You are on page 1of 47

SENSIBUS PROYECT

Maria Paula Guerra / Maria Fernanda Cardenas


Location Guadalajara
0 100 250 550 1000
Barranca de Huentitan

Location Guadalajara
0 100 250 550 1000
Site Analysis
Soccer Field Viewer Meeting Area

Play Ground
Theater

Internal Conditions
CUAAD Hotel La Posada Mirador

ZOO Macrobus

External Conditions
Hotel
Restaurant
Casino
Mechanic workshop
Event Hall

Social Hub
500 m 0 5 15 50 100
Parking lot

500 m Facilities
0 5 15 50 100
Cedro Tepemezquite Tabachin mexicano

Tepehuaje Amate Zapote

Vegetation
AREA DIAGRAM

13,888 M2

Area
Street View

0 50 100 250
Independencia

Periferico

Lazaro Cardenas

Lopez Mateos

0 100 250 550 1000


Main Streets
Street near
0 25 50 100
4.70 12.52 13.08 4.76 7.61 4.70

0.20

2.50 2.05 7.46 4.61 13.08 4.61 7.61 4.70

Street Sections
Independencia

Periferico

0 50 100 200 300 500

Bycicle Proposal
Program
The senses

We based our proyect on Touch, Taste, Smell, Ear, Sight. Because through the
senses we learn things and create experiences through sensory stimulation.
The senses create a language with experiences.
Most of us have a preferred channel to receive the information we need to
learn.
There are students:

*Visuals: they learn better by what they see.

*Hearing: they are better at what they hear.

*Kinesthetic: they learn best using their hands, their body, their feelings.

Concept
The view is a quick sense, able to adapt to the speed of our technological world, so
we decided to adapt our building in VR rooms.

Touch is the closest sense to sight, the reason why we put these buildings together,
since our vocabularies are known by touch and sight.
Our walls will be based on colors and textures, to achieve different sensations in
space.

The ear is the sense that delights with the finest and most rigorous sounds, so our
building contains music rooms, one as larger for an orchestra, which its walls can
transmit the sound throughout the building.

The smell, we base it with the olfactory pyramid which is divided into different
notes, so we divide the reading rooms with different smells depending on the per-
son’s taste.

Concept in the proyect


The view is a quick sense, able to Touch is the closest sense to sight
adapt to the speed of our technolog-
ical world

The ear is the sense that delights with Smell divided by different notes.
the finest and most rigorous sounds,
Progress

Progress
Sight
Sight
Touch
Touch
Hear
Hear
Lobby/Classic
Lobby/ Restaurant/ Library/Restaurant
Classic Library

Smell
Smell

Program
Game Room

Lobby

Central
Classic
Library
Eating
Receiver Zone
Gallery

Game VR
Laser Cut

Touch Sight
3D
Printing

Movie VR VR Free
Metal Cut Zone
Smell Music
Rooms Rooms

Dance

Smell Rooms

Hear

Terrace Theater
Sustantebility

0 5 15 25
It allows to create a
Compensate for sensation of gloom It allows the agree-
color within ment between the
spaces. materials.

Color
Wood
Vegetation
Materials Water

Concrete
Materiality It allows us to
understand space
and materiality.

The different heights


allow changing the
atmospheres. It allows to identify
the spaces of the
building.
ENJARRE DE 2.5 CM DE ESPESOR A
BASE DE CEMENTO - ARENA DE RIO
PROP 1:3

3 HILADAS DE BLOCK DE
0.15X O.20 X 0.40M RECURIMIENTO DE AZULEJO MARCA
PARA PRETIL. INTERCERAMIC MODELO 3D Wall
Diamond Solid White 40 x 80

JUNTEADOR CON UN ESPESOR DE


3MM MARCA PERDURA COLOR BLANCO
SIN ARENA.
0.19

DALA SUPERIOR
4No. 4 + EST. No.2 @ 0.15m

PEGA AZULEJO CON UN ESPESOR DE


1.5 CM MARCA PEGADURO COLOR
BLANCO
1.26

7 HILADAS DE BLOCK
DE 0.15x0.20x0.40m

DALA INTERMEDIA No.1


0.20

4No. 4 + EST. No.2


@ 0.15m

7 HILADAS DE BLOCK DE
0.15x0.20x0.40m
Materials
Bamboo coating, Concrete,
1.47

Wood
DALA DE DESPLANTE
4No. 4 + EST. No.2
@ 0.15m
NPT
0.25

4 HILADAS DE BLOCK
1.07

0.62

DE 0.20x0.20x0.40m
0.20

CIMIENTO CORRIDO
3 No.4 + EST.
No. 3@ 0.10M

DETALLE DE MURO
Circulation

0 5 15 25
GALERÍA

ÁREA LIBRE VR

HOLOGRAMA

Floor plan/ First Level


0 5 10 20 30
Smell Sight
Area: 193.4 m2 Area: 559.50m2
Smell rooms: 84.5 m2 Gallery: 162.5 m2
Receiver: 42.360 m2 VR free area: 212.2 m2
Lobby: 38.758 m2 Lobby: 102.2 m2
Baños: 37.8 m2

Central

Area: 1,1978.3 m2
Receiver: 515.6 m2
Game zone: 1,022 m2
Baños: 35.4 m2

Hear Touch
Area: 538.5 m2 Area: 234.5 m2
Small rooms: 131.3 m2 Work area: 122.5 m2
Big rooms: 107.8 m2 Lobby: 65.9 m2
Lobby: 126.2 m2
Baños: 34.9 m2

First Level Specifications


ESCENARIO

Floor plan/ Second Level


0 5 10 20 30
Smell Sight

Area: 283.2 m2 Area: 701.1 m2


Smell rooms: 97.2 m2 VR movie rooms: 75.9 m2
Terrace: 34.4 m2 VR group rooms: 162.4 m2
Bathrooms: 45.3 m2 Lobby: 102.2 m2
Double height: 27.5 m2 Receiver: 124.4 m2

Central

Area: 699.5 m2
Books Area: 506.4 m2
Read Area: 762.6 m2
Bathrooms: 38.4 m2
Double height: 974.3 m2
Hear
Touch
Area: 699.5 m2
Theater: 177.1 m2
Individual music rooms: 40.1 Area: 382.7 m2
m2 Work area: 197.4 m2
Group music rooms: 89.1 m2 Bathrooms: 45.3 m2
Double height: 123.9 m2

Second Level Specifications


be
Su

Puestos de
comida

Floor Plan /Third Level


0 5 10 20 30
Central

Area: 2,622.7 m2
Double height: 1,110.9 m2
Bathrooms: 34.9 m2
Cooking zone: 158.7 m2
Eating zone: 1,318.1 m2

Third Level Specifications


Rooftop Plant
0 5 10 20 30
Landscape
0 5 15 50 100
Arbol Pochote
Arbol Sauce
Arbol Cuachalate
Arbol Zacate

0 15 25 50 100
Elevation A-a

0 5 15 25
Elevation B-b

0 5 15 25
Section A-a’
0 5 15 25
Section B-b

0 5 15 25
N

Location Analysis
Renders

You might also like