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somewhere
the first town
home
a friend’s house
someone’s house
a lively town
a boutique
a shop
a simple town
a Pokémon Center
a castle
a hotel
a town with a mysterious air
a windswept town
a gate
a town on a river
a lab
an aquarium
a town on a cliff
a gorgeous city
a Pokémon Gym
a school
a large city
a building
a stylish café
a secret base
a museum
a studio
a train station
a battling spot
a beauty salon
a restaurant
a high-class restaurant
a seaside city
the inside of a tall building
a city with a mysterious air
a riverside city
a snowcapped city
the Pokémon League
a palace
a cave
a forest
a tree-lined road
a riverside road
a tranquil road
a road in bloom
the Pokémon Day Care
a rugged mountain pass
a stone-lined area
a road above the sea
a mired road
a sand-swept road
a leaf-strewn road
a snow-swept road
a factory
Victory Road
a snowy mountain
a power plant
a field
a ruin
a sewer
a safari
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????.? lbs.
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????? Pokémon
Seed Pokémon
Seed Pokémon
Seed Pokémon
Lizard Pokémon
Flame Pokémon
Flame Pokémon
Tiny Turtle Pokémon
Turtle Pokémon
Shellfish Pokémon
Worm Pokémon
Cocoon Pokémon
Butterfly Pokémon
Hairy Bug Pokémon
Cocoon Pokémon
Poison Bee Pokémon
Tiny Bird Pokémon
Bird Pokémon
Bird Pokémon
Mouse Pokémon
Mouse Pokémon
Tiny Bird Pokémon
Beak Pokémon
Snake Pokémon
Cobra Pokémon
Mouse Pokémon
Mouse Pokémon
Mouse Pokémon
Mouse Pokémon
Poison Pin Pokémon
Poison Pin Pokémon
Drill Pokémon
Poison Pin Pokémon
Poison Pin Pokémon
Drill Pokémon
Fairy Pokémon
Fairy Pokémon
Fox Pokémon
Fox Pokémon
Balloon Pokémon
Balloon Pokémon
Bat Pokémon
Bat Pokémon
Weed Pokémon
Weed Pokémon
Flower Pokémon
Mushroom Pokémon
Mushroom Pokémon
Insect Pokémon
Poison Moth Pokémon
Mole Pokémon
Mole Pokémon
Scratch Cat Pokémon
Classy Cat Pokémon
Duck Pokémon
Duck Pokémon
Pig Monkey Pokémon
Pig Monkey Pokémon
Puppy Pokémon
Legendary Pokémon
Tadpole Pokémon
Tadpole Pokémon
Tadpole Pokémon
Psi Pokémon
Psi Pokémon
Psi Pokémon
Superpower Pokémon
Superpower Pokémon
Superpower Pokémon
Flower Pokémon
Flycatcher Pokémon
Flycatcher Pokémon
Jellyfish Pokémon
Jellyfish Pokémon
Rock Pokémon
Rock Pokémon
Megaton Pokémon
Fire Horse Pokémon
Fire Horse Pokémon
Dopey Pokémon
Hermit Crab Pokémon
Magnet Pokémon
Magnet Pokémon
Wild Duck Pokémon
Twin Bird Pokémon
Triple Bird Pokémon
Sea Lion Pokémon
Sea Lion Pokémon
Sludge Pokémon
Sludge Pokémon
Bivalve Pokémon
Bivalve Pokémon
Gas Pokémon
Gas Pokémon
Shadow Pokémon
Rock Snake Pokémon
Hypnosis Pokémon
Hypnosis Pokémon
River Crab Pokémon
Pincer Pokémon
Ball Pokémon
Ball Pokémon
Egg Pokémon
Coconut Pokémon
Lonely Pokémon
Bone Keeper Pokémon
Kicking Pokémon
Punching Pokémon
Licking Pokémon
Poison Gas Pokémon
Poison Gas Pokémon
Spikes Pokémon
Drill Pokémon
Egg Pokémon
Vine Pokémon
Parent Pokémon
Dragon Pokémon
Dragon Pokémon
Goldfish Pokémon
Goldfish Pokémon
Star Shape Pokémon
Mysterious Pokémon
Barrier Pokémon
Mantis Pokémon
Human Shape Pokémon
Electric Pokémon
Spitfire Pokémon
Stag Beetle Pokémon
Wild Bull Pokémon
Fish Pokémon
Atrocious Pokémon
Transport Pokémon
Transform Pokémon
Evolution Pokémon
Bubble Jet Pokémon
Lightning Pokémon
Flame Pokémon
Virtual Pokémon
Spiral Pokémon
Spiral Pokémon
Shellfish Pokémon
Shellfish Pokémon
Fossil Pokémon
Sleeping Pokémon
Freeze Pokémon
Electric Pokémon
Flame Pokémon
Dragon Pokémon
Dragon Pokémon
Dragon Pokémon
Genetic Pokémon
New Species Pokémon
Leaf Pokémon
Leaf Pokémon
Herb Pokémon
Fire Mouse Pokémon
Volcano Pokémon
Volcano Pokémon
Big Jaw Pokémon
Big Jaw Pokémon
Big Jaw Pokémon
Scout Pokémon
Long Body Pokémon
Owl Pokémon
Owl Pokémon
Five Star Pokémon
Five Star Pokémon
String Spit Pokémon
Long Leg Pokémon
Bat Pokémon
Angler Pokémon
Light Pokémon
Tiny Mouse Pokémon
Star Shape Pokémon
Balloon Pokémon
Spike Ball Pokémon
Happiness Pokémon
Tiny Bird Pokémon
Mystic Pokémon
Wool Pokémon
Wool Pokémon
Light Pokémon
Flower Pokémon
Aqua Mouse Pokémon
Aqua Rabbit Pokémon
Imitation Pokémon
Frog Pokémon
Cottonweed Pokémon
Cottonweed Pokémon
Cottonweed Pokémon
Long Tail Pokémon
Seed Pokémon
Sun Pokémon
Clear Wing Pokémon
Water Fish Pokémon
Water Fish Pokémon
Sun Pokémon
Moonlight Pokémon
Darkness Pokémon
Royal Pokémon
Screech Pokémon
Symbol Pokémon
Patient Pokémon
Long Neck Pokémon
Bagworm Pokémon
Bagworm Pokémon
Land Snake Pokémon
Fly Scorpion Pokémon
Iron Snake Pokémon
Fairy Pokémon
Fairy Pokémon
Balloon Pokémon
Pincer Pokémon
Mold Pokémon
Single Horn Pokémon
Sharp Claw Pokémon
Little Bear Pokémon
Hibernator Pokémon
Lava Pokémon
Lava Pokémon
Pig Pokémon
Swine Pokémon
Coral Pokémon
Jet Pokémon
Jet Pokémon
Delivery Pokémon
Kite Pokémon
Armor Bird Pokémon
Dark Pokémon
Dark Pokémon
Dragon Pokémon
Long Nose Pokémon
Armor Pokémon
Virtual Pokémon
Big Horn Pokémon
Painter Pokémon
Scuffle Pokémon
Handstand Pokémon
Kiss Pokémon
Electric Pokémon
Live Coal Pokémon
Milk Cow Pokémon
Happiness Pokémon
Thunder Pokémon
Volcano Pokémon
Aurora Pokémon
Rock Skin Pokémon
Hard Shell Pokémon
Armor Pokémon
Diving Pokémon
Rainbow Pokémon
Time Travel Pokémon
Wood Gecko Pokémon
Wood Gecko Pokémon
Forest Pokémon
Chick Pokémon
Young Fowl Pokémon
Blaze Pokémon
Mud Fish Pokémon
Mud Fish Pokémon
Mud Fish Pokémon
Bite Pokémon
Bite Pokémon
Tiny Raccoon Pokémon
Rushing Pokémon
Worm Pokémon
Cocoon Pokémon
Butterfly Pokémon
Cocoon Pokémon
Poison Moth Pokémon
Water Weed Pokémon
Jolly Pokémon
Carefree Pokémon
Acorn Pokémon
Wily Pokémon
Wicked Pokémon
Tiny Swallow Pokémon
Swallow Pokémon
Seagull Pokémon
Water Bird Pokémon
Feeling Pokémon
Emotion Pokémon
Embrace Pokémon
Pond Skater Pokémon
Eyeball Pokémon
Mushroom Pokémon
Mushroom Pokémon
Slacker Pokémon
Wild Monkey Pokémon
Lazy Pokémon
Trainee Pokémon
Ninja Pokémon
Shed Pokémon
Whisper Pokémon
Big Voice Pokémon
Loud Noise Pokémon
Guts Pokémon
Arm Thrust Pokémon
Polka Dot Pokémon
Compass Pokémon
Kitten Pokémon
Prim Pokémon
Darkness Pokémon
Deceiver Pokémon
Iron Armor Pokémon
Iron Armor Pokémon
Iron Armor Pokémon
Meditate Pokémon
Meditate Pokémon
Lightning Pokémon
Discharge Pokémon
Cheering Pokémon
Cheering Pokémon
Firefly Pokémon
Firefly Pokémon
Thorn Pokémon
Stomach Pokémon
Poison Bag Pokémon
Savage Pokémon
Brutal Pokémon
Ball Whale Pokémon
Float Whale Pokémon
Numb Pokémon
Eruption Pokémon
Coal Pokémon
Bounce Pokémon
Manipulate Pokémon
Spot Panda Pokémon
Ant Pit Pokémon
Vibration Pokémon
Mystic Pokémon
Cactus Pokémon
Scarecrow Pokémon
Cotton Bird Pokémon
Humming Pokémon
Cat Ferret Pokémon
Fang Snake Pokémon
Meteorite Pokémon
Meteorite Pokémon
Whiskers Pokémon
Whiskers Pokémon
Ruffian Pokémon
Rogue Pokémon
Clay Doll Pokémon
Clay Doll Pokémon
Sea Lily Pokémon
Barnacle Pokémon
Old Shrimp Pokémon
Plate Pokémon
Fish Pokémon
Tender Pokémon
Weather Pokémon
Color Swap Pokémon
Puppet Pokémon
Marionette Pokémon
Requiem Pokémon
Beckon Pokémon
Fruit Pokémon
Wind Chime Pokémon
Disaster Pokémon
Bright Pokémon
Snow Hat Pokémon
Face Pokémon
Clap Pokémon
Ball Roll Pokémon
Ice Break Pokémon
Bivalve Pokémon
Deep Sea Pokémon
South Sea Pokémon
Longevity Pokémon
Rendezvous Pokémon
Rock Head Pokémon
Endurance Pokémon
Dragon Pokémon
Iron Ball Pokémon
Iron Claw Pokémon
Iron Leg Pokémon
Rock Peak Pokémon
Iceberg Pokémon
Iron Pokémon
Eon Pokémon
Eon Pokémon
Sea Basin Pokémon
Continent Pokémon
Sky High Pokémon
Wish Pokémon
DNA Pokémon
Tiny Leaf Pokémon
Grove Pokémon
Continent Pokémon
Chimp Pokémon
Playful Pokémon
Flame Pokémon
Penguin Pokémon
Penguin Pokémon
Emperor Pokémon
Starling Pokémon
Starling Pokémon
Predator Pokémon
Plump Mouse Pokémon
Beaver Pokémon
Cricket Pokémon
Cricket Pokémon
Flash Pokémon
Spark Pokémon
Gleam Eyes Pokémon
Bud Pokémon
Bouquet Pokémon
Head Butt Pokémon
Head Butt Pokémon
Shield Pokémon
Shield Pokémon
Bagworm Pokémon
Bagworm Pokémon
Moth Pokémon
Tiny Bee Pokémon
Beehive Pokémon
EleSquirrel Pokémon
Sea Weasel Pokémon
Sea Weasel Pokémon
Cherry Pokémon
Blossom Pokémon
Sea Slug Pokémon
Sea Slug Pokémon
Long Tail Pokémon
Balloon Pokémon
Blimp Pokémon
Rabbit Pokémon
Rabbit Pokémon
Magical Pokémon
Big Boss Pokémon
Catty Pokémon
Tiger Cat Pokémon
Bell Pokémon
Skunk Pokémon
Skunk Pokémon
Bronze Pokémon
Bronze Bell Pokémon
Bonsai Pokémon
Mime Pokémon
Playhouse Pokémon
Music Note Pokémon
Forbidden Pokémon
Land Shark Pokémon
Cave Pokémon
Mach Pokémon
Big Eater Pokémon
Emanation Pokémon
Aura Pokémon
Hippo Pokémon
Heavyweight Pokémon
Scorpion Pokémon
Ogre Scorpion Pokémon
Toxic Mouth Pokémon
Toxic Mouth Pokémon
Bug Catcher Pokémon
Wing Fish Pokémon
Neon Pokémon
Kite Pokémon
Frost Tree Pokémon
Frost Tree Pokémon
Sharp Claw Pokémon
Magnet Area Pokémon
Licking Pokémon
Drill Pokémon
Vine Pokémon
Thunderbolt Pokémon
Blast Pokémon
Jubilee Pokémon
Ogre Darner Pokémon
Verdant Pokémon
Fresh Snow Pokémon
Fang Scorpion Pokémon
Twin Tusk Pokémon
Virtual Pokémon
Blade Pokémon
Compass Pokémon
Gripper Pokémon
Snow Land Pokémon
Plasma Pokémon
Knowledge Pokémon
Emotion Pokémon
Willpower Pokémon
Temporal Pokémon
Spatial Pokémon
Lava Dome Pokémon
Colossal Pokémon
Renegade Pokémon
Lunar Pokémon
Sea Drifter Pokémon
Seafaring Pokémon
Pitch-Black Pokémon
Gratitude Pokémon
Alpha Pokémon
Victory Pokémon
Grass Snake Pokémon
Grass Snake Pokémon
Regal Pokémon
Fire Pig Pokémon
Fire Pig Pokémon
Mega Fire Pig Pokémon
Sea Otter Pokémon
Discipline Pokémon
Formidable Pokémon
Scout Pokémon
Lookout Pokémon
Puppy Pokémon
Loyal Dog Pokémon
Big-Hearted Pokémon
Devious Pokémon
Cruel Pokémon
Grass Monkey Pokémon
Thorn Monkey Pokémon
High Temp Pokémon
Ember Pokémon
Spray Pokémon
Geyser Pokémon
Dream Eater Pokémon
Drowsing Pokémon
Tiny Pigeon Pokémon
Wild Pigeon Pokémon
Proud Pokémon
Electrified Pokémon
Thunderbolt Pokémon
Mantle Pokémon
Ore Pokémon
Compressed Pokémon
Bat Pokémon
Courting Pokémon
Mole Pokémon
Subterrene Pokémon
Hearing Pokémon
Muscular Pokémon
Muscular Pokémon
Muscular Pokémon
Tadpole Pokémon
Vibration Pokémon
Vibration Pokémon
Judo Pokémon
Karate Pokémon
Sewing Pokémon
Leaf-Wrapped Pokémon
Nurturing Pokémon
Centipede Pokémon
Curlipede Pokémon
Megapede Pokémon
Cotton Puff Pokémon
Windveiled Pokémon
Bulb Pokémon
Flowering Pokémon
Hostile Pokémon
Desert Croc Pokémon
Desert Croc Pokémon
Intimidation Pokémon
Zen Charm Pokémon
Blazing Pokémon
Cactus Pokémon
Rock Inn Pokémon
Stone Home Pokémon
Shedding Pokémon
Hoodlum Pokémon
Avianoid Pokémon
Spirit Pokémon
Coffin Pokémon
Prototurtle Pokémon
Prototurtle Pokémon
First Bird Pokémon
First Bird Pokémon
Trash Bag Pokémon
Trash Heap Pokémon
Tricky Fox Pokémon
Illusion Fox Pokémon
Chinchilla Pokémon
Scarf Pokémon
Fixation Pokémon
Manipulate Pokémon
Astral Body Pokémon
Cell Pokémon
Mitosis Pokémon
Multiplying Pokémon
Water Bird Pokémon
White Bird Pokémon
Fresh Snow Pokémon
Icy Snow Pokémon
Snowstorm Pokémon
Season Pokémon
Season Pokémon
Sky Squirrel Pokémon
Clamping Pokémon
Cavalry Pokémon
Mushroom Pokémon
Mushroom Pokémon
Floating Pokémon
Floating Pokémon
Caring Pokémon
Attaching Pokémon
EleSpider Pokémon
Thorn Seed Pokémon
Thorn Pod Pokémon
Gear Pokémon
Gear Pokémon
Gear Pokémon
EleFish Pokémon
EleFish Pokémon
EleFish Pokémon
Cerebral Pokémon
Cerebral Pokémon
Candle Pokémon
Lamp Pokémon
Luring Pokémon
Tusk Pokémon
Axe Jaw Pokémon
Axe Jaw Pokémon
Chill Pokémon
Freezing Pokémon
Crystallizing Pokémon
Snail Pokémon
Shell Out Pokémon
Trap Pokémon
Martial Arts Pokémon
Martial Arts Pokémon
Cave Pokémon
Automaton Pokémon
Automaton Pokémon
Sharp Blade Pokémon
Sword Blade Pokémon
Bash Buffalo Pokémon
Eaglet Pokémon
Valiant Pokémon
Diapered Pokémon
Bone Vulture Pokémon
Anteater Pokémon
Iron Ant Pokémon
Irate Pokémon
Hostile Pokémon
Brutal Pokémon
Torch Pokémon
Sun Pokémon
Iron Will Pokémon
Cavern Pokémon
Grassland Pokémon
Cyclone Pokémon
Bolt Strike Pokémon
Vast White Pokémon
Deep Black Pokémon
Abundance Pokémon
Boundary Pokémon
Colt Pokémon
Melody Pokémon
Paleozoic Pokémon
Spiny Nut Pokémon
Spiny Armor Pokémon
Spiny Armor Pokémon
Fox Pokémon
Fox Pokémon
Fox Pokémon
Bubble Frog Pokémon
Bubble Frog Pokémon
Ninja Pokémon
Digging Pokémon
Digging Pokémon
Tiny Robin Pokémon
Ember Pokémon
Scorching Pokémon
Scatterdust Pokémon
Scatterdust Pokémon
Scale Pokémon
Lion Cub Pokémon
Royal Pokémon
Single Bloom Pokémon
Single Bloom Pokémon
Garden Pokémon
Mount Pokémon
Mount Pokémon
Playful Pokémon
Daunting Pokémon
Poodle Pokémon
Restraint Pokémon
Constraint Pokémon
Sword Pokémon
Sword Pokémon
Royal Sword Pokémon
Perfume Pokémon
Fragrance Pokémon
Cotton Candy Pokémon
Meringue Pokémon
Revolving Pokémon
Overturning Pokémon
Two-Handed Pokémon
Collective Pokémon
Mock Kelp Pokémon
Mock Kelp Pokémon
Water Gun Pokémon
Howitzer Pokémon
Generator Pokémon
Generator Pokémon
Royal Heir Pokémon
Despot Pokémon
Tundra Pokémon
Tundra Pokémon
Intertwining Pokémon
Wrestling Pokémon
Antenna Pokémon
Jewel Pokémon
Soft Tissue Pokémon
Soft Tissue Pokémon
Dragon Pokémon
Key Ring Pokémon
Stump Pokémon
Elder Tree Pokémon
Pumpkin Pokémon
Pumpkin Pokémon
Ice Chunk Pokémon
Iceberg Pokémon
Sound Wave Pokémon
Sound Wave Pokémon
Life Pokémon
Destruction Pokémon
Order Pokémon
Jewel Pokémon
Mischief Pokémon
Steam Pokémon
~~~~~~~~~~~~~~~
Text File : 3
~~~~~~~~~~~~~~~
[~ 0]
SEEN
[VAR NUM3(0000)]
OBTAINED
[VAR NUM3(0000)]
No.
[VAR NUM3(0000)]
[~ 7]
[~ 8]
TYPE
HEIGHT
[~ 11]
WEIGHT
[~ 13]
?????
[~ 15]
???’??"
?,???.? lbs.
Registration completed!
[~ 19]
[~ 20]
[~ 21]
[~ 22]
[~ 23]
[~ 24]
[~ 25]
[~ 26]
SEARCH
Choose conditions and tap “SEARCH.”
ORDER
NAME
TYPE
COLOR
SHAPE
SEARCH
By Number
A to Z
Heavy to Light
Light to Heavy
Tall to Short
Short to Tall
Not Caught
Red
Blue
Yellow
Green
Black
Brown
Purple
Gray
White
Pink
---
---
---
[~ 55]
[~ 56]
[~ 57]
[~ 58]
[VAR PKNAME(0000)]
[VAR LOCATION(0001)]
[~ 61]
[~ 62]
[VAR NUM3(0000)]
[VAR NUM3(0000)]
Shiny
Mega Evolution
Shiny Mega Evolution
Male
Female
[VAR PKNAME(0000)]
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[VAR PKNAME(0000)]
[~ 73]
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[~ 79]
[~ 80]
CENTRAL KALOS POKÉDEX
COASTAL KALOS POKÉDEX
MOUNTAIN KALOS POKÉDEX
NATIONAL POKÉDEX
[VAR NUM3(0000)]
~~~~~~~~~~~~~~~
Text File : 4
~~~~~~~~~~~~~~~
???'??"
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???'??"
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9'10"
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Text File : 5
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One form
Normal

Normal Forme
Plant Cloak
Plant Cloak

Overcast Form
West Sea
West Sea
Rotom

Altered Forme

Land Forme
Arceus
Red-Striped Form

Standard Mode
Spring Form
Spring Form

Incarnate Forme
Incarnate Forme
Incarnate Forme
Kyurem
Ordinary Form
Aria Forme
Genesect

Icy Snow Pattern

Red Flower
Red Flower
Red Flower

Natural Form

Male

Shield Forme
Average Size
Average Size

Neutral Mode

Mega Venusaur
Mega Charizard X
Mega Charizard Y
Mega Blastoise
Mega Alakazam
Mega Gengar
Mega Kangaskhan
Mega Pinsir
Mega Gyarados
Mega Aerodactyl
Mega Mewtwo X
Mega Mewtwo Y
Mega Ampharos
One form
One form
One form
One form
One form
One form
One form
One form
One form
One form
One form
One form
One form
One form
One form
One form
One form
One form
One form
One form
One form
One form
One form
One form
One form
One form
One form
Mega Scizor
Mega Heracross
Mega Houndoom
Mega Tyranitar
Mega Blaziken
Mega Gardevoir
Mega Mawile
Mega Aggron
Mega Medicham
Mega Manectric
Sunny Form
Rainy Form
Snowy Form
Mega Banette
Mega Absol
Mega Latias
Mega Latios
Attack Forme
Defense Forme
Speed Forme
Sandy Cloak
Trash Cloak
Sandy Cloak
Trash Cloak
Sunshine Form
East Sea
East Sea
Mega Garchomp
Mega Lucario
Mega Abomasnow
Heat Rotom
Wash Rotom
Frost Rotom
Fan Rotom
Mow Rotom
Origin Forme
Sky Forme
Arceus
Arceus
Arceus
Arceus
Arceus
Arceus
Arceus
Arceus
Arceus
Arceus
Arceus
Arceus
Arceus
Arceus
Arceus
Arceus
Arceus
Blue-Striped Form
Zen Mode
Summer Form
Autumn Form
Winter Form
Summer Form
Autumn Form
Winter Form
Therian Forme
Therian Forme
Therian Forme
White Kyurem
Black Kyurem
Resolute Form
Pirouette Forme
Genesect
Genesect
Genesect
Genesect
Polar Pattern
Tundra Pattern
Continental Pattern
Garden Pattern
Elegant Pattern
Meadow Pattern
Modern Pattern
Marine Pattern
Archipelago Pattern
High Plains Pattern
Sandstorm Pattern
River Pattern
Monsoon Pattern
Savanna Pattern
Sun Pattern
Ocean Pattern
Jungle Pattern
Fancy Pattern
Poké Ball Pattern
Yellow Flower
Orange Flower
Blue Flower
White Flower
Yellow Flower
Orange Flower
Blue Flower
White Flower
Eternal Flower
Yellow Flower
Orange Flower
Blue Flower
White Flower
Heart Trim
Star Trim
Diamond Trim
Debutante Trim
Matron Trim
Dandy Trim
La Reine Trim
Kabuki Trim
Pharaoh Trim
Female
Blade Forme
Small Size
Large Size
Super Size
Small Size
Large Size
Super Size
Active Mode
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Text File : 6
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For some time after its birth, it grows by gaining\nnourishment from the seed on
its back.
When the bud on its back starts swelling, a sweet\naroma wafts to indicate the
flower’s coming bloom.
After a rainy day, the flower on its back smells\nstronger. The scent attracts
other Pokémon.
From the time it is born, a flame burns at the tip of\nits tail. Its life would end
if the flame were to\ngo out.
When it swings its burning tail, it elevates the air\ntemperature to unbearably
high levels.
Its wings can carry this Pokémon close to an\naltitude of 4,600 feet. It blows out
fire at very\nhigh temperatures.
Shoots water at prey while in the water. Withdraws\ninto its shell when in danger.
It is said to live 10,000 years. Its furry tail is\npopular as a symbol of
longevity.
The pressurized water jets on this brutal Pokémon’s\nshell are used for high-speed
tackles.
Its feet have suction cups designed to stick to any\nsurface. It tenaciously climbs
trees to forage.
This Pokémon is vulnerable to attack while its shell\nis soft, exposing its weak
and tender body.
The wings are protected by rain-repellent dust.\nAs a result, this Pokémon can fly
about even\nin rain.
Its poison stinger is very powerful.\nIts bright-colored body is intended to\nwarn
off its enemies.
While awaiting evolution, it hides from predators\nunder leaves and in nooks of
branches.
May appear in a swarm. Flies at violent speeds,\nall the while stabbing with the
toxic stinger on\nits rear.
It is docile and prefers to avoid conflict.\nIf disturbed, however, it can
ferociously strike back.
Very protective of its sprawling territorial area,\nthis Pokémon will fiercely peck
at any intruder.
It spreads its gorgeous wings widely to intimidate\nenemies. It races through the
skies at\nMach-2 speed.
Its fangs are long and very sharp. They grow\ncontinuously, so it gnaws on hard
things to whittle\nthem down.
The webs on its hind legs enable it to cross rivers.\nIt searches wide areas for
food.
Eats bugs in grassy areas. It has to flap its short\nwings at high speed to stay
airborne.
It has the stamina to fly all day on its broad wings.\nIt fights by using its sharp
beak.
Moving silently and stealthily, it eats the eggs of\nbirds, such as Pidgey and
Spearow, whole.
To intimidate foes, it spreads its chest wide and\nmakes eerie sounds by expelling
air from its mouth.
It has small electric sacs on both its cheeks.\nIf threatened, it looses electric
charges from\nthe sacs.
It can loose 100,000-volt bursts of electricity,\ninstantly downing foes several
times its size.
Disliking water, it lives in deep burrows in arid\nareas. It can roll itself
instantly into a ball.
Curls up into a spiny ball when threatened. It can\nroll while curled up to attack
or escape.
Small and very docile, it protects itself with its\nsmall, poisonous horn when
attacked.
When feeding its young, it first chews the food into\na paste, then spits it out
for the offspring.
The body is covered by stiff, needlelike scales.\nIf it becomes excited, the
needles bristle outwards.
Its large ears are flapped like wings when it is\nlistening to distant sounds. It
extends toxic barbs\nwhen angered.
An aggressive Pokémon that is quick to attack.\nThe horn on its head secretes a
powerful venom.
One swing of its mighty tail can snap a telephone\npole as if it were a matchstick.
The moonlight that it stores in the wings on its back\napparently gives it the
ability to float in midair.
A timid fairy Pokémon that is rarely seen, it will run\nand hide the moment it
senses people.
While young, it has six gorgeous tails. When it\ngrows, several new tails are
sprouted.
Very smart and very vengeful. Grabbing one of its\nmany tails could result in a
1,000-year curse.
If it inflates to sing a lullaby, it can perform longer\nand cause sure drowsiness
in its audience.
The body is soft and rubbery. When angered,\nit will suck in air and inflate itself
to an\nenormous size.
It has no eyes. Instead, it relies on its ultrasonic\ncries for echolocation to
flit about in darkness.
Once it starts sucking blood, it does not stop until\nit is full. It flies at night
in search of prey.
Its scientific name is “Oddium Wanderus.” At night,\nit is said to walk nearly
1,000 feet on its two roots.\n
The honey it drools from its mouth smells so\natrocious, it can curl noses more
than a mile away.
It has the world’s largest petals. With every step,\nthe petals shake out heavy
clouds of toxic pollen.
Burrows under the ground to gnaw on tree roots.\nThe mushrooms on its back absorb
most of\nthe nutrition.
The larger the mushroom on its back grows,\nthe stronger the mushroom spores it
scatters.
Lives in the shadows of tall trees where it eats\nbugs. It is attracted by light at
night.
The wings are covered with dustlike scales.\nEvery time it flaps its wings, it
looses highly\ntoxic dust.
Its skin is very thin. If it is exposed to light,\nits blood heats up, causing it
to grow weak.
Extremely powerful, they can dig through even the\nhardest ground to a depth of
over 60 miles.
Adores round objects. It wanders the streets on a\nnightly basis to look for
dropped loose change.
Its lithe muscles allow it to walk without making a\nsound. It attacks in an
instant.
It has mystical powers but doesn’t recall that it has\nused them. That is why it
always looks puzzled.
The forelegs are webbed, helping to make it an\nadept swimmer. It can be seen
swimming elegantly\nin lakes, etc.
It lives in treetop colonies. If one becomes\nenraged, the whole colony rampages
for no reason.
It is always outrageously furious. If it gives chase,\nit will tenaciously track
the target no matter\nhow far.
It has a brave and trustworthy nature. It fearlessly\nstands up to bigger and
stronger foes.
Its magnificent bark conveys a sense of majesty.\nAnyone hearing it can’t help but
grovel before it.
The direction of the spiral on the belly differs by\narea. It is more adept at
swimming than walking.
Its two legs are well developed. Even though it can\nlive on the ground, it prefers
living in water.
A swimmer adept at both the front crawl and\nbreaststroke. Easily overtakes the
best\nhuman swimmers.
It senses impending attacks and teleports away to\nsafety before the actual attacks
can strike.
If it uses its abilities, it emits special alpha waves\nthat cause machines to
malfunction.
Its brain can outperform a supercomputer. Its IQ\n(intelligence quotient) is said
to be around 5,000.
Its whole body is composed of muscles.\nEven though it’s the size of a human
child,\nit can hurl 100 grown-ups.
It can lift a dump truck with one hand. Using that\npower, it helps people with
heavy jobs.
It uses its four powerful arms to pin the limbs of its\nfoe, then throws the victim
over the horizon.
Its bud looks like a human face. Because of the\nbud, it is rumored to be a type of
legendary\nmandrake plant.
It spits out Poison Powder to immobilize the enemy\nand then finishes it with a
spray of Acid.
Once ingested into this Pokémon’s body,\neven the hardest object will melt into
nothing.
Drifts in shallow seas. Anglers who hook them by\naccident are often punished by
their stingers.
It has 80 tentacles that move about freely.\nThey can sting, causing poisoning and
sharp,\nstabbing pain.
It is impossible to distinguish from rocks. It slams\nagainst others in contests of
hardness.
Rolls down slopes to move. It rolls over any\nobstacle without slowing or changing
its direction.
Even dynamite can’t harm its hard, boulder-like\nbody. It sheds its hide just once
a year.
Its legs grow strong while it chases after its parent.\nIt runs in fields and
mountains all day.
It gallops at nearly 150 mph. With its mane blazing\nferociously, it races as if it
were an arrow.
It lazes vacantly near water. If something bites its\ntail, it won’t even notice
for a whole day.
When a Slowpoke went hunting in the sea, its tail\nwas bitten by a Shellder. That
made it evolve\ninto Slowbro.
It moves while constantly hovering. It discharges\nThunder Wave and so on from the
units at its sides.
Generates strange radio signals. It raises the\ntemperature by 3.6 degrees
Fahrenheit within\n3,300 feet.
It always walks about with a plant stalk clamped in\nits beak. The stalk is used
for building its nest.
The brains in its two heads appear to communicate\nemotions to each other with a
telepathic power.
An odd species that is rarely found. The three\nheads respectively represent joy,
sadness,\nand anger.
Covered with light blue fur, its hide is thick and\ntough. It is active in bitter
cold of\n-40 degrees Fahrenheit.
Its streamlined body has little drag in water.\nThe colder the temperature, the
friskier it gets.
Appears in filthy areas. It thrives by sucking up\npolluted sludge that is pumped
out of factories.
A toxic fluid seeps from its body. The fluid instantly\nkills plants and trees on
contact.
Clamping on to an opponent reveals its vulnerable\nparts, so it uses this move only
as a last resort.
Its shell is extremely hard. It cannot be shattered,\neven with a bomb. The shell
opens only when it\nis attacking.
Born from gases, anyone would faint if engulfed by\nits gaseous body, which
contains poison.
It licks with its gaseous tongue to steal the victim’s\nlife force. It lurks in
darkness for prey.
Hiding in people’s shadows at night, it absorbs their\nheat. The chill it causes
makes the victims shake.
It usually lives underground. It searches for food\nwhile boring its way through
the ground at 50 miles\nper hour.
If you think that you had a good dream but you\ncan’t remember it, a Drowzee has
probably eaten it.
Seeing its swinging pendulum can induce sleep in\nthree seconds, even in someone
who just woke up.
It can be found near the sea. The large pincers\ngrow back if they are torn out of
their sockets.
Its pincers grow peculiarly large. If it lifts the\npincers too fast, it loses its
balance and staggers.
Usually found in power plants. Easily mistaken for a\nPoké Ball, it has zapped many
people.
It stores an overflowing amount of electric energy\ninside its body. Even a small
shock makes\nit explode.
Even though it appears to be eggs of some sort,\nit was discovered to be a life-
form more like\nplant seeds.
It is called “The Walking Jungle.” If a head grows\ntoo big, it falls off and
becomes an Exeggcute.
It always wears the skull of its dead mother, so no\none has any idea what its
hidden face looks like.
The bone it holds is its key weapon. It throws the\nbone skillfully like a
boomerang to KO targets.
If it starts kicking repeatedly, both legs will stretch\neven longer to strike a
fleeing foe.
The spirit of a pro boxer has infused this Pokémon.\nIt throws punches that are
faster than a bullet train.
Its tongue is twice the length of its body. It can be\nmoved like an arm for
grabbing food and attacking.
Lighter-than-air gases in its body keep it aloft.\nThe gases not only smell, they
are also explosive.
Very rarely, a sudden mutation can result in two\nsmall Koffing twins becoming
conjoined as\na Weezing.
It is inept at turning because of its four short legs.\nIt can only charge and run
in one direction.
It begins walking on its hind legs after evolution.\nIt can punch holes through
boulders with its horn.
It lays several eggs a day. The eggs are apparently\nrich in nutrients and
extremely delicious.
It tangles any moving thing with its vines. Their\nsubtle shaking is ticklish if
you get ensnared.
If it is safe, the young gets out of the belly pouch\nto play. The adult keeps a
close eye on\nthe youngster.
It makes its nest in the shade of corals. If it senses\ndanger, it spits murky ink
and flees.
It is capable of swimming backwards by rapidly\nflapping its winglike pectoral fins
and stout tail.
Its dorsal, pectoral, and tail fins wave elegantly in\nwater. That is why it is
known as the water dancer.
It makes its nest by hollowing out boulders in\nstreams with its horn. It defends
its eggs with\nits life.
It appears in large numbers by seashores. At night,\nits central core flashes with
a red light.
At the center of its body is a red core, which sends\nmysterious radio signals into
the night sky.
It is adept at conning people. It is said to be able\nto create walls out of thin
air by miming.
It slashes through grass with its sharp scythes,\nmoving too fast for the human eye
to track.
It speaks using a language that sounds human.\nResearch is under way to determine
what is\nbeing said.
It loves to feed on strong electricity. It occasionally\nappears around large power
plants and so on.
Born in the spout of a volcano, its body is covered\nby flames that shimmer like
the sun.
It swings its long pincer horns wildly to attack.\nDuring cold periods, it hides
deep in forests.
When it is about to tackle, it whips its body\nrepeatedly with its three long
tails.
In the distant past, it was somewhat stronger than\nthe horribly weak descendants
that exist today.
Rarely seen in the wild. Huge and vicious, it is\ncapable of destroying entire
cities in a rage.
Its high intelligence enables it to understand human\nspeech. It likes to ferry
people on its back.
It can freely recombine its own cellular structure to\ntransform into other life-
forms.
Thanks to its unstable genetic makeup, this\nspecial Pokémon conceals many
different\npossible evolutions.
It has evolved to be suitable for an aquatic life.\nIt can invisibly melt away into
water.
It accumulates negative ions in the atmosphere to\nblast out 10,000-volt lightning
bolts.
It has a flame bag inside its body. After inhaling\ndeeply, it blows out flames of
nearly\n3,000 degrees Fahrenheit.
A Pokémon that consists entirely of programming\ncode. It is capable of moving
freely in cyberspace.
Revived from an ancient fossil, this Pokémon uses\nair stored in its shell to sink
and rise in water.
Once wrapped around its prey, it never lets go.\nIt eats the prey by tearing at it
with sharp fangs.
This Pokémon was regenerated from the fossil of an\nancient creature. It protects
itself with a hard shell.
A slim and fast swimmer. It slices its prey with its\nsharp sickles and drinks the
body fluids.
This vicious Pokémon is said to have flown in\nancient skies while shrieking high-
pitched cries.
Its stomach can digest any kind of food,\neven if it happens to be moldy or rotten.
A legendary bird Pokémon that is said to appear to\ndoomed people who are lost in
icy mountains.
A legendary Pokémon that is said to live in\nthunderclouds. It freely controls
lightning bolts.
One of the legendary bird Pokémon. It is said that\nits appearance indicates the
coming of spring.
This Pokémon is full of life energy. It continually\nsheds its skin and grows
steadily larger.
A mystical Pokémon that exudes a gentle aura.\nIt is said to have the ability to
change the weather.
It is said to make its home somewhere in the sea.\nIt guides crews of shipwrecks to
shore.
A Pokémon created by recombining Mew’s genes.\nIt’s said to have the most savage
heart\namong Pokémon.
Its DNA is said to contain the genetic codes of all\nPokémon, so it can use all
kinds of techniques.
It uses the leaf on its head to determine the\ntemperature and humidity. It loves
to sunbathe.
The buds that ring its neck give off a spicy aroma\nthat perks people up.
Meganium’s breath has the power to revive dead\ngrass and plants. It can make them
healthy again.
It has a timid nature. If it is startled, the flames on\nits back burn more
vigorously.
Be careful if it turns its back during battle. It means\nthat it will attack with
the fire on its back.
It has a secret, devastating move. It rubs its blazing\nfur together to cause huge
explosions.
Its powerful, well-developed jaws are capable of\ncrushing anything. Even its
Trainer must be careful.
Once it bites down, it won’t let go until it loses its\nfangs. New fangs quickly
grow into place.
When it bites with its massive and powerful jaws,\nit shakes its head and savagely
tears its victim up.
It stands on its tail so it can see a long way.\nIf it spots an enemy, it cries
loudly to warn its kind.
It makes a nest to suit its long and skinny body.\nThe nest is impossible for other
Pokémon to enter.
It always stands on one foot. It changes feet so\nfast, the movement can rarely be
seen.
When it needs to think, it rotates its head\n180 degrees to sharpen its
intellectual power.
