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B l o o m ' s Ta xo n o my o f L e a r n i n g

Domains

Bloom's Taxonomy was created in 1956 under the leadership of


educational psychologist Dr Benjamin Bloom in order to promote higher
forms of thinking in education, such as analyzing and
evaluating concepts, processes, procedures, and principles , rather than
just remembering facts (rote learning). It is most often used when
designing educational, training, and learning processes.

The Three Domains of Learning


The committee identified three domains of educational activities
or learning  (Bloom, et al. 1956):

o Cognitive: mental skills (knowledge)

The Three Learning Domains: Cognitive, Affective, Psychomotor


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o Affective: growth in feelings or emotional areas (attitude or self)
o Psychomotor: manual or physical skills (skills)

Since the work was produced by higher education, the words tend to be
a little bigger than we normally use. Domains may be thought of as
categories. Instructional designers, trainers, and educators often refer
to these three categories as KSA
(Knowledge  [cognitive], Skills  [psychomotor], and Attitudes  [affective]).
This taxonomy of learning behaviors may be thought of as “the goals of
the learning process.” That is, after a learning episode, the learner
should have acquired a new skill, knowledge, and/or attitude.

While the committee produced an elaborate compilation for the


cognitive and affective domains, they omitted the psychomotor domain.
Their explanation for this oversight was that they have little experience
in teaching manual skills within the college level. However, there have
been at least three psychomotor models  created by other researchers.

Their compilation divides the three domains into subdivisions, starting


from the simplest cognitive process or behavior to the most complex.
The divisions outlined are not absolutes and there are other systems or
hierarchies that have been devised, such as the Structure of Observed
Learning Outcome  (SOLO). However, Bloom's taxonomy is easily
understood and is probably the most widely applied one in use today.

C o g n i ti v e D o m a i n
The cognitive domain involves knowledge and the
development of intellectual skills (Bloom, 1956).
This includes the recall or recognition of specific
facts, procedural patterns, and concepts that serve
in the development of intellectual abilities and
skills. There are six major categories of cognitive
an processes, starting from the simplest to the
most complex (see the table below  for an in-depth coverage of each
category):

o Knowledge
o Comprehension

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o Application
o Analysis
o Synthesis
o Evaluation

The categories can be thought of as degrees of difficulties. That is, the


first ones must normally be mastered before the next one can take
place.

Bloom's Revised Taxonomy


Lorin Anderson, a former student of Bloom, and David Krathwohl
revisited the cognitive domain in the mid-nineties and made some
changes, with perhaps the three most prominent ones being (Anderson,
Krathwohl, Airasian, Cruikshank, Mayer, Pintrich, Raths, Wittrock,
2000):

o changing the names in the six categories from noun to verb forms
o rearranging them as shown in the chart below
o creating a processes and levels of knowledge matrix

The chart shown below compares the original taxonomy with the revised one:

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The Three Learning Domains: Cognitive, Affective, Psychomotor


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This new

taxonomy reflects a more active form of thinking and is perhaps more


accurate. The new version of Bloom's Taxonomy, with examples and
keywords is shown below, while the old version may be found here

T a b l e o f t h e R e v i s e d C o g n i ti v e D o m a i n
Examples, key words (verbs), and technologies for
Category
learning (activities)

Examples: Recite a policy. Quote prices from


memory to a customer. Recite the safety
rules.

Remembering: Recall or Key Words: defines, describes, identifies,


retrieve previous learned knows, labels, lists, matches, names, outlines,
information. recalls, recognizes, reproduces, selects,
states

Technologies: book marking, flash cards,


rote learning based on repetition, reading

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Examples: Rewrite the principles of test
writing. Explain in one's own words the steps
for performing a complex task. Translate an
equation into a computer spreadsheet.
Understanding:
Comprehending the meaning, Key Words: comprehends, converts, defends,
translation, interpolation, and distinguishes, estimates, explains, extends,
interpretation of instructions generalizes, gives an example, infers,
and problems. State a interprets, paraphrases, predicts, rewrites,
problem in one's own words. summarizes, translates

Technologies: create an analogy,


participating in cooperative learning , taking
notes, storytelling, Internet search

Examples: Use a manual to calculate an


employee's vacation time. Apply laws of
statistics to evaluate the reliability of a written
Applying: Use a concept in a test.
new situation or unprompted
Key Words: applies, changes, computes,
use of an abstraction. Applies
constructs, demonstrates, discovers,
what was learned in the
manipulates, modifies, operates, predicts,
classroom into novel
prepares, produces, relates, shows, solves,
situations in the work place.
uses

Technologies:  collaborative learning , create


a process, blog, practice

Analyzing: Separates Examples: Troubleshoot a piece of equipment


material or concepts into by using logical deduction. Recognize logical
component parts so that its fallacies in reasoning. Gathers information
organizational structure may from a department and selects the required
be understood. Distinguishes tasks for training.
between facts and inferences.
Key Words: analyzes, breaks down,
compares, contrasts, diagrams, deconstructs,
differentiates, discriminates, distinguishes,
identifies, illustrates, infers, outlines, relates,

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selects, separates

Technologies: Fishbowls , debating,
questioning what happened, run a test

Examples: Select the most effective solution.


