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Physical Education/Health

Drills & Activities

How to Keep Students engaged with Fun & Relevant Activities.

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Table of Contents
Physical Education Drills/Activities
Belly Baseball
• Crash Mat Game …………………………………………………………………………….…..p. 6
• Bash Ball ……………………………………………………………………………………...p. 6-7

Bocce Ball
• Bocce Ball Modification………………………………………………………………..………..p.
8
• Bocce Ball – Create your own…………………………………………………………..……..p. 8-
9

Rugby
• Passing the Ball…………………………………………………………………………...……p. 10
• Relay Races Up & Down the Field……………………………………………………….……p. 10
• Rugby Rover…………………………………………………………………………...…...p. 10-11
• 3 on 1 Keep Away Tag……………………………………………………………………...…..p.
11

Soccer
• Dribbling…………………………………………………………………………………….…p. 12
• Passing……………………………………………………………………………………….....p. 12
• Shooting……………………………………………………………………………………….. p. 12

Softball
• Self-Toss……………………………………………………………………………….……….p. 13
• Square Throw……………………………………………………………………………..……p. 13
• Three Fly Drill…………………………………………………………………………..…..p. 13-
14
• Get up and Catch…………………………………………………………………………….….p.
14
• Running Lap Tosses……………………………………………………………………………p. 14
• Batting Station……………………………………………………………………………….…p. 15
• Rapid Fire Soft Toss………………………………………………………………………....…p. 15
• Home to First…………………………………………………………………………………...p. 16

Spikeball
• Passing Drill…………………………………………………………………………………....p. 17

Tennis
• The Frying Pan………………...……………………………………………………………….p. 18
• The Dribble…………………...………………………………………………………………...p. 18
• Tag Team Singles………………..………………………………………………………….….p. 19

Ultimate Frisbee
• Partner Pass………………………………………………………………………...…………..p. 20
• Bucket Jam…………………………………………………………………………..…………p. 20
• Big Group Circle Toss………………………………………………………………..………...p. 20

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• Frisbee Tag……………………………………………………………………………..………p. 21

Volleyball
• Passing…………………………………………………………………………………..……...p. 22
• Setting…………………………………………………………………………………….….…p. 22
• Around the World………………………………………………………………………..……..p. 22
• CrossNet……………………………………………………………………...…………….......p.
23
• 3 on 3 Volleyball……………………………………………………………………………….p.
23
• Fukahara…………………………………………………………………………...…………...p.
23
Other Physical Education Activities/Workouts
Foot tag…………………………………………………………………………………….…..p. 24
Scatter ball………………………………………………………………………………….….p. 24
Cat’s Corner……………………………………………………………………………….…...p.
25
Bean Bag Shuffle Relay Race…………………………………………………………….……p.
25

Sports Performance
Core circuits
• Blue Core Circuit……………………………………………………………………….…...…p. 27
• Green Core Circuit…………………………………………………………………….…….…p. 27
• Yellow Core Circuit………………………………………………………...……….…………p. 27
• Black Core Circuit……………………………………………………………………………..p. 28

In-Class Activities
Nutrition Activities
• Food Guide vs Food Guide……………………………………………….…………………….p.
30
• Healthy or Unhealthy Game…………………………………………….…………………...…p.
30
• Big Discussion…………………………………………………………..………………..……p. 30
• What Nutrient is it? ………………………………………………….…………………...……p. 30
• What Food is it? …………………………………………………….………………………….p.
31
• Granola Bar Activity……………………………………………………………………...……p.
31
Healthy/Unhealthy Relationships Activities
• Post-it Note Activity………………………………………………………………………..….p. 32
• The Guessing Game…………………………………………………………………...……….p. 32
• Active Listening Activity………………………………………………………………………p.
32

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• Recipe for Healthy Relationships………………………………………………………………p.
33
Conflict & Conflict Resolution Activities
• Communication Style Video Activity………………………………………………..…….…..p.
34
• Snowball Activity………………………………………………………………………….…...p.
34
Workout Videos
• Warm-up Videos ………………………………………………………………………………p. 35
• Workout Videos ……………………………………………………………………………….p. 35

Appendix
1.0 – Physical Education
• 1.1 Self Toss Station……………………………………………………………………………p.
37
• 1.2 Square Throw………………………………………………………………………………p.
38
• 1.3 Three Fly Drill……………………………………………………………………….….….p.
39
• 1.4 Get up and Catch…………………………………………………………………….…..…. p.
40
• 1.5 Home to First……………………………………………………………………………….p.
41
• 1.6 Rapid Lap Tosses…………………………………………………………………………..p. 42
• 1.7 Rapid Fire Soft Toss…………………………………………………….……………….… p.
43
2.0 – In Class Activities
• 2.1 Guess the Food/Drink Activity Sheet……………………………………………..….… p. 45-
47

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Physical Education Drills/Activities

Belly Baseball

Crash mat Game


Equipment:
- Crash mat
- Racquet ball Racquet
- Dodgeball
- Pylons
How to Play:
- There are two teams. One team is outfield, one team is hitting.
- Similar to belly baseball, anyone can bat in any order.
- After the person at bat hits the ball, they must run. Anyone else on the team can also run.
- After the ball is hit, you must run on the right side of the crash mats, also stay on the right
side when running home. Run on the wrong side you’re out.
- If you throw the racquet, you are out. It must be placed gently on the ground.
- When you get to the base as long as a body part is touching the mat you are safe. Even if
you are touching the floor.