It is timid and clusters together with others.\nThe fluid secreted by its feet
indicates its location.
The spot patterns on its back grow larger or smaller\ndepending on the number of
stars in the night sky.
It lies still in the same pose for days in its web,\nwaiting for its unsuspecting
prey to wander close.
It attaches silk to its prey and sets it free. Later,\nit tracks the silk to the
prey and its friends.
Having four wings allows it to fly more quickly and\nquietly so it can sneak up on
prey without\nits noticing.
It shoots positive and negative electricity between\nthe tips of its two antennae
and zaps its enemies.
It blinds prey with an intense burst of light.\nWith the prey incapacitated, the
Pokémon\nswallows it in a single gulp.
It is not yet skilled at storing electricity.\nIt may send out a jolt if amused or
startled.
Many appear when the night skies are filled with\nshooting stars. They disappear
with sunrise.
It has a very soft body. If it starts to roll, it will\nbounce all over and be
impossible to stop.
A proverb claims that happiness will come to\nanyone who can make a sleeping Togepi
stand up.
They say that it will appear before kindhearted,\ncaring people and shower them
with happiness.
It usually forages for food on the ground but may,\non rare occasions, hop onto
branches to peck\nat shoots.
They say that it stays still and quiet because it is\nseeing both the past and
future at the same time.
It stores lots of air in its soft fur, allowing it to stay\ncool in summer and warm
in winter.
If its coat becomes fully charged with electricity,\nits tail lights up. It fires
hair that zaps on impact.
The tail’s tip shines brightly and can be seen from\nfar away. It acts as a beacon
for lost people.
When the heavy rainfall season ends, it is drawn\nout by warm sunlight to dance in
the open.
The tip of its tail is filled with oil that is lighter than\nwater, so it acts as a
float.
The bubble-like pattern on its stomach helps it\ncamouflage itself when it’s in the
water.
It disguises itself as a tree to avoid attack. It hates\nwater, so it will
disappear if it starts raining.
If Poliwag and Poliwhirl hear its echoing cry, they\nrespond by gathering from far
and wide.
It drifts on winds. It is said that when Hoppip gather\nin fields and mountains,
spring is on the way.
It spreads its petals to absorb sunlight. It also floats\nin the air to get closer
to the sun.
Even in the fiercest wind, it can control its fluff to\nmake its way to any place
in the world it wants.
Its tail is so powerful that it can use it to grab a\ntree branch and hold itself
up in the air.
It lives by drinking only dewdrops from under the\nleaves of plants. It is said
that it eats nothing else.
It gets energy from warm sunlight and is known for\nits habit of moving in pursuit
of it.
If it flaps its wings really fast, it can generate shock\nwaves that will shatter
windows in the area.
When the temperature cools in the evening,\nthey emerge from water to seek food
along\nthe shore.
This carefree Pokémon has an easygoing nature.\nWhile swimming, it always bumps
into boat hulls.
Its fur is so sensitive, it can feel minute shifts in the\nair and predict the
weather...and its foes’ thoughts.
When exposed to the moon’s aura, the rings on its\nbody glow faintly and it’s
filled with a\nmysterious power.
Feared and loathed by many, it is believed to bring\nmisfortune to all those who
see it at night.
When its head was bitten, toxins entered\nSlowpoke’s head and unlocked
an\nextraordinary power.
It likes playing mischievous tricks, such as\nscreaming and wailing to startle
people at night.
Shaped like ancient writing, it is a huge mystery\nwhether language or Unown came
first.
To keep its pitch-black tail hidden, it lives quietly in\nthe darkness. It is never
first to attack.
Its tail has a small brain of its own. Beware! If you\nget close, it may react to
your scent by biting.
It looks just like a pinecone. Its shell protects it\nfrom bird Pokémon that peck
it by mistake.
It remains immovably rooted to its tree. It scatters\npieces of its hard shell to
drive its enemies away.
It digs into the ground with its tail and makes a\nmazelike nest. It can fly just a
little.
It flies straight at its target’s face, then clamps\ndown on the startled victim to
inject poison.
It chews its way through boulders with its\nsturdy jaws. Its eyes can see in
the\ndarkness underground.
Small Pokémon flee from its scary face. It is,\nhowever, considered by women to be
cute.
It can make most any Pokémon run away simply by\nopening its mouth wide to reveal
its big fangs.
The small spikes covering its body developed from\nscales. They inject a toxin that
causes fainting.
It has a steel-hard body. It intimidates foes by\nupraising its eye-patterned
pincers.
It stores berries inside its shell. To avoid attacks,\nit hides beneath rocks and
remains completely still.
With its Herculean powers, it can easily throw\naround an object that is 100 times
its own weight.
Its paws conceal sharp claws. If attacked,\nit suddenly extends the claws and
startles\nits enemy.
Before food becomes scarce in wintertime, its habit\nis to hoard food in many
hidden locations.
Although it has a large body, it is quite skilled at\nclimbing trees. It eats and
sleeps in the treetops.
Its body is made of magma. If it doesn’t keep\nmoving, its body will cool and
harden.
Its body is as hot as lava and is always billowing.\nFlames will occasionally burst
from its shell.
If it smells something enticing, it dashes off\nheadlong to find the source of the
aroma.
Because the long hair all over its body obscures its\nsight, it just keeps charging
repeatedly.
They prefer unpolluted southern seas. Their coral\nbranches lose their color and
deteriorate in\ndirty water.
Using its dorsal fin as a suction pad, it clings to a\nMantine’s underside to
scavenge for leftovers.
It traps foes with the suction cups on its tentacles,\nthen smashes them with its
rock-hard head.
It carries food all day long. When someone is lost\nin the mountains, it shares
that food.
While elegantly swimming in the sea, it ignores\nRemoraid that cling to its fins
seeking food scraps.
Despite being clad entirely in iron-hard armor,\nit flies at speeds over 180 mph.
To corner prey, they check each other’s location\nusing barks that only they can
understand.
The flames it breathes when angry contain toxins.\nIf they cause a burn, it will
hurt forever.
It stores energy by sleeping at underwater depths\nat which no other life-forms can
survive.
It is strong despite its compact size. It can easily\npick up and carry an adult
human on its back.
The longer and bigger its tusks, the higher its rank\nin its herd. The tusks take
long to grow.
With planetary development software installed,\nit became capable of working in
space.
The curved antlers subtly change the flow of air to\ncreate a strange space where
reality is distorted.
Once it becomes an adult, it has a tendency to let\nits comrades plant footprints
on its back.
To brush up on its fighting skills, it will challenge\nanyone. It has a very strong
competitive spirit.
If you are enchanted by its smooth, dance-like\nkicks, you may get a closer
experience with one\nthan you’d like.
It tests everything by touching with its lips,\nwhich remember what it likes and
dislikes.
Spinning its arms around to generate electricity\nmakes the area between its horns
shine light blue.
Its magma-like blood circulates throughout\nits body. Its body’s heat can
top\n1,100 degrees Fahrenheit.
Its milk is packed with nutrition, making it the\nultimate beverage for the sick or
weary.
This kindhearted Pokémon nurses sick Pokémon to\nhealth. It senses feelings of
sadness.
This rough Pokémon stores energy inside its body,\nthen sweeps across the land,
shooting\noff electricity.
It is said that when it roars, a volcano erupts\nsomewhere around the globe.
Said to be the embodiment of north winds, it can\ninstantly purify filthy, murky
water.
Born deep underground, it comes aboveground and\nbecomes a pupa once it has
finished eating the\nsurrounding soil.
Its shell is as hard as sheet rock, and it is also very\nstrong. Its thrashing can
topple a mountain.
If it rampages, it knocks down mountains and buries\nrivers. Maps must be redrawn
afterward.
It is said to be the guardian of the seas. It is\nrumored to have been seen on the
night of a storm.
It will reveal itself before a pure-hearted Trainer by\nshining its bright,
rainbow-colored wings.
It has the power to travel across time, but it is said\nto appear only in peaceful
times.
Small hooks on the bottom of its feet catch on\nwalls and ceilings. That is how it
can hang\nfrom above.
It lives in dense jungles. While closing in on its\nprey, it leaps from branch to
branch.
It agilely leaps about the jungle and uses the sharp\nleaves on its arms to strike
its prey.
A fire burns inside, so it feels very warm to hug.\nIt launches fireballs of 1,800
degrees Fahrenheit.
During a battle, the hot flame in its body increases.\nIts kicks have outstanding
destructive power.
When facing a tough foe, it looses flames from\nits wrists. Its powerful legs let
it jump clear\nover buildings.
To alert it, the fin on its head senses the flow of\nwater. It has the strength to
heft boulders.
Living on muddy ground that provides poor footing\nhas made its legs sturdy.
It can swim while towing a large ship. It bashes\ndown foes with a swing of its
thick arms.
It has a very tenacious nature. Its acute sense of\nsmell lets it chase a chosen
prey without ever\nlosing track.
It chases down prey in a pack of around ten.\nThey defeat foes with
perfectly\ncoordinated teamwork.
A Pokémon with abundant curiosity. It shows an\ninterest in everything, so it
always zigzags.
It charges prey at speeds over 60 mph. However,\nbecause it can only run straight,
it often fails.
It lives among the tall grass and in forests. It repels\nattacks by raising up the
spikes on its rear.
It drinks dew that collects on its silk and waits for\nevolution. Its hard cocoon
repels attacks.
It has an aggressive nature. It stabs prey with its\nlong, narrow mouth to drain
the prey’s fluids.
It never forgets any attack it endured while in the\ncocoon. After evolution, it
seeks payback.
It violently flutters its wings to scatter toxic dust\nwhen attacked. It becomes
active after sunset.
It searches about for clean water. If it does not\ndrink water for too long, the
leaf on its head wilts.
It has a mischievous spirit. If it spots an angler,\nit will tug on the fishing
line to interfere.
The rhythm of bright, festive music activates\nLudicolo’s cells, making it more
powerful.
When it dangles from a tree branch, it looks just\nlike an acorn. It enjoys scaring
other Pokémon.
It lives deep in forests. With the leaf on its head,\nit makes a flute whose song
makes\nlisteners uneasy.
By flapping its leafy fan, it can whip up gusts of\n100 feet per second that can
level houses.
It dislikes cold seasons. They migrate to other\nlands in search of warmth, flying
over 180 miles\na day.
It dives at a steep angle as soon as it spots its\nprey. It catches its prey with
sharp claws.
It makes its nest on steep sea cliffs.\nRiding updrafts, it soars to great heights.
It is a messenger of the skies, carrying small\nPokémon and eggs to safety in its
bill.
It is highly attuned to the emotions of people and\nPokémon. It hides if it senses
hostility.
It has a psychic power that enables it to distort the\nspace around it and see into
the future.
It has the power to predict the future. Its power\npeaks when it is protecting its
Trainer.
It appears as if it is skating on water. It draws prey\nwith a sweet scent from the
tip of its head.
It flaps its four wings to hover and fly freely in any\ndirection--to and fro and
sideways.
It spouts poison spores from the top of its head.\nThese spores cause pain all over
if inhaled.
It scatters poisonous spores and throws powerful\npunches while its foe is hampered
by\ninhaled spores.
If it eats just three leaves in a day, it is satisfied.\nOther than that, it sleeps
for 20 hours a day.
Its stress level rises if it cannot keep moving\nconstantly. Too much stress makes
it feel sick.
It is the world’s most slothful Pokémon. However,\nit can exert horrifying power by
releasing pent-up\nenergy all at once.
It can sometimes live underground for more than\n10 years. It absorbs nutrients
from the roots\nof trees.
Because it moves so quickly, it sometimes becomes\nunseeable. It congregates around
tree sap.
A most peculiar Pokémon that somehow appears in\na Poké Ball when a Nincada
evolves.
If it senses danger, it scares the foe by crying out\nwith the volume of a jet-
plane engine.
The shock waves from its cries can tip over trucks.\nIt stamps its feet to power
up.
Its roar in battle shakes the ground like a\ntremor--or like an earthquake has
struck.
It grows stronger by enduring harsh training. It is a\ngutsy Pokémon that can
withstand any attack.
It loves to match power with big-bodied Pokémon.\nIt can knock a truck flying with
its arm thrusts.
It swings its large, nutrient-filled tail around to fight\nopponents bigger than
itself.
Its magnetic nose consistently faces north.\nTravelers check Nosepass to get their
bearings.
It shows its cute side by chasing its own tail\nuntil it gets dizzy.
It is highly popular among female Trainers for its\nsublime fur. It does not keep a
nest.
It dwells in the darkness of caves. It uses its sharp\nclaws to dig up gems to
nourish itself.
Attached to its head is a huge set of jaws formed\nby horns. It can chew through
iron beams.
When it evolves, it sheds the steel carapace that\ncovered its whole body and
develops a new one.
It habitually shows off its strength with the size of\nsparks it creates by ramming
its steel body\ninto boulders.
While seeking iron for food, it digs tunnels by\nbreaking through bedrock with its
steel horns.
It eats just one berry a day. By enduring hunger,\nits spirit is tempered and made
sharper.
Through yoga training, it gained the psychic power\nto predict its foe’s next move.
It stores static electricity in its fur for discharging.\nIt gives off sparks if a
storm approaches.
It discharges electricity from its mane. It creates a\nthundercloud overhead to
drop lightning bolts.
It absorbs electricity from telephone poles. It shorts\nout its body to create
crackling noises.
It cheers on friends. If its friends are losing,\nits body lets off more and more
sparks.
It lives around clean ponds. At night, its rear lights\nup. It converses with
others by flashing its light.
With its sweet aroma, it guides Volbeat to draw\nsigns with light in the night sky.
Roselia that drink nutritionally rich springwater are\nsaid to reveal rare
coloration when they bloom.
There is nothing its stomach can’t digest. While it is\ndigesting, vile,
overpowering gases are expelled.
It gulps anything that fits in its mouth. Its special\nenzymes can dissolve
anything.
It lives in massive rivers that course through\njungles. It swarms prey that enter
its territory.
It can swim at speeds of 75 mph by jetting\nseawater through its body. It is the
bandit of\nthe sea.
It eats one ton of food every day. It plays by\nshooting stored seawater out its
blowholes with\ngreat force.
The biggest of all Pokémon. It can dive to a depth\nof almost 10,000 feet on only
one breath.
The magma in its body reaches 2,200 degrees\nFahrenheit. Its hump gets smaller when
it uses\nFire-type moves.
If angered, the humps on its back erupt in a shower\nof molten lava. It lives in
the craters of volcanoes.
It burns coal inside its shell for energy. It blows out\nblack soot if it is
endangered.
It bounces around on its tail to keep its\nheart pumping. It carries a pearl
from\nClamperl on its head.
It uses black pearls to amplify its psychic power.\nIt does an odd dance to gain
control over foes.
The chances of two Spinda having identical spot\npatterns is less than one in four
billion.
It makes an inescapable conical pit and lies in wait\nat the bottom for prey to
come tumbling down.
It generates ultrasonic waves by violently flapping\nits wings. After making its
prey faint, it melts the\nprey with acid.
Known as “The Desert Spirit,” this Pokémon hides in\nthe sandstorms it causes by
beating its wings.
It prefers harsh environments such as deserts.\nIt can survive for 30 days on water
stored in\nits body.
Packs of them follow travelers through the desert\nuntil the travelers can no
longer move.
It constantly grooms its cotton-like wings. It takes\na shower to clean itself if
it becomes dirty.
On sunny days, it flies freely through the sky and\nblends into the clouds. It
sings in a\nbeautiful soprano.
Its fur would all stand on end if it smelled a Seviper\nnearby. Its sharp claws
tear up its foes.
Constant polishing makes the edge of the blade on\nits tail extremely sharp. It’s
Zangoose’s archrival.
It was discovered at the site of a meteor strike\n40 years ago. Its stare can lull
its foes to sleep.
It absorbs solar energy during the day. Always\nexpressionless, it can sense what
its foe is thinking.
Its whiskers make a superb radar. They are used to\nlocate prey, even in the
murkiest of water.
It makes its nest at the bottom of swamps.\nIt will eat anything--if it is alive,
Whiscash will eat it.
Its hardy vitality enables it to adapt to any\nenvironment. Its pincers will never
release prey.
Loving to battle, this Pokémon pinches all Pokémon\nthat enter its territory with
its pincers and throws\nthem out.
It moves by spinning on its foot. It is a rare\nPokémon that was discovered in
ancient ruins.
It is said that it originates from clay dolls made by\nan ancient civilization.
It lived on the seafloor 100 million years ago and\nwas reanimated scientifically.
It ensnares prey with its eight tentacles. It then\nmelts the prey with a strong
acid before feeding.
A Pokémon ancestor that was reanimated from a\nfossil. It lived in the sea and
hunted with claws.
Protected by a hard shell, its body is very sturdy.\nIt skewers prey with its claws
to feed.
It is the shabbiest Pokémon of all. It forms in\nschools and lives at the bottom of
rivers.
It is the world’s most beautiful Pokémon. There are\nmany works of art featuring
Milotic.
It has the ability to change its form into the sun,\nthe rain, or a snow cloud,
depending on\nthe weather.
It changes its shading to match its surroundings\nso it can sneak up on prey. Only
its belly patterns\nstay fixed.
It loves vengeful emotions and hangs in rows under\nthe eaves of houses where
vengeful people live.
Strong feelings of hatred turned a puppet into a\nPokémon. If it opens its mouth,
its cursed\nenergy escapes.
If it finds bad children who won’t listen to their\nparents, it will spirit them
away--or so it’s said.
Its body is hollow. It is said that those who look\ninto its body are sucked into
the void.
The bunch of fruit around its neck ripens twice a\nyear and is delicious. It’s a
highly favored\ntropical snack.
Emitting ultrasonic cries, it floats on winds to travel\ngreat distances.
It appears when it senses an impending natural\ndisaster. As a result, it was
mistaken as a\ndoom bringer.
It grows strong by pushing up against others en\nmasse. It loves eating sweet
fruit.
In the snow country, certain folklore says a house\nwill prosper if a Snorunt lives
there.
It can instantly freeze moisture in the atmosphere.\nIt uses this power to freeze
its foes.
Its body is covered in fluffy fur. The fur keeps it\nfrom feeling cold while it is
rolling on ice.
Be it Spheal or Poké Ball, it will spin any round\nobject on its nose with the
greatest of ease.
It shatters drift ice with its strong tusks. Its thick\nlayer of blubber repels
enemy attacks.
It is protected by a sturdy shell. Once in a lifetime,\nit makes a magnificent
pearl.
It lives deep in the sea. With a tail shaped like a\nsmall fish, it attracts
unsuspecting prey.
Its swimming form is exquisitely elegant.\nWith its thin mouth, it feeds on
seaweed\nthat grows between rocks.
A rare Pokémon discovered during a deep-sea\nexploration. It has not changed in
over\n100 million years.
During the spawning season, countless Luvdisc\ncongregate at coral reefs, turning
the waters pink.
Dreaming of one day flying, it practices by leaping\noff cliffs every day.
Its armored body makes all attacks bounce off.\nThe armor is too tough, however,
making it heavy\nand somewhat sluggish.
It’s uncontrollable if enraged. It flies around\nspouting flames and scorching
fields\nand mountains.
It converses with others by using magnetic pulses.\nIn a swarm, they move in
perfect unison.
It is formed by two Beldum joining together. Its two\nbrains are linked, amplifying
its psychic power.
Metang combined to form it. With four brains, it has\nthe intelligence of a
supercomputer.
The same rocks that form its body have been found\nin ground layers around the
world.
Its body is made of ice from the ice age. It controls\nfrigid air of -328 degrees
Fahrenheit.
Its body is said to be harder than any kind of metal.\nA study has revealed that
its body is hollow.
It can telepathically communicate with people. It\nchanges its appearance using its
down that\nrefracts light.
It understands human speech and is highly\nintelligent. It is a tender Pokémon
that\ndislikes fighting.
It is said to have widened the seas by causing\ndownpours. It had been asleep in a
marine trench.
This legendary Pokémon is said to represent the\nland. It went to sleep after
dueling Kyogre.
It flies in the ozone layer, way up high in the sky.\nUntil recently, no one had
ever seen it.
It is said to have the ability to grant any wish for\njust one week every thousand
years.
DNA from a space virus mutated and became a\nPokémon. It appears where auroras are
seen.
It undertakes photosynthesis with its body, making\noxygen. The leaf on its head
wilts if it is thirsty.
It knows where pure water wells up. It carries fellow\nPokémon there on its back.
Small Pokémon occasionally gather on its unmoving\nback to begin building their
nests.
The gas made in its belly burns from its rear end.\nThe fire burns weakly when it
feels sick.
It uses ceilings and walls to launch aerial attacks.\nIts fiery tail is but one
weapon.
It tosses its enemies around with agility. It uses all\nits limbs to fight in its
own unique style.
Because it is very proud, it hates accepting food\nfrom people. Its thick down
guards it from cold.
It lives a solitary life. Its wings deliver wicked blows\nthat can snap even the
thickest of trees.
The three horns that extend from its beak attest to\nits power. The leader has the
biggest horns.
They flock around mountains and fields, chasing\nafter bug Pokémon. Their singing
is noisy\nand annoying.
It lives in forests and fields. Squabbles over\nterritory occur when flocks
collide.
When Staravia evolve into Staraptor, they leave the\nflock to live alone. They have
sturdy wings.
It constantly gnaws on logs and rocks to whittle\ndown its front teeth. It nests
alongside water.
It makes its nest by damming streams with bark and\nmud. It is known as an
industrious worker.
When its antennae hit each other, it sounds like the\nmusic of a xylophone.
It signals its emotions with its melodies. Scientists\nare studying these melodic
patterns.
All of its fur dazzles if danger is sensed. It flees\nwhile the foe is momentarily
blinded.
Strong electricity courses through the tips of its\nsharp claws. A light scratch
causes fainting in foes.
Luxray’s ability to see through objects comes in\nhandy when it’s scouting for
danger.
Over the winter, it closes its bud and endures the\ncold. In spring, the bud opens
and releases pollen.
With the movements of a dancer, it strikes with\nwhips that are densely lined with
poison thorns.
A lifelong jungle dweller from 100 million years\nago, it would snap obstructing
trees with headbutts.
Its skull is as hard as iron. It is a brute that tears\ndown jungle trees while
catching prey.
It was generated from a fossil dug out of a layer of\nclay that was older than
anyone knows. It has a\nsturdy face.
Any frontal attack is repulsed. It is a docile\nPokémon that feeds on grass and
berries.
If its cloak is broken in battle, it quickly remakes\nthe cloak with materials
nearby.
When Burmy evolved, its cloak became a part of\nthis Pokémon’s body. The cloak is
never shed.
It flutters around at night and steals honey from\nthe Combee hive.
It collects and delivers honey to its colony.\nAt night, they cluster to form a
beehive and sleep.
Its abdomen is a honeycomb for grubs. It raises its\ngrubs on honey collected by
Combee.
A pair may be seen rubbing their cheek pouches\ntogether in an effort to share
stored electricity.
It inflates the flotation sac around its neck and\npokes its head out of the water
to see what is\ngoing on.
Its flotation sac developed as a result of pursuing\naquatic prey. It can double as
a rubber raft.
It evolves by sucking the energy out of the small\nball where it had been storing
nutrients.
If it senses strong sunlight, it opens its folded\npetals to absorb the sun’s rays
with its whole body.
Its shape and coloration vary, depending on\nits habitat.
It apparently had a huge shell for protection in\nancient times. It lives in
shallow tidal pools.
To eat, it deftly shucks nuts with its two tails.\nIt rarely uses its arms now.
These Pokémon are called the “Signpost for\nWandering Spirits.” Children holding
them\nsometimes vanish.
It’s drowsy in daytime, but flies off in the evening in\nbig groups. No one knows
where they go.
When it senses danger, it perks up its ears.\nOn cold nights, it sleeps with its
head tucked into\nits fur.
The ears appear to be delicate. If they are touched\nroughly, it kicks with its
graceful legs.
Its cries sound like incantations to torment the foe.\nIt appears where you least
expect it.
Becoming active at night, it is known to swarm with\nnumerous Murkrow in tow.
When it’s happy, Glameow demonstrates beautiful\nmovements of its tail, like a
dancing ribbon.
To make itself appear intimidatingly beefy, it tightly\ncinches its waist with its
twin tails.
There is an orb inside its mouth. When it hops,\nthe orb bounces all over and makes
a\nringing sound.
It protects itself by spraying a noxious fluid from its\nrear. The stench lingers
for 24 hours.
It sprays a stinky fluid from its tail. The fluid smells\nworse the longer it is
allowed to fester.
Implements shaped like it were discovered in\nancient tombs. It is unknown if they
are related.
Ancient people believed that petitioning Bronzong\nfor rain was the way to make
crops grow.
It prefers an arid atmosphere. It leaks water that\nlooks like tears when adjusting
its moisture level.
It habitually mimics foes. Once mimicked, the foe\ncannot take its eyes off this
Pokémon.
It carefully carries a round, white rock that it thinks\nis an egg. It’s bothered
by how curly its hair looks.
It can learn and speak human words. If they gather,\nthey all learn the same
saying.
It was bound to a fissure in an odd keystone as\npunishment for misdeeds 500 years
ago.
It nests in small, horizontal holes in cave walls.\nIt pounces to catch prey that
stray too close.
As it digs to expand its nest, it habitually digs up\ngems that it then hoards in
its nest.
It flies at speeds equal to a jet fighter plane.\nIt never allows its prey to
escape.
It conceals food under the long fur on its body.\nIt carts around this food stash
and swallows it\nwithout chewing.
The aura that emanates from its body intensifies to\nalert others if it is afraid
or sad.
By reading the auras of all things, it can tell how\nothers are feeling from over
half a mile away.
It enshrouds itself with sand to protect itself from\ngerms. It does not enjoy
getting wet.
It blasts internally stored sand from ports on its\nbody to create a towering
twister for attack.
It burrows under the sand to lie in wait for prey.\nIts tail claws can inject its
prey with a\nsavage poison.
It has the power in its clawed arms to make scrap\nof a car. The tips of its claws
release poison.
Inflating its poison sacs, it fills the area with an odd\nsound and hits flinching
opponents with a\npoison jab.
Its knuckle claws secrete a toxin so vile that even a\nscratch could prove fatal.
It binds itself to trees in marshes. It attracts prey\nwith its sweet-smelling
drool and gulps them down.
After long exposure to sunlight, the patterns on its\ntail fins shine vividly when
darkness arrives.
To avoid detection by predators, it crawls along the\nseafloor using the two fins
on its chest.
When it swims close to the surface of the ocean,\npeople aboard ships are able to
observe the pattern\non its back.
In the spring, it grows berries with the texture of\nfrozen treats around its
belly.
It lives a quiet life on mountains that are perpetually\ncovered in snow. It hides
itself by whipping\nup blizzards.
They live in cold regions, forming groups of four or\nfive that hunt prey with
impressive coordination.
It evolved from exposure to a special magnetic\nfield. Three units generate
magnetism.
Their saliva contains lots of components that can\ndissolve anything. The numbness
caused by their\nlick does not dissipate.
It puts rocks in holes in its palms and uses its\nmuscles to shoot them. Geodude
are shot at\nrare times.
Its vines grow so profusely that, in the warm\nseason, you can’t even see its eyes.
It pushes the tips of its two tails against the foe,\nthen lets loose with over
20,000 volts of power.
It blasts fireballs of over 3,600 degrees Fahrenheit\nout of its arms. Its breath
also sears and sizzles.
It shares many blessings with people who respect\none another’s rights and avoid
needless strife.
This six-legged Pokémon is easily capable of\ntransporting an adult in flight. The
wings on its tail\nhelp it stay balanced.
Just like a plant, it uses photosynthesis. As a result,\nit is always enveloped in
clear air.
It lowers its body heat to freeze its fur. The hairs\nthen become like needles it
can fire.
Its flight is soundless. It uses its lengthy tail to\ncarry off its prey... Then
its elongated fangs do\nthe rest.
Its impressive tusks are made of ice. The population\nthinned when it turned warm
after the ice age.
Its programming was modified to enable it to travel\nthrough alien dimensions.
Seems there might have\nbeen an error...
A master of courtesy and swordsmanship, it fights\nusing extending swords on its
elbows.
It freely controls three small units called Mini-Noses\nusing magnetic force.
The antenna on its head captures radio waves from\nthe world of spirits that
command it to take\npeople there.
Legends in snowy regions say that a woman who\nwas lost on an icy mountain was
reborn as Froslass.
Its body is composed of plasma. It is known to\ninfiltrate electronic devices and
wreak havoc.
It is said that its emergence gave humans the\nintelligence to improve their
quality of life.
It sleeps at the bottom of a lake. Its spirit is said to\nleave its body to fly on
the lake’s surface.
It is thought that Uxie, Mesprit, and Azelf all came\nfrom the same egg.
It has the power to control time. It appears in\nSinnoh-region myths as an ancient
deity.
It has the ability to distort space. It is described as\na deity in Sinnoh-region
mythology.
Boiling blood, like magma, circulates through its\nbody. It makes its dwelling
place in volcanic caves.
There is an enduring legend that states this\nPokémon towed continents with ropes.
It was banished for its violence. It silently gazed\nupon the old world from the
Distortion World.
Those who sleep holding Cresselia’s feather are\nassured of joyful dreams. It is
said to represent\nthe crescent moon.
It drifts in warm seas. It always returns to where it\nwas born, no matter how far
it may have drifted.
It starts its life with a wondrous power that permits\nit to bond with any kind of
Pokémon.
It can lull people to sleep and make them dream.\nIt is active during nights of the
new moon.
The blooming of Gracidea flowers confers the\npower of flight upon it. Feelings of
gratitude are\nthe message it delivers.
It is told in mythology that this Pokémon was born\nbefore the universe even
existed.
When it shares the infinite energy it creates,\nthat being’s entire body will be
overflowing\nwith power.
They photosynthesize by bathing their tails in\nsunlight. When they are not feeling
well, their\ntails droop.
When it gets dirty, its leaves can’t be used in\nphotosynthesis, so it always keeps
itself clean.
It can stop its opponents’ movements with just a\nglare. It takes in solar energy
and boosts\nit internally.
It loves to eat roasted berries, but sometimes it\ngets too excited and burns them
to a crisp.
When its internal fire flares up, its movements grow\nsharper and faster. When in
trouble, it emits smoke.
It has mastered fast and powerful fighting moves.\nIt grows a beard of fire.
It fights using the scalchop on its stomach.\nIn response to an attack, it
retaliates immediately\nby slashing.
As a result of strict training, each Dewott learns\ndifferent forms for using the
scalchops.
One swing of the sword incorporated in its armor\ncan fell an opponent. A simple
glare from one of\nthem quiets everybody.
Extremely cautious, one of them will always be on\nthe lookout, but it won’t notice
a foe coming\nfrom behind.
When they see an enemy, their tails stand high,\nand they spit the seeds of berries
stored in their\ncheek pouches.
Though it is a very brave Pokémon, it’s also smart\nenough to check its foe’s
strength and avoid battle.
It has black, cape-like fur that is very hard and\ndecreases the amount of damage
it receives.
Being wrapped in its long fur is so comfortable\nthat a person would be fine even
overnight on a\nwintry mountain.
They steal from people for fun, but their victims\ncan’t help but forgive them.
Their deceptively cute\nact is perfect.
Stealthily, it sneaks up on its target, striking from\nbehind before its victim has
a chance to react.
It’s good at finding berries and gathers them from\nall over. It’s kind enough to
share them\nwith friends.
Ill tempered, it fights by swinging its barbed tail\naround wildly. The leaf
growing on its head is\nvery bitter.
This Pokémon lives in caves in volcanoes.\nThe fire within the tuft on its head can
reach\n600 degrees Fahrenheit.
When it gets excited, embers rise from its head\nand tail and it gets hot. For some
reason, it\nloves sweets.
The water stored inside the tuft on its head is full of\nnutrients. Plants that
receive its water grow large.
It prefers places with clean water. When its tuft runs\nlow, it replenishes it by
siphoning up water with\nits tail.
It eats the dreams of people and Pokémon. When it\neats a pleasant dream, it expels
pink-colored mist.
The dream mist coming from its forehead changes\ninto many different colors
depending on the dream\nthat was eaten.
These Pokémon live in cities. They are accustomed\nto people. Flocks often gather
in parks and plazas.
No matter where in the world it goes, it knows\nwhere its nest is, so it never gets
separated from\nits Trainer.
Males have plumage on their heads. They will never\nlet themselves feel close to
anyone other than\ntheir Trainers.
Its mane shines when it discharges electricity.\nThey use the frequency and rhythm
of these flashes\nto communicate.
They have lightning-like movements.\nWhen Zebstrika run at full speed, the sound
of\nthunder reverberates.
They were discovered a hundred years ago in an\nearthquake fissure. Inside each one
is an\nenergy core.
When it is healthy, its core sticks out. Always facing\nthe same way, it swiftly
moves front to back and left\nto right.
Compressing the energy from its internal core\nlets it fire off an attack capable
of blowing away\na mountain.
The heart-shaped mark left on a body after a\nWoobat has been attached to it is
said to bring\ngood fortune.
Anyone who comes into contact with the ultrasonic\nwaves emitted by a courting male
experiences a\npositive mood shift.
By spinning its body, it can dig straight through the\nground at a speed of 30 mph.
More than 300 feet below the surface, they build\nmazelike nests. Their activity
can be destructive to\nsubway tunnels.
It touches others with the feelers on its ears, using\nthe sound of their
heartbeats to tell how they\nare feeling.
Always carrying squared logs, they help out with\nconstruction. As they grow, they
carry bigger logs.
This Pokémon is so muscular and strongly built that\neven a group of wrestlers
could not make it budge\nan inch.
Rather than rely on force, they master moves that\nutilize the centrifugal force of
spinning concrete.
By vibrating its cheeks, it emits sound waves\nimperceptible to humans. It uses the
rhythm of\nthese sounds to talk.
It lives in the water and on land. It uses its long,\nsticky tongue to immobilize
its opponents.
They shoot paralyzing liquid from their head bumps.\nThey use vibration to hurt
their opponents.
When it encounters a foe bigger than itself, it wants\nto throw it. It changes
belts as it gets stronger.
Tying their belts gets them pumped and makes their\npunches more destructive.
Disturbing their training\nangers them.
Since this Pokémon makes its own clothes out of\nleaves, it is a popular mascot for
fashion designers.
It protects itself from the cold by wrapping up in\nleaves. It stays on the move,
eating leaves\nin forests.
It keeps its eggs warm with heat from fermenting\nleaves. It also uses leaves to
make warm wrappings\nfor Sewaddle.
Its bite injects a potent poison, enough to paralyze\nlarge bird Pokémon that try
to prey on it.
It is usually motionless, but when attacked,\nit rotates at high speed and then
crashes into\nits opponent.
With quick movements, it chases down its foes,\nattacking relentlessly with its
horns until it prevails.
Perhaps because they feel more at ease in a group,\nthey stick to others they find.
They end up looking\nlike a cloud.
Like the wind, it can slip through any gap,\nno matter how small. It leaves balls
of white\nfluff behind.
Since they prefer moist, nutrient-rich soil, the areas\nwhere Petilil live are
known to be good for\ngrowing plants.
Even veteran Trainers face a challenge in getting its\nbeautiful flower to bloom.
This Pokémon is popular\nwith celebrities.
Red and blue Basculin usually do not get along,\nbut sometimes members of one
school mingle with\nthe other’s school.
They live buried in the sands of the desert.\nThe sun-warmed sands prevent their
body\ntemperature from dropping.
The special membrane covering its eyes can sense\nthe heat of objects, so it can
see its surroundings\neven in darkness.
They never allow prey to escape. Their jaws\nare so powerful, they can crush the
body of\nan automobile.
When it sleeps, it pulls its limbs into its\nbody and its internal fire goes down
to\n1,100 degrees Fahrenheit.
Its internal fire burns at 2,500 degrees Fahrenheit,\nmaking enough power that it
can destroy a dump\ntruck with one punch.
Arid regions are their habitat. They move\nrhythmically, making a sound similar to
maracas.
When it finds a stone of a suitable size, it secretes\na liquid from its mouth to
open up a hole to\ncrawl into.
Competing for territory, Crustle fight viciously.\nThe one whose boulder is broken
is the loser of\nthe battle.
Proud of its sturdy skull, it suddenly headbutts\neverything, but its weight makes
it unstable, too.
It can smash concrete blocks with its kicking\nattacks. The one with the biggest
crest is the\ngroup leader.
The guardians of an ancient city, they always fly\nthe same route while keeping
watch for invaders.
Each of them carries a mask that used to be its face\nwhen it was human. Sometimes
they look at it\nand cry.
Grave robbers who mistake them for real coffins and\nget too close end up trapped
inside their bodies.
Restored from a fossil, this Pokémon can dive to\ndepths beyond half a mile.
It could knock out a foe with a slap from one of its\ndeveloped front appendages
and chew it up, shell\nor bones and all.
Said to be an ancestor of bird Pokémon, they were\nunable to fly and moved about by
hopping from one\nbranch to another.
It runs better than it flies. It takes off into the sky\nby running at a speed of
25 mph.
Inhaling the gas they belch will make you sleep for\na week. They prefer unsanitary
places.
Consuming garbage makes new kinds of poison\ngases and liquids inside their bodies.
To protect themselves from danger, they hide their\ntrue identities by transforming
into people\nand Pokémon.
Bonds between these Pokémon are very strong.\nIt protects the safety of its pack by
tricking\nits opponents.
These Pokémon prefer a tidy habitat. They are\nalways sweeping and dusting, using
their tails\nas brooms.
Cinccino’s body is coated in a special oil that helps\nit deflect attacks, such as
punches.
They intently observe both Trainers and Pokémon.\nApparently, they are looking at
something that only\nGothita can see.
According to many old tales, it creates friends for\nitself by controlling sleeping
children on\nstarry nights.
They can predict the future from the placement and\nmovement of the stars. They can
see Trainers’\nlife spans.
They drive away attackers by unleashing psychic\npower. They can use telepathy to
talk with others.
When their two divided brains think the same\nthoughts, their psychic power is
maximized.
When Reuniclus shake hands, a network forms\nbetween their brains, increasing
their\npsychic power.
They are better at swimming than flying, and they\nhappily eat their favorite food,
peat moss, as they\ndive underwater.
Swanna start to dance at dusk. The one dancing in\nthe middle is the leader of the
flock.
This Pokémon formed from icicles bathed in energy\nfrom the morning sun. It sleeps
buried in snow.
Snowy mountains are this Pokémon’s habitat.\nDuring an ancient ice age, they moved
to\nsouthern areas.
Swallowing large amounts of water, they make\nsnow clouds inside their bodies and,
when angry,\ncause violent blizzards.
The turning of the seasons changes the color and\nscent of this Pokémon’s fur.
People use it to mark\nthe seasons.
They migrate according to the seasons, so some\npeople call Sawsbuck the harbingers
of spring.
The energy made in its cheeks’ electric pouches is\nstored inside its membrane and
released while it\nis gliding.
For some reason they evolve when they receive\nelectrical energy while they are
attacking Shelmet.
These Pokémon evolve by wearing the shell\ncovering of a Shelmet. The steel armor
protects\ntheir whole body.
It lures Pokémon with its pattern that looks just like\na Poké Ball, then releases
poison spores.
It lures prey close by dancing and waving its\narm caps, which resemble Poké Balls,
in a\nswaying motion.
If its veil-like arms stun and wrap a foe, that foe will\nbe dragged miles below
the surface, never\nto return.
