By Dr.A.Seeboo What is meant by detail? • What is meant here is the design of the buildings and public territory, and most particularly, the interface between them. • The building elements include elevations, corner treatments, roof lines, doors and windows, materials, floorscapes of colour and texture, for example. • The public realm elements concern the street, the pavement and the square and include planting, street furniture, lighting and public art. • The interfaces are the steps, the fences, front gardens, hedges, walls, windows and doors – the hinge between the horizontal and vertical planes. Why detail is important? • Detailed design is where the identity and quality of a place is finally won or lost. • Good design does not necessarily shout for attention. • Often the detailing of buildings, streets or squares is quiet and unobtrusive. • It is essential to be highly aware of the quality of detailing for it can: • make or break a place; • stimulate the commitment of the developer, the community and the authorities involved to the maintenance of high standards; • allow all the users of a place to enjoy it, in a balanced and efficient way; • create and retain value; and above all • ensure distinctiveness, whether a central square or great avenue, or a quiet street. Positive Outdoor Space • One of the most important tenets of good urbanism is for buildings to give positive definition to the shape and function of outdoor space, and for this outdoor space to be designed to encourage a range of activities to take place. • Buildings contribute to the public domain - encouraging people to meet, talk and linger. • The detailed design of urban space means attending to the building line and three-dimensional mass that helps create the character of streets and squares, later brought to life with planting, street furniture, public art and the whole host of other ingredients that give these spaces their warmth and vitality Positive Outdoor Space Positive and Negative Space • Define the space, its function and character • Open space should be designed positively, with clear definition and enclosure. There should be no ambiguity or left over space. This can be done by giving each outdoor space a clear function, character and shape, and clarifying boundaries through the positioning of adjacent buildings, walls, fences, trees and hedges. The appropriate primary function of the space will depend on the facilities it contains in relation to demand, the characteristics of surrounding uses, users and circulation patterns. Streets, squares and parks can be conceived as a linked variety of ‘outdoor rooms’, whose character varies according to whether they: • go to places, or destinations for staying, eating, meeting or events; • go through or past spaces, such as favoured streets or squares; • stop in places, to sit and watch the world go by; or indeed • a combination of all these things - providing multi-functional spaces where people live, work and are entertained. Positive and Negative Space • Define the space, its function and character • Every town has a variety and hierarchy of spaces. It is important to be clear about how each development contributes to this hierarchy, varying treatment according to the type of space (whether a path, street or marketplace), the character (whether it is to be used for informal recreation or is to have a formal civic status, for instance) and size. Building Lines and Setbacks • Be direct • A common building line creates continuity of frontage and provides definition and enclosure to the public realm. It can also help ensure new development is properly integrated into an existing street. • Minimising setback distances increases the ability of a building to interact with the public realm.
• Table 5.1 provides rules-of-thumb for building line set-back
distances, indicating how these vary according to locational setting. Building Lines and Setbacks • Table 5.1 provides rules-of-thumb for building line set-back distances, indicating how these vary according to locational setting. Building Lines and Setbacks • Face up • Streets, parks and waterways which are not overlooked can sometimes feel unsafe, especially at night. • Park fences can also create a negative visual impact. These public spaces are intrinsic assets to be enjoyed, yet often neighbouring buildings ignore this. • Buildings facing onto public open spaces create an identity and a sense of ownership and care. • Facing the park or water also tends to command higher values, which off-sets the cost of creating single-loaded streets (with buildings on only one side). • Thus buildings should front the public realm, running accessways or footpaths along boundaries so that this face is used as the front door. Enclosure • Create enclosure and definition • It is the three dimensional mass of each building which defines the public realm. Building elevations and the cross-sections of public spaces should therefore be scaled to foster a sense of urbanism so that streets, squares and parks are defined by appropriately scaled buildings and/or trees fronting onto them. The following height to width enclosure ratios serve as a guide, and need to be checked to ensure that they enable sufficient daylight (see 3.4.1): Active Frontage • Get the rhythm right • Making frontages ‘active’ adds interest, life and vitality to the public realm. • This means: • • frequent doors and windows, with few blank walls; • • narrow frontage buildings, giving vertical rhythm to the street scene; • • articulation of facades, with projections such as bays and porches incorporated, providing a welcoming feeling; and, on occasion, • • lively internal uses visible from the outside, or spilling onto the street. Active Frontage • Reach out to the street • Devices can be incorporated into a façade so that a building reaches out to the street. Views into a building provide interest to passers-by and make its function apparent, while views out put ‘eyes on streets’, and contribute to safety. At the very least, windows can imply the presence of others. • Adding visual interest and animation to façades means: • • the more windows and doors onto the public realm the better. • • using transparent glass for windows, where privacy allows, rather than mirrored or frosted glass that only allows occupants to benefit from views out; • • enlivening edges with balconies, bays, porches, awnings, colonnades or other projections that provide a more comfortable threshold in inclement weather, prolonging activities and enabling uses to overlap into the street; • • considering level changes between the ground building level and pavement, with steps up to house front doors or raised terraces for pubs or restaurants, for example. A change of up to 450mm is often desirable to give a sense of privacy and surveillance, but take care not to constrain access – particularly for the disabled. Active Frontage • Reach out to the street Building Depth • Plan shallow • Building depth has a critical impact on the need for artificial lighting and ventilation. This affects the variety of uses that can be accommodated. Table 5.4 provides a guide for assessing the impact of building depth on natural ventilation and lighting, and hence robustness. Building Depth • Orientate for flexibility • Sometimes it is preferable to orientate a building so that its long side faces onto the street. Making the plan shallow in this way can create a more versatile form for designing continuous frontages. Corners • Turn the corner • Corner sites are visually prominent, have two frontages and can potentially offer more entrances to different parts of the building. They therefore provide special opportunities for mixing uses. Houses on corners need to face two ways; many standard building types used by housing developers are rarely able to do this. More tailored designs will be required or new types devised. Corners are best emphasised by incorporating prominent entrances and/or windows at the apex, expressing the height by, for instance, using a ‘mansion block’ of apartments, or incorporating a special use into the mix. Corners