Professional Documents
Culture Documents
ARC204
Sheffield School of Architecture
Year 2 | 2012-2013
Evgenia Vlachaki
110175500
Contents
Context
Project Information
Technology
Conclusion
Bibliography
Illustrations
2
With the following audit I will examine the Fun Palace (1961)
designed by Cedric Price discussing it through the themes of
Architecture and Delight, Technology, and the Architectural
Profession.
Context
Project information
1
Crompton, Dennis. A Guide to Archigram 1961-74. p. 418, New York: Princeton Architectural, 2012. Print.
2
Spiller, Neil. Visionary Architecture: Blueprints of the Modern Imagination. p.44. New York: Thames & Hudson, 2007. Print.
3
"Cedric Price and the Fun Palace." Citymovement., 24 Mar. 2012. Web. 10 May 2013.
4
"leisure." Definition of in Oxford Dictionaries (British & World English). Web. 12 May 2013.
<http://oxforddictionaries.com/definition/english/leisure>.
3
Palace. Joan wanted to create a place, which would
encompass an entire list of delights she felt their century owed
to them. The activities suggested for the Palace where
therefore revolving around the notions of pleasure and gaiety.
5
Mathews, Stanley. From Agit-prop to Free Space: The Architecture of Cedric Price. p.69, London: Black Dog Pub., ,2007.
Print.
6
Stanley Mathews (2006): The Fun Palace as Virtual Architecture, Journal of Architectural Education, 59:3, p.39
7
Joan Littlewood, ‘Non-Program: A Laboratory of Fun’, Promotional Leaflet for the Fun Palace published in The Drama
Review: tdr, Vol. 12, No. 3, Spring, 1968, p. 128.
8
"Cedric Price & the Fun Palace." Citymovement., 24 Mar. 2012. Web. 10 May 2013.
9
The Fun Palace, Cedric Price and Joan Littlewood, The Drama Review: TDR, Vol. 12, No. 3, Architecture/Environment
(Spring, 1968), p. 129
4
occupations to a society of leisure. The people could then
choose to spend their time on ‘jobs’ they actually enjoyed, and
instead of thinking of work as a burden, the concepts of
delight and work could merge into one. Combining leisure with
learning in the Fun Palace introduced a completely unforeseen
approach to living. The more relaxed approach to work
advocated by Price could possibly lead to a rise in productivity
since individuals would be more likely to accomplish a task
they have chosen for themselves rather than a mundane
occupation imposed by society’s norms.
10
"Fun Palace as a Key to Society." Interview by Hans Ulrich Obrist. Exhibition Design and Curatorial Practice / University
of Arts and Design Karlsruhe. 10 May 2013, <http://szenografie.hfg-karlsruhe.de/huo/archive.html>.
11
Mathews, Stanley. From Agit-prop to Free Space: The Architecture of Cedric Price. p. 68. London: Black Dog Pub.,
2007. Print.
5
movement”12. The absence of doors and basic threshold
conditions would allow the visitors to experience delight
through the opportunity of unlimited choices of routes. A series
of cranes would allow operators to change spatial
arrangements according to the variable needs of visitors. The
undefined structure of the palace was the mean, which would
empower peoples’ rights of choice and self-direction.
Fig.7
Despite the efforts of Price and his collaborators to realize his The Fun Palace floor plan, final version,
showing moveable walkways and escalators
concepts of enhancing human life and human potential, the
post-war society proved reluctant and unwilling towards radical
change. The unlimited options of activities and spatial
arrangements could possibly confuse rather than amuse its
target audience. Instead of delight and joy, the uncertainty and
openness of the Fun Palace could result to anxiety and fear.
This would oppose Price’s and Littlewoods aspirations for a
pleasant leisure and learning environment for the British. The
mass production culture of the time, on the other hand,
presented clear choices to the people and was therefore a
safe and acceptable approach to living. This adherence to
traditional ways of thinking and reluctance towards change
was one of the reasons the Fun Palace was never completed.
In addition, the name given to the project was another
problematic area. Although Price and Littlewood did define
their design as a space for constructive recreation, the world
‘fun’ was still linked with negative connotations of “idleness”13
and guilty pleasures. Nowadays, the exact same notions are
more than accepted by society and architects still derive
concepts and ideas from the design of the Fun Palace.
