to hit, reach 5 ft., one target. “I am in the business of removing Medium humanoid (drow elf), Assassin, Hit: 1d6 + 4 piercing damage. obstacles.” neutral Without divine or arcane magical Dagger. Melee Weapon Attack: +7 to ability, your options in the Armor Class 16 (studded leather) hit, reach 5 ft., one target. cutthroat world of drow society were Hit: 1d4 + 4 piercing damage. Hit Points 28 (Hit Dice 5d8) limited. You either became an expert in Speed 30 ft. Hand Crossbow. Ranged Weapon death, or you died young. After honing your murderous arts in Attack: +7 to hit, range 80/320 ft., STR DEX CON the Underdark, you made your escape 8 (+0) 18 (+4) 10 (+0) one target. from the city of your birth to strike out Hit: 1d6 + 4 piercing damage. on your own. Your reputation as a nigh- INT WIS CHA invisible killer strikes fear into those who 13 (+1) 12 (+1) 16 (+3) Spellcasting. Drow Magic (drow trait); would wrong you. But those who respect helm of telepathy you earn your ready support. Proficiencies (+3 proficiency bonus) Bonus Actions Saving Throws Dex +7, Int +4 Background (Charlatan) Skills Deception +6, Insight +4, Cunning Action. Rogue feature You know what makes people tick, you Investigation +4, Perception +7*, Two-Weapon Fighting. When you take can tease out their heart’s desires after a Persuasion +6, Sleight of Hand +7, the Attack action with a shortsword few minutes of conversation, and with a Stealth +10* in one hand, you can use a bonus few leading questions you can read them Tools disguise kit, poisoner’s kit, action to attack with a dagger in like they were children’s books. thieves’ tools the other hand. You don’t add your Your favorite scheme is putting on new Armor light armor ability modifier to the damage of the identities. Your facility with disguise makes it easy to insinuate yourself Weapons simple weapons, hand bonus attack. into any setting, the better to get your crossbows, longswords, rapiers, target alone. shortswords Reactions False Identity. You have created Senses passive (Perception) 17 Uncanny Dodge. Rogue feature a second identity that includes Languages Common, Elvish, documentation, established Undercommon, thieves’ cant Options acquaintances, and disguises that allow Sneak Attack. Rogue feature you to assume that persona. Additionally, Actions Assassinate. Rogue feature you can forge documents including Attack. You can attack once when you official papers and personal letters, as take this action, using the following: long as you have seen an example of the kind of document or the handwriting you Wisdom (Perception) checks that rely on You don’t need advantage on the are trying to copy. sight when you, the target of your attack, attack roll if another enemy of the Faction. You are a member of the or whatever you are trying to perceive is target is within 5 feet of it, that enemy Zhentarim, an organization of well- in direct sunlight. isn’t incapacitated, and you don’t have trained mercenaries, savvy rogues, and disadvantage on the attack roll. crafty warlocks who seek to expand their Fey Ancestry. You have advantage on influence and power. saving throws against being charmed, Expertise. Your proficiency bonus is Personality Trait. You lie about and magic can’t put you to sleep. doubled for any ability check you make almost everything, even when there’s no using your Perception or Stealth skills. Trance. Instead of sleeping, you meditate good reason to. deeply, remaining semiconscious, for 4 Assassinate. You have advantage on Ideal. You are a free spirit—no one tells hours a day, gaining the same benefit that attack rolls against any creature that you what to do. a human does from 8 hours of sleep. hasn’t taken a turn in the combat yet. Bond. You owe everything to your In addition, any hit you score against a Drow Magic. You know the dancing lights mentor—a master drow assassin who creature that is surprised is a critical hit. cantrip, and you can cast the darkness sees your defection as a personal affront. and the faerie fire spell once per day (save Uncanny Dodge. When an attacker that Flaw. You’re convinced that no DC 14). Charisma is your spellcasting you can see hits you with an attack, you one could ever fool you the way you ability for these spells. can use your reaction to halve the attack’s fool others. damage against you. Drow Traits Rogue Features Sneak Attack. Sneak Attack. Once per Equipment Superior Darkvision. You can see in turn, you can deal an extra 3d6 damage Shortsword, dagger, hand crossbow, dim light within 120 feet of you as if it to one creature you hit with an attack quiver with 20 bolts, studded leather, were bright light, and in darkness as if it if you have advantage on the attack dungeoneer’s pack, thieves’ tools, were dim light. roll. The attack must use a finesse or a disguise kit, poisoner’s kit, signet ring of Sunlight Sensitivity. You have ranged weapon. a minor drow noble (your false identity), disadvantage on attack rolls and on helm of telepathy, dark common clothes with a hood, belt pouch. Helm of Telepathy. While wearing this helm, you can use an action to cast the detect thoughts spell (save DC 13) from it. As long as you maintain concentration on the spell, you can use a bonus action to send a telepathic message to a creature you are focused on. It can reply—using a bonus action to do so—while your focus on it continues. While focusing on a creature with detect thoughts, you can use an action to cast the suggestion spell (save DC 13) from the helm on that creature. Once used, the suggestion property can’t be used again until the next dawn.