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Movement PV Without

Plane Set Deck Damage Hit Points Climb Rate Point Value Altitude
Series 1 Minis A A 16 3
Series 1 Minis B A 15 3
Series 1 Minis C A 15 2
Series 1 Minis D A 13 2
Series 2 Minis L A 16 2
Series 2 Minis M A 16 2
Series 2 Minis K B/B 15 5
Series 2 Minis K B 15 5
Series 2 Minis H B/B 15 4
Series 2 Minis H B/A 15 4
Series 2 Minis H A/A 15 4
Series 3 Minis I A 12 3
Series 3 Minis I B 12 3
Series 3 Minis I B 12 3
Series 3 Minis J A 14 4
Series 3 Minis H B/B 16 4
Series 3 Minis K B/B 13 5
Series 3 Minis K B/A 13 5
Balloon Busters R B 10 5
Series 4 Minis N A 16 2
Series 4 Minis J A 14 4
Series 4 Minis J A 16 4
Series 4 Minis K B/B 17 4
Series 4 Minis K B/A 17 4
Series 4 Minis K B/B 15 4
card D A 13 3
card D B 13 3
card F A 14 3
card F B 14 3
card H B/A 17 4
card K B/B 14 5
card G B 14 5
card E B 12 3
card E B 10 5
card E B 13 3
card B A 15 3
card B B 15 3
card P B 11 6
card P B 11 6
card G A 11 6
Movement PV Without
Plane Set Deck Damage Hit Points Climb Rate Point Value Altitude
card G A+B 11 6
card P B 10 5
card G B 13 5

card - A 5 - -
card - A 5 - -
card - B 5 - -
card - C 5 - -
Extra Total without
Base Agility Speed Climb Hit Points Firepower Guns Special Total Altitude
3 0 1 -3 16 5 0 0 22 25
3 0 0 -3 15 5 0 0 20 23
3 2 0 -2 15 5 0 0 23 25
3 2 -1 -2 13 5 0 0 20 22
3 5 0 -2 16 5 0 0 27 29
3 5 0 -2 16 5 0 0 27 29
3 -2 -1 -5 15 0 10 5 25 30
3 -2 -1 -5 15 0 0 5 15 20
3 -2 0 -4 15 0 10 0 22 26
3 -2 0 -4 15 5 10 0 27 31
3 -2 0 -4 15 10 10 0 32 36
3 1 -1 -3 12 5 0 0 17 20
3 1 -1 -3 12 0 0 0 12 15
3 1 -1 -3 12 0 0 0 12 15
3 0 -1 -4 14 5 0 0 17 21
3 -2 0 -4 16 0 10 0 23 27
3 -2 -1 -5 13 0 10 0 18 23
3 -2 -1 -5 13 5 10 0 23 28
3 0 -1 -5 10 0 0 5 12 17
3 4 1 -2 16 5 0 0 27 29
3 0 -1 -4 14 5 0 0 17 21
3 0 -1 -4 16 5 0 0 19 23
3 -2 -1 -4 17 0 10 0 23 27
3 -2 -1 -4 17 5 10 0 28 32
3 -2 -1 -4 15 0 10 0 21 25
3 4 -1 -3 13 5 0 0 21 24
3 4 -1 -3 13 0 0 0 16 19
3 4 0 -3 14 5 0 0 23 26
3 4 0 -3 14 0 0 0 18 21
3 -2 0 -4 17 5 10 0 29 33
3 -2 -1 -5 14 0 10 0 19 24
3 0 -1 -5 14 0 0 0 11 16
3 1 -1 -3 12 0 0 0 12 15
3 1 -1 -5 10 0 0 0 8 13
3 1 -1 -3 13 0 0 0 13 16
3 0 0 -3 15 5 0 0 20 23
3 0 0 -3 15 0 0 0 15 18
3 1 -1 -6 11 0 0 0 8 14
3 1 -1 -6 11 0 0 0 8 14
3 0 -1 -6 11 5 0 0 12 18
3 0 -1 -6 11 10 0 0 17 23
Extra Total without
Base Agility Speed Climb Hit Points Firepower Guns Special Total Altitude
3 1 -1 -5 10 0 0 0 8 13
3 0 -1 -5 13 0 0 0 10 15

3 -5 -2 -5 5 0 0 5 1 6
3 -5 -2 -5 5 0 1 7 4 9
3 -5 -2 -5 5 0 1 5 2 7
3 -5 -2 -5 5 -1 0 10 5 10
each hit point +1 pt
better than average speed +1 pt
lower than average speed -1 pt
each sharp right turn +1 pt per 2 cards, rounded up
each sharp left turn +1 pt per card
each horizontal steep sideslip +1 pt per card
each vertical steep sideslip +1 pt per 2 cards, rounded up
no immelman -2 pts
rear gunner +10 pts
A damage +5 pts per A gun
A + B damage +10 pts per gun
each climb counter -1 pt
other special moves (like curvy stalls) +1 pt per card
rockets +5 pts
extra gun rotation (arc) +5 pts

ace ability +3 pts


incendiary ammo +2 pts

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