Cromwell 23 8 4 1 5 47 Fast, Semi-Indirect Fire Crew PC Efect This tank may keep the results of two dice when using the Semi-indirect Fire rule to re-roll when Shooting Joe Ekkins [G] 3 While Stationary. During the Shooting Phase, another friendly Radio coordinator [R] 3 tank gain this tank's Initiative.
If you discard an Ammo Upgrade card when
shooting, but do not score any Hits or Critical Hits, return the Upgrade card to the tank. Clever Loader [L] 1 --------------------------- 0 Upgrade Num Cost Effect While this tank remains Stationary it One Foot on the ground 1 4 gains +1 Defence. This tank may re-roll failed Repair rolls for Busted Track, Damaged Engine, Tool Kit 1 1 and Jammed Turret. Discard this card to re-roll all of your Attack dice. If this tank takes an uncancelled Hit, the shooting player may upgrade their first uncancelled Hit Extra Ammo 4 3 to a Critical Hit.
Tank PC In At Df Dm Total Cost
Firefly 21 5 5 1 5 50 Semi-Indirect Fire Crew PC Efect When this tank shoots, its target has -1 Woppy' Radley-Walters [C] Defence. This tank may upgrade one 10 uncanceled Hit to a Critical Hit. This tank may upgrade one uncancelled Hit to Dead-Eye Gunner [G] 3 a Critical Hit. When rolling Defence dice, you may re-roll one Defensive Driver [D] 1 die.
Upgrade Num Cost Effect
Loses the Fast keyword. Discard to Concrete Armour 1 4 cancel a Critical Hit. This tank may re-roll failed Repair rolls for Busted Track, Damaged Engine, Tool Kit 1 1 and Jammed Turret.
Discard to gain +2 Attack. Treat all rolls
of 4 as a miss. Super-velocity Shot Can only be used on Comet and Sherman Firefly. 5 2
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Tank PC In At Df Dm Total Cost
Firefly 21 5 5 1 5 53 Semi-Indirect Fire Crew PC Efect +1 Initiative in the Movement Phase. +1 Attack if target at Close Range.+1 Initiative in the Nigel Dugdale [C] Movement Phase. 4 . +1 Initiative in the Shooting Phase. +1 Attack while Alfie Nicholls [G] 7 Stationary.
When this tank is not in cover it may re-roll one Defence
Stan Hicken [D] die. While this tank is within Close Range of an enemy tank, it may re-roll one Attack die. 6
Upgrade Num Cost Effect
Loses the Fast keyword. Discard to cancel a Concrete Armour 1 4 Critical Hit. This tank may re-roll failed Repair rolls for Busted Track, Damaged Engine, and Jammed Tool Kit 1 1 Turret.
Discard to gain +2 Attack. Treat all rolls of 4 as a
miss. Super-velocity Shot Can only be used on Comet and Sherman Firefly. 5 2 Discard this card to cancel a Damaged Engine Dessert Filters 1 1 or Engine Fire effect.