Due to the fact that the palace never got built, it is hard to
evaluate its successfulness. The creation of emotions of joy
and delight, which Cedric Price felt architecture should provide
to the British society cannot really be evaluated or tested. The
Fun Palace was designed as a social experiment and I thus
believe that tangible results of this experiment would only be
possible to attain if the structure was actually ‘concretized’
and inhabited by its target audience. Nevertheless, it can be
argued that Price’s accomplishment is reflected in his clear
influence on the visionary and socially provocative architecture
that was produced alongside and after the closure of this
project. As the American writer and futurologist A. Toffler had Fig.8
The interior of the Fun Palace,
commented on Price’s architecture of the 1960’s, “whether or
drawing by Cedric Price,1965
12
"Cedric Price & the Fun Palace." Citymovement., 24 Mar. 2012. Web. 10 May 2013.
13
Mathews, Stanley. From Agit-prop to Free Space: The Architecture of Cedric Price. London: Black
Dog Pub., p.69, 2007. Print.
6
not precisely these visions become reality, the fact is that
society is moving in this direction”14.
Technology
14
Mathews, Stanley. From Agit-prop to Free Space: The Architecture of Cedric Price. London: Black
Dog Pub., p.14, 2007. Print.
15
Spiller, Neil. Visionary Architecture: Blueprints of the Modern Imagination. p.49. New York: Thames &
Hudson, 2007. Print.
16
Spiller, Neil. Visionary Architecture: Blueprints of the Modern Imagination. p.49. New York: Thames &
Hudson, 2007. Print.
17
Mathews, Stanley. From Agit-prop to Free Space: The Architecture of Cedric Price. p. 242. London:
Black Dog Pub., 2007. Print.
7
birth to devices and systems that could create ‘conversation’
between the user and the machine through ‘feed-backing’ of
information. The Cybernetic Theatre designed for the Fun
Palace in collaboration with cybernetician Gordon Pask serves
as an example of how the system could “self-regulate its
actions”. Wires would link the seats into a feedback loop
connected through computers to the performers18 and
interaction would thus be achieved.
18
Spiller, Neil. Visionary Architecture: Blueprints of the Modern Imagination. p.49-50. New York:
Thames & Hudson, 2007. Print.
19
Iles, Anthony. "Legislating for Enthusiasm: From Fun Palace to Creative Prison."Http://www.arcade-project.com/.
Arts Council England, 2009. p.2, Web. 10 May 2013. <http://www.arcade-
project.com/sacrifice/Legislating%20for%20Enthusiasm.pdf>.
20
"Fun Palace as a Key to Society." Interview by Hans Ulrich Obrist. Exhibition Design and Curatorial Practice /
University of Arts and Design Karlsruhe. 10 May 2013, <http://szenografie.hfg-karlsruhe.de/huo/archive.html>.
21
Cedric Price, interview with Stanley Mathews, transcribed tape recording, London, April 13, 2000.
8
such as Cybernetics which analyze trends in order to provide
space and activities according to individual needs of visitors.
In that sense, architecture became a conjoined collaboration
of the designer and the user (co-designer). In contrast with
most architects of his time and of the present, Price did not try
to impose any specific type of living for his audience. He, in
turn, tried to minimize the restrictions most buildings establish
for their users thus empowering freedom of choice and
improving quality of life.
22
“Cedric Price Talks at the AA”, AA Files No. 19 (Spring 1990), p. 34
23
Stanley Mathews (2006): The Fun Palace as Virtual Architecture, Journal of Architectural Education,
59:3, p.42.
24
Melvin, Jeremy. "Cedric Price." The Guardian. Guardian News and Media, 15 Aug. 2003. Web. 10
May 2013. <http://www.guardian.co.uk/society/2003/aug/15/urbandesign.artsobituaries>.
9
Conclusion
10
Bibliography
Part of the bibliography is used in the audit to help me support my arguments while the rest served as
background reading.
Meagher, Mark. "Technology and Art." Technology and Art. United Kingdom, Sheffield. 1 Mar. 2013. Lecture.
Parvin, Alastair. "Architecture and Delight." United Kingdom, Sheffield. 12 Apr. 2013. Lecture.
Schneider, Tatjana. "The Futures of the Profession." United Kingdom, Sheffield. 26 Apr. 2013. Lecture.
“Cedric Price Talks at the AA”, AA Files No. 19, Spring 1990
Crompton, Dennis. A Guide to Archigram 1961-74., New York: Princeton Architectural, 2012. Print.