The fate of the ships and crew that wander into\nJellicent’s habitat: all sunken,
all lost, all vanished.
It gently holds injured and weak Pokémon in its\nfins. Its special membrane heals
their wounds.
They attach themselves to large-bodied Pokémon\nand absorb static electricity,
which they store in an\nelectric pouch.
When attacked, they create an electric barrier by\nspitting out many electrically
charged threads.
It absorbs the iron it finds in the rock while clinging\nto the ceiling. It shoots
spikes when in danger.
They attach themselves to cave ceilings, firing steel\nspikes at targets passing
beneath them.
The two minigears that mesh together are\npredetermined. Each will rebound from
other\nminigears without meshing.
A minigear and big gear comprise its body. If the\nminigear it launches at a foe
doesn’t return, it\nwill die.
Its red core functions as an energy tank. It fires the\ncharged energy through its
spikes into an area.
One alone can emit only a trickle of electricity,\nso a group of them gathers to
unleash a powerful\nelectric shock.
These Pokémon have a big appetite. When they\nspot their prey, they attack it and
paralyze it\nwith electricity.
They crawl out of the ocean using their arms.\nThey will attack prey on shore and
immediately drag\nit into the ocean.
Rumors of its origin are linked to a UFO crash site\nin the desert 50 years ago.
It uses psychic power to control an opponent’s\nbrain and tamper with its memories.
Litwick shines a light that absorbs the life energy of\npeople and Pokémon, which
becomes the fuel that\nit burns.
It arrives near the moment of death and steals spirit\nfrom the body.
The spirits burned up in its ominous flame lose their\nway and wander this world
forever.
They mark their territory by leaving gashes in trees\nwith their tusks. If a tusk
breaks, a new one grows\nin quickly.
A broken tusk will not grow back, so it diligently\nsharpens its tusks on river
rocks after the end of\na battle.
Their sturdy tusks will stay sharp even if used to cut\nsteel beams. These Pokémon
are covered in\nhard armor.
Their snot is a barometer of health. When healthy,\ntheir snot is sticky and the
power of their ice\nmoves increases.
It freezes its breath to create fangs and claws of ice\nto fight with. Cold
northern areas are its habitat.
They are composed of ice crystals. They capture\nprey with chains of ice, freezing
the prey at\n-148 degrees Fahrenheit.
It evolves when bathed in an electric-like energy\nalong with Karrablast. The
reason is still unknown.
When its body dries out, it weakens. So, to prevent\ndehydration, it wraps itself
in many layers of\nthin membrane.
It conceals itself in the mud of the seashore.\nThen it waits. When prey touch it,
it delivers a jolt\nof electricity.
In fights, they dominate with onslaughts of flowing,\ncontinuous attacks. With
their sharp claws, they\ncut enemies.
Using the long fur on its arms like whips, it\nlaunches into combo attacks that,
once started,\nno one can stop.
It warms its body by absorbing sunlight with its\nwings. When its body temperature
falls, it can no\nlonger move.
Ancient science fashioned this Pokémon from clay.\nIt’s been active for thousands
of years.
It flies across the sky at Mach speeds. Removing\nthe seal on its chest makes its
internal energy go\nout of control.
Ignoring their injuries, groups attack by sinking\nthe blades that cover their
bodies into their prey.
Bisharp pursues prey in the company of a large\ngroup of Pawniard. Then Bisharp
finishes off\nthe prey.
Their fluffy fur absorbs damage, even if they strike\nfoes with a fierce headbutt.
They will challenge anything, even strong\nopponents, without fear. Their frequent
fights help\nthem become stronger.
They fight for their friends without any thought\nabout danger to themselves. One
can carry a car\nwhile flying.
Their wings are too tiny to allow them to fly.\nThey guard their posteriors with
bones that were\ngathered by Mandibuzz.
Watching from the sky, they swoop to strike\nweakened Pokémon on the ground. They
decorate\nthemselves with bones.
It draws in air through its tail, transforms it into fire,\nand uses it like a
tongue. It melts Durant and\neats them.
They attack in groups, covering themselves in steel\narmor to protect themselves
from Heatmor.
Lacking sight, it’s unaware of its surroundings,\nso it bumps into things and eats
anything\nthat moves.
After it has eaten up all the food in its territory,\nit moves to another area. Its
two heads do not\nget along.
It responds to movement by attacking. This scary,\nthree-headed Pokémon devours
everything in\nits path!
The base of volcanoes is where they make their\nhomes. They shoot fire from their
five horns to repel\nattacking enemies.
When volcanic ash darkened the atmosphere, it is\nsaid that Volcarona’s fire
provided a replacement\nfor the sun.
It has a body and heart of steel. It worked with its\nallies to punish people when
they hurt Pokémon.
Spoken of in legend, this Pokémon used its\nphenomenal power to destroy a castle in
its effort\nto protect Pokémon.
Legends say this Pokémon confounded opponents\nwith its swift movements.
Tornadus expels massive energy from its tail,\ncausing severe storms. Its power is
great enough\nto blow houses away.
As it flies around, it shoots lightning all over\nthe place and causes forest
fires. It is\ntherefore disliked.
When Reshiram’s tail flares, the heat energy moves\nthe atmosphere and changes the
world’s weather.
Concealing itself in lightning clouds, it flies\nthroughout the Unova region. It
creates electricity\nin its tail.
From the forces of lightning and wind, it creates\nenergy to give nutrients to the
soil and make the\nland abundant.
It generates a powerful, freezing energy inside\nitself, but its body became frozen
when the energy\nleaked out.
When it is resolute, its body fills with power and it\nbecomes swifter. Its jumps
are then too fast\nto follow.
Its melodies are sung with a special vocalization\nmethod that can control the
feelings of those who\nhear it.
This Pokémon existed 300 million years ago. Team\nPlasma altered it and attached a
cannon to its back.
Such a thick shell of wood covers its head and back\nthat even a direct hit from a
truck wouldn’t faze it.
They strengthen their lower bodies by\nrunning into one another. They are
very\nkind and won’t start fights.
When it takes a defensive posture with its fists\nguarding its face, it could
withstand a bomb blast.
As it walks, it munches on a twig in place\nof a snack. It intimidates
opponents\nby puffing hot air out of its ears.
When the twig is plucked from its tail,\nfriction sets the twig alight. The
flame\nis used to send signals to its allies.
Using psychic power, it generates a\nfiery vortex of 5,400 degrees
Fahrenheit,\nincinerating foes swept into this whirl of flame.
It protects its skin by covering its body in\ndelicate bubbles. Beneath its happy-
go-lucky air,\nit keeps a watchful eye on its surroundings.
Its swiftness is unparalleled.\nIt can scale a tower of more\nthan 2,000 feet in a
minute’s time.
It appears and vanishes with a ninja’s grace.\nIt toys with its enemies using swift
movements, while\nslicing them with throwing stars of sharpest water.
It has ears like shovels. Digging holes\nstrengthens its ears so much that
they\ncan sever thick roots effortlessly.
As powerful as an excavator, its ears\ncan reduce dense bedrock to rubble.\nWhen
it’s finished digging, it lounges lazily.
Despite the beauty of its lilting voice, it’s\nmerciless to intruders that enter
its territory.
The hotter the flame sac on its belly,\nthe faster it can fly, but it takes
some\ntime to get the fire going.
When attacking prey, it can reach speeds\nof up to 310 mph. It finishes its prey
off\nwith a colossal kick.
The powder that covers its body\nregulates its temperature, so it\ncan live in any
region or climate.
The beaks of bird Pokémon can’t begin\nto scratch its stalwart body.\nTo defend
itself, it spews powder.
The patterns on this Pokémon’s wings\ndepend on the climate and topography\nof its
habitat. It scatters colorful scales.
They set off on their own from their pride\nand live by themselves to become
stronger.\nThese hot-blooded Pokémon are quick to fight.
With fiery breath of more than 10,000 degrees\nFahrenheit, they viciously threaten
any challenger.\nThe females protect the pride’s cubs.
When it finds a flower it likes, it dwells on\nthat flower its whole life long. It
floats in the\nwind’s embrace with an untroubled heart.
When the flowers of a well-tended flower bed bloom,\nit appears and celebrates with
an elegant dance.
In times long past, governors of castles\nwould invite Florges to create flower
gardens\nto embellish the castle domains.
If it has sunshine and water, it doesn’t\nneed to eat, because it can
generate\nenergy from the leaves on its back.
They inhabit mountainous regions.\nThe leader of the herd is decided by\na battle
of clashing horns.
It does its level best to glare and pull a scary face,\nbut it can’t help grinning
if anyone pats its head.
It charges ahead and bashes its opponents like\na berserker, uncaring about any
hits it might take.\nIts arms are mighty enough to snap a telephone pole.
Historically, in the Kalos region, these Pokémon\nwere the designated guardians of
the king.
It has enough psychic energy to blast\neverything within 300 feet of itself,\nbut
it has no control over its power.
The eyeball patterns on the interior of its ears\nemit psychic energy. It keeps the
patterns tightly\ncovered because that power is too immense.
If anyone dares to grab its hilt, it wraps\na blue cloth around that person’s arm
and\ndrains that person’s life energy completely.
The complex attack patterns of its two swords\nare unstoppable, even for an
opponent\ngreatly accomplished at swordplay.
Apparently, it can detect the innate qualities\nof leadership. According to legend,
whoever it\nrecognizes is destined to become king.
In the past, rather than using perfume,\nroyal ladies carried a Spritzee\nthat
would waft a fragrance they liked.
Its scent is so overpowering that, unless a Trainer\nhappens to really enjoy the
smell, he or she will\nhave a hard time walking alongside it.
Because it eats nothing but sweets,\nits fur is as sticky sweet as cotton candy.
Its sense of smell is 100 million times better than\na human’s, so even the
faintest scent tells it about\neverything in the area. It’s like it can see with
its nose!
It flashes the light-emitting spots on its body,\nwhich drains its opponent’s will
to fight.\nIt takes the opportunity to scuttle away and hide.
It lures its prey close with hypnotic motions,\nthen wraps its tentacles around it
before\nfinishing it off with digestive fluids.
They stretch and then contract, yanking their\nrocks along with them in bold hops.
They eat\nseaweed that washes up on the shoreline.
Barbaracle’s legs and hands have minds\nof their own, and they will move
independently.\nBut they usually follow the head’s orders.
It looks just like rotten kelp. It hides from foes\nwhile storing up power for its
evolution.
Tales are told of ships that wander into\nseas where Dragalge live, never to
return.
Through controlled explosions of internal gas,\nit can expel water like a pistol
shot.\nAt close distances, it can shatter rock.
By expelling water from the nozzle in the back\nof its claw, it can move at a speed
of 60 knots.
The frills on either side of its head have cells\nthat generate electricity when
exposed to sunlight.
It stimulates its muscles with electricity,\nboosting the strength in its legs and
enabling\nit to run 100 yards in five seconds.
Its immense jaws have enough destructive\nforce that it can chew up an
automobile.\nIt lived 100 million years ago.
Nothing could stop this Pokémon\n100 million years ago,\nso it behaved like a king.
This calm Pokémon lived in a cold land where\nthere were no violent predators like
Tyrantrum.
Using its diamond-shaped crystals,\nit can instantly create a wall of\nice to block
an opponent’s attack.
It wraps its ribbonlike feelers around\nthe arm of its beloved Trainer\nand walks
with him or her.
With its wings, it controls its position in the air.\nIt likes to attack from
above, a maneuver that\nis difficult to defend against.
It uses its tail to absorb electricity from\npower plants or from outlets in
houses,\nand then it fires the electricity from its whiskers.
It has slept underground for hundreds of millions\nof years since its birth. It’s
occasionally found\nduring the excavation of caves.
It’s covered in a slimy membrane that makes\nany punches or kicks slide off it
harmlessly.
Its four horns are a high-performance radar system.\nIt uses them to sense sounds
and smells,\nrather than using ears or a nose.
It attacks with retractable horns.\nIt throws a punch that’s the equivalent\nof the
force of a hundred pro boxers.
It never lets go of a key that it likes,\nso people give it the keys to vaults
and\nsafes as a way to prevent crime.
According to old tales, these Pokémon are\nstumps possessed by the spirits
of\nchildren who died while lost in the forest.
Using its roots as a nervous system,\nit controls the trees in the forest.\nIt’s
kind to the Pokémon that reside in its body.
It is said to carry wandering spirits\nto the place where they belong\nso they can
move on.
It enwraps its prey in its hairlike arms.\nIt sings joyfully as it observes
the\nsuffering of its prey.
Using air of -150 degrees Fahrenheit, they\nfreeze opponents solid. They live in
herds\nabove the snow line on mountains.
The way several Bergmite huddle\non its back makes it look like\nan aircraft
carrier made of ice.
Even a robust wrestler will become\ndizzy and unable to stand when exposed\nto its
200,000-hertz ultrasonic waves.
The ultrasonic waves it emits from its ears\ncan reduce a large boulder to
pebbles.\nIt swoops out of the dark to attack.
When the horns on its head shine\nin seven colors, it is said to be\nsharing
everlasting life.
When its life comes to an end, it absorbs\nthe life energy of every living
thing\nand turns into a cocoon once more.
It’s hypothesized that it’s monitoring\nthose who destroy the ecosystem\nfrom deep
in the cave where it lives.
It can instantly create many diamonds\nby compressing the carbon in the
air\nbetween its hands.
It gathers things it likes and passes them through\nits loop to teleport them to a
secret place.
It expels its internal steam from the\narms on its back. It has enough\npower to
blow away a mountain.
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A strange seed was planted on its back at birth.\nThe plant sprouts and grows with
this Pokémon.
There is a plant bulb on its back.\nWhen it absorbs nutrients, the bulb is said
to\nblossom into a large flower.
By spreading the broad petals of its flower\nand catching the sun’s rays, it fills
its body\nwith power.
The flame on its tail indicates Charmander’s life\nforce. If it is healthy, the
flame burns brightly.
It lashes about with its tail to knock down its foe.\nIt then tears up the fallen
opponent with\nsharp claws.
When expelling a blast of superhot fire,\nthe red flame at the tip of its tail
burns\nmore intensely.
It shelters itself in its shell, then strikes back\nwith spouts of water at every
opportunity.
When tapped, this Pokémon will pull in its head,\nbut its tail will still stick out
a little bit.
It crushes its foe under its heavy body to cause\nfainting. In a pinch, it will
withdraw inside its shell.
For protection, it releases a horrible stench from\nthe antennae on its head to
drive away enemies.
A steel-hard shell protects its tender body.\nIt quietly endures hardships
while\nawaiting evolution.
It loves the honey of flowers and can locate\nflower patches that have even tiny
amounts\nof pollen.
Often found in forests and grasslands.\nIt has a sharp, toxic barb of around two
inches\non top of its head.
Almost incapable of moving, this Pokémon can only\nharden its shell to protect
itself when it is\nin danger.
It has three poisonous stingers on its forelegs and\nits tail. They are used to jab
its enemy repeatedly.
A common sight in forests and woods. It flaps\nits wings at ground level to kick up
blinding sand.
The claws on its feet are well developed.\nIt can carry prey such as an
Exeggcute\nto its nest over 60 miles away.
When hunting, it skims the surface of water\nat high speed to pick off unwary prey
such\nas Magikarp.
Living wherever there is food available,\nit ceaselessly scavenges for edibles\nthe
entire day.
It whittles its constantly growing fangs by gnawing\non hard things. It can chew
apart cinder walls.
Very protective of its territory, it flaps its short\nwings busily to dart around
at high speed.
With its huge and magnificent wings, it can keep\naloft without ever having to land
for rest.
The older it gets, the longer it grows.\nAt night, it wraps its long body
around\ntree branches to rest.
The pattern on its belly appears to be a frightening\nface. Weak foes will flee
just at the sight of\nthe pattern.
It raises its tail to check its surroundings.\nThe tail is sometimes struck by
lightning\nin this pose.
When its electricity builds, its muscles are stimulated,\nand it becomes more
aggressive than usual.
It burrows and lives underground. If threatened,\nit curls itself up into a ball
for protection.
If it digs at an incredible pace, it may snap off\nits spikes and claws. They grow
back in a day.
Although small, its venomous barbs render\nthis Pokémon dangerous. The female
has\nsmaller horns.
The female has a gentle temperament.\nIt emits ultrasonic cries that have the
power\nto befuddle foes.
It uses its scaly, rugged body to seal the entrance\nof its nest and protect its
young from predators.
It scans its surroundings by raising its ears out of\nthe grass. Its toxic horn is
for protection.
It raises its big ears to check its surroundings.\nIf it senses anything, it
attacks immediately.
It is recognized by its rock-hard hide and\nits extended horn. Be careful with the
horn,\nas it contains venom.
It is said that happiness will come to those who see\na gathering of Clefairy
dancing under a full moon.
Its hearing is so acute it can hear a pin drop over\nhalf a mile away. It lives on
quiet mountains.
When it is born, it has just one snow-white tail.\nThe tail splits from its tip as
it grows older.
It has nine long tails and fur that gleams gold.\nIt is said to live for 1,000
years.
It captivates foes with its huge, round eyes,\nthen lulls them to sleep by singing
a\nsoothing melody.
Their fur feels so good that if two of them snuggle\ntogether, they won’t want to
be separated.
Even though it has no eyes, it can sense obstacles\nusing ultrasonic waves it emits
from its mouth.
Once it bites, it will not stop draining energy\nfrom the victim even if it gets
too heavy to fly.
During the day, it stays in the cold underground\nto avoid the sun. It grows by
bathing in moonlight.
Smells incredibly foul! However, around one out\nof a thousand people enjoy
sniffing its\nnose-bending stink.
The larger its petals, the more toxic pollen it\ncontains. Its big head is heavy
and hard to hold up.
Growing out of the bug’s back are mushrooms\ncalled tochukaso. The mushrooms
grow\nwith the bug host.
A mushroom grown larger than the host’s body\ncontrols Parasect. It scatters
poisonous spores.
Its big eyes are actually clusters of tiny eyes.\nAt night, its kind is drawn by
light.
The scales it scatters will paralyze anyone who\ntouches them, making that person
unable to stand.
Lives about one yard underground where it feeds\non plant roots. It sometimes
appears aboveground.
In battle, it digs through the ground and strikes\nthe unsuspecting foe from an
unexpected direction.
It is nocturnal in nature. If it spots something shiny,\nits eyes glitter brightly.
Although its fur has many admirers, it is tough\nto raise as a pet because of its
fickle meanness.
It is constantly wracked by a headache.\nWhen the headache turns intense,\nit
begins using mysterious powers.
It appears by waterways at dusk.\nIt may use telekinetic powers\nif its forehead
glows mysteriously.
It’s unsafe to approach if it gets violently enraged\nfor no reason and can’t
distinguish friends\nfrom foes.
It stops being angry only when nobody else is\naround. To view this moment is very
difficult.
Very friendly and faithful to people. It will try to\nrepel enemies by barking and
biting.
A Pokémon that has long been admired for its\nbeauty. It runs agilely as if on
wings.
Its slick black skin is thin and damp. A part of its\ninternal organs can be seen
through the skin as a\nspiral pattern.
It can live in or out of water. When out of water,\nit constantly sweats to keep
its body slimy.
With its extremely tough muscles, it can keep\nswimming in the Pacific Ocean
without resting.
It sleeps for 18 hours a day. It uses a variety of\nextrasensory powers even while
asleep.
When it uses its psychic power, it emits strong\nalpha waves that can ruin
precision devices.
Its brain cells multiply continually until it dies.\nAs a result, it remembers
everything.
It hefts a Graveler repeatedly to strengthen\nits entire body. It uses every type
of martial arts.
Its muscular body is so powerful, it must wear a\npower-save belt to be able to
regulate its motions.
Its four ruggedly developed arms can launch\na flurry of 1,000 punches in just two
seconds.
Even though its body is extremely skinny, it is\nblindingly fast when catching its
prey.
The leafy parts act as cutters for slashing foes.\nIt spits a fluid that dissolves
everything.
Said to live in huge colonies deep in jungles,\nalthough no one has ever returned
from there.
Its body is virtually composed of water. It shoots\nstrange beams from its crystal-
like eyes.
The tentacles are normally kept short. On hunts,\nthey are extended to ensnare and
immobilize prey.
Found in fields and mountains. Mistaking them for\nboulders, people often step or
trip on them.
With a free and uncaring nature, it doesn’t mind\nif pieces break off while it
rolls down mountains.
It tumbles down mountains, leaving grooves\nfrom peak to base. Stay clear of these
grooves.
As a newborn, it can barely stand.\nHowever, through galloping, its\nlegs are made
tougher and faster.
Very competitive, this Pokémon will chase anything\nthat moves fast in the hopes of
racing it.
It is always vacantly lost in thought, but no one\nknows what it is thinking about.
It is good at fishing\nwith its tail.
An attached Shellder won’t let go because of\nthe tasty flavor that oozes out of
its tail.
The units at the sides of its body generate\nantigravity energy to keep it aloft in
the air.
A linked cluster formed of several Magnemite.\nIt discharges powerful magnetic
waves at\nhigh voltage.
The plant stalk it holds is its weapon. The stalk is\nused like a sword to cut all
sorts of things.
A two-headed Pokémon that was discovered as a\nsudden mutation. It runs at a pace
of over 60 miles\nper hour.
An enemy that takes its eyes off any of the\nthree heads--even for a second--will
get\npecked severely.
A Pokémon that lives on icebergs. It swims in the\nsea using the point on its head
to break up ice.
Its body is covered with a pure white fur.\nThe colder the weather, the more
active\nit becomes.
Sludge exposed to X-rays from the moon\ntransformed into Grimer. It loves
feeding\non filthy things.
They love to gather in smelly areas where sludge\naccumulates, making the stench
around\nthem worse.
Its hard shell repels any kind of attack.\nIt is vulnerable only when its shell is
open.
Cloyster that live in seas with harsh tidal currents\ngrow large, sharp spikes on
their shells.
Its body is made of gas. Despite lacking substance,\nit can envelop an opponent of
any size and\ncause suffocation.
If you get the feeling of being watched in darkness\nwhen nobody is around, Haunter
is there.
It hides in shadows. It is said that if Gengar\nis hiding, it cools the area by
nearly\n10 degrees Fahrenheit.
Burrows at high speed in search of food.\nThe tunnels it leaves are used as
homes\nby Diglett.
Puts enemies to sleep, then eats their dreams.\nOccasionally gets sick from eating
only bad dreams.
It carries a pendulum-like device. There once\nwas an incident in which it took
away a child\nit hypnotized.
If it senses danger approaching, it cloaks itself with\nbubbles from its mouth so
it will look bigger.
Its large and hard pincer has 10,000-horsepower\nstrength. However, being so big,
it is unwieldy\nto move.
It was discovered when Poké Balls were\nintroduced. It is said that there is\nsome
connection.
It explodes in response to even minor stimuli. It is\nfeared, with the nickname of
“The Bomb Ball.”
Its six eggs converse using telepathy. They can\nquickly gather if they become
separated.
Its three heads think independently. However,\nthey are friendly and never appear
to squabble.
It wears the skull of its dead mother on its head.\nWhen it becomes lonesome, it is
said to cry loudly.
It is small and was originally very weak.\nIts temperament turned ferocious when it
began\nusing bones.
The legs freely contract and stretch. The stretchy\nlegs allow it to hit a distant
foe with a rising kick.
The arm-twisting punches it throws pulverize even\nconcrete. It rests after three
minutes of fighting.
Its long tongue, slathered with a gooey saliva,\nsticks to anything, so it is very
useful.
Its thin, balloon-like body is inflated by horribly\ntoxic gases. It reeks when it
is nearby.
If one of the twin Koffing inflates, the other one\ndeflates. It constantly mixes
its poisonous gases.
Strong, but not too bright, this Pokémon can\nshatter even a skyscraper with its
charging Tackles.
Protected by an armor-like hide, it is capable of\nliving in molten lava of 3,600
degrees Fahrenheit.
It is said to deliver happiness.\nBeing compassionate, it shares its eggs\nwith
injured people.
Many writhing vines cover it, so its true identity\nremains unknown. The blue vines
grow its whole\nlife long.
It raises its offspring in its belly pouch. It lets the\nbaby out to play only when
it feels safe.
Known to shoot down flying bugs with precision\nblasts of ink from the surface of
the water.
Its body bristles with sharp spikes. Carelessly trying\nto touch it could cause
fainting from the spikes.
It swims at a steady 5 knots. If it senses danger,\nit will strike back with its
sharp horn.
In the autumn spawning season, they can be seen\nswimming powerfully up rivers and
creeks.
Even if its body is torn, it can regenerate as long as\nthe glowing central core
remains intact.
Its central core glows with the seven colors of the\nrainbow. Some people value the
core as a gem.
Emanations from its fingertips solidify the air into\ninvisible walls that repel
even harsh attacks.
It tears and shreds prey with its wickedly sharp\nscythes. It very rarely spreads
its wings to fly.
It wiggles its hips as it walks. It can\ncause people to dance in unison with it.
Electricity runs across the surface of its body.\nIn darkness, its entire body
glows a whitish blue.
Found near the mouth of a volcano.\nThis fire-breather’s body temperature
is\nnearly 2,200 degrees Fahrenheit.
It grips prey with its pincers until the prey is torn\nin half. What it can’t tear,
it tosses far.
After heightening its will to fight by whipping itself\nwith its three tails, it
charges at full speed.
It is virtually worthless in terms of both power and\nspeed. It is the most weak
and pathetic Pokémon\nin the world.
In ancient literature, there is a record of a Gyarados\nthat razed a village when
violence flared.
They have gentle hearts. Because they rarely\nfight, many have been caught. Their
number\nhas dwindled.
It has the ability to reconstitute its entire cellular\nstructure to transform into
whatever it sees.
A rare Pokémon that adapts to harsh environments\nby taking on different
evolutionary forms.
It prefers beautiful shores. With cells similar to\nwater molecules, it could melt
in water.
Every hair on its body starts to stand sharply on\nend if it becomes charged with
electricity.
It has a flame sac in its body. Its body temperature\ntops 1,650 degrees Fahrenheit
before battle.
A man-made Pokémon that came about\nas a result of research. It is programmed\nwith
only basic motions.
A prehistoric Pokémon that lived in the primordial\nsea, it swims by twisting its
10 tentacles about.
Its tentacles are highly developed as if they are\nhands and feet. As soon as it
ensnares prey,\nit bites.
It is thought to have inhabited beaches 300 million\nyears ago. It is protected by
a stiff shell.
In the water, it tucks in its limbs to become more\ncompact, then it wiggles its
shell to swim fast.
It was regenerated from a dinosaur’s genetic\nmatter that was found in amber. It
flies with\nhigh-pitched cries.
It is not satisfied unless it eats over 880 pounds of\nfood every day. When it is
done eating, it goes\npromptly to sleep.
A legendary bird Pokémon. It can create blizzards\nby freezing moisture in the air.
A legendary bird Pokémon that is said to\nappear from clouds while dropping
enormous\nlightning bolts.
It is said to be the legendary bird Pokémon of fire.\nEvery flap of its wings
creates a dazzling flare\nof flames.
It is called the “Mirage Pokémon” because so few\nhave seen it. Its shed skin has
been found.
Its crystalline orbs appear to give this Pokémon\nthe power to freely control the
weather.
It can fly in spite of its big and bulky physique.\nIt circles the globe in just 16
hours.
It was created by a scientist after years of horrific\ngene-splicing and DNA-
engineering experiments.
Because it can use all kinds of moves, many\nscientists believe Mew to be the
ancestor\nof Pokémon.
A sweet aroma gently wafts from the leaf on its\nhead. It is docile and loves to
soak up sun rays.
A spicy aroma emanates from around its neck.\nThe aroma acts as a stimulant to
restore health.
The aroma that rises from its petals contains a\nsubstance that calms aggressive
feelings.
It is timid and always curls itself up in a ball.\nIf attacked, it flares up its
back for protection.
Before battle, it turns its back on its opponent to\ndemonstrate how ferociously
its fire blazes.
If its rage peaks, it becomes so hot that anything\nthat touches it will instantly
go up in flames.
It is small but rough and tough. It won’t hesitate to\ntake a bite out of anything
that moves.
If it loses a fang, a new one grows back in its\nplace. There are always 48 fangs
lining its mouth.
It usually moves slowly, but it goes at blinding\nspeed when it attacks and bites
prey.
When acting as a lookout, it warns others of danger\nby screeching and hitting the
ground with its tail.
The mother puts its offspring to sleep by curling up\naround them. It corners foes
with speed.
It has a perfect sense of time. Whatever happens,\nit keeps rhythm by precisely
tilting its head in time.
Its eyes are specially adapted. They concentrate\neven faint light and enable it to
see in the dark.
When the weather turns cold, lots of Ledyba gather\nfrom everywhere to cluster and
keep each\nother warm.
When the stars flicker in the night sky, it flutters\nabout, scattering a glowing
powder.
It spins a web using fine--but durable--thread.\nIt then waits patiently for prey
to be trapped.
It spins string not only from its rear but also from\nits mouth. It’s hard to tell
which end is which.
It flies so silently through the dark on its four wings\nthat it may not be noticed
even when nearby.
On the dark ocean floor, its only means of\ncommunication is its constantly
flashing lights.
Lanturn’s light can shine up from great depths.\nIt is nicknamed “The Deep-Sea
Star.”
It plays with others by touching tails and setting off\nsparks. This appears to be
a test of courage.
Because of its unusual, starlike silhouette, people\nbelieve that it came here on a
meteor.
Instead of walking with its short legs, it moves\naround by bouncing on its soft,
tender body.
The shell seems to be filled with joy. It is said that\nit will share good luck
when treated kindly.
It grows dispirited if it is not with kind people.\nIt can float in midair without
moving its wings.
Because its wings aren’t yet fully grown, it has\nto hop to get around. It is
always staring\nat something.
Once it begins to meditate at sunrise, the entire day\nwill pass before it will
move again.
Its fluffy coat swells to double when static\nelectricity builds up. Touching it
can be shocking.
Its fluffy fleece easily stores electricity. Its rubbery\nhide keeps it from being
electrocuted.
The tail’s tip shines brightly and can be seen from\nfar away. It acts as a beacon
for lost people.
Bellossom gather at times and seem to dance.\nThey say that the dance is a ritual
to summon\nthe sun.
The fur on its body naturally repels water. It can\nstay dry, even when it plays in
the water.
Its long ears are superb sensors. It can distinguish\nthe movements of living
things on riverbeds.
Although it always pretends to be a tree, its\ncomposition appears more similar to
rock than\nto vegetation.
Whenever three or more of these get together,\nthey sing in a loud voice that
sounds like bellowing.
Its body is so light, it must grip the ground firmly\nwith its feet to keep from
being blown away.
The bloom on top of its head opens and closes\nas the temperature fluctuates up and
down.
Blown by seasonal winds, it circles the globe,\nscattering cotton spores as it
goes.
It lives atop tall trees. When leaping from branch to\nbranch, it deftly uses its
tail for balance.
It may plummet from the sky. If attacked by a\nSpearow, it will violently shake its
leaves.
As the hot season approaches, the petals on this\nPokémon’s face become more vivid
and lively.
Its eyes can see 360 degrees without moving its\nhead. It won’t miss prey--even
those behind it.
This Pokémon lives in cold water. It will leave the\nwater to search for food when
it gets cold outside.
It has a sluggish nature. It lies at the river’s bottom,\nwaiting for prey to stray
into its mouth.
The tip of its forked tail quivers when it is predicting\nits opponent’s next move.
The light of the moon changed Eevee’s genetic\nstructure. It lurks in darkness for
prey.
It hides any shiny object it finds in a secret\nlocation. Murkrow and Meowth loot
one\nanother’s stashes.
It has incredible intellect and intuition. Whatever\nthe situation, it remains calm
and collected.
It gets nourishment from fear that it absorbs into its\nred orbs. In daytime, it
sleeps in darkness.
Its flat, thin body is always stuck on walls. Its shape\nappears to have some
meaning.
It hates light and shock. If attacked, it inflates its\nbody to build up its
counterstrike.
While it sleeps, the head on its tail keeps watch.\nThe tail doesn’t need to sleep.
It likes to make its shell thicker by adding layers of\ntree bark. The additional
weight doesn’t bother it.
It is encased in a steel shell. Its peering eyes are\nall that can be seen of its
mysterious innards.
When spotted, this Pokémon escapes backward by\nfuriously boring into the ground
with its tail.
It usually clings to cliffs. When it spots its prey,\nit spreads its wings and
glides down to attack.
Tempered underground under high pressure and\nheat, its body is harder than any
metal.
It has an active, playful nature. Many women like to\nfrolic with it because of its
affectionate ways.
It is timid in spite of its looks. If it becomes\nenraged, however, it will strike
with its huge fangs.
To fire its poison spikes, it must inflate its body by\ndrinking over 2.6 gallons
of water all at once.
This Pokémon’s pincers, which contain steel, can\ncrush any hard object it gets
ahold of into bits.
The berries stored in its jar-like shell eventually\nbecome a thick, pulpy juice.
This powerful Pokémon thrusts its prized horn under\nits enemies’ bellies, then
lifts and throws them.
It feeds on eggs stolen from nests. Its sharply\nhooked claws rip vulnerable spots
on prey.
If it finds honey, its crescent mark glows. It always\nlicks its paws because
they’re soaked with honey.
With its ability to distinguish any aroma, it\nunfailingly finds all food buried
deep underground.
A common sight in volcanic areas, it slowly slithers\naround in a constant search
for warm places.
Its brittle shell occasionally spouts intense flames\nthat circulate throughout its
body.
It rubs its snout on the ground to find and dig up\nfood. It sometimes discovers
hot springs.
Although its legs are short, its rugged hooves\nprevent it from slipping, even on
icy ground.
It continuously sheds and grows. The tip of its head\nis prized as a treasure
because of its beauty.
It has superb accuracy. The water it shoots out can\nstrike moving prey from more
than 300 feet away.
It has a tendency to want to be in holes. It prefers\nrock crags or pots and sprays
ink from them\nbefore attacking.
It carries food rolled up in its tail. It has the habit of\nsharing food with
people lost in mountains.
If it builds up enough speed swimming, it can fly\nover 300 feet out of the water
from the surface of\nthe ocean.
After nesting in bramble bushes, the wings of its\nchicks grow hard from scratches
by thorns.
Around dawn, its ominous howl echoes through\nthe area to announce that this is its
territory.
Long ago, people imagined its eerie howls to be\nthe call of the grim reaper.
It is said that it usually hides in underwater caves.\nIt can create whirlpools by
yawning.
As a sign of affection, it bumps with its snout.\nHowever, it is so strong, it may
send you flying.
It has sharp, hard tusks and a rugged hide.\nIts Tackle is strong enough to knock
down a house.
Further research enhanced its abilities. Sometimes,\nit may exhibit motions that
were not programmed.
Staring at its antlers creates an odd sensation\nas if one were being drawn into
their centers.
It marks its territory by using its tail like a\npaintbrush. There are more than
5,000\ndifferent marks.
It is always bursting with energy. To make itself\nstronger, it keeps on fighting
even if it loses.
It fights while spinning like a top. The centrifugal\nforce boosts its destructive
power by 10.
Its lips are the most sensitive part of its body.\nIt always uses its lips first to
examine things.
It generates electricity by whirling its arms.\nHowever, it can’t store the energy
it makes.
It’s small, but its body temperature is over\n1,100 degrees Fahrenheit. Embers
escape its\nmouth and nose when it breathes.
If it is around babies, the milk it produces contains\nmuch more nutrition than
usual.
The eggs it lays are filled with happiness. Eating\neven one bite will bring a
smile to anyone.
The rain clouds it carries let it fire thunderbolts\nat will. They say that it
descended with lightning.
A Pokémon that races across the land. It is said\nthat one is born every time a new
volcano appears.
It races around the world to purify fouled water.\nIt dashes away with the north
wind.
It feeds on soil. After it has eaten a large mountain,\nit falls asleep so it can
grow.
Its body is as hard as bedrock. By venting\npressurized gas, it can launch itself
like a rocket.
In just one of its mighty hands, it has the power to\nmake the ground shake and
mountains crumble.
It sleeps in a deep-sea trench. If it flaps its wings,\nit is said to cause a 40-
day storm.
A legend says that its body glows in seven colors.\nA rainbow is said to form
behind it when it flies.
This Pokémon wanders across time. Grass and trees\nflourish in the forests in which
it has appeared.
It quickly scales even vertical walls. It senses\nhumidity with its tail to predict
the next\nday’s weather.
Its strongly developed thigh muscles give it\nastounding agility and jumping
performance.
The leaves that grow on its arms can slice down\nthick trees. It is without peer in
jungle combat.
It has a flame sac inside its belly that perpetually\nburns. It feels warm if it is
hugged.
Its kicking mastery lets it loose 10 kicks per\nsecond. It emits sharp cries to
intimidate foes.
It can clear a 30-story building in a leap.\nIts fiery punches scorch its foes.
Its large tail fin propels it through water with\npowerful acceleration. It is
strong in spite of\nits size.
Its sturdy legs give it sure footing, even in mud.\nIt burrows into dirt to sleep.
Its arms are hard as rock. With one swing, it can\nbreak a boulder into pieces.
A Pokémon with a persistent nature, it chases its\nchosen prey until the prey
becomes exhausted.
It will always obey the commands of a skilled\nTrainer. Its behavior arises from
its living in packs\nin ancient times.
It walks in zigzag fashion. It’s good at finding\nitems in the grass and even in
the ground.
When running in a straight line, it can easily top\n60 miles an hour. It has a
tough time with\ncurved roads.
It loves to eat leaves. If it is attacked by a Starly,\nit will defend itself with
its spiked rear.
It wraps silk around the branches of a tree. It drinks\nrainwater on its silk while
awaiting evolution.
Vibrantly patterned wings are its prominent feature.\nIt sucks sweet flower nectar
with its long mouth.
Its body, which is made of soft silk, hardens over\ntime. When cracks appear,
evolution is near.
A nocturnal Pokémon. Drawn by streetlights, they\nmessily eat the leaves of trees
lining boulevards.
It looks like an aquatic plant and serves as a ferry\nto Pokémon that can’t swim.
It lives at the water’s edge where it is sunny.\nIt sleeps on a bed of water-grass
by day and\nbecomes active at night.
If it hears festive music, all its muscles fill with\nenergy. It can’t help
breaking out into a dance.
It attaches itself to a tree branch using the top of\nits head. Strong winds can
sometimes make it fall.
The sound of its grass flute makes its listeners\nuneasy. It lives deep in forests.
A Pokémon that was feared as a forest guardian.\nIt can read the foe’s mind and
take\npreemptive action.
It has a gutsy spirit that makes it bravely take on\ntough foes. It flies in search
of warm climates.
If its two tail feathers are standing at attention, it is\nproof of good health. It
soars elegantly in the sky.
Catching sea winds with its long wings, it soars\nas if it were a glider. It folds
its wings to rest.
It dips its large bill in the sea, then scoops up\nnumerous prey along with water.
If its horns capture the warm feelings of people or\nPokémon, its body warms up
slightly.
The cheerful spirit of its Trainer gives it energy for\nits psychokinetic power. It
spins and dances\nwhen happy.
To protect its Trainer, it will expend all its psychic\npower to create a small
black hole.
They usually live on ponds, but after an evening\nshower, they may appear on
puddles in towns.
Its antennae have eye patterns on them. Its four\nwings enable it to hover and fly
in any direction.
It prefers damp places. By day it remains still in\nthe forest shade. It releases
toxic powder from\nits head.
