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INSPIRATION
17 +1
STRENGTH I have a very poor understanding of age, time,
30 feet
+3
and social rules
ARMOR Actively hates golems, because of an accident
+3 PROFICIENCY BONUS CLASS INITIATIVE SPEED
during training
14 PERSONALITY TRAITS
0
DEXTERITY +1 Dexterity
Understanding the world around you brings
greater power than anything wealth can buy.
+1 ●
●
+5
+7
Constitution
Intelligence
CURRENT HIT POINTS IDEALS
12 +0 Wisdom
-1 Charisma
I owe my life to the artificer who repaired me
and will do anything to get them back to safety.
CONSTITUTION SAVING THROWS
+2
TEMPORARY HIT POINTS BONDS
+1 Acrobatics (Dex) Total 5d8 SUCCESSES I am paranoid of people and what they might do if they
14
5
+0
found out what I was. This extends to day to day life where I
Animal Handling (Wis) FAILURES ● ● ● will take unnecessary precautions to ensure privacy
● +7 Arcana (Int) HIT DICE DEATH SAVES FLAWS
INTELLIGENCE +2 Athletics (Str)
+4 -1
+4
Deception (Cha)
History (Int)
NAME ATK BONUS DAMAGE/TYPE
Constructed Resilience.
Club +4 1d4 + 2 bludgeoning You were created to have remarkable fortitude, represented by
18 ● +3 Insight (Wis)
the following benefits:
+2 Str Intimidation (Cha) Handaxe* +5 1d6 + 3 slashing - You have advantage on saving throws against being
poisoned, and you have resistance to poison damage.
WISDOM +4 Investigation (Int)
- You don’t need to eat, drink, or breathe.
Light Crossbow** +3 1d8 + 1 piercing
+0
● +7 Int Medicine (Wis) - You are immune to disease.
- You don't need to sleep, and magic can't put you to sleep.
+4 Nature (Int)
● +3 Perception (Wis)
* Thrown (range 20/60), Returning Sentry's Rest.
11
-1 Performance (Cha) Weapon, Silver Plated When you take a long rest, you must spend at least six hours
in an inactive, motionless state, rather than sleeping. In this
-1 Persuasion (Cha) **Ammunition (range 80/320) state, you appear inert, but it doesn’t render you unconscious,
CHARISMA and you can see and hear as normal.
+7 Religion (Int)
-1
●
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
12 6' 3" 295
Janus Medax
AGE HEIGHT WEIGHT
NAME
SYMBOL
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
Artificer Int 15 7
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS
0 CANTRIPS 3 6
Mage Hand
Prestidigitation
SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED
1 4 2 7
EPAR
SPELL NAME
ED
PR
● Cure Wounds
Faerie Fire
●
4
● Expetitious retreat
● Sanctuary
SPELLS KNOWN
2 2
● Heat Metal
● See Invisibility
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.