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- The outfielders can throw and hit you with the ball to get you out. They can catch the ball
in the air after you’ve hit it. You can also be tagged
- If the ball bounces off a person or the wall or the roof, you must catch it with one hand
for the batter to be out.
- If the hitters/runners touch the ball even accidentally, they are out.
- To score points you count the runs of the people making it home by running between the
pylons.
- The teams switch at 3 outs*.
*Depending on how fast the game is moving, you can change the number of outs to 5.

Bash ball
Equipment:
- Crash mats x3
- Cricket bat
- Cricket wicket
- Dodgeball
How to Play:
- There will be two teams
- Students have to go to the batter's box with the cricket bat and hit the ball. Only the hitter
can be in the batter’s box
- The ball is pitched with one bounce and then the player can hit it.
- The hitter must place the bat down gently on the ground before running.
- Anyone who wants to run must touch the bat and then run to the crash mats.
- Players must touch two crash mats before running home.
- Getting out:
 The hitter throws the bat
 The hitter hits a wicket
 The ball is caught
 Outfield tags or hits someone with the ball
 No one is up to bat and the pitcher hits the wicket with the ball

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Bocce Ball

Bocce Ball – Modification


Equipment:
- Bocce Ball Set
How to Play:
- Normal Bocce Ball rules apply. The difference is the students will have a different
throwing challenge each round.
- Rounds:
o Round 1: Normal Throws
o Round 2: Throw with your non dominant hand (if your bocce ball is touching the
little ball you get four points this round instead of two)
o Round 3: Normal Throws
o Round 4: Throw two hands between your legs (amateur bowling style)
o Round 5: Throw standing on one foot
o Round 6: Normal Throws

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o Round 7: Squatting down Throws
o Round 8: Throw from a lunge position.
o Round 9: Throw the ball under your leg
o Round 10: Normal Throws
o Round 11: Roll the ball (the ball cannot be thrown in the air above your knee)

Create your own Bocce Game


Equipment:
- Bocce Ball Set
- Paper
- Pens/Pencils
- Any equipment students may want to use
How to Play:
- Creating the Game
o Students make up their own rules for a game of bocce ball. Students will need to
keep the original rule of throwing underhand, staying standing while throwing,
and using the bocce ball set.
o Students will have time to decide what else they might want to use in their bocce
game
o Students will be given paper and a pen to write down their rules
o They will be picking their partners and then getting together with another group to
create a game.
o Students will need to ask if they want to use different equipment.
o They will need to practice their game to make sure that it will work and make sure
everyone will understand the rules.
o Teams have to come up with a name for their bocce game
- Playing the New Bocce Games
o One pair from each set will stay.
o The other pairs will go find a new group to learn the new bocce game
o They will teach their game to the new pair and play
o Then the other pair will teach their bocce game and play
o Teams will switch until everyone has had the chance to play everyone’s’ take on
bocce.

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Rugby

Relay races up and down the field


Equipment:
- Rugby Balls
- Pylons
How to Play:
- They will be in groups of 4.*
- Students will get to practice this through once before racing each other. Walk through
practice, then a running through practice. Then races.
- There are pylons lined up in a line, evenly spaced. Each group of students lines up behind
a pylon at the end line.
- The first student in line runs to the first pylon. The next team mate will be following
behind them about 2 meters. Once the first teammate reaches their pylon, they have to

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pass the ball to the teammate behind them. Then the first teammate stays at the first pylon
and the rest of the team continues.
- Teammate number 2 will run with the ball to the second pylon, with the third teammate
behind them ready for the pass when they reach the pylon.
- This continues until teammate number 4 has received the pass. Teammate runs to the line
at the end and sits down along with the rest of the team.
*If you have bigger groups, just make sure that the number of pylons matches the number of
teammates.

