
high enough to reach this star.

Bonus rooms are scattered Two crocodiles guard the exit


throughout the game. Their from the swamp. To pass
entrances aren't marked, so these scaly sentries, jump
When you find this open you’ll often find them acci- from the crocodile on the left
treasure chest, keep your dently. This bonus room is in and land on this passing peli-
whiskers out of it. The chest the whirlpool just past the can. Now jump from the peli-
warps you back to the begin- first waterfall. Dive down the can over the crocodile to the
ning of the swamp level.
swirling hole and find a pirate right, and enter the next level.
ship that holds a special
treasure.
SCG?.i 447C0' (sccc I
When you land in a crowd of This wooden door is the sign- I When you’re perched on these
enemies, don’t panic. With post to a bonus screen. When I floating ledges, it’s often wise
your talent for bouncing on you enter, you can collect many I to use a Little Spell to clear a
heads, you can spring back items, including some of the I path, it's better to use up one
and forth between enemies lost music notes. I magic point than be knocked
and score big points. from your ledge and lose a
dream (life).

22 X SCCit 102500 SX 5 X
After you find three notes {in the easy In the Earth World of stage 2, di-
mode), you may pass to World 2. You nosaur eggs are a rich source of
can also complete stages by scoring bonus points. A Little Spell knocks
enough points. In World 1 it takes
,
the ostrich out of your way so you
60,000 points to finish the stage. can grab this egg.

SUPER
TIP

21 X '•
SSOSE 109200 Ii-X > SCO& 109500 (X

Use the heads of these dino- You leave the squawks and the screams of the jungle behind
saurs as steppingstones. as you follow this fairy into an underground cavern. Just past
the crystals in the cave walls, on this small bridge, you’ll find
a music note.
V/

17 X t- scout 178 700 SX -


-SX-^U
You become invincible for a few When you leave the cavern, climb the
seconds after you grab a note. Don't ledges up to this tree limb. Jump into
let yourself get caught in a tight spot the tree from the top platform —
when the effect wears off. you’ll find a few surprises hidden in
the leaves.

<•* •
5

is X scout 179600 3X 15 X K SCOSi 179800 3X 1X4, r


Extra items often appear when you grab magic and life-
energy power-ups. Explore the landscape. You might dis- Blazing fire greets you in this
cover hidden clusters of items that will make you more level. Even the awesome
powerful. power of your Big Spell (fired
with the B button) can’t harm
these flaming obstacles. Your
mousey agility is your only
effective weapon here.

13 X 7 scout 189400 SX 8 X {,
World 2 is full of surprises,
including snakes that strike
from the top of the screen.
When you’re on the highest
platforms, watch out for these Inthe desert level of World 2, you’ll have to make plenty of
sudden attacks. Duck to avoid jumps. Keep moving when you leap onto these
difficult

the snakes. platforms, or you might be tossed into the quicksand.


At the beginning of this
level, you'll find a note
and two crystal balls
perched on an out-of-
reach ledge. To get the
items, first grab this
egg. Hidden platforms
appear. Now ride the
top left platform back to
the items.

*'
{S-4
7 X £C5S£r~2£9900 OX 9 X 10 X ?• i£0S£ 274000 IX 9X«V'
The exit from world 2 is surrounded
In the Air World, a dangerous garden
by vicious bugs, diving pterodactyls,
stretches above you. Watch out for
and multilevel platforms. You’ll need
the white flower petals that some-
plenty of magic and patience to
times fall from above. If you touch
make it.
them, you’ll lose one heart.

Buttercup sol-
diers infest this
garden. More a
nuisance than a
threat, these
flower-topped
sentries disap-
£ pear when you
bounce on them
4 twice.
SCOZl 276100 IX
X

Jump into this bubble and enjoy a relaxing ride up to the door
of abonus room. Although enemies can’t kill you in these
bonus rounds, you have to leave the round if you’re touched.

A fairy sends you


* to the Pastor-
ale, a beautiful
,
but deadly field
of clouds drift-
ing over Fanta-
* sia. To retrieve
bb your master’s
w"BBfcBBfe
I music, you’ll
3
. r
y-ftSCORl {OJSOOWix 25< at.
I have to battle
B flying horses It’sa long, sometimes frus-
and dancing trating climb out of this gar-
^ goat-men. den. Clouds that drop under
your weight, dangerous leaps,
and malicious shrubbery
make this stage very difficult.

Large animals and ballerina dresses


— sound like a strange combination? Look before you leap. Between the
Not in Fantasia. This level features weight of these hippos and the
the famous dancing hippos, and it’s scratching claws of these ostriches,
best not to let them step on your you can be smashed or slashed in an
toes. instant.
Use a bubble to float past the weird
creatures dancing through this level.
When you ride in bubbles, however,
you can’t grab power-ups or notes.

And be careful some of the bubbles
are traps, and it takes a Big Spell to
pop the transparent prison.

Monstrous
creatures
crawl all
over Bald
Mountain.
When you
jf r!8800 6X " leap to the
floor of this
Inside Bald Mountain’s Fire World, cave, you’ll
you need all the magic you can get. probably
Grab this flying spell book for magic step on 3 X SCm 721900 OX
points, and dodge the bobbing witch something
head. that bites.

7(25460 OX 9 X «4 3 73130,0 Bjt-'SJ

To cross this river of lava, hop on the The first fairy in the Fire World takes
flaming witch heads and use them as you to a level packed with crystal
steppingstones. balls. Watch for music notes (upper
left corner).
«§*}? Scoff 119300 '$$&§&&&
In the middle of the stage,
you’ll sometimes be am- Although Big Spells quickly
bushed by witches. Cackling exhaust your magic power,
laughter and the dry rustle of they’re great in heated battles
a straw broomstick are sig- like this cavern brawl.
nals that you should duck.

The only way across this boiling


3X* SCOft 168100 2X £ X «t
lava pit is on the backs of
these bats. When one of the You’llhave to step on a few After a few bent whiskers and
creatures flaps close to you, eyes on your way to the top of a lot of bruises, Mickey saves
jump on his back, and keep Bald Mountain. the day by collecting all the
hopping until you reach the lost notes. Happily, he avoids
other side. a severe scolding from the
sorcerer, too. Music plays in
Fantasia again.
I

A s a highly trained
and battle-hard-
ened soldier, you've
spent years fighting every
threat your enemies could
think of. You've learned to ex-
One unique
night Resistance is
feature of Mid-

control setup that lets


tate your gun and
an optional

direction other than the one


you're moving in. It takes some
you ro-
fire in a

pect dirty fighting from the practice, but one that's essen-

enemy. But until you began a tial to beating the game.


secret operation to bring down You'll also find that the
A vicious drug cartel, you ammo supply of any special
never realized how weapons you pick
dirty things could get. up is limited, and
4 Now they've kid- since the fire button
napped your entire is really an on/off
family (even your switch for the gun,
grandparents!), hold- easy to leave it on
it's
Jeff Lundrigan
ing them hostage until you back and quickly run out of shots. Be
off. For diplomatic reasons, the With nothing but a rifle and sure to keep an eye on how many
government's hands are tied. If the cover of darkness, you storm rounds you have left, and shut
something isn't done soon, your the cartel's headquarters, deter- the gun down if your ammo is
next family reunion will be held in mined to rescue your folks or die getting low.
a cemetery. with them.

4 • ^ • t
• w
,
.
W . • ^ y
,
Sega of' America, ,573 Fojrbes Blvd., South San Francisco, CA 94080
f

And so it begins — The jeep This tank rumbles towards At the end of every stage
kills any enemy soldiers that you, but it won’t run you you’ll find special weapons
touch it, so run slightly over. Stand your ground, in these storage lockers.
ahead of it and don’t worry jump in place to avoid its The 3-way cannon is the
about soldiers coming up shots, and watch out for most useful gun you can —
behind you. grenades after the tank get through the game and
explodes. never have to use another
weapon.
4
Look over all the lockers before You can kill this tank the same way

making your choice. Sometimes you’ll you killed the first one. Make sure
see the same item in two different • you get rid of all the soldiers first, or
lockers and one will “cost” less than you might catch a stray bullet.
the other.

