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Keywords: social influence, mere presence, social media, social networks, ambiguity
hile a decade and a half of work building on Hoff- who have voluntarily affiliated with the brand. We refer to
man and Novak’s (1996) analysis of computer- the passive exposure to a brand’s supporters experienced in
mediated environments has informed management such social media contexts as “mere virtual presence”
of online media, much of this work suggests that consumers (MVP). Little is known about if, or how, MVP affects con-
interact with brands online in ways similar to what they do sumers or how it can best be managed.
offline. That is, consumers join online brand communities Note that MVP takes many forms. For example, some
for many of the same reasons they join offline brand com- Facebook brand pages display profile pictures of the
munities (e.g., Algesheimer, Dholakia, and Herrmann 2005; brand’s supporters. Companies may also use Facebook
Muñiz and O’Guinn 2001; Schau, Muñiz, and Arnold 2009; Connect, so that a user’s Facebook profile picture is dis-
Thompson and Sinha 2008). played to other prospective users on their site (see, e.g.,
However, social media practitioners now seek best prac- www.Groupon.com and www.Connect.Redbullusa.com).
tices for contexts in which brick-and-mortar research is Other companies encourage consumers to post pictures of
largely inapplicable. Specifically, social media can make themselves using a brand either to their Facebook brand
the identity of a brand’s supporters transparent to prospec- page (e.g., Talbots) or to a company-run social network
tive consumers in ways that have no offline analog. Before (e.g., Burberry’s Art of the Trench website and the “How We
the advent of social networking, consumers could only Wear Them” section of Tom’s Shoes’ website). Although a
guess at the identities of other brand supporters on the basis 2011 study shows that more than 80% of Fortune 500 com-
of advertising or the identity of spokespeople. In contrast, panies use some form of social media (Hameed 2011), prac-
in the social media world, consumers viewing a brand page titioners recognize that a large number of “likes” does not
are likely to see pictorial information about other people necessarily translate into meaningful outcomes (Lake 2011).
Given that consumers increasingly look to social media to
form opinions about unfamiliar brands (Baird and Parasnis
naylor_53@fisher.osu.edu), and Patricia M. West is Associate Professor
2011; Newman 2011), how can managers use MVP to gen-
erate substantive differences in brand evaluations and pur-
Rebecca Walker Naylor is Assistant Professor of Marketing (e-mail:
Pittsburgh (e-mail: cpoynor@katz.pitt.edu). Order of authorship is arbi- distinct types of MVP on brand evaluations and purchase
fessor of Marketing, Katz Graduate School of Business, University of
We first test these hypotheses across three studies Participants then viewed an excerpt from a simulated
employing different operationalizations of ambiguous MVP Roots Facebook page (see the Web Appendix at www.
and similarity. Study 1a tests all parts of H1 using age to marketingpower.com/jm_webappendix) and answered ques-
manipulate similarity. Study 1b tests the parts of H1 pertain- tions about Roots clothing. As discussed previously, we
ing to ambiguity, similarity, and dissimilarity using gender operationalized similarity using perceived age, holding gen-
to manipulate similarity. Then, given that Study 1 leaves der constant. Participants indicated their gender before the
unanswered questions about heterogeneity, Study 2 focuses study began so that all participants viewed fans matched to
primarily on heterogeneity, providing a direct test of H1b. their gender. All participants were told that there were the
Studies 1b and 2 both include tests of H2 (the mediation same number of total fans regardless of MVP condition.
Depending on condition, participants saw one of the follow-
ing: (1) total number of fans and pictures of six fans that
2Note that because H and H predict equivalence, a media-
1a 1b
tion test would not be able to explain variance in the dependent
measure for these hypotheses. Thus, H2 predicts that ambiguous 3At the time we began this research, Facebook called brand sup-
MVP leads to a higher level of inferred commonality than does porters “fans” and brand pages “fan pages.” The term “fan” has
dissimilar MVP, which explains the difference in brand evalua- since been replaced by the “like” button; consumers who were
tions between these types of MVP predicted in H1c. fans of a brand are now those that like the brand.