Its short arms stretch when it throws punches. Its\ntechnique is equal to that of
pro boxers.
The way Slakoth lolls around makes anyone who\nwatches it feel like doing the same.
Its heartbeat is fast and its blood so agitated that\nit can’t sit still for one
second.
The world’s laziest Pokémon. It moves to another\nspot when there’s no food left
within its reach.
Because it lived almost entirely underground, it is\nnearly blind. It uses its
antennae instead.
Its cry leaves a lasting headache if heard for too\nlong. It moves so quickly that
it is almost invisible.
A discarded bug shell that came to life. Peering into\nthe crack on its back is
said to steal one’s spirit.
It usually murmurs but starts crying\nloudly if it senses danger. It stops\nwhen
its ear covers are shut.
It shouts loudly by inhaling air, and then uses its\nwell-developed stomach muscles
to exhale.
Its howls can be heard over six miles away. It emits\nall sorts of noises from the
ports on its body.
It toughens up by slamming into thick trees over\nand over. It gains a sturdy body
and\ndauntless spirit.
It stomps on the ground to build power. It can send\na 10-ton truck flying with a
straight-arm punch.
A Pokémon that lives by water. It moves quickly on\nland by bouncing on its big
tail.
Its magnetic nose always faces north and draws\niron objects to its body to protect
itself better.
It can’t stop itself from chasing moving things,\nand it runs in a circle, chasing
its own tail.
It dislikes dirty places. It often searches for a\ncomfortable place in which to
groom itself.
It hides in the darkness of caves. Its diet of gems\nhas transformed its eyes into
gemstones.
It uses its docile-looking face to lull foes into\ncomplacency, then bites with its
huge,\nrelentless jaws.
It usually lives deep in mountains. However, hunger\nmay drive it to eat railroad
tracks and cars.
It loves iron ore. Groups of them fight for territory\nby bashing one another with
their steel bodies.
It claims an entire mountain as its own.\nThe more wounds it has, the more it has
battled,\nso don’t take it lightly.
It always trains deep in mountains. It levitates\nwhen it heightens its spiritual
power\nthrough meditation.
It elegantly avoids attacks with dance-like steps,\nthen launches a devastating
blow in the\nsame motion.
Using electricity stored in its fur, it stimulates its\nmuscles to heighten its
reaction speed.
It rarely appears before people. It is said to nest\nwhere lightning has fallen.
It cheers on friends with pom-poms made of sparks.\nIt drains power from telephone
poles.
Exposure to electricity from Minun and Plusle\npromotes blood circulation and
relaxes muscles.
It communicates with others by lighting up its rear\nat night. It loves Illumise’s
sweet aroma.
Its fragrance attracts a swarm of Volbeat, so they\ndraw over 200 patterns in the
night sky.
It uses the different poisons in each hand\nseparately when it attacks. The
stronger its aroma,\nthe healthier it is.
It has a small heart and brain. Its stomach\ncomprises most of its body, with
enzymes to\ndissolve anything.
It swallows anything whole. It sweats toxic fluids\nfrom its follicles to douse
foes.
They form packs to attack boats and rip out their\nhulls to sink them. They live in
rivers in the jungle.
Its fangs rip through sheet iron. It swims at 75 mph\nand is known as “The Bully of
the Sea.”
It bounces playfully like a ball. The more seawater\nit swallows, the higher it
bounces.
It can sometimes knock out opponents with the\nshock created by breaching and
crashing its big\nbody onto the water.
Its humped back stores intensely hot magma.\nIn rain, the magma cools, slowing its
movement.
The volcanoes on its back have a major eruption\nevery 10 years--or whenever it
becomes\nreally angry.
You find abandoned coal mines full of them.\nThey dig tirelessly in search of coal.
It bounces constantly, using its tail like a spring.\nThe shock of bouncing keeps
its heart beating.
It uses black pearls to amplify its psychic power.\nIt does a strange dance to
control foes’ minds.
No two Spinda have the same pattern of spots.\nIts tottering step fouls the aim of
foes.
It lives in arid deserts. It makes a sloping pit trap in\nsand where it patiently
awaits prey.
The ultrasonic waves it generates by rubbing its two\nwings together cause severe
headaches.
It hides itself by kicking up desert sand with its\nwings. Red covers shield its
eyes from sand.
It lives in arid locations. Its yellow flowers bloom\nonce a year.
It becomes active at night, seeking prey that is\nexhausted from the day’s desert
heat.
For some reason, it likes to land on people’s heads\nsoftly and act like it’s a
hat.
It flies gracefully through the sky. Its melodic\nhumming makes you feel like
you’re in a dream.
It has feuded with Seviper for many generations.\nIts sharp claws are its biggest
weapons.
In battle, it uses its bladed tail to counter any\nZangoose. It secretes a deadly
venom in its tail.
Because it turns active on nights of the full moon,\nit is said to have some link
to the lunar phases.
Solar energy is the source of its power,\nso it is strong during the daytime.\nWhen
it spins, its body shines.
It coats its entire body with a slimy fluid so it can\nsquirm and slip away if
grabbed.
It claims a large swamp to itself. If a foe comes\nnear it, it sets off tremors by
thrashing around.
No matter how dirty the water in the river, it will\nadapt and thrive. It has a
strong will to survive.
It is a ruffian that uses its pincers to pick up and\ntoss out other Pokémon from
its pond.
It moves while spinning around on its single foot.\nSome Baltoy have been seen
spinning on\ntheir heads.
An ancient clay figurine that came to life as a\nPokémon from exposure to a
mysterious ray\nof light.
It disguises its tentacles as flowers to attract and\ncatch prey. It became extinct
in ancient times.
It lives in the shallows of warm seas. When the tide\ngoes out, it digs up prey
from beaches.
It is a kind of Pokémon progenitor. It uses its\nextending claws to catch prey
hiding among rocks\non the seafloor.
Its enormous, retractable claws can cut through\nmost anything. Its entire body is
clad in\nsturdy plates.
It eats anything, so it can even live in polluted\nstreams and lakes. No one pays
any attention to it.
Milotic is breathtakingly beautiful. Those that see it\nare said to forget their
combative spirits.
This Pokémon can change its cells, taking different\nforms based on the temperature
and humidity.
It can freely change its body’s color. The zigzag\npattern on its belly doesn’t
change, however.
It uses its horn to feed on envy and malice--\nor so it’s said. It’s very active at
night.
A doll that became a Pokémon over its grudge from\nbeing junked. It seeks the child
that disowned it.
It doggedly pursues its prey wherever it goes.\nHowever, the chase is abandoned at
sunrise.
Anyone who dares peer into its body to see its\nspectral ball of fire will have
their spirit stolen away.
It flies by flapping its broad leaves and gives\nthe sweet, delicious fruit around
its neck\nto children.
It uses the sucker on its head to hang from a tree\nor from eaves. It can produce
seven different tones.
It senses coming disasters and appears before\npeople only to warn them of
impending danger.
It tends to move in a pack with others. They cluster\nin a tight group to sleep in
a cave.
It is said that several Snorunt gather under giant\nleaves and live together in
harmony.
To protect itself, it clad its body in an armor of ice,\nmade by freezing moisture
in the air.
They can’t swim well yet, and they move much\nfaster by rolling. When they’re
happy, they\nclap fins.
It has a very sensitive nose. It touches new things\nwith its nose to examine them.
It shatters ice with its big tusks. Its thick blubber\nrepels not only the cold,
but also enemy attacks.
When it evolves, it makes a mysterious pearl that\namplifies psychic powers when
it’s held.
It lives deep in the sea where no light ever filters\ndown. It lights up its small
fishlike tail to\nattract prey.
It lives at the bottom of the sea. In the springtime,\nits pink body turns more
vivid for some reason.
It has remained unchanged for 100 million years.\nIt was discovered during a deep-
sea exploration.
It lives in warm seas. It is said that a couple finding\nthis Pokémon will be
blessed with eternal love.
Its well-developed neck muscles and iron-like\nhead can smash boulders into pieces.
Within its rugged shell, its cells have begun\nchanging. The shell peels off the
instant it evolves.
It becomes uncontrollable if it is enraged. It\ndestroys everything with shredding
claws and fire.
The magnetic force generated by its body repels\nthe ground’s natural magnetism,
letting it float.
It is formed by two Beldum joining together.\nIts steel body won’t be scratched if
it collides\nwith a jet.
With four linked brains, it’s more intelligent than a\nsupercomputer, and it uses
calculations to\nanalyze foes.
Its entire body is made of rock. If any part chips off\nin battle, it attaches
rocks to repair itself.
It is said to have slept in a glacier for thousands of\nyears. Its body can’t be
melted, even by magma.
Tempered by pressure underground over tens of\nthousands of years, its body cannot
be scratched.
It communicates using telepathy. Its body is\ncovered in down that refracts light
to make\nit invisible.
A highly intelligent Pokémon. By folding back its\nwings in flight, it can overtake
jet planes.
A mythical Pokémon said to have swelled the seas\nwith rain and tidal waves. It
battled with Groudon.
Said to have expanded the lands by evaporating\nwater with raging heat. It battled
titanically\nwith Kyogre.
It lives in the ozone layer far above the clouds and\ncannot be seen from the
ground.
Generations have believed that any wish written on\na note on its head will come
true when it awakens.
An alien virus that fell to earth on a meteor\nunderwent a DNA mutation to
become\nthis Pokémon.
Photosynthesis occurs across its body under the\nsun. The shell on its back is
actually hardened soil.
It lives along water in forests. In the daytime,\nit leaves the forest to sunbathe
its treed shell.
Ancient people imagined that beneath the ground,\na gigantic Torterra dwelled.
Its fiery rear end is fueled by gas made in its belly.\nEven rain can’t extinguish
the fire.
It skillfully controls the intensity of the fire on its\ntail to keep its foes at
an ideal distance.
Its crown of fire is indicative of its fiery nature.\nIt is beaten by none in terms
of quickness.
It doesn’t like to be taken care of. It’s difficult to\nbond with since it won’t
listen to its Trainer.
It lives alone, away from others. Apparently, every\none of them believes it is the
most important.
It swims as fast as a jet boat. The edges of its\nwings are sharp and can slice
apart drifting ice.
They flock in great numbers. Though small, they\nflap their wings with great power.
They maintain huge flocks, although fierce scuffles\nbreak out between various
flocks.
The muscles in its wings and legs are strong.\nIt can easily fly while gripping a
small Pokémon.
With nerves of steel, nothing can perturb it. It is\nmore agile and active than it
appears.
It busily makes its nest with stacks of branches and\nroots it has cut up with its
sharp incisors.
It chats with others using the sounds of its colliding\nantennae. These sounds are
fall hallmarks.
It crosses its knifelike arms in front of its chest\nwhen it cries. It can compose
melodies ad lib.
The extension and contraction of its muscles\ngenerates electricity. It glows when
in trouble.
Its claws loose electricity with enough amperage\nto cause fainting. They live in
small groups.
When its eyes gleam gold, it can spot hiding\nprey--even those taking shelter
behind a wall.
When it feels the sun’s warm touch, it opens its bud\nto release pollen. It lives
alongside clear pools.
Luring prey with a sweet scent, it uses poison whips\non its arms to poison, bind,
and finish off the prey.
It was resurrected from an iron ball-like fossil.\nIt downs prey with its
headbutts.
Its skull withstands impacts of any magnitude. As a\nresult, its brain never gets
the chance to grow.
It habitually polishes its face by rubbing it against\ntree trunks. It is weak to
attacks from behind.
When they lined up side by side, no foe could\nbreak through. They shielded their
young in\nthat way.
To shelter itself from cold, wintry winds, it covers\nitself with a cloak made of
twigs and leaves.
Its appearance changes depending on where it\nevolved. The materials on hand become
a part of\nits body.
It loves the honey of flowers and steals honey\ncollected by Combee.
The trio is together from birth. It constantly gathers\nhoney from flowers to
please Vespiquen.
It houses its colony in cells in its body and releases\nvarious pheromones to make
those grubs do\nits bidding.
It makes fur balls that crackle with static electricity.\nIt stores them with
berries in tree holes.
It swims by rotating its two tails like a screw.\nWhen it dives, its flotation sac
collapses.
It floats using its well-developed flotation sac.\nIt assists in the rescues of
drowning people.
Sunlight colors it red. When the small ball is\ndrained of nutrients, it shrivels
to herald evolution.
During times of strong sunlight, its bud blooms,\nits petals open fully, and it
becomes very active.
Beware of pushing strongly on its squishy body,\nas it makes a mysterious purple
fluid ooze out.
When its natural enemy attacks, it oozes purple\nfluid and escapes.
They work in large colonies and make rings by\nlinking their tails, apparently in
friendship.
A Pokémon formed by the spirits of people and\nPokémon. It loves damp, humid
seasons.
It carries people and Pokémon when it flies.\nBut since it only drifts, it can end
up anywhere.
Its ears are always rolled up. They can be forcefully\nextended to shatter even a
large boulder.
Extremely cautious, it quickly bounds off\nwhen it senses danger.
It chants incantations. While they usually torment\ntargets, some chants bring
happiness.
If one utters a deep cry, many Murkrow gather\nquickly. For this, it is called
“Summoner of Night.”
It claws if displeased and purrs when affectionate.\nIts fickleness is very popular
among some.
It would claim another Pokémon’s nest as its own\nif it finds a nest sufficiently
comfortable.
Each time it hops, it makes a ringing sound.\nIt deafens foes by emitting high-
frequency cries.
It sprays a foul fluid from its rear. Its stench\nspreads over a mile radius,
driving Pokémon away.
It sprays a vile-smelling fluid from the tip of its tail\nto attack. Its range is
over 160 feet.
Ancient people believed that the pattern on\nBronzor’s back contained a mysterious
power.
In ages past, this Pokémon was revered as a\nbringer of rain. It was found buried
in the ground.
It prefers arid environments. It leaks water from its\neyes to adjust its body’s
fluid levels.
In an attempt to confuse its enemy, it mimics the\nenemy’s movements. Then it
wastes no time in\nmaking itself scarce!
It carries a round, egg-shaped rock in its belly\npouch and gives the rock to its
friends.
It mimics the cries of other Pokémon to trick them\ninto thinking it’s one of them.
This way they won’t\nattack it.
A Pokémon that was formed by 108 spirits. It is\nbound to a fissure in an odd
keystone.
It nests in horizontal holes warmed by geothermal\nheat. Foes who get too close can
expect to be\npounced on and bitten.
It loves sparkly things. It seeks treasures in caves\nand hoards the loot in its
nest.
When it folds up its body and extends its wings,\nit looks like a jet plane. It
flies at sonic speed.
It hides food under its long body hair. However,\nit forgets it has hidden the
food.
It uses the shapes of auras, which change\naccording to emotion, to communicate
with others.
By catching the aura emanating from others, it can\nread their thoughts and
movements.
It lives in arid places. Instead of perspiration,\nit expels grainy sand from its
body.
It brandishes its gaping mouth in a display of\nfearsome strength. It raises vast
quantities of sand\nwhile attacking.
It grips prey with its tail claws and injects poison.\nIt tenaciously hangs on
until the poison takes.
It takes pride in its strength. Even though it can\ntear foes apart, it finishes
them off with\npowerful poison.
Its cheeks hold poison sacs. It tries to catch foes\noff guard to jab them with
toxic fingers.
It has a poison sac at its throat. When it croaks,\nthe stored poison is churned
for greater potency.
It attracts prey with its sweet-smelling saliva, then\nchomps down. It takes a
whole day to eat prey.
The line running down its side can store sunlight.\nIt shines vividly at night.
It lives on the deep-sea floor. It attracts prey by\nflashing the patterns on its
four tail fins.
The pattern on its back varies by region.\nIt often swims in a school of Remoraid.
During cold seasons, it migrates to the mountain’s\nlower reaches. It returns to
the snow-covered\nsummit in the spring.
It blankets wide areas in snow by whipping up\nblizzards. It is also known as “The
Ice Monster.”
It lives in snowy regions. It carves patterns in trees\nwith its claws as a signal
to others.
Sometimes the magnetism emitted by Magnezone is\ntoo strong, making them attract
each other so they\ncannot move.
It wraps things with its extensible tongue. Getting\ntoo close to it will leave you
soaked with drool.
From holes in its palms, it fires out Geodude.\nIts carapace can withstand volcanic
eruptions.
It ensnares prey by extending arms made of vines.\nLosing arms to predators does
not trouble it.
As its electric charge amplifies, blue sparks begin\nto crackle between its horns.
It blasts fireballs of over 3,600 degrees Fahrenheit\nfrom the ends of its arms. It
lives in\nvolcanic craters.
As everyone knows, it visits peaceful regions,\nbringing them gifts of kindness
and\nsweet blessings.
It prefers to battle by biting apart foes’ heads\ninstantly while flying by at high
speed.
When you see Leafeon asleep in a patch of\nsunshine, you’ll know it is using
photosynthesis\nto produce clean air.
By controlling its body heat, it can freeze the\natmosphere around it to make
a\ndiamond-dust flurry.
It observes prey while hanging inverted from\nbranches. When the chance presents
itself,\nit swoops!
A frozen Mamoswine was dug from ice dating back\n10,000 years. This Pokémon has
been around a\nlong, long, long time.
Additional software was installed to make it a better\nPokémon. It began acting
oddly, however.
Because it can sense what its foe is thinking,\nits attacks burst out first, fast,
and fierce.
It exudes strong magnetism from all over.\nIt controls three small units called
Mini-Noses.
It is said to take lost spirits into its pliant body and\nguide them home.
It freezes foes with an icy breath nearly\n-60 degrees Fahrenheit. What seems to be
its body\nis actually hollow.
Research continues on this Pokémon, which could\nbe the power source of a unique
motor.
Known as “The Being of Knowledge.” It is said that\nit can wipe out the memory of
those who see\nits eyes.
Known as “The Being of Emotion.” It taught\nhumans the nobility of sorrow, pain,
and joy.
Known as “The Being of Willpower.” It sleeps at the\nbottom of a lake to keep the
world in balance.
A Pokémon spoken of in legend. It is said that time\nbegan moving when Dialga was
born.
It is said to live in a gap in the spatial dimension\nparallel to ours. It appears
in mythology.
It dwells in volcanic caves. It digs in with its\ncross-shaped feet to crawl on
ceilings and walls.
It is said to have made Pokémon that look like\nitself from a special ice mountain,
rocks,\nand magma.
This Pokémon is said to live in a world on the\nreverse side of ours, where common
knowledge is\ndistorted and strange.
Shiny particles are released from its wings like a\nveil. It is said to represent
the crescent moon.
When the water warms, they inflate the flotation sac\non their heads and drift
languidly on the sea\nin packs.
It is born with a wondrous power that lets it bond\nwith any kind of Pokémon.
It chases people and Pokémon from its territory by\ncausing them to experience
deep,\nnightmarish slumbers.
It can dissolve toxins in the air to instantly\ntransform ruined land into a lush
field of flowers.
According to the legends of Sinnoh, this Pokémon\nemerged from an egg and shaped
all there is in\nthis world.
This Pokémon brings victory. It is said that Trainers\nwith Victini always win,
regardless of the type\nof encounter.
Being exposed to sunlight makes its movements\nswifter. It uses vines more adeptly
than its hands.
It moves along the ground as if sliding. Its swift\nmovements befuddle its foes,
and it then attacks\nwith a vine whip.
It only gives its all against strong opponents who\nare not fazed by the glare from
Serperior’s\nnoble eyes.
It can deftly dodge its foe’s attacks while shooting\nfireballs from its nose. It
roasts berries before it\neats them.
The more it eats, the more fuel it has to make the\nfire in its stomach stronger.
This fills it with even\nmore power.
It can throw a fire punch by setting its fists on fire\nwith its fiery chin. It
cares deeply about its friends.
The scalchop on its stomach isn’t just used for\nbattle--it can be used to break
open hard berries\nas well.
Strict training is how it learns its flowing\ndouble-scalchop technique.
In the time it takes a foe to blink, it can draw and\nsheathe the seamitars
attached to its front legs.
Using food stored in cheek pouches, they can keep\nwatch for days. They use their
tails to communicate\nwith others.
Using luminescent matter, it makes its eyes and\nbody glow and stuns attacking
opponents.
The long hair around its face provides an amazing\nradar that lets it sense subtle
changes in\nits surroundings.
This very loyal Pokémon helps Trainers, and it also\ntakes care of other Pokémon.
It rescues people stranded by blizzards in the\nmountains. Its shaggy fur shields
it from the cold.
Its cute act is a ruse. When victims let down their\nguard, they find their items
taken. It attacks with\nsharp claws.
Their beautiful form comes from the muscles they\nhave developed. They run silently
in the night.
It shares the leaf on its head with weary-looking\nPokémon. These leaves are known
to relieve stress.
It attacks enemies with strikes of its thorn-covered\ntail. This Pokémon is wild
tempered.
Very intelligent, it roasts berries before eating them.\nIt likes to help people.
A flame burns inside its body. It scatters embers\nfrom its head and tail to sear
its opponents.
The water stored inside the tuft on its head is full\nof nutrients. It waters
plants with it using its tail.
The high-pressure water expelled from its tail is so\npowerful, it can destroy a
concrete wall.
This Pokémon appears before people and Pokémon\nwho are having nightmares and eats
those dreams.
The mist emanating from their foreheads is packed\nwith the dreams of people and
Pokémon.
This very forgetful Pokémon will wait for a new\norder from its Trainer even though
it already\nhas one.
Many people believe that, deep in the forest where\nTranquill live, there is a
peaceful place where there\nis no war.
Males swing their head plumage to threaten\nopponents. The females’ flying
abilities surpass\nthose of the males.
When thunderclouds cover the sky, it will appear.\nIt can catch lightning with its
mane and store\nthe electricity.
When this ill-tempered Pokémon runs wild, it\nshoots lightning from its mane in all
directions.
Its ear is hexagonal in shape. Compressed\nunderground, its body is as hard as
steel.
Because its energy was too great to be contained,\nthe energy leaked and formed
orange crystals.
The solar rays it absorbs are processed in its\nenergy core and fired as a ball of
light.
Its habitat is dark forests and caves. It emits\nultrasonic waves from its nose to
learn about\nits surroundings.
It shakes its tail vigorously when it emits ultrasonic\nwaves strong enough to
reduce concrete to rubble.
It makes its way swiftly through the soil by putting\nboth claws together and
rotating at high speed.
It can help in tunnel construction. Its drill has\nevolved into steel strong enough
to bore through\niron plates.
Using the feelers on its ears, it can tell how\nsomeone is feeling or when an egg
might hatch.
These Pokémon appear at building sites and help\nout with construction. They always
carry\nsquared logs.
With strengthened bodies, they skillfully wield steel\nbeams to take down
buildings.
It is thought that Conkeldurr taught humans how to\nmake concrete more than 2,000
years ago.
By vibrating its cheeks, it emits sound waves\nimperceptible to humans and warns
others\nof danger.
When they vibrate the bumps on their heads, they\ncan make waves in water or
earthquake-like\nvibrations on land.
It increases the power of its punches by vibrating\nthe bumps on its fists. It can
turn a boulder to\nrubble with one punch.
When it tightens its belt, it becomes stronger. Wild\nThroh use vines to weave
their own belts.
Desiring the strongest karate chop, they seclude\nthemselves in mountains and train
without sleeping.
This Pokémon makes clothes for itself. It chews up\nleaves and sews them with
sticky thread extruded\nfrom its mouth.
Forests where Swadloon live have superb foliage\nbecause the nutrients they make
from fallen leaves\nnourish the plant life.
Upon finding a small Pokémon, it weaves clothing\nfor it from leaves by using the
sticky silk secreted\nfrom its mouth.
It discovers what is going on around it by using the\nfeelers on its head and tail.
It is brutally aggressive.
Protected by a hard shell, it spins its body like a\nwheel and crashes furiously
into its enemies.
It clasps its prey with the claws on its neck until it\nstops moving. Then it
finishes it off with\ndeadly poison.
When attacked, it escapes by shooting cotton from\nits body. The cotton serves as a
decoy to distract\nthe attacker.
They appear along with whirlwinds. They pull\npranks, such as moving furniture and
leaving balls\nof cotton in homes.
The leaves on its head are very bitter. Eating one\nof these leaves is known to
refresh a tired body.
The fragrance of the garland on its head has a\nrelaxing effect. It withers if a
Trainer does not take\ngood care of it.
Red- and blue-striped Basculin are very violent and\nalways fighting. They are also
remarkably tasty.
It moves along below the sand’s surface, except\nfor its nose and eyes. A dark
membrane shields its\neyes from the sun.
They live in groups of a few individuals. Protective\nmembranes shield their eyes
from sandstorms.
Very violent Pokémon, they try to clamp down on\nanything that moves in front of
their eyes.
Darumaka’s droppings are hot, so people used to\nput them in their clothes to keep
themselves warm.
When one is injured in a fierce battle, it hardens\ninto a stone-like form. Then it
meditates and\nsharpens its mind.
It uses an up-tempo song and dance to drive away\nthe bird Pokémon that prey on its
flower seeds.
It makes a hole in a suitable rock. If that rock\nbreaks, the Pokémon remains
agitated until it\nlocates a replacement.
It possesses legs of enormous strength, enabling it\nto carry heavy slabs for many
days, even when\ncrossing arid land.
Its skin has a rubbery elasticity, so it can reduce\ndamage by defensively pulling
its skin up to\nits neck.
It pulls up its shed skin to protect itself while\nit kicks. The bigger the crest,
the more respected\nit is.
The guardians of an ancient city, they use their\npsychic power to attack enemies
that invade\ntheir territory.
These Pokémon arose from the spirits of people\ninterred in graves. Each retains
memories of its\nformer life.
It has been said that they swallow those who get\ntoo close and turn them into
mummies. They like to\neat gold nuggets.
About 100 million years ago, these Pokémon swam\nin oceans. It is thought they also
went on land to\nattack prey.
They can live both in the ocean and on land. A slap\nfrom one of them is enough to
open a hole in the\nbottom of a tanker.
Revived from a fossil, this Pokémon is thought to\nbe the ancestor of all bird
Pokémon.
They are intelligent and will cooperate to catch\nprey. From the ground, they use a
running start to\ntake flight.
The combination of garbage bags and industrial\nwaste caused the chemical reaction
that created\nthis Pokémon.
It clenches opponents with its left arm and finishes\nthem off with foul-smelling
poison gas belched from\nits mouth.
It changes so it looks just like its foe, tricks it, and\nthen uses that
opportunity to flee.
Each has the ability to fool a large group of people\nsimultaneously. They protect
their lair with\nillusory scenery.
Minccino greet each other by grooming one another\nthoroughly with their tails.
Their white fur feels amazing to touch. Their fur\nrepels dust and prevents static
electricity from\nbuilding up.
Their ribbonlike feelers increase their psychic\npower. They are always staring at
something.
Starlight is the source of their power. At night,\nthey mark star positions by
using psychic power\nto float stones.
Starry skies thousands of light-years away are\nvisible in the space distorted by
their intense\npsychic power.
Because their bodies are enveloped in a special\nliquid, they are fine in any
environment, no matter\nhow severe.
Since they have two divided brains, at times they\nsuddenly try to take two
different actions at once.
They use psychic power to control their arms,\nwhich are made of a special liquid.
They can crush\nboulders psychically.
When attacked, it uses its feathers to splash water,\nescaping under cover of the
spray.
Despite their elegant appearance, they can flap\ntheir wings strongly and fly for
thousands of miles.
The temperature of their breath is -58 degrees\nFahrenheit. They create snow
crystals and make\nsnow fall in the areas around them.
They cool down the surrounding air and create ice\nparticles, which they use to
freeze their foes.
If both heads get angry simultaneously, this\nPokémon expels a blizzard, burying
everything\nin snow.
Their coloring changes according to the seasons\nand can be slightly affected by
the temperature and\nhumidity as well.
They migrate according to the seasons. People can\ntell the season by looking at
Sawsbuck’s horns.
They live on treetops and glide using the inside of\na cape-like membrane while
discharging electricity.
These mysterious Pokémon evolve when they\nreceive electrical stimulation while
they are in the\nsame place as Shelmet.
Wearing the shell covering they stole from Shelmet,\nthey defend themselves and
attack with two lances.
It lures people in with its Poké Ball pattern, then\nreleases poison spores. Why it
resembles a\nPoké Ball is unknown.
They show off their Poké Ball caps to lure prey,\nbut very few Pokémon are fooled
by this.
They paralyze prey with poison, then drag them\ndown to their lairs, five miles
below the surface.
Its body is mostly seawater. It’s said there’s a\ncastle of ships Jellicent have
sunk on the seafloor.
Floating in the open sea is how they live.\nWhen they find a wounded Pokémon,\nthey
embrace it and bring it to shore.
Since it can’t generate its own electricity, it sticks\nonto large-bodied Pokémon
and absorbs\nstatic electricity.
They employ an electrically charged web to trap\ntheir prey. While it is
immobilized by shock,\nthey leisurely consume it.
When threatened, it attacks by shooting a barrage\nof spikes, which gives it a
chance to escape by\nrolling away.
By swinging around its three spiky feelers and\nshooting spikes, it can obliterate
an opponent.
Interlocking two bodies and spinning around\ngenerates the energy they need to
live.
By changing the direction in which it rotates,\nit communicates its feelings to
others. When angry,\nit rotates faster.
The gear with the red core is rotated at high speed\nfor a rapid energy charge.
While one alone doesn’t have much power, a chain\nof many Tynamo can be as powerful
as lightning.
It wraps itself around its prey and paralyzes it with\nelectricity from the round
spots on its sides.\nThen it chomps.
With their sucker mouths, they suck in prey.\nThen they use their fangs to shock
the prey\nwith electricity.
It uses its strong psychic power to squeeze its\nopponent’s brain, causing
unendurable headaches.
Apparently, it communicates by flashing its three\nfingers, but those patterns
haven’t been decoded.
While shining a light and pretending to be a guide,\nit leeches off the life force
of any who follow it.
The spirits it absorbs fuel its baleful fire. It hangs\naround hospitals waiting
for people to pass on.
Being consumed in Chandelure’s flame burns up\nthe spirit, leaving the body behind.
They use their tusks to crush the berries they eat.\nRepeated regrowth makes their
tusks strong\nand sharp.
Their tusks can shatter rocks. Territory battles\nbetween Fraxure can be intensely
violent.
They are kind but can be relentless when defending\nterritory. They challenge foes
with tusks that can\ncut steel.
Its nose is always running. It sniffs the snot back up\nbecause the mucus provides
the raw material for\nits moves.
They love the cold seas of the north. They create\npathways across the ocean waters
by freezing their\nown breath.
They are born in snow clouds. They use chains\nmade of ice crystals to capture
prey.
When it and Karrablast are together, and both\nreceive electrical stimulation, they
both evolve.
Having removed its heavy shell, it becomes very\nlight and can fight with ninja-
like movements.
Its skin is very hard, so it is unhurt even if stepped\non by sumo wrestlers. It
smiles when\ntransmitting electricity.
It takes pride in the speed at which it can use\nmoves. What it loses in power, it
makes up for\nin quantity.
It wields the fur on its arms like a whip. Its arm\nattacks come with such rapidity
that they cannot\neven be seen.
It races through narrow caves, using its sharp claws\nto catch prey. The skin on
its face is harder than\na rock.
The energy that burns inside it enables it to move,\nbut no one has yet been able
to identify\nthis energy.
It is said that Golurk were ordered to protect\npeople and Pokémon by the ancient
people who\nmade them.
Blades comprise this Pokémon’s entire body.\nIf battling dulls the blades, it
sharpens them on\nstones by the river.
This pitiless Pokémon commands a group of\nPawniard to hound prey into immobility.
It then\nmoves in to finish the prey off.
They charge wildly and headbutt everything.\nTheir headbutts have enough
destructive force to\nderail a train.
They crush berries with their talons. They bravely\nstand up to any opponent, no
matter how strong\nit is.
For the sake of its friends, this brave warrior of the\nsky will not stop battling,
even if injured.
Its wings are too tiny to allow it to fly. As the time\napproaches for it to
evolve, it discards the bones\nit was wearing.
They fly in circles around the sky. When they spot\nprey, they attack and carry it
back to their nest\nwith ease.
Using their very hot, flame-covered tongues,\nthey burn through Durant’s steel
bodies and\nconsume their insides.
Individuals each play different roles in driving\nHeatmor, their natural predator,
away from\ntheir colony.
They cannot see, so they tackle and bite to learn\nabout their surroundings. Their
bodies are covered\nin wounds.
The two heads do not get along. Whichever head\neats more than the other gets to be
the leader.
The heads on their arms do not have brains.\nThey use all three heads to consume
and\ndestroy everything.
Said to have been born from the sun, it spews fire\nfrom its horns and encases
itself in a cocoon of fire\nwhen it evolves.
A sea of fire engulfs the surroundings of their\nbattles, since they use their six
wings to scatter\ntheir ember scales.
It has a body and heart of steel. Its glare is\nsufficient to make even an unruly
Pokémon obey it.
Its charge is strong enough to break through a\ngiant castle wall in one blow. This
Pokémon is\nspoken of in legends.
Its head sprouts horns as sharp as blades. Using\nwhirlwind-like movements, it
confounds and swiftly\ncuts opponents.
The lower half of its body is wrapped in a cloud of\nenergy. It zooms through the
sky at 200 mph.
The spikes on its tail discharge immense bolts of\nlightning. It flies around the
Unova region firing off\nlightning bolts.
This legendary Pokémon can scorch the world with\nfire. It helps those who want to
build a world\nof truth.
This legendary Pokémon can scorch the world with\nlightning. It assists those who
want to build an\nideal world.
Lands visited by Landorus grant such bountiful\ncrops that it has been hailed as
“The Guardian of\nthe Fields.”
This legendary ice Pokémon waits for a hero to fill\nin the missing parts of its
body with truth or ideals.
It crosses the world, running over the surfaces of\noceans and rivers. It appears
at scenic waterfronts.
The melodies sung by Meloetta have the power to\nmake Pokémon that hear them happy
or sad.
This ancient bug Pokémon was altered by Team\nPlasma. They upgraded the cannon on
its back.
The quills on its head are usually soft.\nWhen it flexes them, the points
become\nso hard and sharp that they can pierce rock.
It relies on its sturdy shell to deflect predators’\nattacks. It counterattacks
with its sharp quills.
Its Tackle is forceful enough to flip a 50-ton tank.\nIt shields its allies from
danger with its own body.
Eating a twig fills it with energy,\nand its roomy ears give vent to air\nhotter
than 390 degrees Fahrenheit.
It has a twig stuck in its tail. With\nfriction from its tail fur, it sets
the\ntwig on fire and launches into battle.
It gazes into the flame at the tip of\nits branch to achieve a focused
state,\nwhich allows it to see into the future.
It secretes flexible bubbles from its chest and back.\nThe bubbles reduce the
damage it would otherwise\ntake when attacked.
It can throw bubble-covered pebbles with precise\ncontrol, hitting empty cans up to
a hundred feet away.
It creates throwing stars out of compressed water.\nWhen it spins them and throws
them at high speed,\nthese stars can split metal in two.
They use their large ears to dig burrows.\nThey will dig the whole night through.
With their powerful ears, they can heft\nboulders of a ton or more with ease.\nThey
can be a big help at construction sites.
These friendly Pokémon send signals\nto one another with beautiful chirps\nand
tail-feather movements.
From its beak, it expels embers that set\nthe tall grass on fire. Then it pounces
on\nthe bewildered prey that pop out of the grass.
In the fever of an exciting battle, it\nshowers embers from the gaps between\nits
feathers and takes to the air.
When under attack from bird Pokémon,\nit spews a poisonous black powder\nthat
causes paralysis on contact.
It lives hidden within thicket shadows.\nWhen predators attack, it quickly bristles
the fur\ncovering its body in an effort to threaten them.
Vivillon with many different patterns are\nfound all over the world. These
patterns\nare affected by the climate of their habitat.
The stronger the opponent it faces,\nthe more heat surges from its mane\nand the
more power flows through its body.
The male with the largest mane of fire\nis the leader of the pride.
It draws out and controls the hidden power\nof flowers. The flower Flabébé
holds\nis most likely part of its body.
It flutters around fields of flowers and cares for\nflowers that are starting to
wilt. It draws\nout the hidden power of flowers to battle.
It claims exquisite flower gardens as its territory,\nand it obtains power from
basking in the energy\nemitted by flowering plants.
Thought to be one of the first Pokémon to live in\nharmony with humans, it has a
placid disposition.
It can tell how its Trainer is feeling by\nsubtle shifts in the grip on its
horns.\nThis empathic sense lets them run as if one being.
It does its best to be taken seriously by its enemies,\nbut its glare is not
sufficiently intimidating.\nChewing on a leaf is its trademark.
Although it possesses a violent temperament,\nit won’t put up with bullying. It
uses the leaf in\nits mouth to sense the movements of its enemies.
Trimming its fluffy fur not only makes\nit more elegant but also increases
the\nswiftness of its movements.
The organ that emits its intense psychic power is\nsheltered by its ears to keep
power from leaking out.
When in danger, it raises its ears and\nreleases enough psychic power to\ngrind a
10-ton truck into dust.
Apparently this Pokémon is born when a\ndeparted spirit inhabits a sword. It
attaches itself\nto people and drinks their life force.
When Honedge evolves, it divides into two swords,\nwhich cooperate via telepathy to
coordinate attacks\nand slash their enemies to ribbons.
Generations of kings were attended by these\nPokémon, which used their spectral
power to\nmanipulate and control people and Pokémon.
It emits a scent that enraptures those\nwho smell it. This fragrance
changes\ndepending on what it has eaten.
It devises various scents, pleasant and unpleasant,\nand emits scents that its
enemies dislike in order\nto gain an edge in battle.
To entangle its opponents in battle, it extrudes\nwhite threads as sweet and sticky
as cotton candy.
It can distinguish the faintest of scents.\nIt puts its sensitive sense of smell to
use\nby helping pastry chefs in their work.
Opponents who stare at the flashing of the\nlight-emitting spots on its body
become\ndazed and lose their will to fight.
It wields the most compelling hypnotic powers\nof any Pokémon, and it forces others
to do\nwhatever it wants.
Two Binacle live together on one rock.\nWhen they fight, one of them will move\nto
a different rock.
When they evolve, two Binacle multiply into seven.\nThey fight with the power of
seven Binacle.
Camouflaged as rotten kelp, they spray\nliquid poison on prey that
approaches\nunawares and then finish it off.
Their poison is strong enough to eat through\nthe hull of a tanker, and they spit
it indiscriminately\nat anything that enters their territory.
They knock down flying prey by firing\ncompressed water from their massive\nclaws
like shooting a pistol.
Their enormous claws launch cannonballs of\nwater powerful enough to pierce tanker
hulls.
They make their home in deserts. They can\ngenerate their energy from basking in
the sun,\nso eating food is not a requirement.
They flare their frills and generate energy.\nA single Heliolisk can generate
sufficient\nelectricity to power a skyscraper.
This Pokémon was restored from a fossil.\nIf something happens that it doesn’t
like,\nit throws a tantrum and runs wild.
Thanks to its gargantuan jaws, which could shred\nthick metal plates as if they
were paper, it was\ninvincible in the ancient world it once inhabited.
This ancient Pokémon was restored\nfrom part of its body that had been\nfrozen in
ice for over 100 million years.
The diamond-shaped crystals on its body\nexpel air as cold as -240 degrees
Fahrenheit,\nsurrounding its enemies and encasing them in ice.