As you work your way down These gunners shoot at spe- I There's only one way to get
these platforms, clear the cific angles. Use the spread of I through these conveyor belts:
area below you of enemies the 3-way to stand where they Blast the platforms beneath
before you drop to it. can’t hit you, but where you you and drop through. Make
can hit them. sure you don’t get caught in
r •
the gears.

The first boss is pretty easy because there’s a safe place to hide. Duck down
in the gap at the bottom left of the screen and let the tank rumble over you, then :
> •

jump up and shoot it when it rolls away. If you’ve got a nitro pack or homing
t . missiles, the job’s even easier. L\ f

'
.<••• r' •

. y r
-



.<
4 •
V . 4 . . 4 . . 4 .

(QS ^977 -t-SQ

4 .

To get past this barrier, duck


at the bottom of the hill and
shoot. Most of the barrier’s
beams will pass over you, and
4 you can easily avoid the ones
that don’t.
r Get ready for a long elevator ride. Be careful not walk off your
platform —
if you do, you’ll probably lose most of your keys and

maybe even your weapons. Try to stay in one place, and rely on
homing missiles and rotating your gun to destroy these flying
. 4 .
enemies.

4 i V


t

f.
.
>

./

The boss has three separate stages. These bigger blades are mounted on 4
First, these saw blades will fall to- tracks. Stand under the left one and
wards you. Stand to the right and shoot up, then run right while shoot-
r
shoot up at an angle, then move to ing left. When you’re under the right
t
the left and shoot again. one, shoot up until it begins to fall, >
then run left while shooting right.
. 4 .
I

r •

. . t .


i

t i

Now you must single-handedly destroy a squadron of fighter planes. If you stand
. . t . inone place you'll get bombed —start on the right side of the screen, shoot up,
and keep running back and forth. The combination of a 3-way gun and homing
missiles will see you through.

them
while shooting back toward them. Watch for sol-
diers coming from the left.
4

— [HSr
I I ll

3Z> \>d
!
i


i

i nn i
:
• i
-i
!•
Stay as far to the left as possible To destroy each set of gears, crawl
when climbing this ladder, and keep on the ground just ahead of the gear
moving so you can zip by the chopper. and shoot back at it. It should explode
It’s easy to destroy the chopper once before it hits the left side of the
you're past it because it can only
shoot down.

Between the gears, you’ll be assaulted by You can take a short breather as the head
4 . soldiers from both sides. Concentrate your drug lord taunts you and gloats. There’s no
fireto one side, using a shower or homing way to skip this section, so use the time to
missiles to kill the ones on the other side. rest your fingers.

4.

The next stage is short and


4 straightforward
fairly you—
must sink a battleship. Don’t
stop moving, and maintain a
barrage of nitro or homing
missiles.
ThJse ladders lead to the stronghold where the drug lords are
4 •

homing your family. A barrier weapon is especially helpful


.

du'ing this stage, since enemies come at you from all sides.
Ca'efully hop between the ladders and collect as many keys as

4
»

The dragon at the top will crumple Now free your family! They give you
pretty quickly if you’ve got homing weapons as they’re released, but
missiles. not, run left and right to
If you don’t know which ones. You’re
dodge shots, and leap over it
its stuck with whatever they give you.
r • when it moves to the bottom of the >

i t

i f .
final boss, you’ll have to shoot your way through this barrier. The
To get to the
.

blocks move constantly up and down while drifting right, so stay alert. The
tunnel narrows toward the end, and here you won’t be able to jump to dodge
enemy shots —
you’d better keep moving forward.

*• r-. f
, - . ». JiQI i-2E Sitf30QS
.

- H ^ • >

. 4 .

• . r . t .

V 4 r‘ •

'

•r :/K' -v
•r '
I
4
• >
The is pretty repulsive. He
final boss
spits maggots at yoj, but don’t let
. 4 .
yourself be overwhelned. His eyes are
./
his vulnerable spot —
but be ready for
. r . a surprise! - . f .

4 4
STRJKTEGYFE ATU RE

The kingdom of Thornwood is rinth proper, where a final

searching desperately for a momentous battle with the


hero. The beloved Princess evilDark Sol awaits you. A
Jessa is missing, and thought good deal of your success
to be hidden away some- depends on how well you
where in the dreaded Laby- equip your characters, and
rinth. In earlier times the perhaps more importantly,
King would have called on how well you utilize the
your father, Mortred, the fin- three heroes. Equipping is a

estswordsman in the land, as fairly simple matter, provided


his champion. But now the you have the cash. The King
mantle has fallen upon you and — gives you some gold at the begin-
you must make use of the skills ning, but your bank account really
your father has taught you. begins to grow only after you've vis-
Shining in the Darkness leads you ited the Labyrinth for a little profi-
Gary Meredith
on a exciting and often dangerous teering. Each defeated enemy yields
journey into the dark recesses of the Labyrinth, a not only experience points (essential for conquering
place that strikes fear in the hearts of every citizen of tougher foes later on), but also the gold you need for
Thornwood. Aside from its complex maze design, buying weapons and other necessities.
the Labyrinth is populated by as horrible a bunch of Utilizing your three champions is another mat-
creatures as you're likely to find. These beasties ter. The game interface, with its easy- to- understand,

become tougher and more varied as you venture animated icons, allows you to make your decisions
deeper into the Labyrinth. At first, your skill as a quickly and easily, but it's you that must still make
swordsman plus a few choice healing seeds are the choices.Some creatures are more susceptible to
enough to handle the creatures. You'll find, how- good old brute force, while others require you to use
ever, that in the later stages, as you undergo the Four some magical finesse.
T rials of the Ancients, you'll need considerably more Shining in the Darkness is an excellent model of a
firepower, both in weaponry and in magic. Fortu- good role-playing adventure, distinguished by some
nately, you'll be able to recruit Milo Brax and Pyra of the best and most original graphics yet seen on the
Myst, two young adventurers well versed in "alter- Genesis. Beyond that, you find characters with unique
native" fighting techniques. and well-developed personalities, a welcome change
With a full complement of heroes, you're ready from the usual wooden stereotypes found in this
to take on the Four Trials of the Ancients —
Strength, genre. This is not an easy game, requiring the coor-
Courage, Truth, and Wisdom. If you can make it dination of three distinct characters, but the effort is

through these challenges, you'll go on to the Laby- well worth it.

Sega of America, 573 Forbes Blvd., South San Francisco, CA 94080

47
Majesty, this lad wishes
to join in the search
for the Princess.

As you’ll find, the court of the


King of Thornwood is well
aware of your abilities. Their
Well hello
misgivings are centered more
around your tender age.
Enjoy the friendly, lc
while you can. Your
a dramatic turn.

This simple map of EH TER


Thornwood belies
the complexities What fate awaits you outside
beneath the sur- the comforting confines of the
face. Always ex- village? Before you go adven-
plore the town turing, you’d better give some
completely every thought to armament and
time you return, provisions.
since new shops
and new people are
added as you play.

See anything you like?


The Alkemist jf.
Shop contains gSSfiBiBiiiSS^^
wondrous po-
tions and herbs,
j
for a price. The
'
come
,
planning to ,
,n
-
travel, I
If
^^ Inside the Alkemist Shop, the
proprietress is only too happy
special deals
ve what >**1 need!
to help —if you have the cash.

are always your You might want to think about


best bet. And be sure to check with the Alkemist, and buying some healing herbs
the other merchants as well, each time you return and wisdom seeds while you’re
because their inventories change with each new level. here.

48
mm
The status
71VOOI. KOBE screen keeps
track both of
your inventory
and your vari-
ous accumu-
With the lated points.
challenges to be faced, you should eventu- Refer to it often, so that you know exactly
II

ally buy the best armament you can afford.


what you have in a tight situation.
For now, though, your own weapon should
suffice.

