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Console Commands

Press Ctrl+Alt+~(Tilde) to bring up the command console in a single player game:

Effect Code

3rd Person View OFF pm_thirdperson 0

3rd Person View ON pm_thirdperson 1

All keys give keys

All lights turn off. Only light is clearlights


by flashlight....

All weapons with full ammo, give all


health and armor

Berserk mode give berserk

BFG give weapon_bfg

Chaingun give weapon_chaingun

Chainsaw give weapon_chainsaw

Clear console text clear

Commit suicide kill

Defines how fast you are when pm_crouchspeed ###


you crouch.

Defines how fast you are when pm_runspeed ###


you run/sprint.

Defines how fast you are when pm_walkspeed ###


you walk.

Defines how fast you move pm_noclipspeed ###


with the "noclip" code turned
on.

Defines how high you jump. pm_jumpheight ###


Effect Code

Draws your Framerate. com_showfps 1

Freeze all on screen freeze

Game Benchmark benchmark

give weapon_rocketlauncher give


weapon_rocketlauncher

Gives Flashlight give weapon_flashlight

Gives PDAs/disks of the level give pda


you're in.

Gives you 125 armor give armor

God Mode god

Grabs objects/bodies when you set g_dragEntity 1


aim and fire at them

Graphicscard infomation gfxinfo

Invisibility to most enemies notarget

Kill all moving enemies killmoveables

Kill all non-moving enemies killragdolls

Kills all Monsters killmonsters

Lists images of monsters listmonsters

Lists indicated def file settings listlightdefs

Machinegun give
weapon_machinegun

Makes a light for you to see testlight


Effect Code

better

Max Ammo give ammo

Max Health give health

Opens up map editor editor

Plasmagun give weapon_plasmagun

Quit game quit

Removes 60 FPS Limit Com_Fixedtic -1

Saves a demo of your playing aviDemo


to an AVI movie file

secret message idkfa

Send message to everyone in say <message>


multi-player

Set brightness level r_brightness <#>

Set gamma level r_gamma <0-3>

Shotgun give weapon_shotgun

Spawns a zombie similar to the spawn


one in the infirmary. monster_zombie_morgu
e

This will make it so you only com_allowconsole 1


have to press ~ to open the
console, no longer alt+ctrl+~.

Toggle hit % to HUD g_showprojectilepct 1

Toggle sound level display s_showlevelmeter 1

Unlock Nightmare Mode g_nightmare 1


Effect Code

Walk through solid objects noclip

You can see your shadow g_showplayershadow 1


during singleplayer.

Your game status status

Give Ammo

In the console (Ctrl+Alt+~) type these to be given different ammo.

Effect Code

Get ammo for BFG 9000 give ammo_bfg_small

Get ammo for Chaingun give ammo_belt_small

Get ammo for Machine Gun give ammo_clip_small

Get ammo for Pistol give ammo_bullets_small

Get ammo for Plasma Rifle give ammo_cells_small

Get ammo for Rocket give ammo_rockets_small


Launcher

Get ammo for Shotgun give ammo_shells_small

Get Hand Grenades give


ammo_grenage_small

Get large ammo for Machine give ammo_clip_large


Gun

Get large ammo for Pistol give ammo_bullets_large

Get large ammo for Plasma give ammo_cells_large


Rifle

Get large ammo for Rocket give ammo_rockets_large


Effect Code

Launcher

Get large ammo for Shotgun give ammo_shells_large

Level Select

Bring up the console by pressing Alt+Ctrl+~ then enter the following codes. When you load single
player maps you start with all the

weapons you could have to that point and a small amount of ammunition.

Effect Code

Alpha Labs 1 map game/alphalabs1

Alpha Labs 2 map game/alphalabs2

Alpha Labs 3 map game/alphalabs3

Alpha Labs 4 map game/alphalabs4

Caverns 1 map game/caverns1

Caverns 2 map game/caverns2

Comm 1 map game/comm1

Comm Outside map game/commoutside

CPU map game/cpu

CPU Boss map game/cpuboss

Delta 1 map game/delta1

Delta 2 map game/delta2

Delta 3 map game/delta3

Delta 4 map game/delta4


Effect Code

Delta 5 map game/delta5

Enpro map game/enpro

Hell 1 map game/hell1

Hellhole map game/hellhole

Mars City 1 map game/mars_city1

Mars City 2 map game/mars_city2

Mars City map game/admin


Administration

MC Underground map game/mc_underground

Monorail map game/monorail

Multiplayer Map 1 map game/mp/d3dm1

Multiplayer Map 2 map game/mp/d3dm2

Multiplayer Map 3 map game/mp/d3dm3

Multiplayer Map 4 map game/mp/d3dm4

Multiplayer Map 5 map game/mp/d3dm5

PDAs map game/pdas

Recycling 1 map game/recycling1

Recycling 2 map game/recycling2

Site 3 map game/site3

Spawn Ammo

In the console (Ctrl+Alt+~) Type these to spawn different ammo.