Results Discussion
Sample and manipulation check. We first examined par- The result of Study 1a suggest that fans on a social net-
ticipants’ familiarity with Roots. Of the 128 participants, 27 working site do not need to directly interact with a target
had heard of Roots before the study. Of these participants, consumer or post comments about a brand to influence the
15 indicated a familiarity score of five or above on the nine- brand evaluations of a consumer new to the brand. Specifi-
point familiarity scale, and therefore we removed them cally, MVP evokes equivalent levels of liking when it is
from the data set. Of the remaining participants, two indi- composed of a homogeneous group of similar individuals,
cated that Roots fans were not the same gender they were when it is composed of a heterogeneous group of dissimilar
(presumably because they did not follow instructions and and similar individuals, and when brand supporters are left
indicated a different gender than their own before the begin- demographically ambiguous. In contrast, a homogenous
ning of the study); they were also removed from the data group of dissimilar others produced significantly less brand
set. This left a final usable sample of 111 participants (59 liking. Thus, H1 is supported in this context.
men and 52 women) with an average age of 21 years. The
manipulation check revealed that participants in the similar
condition rated the fans as more similar to themselves in
Study 1b
age (M = 7.81) than did participants in the heterogeneous It is possible that part of the reason that ambiguity was
(M = 5.11) and dissimilar conditions (M = 1.12; F(2, 81) = treated like similarity in Study 1a was because the numeric
147.76, p < .0001). We also note that there were no differ- representation of fans in the ambiguous condition made it
ences in amount of time spent viewing the page across con- difficult for consumers to consider the possibility that these
ditions (M = 26.7 seconds; F(3, 107) = 1.13, p = .34). fans are different from themselves. It is also possible that
the results we obtained could be unique to using age to
Liking for Roots clothing. We next examined partici- manipulate similarity. Therefore, in Study 1b, we tested
pants’ liking for Roots clothing. Because MVP composition whether our results hold using a different type of ambiguity
was a four-level variable, we used three orthogonal contrast (i.e., generic Facebook profile picture silhouettes) and when
codes to compare the ambiguous condition with the other manipulating (dis)similarity using participants’ gender
three conditions (i.e., these codes compared [1] ambiguous
MVP vs. similar MVP [H1a], [2] ambiguous MVP vs. het- 5We also analyzed these data using an alternate set of contrast
codes comparing (1) the similar, ambiguous, and heterogeneous
4Because all participants in the subject pool at the university MVP conditions with the dissimilar MVP condition; (2) the simi-
where the studies were conducted were in their late teens to early lar and ambiguous MVP conditions with the heterogeneous MVP
20s, the fans used in the similar condition were also in this age condition; and (3) the ambiguous and similar MVP conditions
range. All fans in the dissimilar age condition were older, ranging with each other. Consistent with our hypotheses, only the first of
from their 30s to their 60s. All pictures used were actual Facebook these alternate contrast codes had a significant effect on brand lik-
profile pictures selected from the Facebook pages of individuals ing: Roots was liked significantly less in the dissimilar than in the
whose profile picture was public. We note that these pictures other conditions (F(1, 107) = 5.04, p < .05); the other two contrast
manipulate perceived age, not objective age. codes had a nonsignificant effect on liking (both ps >.40).
8Although not reported in the interests of brevity, we collected Stimuli and Procedure
additional data in which we measured inferred commonality before Study 2 asked participants to react to an online clothing
brand evaluations. The results suggest that the effect of dissimilar retailer called asos:
MVP does not change regardless of whether it is made salient
before brand evaluation questions are asked (F(1, 210) = 6.95, p < In this survey, we are interested in your opinions about a
.01). As such, it appears that the effects of dissimilar and ambigu- real brand’s social networking presence. This brand, asos,
ous MVP on brand evaluations are likely to be obtained either is an online clothing retailer that sells both men’s and
below or above the radar. However, when individuals are cued to women’s clothing mostly in the U.K. As part of its social
notice similar MVP, they appear to discount it when forming networking strategy, in addition to a Facebook page and a
brand evaluations (F(1, 210) = 4.50, p < .05). We would attribute Twitter account, asos also hosts “asos marketplace” on its
this to the possibility that drawing attention to homogeneous simi- company-owned website. Visitors to the website are
lar MVP activates persuasion knowledge, such that consumers try invited to join asos marketplace and to post photos of
to avoid being manipulated by the individuals presented. themselves wearing asos brand clothing.