STIPE needs 12
Experience PointCs) to
gain another level.

In the shrine, the priest will


save your latest adventure,
as well as apprise you of the
points you need for proceed-
ing to the next level of ability.
\

17 steps East™
29 steps South.
You're heading East.

Ifyou were wise enough to


light while you can. Once those
It’s a good idea to start mak- purchase a few wisdom
heavy iron doors slam shut,
ing your own map when you seeds, you can avail yourself
you may not see any sunshine first enterthe Labyrinth. You’ll of this automatic mapping
again for quite some time... if feature. Don’t waste the
especially want to take note
ever. seeds, however, as they’re
of mysterious objects for later,
more enlightened study. expensive to replace.
YOGI; KOBE
EWIFPCO

VPM
STIPE catches the enemy AMR FACTOR
by surprise! !£ 1 :

The creatures you meet early on,


such as the Slimy Ooze or the Cave
Slug, are relatively easy to defeat, Once you’ve acquired more skills,
although they can be deadly to the abilities, and possessions, the sta-
unwary knight. Take it slow and easy tus screen is modified to reflect your
through the Labyrinth. increased potential.

You open the chest.


Discovery: HERB
STIPE attacks! Don’t hesitate to examine ev-
MAN-APEfll suffers Chests nearly always contain
6 pointCs} of damage! something useful, such as this erything in the Labyrinth since
healing herb. Be forewarned, you never know when an inno-
Be sure that you know the however, that every silver lin- cent-looking object might hide
relative powers and abilities an item important to your
ing has a cloud, and you may
of your enemies so that you success.
have to fight for your goodies.
can prioritize your battle tac-
tics to minimize the damage
to yourself.

PITW0RMB1
closes on STIPE
and attacks!
As you progress from battle to battle,
Try every door you come to, even your experience points increase, and
though opening most of them will your fighting technique sharpens.
require keys that you’ll either have to For example, this Pitworm is not the
find or earn. threat it might have been when you
entered the Labyrinth.
This randomly
CSAUHTLET kaiserkrab '
appearing
Kaiserkrab is
one tough cus-
As you become tougher, so tomer —
be sure you’re as healthy as possible
do your enemies. In this battle, before taking on this behemoth. If necessary,
you’ll want to take care of the go back to the village and purchase some
Dark Bat before moving on to more healing herbs.
the two Dark Jellies.

The Trials begin beyond a


To prove his worth, a door that only opens with
knight must face the the DWARF'S KEY.
Trials of the Ancients.
Found: ROYAL TIARA The King is willing to give you
EXP gained: 40 Back in the court of the King,
GOLD gained: 50 the Dwarf’s key, which will
your return of the royal tiara allow you access to the other
The rewards for victory can has convinced his Majesty and levels of the Labyrinth, but
be great. The defeat of the the council of his worthiness you must first gather a band
Kaiserkrab brings you a good to take on the Four Trials of of adventurers.
amount of gold, valuable ex- the Ancients.
perience points, and most
importantly, the royal tiara.

Milo Brax can be found in the


shrine. The keeper of the
shrine is aware of Milo’s abil-
ities, and quickly grants you
his services.
E 3030 i:
€>;p BSA MP
%*, eo
OS Q

m liBlSS

0
.:
,
,|

ffio l® ® oOLi5
iJ STIPE uses the
VHC.SE BMTUS' !( DWARF’S KEY!
Once you’ve recruited your Present your band to the King, When you’ve made your way
hardy band of adventurers, and he’ll supply you with the through the door, immediately
the status screen will change Dwarf’s key. Use it to open look for the staircase leading
to reflect the additions. From the mysterious iron door that to the lower level of the Laby-
now on, your greatest chal- you were unable to budge
lenge willbe juggling the abili- earlier.
ties of your three heroes.

In the Cave %' 3


of Strength, f I
you’ll find a I !
large chest
”* '~' " *"
near the en- "mw *La
trance. You SB9QHII [
ATTACK |

need to open With the completion of each


it^to complete the Trial of Strength, but be of the four trials, the spirit of
careful; a vicious Chestbeak — tougher the Ancients will commend
than a Kaiserkrab — is hiding inside. you and direct you to the next
trial.

PYRA attacks!
MIOfTSTAJJ<ER«2 suffers
30 pointCs> of damage!

Despite their fearsome ap-


pearance, these clowns are
C.VBLOK suffers actually quite easy to beat.
19 polrrtCs} of damage!
When a weapon is visible,
Cybloks don’t look like much, your best tactic is to fight,
but they’re even tougher than rather than cast a spell.
Chestbeaks. Enemies that
steadily approach, rather than
suddenly appear, are always
much tougher. Pyra’s magic
is your most effective option.
PYR/l


—f v-- ;/
I i Praise the Ancients!
I just knew somebody

XU. r . .1 would come to help me!

PYRA uses tte Your trials are almost com-


ORB OF TRUTH pleted, so finding the lost
Some walls may have ears, Princess Jessa is just icing on
but how many have you seen the cake. You wonder, “Should
with eyeballs and hands that it really have been this easy?”

can grab and eat in one mo-


tion? Use the Orb of Truth to
expose the Grimwall, then
attack it head-on.

it’s

By now, you should know that things


aren’t always as they seem in the
Labyrinth. The monstrous Doppler is
determined to bar you from the
completion of the four trials.

53
just see my sister agairl
Dai joins your party.
You weren’t able to find the real
Jessa, but you do uncover Dai, a
knight who preceded you into the
Labyrinth. Return with him to the
tavern, and you’ll earn the gratitude
and help of someone there.

MILO casts a Level 1


By the heavens! You’ve
DESOUL! really passed the Trials

Casting a Desoul spell on the


of the Ancients'?!
^
Krusher is the best tactic for The King is amazed to see his Remember the glowing wall
this creature. In fact, it’s the knight, Dai, but the old fellow you encountered early in your
best spell to use on many is even more amazed that you quest? Now that you’ve com-
Labyrinth creatures. Just were able to complete the pleted the Trials of the An-
remember that it doesn’t work trials. cients, you’ll be able to walk
on the already dead. through it and onto the trans-
porter for the final stage.

It’shard to
Please calm down. The
imagine that
young knight over there
needs Pyra and Milo. someone of
Pyra’s at-
Whenever you encounter a group of tainments and abilities would allow herself to be
creatures, immediately identify which spanked. Reassure her mother of your need for
ones are capable of magic and at- Pyra, because you won’t succeed without her
tack them first. In this case, the considerable help.
Sorcerers should be your first tar-
gets.
Can a speedy, spiny, splendifer- controls. Sonic tours at warp speed
ous super hero accomplish f or Sega's through brilliantly rendered pas-
Genesis what the Super Mario tures, underwater caverns, and
Brothers did for Nintendo? Sonic marble ruins.
the Hedgehog's title character The hog's mission includes
iscertainly impressive stopping an evil scientist
enough. He's as cute before he can trans-
and colorful as any form our hero and
Italian plumber the rest of the ani-
you're likely to mal king-dom into
meet. robots. Using
But Sonic a variety of
isn't just an- special abili-
other pretty ties. Sonic must
face. This fight scads of the
sprawling ad- scientist's evil
venture backs up while col-
its beautiful car- as many
toon-like visu- rings as
als and daz- possible. So get
zling scenery —
ready and keep
with great game your eyes on that
play. With you hedgehog!
at the

Brian Carroll Sega of America, 573 Forbes Avenue,


South San Francisco, CA 94080.

Remember that although Sonic’s speed is the key


you are impervious to when traveling over
enemy attacks while in- shaky ground. This game
vincible, you are not safe doesn’t reward dawdling,
from other obstacles. so keep moving.
Check out these kaleido- With the super sneaks,
scope-like graphics! They Sonic can pull stunts like
are truly sensational. Col- racing through this loop-
lect as many rings as you the-loop with no problem.
can while avoiding the
flashing red buttons. The
Chaos Emerald is this
stage’s ultimate catch.