Rugby Rover
Equipment:
- Rugby balls
- Pinnies
- Pylons
- Flags/Flag belts
How to Play:
- Four teams
- Pylons will signify the play area. Two areas should be set up. There will be two teams in
each area.
- In each play area:
o One team is defence, one team is offense
o The team on offense has to start on one of the end zone lines
o The defence team is in the field.
o The defence team will call 2 players at a time by name “Rugby rover, Rugby
Rover send __________ over”. Those students must run to the middle line without
their flags being pulled off.
o If they lose their flags they have to join the team in the middle.
o No body blocking or contact of any kind. Once the defence have caught everyone,
the teams switch places.
- After they have switched offence and defense, then two of the teams will switch fields

3 on 1 keep away tag


Equipment:
- Rugby balls
- Flags/Flag belts
How to Play:
- Groups of 4
- 3 players will be on offense, 1 player on defense*
- In the designated area, offense will be passing the ball to each other
- The defense player will try to rip the flag of the person with the ball, the goal being that
the offense players are constantly moving to get open and moving the ball.

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- If the defense rips the flag of the person with the ball, they have to yell “Rip” and back
off the player. After the player with the ball passes the ball off the defense and player
who had their flag ripped switch, if they do not defense switches out every 2 minutes.
They have to make sure to give them back their flag.
*Depending on the number of students the game can also be done with 5 offense and 2 defense
or 4 offense and 2 defense

Soccer

Dribbling
Equipment:
- Soccer balls
- Pylons
How to Play:
- Give students the chance to practice dribbling after you have demonstrated dribbling.
- Then students will be put into teams of 5-7 and they will race around pylons while
dribbling.
- After they have gone through all the pylons, the next person in line will go
- Team who finishes first wins

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Passing
Equipment:
- Soccer balls
How to Play:
- Students will be practicing passing back and forth between partners
- After passing between partners, they can pass in groups of four.
- Students will get to play four on two passing. They will stand in a square and pass to their
teammates, while the two people from the other team try to steal the ball from them. Like
piggy in the middle.

Shooting
Equipment:
- Soccer balls
- Soccer Net
- Pylons
How to Play:
- Students will be practicing shooting at the net from different positions on the field no
goalie to start. After the students all get a chance to shoot from the 5 different positions,
then a goalie will be added*.
* The goalie is added after to build up players confidence in their shooting abilities.

Softball
Self-Toss
Equipment:
- Softballs
- Gloves
How to Play:
- Students will need to get into partners
- Partners will stand where they feel comfortable throwing/catching to.
- The person with the ball is going to toss the ball up in the air, and catch it.
- Then the person who tossed the ball to themselves will throw it to their partner.

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- Their partner will self-toss and this will continue.
- Once the ball has been successfully tossed 3 times to each person, they will take a few
more steps back.
- Students need to remember to also toss the ball up higher for themselves.

Appendix A-1.1 for the station explanation sheet.

Square Throw
Equipment:
- Softballs
- Gloves
- Pylons
How to Play:
- Students will be in groups of four, each at a pylon approximately fifteen feet apart.
- They will throw the ball in a clockwise direction for ten throws.
- Then they will throw the ball counter-clockwise for ten throws
- Take a few steps back from each other and throw it again
- Make sure students are starting to throw faster as they get the hang of it.

Appendix A-1.2 for the station explanation sheet.

Three Fly Drill


Equipment:
- Softballs
- Gloves

How to Play:
- Students will be in groups of four.
- In the group of four, there will be three people in outfield, and one person in front of
them. The person in front will be the tosser, and the three outfielders will be the catchers
- The tosser is going to throw a fly ball (a ball normally batted high in the air) to each
outfielder that they will need to catch.
- Outfielders need to make sure that they call for the fly balls
- After each outfielder has caught a fly ball, the group members will rotate in order to give
everyone a chance to practice tossing and catching.
Appendix A-1.3 for the station explanation sheet.

Get up and catch


Equipment:

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- Softballs
- Gloves
How to Play:
- Students will be in partners
- One partner will lay on the ground and the other will stand about 20 feet away.
- The partner who is standing has the softball and they are going to throw it up and towards
the person laying down.
- The person laying down will have to get up and catch the ball and throw it back to their
partner
- Switch after five throws.

Appendix A-1.4 for the station explanation sheet.

Running Lap Tosses


Equipment:
- Softballs
- Gloves
How to Play:
- Students will be in partners
- They will stand 6 feet apart
- They will start by tossing the ball underhand to each other. After a few tosses, they will
start running down the field while continuing to toss it each other. They will turn and run
back while still passing the ball.*
*To turn this into more of a game instead of a drill, have students compete against each other. If
they drop the pass they have to start over again. See how long it takes each team to go from the
start line and back.

See Appendix A-1.6 for the station explanation sheet.

Batting Station
Equipment:
- Softballs
- Gloves
- Baseball Bats
How to Play:
- Split the students into two teams
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- Each student will get the chance to hit the ball, and then practice placing the bat down
and running to first base.
- Students in the outfield group will play outfield. There will be someone in each position:
back catcher, first, second and third base, as well as short stop and outfield. This way they
can catch the balls.
- The teacher will be pitching*
- The batter is going to hit the ball and run to first.
- When they get to first, they will decide based on the balls position, whether they can run
to second or not.
- Defensive players can tag players who are running.
- After the first group of eight hits, then they will go outfield and the next group will
practice batting.
*The teacher can pitch the first round, after that if you choose to continue, allow the students to
practice pitching.