Hire the most qualified candidate. Explain and
justify a new budget.

Evaluating: Make judgments Key Words: appraises, compares, concludes,


about the value of ideas or contrasts, criticizes, critiques, defends,
materials. describes, discriminates, evaluates, explains,
interprets, justifies, relates, summarizes,
supports

Technologies: survey, blogging

Examples: Write a company operations or


process manual. Design a machine to perform
a specific task. Integrates training from
several sources to solve a problem. Revises
Creating: Builds a structure and process to improve the outcome.
or pattern from diverse
Key Words: categorizes, combines, compiles,
elements. Put parts together
composes, creates, devises, designs,
to form a whole, with
explains, generates, modifies, organizes,
emphasis on creating a new
plans, rearranges, reconstructs, relates,
meaning or structure.
reorganizes, revises, rewrites, summarizes,
tells, writes

Technologies: Create a new model, write an


essay, network with others

 
C o g n i ti v e P r o c e s s e s a n d L e v e l s o f K n o w l e d g e
Matrix
Bloom's Revised Taxonomy not only improved the usability of it by
using action words, but added a cognitive and knowledge matrix.
The Three Learning Domains: Cognitive, Affective, Psychomotor
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While Bloom's original cognitive taxonomy did mention three levels of
knowledge or products that could be processed, they were not
discussed very much and remained one-dimensional:

o Factual - The basic elements students must know to be acquainted with a


discipline or solve problems.
o Conceptual – The interrelationships among the basic elements within a larger
structure that enable them to function together.
o Procedural - How to do something, methods of inquiry, and criteria for using
skills, algorithms, techniques, and methods.

In Krathwohl and Anderson's revised version, the authors combine the


cognitive processes with the above three levels of knowledge to form a
matrix. In addition, they added another level of knowledge -
metacognition:

o Metacognitive – Knowledge of cognition in general, as well as awareness and


knowledge of one’s own cognition. 

When the cognitive and knowledge dimensions are arranged in a


matrix, as shown below, it makes a nice performance aid for creating
performance objectives:

          The Cognitive Dimension

The Knowledge Under-


Remember Apply Analyze Evaluate Create
Dimension stand
Factual            
Conceptual            
Procedural            
Metacognitive            

However, others have identified five contents or artifacts (Clark,


Chopeta, 2004; Clark, Mayer, 2007):

o Facts - Specific and unique data or instance.

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o Concepts - A class of items, words, or ideas that are known by a common
name, includes multiple specific examples, shares common features. There are
two types of concepts: concrete and abstract.
o Processes - A flow of events or activities that describe how things work rather
than how to do things. There are normally two types: business processes that
describe work flows and technical processes that describe how things work in
equipment or nature. They may be thought of as the big picture, of how
something works.
o Procedures - A series of step-by-step actions and decisions that result in the
achievement of a task. There are two types of actions: linear and branched.
o Principles - Guidelines, rules, and parameters that govern. It includes not only
what should be done, but also what should not be done. Principles allow one
to make predictions and draw implications. Given an effect, one can infer the
cause of a phenomena. Principles are the basic building blocks of causal
models or theoretical models (theories).

Thus, the new matrix would look similar to this:

The Cognitive Dimension

The Knowledge Under-


Remember Apply Analyze Evaluate Create
Dimension stand
Facts            
Concepts            
Processes            
Procedures            
Principles            
Metacognitive            

An example matrix that has been filled in might look something like this:

The Knowledge Under-


Remember Apply Analyze Evaluate Create
Dimension stand
para-
Facts list classify outline rank categorize
phrase

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Concepts recall explains show contrast criticize modify
Processes outline estimate produce diagram defend design
give an
Procedures reproduce relate identify critique plan
example
different-
Principles state converts solve conclude revise
iates
Meta-cognitive proper use interpret discover infer predict actualize

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B l o o m ' s Ta xo n o my : T h e A ff e c ti v e
Domain
The affective domain is one of three domains in Bloom's Taxonomy,
with the other two being the cognitive  and psychomotor  (Bloom, et al.,
1956). For an overview of the three domains, see the introduction .

