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Drow Rogue 5 Character Name

Shortsword. Melee Weapon Attack: +7


to hit, reach 5 ft., one target.
“I am in the business of removing
Medium humanoid (drow elf), Assassin, Hit: 1d6 + 4 piercing damage.
obstacles.”
neutral
Without divine or arcane magical Dagger. Melee Weapon Attack: +7 to
ability, your options in the Armor Class 16 (studded leather) hit, reach 5 ft., one target.
cutthroat world of drow society were Hit: 1d4 + 4 piercing damage.
Hit Points 28 (Hit Dice 5d8)
limited. You either became an expert in
Speed 30 ft. Hand Crossbow. Ranged Weapon
death, or you died young.
After honing your murderous arts in Attack: +7 to hit, range 80/320 ft.,
STR DEX CON
the Underdark, you made your escape 8 (+0) 18 (+4) 10 (+0) one target.
from the city of your birth to strike out Hit: 1d6 + 4 piercing damage.
on your own. Your reputation as a nigh- INT WIS CHA
invisible killer strikes fear into those who 13 (+1) 12 (+1) 16 (+3) Spellcasting. Drow Magic (drow trait);
would wrong you. But those who respect helm of telepathy
you earn your ready support. Proficiencies (+3 proficiency bonus)
Bonus Actions
Saving Throws Dex +7, Int +4
Background (Charlatan) Skills Deception +6, Insight +4, Cunning Action. Rogue feature
You know what makes people tick, you Investigation +4, Perception +7*, Two-Weapon Fighting. When you take
can tease out their heart’s desires after a Persuasion +6, Sleight of Hand +7, the Attack action with a shortsword
few minutes of conversation, and with a Stealth +10* in one hand, you can use a bonus
few leading questions you can read them Tools disguise kit, poisoner’s kit, action to attack with a dagger in
like they were children’s books. thieves’ tools the other hand. You don’t add your
Your favorite scheme is putting on new
Armor light armor ability modifier to the damage of the
identities. Your facility with disguise
makes it easy to insinuate yourself
Weapons simple weapons, hand bonus attack.
into any setting, the better to get your crossbows, longswords, rapiers,
target alone. shortswords Reactions
False Identity. You have created Senses passive (Perception) 17 Uncanny Dodge. Rogue feature
a second identity that includes Languages Common, Elvish,
documentation, established Undercommon, thieves’ cant Options
acquaintances, and disguises that allow Sneak Attack. Rogue feature
you to assume that persona. Additionally, Actions Assassinate. Rogue feature
you can forge documents including Attack. You can attack once when you
official papers and personal letters, as take this action, using the following:
long as you have seen an example of the
kind of document or the handwriting you Wisdom (Perception) checks that rely on You don’t need advantage on the
are trying to copy. sight when you, the target of your attack, attack roll if another enemy of the
Faction. You are a member of the or whatever you are trying to perceive is target is within 5 feet of it, that enemy
Zhentarim, an organization of well- in direct sunlight. isn’t incapacitated, and you don’t have
trained mercenaries, savvy rogues, and disadvantage on the attack roll.
crafty warlocks who seek to expand their Fey Ancestry. You have advantage on
influence and power. saving throws against being charmed, Expertise. Your proficiency bonus is
Personality Trait. You lie about and magic can’t put you to sleep. doubled for any ability check you make
almost everything, even when there’s no using your Perception or Stealth skills.
Trance. Instead of sleeping, you meditate
good reason to. deeply, remaining semiconscious, for 4 Assassinate. You have advantage on
Ideal. You are a free spirit—no one tells hours a day, gaining the same benefit that attack rolls against any creature that
you what to do. a human does from 8 hours of sleep. hasn’t taken a turn in the combat yet.
Bond. You owe everything to your In addition, any hit you score against a
Drow Magic. You know the dancing lights
mentor—a master drow assassin who creature that is surprised is a critical hit.
cantrip, and you can cast the darkness
sees your defection as a personal affront.
and the faerie fire spell once per day (save Uncanny Dodge. When an attacker that
Flaw. You’re convinced that no
DC 14). Charisma is your spellcasting you can see hits you with an attack, you
one could ever fool you the way you
ability for these spells. can use your reaction to halve the attack’s
fool others.
damage against you.
Drow Traits Rogue Features
Sneak Attack. Sneak Attack. Once per Equipment
Superior Darkvision. You can see in
turn, you can deal an extra 3d6 damage Shortsword, dagger, hand crossbow,
dim light within 120 feet of you as if it
to one creature you hit with an attack quiver with 20 bolts, studded leather,
were bright light, and in darkness as if it
if you have advantage on the attack dungeoneer’s pack, thieves’ tools,
were dim light.
roll. The attack must use a finesse or a disguise kit, poisoner’s kit, signet ring of
Sunlight Sensitivity. You have ranged weapon. a minor drow noble (your false identity),
disadvantage on attack rolls and on
helm of telepathy, dark common clothes
with a hood, belt pouch.
Helm of Telepathy. While wearing this
helm, you can use an action to cast the
detect thoughts spell (save DC 13) from
it. As long as you maintain concentration
on the spell, you can use a bonus action
to send a telepathic message to a creature
you are focused on. It can reply—using a
bonus action to do so—while your focus
on it continues.
While focusing on a creature with
detect thoughts, you can use an action
to cast the suggestion spell (save DC 13)
from the helm on that creature. Once
used, the suggestion property can’t be
used again until the next dawn.

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