SCOSE 25810 scorPTSoio y


1IHE 3'30
Q
RINGS 88

Be sure to Any time


hit lamp- U
posts like iiiiki.iL rings
this one to above you,
mark your there has
progress. to be a way
If you die, you’ll get to continue the game to get up to them. For these, use a
from the last lamppost you touched spring that’s hidden in the tree below.
rather than having to return to very
beginning.
tit tiiiitiikkiiikiiikiikiiiiii

Do what you have to do to To complete each zone, you


avoid walking along the will have to go a round with
spiked log below. It rotates, Dr. Robotnik. In the Green
making any step potentially Hill zone, you can find safe

your last. haven in the corner of the

IkiiiL

When the mad


doctor’s wrecking Each time you can win a round,
ball swings away from you, quickly flocks of your furry friends will be
move in and rap him from above. freed.

It doesn’t matter if Sonic is

sparkling or not, these col-


umns will pulverize him. Be
careful moving under them.
to erase them is by bounc-
ing on their heads.
How are you going to get Keep jumping back and forth Action gets a bit more in-

past this spiked platform? until you have forced enough tense in Act 2 as a flow of
Try pushing the block to the I blocks to fall and build for lava is hot on your trail.
right and resting it on top I you a bridge to safety,
of the button. That should I
clear your path.

SCORE 69B2b'f
TIME 1:48
RINGS 31

Even though jumping will be your


firstReaction when the lava forces
you upwards, resist the urge. You
want to go up.

Beyond the penetrable wall Smash the computer moni- You’ll need the invincibility
is a secret chamber filled tor just past these columns to wade through this lava
with goodies. of lava for a limited period lake.
of invincibility.
SCORE 9SS20
fclME 2:2S
0

Each
time you
get j^ t
you will

of your rings. Don’t panic, though, because


you can immediately scramble and retrieve
at least some of them.

At the end of the Marble


zone, you will again face off
against Dr. Robotnik. This
time you’ll want to strike
him from below as you avoid
his fire balls.

RINGS 28

Near ~ *^
,

~
1
the be- '
~~
: :
-
.
~ ~

ginning ,* „JB?! "'~7-:W W „ * .%


of the W« $
Spring Yard zone’s second act is another
secret room. Clean it out, because you will
need all the extra rings you can get.
score
SCORE TBTU
~m
TlW a
(

In an inter-
esting twist,
rinss 'is
— '

c fff‘**
Dr. Robotnik s* -‘**J** ft**£** tt-.tr* * aJpgL «
'' '' ''
willtrv to re-
try
move your -- '«

pathway one
block at a
nOoHBBffi
lure him into
Jump off the ledge to the right to stealing the blocks in sequence so you don’t have
enter yet another secret cham- too many gaps to leap.

i '^fSHfeasi^ y

3
;

Don’t hop aboard the cork


ZlJLsr •
I on the left. It will rise with
Much the Labyrinth zone
of Ride these conveyor belts the water until you’re sand-
takes place underwater, so until the spikes up top make
wiched by spikes up above.
You’ll also need to keep an
you’ll need to suck down it too dangerous to con-
some oxygen on a regular tinue.
eye out for these burrobots
basis. Do that by grabbing
on the right. You’ll barely
a few of these air bubbles.
be able to see their ar-
mored noses sticking out
of the ground.

Still SliiiMj: wipM


T(WE ©:45
filNfS

|
•*s
'
%
:
. An easy way While
to defeat this riding
down the
y jjnFSi- »8>JI? creature isto extensive
|
dart off waterfall
:
- rr'f'MBt screen and system in
back again. When you see the creature for the Labyrinth zone’s act three may be
the second time, his spiked defenses will fun, it can also be dangerous ...
have disappeared.
Keep jumping on the middle This is a potentially treach-
block in this scene to un- erous juncture. Before you
cover a secret chamber let go of the pipe, gently
below. I slide down it. Otherwise,
you’llend up skewered on
the spike to the right.

All you These little


have to do buggers in
in this the Star
round is Light zone
chase the are impos-
rinn hn bho „ u _
_ ,
,
,
— . .
,

very top. Easy, right? Wrong. There eliminate, so don’t even try. In fact, get
are a multiplicity bf obstacles and a out of the way as quickly as possible
rapidly rising water level to deal with. because they have a nasty habit of
exploding.

SCORE ' 0
TIME Mil TEME 0
RIN6S ftIN'CS
3

left shoots
This tunnel to the These stairs will descend
out fire —
another sneaky as soon as you touch them.
surprise to keep Sonic on Be on guard against fire
his toes. balls as you make your way
down.
The battle versus Robotnik The only way to get through Get as close to the wall as
keeps getting more and this section of the Scrap you can to avoid being
more interesting. Use the Brain zone is to curl up crushed by these steel
levers to propel either Sonic inside this compartment. girders. When they recede,
or the exploding balls, or make your move downward.
both.

SKRE »
TIME 8:38
RINSS I

IS These cogs
• can take
you higher
n and high-
1 - » er, but you
are at the same level, so make reach must master some delicate jumps in
ing this slope your goal. order to take advantage of them.

Keep running against the con- The final confrontation! Try to hit
veyor belt’s momentum as you the cylinder Dr. Robotnik is hiding
time your passage underneath in while avoiding his electron
the blades. bombs.
ew York City has never been
more dangerous. The King-
pin, and six of the city's most
unusual criminals, have com-
bined forces to establish total and per-
manent control of the city.
The only obstacle preventing them
from rotting the Big Apple is Spider-
Man.
As Spidey, your goals include elimi-
nating all six of the Kingpin's heinous
henchmen — Dr. Octopus, the Lizard,
Electro, the Sandman, the Hobgoblin,
and Venom. After years of comic-book
confrontations, Spider-Man should well
know how to vanquish these all-too-
familiar villains. You must also deacti-
vate the Kingpin's "Ultimate Bomb" be-
fore time runs out for the city's citizenry.
Spider-Man vs. The Kingpin is a visual
masterpiece. The game employs bright
colors and subtle shading to paint realis-
tic, smooth-scrolling scenery. This ac-

tion-packed slugfest should be a big hit


with Genesis players —particularly those
who have followed the Web Slinger's
adventures in Marvel Comics.

Sega of America, 573 Forbes Blvd., South


San Francisco, CA 94080

WONDERFUL/ THE KINGPIH'S THf


'BIGGEST CROOK THIS CITY’S EVEf
SEEN, OHO HE’S CONU IHCED
EVER YBOO V I *M THE BRO GOV.

After a brief scene outside To get past these two gun- Don’t ignore Spider-Man’s
the Daily Bugle, Spidey be- men, sling a web between spider sense. It warns you
ginshisquestto thwart the the two beams and swing of approaching danger.
Kingpin’s master plan. This past them.
dangerous search begins
inside an abandoned ware-
house.
,

St!
4250 High 9C0f€ 25J25

Keys

A
Not only is the Webbed One an Crouch to draw the forklift’s plat-
accomplished crime-fighter, but he’s form down before leaping over the
also an expert photographer. The entire apparatus. As soon as you
Daily Bugle will pay Spidey for every make your jump, turn and start fir-
shot he takes. ing. This is one of several enemies
that are vulnerable to attack from
behind.

To nail this gunman, jump from a


spot about two-thirds up this dividing
wall. Otherwise, you can’t web him
before he pumps you full of lead.