Effect Code

Ammo for BFG spawn ammo_bfg_small


9000

Ammo for spawn ammo_belt_small


Chaingun

Ammo for spawn ammo_clip_small


Machinegun

Ammo for Pistol spawn ammo_bullets_small

Ammo for Plasma spawn ammo_cells_small


Rifle

Ammo for Rocket spawn ammo_rockets_small


Launcher

Ammo for spawn ammo_shells_small


Shotgun

Hand Grenades spawn ammo_grenage_small

Large ammo for spawn ammo_clip_large


Machinegun

Large ammo for spawn ammo_bullets_large


Pistol

Large ammo for spawn ammo_cells_large


Plasma Rifle

Large ammo for spawn ammo_rockets_large


Rocket Launcher

Large ammo for spawn ammo_shells_large


Shotgun

Spawn Monsters

Press Control+Alt+Tilde(~) To open the console, or just tilde if the com_allowconsole 1 cheat is typed
in. The &quot;god&quot;
and &quot;notarget&quot; codes are recommended before spawn a monster.

Effect Code

Spawns a "Yellow spawn


Jacket" zombie monster_zombie_maint_nojaw
with no jaw

Spawns a Archvile spawn monster_demon_archvile

Spawns a bald spawn monster_zombie_maint_bald


"Yellow Jacket"
zombie

Spawns a Bald spawn monster_zombie_tshirt_bald


zombie similar to
the one in the
infirmary

Spawns a Chainsaw spawn monster_zombie_sawyer


zombie

Spawns a Cherub spawn monster_demon_cherub

Spawns a spawn monster_zombie_maint2


completely black
"Yellow Jacket"
zombie

Spawns a Fat spawn monster_zombie_fat2


zombie with his
intestines showing

Spawns a Fat2 spawn monster_zombie_fat_wrench


zombie holding a
wrench

Spawns a spawn monster_demon_hellknight


HellKnight

Spawns a Imp spawn monster_demon_imp


Effect Code

Spawns a Jumpsuit spawn monster_zombie_jumpsuit


zombie

Spawns a Maggot spawn monster_demon_maggot

Spawns a spawn monster_demon_mancubus


Mancubus

Spawns a No Jaw spawn


"Yellow Jacket" monster_zombie_maint_flashlight
zombie with a
flashlight

Spawns a No Jaw spawn


"Yellow Jacket" monster_zombie_maint_wrench
zombie with a
wrench

Spawns a Pinky spawn monster_demon_pinky

Spawns a Revenant spawn monster_demon_revenant

Spawns a Skinny spawn


"Yellow Jacket" monster_zombie_maint_skinny
zombie

Spawns a Skinny spawn monster_zombie_suit_skinny


Suit zombie

Spawns a skinny spawn monster_zombie_skinny


zombie

Spawns a Suit spawn


zombie with a monster_zombie_suit_bloodymouth
bloody mouth

Spawns a Suit spawn


zombie with no monster_zombie_suit_neckstump
head

Spawns a Tick spawn monster_demon_tick


Effect Code

Spawns a Trite spawn monster_demon_trite

Spawns a Wraith spawn monster_demon_wraith


demon

Spawns a zombie spawn


almost exactly like monster_zombie_tshirt_blown
the one in the
infirmary

Spawns spawn monster_boss_cyberdemon


Cyberdemon

Spawns Guardian spawn monster_boss_guardian

Spawns Guardian's spawn


Seeker monster_boss_guardian_seeker

Spawns Sabaoth spawn monster_boss_sabaoth

Spawns Vagory spawn monster_boss_vagary

Spawn monsters/items

In the console (Ctrl+Alt+~) Type these in to spawn different monsters/weapons. You might want to
use the "Notarget"

code so they don't kill you right away.