Rapid Fire Soft Toss


Equipment:
- Softballs
- Baseball bats
How to Play:
- Students will be in partners, they will decide who will be the hitter first, and who will be
the tosser
- The tosser kneels about 10 feet away from the hitter
- The tosser throws five rapid fire tosses to the hitter. (Toss the ball, count to 3 and toss it
again).
- Hitter swings, reloads and swings again.
- Switch the tosser and hitter.
See Appendix A 1.7 for the station explanation sheet.

Home to First
Equipment:
- Softballs
- Baseball bats
- Baseball gloves
- Bases

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How to Play:
- Someone has to hit, someone has to pitch, and five people have to be in the outfield.
- The pitcher will pitch the ball, and the hitter will hit it, then run to first base.
- The players in the outfield have to get the ball and then tag the player is running.

See Appendix A-1.5 for the station sheet.

Spikeball

Passing Drill
Equipment :
- Spikeball balls
How to Play:
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- Groups of 2-3 players will stand 6 feet apart from each other
- With the ball, you are going to pass it by hitting it with a flat hand.
- Make sure the ball doesn’t touch the ground
- Alternate hands you are passing with
- How many passes can the teams make in a row.
- Next round they are going to be doing the same thing but, they will be double touching
before you pass
- Make sure the ball doesn’t touch the ground
- How many passes can the teams make in a row.

Tennis

The Frying Pan


Equipment:
- Tennis Racquets
- Tennis Balls

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How to Play:
- Students will be working on proper grip and hand eye coordination in this activity.
- Students will be in partners and they will take turns bouncing the ball up and down on the
racquet. In a controlled fashion
- Teams will get about 5-10 minutes to practice, then the two team members will have a
minute each to try and get as many bounces as they can without the ball hitting the
ground. Team members will add their scores together to determine the winner.
- The winners do not have to do an exercise picked by the teacher.

The Dribble
Equipment:
- Tennis Racquets
- Tennis Balls
How to Play:
- In partners, the students will be “dribbling” the tennis ball using the racquet.
- Students will get time to practice this motion. This drill also works on hand eye
coordination. The students have to bounce the ball towards the ground using the racquet,
it might be easier to choke up on the racquet (easier on the wrists).
- One partner will stand at the net, one partner will stand at the service line.
- The partner at the service line will keep the ball under control, and walk towards their
partner while hitting the ball down on the court.
- Once they get to their partner they will hand the ball to their partner, and their partner will
dribble back to the service line
- The winners will not have to do an exercise picked by the teacher

Tag Team Singles


Equipment:
- Tennis Racquets
- Tennis Balls
How to Play:
- Students will get into groups of four and will choose a side on the court and line up
behind the serving line on the right side

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- There should be a group of three/four across from you on the other side of the court.
- The first people in line will start by bouncing the tennis ball and then hitting it across the
net.
- As soon as they hit the ball they run to the back of their line.
- The receiver will hit the ball and then run to the back of their line.
- If the ball is out of play (out of bounds, more than one bounce, over the fence) then the
team that scored (who didn’t put the ball out of play) gets a point and will serve the ball.
- First team to 10 points wins
- Winning teams will compete against each other again, and losing teams will compete
against each other.
- You can add in serving the ball instead of hitting it if students are ready for it.

Ultimate Frisbee

Partner Pass
Equipment:
- Frisbees
How to Play:
- Students will be in partners working on proper throwing technique of the frisbee
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- Once students have thrown and caught a frisbee successfully 10 times, both students will
take about 5 steps away from each other.

Bucket Jam
Equipment:
- Frisbees
- Pylons
- Buckets
How to Play:
- There will be four teams, each with their own bucket.
- There are 3 buckets and each team member gets their own frisbee.
- As a group, you will be standing behind a pylon.
- The first person will throw their frisbee, and count how many throws it takes them to get
into the bucket. As soon as the first persons frisbee lands in the bucket, the next person in
line will go
- First group done will sit down.
- Run through one more time. Moving the buckets farther back from the pylons.

Big Group Circle Toss


Equipment:
- Frisbees
How to Play:
- The whole class is going to make a giant circle*
- Start with one frisbee
- Students will pass it to someone across from them, saying the other student’s name before
throwing it.
- Depending on how it goes, a second frisbee may be added.
*Depending on the number of students, two circles may be better to get all students more
involved in the game

Frisbee tag
Equipment:
- Frisbees
How to Play:
- Students will get into partners. They will choose whether they are partner A or B
- A’s will be on the left side of the line, B’s will be on the right
- Partners flip the frisbee, if it lands top down side B runs away and side A runs away if it
lands top up
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- The student who are tagged then they have to do an exercise
- If the student who was the tagger and they did not tag the person, then they have to do the
exercise

Volleyball

Passing
Equipment:
- Volleyballs
How to Play:
- Demonstrate how to properly pass a volleyball
- Students get into partners.