The affective domain (Krathwohl, Bloom, Masia, 1973) includes the


manner in which we deal with things emotionally, such as
feelings, values , appreciation, enthusiasms, motivations , and attitudes .
The five major categories are listed from the simplest behavior to the
most complex:

Example and Key


Category
Words (verbs)

Examples:
Listen to others
with respect.
Listen for and
remember the
name of newly
Receiving
introduced
Phenomena:
people.
Awareness,
willingness to hear,
Key Words:
selected attention.
acknowledge,
asks, attentive,
courteous,
dutiful, follows,
gives, listens,
understands

Responds to Examples:
Phenomena: Active Participates in
participation on the class

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discussions. Gives a
presentation. Questions new
ideals, concepts, models, etc. in
part of the learners. Attend and react to a order to fully understand them.
particular phenomenon. Learning Know the safety rules and
outcomes may emphasize compliance in practice them.
responding, willingness to respond, or
satisfaction in responding (motivation). Key Words: answers, assists,
aids, complies, conforms,
discusses, greets, helps, labels,
performs, presents, tells

Examples: Demonstrates belief


in the democratic process. Is
sensitive towards individual and
Valuing: The worth or value a person cultural differences (value
attaches to a particular object, diversity). Shows the ability to
phenomenon, or behavior. This ranges solve problems. Proposes a plan
from simple acceptance to the more to social improvement and
complex state of commitment. Valuing is follows through with commitment.
based on the internalization of a set of Informs management on matters
specified values, while clues to these that one feels strongly about.
values are expressed in the learner's overt
behavior and are often identifiable. Key Words: appreciates,
cherish, treasure, demonstrates,
initiates, invites, joins, justifies,
proposes, respect, shares

Organization: Organizes values into Examples: Recognizes the need


priorities by contrasting different values, for balance between freedom and
resolving conflicts between them, and responsible behavior. Explains
creating an unique value system. The the role of systematic planning in
emphasis is on comparing, relating, and solving problems. Accepts
synthesizing values.  professional ethical standards.
Creates a life plan in harmony
with abilities, interests, and
beliefs. Prioritizes time
effectively to meet the needs of
the organization, family, and self.

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Key Words: compares, relates,
synthesizes

Examples: Shows self-reliance


when working independently.
Cooperates in group activities
(displays teamwork). Uses an
objective approach in problem
Internalizes Values (characterization):
solving. Displays a professional
Has a value system that controls their
commitment to ethical  practice
behavior. The behavior is pervasive,
on a daily basis. Revises
consistent, predictable, and most
judgments and changes behavior
important characteristic of the learner.
in light of new evidence. Values
Instructional objectives are concerned with
people for what they are, not how
the student's general patterns of
they look.
adjustment (personal, social, emotional).
Key Words: acts, discriminates,
displays, influences, modifies,
performs, qualifies, questions,
revises, serves, solves, verifies

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B l o o m ' s Ta xo n o my : T h e P s y c h o m o t o r
Domain
The psychomotor domain (Simpson, 1972) includes physical movement,
coordination, and use of the motor-skill areas. Development of these
skills requires practice and is measured in terms of speed, precision,
distance, procedures, or techniques in execution. Thus, psychomotor
skills rage from manual tasks, such as digging a ditch or washing a car,
to more complex tasks, such as operating a complex piece of
machinery or dancing.

The seven major categories are listed from the simplest behavior to the
most complex:

Examp
le and
Categ Key
ory Words
(verbs
)

Perc Exa
epti mple
on s: 
(awa Detec
rene ts
ss): non-
The verba
abilit l
y to com
use muni
sens catio
ory n
cues cues.
to Estim
guid ate

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where a ball will land after it is thrown
and then moving to the correct location
to catch the ball. Adjusts heat of stove
to correct temperature by smell and
e motor activity.  This ranges from taste of food. Adjusts the height of the
sensory stimulation, through cue forks on a forklift by comparing where
selection, to translation. the forks are in relation to the pallet.

Key Words: chooses, describes,


detects, differentiates, distinguishes,
identifies, isolates, relates, selects.

Examples:  Knows and acts upon a


sequence of steps in a manufacturing
process. Recognize one's abilities and
Set: Readiness to act. It includes limitations. Shows desire to learn a
mental, physical, and emotional new process (motivation). NOTE: This
sets. These three sets are subdivision of Psychomotor is closely
dispositions that predetermine a related with the “Responding to
person's response to different phenomena” subdivision of the
situations (sometimes called Affective domain.
mindsets).
Key Words: begins, displays, explains,
moves, proceeds, reacts, shows,
states, volunteers.

Examples:  Performs a mathematical


equation as demonstrated. Follows
Guided Response: The early stages
instructions to build a model. Responds
in learning a complex skill that
hand-signals of instructor while
includes imitation and trial and error.
learning to operate a forklift.
Adequacy of performance is
achieved by practicing.
Key Words: copies, traces, follows,
react, reproduce, responds

Mechanism (basic proficiency): Examples:  Use a personal


This is the intermediate stage in computer. Repair a leaking faucet.
learning a complex skill. Learned Drive a car.
responses have become habitual
and the movements can be Key Words: assembles, calibrates,

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constructs, dismantles, displays,
performed with some confidence and
fastens, fixes, grinds, heats,
proficiency.
manipulates, measures, mends, mixes,
organizes, sketches.

