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+2 I Ask A Lot of Questions.: Dan Neutral Good Moon Druid 3 Urchin Firbolg
+2 I Ask A Lot of Questions.: Dan Neutral Good Moon Druid 3 Urchin Firbolg
+2 PROFICIENCY BONUS
I ask a lot of questions.
15 30
INSPIRATION ARMOR
CLASS INITIATIVE SPEED
PERSONALITY TRAITS
+3
CONSTITUTION
NAME ATK BONUS DAMAGE/TYPE
Hidden Step: become invisible as a
Scimitar +2 1d6/slashing
SAVING THROWS
bonus action until the start of next
8
ARCANA turn (or attack, damage roll, or force
HISTORY a saving throw),once per short rest.
-1
INVESTIGATION
NATURE
Powerful Build: treat your carrying
INTELLIGENCE capacity as though you were one
RELIGION
Firbolg Spells (at will, once per rest): size larger
Detect Magic
Disguise Speech of Beast & Leaf: you can
19 SAVING THROWS Cantrips:
ANIMAL HANDLING Druidcraft
communicate with plants/animals.
● INSIGHT Produce Flame (30', 2d8, spell attack) They understand your words, but
+4 MEDICINE
Thorn Whip (30', 2d6, spell attack)
1st Level Spells:
Cure Wounds
you have no special ability to
WISDOM PERCEPTION
Thunderwave
understand them. Advantage on all
SURVIVAL Entangle charisma checks to influence them.
Goodberry
2nd Level Spells: City Secrets: innate ability to find
8 SAVING THROWS Moonbeam
DECEPTION Flaming Sphere
safe passage through urban sprawl,
INTIMIDATION
Pass Without Trace doubled party speed within cities.
-1
PERFORMANCE
PERSUASION
3rd Level Spells:
Dispel Magic
Conjure Animals
CHARISMA