Effect Code

"Yellow Jacket" spawn monster_zombie_maint


Zombie

a "clean" skeleton spawn env_ragdoll_skeleton2

a bloody skeleton spawn env_ragdoll_skeleton

Arch-Vile demon spawn monster_demon_archvile

armed guard spawn


Effect Code

marscity_marine_helmet_p90_walkin
g

barrel spawn moveable_base_barrel

base spawn moveable_base_fixed

base spawn moveable_base

base brick spawn moveable_base_brick

BFG 9000 spawn weapon_bfg

boulder spawn moveable_base_boulder

burger spawn moveable_burger

canister spawn moveable_cannister

carton spawn moveable_cartonbox (1-8)

Chaingun spawn weapon_chaingun

Chaingun Zombie spawn


monster_zombie_commando_cgun

chair spawn moveable_chair (1,2 or 5)

closed burger box spawn moveable_burgerboxclose

coke can spawn moveable_cokecan

computer spawn moveable_computer

Cyberdemon spawn monster_boss_cyberdemon

domino spawn moveable_base_domino

explosive barrel spawn moveable_explodingbarrel

Fat zombie spawn monster_zombie_fat


Effect Code

Flying Cacodemon spawn monster_flying_cacodemon

gizmo spawn moveable_gizmo (1-3)

guard with a pistol spawn char_security_goggles_pistol

Hellknight demon spawn monster_demon_hellknight

highly explosive spawn moveable_burningbarrel


barrel

Imp spawn monster_demon_imp

laptop spawn moveable_blaptop

Machinegun spawn weapon_machinegun

Maggot demon spawn monster_demon_maggot

Mancubus demon spawn monster_demon_mancubus

monitor spawn moveable_monitor

open burger box spawn moveable_burgerboxopen

oxygen tank that spawn moveable_burningtank


explodes when
shot

oxygen tank that spawn moveable_explodingtank


explodes when
shot

Pinky Demon spawn monster_demon_pinky


(Cyber dog)

Pistol spawn weapon_pistol

Plasma Rifle spawn weapon_plasmagun

Rocket Launcher spawn weapon_rocketlauncher


Effect Code

Shotgun spawn weapon_shotgun

Soul Cube spawn weapon_soulcube

spawns a bloody spawn env_gibs_leftarm (or right)


arm

spawns a bloody spawn env_gibs_torso


human torso

spawns a bloody spawn env_gibs_leftleg (or right)


leg

spawns a bloody spawn env_gibs_spine


spine

Spawns a cherub spawn monster_demon_cherub


(baby locust)

Spawns a flaming spawn monster_zombie_bernie


Bernie zombie!
Wewt!

spawns a hazard spawn char_hazmat


suit scientist

Spawns a lostsoul, spawn monster_flying_lostsoul


sorta low to the
ground.

Spawns a spawn monster_demon_revenant


revenant.

Spawns a strong, spawn monster_zombie_boney


boney zombie.

Spawns a Zsec spawn monster_zsec_machinegun


with a machine
gun.

Spawns a Zsec spawn monster_zsec_pistol_slowfire


Effect Code

with a pistol, fires


slowly.

Spawns a Zsec spawn monster_zsec_pistol


with a pistol.

Spawns a Zsec spawn monster_zsec_shotgun


with a shotgun.

Spawns an spawn
immobile, monster_boss_maledict_cinematic
untouchable,
unremovable
Maledict, the thing
you see in the
ending cinematic
of the game. There
is no point in this
one.

Spawns an imp in spawn


a weird position. monster_demon_imp_crawl_armdoo
Doesnt move. r

Spawns an imp spawn monster_demon_imp_crawler


that starts out in
crawling position.

spawns campbell spawn char_campbell_bfg


holding bfg

spawns campbell spawn char_campbell_bfgcase


holding his bfg
case

spawns campbell spawn char_campbell


holding...nothing!

spawns swann spawn char_swann


Effect Code

Spawns the CPU spawn monster_boss_sabaoth


boss, Sabaoth.

spawns the evil spawn char_betruger


betruger

Spawns the spawn


floating blue thing monster_boss_guardian_spawner
above the
Guardian. O.o;

Spawns the spawn


Guardian's Seeker. monster_boss_guardian_seeker

Spawns the hell spawn monster_boss_guardian


boss, the
Guardian.

Spawns the spider spawn monster_boss_Vagary


boss, Vagary.

table spawn moveable_ktable

Tentacle Zombie spawn monster_zombie_commando

Tick demon spawn monster_demon_tick

Trite demon spawn monster_demon_trite

wad of paper spawn moveable_paperwad

weapons spawn moveable_item_(any weapon


here)

wrench spawn moveable_wrench

Test Maps

Bring up the console by pressing Alt+Ctrl+~ then enter the following:


Effect Code

A simple room map testmaps/test_box

Large room with map testmaps/test_lotsaimps


lots of enemies

Tall room with map testmaps/test_boxstack


domino effect
boxes

Third-Person Mode

Press Ctrl+Alt+~(Tilde) to bring up the command console in a single player game:

Effect Code

Change the angle your character is pm_thirdPersonAngle


viewed in thirdperson. 180 is a "Value"
front view.