Examples:  Maneuvers a car into a


Complex Overt Response (Expert): tight parallel parking spot. Operates a
The skillful performance of motor computer quickly and accurately.
acts that involve complex movement Displays competence while playing the
patterns. Proficiency is indicated by piano.
a quick, accurate, and highly
coordinated performance, requiring Key Words: assembles, builds,
a minimum of energy. This category calibrates, constructs, dismantles,
includes performing without displays, fastens, fixes, grinds, heats,
hesitation, and automatic manipulates, measures, mends, mixes,
performance. For example, players organizes, sketches.
are often utter sounds of satisfaction
or expletives as soon as they hit a NOTE: The Key Words are the same as
tennis ball or throw a football, Mechanism, but will have adverbs or
because they can tell by the feel of adjectives that indicate that the
the act what the result will produce. performance is quicker, better, more
accurate, etc.

Examples:  Responds effectively to
unexpected experiences.  Modifies
instruction to meet the needs of the
learners. Perform a task with a
Adaptation: Skills are well machine that it was not originally
developed and the individual can intended to do (machine is not
modify movement patterns to fit damaged and there is no danger in
special requirements. performing the new task).

Key Words: adapts, alters, changes,


rearranges, reorganizes, revises,
varies.

Origination: Creating new Examples:  Constructs a new theory.


movement patterns to fit a particular Develops a new and comprehensive
situation or specific problem. training programming. Creates a new

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gymnastic routine.
Learning outcomes emphasize
Key Words: arranges, builds,
creativity based upon highly
combines, composes, constructs,
developed skills.
creates, designs, initiate, makes,
originates.

Other Psychomotor Domain Taxonomies


As mentioned earlier, the committee did not produce a compilation for
the psychomotor domain model, but others have. The one discussed
above is by Simpson (1972). There are two other popular versions by
Dave (1970) and Harrow (1972):

Dave (1975):

Category Example and Key Words (verbs)

Examples: Copying a work of art. Performing


Imitation — Observing and
a skill while observing a demonstrator.
patterning behavior after
someone else. Performance
Key Words: copy, follow, mimic, repeat,
may be of low quality.
replicate, reproduce, trace

Examples: Being able to perform a skill on


Manipulation — Being able to one's own after taking lessons or reading
perform certain actions by about it. Follows instructions to build a
memory or following model.
instructions.
Key Words: act, build, execute, perform

Examples:  Working and reworking


something, so it will be “just right.” Perform a
Precision — Refining,
skill or task without assistance. Demonstrate
becoming more exact.
a task to a beginner.
Performing a skill within a high
degree of precision
Key Words: calibrate, demonstrate, master,
perfectionism

Articulation — Coordinating Examples: Combining a series of skills to

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produce a video that involves music, drama,
color, sound, etc. Combining a series of skills
and adapting a series of
or activities to meet a novel requirement.
actions to achieve harmony
and internal consistency.
Key Words: adapt, constructs, combine,
creates, customize, modifies, formulate

Examples:  Maneuvers a car into a tight


parallel parking spot. Operates a computer
Naturalization — Mastering a quickly and accurately. Displays competence
high level performance until it while playing the piano. Michael Jordan
become second-nature or playing basketball or Nancy Lopez hitting a
natural, without needing to golf ball.
think much about it.
Key Words: create, design, develop, invent,
manage, naturally

Harrow (1972):

Category Example and Key Words (verbs)

Reflex Movements — Reactions Examples:  instinctive response


that are not learned, such as a
involuntary reaction Key Words: react, respond

Examples:  perform a simple task


Fundamental Movements —
Basic movements such as walking,
Key Words: grasp an object, throw a
or grasping.
ball, walk

Perceptual Abilities — Response Examples:  track a moving object,


to stimuli such as visual, auditory, recognize a pattern
kinesthetic, or tactile
discrimination. Key Words: catch a ball, draw or write

Physical Abilities (fitness) — Examples:  gain strength, run a


Stamina that must be developed marathon
for further development such as

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strength and agility.
Key Words: agility, endurance, strength

Examples:  Using an advanced series of


integrated movements, perform a role in
Skilled movements — Advanced a stage play or play in a set of series in
learned movements as one would a sports game.
find in sports or acting.
Key Words: adapt, constructs, creates,
modifies

Examples:  Express one's self by using


Nondiscursive communication —
movements and gestures
Use effective body language, such
as gestures and facial
Key Words: arrange, compose,
expressions.
interpretation 

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