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- To start, one partner will toss the other partner the ball three times and the partner who is
being tossed the ball has to pass it back to their partner.
- Then the partners switch who is passing and who is tossing. After the partners are making
consistent passes with tosses, they can take a few steps back.
- Then the students will be passing the ball back in forth without tossing it to each other,
except when getting started.

Setting
Equipment:
- Volleyballs
How to Play:
- Similar to the volleyball drills, students will be practicing setting in partners. Starting
with one student tossing and the other returning the ball using a set.
- After both partners are comfortable with setting, they can pass the ball back and forth
using passing or setting, depending on the position of the ball.
- Students will track how many passes they can get in a row.

Around the world


Equipment:
- Volleyballs
How to Play:
- Each team will need one ball
- They will separate into two even lines
- The person with the ball will toss the ball to the first person in the other line across from
them. The person who tossed the ball will run to the back of the other line.
- That person will return the ball to the next person in the other line. Then they run to the
back of the other line.
- Once a player touches the ball, they have to run to the opposite line.
- Around the world for 5 minutes. Count how many passes or sets you get before the ball
hits the ground.
- The team with the most passes will not have to do the number of exercises. Groups that
don’t win subtract their total from the team who won’s total.

CrossNet
Equipment:
- CrossNet ball
- CrossNet Net
How to Play:
- Volleyball meets 4 square
- Serves are diagonal starting with the player in square 4 serving to the person in square 2
- After the serve, players can hit to any square.

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- If the ball hits the floor, the player throws the ball, or the ball is out, it is a misplay and
the player has to go to square 1 and everyone rotates clockwise except the player in
square 4, unless they had the misplay.
- If a player gets “out” (square one), the player who got them out gets a point

Volleyball 3 on 3
Equipment:
- Volleyballs
- Volleyball Nets
- Clock
How to Play:
- 3 people per team
- Play for 5 minutes
- One bounce per side
- 3 games will be occurring at a time.
- Students will need to be communicating with each other and moving their feet with less
players on the court.

Fukahara
Equipment:
- Volleyballs
- Volleyball Nets
How to Play:
• King’s Court style, teams are picked.
• Serve from the base line
• 3 people on each side
• The ball travels under the net, not over.
• The ball can roll and bounce
• The ball is out when it passes the line. 3 hits like regular volleyball.
• When one of the teams gets a point, the teams switch.

Other Activities/Workouts

Foot Tag

How to Play:

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• This is a game was created and played by Inuit communities. They created this game to
improve balance and coordination, while also working on speed. Inuit communities
believe that these were very important skills to have to be good hunters
• Two people will be it
• They will be using their foot to tag everyone else. Not kicking them, just tapping. That’s
why you have to be fast, to catch people and to tap them.
• If you are tagged, then you become it and the person who was it will now be a runner.

Scatter ball
Equipment:
- Dodgeballs
How to Play:
- Everyone is going to spread out around the gym
- The teacher is going to toss a dodgeball up in the air
- Students can choose to go after the ball or run away
- If you have the ball, you are allowed to take three steps and then you must throw it and
try to hit someone.
- If you get hit with the ball below the head, then you sit down and are out. If you catch the
ball, the person who threw it at you is out.
- If you are out there are three ways to get back in: 1. You tag someone who is in and runs
past you 2. You catch the ball before it hits the ground (while sitting) 3. The teacher yells
scatter ball.
- 3 ways to get out: 1. You get hit by the dodgeball 2. The person catches your throw 3.
Someone who is sitting on the ground tags you as you run by.
- If the teacher yells “Scatter ball” whoever has the dodgeball throws it in the air, everyone
gets up and the game starts again.
- If the game is going well, we will add more dodgeballs to the game.

Cats’ Corner
Equipment:
- Dodgeball
How to Play:
• The cats will be throwing dodgeballs at the mice.

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• The mice will start in a corner where they are safe, then they will run to another corner.
The cats are free to throw the dodgeballs below the neck when the mice are running
between corners. When you get hit you are out.

Bean Bag Shuffle - Relay Race


Equipment:
- Bean Bags
- Hula hoops
- Pylons
How to Play:
• Teams of 5
• Side shuffle to and between pylons to the hula hoop
• Grab a bean bag and run back to the line as fast as you can
• Once you cross the line the next person goes
• The first team to finish gets to choose the exercise the rest of the group does 5 times
• Repeat two more times.