KEYS TO DISftRM THE BOMB? DOC,


I COULD KISS YOU-- IS THRT WHftT
YOU 'UE GOT THERE? HOMO IT OVER
RKO I'LL eE OH MV MERRY Mf»V
"'-»v«(cri v ur«l uuror t««»-

Each time you defeat a stage boss,


you earn one of the six keys you’ll
need to defuse Kingpin’s “Ultimate
Bomb.”
^
mm
The Lizard’s
reptilian
henchmen
w
IV

are light-
ning quick.
As soon as
your spider
sense tells This croc’s bark is biggerthan
you one is his bite, so don’t waste your
coming, get time on him. It’s better to
into a defensive position and begin shooting webs. leap across and be on your
way.

The Lizard
should be
_ another
easy win -

Make him
cha 9 e a
b t k
sf.utfCUCUwT'.'i -
-
ing a small
Don’t waste lives trying to figure out When he
step toward him. begins to run,
how to negotiate this treacherous crouch and shoot web after web at him.
section of the sewers. Just swing
left to the end of the stage.
THAT MAKES TWO KEYS/ HOW HflHY
THERE RL TOGETHER, TRLL .

Venom is annoying, even sickening, GREEN, RtiO GRUESOME?


but you have bigger problems to
worry about. Don’t waste your en- When you defeat the Lizard, you’ll
ergy trying to defeatVenom. Concen- collect thesecond key to the Ulti-
trate on the boss of the stage. mate Bomb.

The ever-resourceful Kingpin


has taken over the airwaves Several of the adversaries Keep Electro at bay by posi-
of New York City, and he’s you’llmeet in the power plant tioning yourself higher than
using television to convince are invincible. Swing past on his flight path. Once you’ve
viewers that Spidey is an out- your web-lines, avoiding as established good position, zap
law. Even walking the city’s many of these nuisances as Electro whenever he appears.
streets may become danger- possible.
ous for our hero.

HHV OOH'l YOU TELL HE HHO ELSE


THE EOT HMT S HIRED?
EVEN IE I COULD, I WOULDN'T/
THEN I ‘LI TELL YOU ONE OE THEtl-

Each villain claims to be unaware of Whenever Spidey looks tired, send


the Kingpin’s overall plan. Spider- him back to Peter Parker’s apart-
Man will have to discover the truth ment. He'll recover energy, although
for himself. you’ll lose time quickly.
Forget the
muggers
— it’s the
animal life
you have to
lookout for
_ in Central
Park. To
avoid becoming this gorilla’s plaything,
retreat to a safe distance and sling your
web each time he raises his arms.

SO WHY DON'T IJUST COME OUT


INTHE OPEN- -AS SPIDER-KAN, NOT
PETER PBRKER- - AND SEE MHO TRIES
TO BERT NV BRAINS OUT--?
The Sandman is immune to
Before dealing with the Sand- Since the Kingpin’s flunkies
kicking, punching, and even
man, be sure to grab the life can’t provide Spidey with any
web slinging. The only way to
icon just beyond the sandbox. useful information, he'll have
come out on top is to wash
to do a little street walking.
him away. Remember the fire
But remember, the Kingpin
extinguisher at the park en-
has convinced everyone that
trance?
you’re the enemy. Trust no

At the very beginning of stage


5 is a web icon. Grab it to get
some much-needed web fluid. To the righ
the top of
icon.
Although you have an unlim- He’s back. Hold off Venom by This hoodlum is tough! Fire
ited number of lives, you must learning his jumping pattern. webbing until you’re able to
deactivate the bomb before If you can avoid him long knock her off her chopper.
time runs out. You have 24 enough, he'll just vanish. Persistence is the key.
hours.

OUR SCENE NOW SHIFTS TO THE HOME


OF PETER PHD MRRY TOME PORKER.

If you think Spidey was seeth-


ing before, you can guess what
Ifyou can lock the Hobgoblin effect the kidnapping of Mary
into a pattern similar to the
Jane Parker will have!
one you used to defuse
Electro, he’ll be dead pumpkin
meat. His head is most vul-
nerable to attack.
To get past
this gun-
man, swing
toward him
on your
web-line,
then jump
up toward
him. Kick him at the top of your jump. This
will take some nimble button pushing.

You’ve finally reached Fight Electro the same way The same advice goes for the
Kingpin’s hideout. To navigate you did the last time. You Lizard — he can be defeated
through his air-conditioning must establish a position the same way you nailed him
system, tap your C button higher than Electro’s to gain last time.
once to jump and twice to the advantage.
stick to the surface. Hold the
button down after the second
tap.

Keep your distance when bat-


Venom. Thistime around,
tling
Proceed slowly through this stage. If he’s easily your toughest op-
you move ahead too quickly, you’ll ponent.
usher in more than one villain at a
time.
Gather up as much web fluid
as you can when traveling The Kingpin isn’t subtle. He As though the Kingpin weren’t
through this last section of comes at you hard and fast. enough to worry about, you
pipe.
alsomust find a way to free
Mary Jane before she is boiled
alive in the Kingpin’s cauldron.

If you can sever the chain before


either Spidey or Mary Jane bites the
Sling your webbing at the chain while dust, the Kingpin will be crime his-
jump-kicking the Kingpin. This will tory.
take two quick taps on your C and B
buttons.
,

* +

I be described very
lockout can
BLOCKOUT
William R. Trotter

What makes Blockout such a


IJ
simply as "Tetris in three dimen- challenge is that extra third dimen-
sions." By saying that, we don't mean sion. Remember: you only
in Tetris
to imply this is just another clone of have to rotate the shapes in
falling
that Russian classic. Blockout is a two directions —
clockwise and
fascinating, even hypnotic, puzzle counterclockwise. But in Blockout
game in its own right. you use the three Sega control but-
Blockout and Tetris share a tons to rotate the shapes in six di-
nearly identical basic concept. rections, along three axes!
Variously-shaped blocks fall from The blocks fall slowly at first,
In the two-player mode, you
and the player
the top of the screen, giving you plenty of time to plan
must move and rotate them into the how and where you want to place
can compete simulta-
optimum position at the bottom of each one at the bottom of the box. As neously with a friend.
the screen. In Blockout, the "top" is the tempo picks up, though, the spa-
Blockout. It takes a simple concept,
the opening of a long, rectangular
adds a fiendish little twist, and
box, and the "bottom" is the flat
emerges as one of those games that
bottom of that box.
can be learned in five minutes and
Converging lines along the sides
played addictively for years. It is, in
of the box convey a real sense of
short, a classic worthy to stand beside
depth, and also give you handy vi-
the original Tetris. Certainly, if you
sual points of reference when you're
are among the multitude of game
manipulating the falling shapes. The
players who fell for Tetris, you owe
object is to completely cover the floor
it to yourself to take a look at Blockout.
of the box, and when you do, that
layer vanishes and you receive The 3-D animation in
points. Naturally, if you can arrange Blockout is exceptionally
to knock out two or more layers at smooth, and the graphics
once (again, just like Tetris ), you'll get
are sharp and colorful.
more points than you get for a single
tial-perception difficulties become
layer.
dizzying, and you'll find your skill
and reflexes gradually stretched to
their limits.
Blockout is a very attractive game
to look at, and the 3-D animation is
silky smooth. It'sa very flexible game
too, since you can adjust the length,
width, and depth of the box, and
even the complexity of the set of
blocks you're using. For example, a
simple set of blocks might be "flat," 820
The options screen lets you Electronic Arts, 1
while more complex sets have pro- Gateway Drive, San
set the parameters of each
trusions on the top and bottom. Mateo, CA 94404
game according to your Ifyou enjoy puzzle games of
mood and skill level. this sort, you'll probably love
£ THE FAERY TALE
4ra%t* ADVENTURE
Gary Meredith

