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chimpeon 02 multiple Trigger Pixels

This guide demonstrates how to con gure multiple Trigger Pixels for a Group allowing you to
automate game spells in more sophisticated ways.

A
1. GETTING STARTED
Ÿ Refer to 01 Automating a Game Spell to discover how to
con gure a single Trigger Pixel for a Group and an associated
Action. It is important you perform the actions described in
order to perform the actions here.

B
2. ADDING ANOTHER TRIGGER PIXEL
It may be bene cial to automate a game spell when more than one
Trigger Pixel is matched or not matched. For example, you may want
Chimpeon to only “press” a key associated with a healing spell if the
spell is available and your character’s health is below a certain value. C
Con guring this in Chimpeon is quick and easy.
B

Ÿ Perform the actions detailed in 01 Automating a Game Spell.


Ÿ Click the Trigger Pixel(s) button in the default Group’s Action On
setting A to open the Trigger Pixel(s) window.
Ÿ Click the Add button (+) to add a new Trigger Pixel to the
Expression panel in the Trigger Pixel(s) window B .
Ÿ Notice the And setting for this new Trigger Pixel is enabled
(ticked)? This means the rst (top) Trigger Pixel AND the new
Trigger Pixel must be satis ed to trigger the Group.
Ÿ Focus your game.
Ÿ Move the mouse pointer over an applicable area in your game
D
(e.g. the health bar) then press the Ctrl key C . This records the
colour of the pixel at the location of the mouse pointer. The
colour shows up in the Colour/Range setting of the Trigger
Pixel(s) window D .
Ÿ Ensure the Trigger Pixel is not obscured during gameplay by
E
other screen elements like text or icons. These may prevent the
Trigger Pixel being detected and prevent the Group from
triggering.
Ÿ For this example, click the Not checkbox to enable (tick) it E .
This is because we want the Group to trigger when the health
indicator at the speci ed Trigger Pixel location is NOT red.
Ÿ If required, add and con gure more Trigger Pixels.
FIND OUT MORE
Ÿ Click the OK button to “save” the Trigger Pixels and close the For further information about con guring Chimpeon, refer to the
Trigger Pixel(s) window. following resources on chimpeon.com:
Ÿ Multiple colours appear in the Group’s Action On setting to
indicate multiple Trigger Pixels are speci ed. Ÿ Guides
Ÿ 101s
That’s it, you’re done! Now start Chimpeon to make sure the Group Ÿ Help
is triggered and the associated key is “pressed” by Chimpeon. Ÿ Discord

Copyright © 2017 Fly Software Limited Chimpeon - 02 Multiple Trigger Pixels

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