It sends a soothing aura from its\nribbonlike feelers to calm fights.
Although its body is small, its proficient\nfighting skills enable it to keep up
with\nbig bruisers like Machamp and Hariyama.
Its whiskers serve as antennas. By sending and\nreceiving electrical waves, it can
communicate\nwith others over vast distances.
Born from the temperatures and pressures\ndeep underground, it fires beams from
the\nstone in its head.
The weakest Dragon-type Pokémon,\nit lives in damp, shady places, so its\nbody
doesn’t dry out.
It drives away opponents by excreting a\nsticky liquid that can dissolve
anything.\nIts eyes devolved, so it can’t see anything.
This very friendly Dragon-type Pokémon\nwill hug its beloved Trainer, leaving\nthat
Trainer covered in sticky slime.
These key collectors threaten any attackers\nby fiercely jingling their keys at
them.
These Pokémon are created when\nspirits possess rotten tree stumps.\nThey prefer to
live in abandoned forests.
It can control trees at will. It will trap people\nwho harm the forest, so they can
never leave.
The pumpkin body is inhabited by a spirit\ntrapped in this world. As the sun
sets,\nit becomes restless and active.
Singing in eerie voices, they wander\ntown streets on the night of the new
moon.\nAnyone who hears their song is cursed.
It blocks opponents’ attacks with the\nice that shields its body. It uses cold
air\nto repair any cracks with new ice.
Its ice-covered body is as hard as steel.\nIts cumbersome frame crushes anything
that\nstands in its way.
They live in pitch-black caves. Their enormous ears\ncan emit ultrasonic waves of
200,000 hertz.
They fly around on moonless nights\nand attack careless prey. Nothing can\nbeat
them in a battle in the dark.
Legends say it can share eternal life.\nIt slept for a thousand years in the
form\nof a tree before its revival.
When this legendary Pokémon’s wings and\ntail feathers spread wide and glow
red,\nit absorbs the life force of living creatures.
When the Kalos region’s ecosystem falls into\ndisarray, it appears and reveals its
secret power.
A sudden transformation of Carbink,\nits pink, glimmering body is said to be\nthe
loveliest sight in the whole world.
This troublemaker sends anything\nand everything to faraway places\nusing its loop,
which can warp space.
It lets out billows of steam and disappears into\nthe dense fog. It’s said to live
in mountains\nwhere humans do not tread.
~~~~~~~~~~~~~~~
Text File : 8
~~~~~~~~~~~~~~~
YES
NO
FORGET
KEEP OLD MOVES!
Give up on [VAR MOVE(0000)]!
Don’t give up on [VAR MOVE(0000)]!
~~~~~~~~~~~~~~~
Text File : 9
~~~~~~~~~~~~~~~
sunny
cloudy
rainy
snowy
blizzardy
diamond dusty
~~~~~~~~~~~~~~~
Text File : 10
~~~~~~~~~~~~~~~
[~ 0]
[~ 1]
[~ 2]
[~ 3]
[~ 4]
[~ 5]
[~ 6]
[~ 7]
[~ 8]
[~ 9]
[~ 10]
[~ 11]
[~ 12]
[~ 13]
[~ 14]
[~ 15]
[~ 16]
[~ 17]
[~ 18]
[~ 19]
[~ 20]
[~ 21]
[~ 22]
[~ 23]
[~ 24]
[~ 25]
[~ 26]
[~ 27]
[~ 28]
[~ 29]
~~~~~~~~~~~~~~~
Text File : 11
~~~~~~~~~~~~~~~
[VAR PKNICK(0000)]
[VAR ITEM2(0000)]
[VAR MOVE(0000)]
PP
[VAR NUM3(0000)]
/
[VAR NUM3(0000)]
HP
[VAR NUM3(0000)]
/
[VAR NUM3(0000)]
ATTACK
[VAR NUM3(0000)]
DEFENSE
[VAR NUM3(0000)]
SP. ATK
[VAR NUM3(0000)]
SP. DEF
[VAR NUM3(0000)]
SPEED
[VAR NUM3(0000)]
[VAR ABILITY(0000)]
POWER
[VAR NUM3(0000)]
-
ACCURACY
[VAR NUM3(0000)]
-
Should the move [VAR MOVE(0000)]\nbe remembered?
[~ 29]
[~ 30]
Give up trying to make [VAR PKNICK(0000)] remember\na move?
[VAR PKNICK(0000)] remembered the move\n[VAR MOVE(0001)].[VAR BE05(0004)][VAR
BE05(0006)]
[VAR PKNICK(0000)] wants to remember\nthe move [VAR MOVE(0001)]!\c\nBut [VAR
PKNICK(0000)] can’t learn more than\nfour moves.\c\nDelete an existing move to make
room for\n[VAR MOVE(0001)]?
Is it OK to forget the move [VAR MOVE(0000)]?
1, [WAIT 20]2, and[WAIT 20]... [WAIT 20]... [WAIT 20]... Ta-da![VAR BE05(0003)][VAR
BE05(0005)]\c\n[VAR PKNICK(0000)] forgot how to use\n[VAR
MOVE(0002)].\c\nAnd...\c\n[VAR PKNICK(0000)] remembered the move\n[VAR MOVE(0001)]!
[VAR BE05(0004)][VAR BE05(0006)]
[VAR PKNICK(0000)] did not remember the move\n[VAR MOVE(0001)].
~~~~~~~~~~~~~~~
Text File : 12
~~~~~~~~~~~~~~~
Which move should [VAR PKNICK(0000)] learn?
[~ 1]
[~ 2]
[VAR PKNICK(0000)] learned [VAR MOVE(0001)]!
[VAR PKNICK(0000)] wants to learn the\nmove [VAR MOVE(0001)].\c\nHowever, [VAR
PKNICK(0000)] already knows four\nmoves.\c\nShould a move be deleted and replaced
with\n[VAR MOVE(0001)]?
1, [WAIT 20]2, and[WAIT 20]... [WAIT 20]... [WAIT 20]... Ta-da![VAR BE05(0003)][VAR
BE05(0005)][VAR BE04]\c\n[VAR PKNICK(0000)] forgot how to\nuse [VAR
MOVE(0001)].\c\nAnd...\c
[~ 6]
Give up on learning the move\n[VAR MOVE(0001)]?
[VAR PKNICK(0000)] did not learn\n[VAR MOVE(0001)].\c
[~ 9]
[~ 10]
[~ 11]
[~ 12]
[~ 13]
[~ 14]
[~ 15]
[~ 16]
[~ 17]
[~ 18]
[~ 19]
[~ 20]
[~ 21]
[~ 22]
[~ 23]
[~ 24]
[~ 25]
[~ 26]
PP
[VAR NUM2(0000)]
[VAR NUM2(0000)]
/
[~ 31]
[~ 32]
[~ 33]
[~ 34]
[~ 35]
FORGET
HM moves can’t be forgotten now.
[~ 38]
DEX NO.
[VAR NUM3(0000)]
NAME
TYPE
CATEGORY
ACCURACY
[VAR NUM3(0000)]
POWER
[VAR NUM3(0000)]
HP
[VAR NUM3(0000)]
[VAR NUM3(0000)]
ATTACK
[VAR NUM3(0000)]
DEFENSE
[VAR NUM3(0000)]
SP. ATK
[VAR NUM3(0000)]
SP. DEF
[VAR NUM3(0000)]
SPEED
[VAR NUM3(0000)]
[~ 61]
[VAR COLOR(0002)]♂[VAR COLOR(0000)]
[VAR COLOR(0001)]♀[VAR COLOR(0000)]
?
[~ 65]
[~ 66]
[~ 67]
[~ 68]
[~ 69]
[VAR NUM3(0000)]
???
[~ 72]
[~ 73]
[~ 74]
--
--
Lv.
~~~~~~~~~~~~~~~
Text File : 13
~~~~~~~~~~~~~~~
―――――
Pound
Karate Chop
Double Slap
Comet Punch
Mega Punch
Pay Day
Fire Punch
Ice Punch
Thunder Punch
Scratch
Vice Grip
Guillotine
Razor Wind
Swords Dance
Cut
Gust
Wing Attack
Whirlwind
Fly
Bind
Slam
Vine Whip
Stomp
Double Kick
Mega Kick
Jump Kick
Rolling Kick
Sand Attack
Headbutt
Horn Attack
Fury Attack
Horn Drill
Tackle
Body Slam
Wrap
Take Down
Thrash
Double-Edge
Tail Whip
Poison Sting
Twineedle
Pin Missile
Leer
Bite
Growl
Roar
Sing
Supersonic
Sonic Boom
Disable
Acid
Ember
Flamethrower
Mist
Water Gun
Hydro Pump
Surf
Ice Beam
Blizzard
Psybeam
Bubble Beam
Aurora Beam
Hyper Beam
Peck
Drill Peck
Submission
Low Kick
Counter
Seismic Toss
Strength
Absorb
Mega Drain
Leech Seed
Growth
Razor Leaf
Solar Beam
Poison Powder
Stun Spore
Sleep Powder
Petal Dance
String Shot
Dragon Rage
Fire Spin
Thunder Shock
Thunderbolt
Thunder Wave
Thunder
Rock Throw
Earthquake
Fissure
Dig
Toxic
Confusion
Psychic
Hypnosis
Meditate
Agility
Quick Attack
Rage
Teleport
Night Shade
Mimic
Screech
Double Team
Recover
Harden
Minimize
Smokescreen
Confuse Ray
Withdraw
Defense Curl
Barrier
Light Screen
Haze
Reflect
Focus Energy
Bide
Metronome
Mirror Move
Self-Destruct
Egg Bomb
Lick
Smog
Sludge
Bone Club
Fire Blast
Waterfall
Clamp
Swift
Skull Bash
Spike Cannon
Constrict
Amnesia
Kinesis
Soft-Boiled
High Jump Kick
Glare
Dream Eater
Poison Gas
Barrage
Leech Life
Lovely Kiss
Sky Attack
Transform
Bubble
Dizzy Punch
Spore
Flash
Psywave
Splash
Acid Armor
Crabhammer
Explosion
Fury Swipes
Bonemerang
Rest
Rock Slide
Hyper Fang
Sharpen
Conversion
Tri Attack
Super Fang
Slash
Substitute
Struggle
Sketch
Triple Kick
Thief
Spider Web
Mind Reader
Nightmare
Flame Wheel
Snore
Curse
Flail
Conversion 2
Aeroblast
Cotton Spore
Reversal
Spite
Powder Snow
Protect
Mach Punch
Scary Face
Feint Attack
Sweet Kiss
Belly Drum
Sludge Bomb
Mud-Slap
Octazooka
Spikes
Zap Cannon
Foresight
Destiny Bond
Perish Song
Icy Wind
Detect
Bone Rush
Lock-On
Outrage
Sandstorm
Giga Drain
Endure
Charm
Rollout
False Swipe
Swagger
Milk Drink
Spark
Fury Cutter
Steel Wing
Mean Look
Attract
Sleep Talk
Heal Bell
Return
Present
Frustration
Safeguard
Pain Split
Sacred Fire
Magnitude
Dynamic Punch
Megahorn
Dragon Breath
Baton Pass
Encore
Pursuit
Rapid Spin
Sweet Scent
Iron Tail
Metal Claw
Vital Throw
Morning Sun
Synthesis
Moonlight
Hidden Power
Cross Chop
Twister
Rain Dance
Sunny Day
Crunch
Mirror Coat
Psych Up
Extreme Speed
Ancient Power
Shadow Ball
Future Sight
Rock Smash
Whirlpool
Beat Up
Fake Out
Uproar
Stockpile
Spit Up
Swallow
Heat Wave
Hail
Torment
Flatter
Will-O-Wisp
Memento
Facade
Focus Punch
Smelling Salts
Follow Me
Nature Power
Charge
Taunt
Helping Hand
Trick
Role Play
Wish
Assist
Ingrain
Superpower
Magic Coat
Recycle
Revenge
Brick Break
Yawn
Knock Off
Endeavor
Eruption
Skill Swap
Imprison
Refresh
Grudge
Snatch
Secret Power
Dive
Arm Thrust
Camouflage
Tail Glow
Luster Purge
Mist Ball
Feather Dance
Teeter Dance
Blaze Kick
Mud Sport
Ice Ball
Needle Arm
Slack Off
Hyper Voice
Poison Fang
Crush Claw
Blast Burn
Hydro Cannon
Meteor Mash
Astonish
Weather Ball
Aromatherapy
Fake Tears
Air Cutter
Overheat
Odor Sleuth
Rock Tomb
Silver Wind
Metal Sound
Grass Whistle
Tickle
Cosmic Power
Water Spout
Signal Beam
Shadow Punch
Extrasensory
Sky Uppercut
Sand Tomb
Sheer Cold
Muddy Water
Bullet Seed
Aerial Ace
Icicle Spear
Iron Defense
Block
Howl
Dragon Claw
Frenzy Plant
Bulk Up
Bounce
Mud Shot
Poison Tail
Covet
Volt Tackle
Magical Leaf
Water Sport
Calm Mind
Leaf Blade
Dragon Dance
Rock Blast
Shock Wave
Water Pulse
Doom Desire
Psycho Boost
Roost
Gravity
Miracle Eye
Wake-Up Slap
Hammer Arm
Gyro Ball
Healing Wish
Brine
Natural Gift
Feint
Pluck
Tailwind
Acupressure
Metal Burst
U-turn
Close Combat
Payback
Assurance
Embargo
Fling
Psycho Shift
Trump Card
Heal Block
Wring Out
Power Trick
Gastro Acid
Lucky Chant
Me First
Copycat
Power Swap
Guard Swap
Punishment
Last Resort
Worry Seed
Sucker Punch
Toxic Spikes
Heart Swap
Aqua Ring
Magnet Rise
Flare Blitz
Force Palm
Aura Sphere
Rock Polish
Poison Jab
Dark Pulse
Night Slash
Aqua Tail
Seed Bomb
Air Slash
X-Scissor
Bug Buzz
Dragon Pulse
Dragon Rush
Power Gem
Drain Punch
Vacuum Wave
Focus Blast
Energy Ball
Brave Bird
Earth Power
Switcheroo
Giga Impact
Nasty Plot
Bullet Punch
Avalanche
Ice Shard
Shadow Claw
Thunder Fang
Ice Fang
Fire Fang
Shadow Sneak
Mud Bomb
Psycho Cut
Zen Headbutt
Mirror Shot
Flash Cannon
Rock Climb
Defog
Trick Room
Draco Meteor
Discharge
Lava Plume
Leaf Storm
Power Whip
Rock Wrecker
Cross Poison
Gunk Shot
Iron Head
Magnet Bomb
Stone Edge
Captivate
Stealth Rock
Grass Knot
Chatter
Judgment
Bug Bite
Charge Beam
Wood Hammer
Aqua Jet
Attack Order
Defend Order
Heal Order
Head Smash
Double Hit
Roar of Time
Spacial Rend
Lunar Dance
Crush Grip
Magma Storm
Dark Void
Seed Flare
Ominous Wind
Shadow Force
Hone Claws
Wide Guard
Guard Split
Power Split
Wonder Room
Psyshock
Venoshock
Autotomize
Rage Powder
Telekinesis
Magic Room
Smack Down
Storm Throw
Flame Burst
Sludge Wave
Quiver Dance
Heavy Slam
Synchronoise
Electro Ball
Soak
Flame Charge
Coil
Low Sweep
Acid Spray
Foul Play
Simple Beam
Entrainment
After You
Round
Echoed Voice
Chip Away
Clear Smog
Stored Power
Quick Guard
Ally Switch
Scald
Shell Smash
Heal Pulse
Hex
Sky Drop
Shift Gear
Circle Throw
Incinerate
Quash
Acrobatics
Reflect Type
Retaliate
Final Gambit
Bestow
Inferno
Water Pledge
Fire Pledge
Grass Pledge
Volt Switch
Struggle Bug
Bulldoze
Frost Breath
Dragon Tail
Work Up
Electroweb
Wild Charge
Drill Run
Dual Chop
Heart Stamp
Horn Leech
Sacred Sword
Razor Shell
Heat Crash
Leaf Tornado
Steamroller
Cotton Guard
Night Daze
Psystrike
Tail Slap
Hurricane
Head Charge
Gear Grind
Searing Shot
Techno Blast
Relic Song
Secret Sword
Glaciate
Bolt Strike
Blue Flare
Fiery Dance
Freeze Shock
Ice Burn
Snarl
Icicle Crash
V-create
Fusion Flare
Fusion Bolt
Flying Press
Mat Block
Belch
Rototiller
Sticky Web
Fell Stinger
Phantom Force
Trick-or-Treat
Noble Roar
Ion Deluge
Parabolic Charge
Forest’s Curse
Petal Blizzard
Freeze-Dry
Disarming Voice
Parting Shot
Topsy-Turvy
Draining Kiss
Crafty Shield
Flower Shield
Grassy Terrain
Misty Terrain
Electrify
Play Rough
Fairy Wind
Moonblast
Boomburst
Fairy Lock
King’s Shield
Play Nice
Confide
Diamond Storm
Steam Eruption
Hyperspace Hole
Water Shuriken
Mystical Fire
Spiky Shield
Aromatic Mist
Eerie Impulse
Venom Drench
Powder
Geomancy
Magnetic Flux
Happy Hour
Electric Terrain
Dazzling Gleam
Celebrate
Hold Hands
Baby-Doll Eyes
Nuzzle
Hold Back
Infestation
Power-Up Punch
Oblivion Wing
Thousand Arrows
Thousand Waves
Land’s Wrath
Light of Ruin
~~~~~~~~~~~~~~~
Text File : 14
~~~~~~~~~~~~~~~
-----
Pound
Karate Chop
Double Slap
Comet Punch
Mega Punch
Pay Day
Fire Punch
Ice Punch
Thunder Punch
Scratch
Vice Grip
Guillotine
Razor Wind
Swords Dance
Cut
Gust
Wing Attack
Whirlwind
Fly
Bind
Slam
Vine Whip
Stomp
Double Kick
Mega Kick
Jump Kick
Rolling Kick
Sand Attack
Headbutt
Horn Attack
Fury Attack
Horn Drill
Tackle
Body Slam
Wrap
Take Down
Thrash
Double-Edge
Tail Whip
Poison Sting
Twineedle
Pin Missile
Leer
Bite
Growl
Roar
Sing
Supersonic
Sonic Boom
Disable
Acid
Ember
Flamethrower
Mist
Water Gun
Hydro Pump
Surf
Ice Beam
Blizzard
Psybeam
Bubble Beam
Aurora Beam
Hyper Beam
Peck
Drill Peck
Submission
Low Kick
Counter
Seismic Toss
Strength
Absorb
Mega Drain
Leech Seed
Growth
Razor Leaf
Solar Beam
Poison Powder
Stun Spore
Sleep Powder
Petal Dance
String Shot
Dragon Rage
Fire Spin
Thunder Shock
Thunderbolt
Thunder Wave
Thunder
Rock Throw
Earthquake
Fissure
Dig
Toxic
Confusion
Psychic
Hypnosis
Meditate
Agility
Quick Attack
Rage
Teleport
Night Shade
Mimic
Screech
Double Team
Recover
Harden
Minimize
Smokescreen
Confuse Ray
Withdraw
Defense Curl
Barrier
Light Screen
Haze
Reflect
Focus Energy
Bide
Metronome
Mirror Move
Self-Destruct
Egg Bomb
Lick
Smog
Sludge
Bone Club
Fire Blast
Waterfall
Clamp
Swift
Skull Bash
Spike Cannon
Constrict
Amnesia
Kinesis
Soft-Boiled
High Jump Kick
Glare
Dream Eater
Poison Gas
Barrage
Leech Life
Lovely Kiss
Sky Attack
Transform
Bubble
Dizzy Punch
Spore
Flash
Psywave
Splash
Acid Armor
Crabhammer
Explosion
Fury Swipes
Bonemerang
Rest
Rock Slide
Hyper Fang
Sharpen
Conversion
Tri Attack
Super Fang
Slash
Substitute
Struggle
Sketch
Triple Kick
Thief
Spider Web
Mind Reader
Nightmare
Flame Wheel
Snore
Curse
Flail
Conversion 2
Aeroblast
Cotton Spore
Reversal
Spite
Powder Snow
Protect
Mach Punch
Scary Face
Feint Attack
Sweet Kiss
Belly Drum
Sludge Bomb
Mud-Slap
Octazooka
Spikes
Zap Cannon
Foresight
Destiny Bond
Perish Song
Icy Wind
Detect
Bone Rush
Lock-On
Outrage
Sandstorm
Giga Drain
Endure
Charm
Rollout
False Swipe
Swagger
Milk Drink
Spark
Fury Cutter
Steel Wing
Mean Look
Attract
Sleep Talk
Heal Bell
Return
Present
Frustration
Safeguard
Pain Split
Sacred Fire
Magnitude
Dynamic Punch
Megahorn
Dragon Breath
Baton Pass
Encore
Pursuit
Rapid Spin
Sweet Scent
Iron Tail
Metal Claw
Vital Throw
Morning Sun
Synthesis
Moonlight
Hidden Power
Cross Chop
Twister
Rain Dance
Sunny Day
Crunch
Mirror Coat
Psych Up
Extreme Speed
Ancient Power
Shadow Ball
Future Sight
Rock Smash
Whirlpool
Beat Up
Fake Out
Uproar
Stockpile
Spit Up
Swallow
Heat Wave
Hail
Torment
Flatter
Will-O-Wisp
Memento
Facade
Focus Punch
Smelling Salts
Follow Me
Nature Power
Charge
Taunt
Helping Hand
Trick
Role Play
Wish
Assist
Ingrain
Superpower
Magic Coat
Recycle
Revenge
Brick Break
Yawn
Knock Off
Endeavor
Eruption
Skill Swap
Imprison
Refresh
Grudge
Snatch
Secret Power
Dive
Arm Thrust
Camouflage
Tail Glow
Luster Purge
Mist Ball
Feather Dance
Teeter Dance
Blaze Kick
Mud Sport
Ice Ball
Needle Arm
Slack Off
Hyper Voice
Poison Fang
Crush Claw
Blast Burn
Hydro Cannon
Meteor Mash
Astonish
Weather Ball
Aromatherapy
Fake Tears
Air Cutter
Overheat
Odor Sleuth
Rock Tomb
Silver Wind
Metal Sound
Grass Whistle
Tickle
Cosmic Power
Water Spout
Signal Beam
Shadow Punch
Extrasensory
Sky Uppercut
Sand Tomb
Sheer Cold
Muddy Water
Bullet Seed
Aerial Ace
Icicle Spear
Iron Defense
Block
Howl
Dragon Claw
Frenzy Plant
Bulk Up
Bounce
Mud Shot
Poison Tail
Covet
Volt Tackle
Magical Leaf
Water Sport
Calm Mind
Leaf Blade
Dragon Dance
Rock Blast
Shock Wave
Water Pulse
Doom Desire
Psycho Boost
Roost
Gravity
Miracle Eye
Wake-Up Slap
Hammer Arm
Gyro Ball
Healing Wish
Brine
Natural Gift
Feint
Pluck
Tailwind
Acupressure
Metal Burst
U-turn
Close Combat
Payback
Assurance
Embargo
Fling
Psycho Shift
Trump Card
Heal Block
Wring Out
Power Trick
Gastro Acid
Lucky Chant
Me First
Copycat
Power Swap
Guard Swap
Punishment
Last Resort
Worry Seed
Sucker Punch
Toxic Spikes
Heart Swap
Aqua Ring
Magnet Rise
Flare Blitz
Force Palm
Aura Sphere
Rock Polish
Poison Jab
Dark Pulse
Night Slash
Aqua Tail
Seed Bomb
Air Slash
X-Scissor
Bug Buzz
Dragon Pulse
Dragon Rush
Power Gem
Drain Punch
Vacuum Wave
Focus Blast
Energy Ball
Brave Bird
Earth Power
Switcheroo
Giga Impact
Nasty Plot
Bullet Punch
Avalanche
Ice Shard
Shadow Claw
Thunder Fang
Ice Fang
Fire Fang
Shadow Sneak
Mud Bomb
Psycho Cut
Zen Headbutt
Mirror Shot
Flash Cannon
Rock Climb
Defog
Trick Room
Draco Meteor
Discharge
Lava Plume
Leaf Storm
Power Whip
Rock Wrecker
Cross Poison
Gunk Shot
Iron Head
Magnet Bomb
Stone Edge
Captivate
Stealth Rock
Grass Knot
Chatter
Judgment
Bug Bite
Charge Beam
Wood Hammer
Aqua Jet
Attack Order
Defend Order
Heal Order
Head Smash
Double Hit
Roar of Time
Spacial Rend
Lunar Dance
Crush Grip
Magma Storm
Dark Void
Seed Flare
Ominous Wind
Shadow Force
Hone Claws
Wide Guard
Guard Split
Power Split
Wonder Room
Psyshock
Venoshock
Autotomize
Rage Powder
Telekinesis
Magic Room
Smack Down
Storm Throw
Flame Burst
Sludge Wave
Quiver Dance
Heavy Slam
Synchronoise
Electro Ball
Soak
Flame Charge
Coil
Low Sweep
Acid Spray
Foul Play
Simple Beam
Entrainment
After You
Round
Echoed Voice
Chip Away
Clear Smog
Stored Power
Quick Guard
Ally Switch
Scald
Shell Smash
Heal Pulse
Hex
Sky Drop
Shift Gear
Circle Throw
Incinerate
Quash
Acrobatics
Reflect Type
Retaliate
Final Gambit
Bestow
Inferno
Water Pledge
Fire Pledge
Grass Pledge
Volt Switch
Struggle Bug
Bulldoze
Frost Breath
Dragon Tail
Work Up
Electroweb
Wild Charge
Drill Run
Dual Chop
Heart Stamp
Horn Leech
Sacred Sword
Razor Shell
Heat Crash
Leaf Tornado
Steamroller
Cotton Guard
Night Daze
Psystrike
Tail Slap
Hurricane
Head Charge
Gear Grind
Searing Shot
Techno Blast
Relic Song
Secret Sword
Glaciate
Bolt Strike
Blue Flare
Fiery Dance
Freeze Shock
Ice Burn
Snarl
Icicle Crash
V-create
Fusion Flare
Fusion Bolt
Flying Press
Mat Block
Belch
Rototiller
Sticky Web
Fell Stinger
Phantom Force
Trick-or-Treat
Noble Roar
Ion Deluge
Parabolic Charge
Forest’s Curse
Petal Blizzard
Freeze-Dry
Disarming Voice
Parting Shot
Topsy-Turvy
Draining Kiss
Crafty Shield
Flower Shield
Grassy Terrain
Misty Terrain
Electrify
Play Rough
Fairy Wind
Moonblast
Boomburst
Fairy Lock
King’s Shield
Play Nice
Confide
Diamond Storm
Steam Eruption
Hyperspace Hole
Water Shuriken
Mystical Fire
Spiky Shield
Aromatic Mist
Eerie Impulse
Venom Drench
Powder
Geomancy
Magnetic Flux
Happy Hour
Electric Terrain
Dazzling Gleam
Celebrate
Hold Hands
Baby-Doll Eyes
Nuzzle
Hold Back
Infestation
Power-Up Punch
Oblivion Wing
Thousand Arrows
Thousand Waves
Land’s Wrath
Light of Ruin
~~~~~~~~~~~~~~~
Text File : 15
~~~~~~~~~~~~~~~

The target is physically pounded with\na long tail, a foreleg, or the like.
The target is attacked with a sharp chop.\nCritical hits land more easily.
The target is slapped repeatedly, back\nand forth, two to five times in a row.
The target is hit with a flurry of punches\nthat strike two to five times in a row.
The target is slugged by a punch thrown\nwith muscle-packed power.
Numerous coins are hurled at the\ntarget to inflict damage.\nMoney is earned after
the battle.
The target is punched with a fiery fist.\nThis may also leave the target with a
burn.
The target is punched with an icy fist.\nThis may also leave the target frozen.
The target is punched with an electrified\nfist. This may also leave the
target\nwith paralysis.
Hard, pointed, sharp claws rake\nthe target to inflict damage.
The target is gripped and squeezed from\nboth sides to inflict damage.
A vicious, tearing attack with big pincers.\nThe target faints instantly if this
attack hits.
A two-turn attack. Blades of wind hit\nopposing Pokémon on the second
turn.\nCritical hits land more easily.
A frenetic dance to uplift the fighting\nspirit. This sharply raises the
user’s\nAttack stat.
The target is cut with a scythe or claw.\nThis can also be used to cut down thin
trees.
A gust of wind is whipped up by wings and\nlaunched at the target to inflict
damage.
The target is struck with large, imposing\nwings spread wide to inflict damage.
The target is blown away, and a different\nPokémon is dragged out. In the
wild,\nthis ends a battle against a single Pokémon.
The user soars and then strikes\nits target on the next turn. This can\nalso be
used to fly to any familiar town.
Things such as long bodies or tentacles\nare used to bind and squeeze\nthe target
for four to five turns.
The target is slammed with a long tail,\nvines, or the like to inflict damage.
The target is struck with slender,\nwhiplike vines to inflict damage.
The target is stomped with a big foot.\nThis may also make the target flinch.
The target is quickly kicked twice in\nsuccession using both feet.
The target is attacked by a kick launched\nwith muscle-packed power.
The user jumps up high, then strikes\nwith a kick. If the kick misses, the\nuser
hurts itself.
The user lashes out with a quick, spinning\nkick. This may also make the target
flinch.
Sand is hurled in the target’s face,\nreducing the target’s accuracy.
The user sticks out its head and attacks\nby charging straight into the
target.\nThis may also make the target flinch.
The target is jabbed with a sharply\npointed horn to inflict damage.
The target is jabbed repeatedly with a\nhorn or beak two to five times in a row.
The user stabs the target with a horn\nthat rotates like a drill. The
target\nfaints instantly if this attack hits.
A physical attack in which the user\ncharges and slams into the target\nwith its
whole body.
The user drops onto the target\nwith its full body weight. This may also\nleave the
target with paralysis.
A long body or vines are used to wrap and\nsqueeze the target for four to five
turns.
A reckless, full-body charge attack for\nslamming into the target.\nThis also
damages the user a little.
The user rampages and attacks\nfor two to three turns.\nThe user then becomes
confused.
A reckless, life-risking tackle.\nThis also damages the user\nquite a lot.
The user wags its tail cutely, making\nopposing Pokémon less wary and\nlowering
their Defense stat.
The user stabs the target\nwith a poisonous stinger.\nThis may also poison the
target.
The user damages the target twice in\nsuccession by jabbing it with two
spikes.\nThis may also poison the target.
Sharp spikes are shot at the target\nin rapid succession.\nThey hit two to five
times in a row.
The user gives opposing Pokémon\nan intimidating leer that lowers the Defense stat.
The target is bitten\nwith viciously sharp fangs.\nThis may also make the target
flinch.
The user growls in an endearing way,\nmaking opposing Pokémon less wary.\nThis
lowers their Attack stats.
The target is scared off, and a different\nPokémon is dragged out. In the
wild,\nthis ends a battle against a single Pokémon.
A soothing lullaby is sung in a calming\nvoice that puts the target into a\ndeep
slumber.
The user generates odd sound waves from\nits body that confuse the target.
The target is hit with a destructive shock\nwave that always inflicts 20 HP damage.
For four turns, this move prevents the\ntarget from using the move it last used.
The opposing Pokémon are attacked\nwith a spray of harsh acid. This may\nalso lower
their Sp. Def stats.
The target is attacked with small flames.\nThis may also leave the target with a
burn.
The target is scorched with an intense\nblast of fire. This may also leave the
target\nwith a burn.
The user cloaks itself and its allies in a\nwhite mist that prevents any of their
stats\nfrom being lowered for five turns.
The target is blasted with a\nforceful shot of water.
The target is blasted by a huge volume\nof water launched under great pressure.
The user attacks everything around it by\nswamping its surroundings with a giant
wave.\nThis can also be used for crossing water.
The target is struck with an icy-cold\nbeam of energy.\nThis may also leave the
target frozen.
A howling blizzard is summoned to strike\nopposing Pokémon. This may also
leave\nthe opposing Pokémon frozen.
The target is attacked with a peculiar ray.\nThis may also leave the target
confused.
A spray of bubbles is forcefully ejected\nat the target. This may also lower\nits
Speed stat.
The target is hit with a rainbow-colored\nbeam. This may also lower the
target’s\nAttack stat.
The target is attacked with a powerful\nbeam. The user can’t move on the next turn.
The target is jabbed with a sharply\npointed beak or horn.
A corkscrewing attack with a\nsharp beak acting as a drill.
The user grabs the target and recklessly\ndives for the ground. This also
damages\nthe user a little.
A powerful low kick that makes the target\nfall over. The heavier the target,\nthe
greater the move’s power.
A retaliation move that counters any\nphysical attack, inflicting double
the\ndamage taken.
The target is thrown using the power of\ngravity. It inflicts damage equal to\nthe
user’s level.
The target is slugged with a punch thrown\nat maximum power. This can also be
used\nto move heavy boulders.
A nutrient-draining attack. The user’s\nHP is restored by half the damage taken\nby
the target.
A nutrient-draining attack. The user’s\nHP is restored by half the damage taken\nby
the target.
A seed is planted on the target. It steals\nsome HP from the target every turn.
The user’s body grows all at once,\nraising the Attack and Sp. Atk stats.
Sharp-edged leaves are launched\nto slash at the opposing Pokémon.\nCritical hits
land more easily.
A two-turn attack. The user gathers\nlight, then blasts a bundled beam on the\nnext
turn.
The user scatters a cloud of poisonous\ndust on the target. This may also
poison\nthe target.
The user scatters a cloud of numbing\npowder that paralyzes the target.
The user scatters a big cloud\nof sleep-inducing dust\naround the target.
The user attacks the target by scattering\npetals for two to three turns.\nThe user
then becomes confused.
The opposing Pokémon are bound\nwith silk blown from the user’s mouth\nthat harshly
lowers the Speed stat.
This attack hits the target with a shock\nwave of pure rage. This attack
always\ninflicts 40 HP damage.
The target becomes trapped within a\nfierce vortex of fire that rages for four\nto
five turns.
A jolt of electricity crashes down on\nthe target to inflict damage. This may\nalso
leave the target with paralysis.
A strong electric blast crashes down on the\ntarget. This may also leave the
target\nwith paralysis.
The user launches a weak jolt\nof electricity that paralyzes the target.
A wicked thunderbolt is dropped\non the target to inflict damage.\nThis may also
leave the target with paralysis.
The user picks up and throws a small\nrock at the target to attack.
The user sets off an earthquake that\nstrikes every Pokémon around it.\n
The user opens up a fissure in the ground\nand drops the target in.\nThe target
faints instantly if this attack hits.
The user burrows, then attacks\non the next turn.\nIt can also be used to exit
dungeons.
A move that leaves the target\nbadly poisoned.\nIts poison damage worsens every
turn.
The target is hit by a weak telekinetic\nforce. This may also confuse the target.
The target is hit by a strong telekinetic\nforce. This may also lower the
target’s\nSp. Def stat.
The user employs hypnotic suggestion\nto make the target fall into a deep sleep.
The user meditates to awaken the power\ndeep within its body and raise its\nAttack
stat.
The user relaxes and lightens its body to\nmove faster. This sharply raises the
Speed stat.
The user lunges at the target at a speed\nthat makes it almost invisible.\nThis
move always goes first.
As long as this move is in use, the power\nof rage raises the Attack stat
each\ntime the user is hit in battle.
Use it to flee from any wild Pokémon.\nIt can also warp to the last Pokémon\nCenter
visited.
The user makes the target see a\nfrightening mirage. It inflicts damage\nequal to
the user’s level.
The user copies the target’s last move.\nThe move can be used during battle\nuntil
the Pokémon is switched out.
An earsplitting screech harshly lowers\nthe target’s Defense stat.
By moving rapidly, the user makes illusory\ncopies of itself to raise its
evasiveness.
Restoring its own cells, the user\nrestores its own HP by half of\nits max HP.
The user stiffens all the muscles in its\nbody to raise its Defense stat.
The user compresses its body\nto make itself look smaller,\nwhich sharply raises
its evasiveness.
The user releases an obscuring cloud\nof smoke or ink. This lowers the\ntarget’s
accuracy.
The target is exposed to a sinister\nray that triggers confusion.
The user withdraws its body into its hard\nshell, raising its Defense stat.
The user curls up to conceal weak spots\nand raise its Defense stat.
The user throws up a sturdy wall that\nsharply raises its Defense stat.
A wondrous wall of light is put up to\nreduce damage from special attacks\nfor five
turns.
The user creates a haze that eliminates\nevery stat change among all the
Pokémon\nengaged in battle.
A wondrous wall of light is put up to\nreduce damage from physical attacks\nfor
five turns.
The user takes a deep breath and\nfocuses so that critical hits land\nmore easily.
The user endures attacks for two\nturns, then strikes back to cause\ndouble the
damage taken.
The user waggles a finger and stimulates\nits brain into randomly using nearly\nany
move.
The user counters the target by mimicking\nthe target’s last move.
The user attacks everything around it\nby causing an explosion.\nThe user faints
upon using this move.
A large egg is hurled at the target\nwith maximum force to inflict damage.
The target is licked with a long tongue,\ncausing damage. This may also leave\nthe
target with paralysis.
The target is attacked with a\ndischarge of filthy gases.\nThis may also poison the
target.
Unsanitary sludge is hurled at the target.\nThis may also poison the target.
The user clubs the target with a bone.\nThis may also make the target flinch.
The target is attacked with an intense\nblast of all-consuming fire.\nThis may also
leave the target with a burn.
The user charges at the target and may make it\nflinch. This can also be used to
climb a waterfall.
The target is clamped and squeezed by\nthe user’s very thick and sturdy shell
for\nfour to five turns.
Star-shaped rays are shot at the opposing\nPokémon. This attack never misses.
The user tucks in its head to raise its\nDefense in the first turn, then\nrams the
target on the next turn.
Sharp spikes are shot at the target\nin rapid succession.\nThey hit two to five
times in a row.
The target is attacked with long, creeping\ntentacles or vines.\nThis may also
lower the target’s Speed stat.
The user temporarily empties its mind to\nforget its concerns.\nThis sharply raises
the user’s Sp. Def stat.
The user distracts the target\nby bending a spoon.\nThis lowers the target’s
accuracy.
The user restores its own HP\nby up to half of its max HP.\nMay also be used in the
field to heal HP.
The target is attacked with a knee kick\nfrom a jump. If it misses, the user
is\nhurt instead.
The user intimidates the target with the\npattern on its belly to cause paralysis.
The user eats the dreams of a sleeping\ntarget. It absorbs half the damage\ncaused
to heal its own HP.
A cloud of poison gas is sprayed\nin the face of opposing Pokémon.\nThis may also
poison those hit.
Round objects are hurled at the target\nto strike two to five times in a row.
The user drains the target’s blood.\nThe user’s HP is restored by half the\ndamage
taken by the target.
With a scary face, the user tries to\nforce a kiss on the target. If it\nsucceeds,
the target falls asleep.
A second-turn attack move where\ncritical hits land more easily.\nThis may also
make the target flinch.
The user transforms into a copy of the\ntarget right down to having\nthe same move
set.
A spray of countless bubbles is jetted at\nthe opposing Pokémon.\nThis may also
lower their Speed stats.
The target is hit with rhythmically\nlaunched punches. This may also\nleave the
target confused.
The user scatters bursts of spores\nthat induce sleep.