IThe talisman had kept the tiny tant destinations are situated near a
village of Tambry peaceful for as road, but there are a few special
long as the oldest citizen could re- places way out in the boondocks.
member. Indeed, the entire kingdom Extensive exploration can give you
ofHolm was sleepily tranquil. But the edge you need for dealing with
when a terrifying army of corpses the Necromancer.
and skeletons marched through The Faery Tale Adventure is very
Tambry one evening, the people much a typical role-playing game,
realized that something was terribly with good graphics and a nice sound-
wrong with their precious magical track. The game emphasizes fight-
talisman. ing, and you'll probably find your-
As The Faery Tale Adventure be-
Try talking with everyone self dying quite a lot at first. But if
gins,we learn that an evil Necro- since you never know when you can learn when, and how, to
mancer has spirited the talisman you might get an important fight, and when to run (the music
away, along with the daughter of tip. You can even talk to often clues you in), you should be
the King. Three brothers pledge to monsters, or to any dead able to get far enough into the game
retrieve the talisman and the girl, to really enjoy
relatives who have preced-
it.

but they must undertake seven


quests in order to obtain the one
ed you.
weapon that can destroy the Nec- useful items. The supplies you need
romancer. Each brother, beginning can be found in Holm, but the ghastly
with the eldest, Julian, shall try his creatures controlled by the Necro-
hand at the quests. mancer will make uncovering the
As Julian (or as Phillip or Kevin, items difficult indeed. You are ac-
should Julian die), you must set out costed by walking dead from the
from Tambry with few weapons or time you leave the village. Unless
you'd like to kill off all three broth-
ers in short order,you'd be well
advised to perfect your fighting If you’re close enough to a
technique and your magical abili- town, you may be able to
ties — and do it quickly. dodge these specters, al-
You'll also want to learn what though they’re easy to beat
the various items you find, from
as long as you don’t let
totems to jewels to potions, can do
for you. There probably won't be a
them trap you in a corner.
lot of time to think about how to use By all means, avoid corpses
something when you have to use it. wielding battle-axes.
You'll also want to talk with every-

search the entire village one you meet, since many characters

before starting out there — possess information vital to your


quests. Finally, while most of your
Electronic Arts, 1820
are a couple of items here traveling will be by road, there is
Gateway Drive, San Mateo,
that are absolutely indis- some advantage in straying from CA 94404
pensable. the beaten path. Most of the impor-
> *
MIGHT & MAGIC
Gary Meredith

ou'd think, after all the problems the revolt, Gralkor became very an-
caused by power-hungry despots, gry and promised revenge. The
that there would be some sort of people of Cron feared that either he
standardized testing to weed out or the bickering elemental lords
the megalomaniacs. But there isn't. might try to take away their new-
The world of role-playing games found freedom. The Cronians began
seems to be arranged so that only a search for a champion —
and found
irresponsible beings with total dis- you.
dain for all living things can attain Might & Magic is a vast game,
any position of power. with so many variables that some
Death could be lurking be-
Take the guys in Might & Magic, playersmightbeoverwhelmed. You
for example. Four elemental lords, must organize your band, modify hind any of these doors.
supposedly advanced beings, have and train your characters (from four And you need big bucks to
done nothing but bicker like chil- races and eight professions) develop return from the dead.
dren from time immemorial. One knowledge of spell casting and spell vival medicine. Unfortunately, you
day, while three of the "lords" were defense.
won't have nearly enough money
for that in the early stages, and in
later stages you'll waste time running
between battles and towns. A "res-
urrect" spell would be nice.
On the plus side. Might & Magic
has some terrific graphics and very
detailed characters. The instructions
are full of character descriptions,
different giving a com-
spells, etc.,
plete and believable feel to the game
What this verbose spirit is Battle a way of life on
is world. And best of all, the cartridge
getting at is that you don’t Cron. If people aren’t fight- has battery backup —
a necessity in
have a snowball’s chance in ing, they’re training to fight. a game of this size and depth.
Hades unless you select the You might want to take Might & Magic will almost cer-
tainly find fans those who
among
best people for your group. them up on their offer.
enjoy the details of point accumula-
engaged in a particularly heated ex- The game is made even more tion, character traits, and spell cast-

change, the fourth lord, Acwalandar difficult than it needs to be by its ing. But if you' re looking instead for
the Water King, flooded the void first-person perspective. It's possible simple fun in a role-playing adven-
that lay at the intersection of their to walk into a town to buy medicine, ture, you might want to look else-

four domains. only to become hopelessly lost. where.


Gralkor, the evil Emperor of There's no overhead view (unless
Earth, took advantage of the quar- you can find a map), so you'll waste
reling to bring the elemental lords lots of time wandering if you don't
Electronic Arts. 1820
under his control. During all this, map every step. Another hindrance Gateway Drive, San
Gralkor's subjects, the mistreated is that when a character dies you
Mateo, CA 94404
people of the world Cron,
artificial have no way of reviving him until
revolted. When he found out about you go back to a town and buy re-
- hh

ONSLAUGHT
%a\t£ Matthew A. Firme

^Jallistic, Accolade's new brand of in a city. If you succeed, you move The action scenes, while chal-
16-bit software, made a big splash on to battle the same enemies around lenging, just don't measure up to
with the introduction of its first two a castle. And if you succeed there, most action games on the Genesis.
titles — Star Control and Hardball!. you face the enemy ruler. He ap- The characters and backgrounds
They both look and play great, and pears as a four-armed face rotating aren't as detailed or as realistic, and
seem destined for Genesis greatness. in the center of the screen, and you controlling your character is clumsy
Ballistic's latest title. Onslaught, business. And every action scene
isa combination action-strategy looks the same — the same city and
game. The game alternates between over and over. The enemies
castle,
side-scrolling jump-and-slash scenes but there's still a feeling of, "I
differ,
and boardgame-like strategy
a already played this level."
screen. Your mission is to win back Onslaught may find its fans, de-
your country from various evil spite the repetition. It's not a bad
hordes which have conquered the game, but it's certainly not one of
country's many kingdoms. The the best we've seen for the Genesis.
And as Ballistic's other titles prove,
As you defeat enemies in it's not Ballistic's best game, either.

the action sequences, they


often drop weapons and
magic scrolls. It takes some
experimenting to learn
which items work best in a
given situation.
hand that can move
control a single
The strategy portion of the around the edges of the screen. You
game is played on this map. beat him by throwing fireballs and
You must take over all those blowing his arms off.
Occasionally, your foes may
little squares. Collect talis- The problem with Onslaught is
that there's not much more turn the tables and invade
mans from temples to help to the
your kingdom. You’ve got
game than The strategy por-
that.
you regain your lands.
tion is very limited, and the only to drive them back, or it’s
country is shown on-screen as a thing you have to worry about is “game over.”
gridded scroll, and this part looks securing the proper talismans that
like a military strategy game. let you move through water, forests,
As the game begins, you occupy swamps, and mountains. You get
a single square on the large map. these by entering temples and bat-
One square at a time,you must re- tling wizards and priests, who all
cover the usurped kingdoms and look just like the four-armed faces in
unify the conquered nation. the final parts of the action se-
When you move into an occu- quences. Occasionally, plagues and Ballistic, 550 S. Winchester
pied square, the action begins. You rebellions threaten your kingdoms, Blvd., San Jose CA 95128
are a brawny, bare-chested hero, and but these too can be dealt with by
you must defeat the occupying forces using talismans.
• so
SPEEDBALL 2 Jt
Matthew A. Firme