Change the distance the camera is pm_thirdPersonRange


from you in third person. 0 is a "Value"
face view, 80 is default.

Change the height you are viewed pm_thirdPersonHeigh


in third person. Negative numbers t "Value"
are below normal.

Play from third person with your pm_thirdpersondeath


HUD, crosshair, etc. 1

Passwords

Cabinet Lock Codes

Enter these on the panels found on the numbered cabinets through out the game.

Effect Password

#001 396
Effect Password

#003 483

#009 752

#013 586

#017 347

#023 531

#038 409

#039 102

#047 123

#048 123

#049 123

#054 246

#054 (second) 142

#063 972

#064 651

#078 364

#079 364

#103 259

#104 579

#112 538

#114 715

#116 972
Effect Password

#116 (second) 624

#117 624

#213 371

#215 298

#216 624

#217 624

#317 841

#386 836

#387 836

#452 571

#666 372

#669 468

21D 298

CPU Lab A 627

Level 3 Access 463

Mars City Armory 584

Martian Buddies 1 and 2 0508

Monorail Airlock 826

Plasma Storage 734

Security Chief Door 931


Effect Password

Storage 07 725

Valve 1 Terminal 842

Weapons Storage 1 and 2 734

Unlockables

Nightmare Difficulty

Unlockable How to Unlock

Nightmare Difficulty Beat the game.

Easter Eggs

Classic Codes

In the console, type in any of the following to recieve a message: iddqd, idkfa, idfa, idclip, and
idchoppers.

You do not need to press enter to recieve the message.

id Software PDA

In the final level, Excavation Site, after going down the elevator into Hell, stick to the left wall. Make
sure to stay to the left, or the final

cutscene will trigger. You should come to a dead end with candles barely lighting a brick with the id
logo in the center. Click this brick and

a wall will open to your left. Walk inside the room to find the id Software PDA containing "Thank
You" emails from the staff.

Super Turkey Puncher 3

When you start the game, go through out the game and find the kitchen before 'all hell breaks loose'
and in the corner of the kitchen
you'll find an arcade game...On the screen is the face of the original Doom character...And he also
makes the same faces when you

punch and kill the turkey... Get a highscore of 25,000 or higher to get a mail on your PDA.

Secrets

Colors!

You can customize your savegames and player names in color! Before typing in the name of your
game/player type "^" without

quotes and a number 1-0. Once typed, it will disappear and the cursor will change colors, indicating
you did it correctly. You can

use some letters too, but all the colors are in the numbers.

Custom Flashlights

Doom 3 Custom Flashlight Textures

To make a custom texture for your flashlight in Doom 3, create a .pk4 file or copy one from your
Doom 3 directory and clear it out.

You can use a compression program such as WinZip to open and compile .pk4 files.

Once you have an empty .pk4 file to work with, create a folder named “lights” (without quotes).
Grab the image you want to use

and convert it to a .tga file (256 X 256 pixels is a good size). When you use the image it will be
reversed, so mirror your image

before saving it. Name the image flashlight6.tga, place it in the lights folder and make sure that
folder goes in your .pk4 file.

Then, rename the .pk4 file so it is the highest number in your Doom 3 directory. For example, if you
have a pak005.pk4 file

already, you will have to name your new flashlight texture file pak006.pk4 for it to take effect.

Once you have renamed the file, place it in your base directory and start the game.

Nightmare Difficulty Without Finishing the Game


You will need to edit the DoomConfig.cfg file, located in the /Data/BASE folder. Make sure you
backup the file before making

any changes. Open the file with Notepad or other text editor. Look for the "g_nightmare" entry. If
you haven't finished

the game yet, you will see the number 0. Change it to 1, save, and nightmare mode will be unlocked.

Skip beginning objectives

At the very beginning of the game as soon as you start. Turn around and kill yourself by jumping off
the platform.

Click restart, and you will start in the elevator to the comm center with a pistol with full ammo, a
shotgun, flashlight,

and all hell breaking loose around you.

Game Trivia

Throughout the game, you will find "GameHOG" magazines scattered through the levels (these are
mostly found

in rooms like lounges and waiting areas). On the cover of these magazines is a blown up image of
the Doom marine's

"ouch face" (seen on the status bar) from the classic Doom games.

In the classic Doom games, the "ouch face" is supposed to be seen when the player takes a large
amount of damage in one hit, but in fact, it is very rarely seen due to an error in the game's code.

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