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Sports Performance Activities

Core Circuits

Blue Core Circuit


3 Rounds; Rest between rounds
- Round 1:

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o 20 Crunches
o 20 leg Raises
o 20 V sits
o 30 sec. plank
- Rest for 1 minute
- Round 2:
o 20 Bicycles
o 20 Russian Twists
o 20 mountain climbers
o 30 sec. plank
- Rest for 1 minute
- Round 3:
o 20 Superman
o 20 kneeling swimmers
o 20 push ups
o 30 sec. plank

Green Core Circuit


45 seconds on; 60 seconds rest
Repeat 2-3 times
- Roll ups
- Scissor Kicks
- Spiderman plank
- V sits
- Bird Dog
- Side Plank (20 seconds each side)

Yellow Core Circuit


Repeat 2-3 times; rest after completing all exercises
- Donkey Kicks – 20 each leg
- Slide Planks – 30 seconds
- Sit ups with Twist – 30
- Squat with Alternating Leg Lift – 20 each leg
- Push ups – 15
- Supermans – 15
- Hip bridges – 45 seconds
- Heel Touches – 20 each side

Black Core Circuit


Complete each exercise for 40 seconds on, 20 seconds off – 3 Sets.
- Flutter Kicks
- Bicycle

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- Crunches
- Up Down Plank
- Dead bug
- Shoulder Taps

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In-Class Activities

Nutrition Activities

Food Guide vs Food Guide


• Having students create what they think the 2007 Canadian Food Guide looked like

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• Then having the students create what they think the 2019 Canadian Food Guide looks
like.
• Having a discussion based on what the students came up with and then looking at the
food guides themselves.
• Then afterwards discussion why changes were made to the food guide, which one is
easier to understand and more inclusive of all diets.
• You can also bring in the American food guide and ask the students to look through and
see what they think and compare it to the Canadian Food Guide.

Healthy or Unhealthy Game


• Based on the students’ knowledge from the Canadian Food Guide and other nutrition
knowledge, teams will have to decide if a meal is healthy or unhealthy.
• Have about 10 pictures for groups to guess from.

Big Discussion Question: What is Healthy? What is Unhealthy?


- Working in four smaller group: two groups will discuss what is healthy, and the other two
groups will discuss what is unhealthy. This can be food, lifestyle, anything that students
think relate back to healthy and unhealthy.
- The groups will combine with the other smaller group that was discussing the same topic
(healthy or unhealthy).
- After they have decided as a group what to say about healthy or unhealthy is, they will
present their findings to the class.
- The class will discuss and ask questions of each other. They discuss how they feel about
what has been brought up, maybe they disagree with what might be healthy or unhealthy
that the other group presented.

What Nutrient is it?


- Put up ingredients on the board that a student might not know. Students will guess which
nutrient it is between: Saturated, unsaturated, or trans fats, sodium, or sugar.
- Have about 5-10 Nutrients for students to guess.

Guess the Food


- Students look at ingredient lists and nutrition labels to see if they can guess what the food
is.
- Students will also try and guess which ingredients in the ingredient list are sodium or
sugar under different names.

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- Students write down their answers on the handout.
- Have at least 10 foods for the students to look at.
Appendix B 1.1

Granola bar Activity


- Students look at two granola bars and their nutrition facts and ingredients list. Students
then decide which granola bar is healthier between the two.
- Students have to explain why the one granola bar is healthier than the other.

Healthy/Unhealthy Relationships Activities

Post-it Note Activity


• Everyone has some post it notes in front of them

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• The teacher says to the students “what comes to mind when you think of a healthy
relationship?” Students will then write down a word or words on the post it notes and
come and stick them on the graphic organizer at the front of the class.
• The teacher then says to the students “write down what comes to mind when you think of
an unhealthy relationship?” Students will write down their word or words on the post it
notes and come and stick them on the graphic organizer at the front of the class.
• Leave the graphic organizer up in every class with post it notes available so students can
add or take off ides from the board as they learn.

The Guessing Game


• The class is going to be split into groups of four
• These four teams are going to choose someone to go out in the hallway with the teacher.
• The teacher will give them a category. Then the students who are in the hallway must
come up with something within that category and tell the teacher what it is.
• Going back in the classroom, the teacher will tell the rest of the students what the
category is.
• Using yes or no questions, the individual’s team has to guess what the object their
teammate came up with is.
• Students track how many questions it took to figure out the object.

Active Listening
• You are going to get into partners.
• The partner who is listening, is going to face away from the board. The partner who is
speaking is going to be facing the board to see the topic
• I am going to put up a topic, and you have to effectively communicate with your partner.
Your partner will have to actively listen to you.
• Topics:
• You’ve had an argument with your sibling, and you want someone to talk to about
it. Luckily, your good friend is right in front of you!
• You’ve just accomplished something big in your life (MVP in a sport, big
championship, met a goal you’ve been trying to get). You haven’t had the chance
to tell your friend yet, finally you’ve found them!

Recipe For Healthy Relationships


• Students will be creating a recipe for a healthy relationship.

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• Students think about what is most important to them in a relationship and create a
"recipe". The recipe should have at least three “ingredients” (important aspects of a
relationship, for example communication)
• Students will then explain why their ingredients are an important part of a healthy
relationship and why it is important to have healthy relationships.