The user flashes a bright light that cuts\nthe target’s accuracy.
The target is attacked with an odd\npsychic wave.\nThe attack varies in intensity.
The user just flops and splashes around\nto no effect at all...
The user alters its cellular structure to\nliquefy itself, sharply raising
its\nDefense stat.
The target is hammered with a large pincer.\nCritical hits land more easily.
The user attacks everything around it\nby causing a tremendous explosion.\nThe user
faints upon using this move.
The target is raked with sharp claws or\nscythes quickly two to five times in a
row.
The user throws the bone it holds. The\nbone loops to hit the target twice,\ncoming
and going.
The user goes to sleep for two turns.\nThis fully restores the user’s HP and\nheals
any status conditions.
Large boulders are hurled at the opposing\nPokémon to inflict damage. This may also
make\nthe opposing Pokémon flinch.
The user bites hard on the target\nwith its sharp front fangs.\nThis may also make
the target flinch.
The user lowers its polygon count to\nmake itself more jagged, raising the\nAttack
stat.
The user changes its type to become the\nsame type as the move at the top of
the\nlist of moves it knows.
The user strikes with a simultaneous\nthree-beam attack. May also burn, freeze,\nor
leave the target with paralysis.
The user chomps hard on the\ntarget with its sharp front fangs.\nThis cuts the
target’s HP in half.
The target is attacked with a slash\nof claws or blades.\nCritical hits land more
easily.
The user makes a copy of itself using\nsome of its HP.\nThe copy serves as the
user’s decoy.
An attack that is used in desperation\nonly if the user has no PP. This
also\ndamages the user a little.
It enables the user to permanently learn\nthe move last used by the target.\nOnce
used, Sketch disappears.
A consecutive three-kick attack that\nbecomes more powerful with each\nsuccessive
hit.
The user attacks and steals the target’s\nheld item simultaneously. The user
can’t\nsteal anything if it already holds an item.
The user ensnares the target with thin,\ngooey silk so it can’t flee from battle.
The user senses the target’s movements\nwith its mind to ensure its next\nattack
does not miss the target.
A sleeping target sees a nightmare\nthat inflicts some damage every turn.
The user cloaks itself in fire and\ncharges at the target.\nThis may also leave the
target with a burn.
An attack that can be used only if the\nuser is asleep. The harsh noise may
also\nmake the target flinch.
A move that works differently for the\nGhost type than for all other types.
The user flails about aimlessly to attack.\nThe less HP the user has,\nthe greater
the move’s power.
The user changes its type to make itself\nresistant to the type of the attack
the\nopponent used last.
A vortex of air is shot at the target to\ninflict damage.\nCritical hits land more
easily.
The user releases cotton-like spores\nthat cling to the opposing Pokémon,\nwhich
harshly lowers their Speed stats.
An all-out attack that becomes more\npowerful the less HP the user has.
The user unleashes its grudge on the move\nlast used by the target by cutting 4
PP\nfrom it.
The user attacks with a chilling gust\nof powdery snow.\nThis may also freeze the
opposing Pokémon.
Enables the user to evade all attacks.\nIts chance of failing rises if it is
used\nin succession.
The user throws a punch at blinding\nspeed. This move always goes first.
The user frightens the target with a scary\nface to harshly lower its Speed stat.
The user approaches the target\ndisarmingly, then throws a sucker punch.\nThis
attack never misses.
The user kisses the target with a sweet,\nangelic cuteness that causes confusion.
The user maximizes its Attack stat in\nexchange for HP equal to half its max HP.
Unsanitary sludge is hurled at the target.\nThis may also poison the target.
The user hurls mud in the target’s face to\ninflict damage and lower its accuracy.
The user attacks by spraying ink in the\ntarget’s face or eyes.\nThis may also
lower the target’s accuracy.
The user lays a trap of spikes at the\nopposing team’s feet. The trap
hurts\nPokémon that switch into battle.
The user fires an electric blast like a\ncannon to inflict damage and\ncause
paralysis.
Enables a Ghost-type target to be hit by\nNormal- and Fighting-type attacks. This
also\nenables an evasive target to be hit.
When this move is used, if the user faints,\nthe Pokémon that landed the
knockout\nhit also faints.
Any Pokémon that hears this song\nfaints in three turns, unless it switches\nout of
battle.
The user attacks with a gust of chilled air.\nThis also lowers the opposing
Pokémon’s\nSpeed stats.
Enables the user to evade all attacks.\nIts chance of failing rises if it is
used\nin succession.
The user strikes the target with a hard\nbone two to five times in a row.
The user takes sure aim at the target.\nThis ensures the next attack does not\nmiss
the target.
The user rampages and attacks for two\nto three turns.\nThe user then becomes
confused.
A five-turn sandstorm is summoned\nto hurt all combatants except the\nRock, Ground,
and Steel types.
A nutrient-draining attack. The user’s\nHP is restored by half the damage\ntaken by
the target.
The user endures any attack with at least\n1 HP. Its chance of failing rises if it
is\nused in succession.
The user gazes at the target rather\ncharmingly, making it less wary.\nThis harshly
lowers its Attack stat.
The user continually rolls into the target\nover five turns. It becomes more
powerful\neach time it hits.
A restrained attack that prevents the\ntarget from fainting.\nThe target is left
with at least 1 HP.
The user enrages and confuses the target.\nHowever, this also sharply raises
the\ntarget’s Attack stat.
The user restores its own HP\nby up to half of its max HP.\nMay also be used in the
field to heal HP.
The user throws an electrically charged\ntackle at the target. This may also
leave\nthe target with paralysis.
The target is slashed with scythes or\nclaws. This attack becomes more powerful\nif
it hits in succession.
The target is hit with wings of steel.\nThis may also raise the user’s Defense
stat.
The user pins the target with a dark,\narresting look.\nThe target becomes unable
to flee.
If it is the opposite gender of the user,\nthe target becomes infatuated and
less\nlikely to attack.
While it is asleep, the user randomly uses\none of the moves it knows.
The user makes a soothing bell chime\nto heal the status conditions of all
the\nparty Pokémon.
A full-power attack that grows more\npowerful the more the user likes\nits Trainer.
The user attacks by giving the target a\ngift with a hidden trap. It restores\nHP
sometimes, however.
A full-power attack that grows more\npowerful the less the user likes\nits Trainer.
The user creates a protective field\nthat prevents status conditions\nfor five
turns.
The user adds its HP to the target’s HP,\nthen equally shares the combined HP\nwith
the target.
The target is razed with a mystical fire\nof great intensity. This may also leave
the\ntarget with a burn.
The user attacks everything around it\nwith a ground-shaking quake.\nIts power
varies.
The user punches the target with full,\nconcentrated power.\nThis confuses the
target if it hits.
Using its tough and impressive horn,\nthe user rams into the target\nwith no letup.
The user exhales a mighty gust that\ninflicts damage. This may also leave
the\ntarget with paralysis.
The user switches places with a party\nPokémon in waiting and passes along\nany
stat changes.
The user compels the target\nto keep using only the move\nit last used for three
turns.
An attack move that inflicts double damage\nif used on a target that is switching
out\nof battle.
A spin attack that can also eliminate\nsuch moves as Bind, Wrap, Leech Seed,\nand
Spikes.
A sweet scent that harshly lowers opposing\nPokémon’s evasiveness. This also lures
wild\nPokémon if used in places such as tall grass.
The target is slammed with a steel-hard\ntail. This may also lower the
target’s\nDefense stat.
The target is raked with steel claws.\nThis may also raise the user’s Attack stat.
The user attacks last. In return, this throw\nmove never misses.
The user restores its own HP.\nThe amount of HP regained varies\nwith the weather.
The user restores its own HP.\nThe amount of HP regained varies\nwith the weather.
The user restores its own HP.\nThe amount of HP regained varies\nwith the weather.
A unique attack that varies in type\ndepending on the Pokémon using it.\n
The user delivers a double chop with its\nforearms crossed.\nCritical hits land
more easily.
The user whips up a vicious tornado\nto tear at the opposing Pokémon.\nThis may
also make them flinch.
The user summons a heavy rain\nthat falls for five turns,\npowering up Water-type
moves.
The user intensifies the sun\nfor five turns, powering up\nFire-type moves.
The user crunches up the target\nwith sharp fangs. This may also lower\nthe
target’s Defense stat.
A retaliation move that counters any\nspecial attack, inflicting double the\ndamage
taken.
The user hypnotizes itself into\ncopying any stat change made\nby the target.
The user charges the target at blinding\nspeed. This move always goes first.
The user attacks with a prehistoric power.\nThis may also raise all the user’s
stats\nat once.
The user hurls a shadowy blob at the\ntarget. This may also lower the target’s\nSp.
Def stat.
Two turns after this move is used,\na hunk of psychic energy\nattacks the target.
The user attacks with a punch.\nThis may also lower the target’s Defense
stat.\nThis move can also shatter rocks in the field.
The user traps the target in a violent swirling\nwhirlpool for four to five turns.
The user gets all party Pokémon to attack\nthe target. The more party Pokémon,\nthe
greater the number of attacks.
An attack that hits first and makes the\ntarget flinch. It only works the first
turn\nthe user is in battle.
The user attacks in an uproar for\nthree turns. During that time,\nno one can fall
asleep.
The user charges up power and raises\nboth its Defense and Sp. Def stats.\nThe move
can be used three times.
The power stored using the move Stockpile\nis released at once in an attack. The
more\npower is stored, the greater the move’s power.
The power stored using the move Stockpile\nis absorbed by the user to heal its
HP.\nStoring more power heals more HP.
The user attacks by exhaling hot breath\non the opposing Pokémon. This may also
leave\nthose Pokémon with a burn.
The user summons a hailstorm lasting five\nturns. It damages all Pokémon except
the\nIce type.
The user torments and enrages the\ntarget, making it incapable of using\nthe same
move twice in a row.
Flattery is used to confuse the target.\nHowever, this also raises the
target’s\nSp. Atk stat.
The user shoots a sinister, bluish-white\nflame at the target to inflict a burn.
The user faints when using this move.\nIn return, this harshly lowers the
target’s\nAttack and Sp. Atk stats.
An attack move that doubles its power if\nthe user is poisoned, burned, or\nhas
paralysis.
The user focuses its mind before\nlaunching a punch. This move fails\nif the user
is hit before it is used.
This attack inflicts double damage on a\ntarget with paralysis. This also cures
the\ntarget’s paralysis, however.
The user draws attention to itself,\nmaking all targets take aim\nonly at the user.
An attack that makes use of nature’s\npower. Its effects vary depending on
the\nuser’s environment.
The user boosts the power of the Electric\nmove it uses on the next turn. This
also\nraises the user’s Sp. Def stat.
The target is taunted into a rage that\nallows it to use only attack moves\nfor
three turns.
The user assists an ally by boosting\nthe power of that ally’s attack.
The user catches the target off guard\nand swaps its held item with its own.
The user mimics the target completely,\ncopying the target’s natural Ability.
One turn after this move is used,\nthe target’s HP is restored by\nhalf the user’s
max HP.
The user hurriedly and randomly\nuses a move among those known\nby other Pokémon in
the party.
The user lays roots that restore\nits HP on every turn. Because it is\nrooted, it
can’t switch out.
The user attacks the target with great\npower. However, this also lowers
the\nuser’s Attack and Defense stats.
A barrier reflects back to the target\nmoves like Leech Seed and moves\nthat damage
status.
The user recycles a held item that\nhas been used in battle so it can be\nused
again.
An attack move that inflicts double the\ndamage if the user has been hurt by
the\nopponent in the same turn.
The user attacks with a swift chop. It\ncan also break barriers, such as
Light\nScreen and Reflect.
The user lets loose a huge yawn that\nlulls the target into falling asleep\non the
next turn.
The user slaps down the target’s held item, and\nthat item can’t be used in that
battle. The move\ndoes more damage if the target has a held item.
An attack move that cuts down the\ntarget’s HP to equal the user’s HP.
The user attacks opposing Pokémon with\nexplosive fury. The lower the user’s
HP,\nthe lower the move’s power.
The user employs its psychic power to\nexchange Abilities with the target.
If opposing Pokémon know any move\nalso known by the user,\nthey are prevented from
using it.
The user rests to cure itself of a\npoisoning, burn, or paralysis.
If the user faints, the user’s grudge\nfully depletes the PP of the
opponent’s\nmove that knocked it out.
The user steals the effects of any attempts\nto use a healing or stat-changing
move.
The user attacks the target with a\nsecret power. Its additional effects
vary\ndepending on the user’s environment.
Diving on the first turn, the user floats\nup and attacks on the next turn.
The user lets loose a flurry of open-palmed\narm thrusts that hit two to five times
in\na row.
The user’s type is changed depending on\nits environment, such as at water’s
edge,\nin grass, or in a cave.
The user stares at flashing lights to\nfocus its mind, drastically raising its\nSp.
Atk stat.
The user lets loose a damaging burst\nof light. This may also lower the
target’s\nSp. Def stat.
A mist-like flurry of down envelops and\ndamages the target. This may also
lower\nthe target’s Sp. Atk stat.
The user covers the target’s body with a\nmass of down that harshly lowers
its\nAttack stat.
The user performs a wobbly dance that\nconfuses the Pokémon around it.
The user launches a kick that lands a\ncritical hit more easily.\nThis may also
leave the target with a burn.
The user covers itself with mud.\nThis weakens Electric-type moves\nfor five turns.
The user continually rolls into the target\nover five turns. It becomes
stronger\neach time it hits.
The user attacks by wildly swinging its\nthorny arms. This may also make
the\ntarget flinch.
The user slacks off, restoring its own HP\nby up to half of its max HP.
The user lets loose a horribly echoing\nshout with the power to inflict damage.
The user bites the target with toxic\nfangs. This may also leave the target\nbadly
poisoned.
The user slashes the target with hard\nand sharp claws. This may also lower\nthe
target’s Defense stat.
The target is razed by a fiery explosion.\nThe user can’t move on the next turn.
The target is hit with a watery blast.\nThe user can’t move on the next turn.
The target is hit with a hard punch fired\nlike a meteor. This may also raise\nthe
user’s Attack stat.
The user attacks the target while shouting\nin a startling fashion.\nThis may also
make the target flinch.
An attack move that varies in power and\ntype depending on the weather.
The user releases a soothing scent that\nheals all status conditions affecting\nthe
user’s party.
The user feigns crying to fluster\nthe target, harshly lowering its\nSp. Def stat.
The user launches razor-like wind\nto slash the opposing Pokémon.\nCritical hits
land more easily.
The user attacks the target at full power.\nThe attack’s recoil harshly lowers
the\nuser’s Sp. Atk stat.
Enables a Ghost-type target to be hit by\nNormal- and Fighting-type attacks. This
also\nenables an evasive target to be hit.
Boulders are hurled at the target. This also\nlowers the target’s Speed stat by
preventing\nits movement.
The target is attacked with powdery\nscales blown by wind.\nThis may also raise all
the user’s stats.
A horrible sound like scraping metal\nharshly lowers the target’s\nSp. Def stat.
The user plays a pleasant melody that\nlulls the target into a deep sleep.
The user tickles the target into laughing,\nreducing its Attack and Defense stats.
The user absorbs a mystical power from\nspace to raise its Defense and\nSp. Def
stats.
The user spouts water to damage opposing\nPokémon. The lower the user’s HP,\nthe
lower the move’s power.
The user attacks with a sinister beam of\nlight. This may also confuse the target.
The user throws a punch from the shadows.\nThis attack never misses.
The user attacks with an odd,\nunseeable power.\nThis may also make the target
flinch.
The user attacks the target with an\nuppercut thrown skyward with force.
The user traps the target inside a harshly\nraging sandstorm for four to five
turns.
The target is attacked with a blast of\nabsolute-zero cold. The target
faints\ninstantly if this attack hits.
The user attacks by shooting muddy water\nat the opposing Pokémon.\nThis may also
lower their accuracy.
The user forcefully shoots seeds at the\ntarget two to five times in a row.
The user confounds the target with speed,\nthen slashes.\nThis attack never misses.
The user launches sharp icicles at the\ntarget two to five times in a row.
The user hardens its body’s surface\nlike iron, sharply raising its\nDefense stat.
The user blocks the target’s way with arms\nspread wide to prevent escape.
The user howls loudly to raise its spirit,\nwhich raises its Attack stat.
The user slashes the target with huge,\nsharp claws.
The user slams the target with\nan enormous tree.\nThe user can’t move on the next
turn.
The user tenses its muscles to bulk up\nits body, raising both its Attack
and\nDefense stats.
The user bounces up high, then drops on\nthe target on the second turn. This
may\nalso leave the target with paralysis.
The user attacks by hurling a blob of mud\nat the target.\nThis also lowers the
target’s Speed stat.
The user hits the target with its tail.\nThis may also poison the target.\nCritical
hits land more easily.
The user endearingly approaches\nthe target, then steals the target’s\nheld item.
The user electrifies itself, then charges.\nThis also damages the user quite a
lot.\nThis may leave the target with paralysis.
The user scatters curious leaves\nthat chase the target.\nThis attack never misses.
The user soaks itself with water.\nThis weakens Fire-type moves\nfor five turns.
The user quietly focuses its mind and\ncalms its spirit to raise its Sp. Atk
and\nSp. Def stats.
The user handles a sharp leaf like a\nsword and attacks by cutting its
target.\nCritical hits land more easily.
The user vigorously performs a mystic,\npowerful dance that raises its Attack
and\nSpeed stats.
The user hurls hard rocks at the target.\nTwo to five rocks are launched in a row.
The user strikes the target with a quick\njolt of electricity.\nThis attack never
misses.
The user attacks the target with\na pulsing blast of water.\nThis may also confuse
the target.
Two turns after this move is used, the\nuser blasts the target with a\nconcentrated
bundle of light.
The user attacks the target at full power.\nThe attack’s recoil harshly lowers
the\nuser’s Sp. Atk stat.
The user lands and rests its body.\nIt restores the user’s HP by up to\nhalf of its
max HP.
Gravity is intensified for five turns,\nmaking moves involving flying unusable\nand
negating Levitate.
Enables a Dark-type target to be hit by\nPsychic-type attacks. This also
enables\nan evasive target to be hit.
This attack inflicts big damage on a\nsleeping target. This also wakes the
target\nup, however.
The user swings and hits with its strong\nand heavy fist.\nIt lowers the user’s
Speed, however.
The user tackles the target with a high-speed\nspin. The slower the user compared
to the\ntarget, the greater the move’s power.
The user faints. In return, the Pokémon\ntaking its place will have its HP
restored\nand status conditions cured.
If the target’s HP is half or less,\nthis attack will hit with double\nthe power.
The user draws power to attack by using\nits held Berry.\nThe Berry determines the
move’s type and power.
An attack that hits a target using\nProtect or Detect. This also lifts\nthe effects
of those moves.
The user pecks the target. If the target\nis holding a Berry, the user eats it
and\ngains its effect.
The user whips up a turbulent whirlwind\nthat ups the Speed stat of the user
and\nits allies for four turns.
The user applies pressure to stress\npoints, sharply boosting one of its or\nits
allies’ stats.
The user retaliates with much greater\npower against the target\nthat last
inflicted damage on it.
After making its attack, the user\nrushes back to switch places with\na party
Pokémon in waiting.
The user fights the target up close\nwithout guarding itself. This also lowers\nthe
user’s Defense and Sp. Def stats.
The user stores power, then attacks.\nIf the user moves after the target,\nthis
attack’s power will be doubled.
If the target has already taken some\ndamage in the same turn, this attack’s\npower
is doubled.
This move prevents the target from\nusing its held item. Its Trainer is\nalso
prevented from using items on it.
The user flings its held item at the target\nto attack. This move’s power and
effects\ndepend on the item.
Using its psychic power of suggestion,\nthe user transfers its status
conditions\nto the target.
The fewer PP this move has,\nthe greater its power.
For five turns, the user prevents the\nopposing team from using any
moves,\nAbilities, or held items that recover HP.
The user powerfully wrings the target.\nThe more HP the target has, the
greater\nthe move’s power.
The user employs its psychic power to\nswitch its Attack with its Defense stat.
The user hurls up its stomach acids on\nthe target. The fluid eliminates the
effect\nof the target’s Ability.
The user chants an incantation toward\nthe sky, preventing opposing Pokémon\nfrom
landing critical hits.
The user cuts ahead of the target to steal and\nuse the target’s intended move with
greater power.\nThis move fails if it isn’t used first.
The user mimics the move used immediately\nbefore it. The move fails if no other
move\nhas been used yet.
The user employs its psychic power to\nswitch changes to its Attack and\nSp. Atk
stats with the target.
The user employs its psychic power to\nswitch changes to its Defense and\nSp. Def
stats with the target.
The more the target has powered\nup with stat changes, the greater\nthe move’s
power.
This move can be used only after the user\nhas used all the other moves it
knows\nin the battle.
A seed that causes worry is planted on\nthe target. It prevents sleep by
making\nthe target’s Ability Insomnia.
This move enables the user to attack\nfirst. This move fails if the target is
not\nreadying an attack.
The user lays a trap of poison spikes at the\nopposing team’s feet. They
poison\nopposing Pokémon that switch into battle.
The user employs its psychic power to\nswitch stat changes with the target.
The user envelops itself in a veil made\nof water. It regains some HP every turn.
The user levitates using electrically\ngenerated magnetism for five turns.
The user cloaks itself in fire and charges the target.\nThis also damages the user
quite a lot.\nThis may leave the target with a burn.
The target is attacked with a shock wave.\nThis may also leave the target\nwith
paralysis.
The user lets loose a blast of aura power\nfrom deep within its body at the
target.\nThis attack never misses.
The user polishes its body to reduce drag.\nThis can sharply raise the Speed stat.
The target is stabbed with a tentacle or\narm steeped in poison. This may
also\npoison the target.
The user releases a horrible aura imbued\nwith dark thoughts.\nThis may also make
the target flinch.
The user slashes the target\nthe instant an opportunity arises.\nCritical hits land
more easily.
The user attacks by swinging its tail as if\nit were a vicious wave in a raging
storm.
The user slams a barrage of hard-shelled\nseeds down on the target from above.
The user attacks with a blade of air that\nslices even the sky. This may also make
the\ntarget flinch.
The user slashes at the target by\ncrossing its scythes or claws as if\nthey were a
pair of scissors.
The user vibrates its wings to generate a\ndamaging sound wave. This may also
lower\nthe target’s Sp. Def stat.
The target is attacked with a shock wave\ngenerated by the user’s gaping mouth.
The user tackles the target while\nexhibiting overwhelming menace.\nThis may also
make the target flinch.
The user attacks with a ray of light that\nsparkles as if it were made of
gemstones.
An energy-draining punch. The user’s\nHP is restored by half the damage taken\nby
the target.
The user whirls its fists to send a wave\nof pure vacuum at the target.\nThis move
always goes first.
The user heightens its mental focus and\nunleashes its power.\nThis may also lower
the target’s Sp. Def.
The user draws power from nature and\nfires it at the target.\nThis may also lower
the target’s Sp. Def.
The user tucks in its wings and charges\nfrom a low altitude.\nThis also damages
the user quite a lot.
The user makes the ground under\nthe target erupt with power.\nThis may also lower
the target’s Sp. Def.
The user trades held items with the target\nfaster than the eye can follow.
The user charges at the target using\nevery bit of its power.\nThe user can’t move
on the next turn.
The user stimulates its brain by thinking\nbad thoughts.\nThis sharply raises the
user’s Sp. Atk.
The user strikes the target\nwith tough punches as fast as bullets.\nThis move
always goes first.
An attack move that inflicts double the\ndamage if the user has been hurt by
the\ntarget in the same turn.
The user flash-freezes chunks of\nice and hurls them at the target.\nThis move
always goes first.
The user slashes with a sharp claw made\nfrom shadows.\nCritical hits land more
easily.
The user bites with electrified fangs.\nThis may also make the target flinch
or\nleave it with paralysis.
The user bites with cold-infused fangs.\nThis may also make the target flinch
or\nleave it frozen.
The user bites with flame-cloaked fangs.\nThis may also make the target flinch or
leave\nit with a burn.
The user extends its shadow and attacks\nthe target from behind.\nThis move always
goes first.
The user launches a hard-packed\nmud ball to attack.\nThis may also lower the
target’s accuracy.
The user tears at the target with blades\nformed by psychic power.\nCritical hits
land more easily.
The user focuses its willpower to its head\nand attacks the target.\nThis may also
make the target flinch.
The user lets loose a flash of energy at\nthe target from its polished body.\nThis
may also lower the target’s accuracy.
The user gathers all its light energy and\nreleases it at once. This may also lower
the\ntarget’s Sp. Def stat.
The user attacks the target by smashing\ninto it with incredible force.\nThis may
also confuse the target.
A strong wind blows away the target’s\nbarriers such as Reflect or Light
Screen.\nThis also lowers the target’s evasiveness.
The user creates a bizarre area in which\nslower Pokémon get to move first
for\nfive turns.
Comets are summoned down from the sky\nonto the target. The attack’s
recoil\nharshly lowers the user’s Sp. Atk stat.
The user strikes everything around it\nby letting loose a flare of
electricity.\nThis may also cause paralysis.
The user torches everything around it\nwith an inferno of scarlet flames.\nThis may
also leave those hit with a burn.
The user whips up a storm of leaves around\nthe target. The attack’s recoil
harshly\nlowers the user’s Sp. Atk stat.
The user violently whirls its vines or\ntentacles to harshly lash the target.
The user launches a huge boulder at the\ntarget to attack.\nThe user can’t move on
the next turn.
A slashing attack with a poisonous blade\nthat may also poison the
target.\nCritical hits land more easily.
The user shoots filthy garbage\nat the target to attack.\nThis may also poison the
target.
The user slams the target\nwith its steel-hard head.\nThis may also make the target
flinch.
The user launches steel bombs that\nstick to the target.\nThis attack never misses.
The user stabs the target with\nsharpened stones from below.\nCritical hits land
more easily.
If any opposing Pokémon is the opposite\ngender of the user, it is charmed,
which\nharshly lowers its Sp. Atk stat.
The user lays a trap of levitating stones\naround the opposing team. The trap
hurts\nopposing Pokémon that switch into battle.
The user snares the target with grass and\ntrips it. The heavier the target,\nthe
greater the move’s power.
The user attacks using a sound wave\nbased on words it has learned.\nThis confuses
the target.
The user releases countless shots of\nlight at the target. This move’s type
varies\ndepending on the kind of Plate the user is holding.
The user bites the target. If the target\nis holding a Berry, the user eats it
and\ngains its effect.
The user attacks with an electric\ncharge. The user may use any
remaining\nelectricity to raise its Sp. Atk stat.
The user slams its rugged body into the\ntarget to attack. This also damages\nthe
user quite a lot.
The user lunges at the target at a speed\nthat makes it almost invisible.\nThis
move always goes first.
The user calls out its underlings to\npummel the target.\nCritical hits land more
easily.
The user calls out its underlings to\nshield its body, raising its Defense\nand Sp.
Def stats.
The user calls out its underlings to\nheal it. The user regains up to half of
its\nmax HP.
The user attacks the target with a\nhazardous, full-power headbutt.\nThis also
damages the user terribly.
The user slams the target with a long tail,\nvines, or a tentacle.\nThe target is
hit twice in a row.
The user blasts the target with power\nthat distorts even time.\nThe user can’t
move on the next turn.
The user tears the target along with the\nspace around it.\nCritical hits land more
easily.
The user faints. In return, the Pokémon\ntaking its place will have its status
and\nHP fully restored.
The target is crushed with great force.\nThe more HP the target has left,\nthe
greater this move’s power.
The target becomes trapped\nwithin a maelstrom of fire that rages\nfor four to five
turns.
Opposing Pokémon are dragged into\na world of total darkness that makes\nthem
sleep.
The user emits a shock wave from\nits body to attack its target. This may\nalso
harshly lower the target’s Sp. Def.
The user blasts the target with a gust of\nrepulsive wind. This may also raise all
the\nuser’s stats at once.
The user disappears, then strikes the\ntarget on the next turn.\nThis move hits
even if the target protects itself.
The user sharpens its claws to\nboost its Attack stat and accuracy.
The user and its allies are protected from\nwide-ranging attacks for one turn.
The user employs its psychic power to\naverage its Defense and Sp. Def stats\nwith
those of the target.
The user employs its psychic power to\naverage its Attack and Sp. Atk stats\nwith
those of the target.
The user creates a bizarre area in which\nPokémon’s Defense and Sp. Def\nstats are
swapped for five turns.
The user materializes an odd\npsychic wave to attack the target.\nThis attack does
physical damage.
The user drenches the target in a special\npoisonous liquid. This move’s power is
doubled\nif the target is poisoned.
The user sheds part of its body\nto make itself lighter and sharply\nraise its
Speed stat.
The user scatters a cloud of irritating\npowder to draw attention to
itself.\nOpponents aim only at the user.
The user makes the target float with its\npsychic power. The target is easier
to\nhit for three turns.
The user creates a bizarre area\nin which Pokémon’s held items\nlose their effects
for five turns.
The user throws a stone or similar projectile\nto attack an opponent. A flying
Pokémon\nwill fall to the ground when it’s hit.
The user strikes the target with a fierce\nblow. This attack always results in
a\ncritical hit.
The user attacks the target with a\nbursting flame. The bursting flame
damages\nPokémon next to the target as well.
The user strikes everything around it\nby swamping the area with a giant sludge
wave.\nThis may also poison those hit.
The user lightly performs a beautiful,\nmystic dance. This boosts the user’s\nSp.
Atk, Sp. Def, and Speed stats.
The user slams into the target with its\nheavy body. The more the user
outweighs\nthe target, the greater the move’s power.
Using an odd shock wave, the user\ninflicts damage on any Pokémon of the same\ntype
in the area around it.
The user hurls an electric orb\nat the target. The faster the user is\nthan the
target, the greater the move’s power.
The user shoots a torrent of water\nat the target and changes\nthe target’s type to
Water.
Cloaking itself in flame, the user attacks.\nThen, building up more power,\nthe
user raises its Speed stat.
The user coils up and concentrates.\nThis raises its Attack and Defense stats\nas
well as its accuracy.
The user makes a swift attack on the target’s legs,\nwhich lowers the target’s
Speed stat.
The user spits fluid that works to melt\nthe target. This harshly lowers\nthe
target’s Sp. Def stat.
The user turns the target’s power\nagainst it. The higher the target’s Attack
stat,\nthe greater the move’s power.
The user’s mysterious psychic wave\nchanges the target’s Ability to Simple.
The user dances with an odd rhythm that\ncompels the target to mimic it, making
the\ntarget’s Ability the same as the user’s.
The user helps the target and makes it\nuse its move right after the user.
The user attacks the target with a song.\nOthers can join in the Round and
make\nthe attack do greater damage.
The user attacks the target with an\nechoing voice. If this move is used\nevery
turn, it does greater damage.
Looking for an opening, the user strikes\nconsistently. The target’s stat
changes\ndon’t affect this attack’s damage.
The user attacks by throwing a clump of\nspecial mud. All stat changes
are\nreturned to normal.
The user attacks the target with stored\npower. The more the user’s stats
are\nraised, the greater the move’s power.
The user protects itself and its allies\nfrom priority moves.
The user teleports using a strange\npower and switches places with one of\nits
allies.
The user shoots boiling hot water at\nits target. This may also leave the
target\nwith a burn.
The user breaks its shell, which lowers\nDefense and Sp. Def stats but
sharply\nraises its Attack, Sp. Atk, and Speed stats.
The user emits a healing pulse which\nrestores the target’s HP by up to\nhalf of
its max HP.
This relentless attack does massive\ndamage to a target affected\nby status
conditions.
The user takes the target into the sky,\nthen drops it during the next turn.\nThe
target cannot attack while in the sky.
The user rotates its gears, raising its\nAttack and sharply raising its Speed.
The target is thrown, and a different\nPokémon is dragged out. In the wild,\nthis
ends a battle against a single Pokémon.
The user attacks opposing Pokémon with fire.\nIf a Pokémon is holding a certain
item, such as a\nBerry, the item becomes burned up and unusable.
The user suppresses the target and\nmakes its move go last.
The user nimbly strikes the target.\nIf the user is not holding an item,\nthis
attack inflicts massive damage.
The user reflects the target’s type,\nmaking it the same type as the target.
The user gets revenge for a fainted ally.\nIf an ally fainted in the previous
turn,\nthis move becomes more powerful.
The user risks everything to attack its\ntarget. The user faints but does
damage\nequal to its HP.
The user passes its held item to the\ntarget when the target isn’t holding\nan
item.
The user attacks by engulfing the target\nin an intense fire. This leaves the
target\nwith a burn.
A column of water strikes the target. When\ncombined with its fire equivalent,
the\ndamage increases and a rainbow appears.
A column of fire hits the target. When used with\nits grass equivalent, its damage
increases and\na vast sea of fire appears.
A column of grass hits the target. When used with\nits water equivalent, its damage
increases and\na vast swamp appears.
After making its attack, the user\nrushes back to switch places with\na party
Pokémon in waiting.
While resisting, the user attacks the\nopposing Pokémon. This lowers the\nSp. Atk
stat of those hit.
The user strikes everything around it\nby stomping down on the ground.\nThis lowers
the Speed stat of those hit.
The user blows its cold breath on the\ntarget. This attack always results in\na
critical hit.
The target is knocked away, and a different\nPokémon is dragged out. In the
wild,\nthis ends a battle against a single Pokémon.
The user is roused, and its Attack\nand Sp. Atk stats increase.
The user attacks and captures opposing\nPokémon using an electric net.\nThis lowers
their Speed stat.
The user shrouds itself in electricity\nand smashes into its target.\nThis also
damages the user a little.
The user crashes into its target while\nrotating its body like a drill.\nCritical
hits land more easily.
The user attacks its target by hitting\nit with brutal strikes.\nThe target is hit
twice in a row.
The user unleashes a vicious blow after\nits cute act makes the target less
wary.\nThis may also make the target flinch.
The user drains the target’s energy with\nits horns. The user’s HP is restored\nby
half the damage taken by the target.
The user attacks by slicing with a long\nhorn. The target’s stat changes\ndon’t
affect this attack’s damage.
The user cuts its target with sharp\nshells. This may also lower\nthe target’s
Defense stat.
The user slams its target with its flame-\ncovered body. The more the user
outweighs\nthe target, the greater the move’s power.
The user attacks its target by\nencircling it in sharp leaves. This attack\nmay
also lower the target’s accuracy.
The user crushes its targets by rolling\nover them with its rolled-up body.\nThis
may also make the target flinch.
The user protects itself by wrapping\nits body in soft cotton, which
drastically\nraises the user’s Defense stat.
The user lets loose a pitch-black shock\nwave at its target. This may also lower
the\ntarget’s accuracy.
The user materializes an odd\npsychic wave to attack the target.\nThis attack does
physical damage.
The user attacks by striking the target\nwith its hard tail. It hits the target
two\nto five times in a row.
The user attacks by wrapping its opponent\nin a fierce wind that flies up into the
sky.\nThis may also confuse the target.
The user charges its head into its\ntarget, using its powerful guard hair.\nThis
also damages the user a little.
The user attacks by throwing\nsteel gears at its target twice.
The user torches everything around it\nwith an inferno of scarlet flames.\nThis may
also leave those hit with a burn.
The user fires a beam of light at\nits target. The move’s type changes\ndepending
on the Drive the user holds.
The user sings an ancient song and attacks\nby appealing to the hearts of the
listening\nopposing Pokémon. This may also induce sleep.
The user cuts with its long horn. The odd\npower contained in the horn does
physical\ndamage to the target.
The user attacks by blowing freezing\ncold air at opposing Pokémon.\nThis lowers
their Speed stat.
The user surrounds itself with a great amount\nof electricity and charges its
target.\nThis may also leave the target with paralysis.
The user attacks by engulfing the target\nin an intense, yet beautiful, blue
flame.\nThis may also leave the target with a burn.
Cloaked in flames, the user dances\nand flaps its wings. This may also\nraise the
user’s Sp. Atk stat.
On the second turn, the user hits the\ntarget with electrically charged ice.\nThis
may also leave the target with paralysis.
On the second turn, an ultracold,\nfreezing wind surrounds the target.\nThis may
leave the target with a burn.
The user yells as if it’s ranting about\nsomething, which lowers the Sp. Atk
stat\nof opposing Pokémon.
The user attacks by harshly dropping\nlarge icicles onto the target.\nThis may also
make the target flinch.
With a hot flame on its forehead, the user\nhurls itself at its target. This lowers
the\nuser’s Defense, Sp. Def, and Speed stats.
The user brings down a giant flame.\nThis move is more powerful when\ninfluenced by
an enormous thunderbolt.
The user throws down a giant thunderbolt.\nThis move is more powerful
when\ninfluenced by an enormous flame.
The user dives down onto the target\nfrom the sky. This move is Fighting\nand
Flying type simultaneously.
Using a pulled-up mat as a shield, the user\nprotects itself and its allies from
damaging moves.\nThis does not stop status moves.
The user lets out a damaging belch\nat the target. The user must eat a held\nBerry
to use this move.
Tilling the soil, the user makes it easier\nfor plants to grow. This raises the
Attack\nand Sp. Atk stats of Grass-type Pokémon.
The user weaves a sticky net around\nthe opposing team, which lowers their\nSpeed
stat upon switching into battle.
When the user knocks out a target\nwith this move, the user’s Attack stat\nrises
sharply.
The user vanishes somewhere, then strikes\nthe target on the next turn.\nThis move
hits even if the target protects itself.
The user takes the target trick-or-treating.\nThis adds Ghost type to the target’s
type.
Letting out a noble roar, the user\nintimidates the target and lowers\nits Attack
and Sp. Atk stats.
The user disperses electrically charged\nparticles, which changes Normal-
type\nmoves to Electric-type moves.
The user attacks everything around it.\nThe user’s HP is restored by half\nthe
damage taken by those hit.
The user puts a forest curse on the target.\nAfflicted targets are now Grass type
as well.
The user stirs up a violent petal blizzard\nand attacks everything around it.
The user rapidly cools the target.\nThis may also leave the target frozen.\nThis
move is super effective on Water types.
Letting out a charming cry, the user does\nemotional damage to opposing
Pokémon.\nThis attack never misses.
With a parting threat, the user lowers\nthe target’s Attack and Sp. Atk
stats.\nThen it switches with a party Pokémon.
All stat changes affecting the target\nturn topsy-turvy and become the\nopposite of
what they were.
The user steals the target’s energy with a kiss.\nThe user’s HP is restored by over
half\nof the damage taken by the target.
The user protects itself and its allies from\nstatus moves with a mysterious
power.\nThis does not stop moves that do damage.
The user raises the Defense stat\nof all Grass-type Pokémon in battle\nwith a
mysterious power.
The user turns the ground under everyone’s feet\nto grass for five turns. This
restores the HP of\nPokémon on the ground a little every turn.
The user covers the ground under everyone’s feet\nwith mist for five turns. This
protects Pokémon\non the ground from status conditions.
If the target is electrified before it uses\na move during that turn, the
target’s\nmove becomes Electric type.
The user plays rough with the target\nand attacks it. This may also lower\nthe
target’s Attack stat.
The user stirs up a fairy wind\nand strikes the target with it.
Borrowing the power of the moon,\nthe user attacks the target.\nThis may also lower
the target’s Sp. Atk stat.
The user attacks everything around it\nwith the destructive power of a
terrible,\nexplosive sound.
By locking down the battlefield,\nthe user keeps all Pokémon from\nfleeing during
the next turn.