TABLE 1
Study 2: Means by MVP Composition
Mean Rating of How Much
Mean Purchase Intention in Common Participant Has
Condition MVP Composition (Indexed Variable) with Typical asos Shopper
1 6 ambiguous users 4.61 3.63
2 6 similar, 0 dissimilar users 4.38 3.94
3 5 similar, 1 dissimilar user 4.48 3.75
4 4 similar, 2 dissimilar users 4.25 3.49
5 3 similar, 3 similar users 4.21 3.35
6 2 similar, 4 dissimilar users 4.23 3.45
7 1 similar, 5 dissimilar users 3.96 3.21
8 0 similar, 6 dissimilar users 3.54 3.00
introduction: codes that compare (1) the similar and ambiguous MVP conditions
with the dissimilar condition and (2) the similar and ambiguous
Now we’d like to you to look at some social networking MVP conditions with each other. The results revealed that partici-
websites developed by restaurants with locations nation- pants liked the bar area more in the similar and ambiguous MVP
wide. To protect confidentiality, the names of the restau- conditions than in the dissimilar MVP condition (F(1, 109) = 5.24,
rants have been changed to Restaurants X, Y, and Z [in the p < .05) and equally well in the similar and ambiguous MVP con-
joint evaluation condition; only Restaurant X was men- ditions (F(1, 109) = .06, p = .81).
Media Platform
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chase intentions. This is true in both more and less competi- When brand managers need control over the specific
tive product categories. If the brand is being evaluated in brand supporters shown. Our research suggests that brand
isolation, revealing a fan base similar to a target consumer managers may want to control who is displayed on their
(or one that contains at least some similar supporters) is social media brand pages, particularly if their supporter
likely to prompt relatively positive evaluations. In joint base is heterogeneous. If the supporters to be shown are
evaluation contexts, revealing the brand’s similar supporter randomly selected each time a consumer visits the page, it
base may give the brand an edge over brands that provide is possible that supporters that the target consumer per-
no supporter information on their social media sites. ceives as dissimilar will be shown. Giving the brand
When a brand’s supporters are better left ambiguous. If manager the ability to tailor MVP makes revealing the iden-
a brand’s current supporters are likely to be perceived as tity of a brand’s supporters much less risky. Brand man-
dissimilar by new consumers, our results suggest that agers may choose to use existing social media sites such as
revealing the identity of a brand’s existing supporters will Facebook more strategically (e.g., through a fans of the day
undermine brand liking in both separate and joint evalua- feature such as that used in Study 1b) or may create social
tions. Thus, revealing supporters that are dissimilar to the portions of their own website where they have the ability to
target consumer is an inferior alternative to leaving support- control exactly which consumers are featured in MVP
ers ambiguous. One situation in which a brand’s current arrays. Fortunately for brand managers, the finding that
supporters are likely to be dissimilar to targeted consumers consumers respond as positively to heterogeneous MVP as
is when a brand extends into new demographic segments. In they do to similar MVP suggests that the same heteroge-
these cases, it will be important to recruit new supporters neous MVP array can enhance brand liking for multiple dif-
first (who are perceived to be similar to the new target mar- ferent target segments.
ket). Managers should then ensure that these new support- Our research also suggests that brands may need to be
ers are displayed either as a homogenous group when the cautious in allowing consumers to post photos of them-
new target market visits the brand’s social networking site selves using the brand. An examination of sites that allow
or mixed in with the old supporters to create heterogeneous users to post these types of photos suggests that many brand
MVP in which at least some supporters are shown that the managers do not realize the effect that failure to manage the
new target market perceives as similar. MVP these photos create may have on brand evaluations or
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