Conflict and Conflict Resolution

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Communication Style Video Activity
• Students will get into partners, watch the videos on the board
• Partners are going to decide what type of person/communication it is. There may be
multiple.
• The students will determine how the character in the video could have spoken more
assertively.

Snowball Activity
• Everyone is going to get a scenario, some of you may get the same one, that is okay.
• Read the scenario quietly to yourself and come up with a way that you might Delay the
situation.
• When everyone is finished, crumple up the paper into a snowball. When I say snowball,
aim for the board on the front counter and throw it.
• Now everyone is going to come up and grab one of the snowballs.
• Go to your seat, read the new scenario and the delay response from the previous person.
• Write a refusal statement in the box.
• When I say snowball, toss the paper back onto the board on the front counter.
• Come and get a new paper, read the scenario and the delay and refusal statements and
complete the negotiation box.
• When I say snowball toss it again. This time everyone is going to go one at a time from
the same spot. Hit the board and I will give you a treat.
• Come and pick up a sheet.
• Read through the scenario and the three responses, and pick which skill works best for the
scenario.
• Get into partners and share your best responses with each other.
• Get with a new partner and share your best responses with each other.

Workout Videos
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No equipment required, these workouts are timed so students complete the exercise for x number
of seconds and then move on to the next. This works out great because you can pause the video
after any exercise and the students can be done.

Warm-up Videos
• https://www.youtube.com/watch?v=37PwEIjGhEY
o 8 minute low impact HIIT beginner workout. Two modifications

• https://www.youtube.com/watch?v=gUWFmn8f3H4
o 10 minute cardio. Has modifications so students can choose what level

• https://www.youtube.com/watch?v=tYyNM9pmOlA
o 10 minute low impact. Incorporates dance steps

• https://www.youtube.com/watch?v=LCOy-6BcRkI
o 10 minute cardio workout, this one is not as low impact

• https://www.youtube.com/watch?v=TK-QdVye8k4
o 10 minute workout, 20 seconds of doing the exercise, 10 second rest.

Workout Videos
• https://www.youtube.com/watch?v=8oQ-WNJoYtM
o 29 minute low impact cardio workout

• https://www.youtube.com/watch?v=50kH47ZztHs
o 35 minutes low impact, beginner and intermediate cardio workout

• https://www.youtube.com/watch?v=H0c-4nZjIWQ
o 29 minutes low impact cardio workout – Beginner level

• https://www.youtube.com/watch?v=H83DhoCPUb4 
o HIIT workout, includes modifications if students need an easier workout to
complete

• https://www.youtube.com/watch?v=Emu7uB59E2g  
o 30 minute HITT Workout

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Appendix 1.0 – Physical Education

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Station: Self Toss
What You Need: A partner, a glove and a softball

Purpose: work on catching and throwing between your team mates. Make sure you
are throwing the ball straight up at a level you are comfortable with to catch.

1. Get into partners and stand at a distance that you and your partner feel
comfortable throwing/catching to.

2. The person with the ball is going to toss the ball up in the air, and catch it.

3. Next the person who tossed the ball to themselves will throw it to their
partner.

4. Whoever caught the ball is going to do a self-toss to themselves and then


throw the ball back to their partner.

5. Once you and your partner have successfully thrown and caught the ball 3
times, take a few more steps back. Remember to also toss the ball up higher
for yourself.
Remember when throwing:
 turn perpendicular to target
 feet shoulder width apart
 step toward target
 bring arm from behind the body
 flick your wrist
Remember when catching:
 Hold the glove open in front of the chest with the palm facing the thrower
 After the ball is released, move the body in line with the thrown ball
 If the ball is above the waist, fingers of the glove point up
 If the ball is below the waist, fingers of the glove point down

ALWAYS keep your eye on the ball


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Station: Square Throw
What You Need: a group of four, a ball, and a glove

Purpose: to work on catching, throwing and helping you to practice turning


your feet in the direction you are throwing the ball

- In a group of four, you will stand approximately fifteen feet apart

- As a group of four, you will throw the ball in a clockwise direction for ten
throws.

- Then you will throw the ball counter-clockwise for ten throws

- Take a few steps back from each other and throw it again

Remember when throwing:


 turn perpendicular to target
 feet shoulder width apart
 step toward target
 bring arm from behind the body
 flick your wrist
Remember when catching:
 Hold the glove open in front of the chest with the palm facing the thrower
 After the ball is released, move the body in line with the thrown ball
 If the ball is above the waist, fingers of the glove point up
 If the ball is below the waist, fingers of the glove point down

ALWAYS keep your eye on the ball

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Station: Three Fly Drill
What You Need: a ball, glove, and a group of four

Purpose: to help practice fielding the ball.

1. There are going to be three people in outfield, and one person in front of
them. The person in front will be the tosser, and the three outfielders will be
the catchers

2. The tosser is going to throw a fly ball (a ball normally batted high in the air)
to each outfielder that they will need to catch.