ew Sega licensee Arena, a divi- The players are dressed in ar- loaded with features, from one- and
sion of U.K.-based Mirrorsoft, is en- mored, cybernetic suits. In addition two-player options to league play,
tering the Genesis market with a to providing some protection, the cup play, and even an option to serve
very impressive first title. It's called cybernetic suits also enhance per- only as the team manager, letting
Speedball 2, and it's one of the most formance. Every suit is made of eight the computer control your men in
enjoyable and challenging sports different components, each of which the arena. And Speedball 2 has a
games we've ever seen. can improve a specific aspect of a password feature that lets you save
From the moment you turn on player's abilities. The more expen- your progress at any point during
the machine, you're drawn into sive a player's equipment, the better the season.
Speedball 2's futuristic premise. his performance. This is where your
Speedball, a game of quick action skills as manager come into play.
and violent aggression, has become Because you'll seldom have enough
the most popular sport around. It money to strengthen every player,
resembles team handball, but the you must decide who to spend the
ball is solid steel —
and potentially money on, and what skills to im-
dangerous. The game is played in a prove.
walled arena, with two teams of nine As your players become faster,
so does the action on the screen.
During matches in which both teams
are at the maximum possible speed, Four players await the "tip-
the ball flies around the arena so off” — the center of the floor
quickly that you'll wonder how you rotates to reveal a cannon,
can even follow it. Perhaps that's
which shoots the steel ball
why they call it Speedball. Or it might
into the air. Move quickly to
be because an entire game lasts only
180 seconds.
get the ball, and throw it to
The graphics, sound, and play- a teammate before you’re
As Speedball 2 begins, your ability are among the best we've clobbered.
seen for the Genesis. The game is Rounding out this great game
team’s overall rating is low.
are touches like instant replay of
You’ll have to go to the gym
goals, automated stretcher-bearers
and build up your players if
to carry away injured players, and a
you hope to succeed. soundtrack full of grunts, clangs,
and futuristic music. If this game is
players each. Points are scored in a
any indication. Genesis players have
number of ways. Putting the ball
a lot to look forward to from new
through the opponent's goal counts
licensee Arena.
as ten points. Lighting a star along
the side of the arena (achieved by
hurling the ball into the wall and You can enhance the abilities
hitting the star) is worth two points. Arena, 2061 Challenger
team, a section
of your whole
You can also score two points by Drive, Alameda, CA
bouncing the ball off one of the two
of the team (defense, for
94501
bounce domes in the floor of the example], or an individual
arena. player.
WINGS OF WOR
Vince Matthews

Earthmen have always dreamed mastery of magic enables you to with enemy fire that escape is al-

On the planet of Iccus,


of flight. control the forces of nature. To do most impossible.
though, men are born with wings — this, you must find scrolls hidden Wings of Wor is not for the easily
beautiful, golden-white wings that within blue, flying crystals. Once frustrated. Even on the lowest diffi-
lift them like eagles into the sky. you have a scroll, you can store its culty level, it's a very tough game.
power until you're ready to use it. And this might not be the best game
Don't waste this power foolishly — for players who are offended by gore
you'll need it to battle the mutant — some of the enemies are almost
bosses at the end of each stage. repulsive, and in level 6 you actually
In addition to the scrolls, the fly though the body of a giant mu-
two most important ways to increase tant. Still, Wings of Wor is a very good
your power are red and blue orbs. shooter. Its outstanding graphics and
Blue orbs increase the width of your scrolling add a depth that helps chase
energy shots. Red orbs increase the the boredom that plagues so many
shooters. If you love good arcade

action and difficult odds, you'll re-


To conquer Wings of Wor, ally enjoy the challenge of this one.
you’ll need as many extra
men as you can get. The
token hidden in the upper
corner here will give you a
one-up.

But the winged warriors of Iccus


are in danger of extinction. A ram-
Just as orbs and magical
paging gang of mutants, controlled
by the diabolical Destroyer, is scrolls increase your of-
threatening to take over the planet. fensive power, these gems
Orrpus, the horrifying boss
Driven by the Destroyer and the evil will give you extra defensive
virus that deformed them, the mu-
of area 4, can be destroyed
power. This blue gem sur-
tants now threaten nearly every by blasting away at his
rounds you in protective
corner of the world. The last hope of heart. Avoid the blood cells
fire.
Iccus lies with Wor, the last warrior and use any magic scrolls
of Iccus. power of your shots by up to five
you have.
To save your people from certain times their normal force.
doom, you must rid the planet of the Still, such superhuman power

dreaded mutants —
and it won't be and weaponry might not be enough.
easy. You'll battle through six areas Even the earliest stages of Wings of
of the planet, each infested with a Wor are difficult. As the game
different mutant form and a differ- progresses it gets even tougher, and
Dreamworks, 12851
ent boss. the enemies just never let up.
East1 66th Street,
Fortunately, you can do more Sometimes the game seems too hard
CA 90701
than just fly . You also have the ability — each stage is very long, and at
Cerritos

to hurl balls of energy, and your times the screen becomes so littered
GENESIS PRODUCT GUIDE
ARENA Shove It!
KANEKO USA
2061 Challenger Drive Target Earth 1370 Busch Parkway
Alameda, CA 94501 Fire Shark Buffalo Grove, IL 90505
(games) Trampoline Terror! (games)
Jesse “ The Body" Ventura's Wrestling
Speedball 2 Superstars (coming soon) D.J. Boy
Battle Master Wings of Wor (coming soon) Air Buster
The Berlin Wall (coming soon)

BALLISTIC, ELECTRONIC ARTS


BY ACCOLADE 1820 Gateway Drive KYUGO
550 S. Winchester Blvd., San Mateo,CA 94404 TRADING COMPANY
San Jose, CA 95128 (games) 2-6-14 Higashiyama
(games) Meguro-ku
Populous Tokyo, Japan
Ishido:The Way of Stones Budokan (games)
Star Control(coming soon) Zany Golf
Hardball! (coming soon) John Madden Football Cross Fire (coming soon)
Turrican (coming soon) Lakers vs. Celtics
Onslaught (coming soon) Sword of Sodan
Battle Squadron NAM CO
PGA Tour Golf 3255-1 Scott Boulevard, Suite 102
BEESHU James Pond , Underwater Agent Santa Clara, CA 95054
930 Carter Road Road Rash (coming soon) (games)
Winter Garden, FL 34787 Dark Castle (coming soon)
(accessories) King's Bounty (coming soon) Phelios
Blockout (coming soon) Burning Force
Gizmo — joystick controller Might and Magic (coming soon) Powerball
Striker — joypad controller Earl Weaver Baseball (coming soon) Quad Challenge (coming soon)
NHL Hockey (coming soon) Marvel Land (coming soon)
Buck Rogers (coming soon) Rolling Thunder 2 (coming soon)
BIGNET/MICRONET USA Shadow of the Beast (coming soon)
388 Market Street, Suite 500 The Killing Game Show (coming soon)
San Francisco, CA 94111 The Immortal (coming soon) NUBY
(games) Starflight (coming soon) MANUFACTURING
Rings of Power (coming soon) COMPANY
Junction (coming soon) 30 Fitzgerald Drive
Warrior of Rome (coming soon) Jaffrey, NH
03452
HAPP CONTROLS (accessories)
106 Garlisch Drive
DREAMWORKS Elk Grove Village, IL 60007 Cartridge Caddy — organizer
150 Woodbridge Plaza, Suite 10201 (accessories) Cartridge Soft Case — organizer
Wayzata Boulevard System Case — organizer
Minnetonka, MN 55343 Happ Competition Pro — joypad
(games) controller
GENESIS PRODUCT GUIDE
NUVISION SAGE’S CREATION Rambo III