Joan Littlewood, ‘Non-Program: A Laboratory of Fun’, Promotional Leaflet for the Fun Palace published in The
Drama Review: tdr, Vol. 12, No. 3, pp.127-134, Spring 1968.
Mathews, Stanley. From Agit-prop to Free Space: The Architecture of Cedric Price., London: Black Dog Pub.
,2007. Print.
“Obituary: Cedric Price 1934-2003”, Architectural Research Quarterly vol. 7 is. 2, June 2003, p 113-118.
Price, Cedric, “The Fun Palace” Cedric Price, Architectural Association works 2, Architectural Association,
London, 1984. p. 60.
Spiller, Neil. Visionary Architecture: Blueprints of the Modern Imagination. New York: Thames & Hudson, 2007.
Print.
Stanley Mathews (2006): “The Fun Palace as Virtual Architecture”, Journal of Architectural Education, Vol.59, Is.3.
“The Fun Palace, Cedric Price and Joan Littlewood”, The Drama Review: TDR, Vol. 12, No. 3,p,127-134
Architecture/Environment, Spring, 1968
Online
“Cedric Price, interview with Stanley Mathews”, transcribed tape recording, London, April 13, 2000.
"Cedric Price and the Fun Palace." Citymovement., 24 Mar. 2012. Web. 10 May 2013.
"leisure." Definition of in Oxford Dictionaries (British & World English). Web. 12 May 2013.
<http://oxforddictionaries.com/definition/english/leisure>.
"Fun Palace as a Key to Society." Interview by Hans Ulrich Obrist. Exhibition Design and Curatorial Practice /
University of Arts and Design Karlsruhe. 10 May 201.,
<http://szenografie.hfg-karlsruhe.de/huo/archive.html>.
11
Iles, Anthony. "Legislating for Enthusiasm: From Fun Palace to Creative Prison."Http://www.arcade-project.com/.
Arts Council England, 2009. Web. 10 May 2013.
<http://www.arcade-project.com/sacrifice/Legislating%20for%20Enthusiasm.pdf>.
Melvin, Jeremy. "Cedric Price." The Guardian. Guardian News and Media, 15 Aug. 2003. Web. 10 May 2013.
<http://www.guardian.co.uk/society/2003/aug/15/urbandesign.artsobituaries>.
Obrist, Hans Ulrich. "Hans Ulrich Obrist: Fun Palace by Cedric Price." Speech. Critic's Choice: London's Most
Important Building. Geological Society, London. 9 May 2013. RSS. Web. 10 May 2013.
<http://www.royalacademy.org.uk/events/talks/hans-ulrich-obrist-fun-palace-by-cedric-price,1106,EV.html>.
Shubert, Howard. "Cedric Price’s Fun Palace as Public Space." Society of Architecture Historians., 30 Mar.
2005. Web. 9 May 2013.
<http://howardshubert.com/Architecture_Curator/Cedric_Price_files/Cedric%20Price%20Fun%20Palace%20as
%20Public%20Space.pdf>.
12
Illustrations
Cover page
“The Fun Palace, Cedric Price and Joan Littlewood”, The Drama Review: TDR, Vol. 12, No. 3,p,127
Architecture/Environment, Spring, 1968
Fig.2 <http://www.archaid.org/wp-content/uploads/2012/02/fun-palace-2.jpg>
Fig. 3 “The Fun Palace, Cedric Price and Joan Littlewood”, The Drama Review: TDR, Vol. 12, No. 3, p.128
Architecture/Environment, Spring, 1968
Fig. 4 “The Fun Palace, Cedric Price and Joan Littlewood”, The Drama Review: TDR, Vol. 12, No. 3, p.134,
Architecture/Environment, Spring, 1968
Fig. 9 “The Fun Palace, Cedric Price and Joan Littlewood”, The Drama Review: TDR, Vol. 12, No. 3, p.132
Architecture/Environment, Spring, 1968
Fig. 10 http://www.aadip9.net/cgi-bin/mt/mt-search.cgi?blog_id=59&tag=Plug-in%20City&limit=20
Fig. Digital image. Artistsspace. Web. 13 May 2013. <http://artistsspace.org/exhibitions/superstudio-life-without-
objects/>.
Fig.11 Peter Cook (Archizoom) Maimum Pressure Area, Plug-In City, 1962-64, Section. Digital
image. Relationalthought. Web. 13 May 2013. <http://relationalthought.wordpress.com/2012/05/21/1100/>.
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