The user takes a defensive stance while it protects\nitself from damage. It also
harshly lowers the Attack\nstat of any attacker who makes direct contact.
The user and the target become friends,\nand the target loses its will to
fight.\nThis lowers the target’s Attack stat.
The user tells the target a secret, and the target\nloses its ability to
concentrate. This lowers\nthe target’s Sp. Atk stat.
The user whips up a storm of diamonds\nto damage opposing Pokémon. This may\nalso
raise the user’s Defense stat.
The user immerses the target in superheated steam.\nThis may also leave the target
with a burn.
Using a hyperspace hole, the user appears\nright next to the target and strikes.
This\nalso hits a target using Protect or Detect.
The user hits the target with throwing\nstars two to five times in a row.\nThis
move always goes first.
The user attacks by breathing\na special, hot fire. This also\nlowers the target’s
Sp. Atk stat.
In addition to protecting the user from attacks,\nthis move also damages any
attacker who\nmakes direct contact.
The user raises the Sp. Def stat of an ally\nPokémon by using a mysterious aroma.
The user’s body generates an eerie impulse.\nExposing the target to it harshly
lowers\nthe target’s Sp. Atk stat.
Opposing Pokémon are drenched in an odd\npoisonous liquid. This lowers the
Attack,\nSp. Atk, and Speed stats of a poisoned target.
The user covers the target in a powder\nthat explodes and damages the target\nif it
uses a Fire-type move.
The user absorbs energy and sharply raises\nits Sp. Atk, Sp. Def, and Speed
stats\non the next turn.
The user manipulates magnetic fields,\nwhich raises the Defense and Sp. Def
stats\nof ally Pokémon with the Plus or Minus Ability.
Using Happy Hour doubles\nthe amount of prize money\nreceived after battle.
The user electrifies the ground under\neveryone’s feet for five turns.\nPokémon on
the ground no longer fall asleep.
The user damages opposing Pokémon\nby emitting a powerful flash.
The Pokémon congratulates\nyou on your special day!
The user and an ally hold hands.\nThis makes them very happy.
The user stares at the target with its baby-doll\neyes, which lowers its Attack
stat. This move\nalways goes first.
The user attacks by nuzzling its electrified\ncheeks against the target. This also
leaves\nthe target with paralysis.
The user holds back when it attacks\nand the target is left with at least 1 HP.
The target is infested and attacked for\nfour to five turns.\nThe target can’t flee
during this time.
Striking opponents over and over makes\nthe user’s fists harder.\nHitting a target
raises the Attack stat.
The user absorbs its target’s HP.\nThe user’s HP is restored by over half\nof the
damage taken by the target.
This move also hits opposing Pokémon\nthat are in the air. Those Pokémon
are\nknocked down to the ground.
The user attacks with a wave\nthat crawls along the ground.\nThose hit can’t flee
from battle.
The user gathers the energy of the land\nand focuses that power on
opposing\nPokémon to damage them.
Drawing power from the Eternal Flower,\nthe user fires a powerful beam of
light.\nThis also damages the user quite a lot.
~~~~~~~~~~~~~~~
Text File : 16
~~~~~~~~~~~~~~~
[VAR TRNAME(0000)]
[VAR PKNICK(0000)]
L
[VAR NUM3(0000)]
[VAR COLOR(0002)]♂[VAR COLOR(0000)]
[VAR COLOR(0001)]♀[VAR COLOR(0000)]
~~~~~~~~~~~~~~~
Text File : 17
~~~~~~~~~~~~~~~
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
~~~~~~~~~~~~~~~
Text File : 18
~~~~~~~~~~~~~~~
Keep watching?\n
YES
NO
April: Hello!\c\nIt’s time for Gym Freaks,\nyour source for the hottest news
about\r\nhot Gym Leaders in Kalos.\c\nSo... I’m now in front of the\nSantalune City
Gym!\c\n...\c\nHooray!\nViola has arrived!\c\nShe’s fabulous! So fabulous!\nI’m so
crazy about those eyebrows!\c\nThe barrette that Viola always wears\nis a birthday
gift from Valerie!\c\nAwww. I want to have someone\nwho celebrates my
birthday.\c\nOh...\nShe went inside the Gym...\c\nThat’s all for the on-site
report.\nGood-bye for now, everyone.\c\n...
April: Hello!\c\nIt’s time for Gym Freaks,\nyour source for the hottest news
about\r\nhot Gym Leaders in Kalos.\c\nSo... I’m now in front of the\nCyllage City
Gym!\c\n...\c\nWhoa!\nGrant has arrived!\c\nHe’s good looking! So good
looking!\nLean yet muscular. Fascinating!\c\nThat hairstyle of rolling stones into
your hair\nis very popular among young people now!\c\nGrant is not only a Gym
Leader\nbut also a leader in fashion!\c\nOh...\nHe went inside the Gym...\c\nThat’s
all for the on-site report.\nGood-bye for now, everyone.\c\n...
April: Hello!\c\nIt’s time for Gym Freaks,\nyour source for the hottest news
about\r\nhot Gym Leaders in Kalos.\c\nSo... I’m now in front of the\nShalour City
Gym!\c\n...\c\nEeek.\nKorrina has arrived!\c\nShe’s cute! So cute!\c\nThe way she
dresses up in costume-like\nclothing makes my heart go crazy!\c\nLately, Korrina
has been in\nthe PR Video Studio!\c\nFollowing two years of planning and another
year\nof shooting, her highly anticipated new PR Video\r\nis scheduled for release
at the end of next year!\c\nOh...\nShe went inside the Gym...\c\nThat’s all for the
on-site report.\nGood-bye for now, everyone.\c\n...
April: Hello!\c\nIt’s time for Gym Freaks,\nyour source for the hottest news
about\r\nhot Gym Leaders in Kalos.\c\nSo... I’m now in front of the\nCoumarine City
Gym!\c\n...\c\nOooh. Ahhh.\nRamos has arrived!\c\nHe’s calm. So soothing.\nHis
smile brings a sense of euphoria.\c\nHe’s taken very good care of\nthese gigantic
scissors\r\nand used them for 30 years.\c\nI’ve used this body for 30 years,\nand
it’s started showing its age...\c\nOh...\nHe went inside the Gym...\c\nThat’s all
for the on-site report.\nGood-bye for now, everyone.\c\n...
April: Hello!\c\nIt’s time for Gym Freaks,\nyour source for the hottest news
about\r\nhot Gym Leaders in Kalos.\c\nSo... I’m now in front of the\nLumiose City
Gym!\c\n...\c\nEeek!\nClemont has arrived!\c\nHe’s cute! So cute!\nHis glasses make
my heart twinge!\c\nClemont has secretly started to save money\nto go to the
amusement park\r\nin the Unova region.\c\nAwww...\nI want to donate money to his
park fund!\c\nOh...\nHe went inside the Gym...\c\nThat’s all for the on-site
report.\nGood-bye for now, everyone.\c\n...
April: Hello!\c\nIt’s time for Gym Freaks,\nyour source for the hottest news
about\r\nhot Gym Leaders in Kalos.\c\nSo... I’m now in front of the\nLaverre City
Gym!\c\n...\c\nOhhh.\nValerie has arrived!\c\nShe’s beautiful! So beautiful!\nHer
existence is fairylike!\c\nHer clothes weigh 33 pounds!\c\nHow can she manage to
wear it?\nShe might be surprisingly muscular...\c\nOops.\nI shouldn’t have said
that...\c\nAh...\nShe went inside the Gym...\c\nThat’s all for the on-site
report.\nGood-bye for now, everyone.\c\n...
April: Hello!\c\nIt’s time for Gym Freaks,\nyour source for the hottest news
about\r\nhot Gym Leaders in Kalos.\c\nSo... I’m now in front of the\nAnistar City
Gym!\c\n...\c\nWhoaaa!\nOlympia has arrived!\c\nShe’s beauteous! So
beauteous!\nThose eyes are irresistible!\c\nI want to put my wrist into
her\nbracelet right next to her wrist!\c\nThen Olympia will be able to
see\neverything in my future...\c\nBut I don’t mind, if it’s
Olympia...\c\nOh...\nShe went inside the Gym...\c\nThat’s all for the on-site
report.\nGood-bye for now, everyone.\c\n...
April: Hello!\c\nIt’s time for Gym Freaks,\nyour source for the hottest news
about\r\nhot Gym Leaders in Kalos.\c\nSo... I’m now in front of the\nSnowbelle City
Gym!\c\n...\c\nWowww!\nWulfric has arrived!\c\nHe’s cool. So cool.\nHe’s the best
of men!\c\nRumor has it that the locket around his neck\nhas his dearest Pokémon’s
photo in it!\c\nI wonder what kind of Pokémon it is.\nIs there any chance it’s an
Ice-type Pokémon?!\c\nOh...\nHe went inside the Gym...\c\nThat’s all for the on-
site report.\nGood-bye for now, everyone.\c\n...
Thank you for tuning in to I-See News.\c\nJames Movesworth reporting.\c\nToday,
let’s learn about\nWater Pulse.\c\nFirst, let me explain what kind of move\nWater
Pulse is.\c\nIt attacks the target with a pulsing blast of water.\nIt’s a
surprisingly healthy move.\c\nGuest: How strong is the pulsing water?\c\nJames
Movesworth: Good.\nThat’s a very good question...\c\nActually, it’s so strong
that\nit can confuse the target.\c\nGuest: It seems we can use it\nin everyday
life, doesn’t it?\c\nJames Movesworth: That’s right.\nFor example...\c\nSome
fathers come home\nfeeling very tired, right?\c\nAt times like that, use this
move,\nand you can massage him to sleep.\r\nIt works very well.\c\nThat’s all for
today.\nSee you next week! Until then, good-bye.\c\n...
Thank you for tuning in to I-See News.\c\nJames Movesworth reporting.\c\nToday,
let’s learn about\nLeech Seed.\c\nFirst, let me explain what kind of move\nLeech
Seed is.\c\nIt plants a seed on the target\nand absorbs its HP every turn\r\njust
little by little.\r\nIt’s a surprisingly violent move.\c\nGuest: Where does the
absorbed HP go?\c\nJames Movesworth: Good.\nThat’s a very good
question...\c\nActually, the user can restore its HP\nwith the HP the move
absorbed.\c\nGuest: It seems we can use it\nin everyday life, doesn’t it?\c\nJames
Movesworth: That’s right.\nFor example...\c\nUse this move on a small plant
pot,\nthen look forward to checking its growth\r\nevery day.\c\nThat’s all for
today.\nSee you next week! Until then, good-bye.\c\n...
Thank you for tuning in to I-See News.\c\nJames Movesworth reporting.\c\nToday,
let’s learn about\nFlame Charge.\c\nFirst, let me explain what kind of move\nFlame
Charge is.\c\nThe user cloaks itself with flame and\nthen attacks. It’s quite a
hard-core move.\c\nGuest: Cloaking itself with flame...\nWon’t its body get
hot?\c\nJames Movesworth: Good.\nThat’s a very good question...\c\nActually, the
move warms up the body nicely,\nand the Speed of the user goes up.\c\nGuest: It
seems we can use it\nin everyday life, doesn’t it?\c\nJames Movesworth: That’s
right.\nFor example...\c\nLet’s say you’re stranded\non a snowy mountain.\c\nAt
times like that, it would be a\ngood idea to use this move.\c\nPutting the clothes
you’re wearing aside,\nthe move has very wonderful effects.\c\nThat’s all for
today.\nSee you next week! Until then, good-bye.\c\n...
Thank you for tuning in to I-See News.\c\nJames Movesworth reporting.\c\nToday,
let’s learn about\nPsybeam.\c\nFirst, let me explain what kind of move\nPsybeam
is.\c\nThe user emits a beam of\nmysterious light.\c\nIt’s a mildly psychedelic
move.\c\nGuest: Psychedelic...\nDoesn’t it sound a bit dangerous?\c\nJames
Movesworth: Good.\nThat’s a very good question...\c\nActually, it can leave the
target\nconfused, too.\c\nGuest: It seems we can use it\nin everyday life, doesn’t
it?\c\nJames Movesworth: That’s right.\nFor example...\c\nWhen you want to
concentrate,\nlike to prepare for an exam,\r\nuse this move.\c\nIt has great
effects,\nexcept for the people around you.\c\nThat’s all for today.\nSee you next
week! Until then, good-bye.\c\n...
Thank you for tuning in to I-See News.\c\nJames Movesworth reporting.\c\nToday,
let’s learn about\nPin Missile.\c\nFirst, let me explain what kind of move\nPin
Missile is.\c\nThe user shoots sharp spikes at the target\nin rapid
succession.\c\nIt’s a wonderfully relaxing move.\c\nGuest: In succession...\nHow
long does it last?\c\nJames Movesworth: Good.\nThat’s a very good
question...\c\nActually, the user can attack\ntwo to five times in a row.\c\nGuest:
It seems we can use it\nin everyday life, doesn’t it?\c\nJames Movesworth: That’s
right.\nFor example...\c\nWhen the target has a severe\nshoulder ache or
backache,\r\nuse this move for acupuncture.\c\nIt’s very soothing, except when it
hits a\nwrong spot.\c\nThat’s all for today.\nSee you next week! Until then, good-
bye.\c\n...
Thank you for tuning in to I-See News.\c\nJames Movesworth reporting.\c\nToday,
let’s learn about\nQuick Attack.\c\nFirst, let me explain what kind of move\nQuick
Attack is.\c\nThe user can strike first for sure.\nIt’s a plainly natural
move.\c\nGuest: What if both parties use\nthis move?\c\nJames Movesworth:
Good.\nThat’s a very good question...\c\nActually, the one with higher Speed\ncan
strike first.\c\nGuest: It seems we can use it\nin everyday life, doesn’t
it?\c\nJames Movesworth: That’s right.\nFor example...\c\nWhen there is only one
seat left\nin a train, casually use this move.\c\nIf you don’t care what other
people think,\nthe move has very good effects.\c\nThat’s all for today.\nSee you
next week! Until then, good-bye.\c\n...
Thank you for tuning in to I-See News.\c\nJames Movesworth reporting.\c\nToday,
let’s learn about\nFacade.\c\nFirst, let me explain what kind of move\nFacade
is.\c\nJames Movesworth’s\nFacade!\c\nThat’s how you use this move.\c\nGuest:
Well...\nOf course, it has a meaning, doesn’t it?\c\nJames Movesworth:
Good.\nThat’s a very good question...\c\nActually, if you use it when you’re
poisoned,\nparalyzed, or burned,\r\nthe power will be doubled.\c\nIt’s a very
heroic move.\c\nGuest: It seems we can use it\nin everyday life, doesn’t
it?\c\nJames Movesworth: That’s right.\nFor example...\c\nYou sometimes don’t feel
good\nwhen you have an appointment, right?\c\nAt times like that, use this
move.\c\nApart from the fact that you won’t feel good\nthe next day, the move has
great effects,\r\nat least on the surface.\c\nThat’s all for today.\nSee you next
week! Until then, good-bye.\c\n...
Thank you for tuning in to I-See News.\c\nJames Movesworth reporting.\c\nToday,
let’s learn about\nRound.\c\nFirst, let me explain what kind of move\nRound
is.\c\nThe user attacks the target with a song.\nIt’s a very rocking
move.\c\nGuest: Attack with a song...\nIt doesn’t sound like a strong
move.\c\nJames Movesworth: Whooah-- ♪\c\nGood.\nThat’s a very good
point...\c\nActually, if somebody uses this move,\nothers can join in the
Round,\r\nand the power goes up.\c\nIn fact, it’s a very powerful move.\c\nGuest:
It seems we can use it\nin everyday life, doesn’t it?\c\nJames Movesworth: That’s
right.\nFor example...\c\nSometimes you and your friend like\nthe same
person.\c\nIf you use this move after your friend tells\nhow he feels to the
person,\r\nyour friendship will be over,\r\nbut the move is very
effective.\c\nThat’s all for today.\nSee you next week! Until then, good-
bye.\c\n...
Thank you for tuning in to I-See News.\c\nJames Movesworth reporting.\c\nToday,
let’s learn about\nIncinerate.\c\nFirst, let me explain what kind of
move\nIncinerate is.\c\nThe user attacks the target with fire.\nIt’s a gracious yet
dirty move.\c\nGuest: Which part of the move is dirty?\c\nJames Movesworth:
Good.\nThat’s a very good question...\c\nActually, this move burns certain
items\nthe target holds, such as a Gem or Berry.\c\nGuest: It seems we can use
it\nin everyday life, doesn’t it?\c\nJames Movesworth: That’s right.\nFor
example...\c\nSometimes you’re anticipating\na bad grade from an exam.\c\nAt times
like that, use this move.\nIt will burn away the bad grade,\r\nbut only on the
paper you get back,\r\njust not in your permanent records!\c\nThat’s all for
today.\nSee you next week! Until then, good-bye.\c\n...
Thank you for tuning in to I-See News.\c\nJames Movesworth reporting.\c\nToday,
let’s learn about\nPayback.\c\nFirst, let me explain what kind of move\nPayback
is.\c\nIf the user attacks after the target,\nthe power will be doubled.\r\nIt’s a
moderately stoic move.\c\nGuest: What will happen\nif both parties use this
move?\c\nJames Movesworth: Good.\nThat’s a very good question...\c\nActually, the
slower your Speed is,\nthe more advantage this move has.\c\nGuest: It seems we can
use it\nin everyday life, doesn’t it?\c\nJames Movesworth: That’s right.\nFor
example...\c\nIf you use this move on a person\nwho helped you out
previously...\c\nyou’ll repay kindness with injury.\c\nThat’s all for today.\nSee
you next week! Until then, good-bye.\c\n...
Thank you for tuning in to I-See News.\c\nJames Movesworth reporting.\c\nToday,
let’s learn about\nAcrobatics.\c\nFirst, let me explain what kind of
move\nAcrobatics is.\c\nThe user nimbly strikes the target.\nIt’s a technical
move.\c\nGuest: When is the right time\nto use the move?\c\nJames Movesworth:
Good.\nThat’s a very good question...\c\nActually, when the user isn’t holding any
items,\nthe power goes up.\c\nGuest: It seems we can use it\nin everyday life,
doesn’t it?\c\nJames Movesworth: That’s right.\nFor example...\c\nSometimes you are
late for\nyour friend’s party, right?\c\nIf you use this move,\nit may have a huge
effect\r\ndepending on your efforts.\c\nThat’s all for today.\nSee you next week!
Until then, good-bye.\c\n...
Thank you for tuning in to I-See News.\c\nJames Movesworth reporting.\c\nToday,
let’s learn about\nFling.\c\nFirst, let me explain what kind of move\nFling
is.\c\nThe user quickly flings its held item\nat the target to attack.\r\nIt’s a
surprisingly sloppy move.\c\nGuest: Its power and effects\nmay vary,
correct?\c\nJames Movesworth: Good.\nThat’s a very good question...\c\nActually,
its power and effects\ndepend on the held item.\c\nGuest: It seems we can use
it\nin everyday life, doesn’t it?\c\nJames Movesworth: That’s right.\nFor
example...\c\nSometimes you have huge worries that you can’t\nhandle just by
yourself, right?\c\nUse this move, and it will relieve the tension,\nespecially
when your target isn’t\r\npreoccupied.\c\nThat’s all for today.\nSee you next week!
Until then, good-bye.\c\n...
Thank you for tuning in to I-See News.\nJames Movesworth reporting.\c\nToday, we’ll
learn about False Swipe.\c\nLet’s start by looking at what kind of move\nFalse
Swipe is.\c\nThe user restrains the move’s power, so the target\nwon’t be wiped out
and maintains at least 1 HP.\r\nIt’s an obviously provocative move.\c\nGuest: When
is the right time\nto use the move?\c\nJames Movesworth: Good.\nThat’s a very good
question...\c\nActually, it’s most effectively used\non a Pokémon you want to
catch.\c\nGuest: Would you say we can use it in daily life?\c\nJames Movesworth:
Indeed!\nFor example...\c\nLet’s say you have a person whom\nyou secretly
admire.\c\nIf you use this move, you may get\nthe result you want...or
not.\c\nThat’s all for today.\nSee you next week! Until then, good-bye.\c\n...
Thank you for tuning in to I-See News.\nJames Movesworth reporting.\c\nToday, we’ll
learn about Retaliate.\c\nLet’s start by taking a look at what\nkind of move
Retaliate is.\c\nThe user gets revenge for an ally that fainted.\nIt’s an
unexpectedly heroic move.\c\nGuest: When is the right time\nto use this
move?\c\nJames Movesworth: Good.\nThat’s a very good question...\c\nActually, if an
ally fainted\nin the previous turn,\r\nthe user’s power will be doubled.\c\nGuest:
Would you say it’s something\nwe could use in everyday life?\c\nJames Movesworth:
Indeed!\nFor example...\c\nSometimes, say in a judo tournament,\nthe teammate ahead
of you loses,\r\neven though [VAR GENDBR(00FF,0100)]she tried h[VAR
GENDBR(00FF,0202)]iser best, right?\c\nIf you use this move at a time like
that,\nthe anger you feel enhances your power.\c\nThat’s all for today.\nSee you
next week! Until then, good-bye.\c\n...
Thank you for tuning in to I-See News.\nJames Movesworth reporting.\c\nToday, we’ll
learn about Grass Knot.\c\nFirst, let’s take a look at what kind of\nmove Grass
Knot is.\c\nThe user snares the target with grass\nand causes it to trip.\r\nIt’s a
naturally petty move.\c\nGuest: When is the right time to use this move?\c\nJames
Movesworth: Good.\nThat’s a very good question...\c\nActually, its damage
increases\nwith the target’s weight.\c\nGuest: Would you say there’s any\nway we
can use it in everyday life?\c\nJames Movesworth: Indeed!\nFor example...\c\nTake
yourself to the riverside and use\nthis move. Stare at the knotted
grass...\r\nYou’ll feel a weight of melancholy settle on you.\c\nThat’s all for
today.\nSee you next week! Until then, good-bye.\c\n...
Thank you for tuning in to I-See News.\nJames Movesworth reporting.\c\nToday, we’ll
learn about U-turn.\c\nFirst, let’s take a look at what kind of\nmove U-turn
is.\c\nAfter making its attack, the user rushes back\nand switches places with
another Pokémon.\c\nIt’s a brisk and impetuous move.\c\nGuest: When is the right
time\nto use this move?\c\nJames Movesworth: Good.\nThat’s a very good
question...\c\nIt’s particularly effective when the user\ncan’t switch places with
a party Pokémon\r\ndue to an opposing Pokémon’s Ability.\c\nGuest: Would you say
there’s any way\nwe can use it in daily life?\c\nJames Movesworth: Indeed!\nFor
example...\c\nSometimes you get assigned an extra\nshift when you’re doing a part-
time job.\c\nUse this move, and at least you can\nenjoy a relaxing day
off.\c\nThat’s all for today.\nSee you next week! Until then, good-bye.\c\n...
Thank you for tuning in to I-See News.\nJames Movesworth reporting.\c\nToday, we’ll
learn about Mystical Fire.\c\nFirst, let’s take a look at what kind of
move\nMystical Fire is.\c\nThe user attacks the target with flame\nfrom its
mouth.\r\nIt’s an undoubtedly fantastic move.\c\nGuest: Which part of the move is
fantastic?\c\nJames Movesworth: Good.\nThat’s a very good question...\c\nActually,
the move lowers the target’s\nSpecial Attack when it’s used to attack.\c\nGuest: It
seems we can use it\nin everyday life, doesn’t it?\c\nJames Movesworth: That’s
right.\nFor example...\c\nWhen people celebrate your birthday,\nyou blow out
candles on a cake, right?\c\nUse this move to drag out the party\nso that you won’t
feel lonely.\c\nThat’s all for today.\nSee you next week! Until then, good-
bye.\c\n...
Thank you for tuning in to I-See News.\nJames Movesworth reporting.\c\nToday, we’ll
learn about Spiky Shield.\c\nFirst, let’s take a look at what kind of move\nSpiky
Shield is.\c\nThe user protects itself from the opposing\nPokémon’s attack while
lowering the\r\nopposing Pokémon’s HP on contact.\c\nGuest: Is there anything you
should be\ncareful about when you use it?\c\nJames Movesworth: Good.\nThat’s a very
good question...\c\nActually, if you use this move again\nimmediately after you
successfully use it,\r\nthe success rate will drop to one third.\c\nGuest: It seems
we can use it\nin everyday life, doesn’t it?\c\nJames Movesworth: That’s
right.\nFor example...\c\nYou sometimes play goalie in soccer, right?\c\nDuring a
game, use this move.\nYou’ll have no problem catching\r\nand holding on to the
ball!\c\nThat’s all for today.\nSee you next week. Until then, good-bye.\c\n...
Thank you for tuning in to I-See News.\c\nJames Movesworth reporting.\c\nToday,
let’s learn about\nMat Block.\c\nFirst, let me explain what kind of move\nMat Block
is.\c\nThe user uses a flipped tatami mat\nas a shield to protect against the
opposing\r\nPokémon moves.\r\nThis is a remarkably skillful move.\c\nGuest: Is
there anything that I should be\ncareful about when I use it?\c\nJames Movesworth:
Good.\nThat’s a very good question...\c\nActually, it can’t protect from status
moves,\nso you can’t let your guard down.\c\nGuest: It seems we can use it\nin
everyday life, doesn’t it?\c\nJames Movesworth: That’s right.\nFor
example...\c\nLet’s say you have tatamis in your\nmartial arts or yoga
classroom.\c\nUse this move immediately,\nand you might find something
extraordinary,\r\nor not.\c\nThat’s all for today.\nSee you next week. Until then,
good-bye.\c\n...
Thank you for tuning in to I-See News.\nJames Movesworth reporting.\c\nToday, we’ll
learn about Water Shuriken.\c\nFirst, let’s take a look at what kind of move\nWater
Shuriken is.\c\nShurikens are made of compressed sticky liquid,\nand the user
throws them at the target\r\nin succession.\r\nIt’s a critical move in a
way.\c\nGuest: In succession...\nHow long does it last?\c\nJames Movesworth:
Good.\nThat’s a very good question...\c\nActually, the user can attack\ntwo to five
times in a row.\c\nGuest: It seems we can use it\nin everyday life, doesn’t
it?\c\nJames Movesworth: That’s right.\nFor example...\c\nYou know how when you’re
washing your hair,\nsometimes the water pressure isn’t strong enough?\c\nThat’s
when you can use this move, and\nthen you don’t have to rinse your hair!\c\nThat’s
all for today.\nSee you next week! Until then, good-bye.\c\n...
The superhero comic series\nThe Ability Warrior: Poké Ranger!\c\nEpisode 3\nA
tragedy of Overgrow Man!\c\nPoké Ranger: Here you are!\nAbility
Villain!\c\nOvergrow Man: Grass!\nI’m Overgrow Man!\c\nWhen my HP gets low,\nthe
power of Grass-type moves goes up!\c\nPoké Ranger: Wow.\nI shouldn’t take the
Ability lightly.\c\nOvergrow Man: But!\nI can’t use any Grass-type moves.\c\nStill,
I’ll thrive on this challenge\nand fight you!\c\nNarration: Overgrow Man, who
doesn’t have\nGrass-type moves, was no match\r\nfor the Poké Ranger.\c\nDon’t get
beaten! Fight! Poké Ranger!\nTypes are important, Poké Ranger!\c\nTo be
continued.\c\n...
The superhero comic series\nThe Ability Warrior: Poké Ranger!\c\nEpisode 5\nA
tactician, Torrent Woman!\c\nPoké Ranger: Here you are!\nAbility
Villain!\c\nTorrent Woman: SPLASH!\nI’m Torrent Woman!\c\nWhen my HP gets low,\nthe
power of Water-type moves goes up.\c\nBut...you look quite strong.\nI’m scared...
Ohh... Sniffle...\r\nSob...sob... WAAAH!\c\nPoké Ranger: What?! S-sorry.\nI didn’t
mean to make you cry...\c\nTorrent Woman: Haha! You let your guard down!\nPoké
Ranger: GAAAH!\c\nNarration: The Poké Ranger fell for\nTorrent Woman’s
trap!\c\nDon’t get beaten! Fight! Poké Ranger!\nYou’re too nice, Poké Ranger!\c\nTo
be continued.\c\n...
The superhero comic series\nThe Ability Warrior: Poké Ranger!\c\nEpisode
7\nExplosion! Mr. Blaze!\c\nPoké Ranger: Here you are!\nAbility Villain!\c\nMr.
Blaze: Hahaha!\nI’m Mr. Blaze!\c\nWhen my HP gets low,\nthe power of Fire-type
moves goes up!\c\nDo you wanna receive my boosted\nFire-type moves? Here I go!
Hah!\c\nPoké Ranger: ...\c\nMr. Blaze: ...\c\nPoké Ranger: Hah?\c\nMr. Blaze:
Hah!\c\nArgh! I need the PP--short for Power Points--\nto use a move, but I don’t
have it! Argh!\c\nNarration: The Poké Ranger luckily defeated\nthe scatterbrained
Mr. Blaze.\c\nDon’t get beaten! Fight! Poké Ranger!\nPP is also important, Poké
Ranger!\c\nTo be continued.\c\n...
The superhero comic series\nThe Ability Warrior: Poké Ranger!\c\nEpisode 10\nThe
power of eyes! Mr. Keen Eye.\c\nPoké Ranger: Here you are!\nAbility Villain!\c\nMr.
Keen Eye: KEEN!\nMy name is Mr. Keen Eye!\c\nMy accuracy won’t be lowered,\nand I
can ignore my opponent’s evasiveness!\c\nI’m always accurate!\nACCURATE!\c\nPoké
Ranger: OK, then I’ll ask you!\nWhat did I eat for breakfast?\c\nYou’re always
accurate, right?\c\nMr. Keen Eye: Ugh... I...I lost...\c\nNarration: Those who have
too much pride\nare vulnerable when they lose it.\c\nDon’t get beaten! Fight! Poké
Ranger!\nYou’re good at the game of wits, Poké Ranger!\c\nTo be continued.\c\n...
The superhero comic series\nThe Ability Warrior: Poké Ranger!\c\nEpisode 13\nNifty!
Infiltrator Woman!\c\nPoké Ranger: Here you are!\nAbility Villain!\c\nInfiltrator
Woman: Tee hee!\nI’m Infiltrator Woman!\c\nInfiltrator allows me to ignore the
opponent’s\nmoves to protect itself, such as\r\nLight Screen, Reflect, Safeguard,
Mist,\r\nand Substitute, so that I can use moves.\c\nPoké Ranger: Hah? What did you
say?\nSorry. I was lost in thought...\c\nInfiltrator Woman: Don’t ignore
ME!\c\nNarration: She politely explained it in detail\nyet she was ignored.\r\nPoor
Infiltrator Woman!\c\nDon’t get beaten! Fight! Poké Ranger!\nBe a good listener,
Poké Ranger!\c\n...
The superhero comic series\nThe Ability Warrior: Poké Ranger!\c\nEpisode
14\nBizarre! Shield Dust Man!\c\nPoké Ranger: Here you are!\nAbility
Villain!\c\nShield Dust Man: Heheheh!\nI’m Shield Dust Man!\c\nShield Dust blocks
additional effects\nof opponents’ attack moves!\c\nIt’s an awesome Ability that
prevents burns\nfrom Ember or paralysis from Thunder Shock!\c\nPoké Ranger: Then,
how about...Thunder Wave?\c\nShield Dust Man: Oh no...\nEven with the Shield Dust
Ability,\r\nI feel the additional effect of status moves!\c\nI
feel...so...numb...\c\nNarration: The Poké Ranger’s great idea\nled him to a
victory against Shield Dust Man!\c\nDon’t get beaten! Fight! Poké Ranger!\nUse
status moves, Poké Ranger!\c\nTo be continued...\c\n...
The superhero comic series\nThe Ability Warrior: Poké Ranger!\c\nEpisode
16\nFerocious! Intimidate Man!\c\nPoké Ranger: Here you are!\nAbility
Villain!\c\nIntimidate Man: YAAA!\nWho am I? I’m Intimidate Man!\c\nIntimidate is
the Ability to lower\nthe opponent’s Attack stat!\c\nPoké Ranger: I see.\nIt’s a
formidable Ability.\c\nBut I thought something like this might happen.\nSo, I
prepared special moves this time!\c\nEven if Intimidate lowers the Attack
stat,\nthe Special Attack stat won’t change!\c\nIntimidate Man: Yaaa?!\nYou--you’re
pretty good, Poké Ranger!\c\nNarration: Poké Ranger--he knows the
difference\nbetween physical and special attacks.\c\nDon’t get beaten! Fight! Poké
Ranger!\nWell prepared means no worries, Poké Ranger!\c\nTo be continued...\c\n...
The superhero comic series\nThe Ability Warrior: Poké Ranger!\c\nEpisode 18\nHot
blooded! Flame Body Man!\c\nPoké Ranger: Here you are!\nAbility Villain!\c\nFlame
Body Man: No!\nI’m Flame Body Man!\r\nI’m also a hero of justice.\c\nPoké Ranger:
What?\nI guess I had the wrong idea...\c\nAll right, then, as a peace
offering,\nlet’s shake hands...\r\nAAAH! HOT!\c\nFlame Body Man: S-sorry!\c\nFlame
Body is the Ability\nthat can inflict burn\r\non an opponent who touches
me...\c\nNarration: The Poké Ranger learned a lesson\nthat he should just bow for a
greeting\r\nnext time.\c\nDon’t get beaten! Fight! Poké Ranger!\nCarry a Rawst
Berry, Poké Ranger!\c\nTo be continued.\c\n...
The superhero comic series\nThe Ability Warrior: Poké Ranger!\c\nEpisode
21\nFormidable Enemy! Compound Eyes Man!\c\nPoké Ranger: Here you are!\nAbility
Villain!\c\nCompound Eyes Man: Heh heh heh!\nI’m Compound Eyes Man!\c\nThe Ability
boosts the accuracy of moves\nby 30%. Heh heh.\r\nTake this! Sleep Powder!\c\nPoké
Ranger: That means...\nThe accuracy of Sleep Powder, which is 75,\r\nwill be
97.5...?!\c\nOh no!\nZzz... Zzz...\c\nCompound Eyes: Heh heh heh!\nPoké Ranger, you
underestimated\r\nthe move, huh?\c\nNarration: The Poké Ranger is facing an
uphill\nbattle against Compound Eyes Man, who raises\r\nthe accuracy of moves with
low accuracy!\c\nDon’t get beaten! Fight! Poké Ranger!\nDon’t let your guard down,
Poké Ranger!\c\nTo be continued.\c\n...
The superhero comic series\nThe Ability Warrior: Poké Ranger!\c\nEpisode 25\nHere
comes Mr. Inner Focus!\c\nPoké Ranger: Here you are!\nAbility Villain!\c\nMr. Inner
Focus: Hey!\nI, Mr. Inner Focus, will never ever\r\nflinch and be unable to
move\r\nfrom your pathetic moves! Haaah!\c\nPoké Ranger! On the contrary,\nI’ll
make you flinch! HAAAH!\c\nPoké Ranger: Haah? Well...\c\nI can act before you,\nso
I won’t flinch...\c\nMr. Inner Focus: Well, er...\nWhat I said is just an
example,\r\nor a remark at the heat of the moment...\c\nNarration: Inner Focus Man
was not\nsupposed to flinch, but\r\nthe Poké Ranger successfully made him
flinch\r\nwith his logical arguments.\c\nDon’t get beaten! Fight! Poké Ranger!\nIs
he just a serious guy? Poké Ranger!\c\nTo be continued.\c\n...
The superhero comic series\nThe Ability Warrior: Poké Ranger!\c\nEpisode
27\nSteadfast! Poké Ranger!\c\nPoké Ranger: Hi, kids!\nHow have you
been?\c\nToday’s Poké Ranger’s episode is\na summary episode...\r\nIt’s a special
episode!\c\nI’ll tell Poké Ranger’s secret\nto you!\c\nI, Poké Ranger, am an
Ability Warrior of Justice,\nwho has the Steadfast Ability!\c\nSteadfast increases
the Speed stat\nevery time when flinched.\c\nIt’s the Ability that teaches you\nthe
importance of never giving up!\c\nI, Poké Ranger, change my fear to courage\nand
protect justice!\c\nWell, now you can enjoy Poké Ranger\nas a card game!\c\nFind
the Poké Ranger cards\nat your nearest toy store!\c\nThe regular price for one pack
is...\c\n...
The superhero comic series\nThe Ability Warrior: Poké Ranger!\c\nEpisode 31\nOut of
control! Sap Sipper Man!\c\nPoké Ranger: Here you are!\nAbility Villain!\c\nSap
Sipper Man: I’m...munch...munch...\nmumble...mumble...Sap
Sipper...\r\nmunch...mumble...Sap Sipper Man!\c\nMunch...mumble...munch...when I
take...\nmunch...mumble...a Grass-type move...\c\nmy
Attack...munch...mumble...\ngoes...mumble...up.\c\nPoké Ranger: I don’t know what
you’re saying!\c\nNarration: Speaking while eating is bad manners!\nKids, don’t
imitate him!\c\nDon’t get beaten! Fight! Poké Ranger!\nDefend good manners, Poké
Ranger!\c\nTo be continued.\c\n...
The superhero comic series\nThe Ability Warrior: Poké Ranger!\c\nEpisode
32\nMysterious! Synchronize Girl!\c\nPoké Ranger: Here you are!\nAbility
Villain!\c\nSynchronize Girl: Hee hee!\nI’m Synchronize Girl...\c\nWhen I get a
status condition...\c\nYou’ll get the same status condition\nas
mine.\c\nBecause...our spirits are destined to be connected\nfrom the previous
life!\c\nPoké Ranger: What--? S-scary...\c\nNarration: By the way, if your lead
Pokémon\nhas the Synchronize Ability,\r\nyou have a better chance to encounter
Pokémon\r\nwith the same Nature as the Pokémon!\c\nDon’t get beaten! Fight! Poké
Ranger!\nPersonality clash, Poké Ranger!\c\nTo be continued.\c\n...
The superhero comic series\nThe Ability Warrior: Poké Ranger!\c\nEpisode
35\nTroublemaker! Own Tempo Man!\c\nPoké Ranger: Here you are!\nAbility
Villain!\c\nOwn Tempo Man: I kinda feel hungry...\c\nNarration: Please let me
explain.\c\nOwn Tempo is the Ability\nwhich prevents confusion\r\nby the effect of
moves.\c\nOwn Tempo Man: Yawn...\nI’m tired. I’ll go home...\c\nPoké Ranger: What?
Wh-what?\nI’m getting confused...\c\nNarration: The perplexing Own Tempo
Man’s\nbehavior confused the Poké Ranger.\c\nDon’t get beaten! Fight! Poké
Ranger!\nGo your own way, Poké Ranger!\c\nTo be continued.\c\n...
The superhero comic series\nThe Ability Warrior: Poké Ranger!\c\nEpisode
37\nVersatile! Sand Veil Phantom!\c\nPoké Ranger: Here you are!\nAbility
Villain!\c\nSand Veil Phantom: Graaah!\nI’m Sand Veil Phantom!\c\nDuring a
sandstorm,\nthe Ability increases evasiveness.\c\nPoké Ranger: Oh boy, what should
I do?\c\nIf he keeps hiding in sand,\nI don’t know what to do...\c\nSand Veil
Phantom: Oh no...\nIf I keep hiding in sand,\r\nI can’t tell where Poké Ranger is,
either...\c\nNarration: Both the Poké Ranger and\nSand Veil Phantom got
stranded\r\nin the blinding sandstorm!\c\nDon’t get beaten! Fight! Poké Ranger!\nDo
something!\c\nThe screen looks too boring, Poké Ranger!\c\nTo be continued.\c\n...