3. Outfielders need to make sure that they call for the fly balls

4. After each outfielder has caught a fly ball, the group members will rotate in
order to give everyone a chance to practice tossing and catching.

Remember when throwing:


 turn perpendicular to target
 feet shoulder width apart
 step toward target
 bring arm from behind the body
 flick your wrist
Remember when catching:
 Hold the glove open in front of the chest with the palm facing the thrower
 After the ball is released, move the body in line with the thrown ball
 If the ball is above the waist, fingers of the glove point up
 If the ball is below the waist, fingers of the glove point down

ALWAYS keep your eye on the ball

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Station Four: Get Up & Catch
What You Need: a partner, a ball, and a glove
Purpose: to practice moving quickly to the ball and catching it.

1. One partner will lay on the ground and the other will stand about 20 feet
away.

2. The partner who is standing has the softball and they are going to throw it up
and towards the person laying down.

3. The person laying down will have to get up and catch the ball and throw it
back to their partner

4. Switch after five throws.

Remember when catching:


 Hold the glove open in front of the chest with the palm facing the thrower
 After the ball is released, move the body in line with the thrown ball
 If the ball is above the waist, fingers of the glove point up
 If the ball is below the waist, fingers of the glove point down
Remember when throwing:
 turn perpendicular to target
 feet shoulder width apart
 step toward target
 bring arm from behind the body
 flick your wrist

ALWAYS keep your eye on the ball

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Station: Home to First
You Need: your whole group, gloves, a bat and a ball
Purpose: to practice hitting the ball and catching. It is also going to allow you to
practice your judgement and strategy when it comes to running the bases.

- You need a batter, a pitcher and five defensive players

- The batter is going to hit the ball and run to first.

- When they get to first, they will decide based on the balls position, whether
they can run to second or not.

- Defensive players can tag players who are running.

Remember when catching:


 Hold the glove open in front of the chest with the palm facing the thrower
 After the ball is released, move the body in line with the thrown ball
 If the ball is above the waist, fingers of the glove point up
 If the ball is below the waist, fingers of the glove point down
Remember when batting
 feet shoulder width apart
 front elbow bend and back elbow at 45 degree angle
 place dominant hand on top of non-dominant
 stand perpendicular to pitcher
 bring bat to side of body farthest from pitcher
 pivot back foot as you swing

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ALWAYS keep your eye on the ball
Station: Running Lap Tosses
You will need: a partner, gloves, and a ball
Purpose: practicing accuracy while throwing a ball. It will also help you
improve getting in line with the ball when catching it.

- You will stand 6 feet apart

- Play catch up and down the field using underhand tosses while you are
jogging up and down the field

- Do not stop, you have to be constantly moving

- See how many catches you can make

Remember when throwing:


 turn perpendicular to target
 feet shoulder width apart
 step toward target
 bring arm from behind the body
 flick your wrist
Remember when catching:
 You are going to absorb the ball as it rolls towards you, if caught properly,
you are not going to hurt your hands.
 After the ball is released, move the body in line with the thrown ball
 If the ball is below the waist, fingers of the glove point down

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ALWAYS keep your eye on the ball
Station: Rapid Fire Soft Toss
You will need: a group of three, a ball, a glove, and a bat
Purpose: Getting the students comfortable with hitting the softball with the bat.

1. Group splits into pairs, they will decide who will hit first and who will toss
first. You also need to decide on your outfielder

2. The tosser kneels about 10 feet away from the hitter

3. The tosser throws five rapid fire tosses to the hitter. (Toss the ball, count to 3
and toss it again).

4. Hitter swings, reloads and swings again.

5. Switch the tosser and hitter.

6. The outfielder will get the balls and bring them back when the hitter is
finished. Rotate positions.

Remember when batting


 feet shoulder width apart
 front elbow bend and back elbow at 45 degree angle
 place dominant hand on top of non-dominant
 stand perpendicular to pitcher
 bring bat to side of body farthest from pitcher
 pivot back foot as you swing

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ALWAYS keep your eye on the ball

Appendix 2.0 – In Class Activities

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Guess the Food/Drink

Item # 1
The food/drink is: _____________________________________

Sodium: Sugar:

Item #2
The food/drink is: ______________________________________

Sodium: Sugar:

Item #3
The food/drink is: ___________________________________

Sodium: Sugar:

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Item #4
The food/drink is: ___________________________________

Sodium: Sugar:

Item #5
The food/drink is: ____________________________________

Sodium: Sugar:

Item #6
The food/drink is: ____________________________________

Sodium: Sugar:

47
Item #7
The food/drink is: ____________________________________

Sodium: Sugar:

Item #8
The food/drink is: ____________________________________

Sodium: Sugar:

Item #9
The food/drink is: ____________________________________

Sodium: Sugar:

48

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