Professional Documents
Culture Documents
SARACEN MARKET 2
CUMAN 2 TC into KIPCHAKS 3
ARCHERS 4
TURK FAST IMP (Arena) 5
SCOUTS into Unique Unit 6
SCOUTS into SKIRMS 7
SCOUTS into KNIGHTS 8
SCOUTS into ARCHERS (Huns) 9
DRUSH into ARCHER 10
DRUSH FC into CROSSBOW 11
MAN AT ARMS into ARCHER 12
MAN AT ARMS into EAGLES 13
KOREAN TRUSH 14
HYBRID MAP 15
MAP CONTROL 16
HUNS TRUSH DEFENSE 16
DE RATED MAP GUIDE 16
• NO bowsaw
GLHF!
- + • University + Ballistics
KIPCHAKS
Beginner | Intermediate | Advanced
GLHF!
- x2
• 2 Archery Ranges at Front (2 Vils Build) ↓
- • Make Archers ↓
• Build Blacksmith
- + o Continue Walling (Walls/Houses)
↓ ↓
1 • Gold 8
- • Click Up to Castle Age 10 X 8 0 X
• Horse Collar + Gold Mining Upgrade
+
• Archer Armor (Keep Massing Archers)
+
- + • Crossbow Upgrade + Bodkin Arrow
GLHF!
- • Bowsaw
2 • Gold 9 ↓
32
• Pull 3 From Wood and Build Monastery +
- + Siege Workshop 5 15
↓ ↓
SKIRMS
Beginner | Intermediate | Advanced
KNIGHTS
Beginner | Intermediate | Advanced
6 Sheep 0 6 0 0 1–6
1 Lure Boar #1 7 10
1 Sheep 8 11
1 Lure Boar #2 12 15
1 Berries 13 16
1 Boar Under TC 14 17
2 Lumber Camp #1 5
↓
18-19
1 Lumber Camp #2 6 20
1 Wood 10 ↓ ↓
Bowsaw GLHF!
ARCHERS (HUNS)
Beginner | Intermediate | Advanced
1 • Wood 10
X • Farms (As Soon as Affordable) x ↓
- x2
• Build Ranges #1 and #2
↓
Research Wheelbarrow (After 7 On Gold)
- •
• Build Blacksmith
↓ ↓
• University (Immediately)
• Stop Army Production Until Ballistics Then
Produce CA From 3 Ranges
ARCHER
Beginner | Intermediate | Advanced
1 • Lumber Camp #1 5 ↓ 19
4-5 + • Food Under TC (3-4 Farms) ↓ 16-17 23-24
- + • Loom + Click Up to Feudal Age 5 16-17 1 0 23-24
• 5 (from Under TC) build Lumber Camp #2
+ • 3 (from Under TC) to Gold 10 8-9 3 0 23-24
• TC Food Runs Out; Vils to Straggler Trees 10 + X 4 3 0 23-24
- • Bit Axe (Wood Eco Upgrade Immediately)
- x2
• 2 Archery Ranges at Front (2 Vils Build)
CROSSBOW
Beginner | Intermediate | Advanced
3 • Lumber Camp #1 7 ↓ 21
3 • Food Under TC (Sheep) ↓ 16 24
3 • Gold 3 27
- • Click Up to Feudal Age 7 16-17 3 0 27
- -
• Archery Range (Use 2 Vils to Build)
- + • Blacksmith (Use 1 Vil to Build
↓
↓ ↓ ↓ ↓
- • Make Archers (ASAP)
• Click Up to Castle Age (Idle TC Max 20
- Seconds to Click Up) X X X X X
+ • Bit Axe + Horse Collar Next Steps:
• Arrive in Castle Age and make use of Crossbows
- + • Crossbow Upgrade + Bodkin Arrow (ASAP) • Set up a 3 TC economy and then make transitions:
o Siege, Monastery, University/Ballistics, Stables, Additional
- • Bowsaw (ASAP) Ranges
• Spend your resources on what makes sense and enjoy!
x2 • Drop 2 TCs (Extra Wood/Secondary Gold)
• Wheelbarrow (When possible, Around GLHF!
- Min 22-24)
ARCHER
Beginner | Intermediate | Advanced
x3 • Make 3 Militia
GLHF!
EAGLES
Beginner | Intermediate | Advanced
↓
- + • Bit Axe + Horse Collar
↓
- + • Bowsaw + Squires
GLHF!
7 • Gold 7 28
4 • Berries ↓ 11 32
- • Build Range #2 ↓
GLHF!