ENTERTAINMENT 12062 Valley View, Suite 250 Revenge of Shinobi


10 Apple Road, #33 Garden Grove, CA 92645 Shadow Dancer
Beverly, MA 01915 (games) Space Harrier II

(games) Strider
Insector-X Super Thunder Blade
Bimini Ran Kageki Super Hang-On
BeanBall Benny (coming soon) Shadow Blasters Super Monaco GP
Swamp Thing (coming soon) Crack Doivn (coming soon) Sword of Vermilion
Thunder Force II
Tommy Lasorda Baseball
RAZORSOFT SEISMIC Truxton
7416 N. Broadway, Suite A 3375 Scott Boulevard, Suite 100 World Championship Soccer
Oklahoma City, OK 73116 Santa Clara, CA 95054 Zoom
(games) (games) Flicky
Dick Tracy
TechnoCop Air Diver Spider-Man
StormLord Hell Fire Fantasia
Death Duel (coming soon) M.U.S.H.A. Abrams Battle Tank
688 Attack Sub
Alien Storm (coming soon)
RENOVATION SEGA OF AMERICA Sonic the Hedgehog (coming soon)
987 University Avenue, Suite 10 573 Forbes Boulevard Toe Jam and Earl (coming soon)
Los Gatos, CA 95030 South San Francisco, CA 94080 Quack Shot (coming soon)
(games) (games & accessories) Decapattack (coming soon)
Streets of Rage (coming soon)
Whip Rush Afterburner II Mario Lemieux Hockey (coming soon)
Final Zone Alex Kidd in the Enchanted Castle Mercs (coming soon)
Granada Arnold Palmer Tournament Golf
Arrow Flash James "Buster" Douglas Knockout Arcade Power Stick — joystick
Gaiares Boxing controller
Gain Ground Columns Power Base Converter allows play—
VAhlS III Cyberball of Master System games on Genesis
Dinoland (coming soon) Dynamite Duke
Vapor (coming soon)
Trail E-SWAT
Beast Warrior(coming soon) Forgotten Worlds TAITO
Adventures of Syd of Valis (coming Ghostbusters 390 Holbrook Drive
soon) Ghouls ‘n Ghosts Wheeling, IL 60090
El Viento (coming soon) Golden Axe (games)
Herzog Zwei
foe Montana Football Rasta Saga II

SAFE CARE PRODUCTS Last Battle Space Invaders ‘91


60525 Decatur Road Michael Jackson Moonwalker Sagaia
Cassopolis, MI 49031 Mickey Mouse and the Castle of Illusion Thunder Fox (coming soon)
(accessories) Mystic Defender Growl (coming soon)
Pat Riley Basketball Ultimate Qix (coming soon)
Stack Rack — organizer Phantasy Star II Saint Sword (coming soon)
GENESIS PRODUCT GUIDE
TECHNOSOFT TRECO USA VIRGIN GAMES
1255 Post Street, Suite 1040 2421 205th Street, D-104 18061 Fitch Avenue
San Francisco, CA 94109 Torrance, CA 90501 Irvine, CA 92714
(games) (games) (games)

Thunder Force III Atomic Robo-Kid Corporation (coming soon)


Vasum (coming soon) The Terminator (coming soon)
Task Force Harrier (coming soon) Chuck Rock (coming soon)
TENGE N
675 Sycamore Drive
Milpitas, CA 95035 VIDEO
(games) SYSTEM COMPANY
17800 South Main Street, Suite 121
Hard Drivin' Gardena, CA 90248
Klax (games)
RBI Baseball III (coming soon)
Paperboy (coming soon) Super Volleyball
Roadblasters (coming soon)
Pit Fighter (coming soon)

A Vi WW VV 9
CAME PLAYER S M SPORTSWEAR
Please send me: Price Total

I I Official Game Player’s T-shirt $7.50 ea


small medium large
Official Game Player's Cap $7.50 ea.
Subtotal
Shipping + $2.50
] Check enclosed Q/isa C IMC GArnex
Total
Card # Exp. Date_
Get Ready to Name
Look And Play Address
Like
‘Under
A Winner!
12, please have parent or guardian
City.

sign this coupon.


>

c
l wTi
Marketplace
l AD INDEX
Bignet IFC
Classified and small space Dis- Electronic Arts 5-7
Marketplace 80
play advertisers can now take
Receive a $10.00 Bonus when you sell back 5 or more Genesis Cartridges Renovation 25,BC
We Sell Used / We Buy We Sell Used / We I

Abrams Battle Tank44.95/25.00 Lakers vs. Celtics 37.95/20.00 advantage of the targeted and Sega 9,11.13,15
Air Buster 34.95/18.00 Midnight Resist 37.95/20.00
Taito
Bat
Bimini
Man
Run
44.95/25.00
34.95/18.00
Moonwalker
MUSHA
29.95/15.00
37.95/20.00
highly enthusuiastic Game 1

Burning Force 34.95/18.00" PGA Tour Golf 37.95/20.00


Treco IBC
B. Douglas Boxing 34.95/18.00 Phantasy Star
~ II 37.95/20.00 Player's Magazine audience at Ultimate Game Club 80
Budokan 29.95/15.00 44.95/25.00
Castle of Illusion 37.95/20.00 Populous 34.95/18.00
Crack Down 37.95/20.00 Rastan Saga n 37.95/20.00 reasonable rates.
Dick T racy 37.95/20.00
34.95/18.00
Sagaia
Shadow Dancer 34.95/18.00
34.95/18.00 Game Player's:
Fantasia 37.95/20.00 Sonic Hedgehog 37.95/20.00
Space Invaders 91 29.95/15.00
Game Player's

n
Fatal Labyrinth 29.95/15.00
Gaiares 37.95/20.00
....
Strider 44.95/25.00 Sega Genesis
Gain Ground 34.95/18.00 Sword of Sodan 34.95/18.00
Golden Axe 29.95/15.00 Sword of Vermillion 37.95/20.00 Strategy Guide 17
Hard Drivin’ 34.95/18.00 Technocop 37.95/20.00
44.95/25.00 Thunderforce III 37.95/20.00
Hellfire

Insector X
29.95/15.00
29.95/15.00
T. Lasorda Baseball 29.95/15.00
Valis III 37.95/20.00
Game Player's
James Pond 29.95/15.00 Whip Rush
John Madden F/B 37.95/20.00 Wings of Wor
29.95/15.00
subscription 27
34.95/18.00
Titles in /TAUCSate newer call tor availability. Add $5.00
- S/H. Calil Res
add 65% tax. Allow 21 days lor personal checks to dear. 90 day warranty on
used cartridges. Call for T urboGrafx 16 & Nintendo titles. Although prices are
subject to change without notice, most prices good thru Sept 30, 1991. To
Game Player's
receive the prices in this ad, you must indude the 'Dept #' from below on the
OUTSIDE of your box. If we do not receive your package by the above date or Soccer Gametapes 31
your titles are not listed in this ad, you will be paid from our current price list.

Send your Cartridges/ Orders to: 7~ “


BRE Software Game Player's
GS89
I
Titles Call Olivia Merritt at
Dept. Official Sportswear 79
352 W. Bedford, Suite 104
Fresno, CA 93711
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—Not—Listed
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1
(201)703-9500
Credit Card Orders: (209) 438-4263 for more information.
24 Hour Information Line: (209) 432-2644
The Kansas Tornado Kick
should send this guy to
the moon!

Think you’re bad, huh?


Go head to head with your
bud!

no plastic trophy contest! You gotta watch out


Yo! This ain’t
’cause these street fighters don’t mess! They’re some of the
toughest, meanest, quickest dudes ever to chew on nails, know
what I’m sayin’?
Lay down some serious pain! Karate man or Crusher, take your
pick! Your bud’s coppin’ a lude? Then let him have a piece! But
ya’ better get STREE1 first, or you’ll have a hard time
i

Just kickin' around tryin' to make a buck!


finding all your teeth with one eye!

IE
fill©
2421 205th St., D-204, Torrance, CA 90501 (213) 782-6960 • Fax: (213) 320-2597
TRECO" and STREET SMART"* are trademarks of Treco Corporation Ltd. SEGA" and SEGA GENESIS" are trademarks of Sega Enterprises Ltd
Dmid Izat v
Professional Gamer

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US TIME TO LEARN A THING


OR TWO ABOUT FUN.
Professional gamer David Izat knows a lot about fun and and as you master each level, your weapons become

games, especially with Arcus Odyssey. stronger. Challenge your mind by finding hidden

Equipped with 8 meg graphic power, Arcus clues; reward yourself with hidden treasures. Now

Odyssey is pure strategy. With up to four that you've learned the basics, ask the ultimate

warriors (two warriors per game) work your way question; are you ready to learn a thing or two

through daring levels and mind boggling mazes, about fun?

-PRODUCTS
?87 University Avenue, Suite 10
„ '%6s Gatos, CA 95030 (408) 395-8375

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