The superhero comic series\nThe Ability Warrior: Poké Ranger!\c\nEpisode 40\nIce
cold! Mr. Ice Body!\c\nPoké Ranger: Here you are!\nAbility Villain!\c\nMr. Ice
Body: Heh heh heh...\nI am Mr. Ice Body.\c\nI recover my HP each turn\nwhile it’s
hailing.\c\nPoké Ranger: What?!\nB-b-b-but...\c\nMr. Ice Body: That’s right!\nToday
is a clear day without a speck of cloud.\r\nI’ve had enough of this! I’ll go
home!\c\nPoké Ranger: What? Come on!\nI’m a superhero.\r\nI have to fight
villains!\c\nNarration: Ignoring the rule of superhero TV,\nMr. Ice Body went
home!\c\nDon’t get beaten! Fight! Poké Ranger!\nHe’s feeling a snowstorm in his
heart, Poké Ranger!\c\nTo be continued.\c\n...
The superhero comic series\nThe Ability Warrior: Poké Ranger!\c\nEpisode
42\nScience! Magnet Pull Phantom!\c\nPoké Ranger: Here you are!\nAbility
Villain!\c\nMagnet Pull Phantom: Maggggggg...\nI am Magnet Pull Phantom!\c\nMagnet
Pull is the Ability that traps\na Steel-type opponent and won’t let it go,
mag.\c\nPoké Ranger: Oops!\nMy specially made suit is made of steel!\r\nThat
means...\c\nMagnet Pull Phantom: Maggggggg...\nYou can’t escape, mag!\c\nPoké
Ranger: I’ll take off my suit and\ncome back again.\r\nFarewell, Magnet Pull
Phantom!\c\nMagnet Pull Phantom: Mag?!\c\nNarration: Heroes sometimes want to\nrun
away.\c\nDon’t get beaten! Fight! Poké Ranger!\nU-turn, Poké Ranger!\c\nTo be
continued.\c\n...
The superhero comic series\nThe Ability Warrior: Poké Ranger!\c\nEpisode
43\nAnnoying! Static Man!\c\nPoké Ranger: Here you are!\nAbility Villain!\c\nStatic
Man: Bzzzzz!\nI am Static Man. Bzz!\c\nStatic is the Ability that can paralyze\nan
opponent that makes contact. Bzz!\c\nWhat do you think? Bzz.\nYou can’t carelessly
touch me, huh? Bzz.\c\nPoké Ranger: Hyper Beam!\nStatic Man: Bzzzzzzz?!\c\nPoké
Ranger: As long as I don’t touch you,\nI’m fine!\c\nNarration: Some moves make
contact,\nand some don’t.\c\nDon’t get beaten! Fight! Poké Ranger!\nShockingly
strong, Poké Ranger!\c\nTo be continued.\c\n...
The superhero comic series\nThe Ability Warrior: Poké Ranger!\c\nEpisode
45\nSpooky! Pickup Hag!\c\nPoké Ranger: Here you are!\nAbility Villain!\c\nPickup
Hag: Wha--?\nI’m a Pickup Hag.\c\nI pick up an item that someone used\nafter a
turn, or I pick up an item\r\nfrom somewhere after a battle.\c\nThat’s all I
do...\c\nPoké Ranger: Oh, I see...\nPlease forgive me for being rude.\c\nPickup
Hag: Young people these\ndays scatter trash all over.\c\nThey just leave used-up
items\nlaying around after battles, too.\c\nAnd then there’s...\n...\c\nAnd besides
that...\n...\c\nNarration: Poké Ranger had to listen to\nPickup Hag’s lecturing for
two hours!\c\nDon’t get beaten! Fight! Poké Ranger!\nPut trash in a trash can, Poké
Ranger!\c\nTo be continued.\c\n...
The superhero comic series\nThe Ability Warrior: Poké Ranger!\c\nEpisode
48\nAdolescent! Dry Skin Girl!\c\nPoké Ranger: Here you are!\nAbility
Villain!\c\nDry Skin Girl: Wait!\nI’m Dry Skin Girl...\c\nMy HP is restored when I
get hit by Water-type\nmoves or when it’s raining, but I take a lot of\r\ndamage
from Fire-type moves and when it’s sunny.\c\nI just have to take good care of my
skin!\c\nPoké Ranger: Really?\c\nYour skin looks amazing just as it is...\c\nDry
Skin Girl: Wha--?\nEr...well...\c\nNarration: What is this turn of events?\nWatch
your step, Poké Ranger! Fight, already!\c\nTo be continued...\c\n...
Nadia: Ciao!\nMy name is Nadia.\r\nI’m a fledgling Rising Star!\c\nWhat I have in
my Bag today is\na Lucky Egg.\c\nA Lucky Egg is an excellent item!\c\nLet a Pokémon
hold it, and the Pokémon\ncan earn slightly more Exp. Points!\c\nI wish it had the
same effect on me...\c\nThen I’d be an Ace Trainer already and\nreally show my
friend what I can do!\c\nKidding. ♪\nLet’s have a great day, everybody!\c\n...
Nadia: Ciao!\nMy name is Nadia.\r\nI’m a fledgling Rising Star!\c\nWhat I have in
my Bag today is\nLuminous Moss.\c\nLuminous Moss is a very fresh item!\c\nWhen a
Pokémon that holds it\nis hit by a Water-type move,\r\nSpecial Defense goes
up.\c\nI wish it had the same effect on me, too...\c\nThen I would absorb a lot of
water and\nkeep my skin very hydrated and supple.\c\nBut, unfortunately, this item
is single use.\nSo be careful!\c\nHaha. ♪\nLet’s have a great day,
everybody!\c\n...
Nadia: Ciao!\nMy name is Nadia.\r\nI’m a fledgling Rising Star!\c\nWhat I have in
my Bag today is\nan Amulet Coin.\c\nAn Amulet Coin is a very useful item!\c\nLet a
Pokémon hold it and fight,\nand you can get more prize money\r\nwhen you win the
battle!\c\nI’m always losing lots of prize money.\c\nSniffle...\c\nHaha. ♪\nLet’s
have a great day, everybody!\c\n...
Nadia: Ciao!\nMy name is Nadia.\r\nI’m a fledgling Rising Star!\c\nWhat I have in
my Bag today is\na Snowball.\c\nA Snowball is a very cool item!\c\nWhen a Pokémon
that holds it\nis hit by an Ice-type move,\r\nits Attack goes up!\c\nI wish it had
the same effect on me...\c\nBut I don’t want to be attacked... Hmm...\c\nMaybe snow
cones have the same effect?\nBut I can’t eat that many snow cones.\c\nA Snowball is
for single use, so that’s fine!\c\nHaha. ♪\nLet’s have a great day,
everybody!\c\n...
Nadia: Ciao!\nMy name is Nadia.\r\nI’m a fledgling Rising Star!\c\nWhat I have in
my Bag today is\na Destiny Knot.\c\nA Destiny Knot is a very lovely item!\c\nWhen
Attract is used on a Pokémon that holds it\nand the Pokémon becomes
infatuated,\r\nit can make the attacker infatuated, too.\c\nI wish it had the same
effect on me...\c\nThen my friend would fall in love with...\c\nOh, but he has to
use Attract first.\c\nIn that case, I’ll use Trick to swap items
first,\nthen...\c\nOh no...\nWhere did my Destiny Knot go?\c\n...
Nadia: Ciao!\nMy name is Nadia.\r\nI’m a fledgling Rising Star!\c\nWhat I have in
my Bag today is\na Quick Claw.\c\nA Quick Claw is a very nifty item!\c\nLet a
Pokémon hold it and fight,\nand it can sometimes act fast!\c\nI wish it had the
same effect on me...\nThen I could finish my homework in a flash!\c\nBut it doesn’t
always have that effect,\nso I’ll just have to guess how much time\r\nI’ll truly
need to finish my homework.\c\nHaha. ♪\nLet’s have a great day, everybody!\c\n...
Nadia: Ciao!\nMy name is Nadia.\r\nI’m a fledgling Rising Star!\c\nWhat I have in
my Bag today is\nan Assault Vest.\c\nAn Assault Vest is a very aggressive
item!\c\nA Pokémon that holds it can’t use status moves,\nbut its Special Defense
goes up!\c\nI wish it had the same effect on me, too...\c\nThen I would make a move
on my friend\nwithout being afraid of the status change!\c\nAnd even if he turned
me down,\nI would endure with my Special Defense.\c\nWhat? That’s not goo-oo-
ood!\nI don’t like it at all!\c\nHaha. ♪\nLet’s have a great day, everybody!\c\n...
Nadia: Ciao!\nMy name is Nadia.\r\nI’m a fledgling Rising Star!\c\nWhat I have in
my Bag today is\na Cleanse Tag.\c\nA Cleanse Tag is a very spiritual item!\c\nLet
your lead Pokémon hold it, and you\nwon’t encounter wild Pokémon very much!\c\nI
wish it had the same effect on me, too...\c\nI would say that bad things won’t
happen to me,\nthanks to the Cleanse Tag, and I would sell\r\nthis much-appreciated
tag for $10,000.\c\nThen I would be rich!\c\nKidding! Telling a lie is a bad thing.
♪\nLet’s have a great day, everybody!\c\n...
Nadia: Ciao!\nMy name is Nadia.\r\nI’m a fledgling Rising Star!\c\nWhat I have in
my Bag today is\nHeat Rock.\c\nHeat Rock is a marvelous item!\c\nLet a Pokémon hold
it and use the move\nSunny Day, and the sunny weather will last longer!\c\nI wish
it had the same effect on me, too...\c\nTo make tomorrow’s date nice and sunny,\nI
would keep using Sunny Day starting tonight!\c\nHaha. ♪\nLet’s have a great day,
everybody!\c\n...
Nadia: Ciao!\nMy name is Nadia.\r\nI’m a fledgling Rising Star!\c\nWhat I have in
my Bag today is\nSafety Goggles.\c\nSafety Goggles are very useful!\c\nLet a
Pokémon hold them, and they protect\nthe holder from both weather-related
damage\r\nand powder.\c\nI wish they had the same effect on me, too...\c\nWhen my
mom scolds me,\nI will protect myself with the Safety Goggles.\c\n...They won’t
work\nunless they block noise?!\c\nI-I know that!\nI’m just acting silly!\c\nAnd
now. ♪\nLet’s have a great day, everybody!\c\n...
Nadia: Ciao!\nMy name is Nadia.\r\nI’m a fledgling Rising Star!\c\nWhat I have in
my Bag today is\na Smoke Ball.\c\nA Smoke Ball is a mysterious item!\c\nLet a
Pokémon hold it,\nand the Pokémon can flee for sure!\c\nI wish it had the same
effect on me, too...\c\nWhen I’m about to lose against\nmy opposing Trainer,\r\nI
would escape by the Smoke Ball!\c\nThen the number of lost battles\nwould not
increase...\c\nHaha. ♪\nLet’s have a great day, everybody!\c\n...
Nadia: Ciao!\nMy name is Nadia.\r\nI’m a fledgling Rising Star!\c\nWhat I have in
my Bag today is\na Weakness Policy.\c\nA Weakness Policy is a very assuring
item!\c\nWhen a weak point of a Pokémon that holds it\nis stricken,\r\nits Attack
and Special Attack go up a lot!\c\nI wish it had the same effect on me,
too...\c\nNadia, have you gained weight lately?\c\nThen my Attack and Special
Attack\nwould go up!\c\nHaha. ♪\nLet’s have a great day, everybody!\c\n...
Nadia: Ciao!\nMy name is Nadia.\r\nI’m a fledgling Rising Star!\c\nWhat I have in
my Bag today is\na Soothe Bell.\c\nA Soothe Bell is a very heartwarming
item!\c\nLet a Pokémon hold it, and the Pokémon will\nbecome friendly more
easily!\c\nI wish it had the same effect on me, too...\c\nHi, my friend!\nLet’s
walk together!\c\nOh, I’ll give you this Soothe Bell.\nPlease keep it!\c\n...It
won’t work unless you catch\nhim first?\c\nArgh!\nI know that!\c\nHaha. ♪\nLet’s
have a great day, everybody!\c\n...
Lady: Hello!\nIt’s time for the “What’s That?” show,\r\nwhere we talk about
wonderful items!\c\nToday we are talking about\nthe Metronome!\c\nWatchy
Watchog,\nhave you heard of the Metronome?\c\nWatchy: Tch tch cha!\n(...I’ve heard
of the name, at least...)\c\nLady: Amazing! You know it!\nOK, well, I’ll explain it
anyway!\c\nHolding the Metronome and\nusing the same move continuously
makes\r\nthat move do more and more damage!\c\nIf the holder uses the same move
six\ntimes in a row, the damage can double!\r\nSo, here we go! Once,
twice...\c\nWatchy: Tch tch cha!\n(...Hey! Stop the music!...)\c\n...
Lady: Hello!\nIt’s time for the “What’s That?” show,\r\nwhere we talk about
wonderful items!\c\nToday we are talking about Leftovers!\c\nWatchy Watchog,\ndo
you know about Leftovers?\c\nWatchy: Tch tch cha!\n(...I always clean my plate,
so...)\c\nLady: Don’t spill it!\nOK, well, I’ll explain it anyway!\c\nWhen a
Pokémon is holding Leftovers,\na small fraction of its HP is healed every\r\nturn!
Isn’t that neat?!\c\nOh! That thing on the floor there...\nCould it be?\c\nWatchy:
Tch tch cha!\n(...Hey! Why are you picking that up?...)\c\n...
Lady: Hello!\nIt’s time for the “What’s That?” show,\r\nwhere we talk about
wonderful items!\c\nToday we are talking about\nthe Shell Bell!\c\nWatchy
Watchog,\nhave you heard of the Shell Bell?\c\nWatchy: Tch tch cha!\n(...Come on!
Like I’d know...)\c\nLady: Amazing! You know it!\nOK, well, I’ll explain it
anyway!\c\nSuppose you land an attack while\nholding the Shell Bell.\r\nYour HP
would be restored by\r\none-eighth of the damage done!\c\nThe Shell Bell sure has a
pretty sound,\ndoesn’t it?\c\nWatchy: Tch tch cha!\n(...Hey! That’s it? Just
listening\r\nto it?...)\c\n...
Lady: Hello!\nIt’s time for the “What’s That?” show,\r\nwhere we talk about
wonderful items!\c\nToday we are talking about\nthe Expert Belt!\c\nWatchy
Watchog,\nhave you heard of the Expert Belt?\c\nWatchy: Tch tch cha!\n(...Come on!
Like I’d know!...)\c\nLady: Amazing! You know it!\nOK, well, I’ll explain it
anyway!\c\nHolding the Expert Belt when attacking\nmakes that attack do more damage
when\r\nit’s super effective!\r\nAn amazing 20% more, in fact!\c\nOK,
then...\c\nWatchy: Tch tch cha!\n(...Hey! Why are you putting\r\nthat
on?!...)\c\n...
Lady: Hello!\nIt’s time for the “What’s That?” show,\r\nwhere we talk about
wonderful items!\c\nToday we are talking about\nthe Bright Powder!\c\nWatchy
Watchog,\nhave you heard of the Bright Powder?\c\nWatchy: Tch tch cha!\n(...Come
on! Like I’d know!...)\c\nLady: Amazing! You know it!\nOK, well, I’ll explain it
anyway!\c\nHolding the Bright Powder drops\nyour opponent’s accuracy to 90%!\c\nOh,
by the way, Lax Incense\nhas the same effect as well!\c\nOK, Watchy! Come at
me!\c\nWatchy: Tch tch cha!\n(...Ooh, shiny!...)\c\n...
Lady: Hello!\nIt’s time for the “What’s That?” show,\r\nwhere we talk about
wonderful items!\c\nToday we are talking about\nthe Big Root!\c\nWatchy
Watchog,\nhave you heard of the Big Root?\c\nWatchy: Tch tch cha!\n(...Come on!
It’s big and it’s a root!...)\c\nLady: Amazing! You know it!\nOK, well, I’ll
explain it anyway!\c\nHolding the Big Root boosts the effect\nof moves that absorb
HP by 30%!\c\nOK! Shall we go?\c\nWatchy: Tch tch cha!\n(...Hey! What’s the deal
with\r\nthe trowel?...)\c\n...
Lady: Hello!\nIt’s time for the “What’s That?” show,\r\nwhere we talk about
wonderful items!\c\nToday we are talking about\nthe Shed Shell!\c\nWatchy
Watchog,\nhave you heard of the Shed Shell?\c\nWatchy: Tch tch cha!\n(...Come on!
Like I’d know!...)\c\nLady: Amazing! You know it!\nOK, well, I’ll explain it
anyway!\c\nWhen a Pokémon is holding the Shed Shell,\nit can switch out of battle,
even when it\r\nusually wouldn’t be able to!\c\nStill, I wonder what kind of
Pokémon\nthis shell came from...\c\nWatchy: Tch tch cha!\n(...Hey! What are you
looking at\r\nme for?...)\c\n...
Lady: Hello!\nIt’s time for the “What’s That?” show,\r\nwhere we talk about
wonderful items!\c\nToday we are talking about\nthe Scope Lens!\c\nWatchy
Watchog,\nhave you heard of the Scope Lens?\c\nWatchy: Tch tch cha!\n(...Come on!
Like I’d know!...)\c\nLady: Amazing! You know it!\nOK, well, I’ll explain it
anyway!\c\nHolding the Scope Lens makes\ncritical hits land more easily!\c\nThe
Razor Claw also makes\ncritical hits land more easily!\c\nOK, Watchy! Pick
whichever one you want!\c\nWatchy: Tch tch cha!\n(...Hey! Are we going to
duel?!...)\c\n...
Lady: Hello!\nIt’s time for the “What’s That?” show,\r\nwhere we talk about
wonderful items!\c\nToday we are talking about\nthe Focus Band!\c\nWatchy
Watchog,\nhave you heard of the Focus Band?\c\nWatchy: Tch tch cha!\n(...Come on!
Like I’d know!...)\c\nLady: Amazing! You know it!\nOK, well, I’ll explain it
anyway!\c\nThe Focus Band gives the holder\na 10% chance of withstanding any
attack!\c\nIt’s a little different from the\nFocus Sash, so don’t get them
confused!\c\nSo, Watchy, which do you like better,\nsashes or bands?\c\nWatchy: Tch
tch cha!\n(...Hey! I don’t want either one!...)\c\n...
Lady: Hello!\nIt’s time for the “What’s That?” show,\r\nwhere we talk about
wonderful items!\c\nToday we are talking about\nthe Grip Claw!\c\nWatchy
Watchog,\nhave you heard of the Grip Claw?\c\nWatchy: Tch tch cha!\n(...Come on!
Like I’d know!...)\c\nLady: Amazing! You know it!\nOK, well, I’ll explain it
anyway!\c\nGrip Claw makes moves like\nWrap and Bind last longer.\r\nUp to seven
turns!\c\nIt also works with moves like Clamp, Fire Spin,\nSand Tomb, Whirlpool,
and Magma Storm!\c\nWatchy: Tch tch cha!\n(...Hey! That’s pretty
persistent!...)\c\n...
Lady: Hello!\nIt’s time for the “What’s That?” show,\r\nwhere we talk about
wonderful items!\c\nToday we are talking about\nthe King’s Rock!\c\nWatchy
Watchog,\nhave you heard of the King’s Rock?\c\nWatchy: Tch tch cha!\n(...Come on!
Like I’d know!...)\c\nLady: Amazing! You know it!\nOK, well, I’ll explain it
anyway!\c\nHold the King’s Rock and strike a\ntarget for a 10% chance of
making\r\nthat Pokémon flinch!\c\nThe item Razor Fang\nhas the same effect!\c\nSo
let’s give it a try!\nWatchy, want a Hertz Doughnut?\c\nWatchy: Tch tch
cha!\n(...Hey! I know that trick!...)\c\n...
Lady: Hello!\nIt’s time for the “What’s That?” show,\r\nwhere we talk about
wonderful items!\c\nToday we are talking about\nthe Lagging Tail!\c\nWatchy
Watchog,\nhave you heard of the Lagging Tail?\c\nWatchy: Tch tch cha!\n(...Come on!
Like I’d know!...)\c\nLady: Amazing! You know it!\nOK, well, I’ll explain it
anyway!\c\nHolding a Lagging Tail makes\nthe holder use its moves last.\c\nBy the
way, Full Incense is an item\nthat has the same effect!\c\nUsing it with moves like
Reversal\nmight be a good idea!\c\nHere, Watchy! I’ll hold this!\nLet’s play rock-
paper-scissors! Ready?\c\nWatchy: Tch tch cha!\n(...Hey! Going late is no
fair!...)\c\n...
Lady: Hello!\nIt’s time for the “What’s That?” show,\r\nwhere we talk about
wonderful items!\c\nToday we are talking about\nthe Eviolite!\c\nWatchy
Watchog,\nhave you heard of the Eviolite?\c\nWatchy: Tch tch cha!\n(...Come on!
Like I’d know!...)\c\nLady: Amazing! You know it!\nOK, well, I’ll explain it
anyway!\c\nWhen you give the Eviolite to a\nPokémon that can still evolve...\c\nIts
Defense and Special Defense both rise\nsharply! Isn’t that amazing?!\r\nSo, we’ll
see you later, then!\c\nWatchy: Tch tch cha!\n(...What? That was a really\r\nshort
show!...)\c\n...
Lady: Hello!\nIt’s time for the “What’s That?” show,\r\nwhere we talk about
wonderful items!\c\nToday we are talking about the\nFloat Stone!\c\nWatchy
Watchog,\nhave you heard of the Float Stone?\c\nWatchy: Tch tch cha!\n(...Come on!
Of course I haven’t!...)\c\nLady: Amazing! You do know it!\nOK, well, I’ll explain
it anyway!\c\nWhen you give the Float Stone to a\nPokémon, its weight
decreases!\c\nLet’s try giving one to Watchy\nright now!\c\nWatchy: Tch tch
cha!\n(...Hey! Are you calling me fat?!...)\c\n...
Lady: Hello!\nIt’s time for the “What’s That?” show,\r\nwhere we talk about
wonderful items!\c\nToday we are talking about the\nRocky Helmet!\c\nWatchy
Watchog,\nhave you heard of the Rocky Helmet?\c\nWatchy: Tch tch cha!\n(...Come on!
Of course I haven’t!...)\c\nLady: Amazing! You do know it!\nOK, well, I’ll explain
it anyway!\c\nWhen an attack does physical damage\nto a Pokémon holding the Rocky
Helmet,\r\nthe attacker takes damage, too.\c\nI’ll try it! So I put it on, like so,
and...\nOK, Watchy, hit me with your best shot!\c\nWatchy: Tch tch cha!\n(...No
fair! You’re not a Pokémon!...)\c\n...
Lady: Hello!\nIt’s time for the “What’s That?” show,\r\nwhere we talk about
wonderful items!\c\nToday we are talking about the\nRing Target!\c\nWatchy
Watchog,\nhave you heard of the Ring Target?\c\nWatchy: Tch tch cha!\n(...Come on!
Of course I haven’t!...)\c\nLady: Amazing! You do know it!\nOK, well, I’ll explain
it anyway!\c\nIf a Pokémon holds the Ring Target, even\nattacks that would usually
have\r\nno effect will hit it!\c\nThat reminds me! I have a present for\nyou,
Watchy! Your very own Ring Target!\c\nWatchy: Tch tch cha!\n(...Hey! That’s not
very nice!...)\c\n...
Lady: Hello!\nIt’s time for the “What’s That?” show,\r\nwhere we talk about
wonderful items!\c\nToday we are talking about the\nBinding Band!\c\nWatchy
Watchog,\nhave you heard of the Binding Band?\c\nWatchy: Tch tch cha!\n(...Come on!
Of course I haven’t!...)\c\nLady: Amazing! You do know it!\nOK, well, I’ll explain
it anyway!\c\nThe Binding Band increases the\npower of binding moves, like
Wrap!\r\nWell, that’s it for today!\c\nWatchy: Tch tch cha!\n(...Hey! That’s
it?!...)\c\n...
April: Hello!\c\nIt’s time for Gym Freaks,\nyour source for the hottest news
about\r\nhot Gym Leaders in Kalos.\c\nSo... I’m now in front of the\nSantalune City
Gym!\c\n...\c\nOooh... Ahhh...\nViola has arrived!\c\nShe’s fabulous! So
fabulous!\nI’m so crazy about those eyebrows!\c\nThe camera that Viola always
has\nis a birthday gift from her sister, Alexa.\c\nAwww. If I was born again,\nI’d
like to be the camera.\c\nOh...\nShe went inside the Gym...\c\nThat’s all for the
on-site report.\nGood-bye for now, everyone.\c\n...
April: Hello!\c\nIt’s time for Gym Freaks,\nyour source for the hottest news
about\r\nhot Gym Leaders in Kalos.\c\nSo... I’m now in front of the\nCyllage City
Gym!\c\n...\c\nWhoa!\nGrant has arrived!\c\nHe’s good looking! So good
looking!\nLean yet muscular. Fascinating!\c\nBut I know that he cuts down on his
eating\nto keep his weight down!\c\nI saw him longingly looking at sweets\nin front
of a café.\c\nHe’s so cute!\c\nOh...\nHe went inside the Gym...\c\nThat’s all for
the on-site report.\nGood-bye for now, everyone.\c\n...
April: Hello!\c\nIt’s time for Gym Freaks,\nyour source for the hottest news
about\r\nhot Gym Leaders in Kalos.\c\nSo... I’m now in front of the\nShalour City
Gym!\c\n...\c\nEeek.\nKorrina has arrived!\r\nShe’s cute! So cute!\c\nThe way she
dresses up in costumes\nmake my heart beat pit-a-pat!\c\nHer legs are so
magnificent that her axe-kick\nmove can shatter cave rocks into pieces!\c\nIf I
were with her, I wouldn’t need the HM.\c\nOh...\nShe went inside the
Gym...\c\nThat’s all for the on-site report.\nGood-bye for now, everyone.\c\n...
April: Hello!\c\nIt’s time for Gym Freaks,\nyour source for the hottest news
about\r\nhot Gym Leaders in Kalos.\c\nSo... I’m now in front of the\nCoumarine City
Gym!\c\n...\c\nAhhh.\nRamos has arrived!\c\nHe’s calm. So soothing.\nHis smile
brings a sense of euphoria.\c\nHe’s into tea lately.\c\nTo get great tea
leaves,\nhe goes to their place of origin.\c\nIn a certain country, seeing a tea
stem\nfloating upright means good luck.\r\nDid you know that?\c\nOh...\nHe went
inside the Gym...\c\nThat’s all for the on-site report.\nGood-bye for now,
everyone.\c\n...
April: Hello!\c\nIt’s time for Gym Freaks,\nyour source for the hottest news
about\r\nhot Gym Leaders in Kalos.\c\nSo... I’m now in front of the\nLumiose City
Gym!\c\n...\c\nYeek!\nClemont has arrived!\c\nHe’s cute! So cute!\nHis glasses make
my heart flutter!\c\nClemont is also known as a genius inventor.\c\nBut even such a
genius has something\nhe’s not good at.\r\nThat is...running.\c\nLately, he’s been
developing a\nmachine that enables him to run faster.\c\nOh...\nHe went inside the
Gym...\c\nThat’s all for the on-site report.\nGood-bye for now, everyone.\c\n...
April: Hello!\c\nIt’s time for Gym Freaks,\nyour source for the hottest news
about\r\nhot Gym Leaders in Kalos.\c\nSo... I’m now in front of the\nLaverre City
Gym!\c\n...\c\nOooooh.\nValerie has arrived!\c\nShe’s glorious! What a
beauty!\nWith a fairylike existence!\c\nShe can wear such high heels\nbecause she
used to be a model.\c\nIf I were wearing heels that high,\nI wouldn’t be able to
get out of my house.\c\nAh...\nShe went inside the Gym...\c\nThat’s all for the on-
site report.\nGood-bye for now, everyone.\c\n...
April: Hello!\c\nIt’s time for Gym Freaks,\nyour source for the hottest news
about\r\nhot Gym Leaders in Kalos.\c\nSo... I’m now in front of the\nAnistar City
Gym!\c\n...\c\nWowww!\nOlympia has arrived!\c\nShe’s beauteous! So
beauteous!\nThose eyes are so irresistible!\c\nThe inside of Olympia’s cloak\nis a
galaxy pattern! Marvelous!\c\nCreating zero gravity increases\npsychic
power!\c\nNobody can stop Olympia!\c\nOh...\nShe went inside the Gym...\c\nThat’s
all for the on-site report.\nGood-bye for now, everyone.\c\n...
April: Hello!\c\nIt’s time for Gym Freaks, your source\nfor the hottest news about
hot\r\nGym Leaders in Kalos.\c\nSo... I’m now in front of the\nSnowbelle City
Gym!\c\n...\c\nAi yai yai...\nWulfric has arrived!\c\nHe’s cool. So cool.\nHe’s the
best of men!\c\nBut I saw him crying in a theater\nthe other day...\c\nThe movie
was...\c\n“Brycen-Man”...I think.\c\nOh...\nHe went inside the Gym...\c\nThat’s all
for the on-site report.\nGood-bye for now, everyone.\c\n...
Azusa: KONNICHIWA, yo!\nAre you overflowing with GENKI?\c\nIt’s time for this
week’s highly\nanticipated “KOUKAN TALK”!\c\nThis is today’s phrase:\n“Your Pokémon
is cute!”\c\nThis is a phrase you want to try out!\nSo, what’s the right way to say
it?\c\n“Kawaii Pokémon da ne!”\nKa-wah-ii po-kay-mo-n da nay!\c\nWith this you can
flatter that\nperson you like! YATTA!\c\nTrading Pokémon internationally\nis sure
great! Tee hee!\c\nOK, be sure to watch again!\nMATA KONDO!\c\n...
Azusa: OSSU, everybody!\c\nAre you so GENKI it’s causing\neveryone else
trouble?\c\nIt’s time for this week’s highly\nanticipated “KOUKAN TALK”!\c\nThis is
today’s phrase:\n“Where did you come from?”\c\nThis is handy! You’ll want to
know\nwhere your opponent is from!\c\nIf you want to say this in\nJapanese, it’s
like this!\c\n“Doko kara kita no?”\nDo-ko ka-ra kee-ta no?\c\nAfter that, there’s
no doubt you’ll have\nfun talking about where you’re\r\nfrom! Yeah!\c\nOK, so, MATA
NE! Bye-bye!\c\n...
Azusa: Yoo-hoo, MINNA!\c\nToday I’m a little wound up, so let’s get\nthis “KOUKAN
TALK” started!\c\nThis week’s phrase is this:\n“What’s your favorite
Pokémon?”\c\nSo what will this sound like\nin Japanese?\c\n“Ichiban suki na Pokémon
wa?”\nIi-chee-ban su-kee nah po-kay-mo-n wah?\c\nThen both of you will know
about\nthe other’s favorite!\c\nBy the way, my favorite Pokémon is\n[VAR
PKNAME(0003)]!\c\nOK, see you later!\nJA NE! Have a good day! Mwah!\c\n...
Azusa: Meowdy, MINNA!\nIt’s time for “KOUKAN TALK”!\c\nToday’s one phrase for
communication\nis this:\c\n“Where did you find that?”\c\nThis phrase can be
useful\nwhenever you need it!\c\nHAI! So this useful phrase goes\nlike this in
Japanese!\c\n“Sore doko de mitsuketano?”\nSo-re do-ko de mee-tsu-kay-ta no?\c\nWhen
I meet Trainers with a cute\n[VAR PKNAME(0003)], I ask them\r\nthat right
away!\c\nSo with that, MATA ITSUKA AIMASHO!\nAnd adios!\c\n...
Azusa: Hello, MINNA!\nIt’s time for “KOUKAN TALK”!\c\nThis week’s phrase is:\n“Nice
meeting you”!\c\nUse this when parting with someone\nyou just met!\c\nAt times like
this, I say:\n“Shiri aete yokatta!”\r\nShee-ree ah-e-te yo-ka ta!\c\nIt’s even
better when you say this\nalong with a firm handshake!\c\nOK, that’s it for
today!\nJA NE!\c\n...
Azusa: OSSU, MINNA!\c\nYesterday, I fell in love with\na TOTTEMO KAWAII
Pokémon\r\nin the Musical!\c\nThis is what you say at that time!\n“I became your
fan!”\c\nAfter that, I told it this in Japanese.\n“Anata no fan ni
narimashita!”\r\nAh-nah-ta no fa-n nee na-ri-ma-shee-ta!\c\nIt was cute!\nSo
utterly KAWAII!\c\nMy beloved [VAR PKNAME(0003)]!\c\nYour double-flip jump is
just\ntoo adorable to be legal!\c\nOn that note, I’m going to\nthe Musical again
today! JA NE!\c\n...
Azusa: HAAAI! For good kids and\neven kids that are a little bad...\r\nIt’s time
for “KOUKAN TALK”!\c\nToday’s phrase is perfect for when two\npeople’s thoughts
match up, as if\r\nby telepathy!\c\n“I was thinking the same thing!”\n“Chodo onaji
koto kangaeteta!”\r\nChoh-do o-na-gee ko-to ka-n-ga-eh-te-ta!\c\nWhen I say this,
the conversation always\npicks up steam, and then it can’t stop!\c\nFor that
reason, that’s it for today!\nJA MATA NE!\c\n...
Azusa: Hello, MINNA!\nIt’s time for “KOUKAN TALK”!\c\nAnother day, another step
closer to\nmastering global communication!\c\nRecently, on the way back from
the\nMusical, someone said this to me:\c\n“Your Pokémon looks different!”\n“Kawatta
Pokémon da ne!”\r\nKa-wa ta po-kay-mo-n da nay!\c\nI thought it could be a joke,
but when I\nlooked at [VAR PKNAME(0003)]...BIKKURI!\c\nIt was still wearing Props
from the\nMusical! I forgot to take them off!\r\nOops! That would look
strange!\c\nHAI! That’s it for today!\nMATA AIMASHOU! See you!\c\n...
Azusa: Hey, MINA-SAN!\nIt’s time for “KOUKAN TALK”!\c\nToday, I’ll teach you this
question to\nask when you see a Pokémon that you are\r\ninterested in!\c\n“Where
did you catch that Pokémon?”\n“Sono Pokémon doko de tsukamaeta no?”\r\nSo-no po-
kay-mo-n do-ko de\r\ntsu-ka-mah-e-ta no?\c\nThen you can go catch one for
yourself!\c\nOK, that’s it for today!\nMINNA, bye-bye!\c\n...
Azusa: ...Ne, Toru?\nNinniku no nioi suru?\c\nKinou sa, oishii pasuta\ntabetanda
kedo sa,\r\nninniku ga sugoku\r\nkiiteta no yo ne.\c\nIki wo tometeiru no\natashi
no sei ja nai yo ne?\c\n...Toru? Nande, kyou wa\nsonna ni shizuka na no?\c\nSonnani
niou?\nAre... Ee? Nani?\c\nWhat?! No way!\nWe’re rolling?!\c\nH-hello, MINNA!\nP-
please watch “KOUKAN TALK” again, OK?\r\nSAYONARA!\c\n...
Toru: Hey, everyone!\nHow ya doin’?\c\nHa ha! Whether you’re feeling good or\nbad,
it’s time for “KOUKAN TALK”!\c\nThis week’s phrase is:\n“Check out this
Pokémon!”\c\nThis is like telling someone: Hey, have a\nlook at my Pokémon! It’s so
cool! Woot woot!\c\nWhen you want to say that in\nJapanese, say this!\c\n“Kono
Pokémon mite!”\nKo-no po-kay-mo-n mee-te!\c\nWith this, you can show off
your\nPokémon to each other, right?\c\nOK, thanks for watching this week!\nMATA
KONDO!\c\n...
Toru: Hey hey, is everyone\nexplosively GENKI today?!\c\n“KOUKAN TALK” comin’
at’cha!\c\nToday’s single phrase for\ncommunication is...\c\n“Let me see your
Pokédex!”\c\nTrainers are always interested in\nanother Trainer’s Pokédex!\c\nThis
is what you say in that situation!\n“Pokémon Zukan misete!”\c\nPo-kay-mo-n zu-ka-n
mee-say-te!\c\nNow you can have a person who\nspeaks Japanese show you
their\r\nPokédex! You have that? URAYAMASHII ZE!\c\nOK, have a great day!\nMATA NE!
MINNA!\c\n...
Toru: YA! MINNA!\nAre you enjoying life?\c\nIt’s time for this week’s\n“KOUKAN
TALK”!\c\nThis week’s phrase is for asking\nyour excellent Pokémon
rival\r\nsomething, yeah!\c\n“How many Badges have you got?”\n“Ikutsu bajji
motteru?”\c\nIi-ku-tsu ba ji mo te-ru?\nYEAH!\c\nWith this, you can see how\nfar
your rival has progressed!\c\nThrough Pokémon, everyone can be\nfriends and
rivals!\c\nOn that note, I’m going to challenge\nthe Gyms and collect more
Badges!\r\nMATA NE!\c\n...
Toru: OSSU, MINNA!\c\nToday’s “KOUKAN TALK”\nis a liiittle different than
usual!\c\nWhy? Because today I’m having\na fantastic day!\c\nSo what I’m going to
teach you in this\nfantastic mood is this, KORE!\c\n“Are you having a good
time?”\c\nSo you’re thinking, I want to talk to\nthat person! But what should I
say?\c\nOK, my hypothetical, shy\nyoung man or woman!\r\nI have the perfect phrase
for you!\c\n“Tanoshinderu?”\nTa-no-shi-n-de-ru?\c\nThe perfect conversation
starter!\nJust run with it from here!\c\nSo that’s it for today!\nSee you! MATA NE,
MINNA!\c\n...
Toru: OSSU!\c\nRecently, I met an UTSUKUSHII\nwoman at a party!\c\nThe second I saw
her, I thought\nI’d seen her before somewhere.\r\nBut I couldn’t remember her
name!\c\nSo, in this situation, I went up to her,\nand I said this:\c\n“Dokoka de
atta koto arukke?”\nDo-ko-ka de a ta ko-to a-ru keh?\c\nIt means, “Have we met
somewhere?”\c\nAnd what do you think she said to me?\c\n“What? I work with you
every day.\nYou’re not serious, right?”\c\nIYA! It was an all-prettied-up
Azusa!\nSHIMATAAA!\c\nSo, that’s it for today’s\n“KOUKAN TALK”!\c\n...I sure hope
Azusa will start\ntalking to me again soon!\c\n...
Toru: KONNICHIWA, MINNA!\c\nWe’re getting back to the basics\non today’s “KOUKAN
TALK”!\c\nToday, we will introduce a very\nbasic phrase!\c\n“Let’s trade!”\c\nI
almost don’t need to explain this\nphrase! Let’s translate it!\c\n“Koukan shiyou
yo!”\nKo-o-ka-n shee-yo-o yo!\c\nWhat is important is to have a glint in\nyour eye,
like you’re really excited!\c\nIf you communicate your excitement,\nI’m sure you
can make a good trade!\c\nSo that’s it for today!\nSee you, everyone! JA NE!\c\n...
Toru: YA, MINNA!\c\nIn today’s “KOUKAN TALK,”\nI’m going to introduce
something\r\nthat’s often said to me.\c\n“You’re kidding!”\c\nThere is often a lot
of shocking\nnews in my circle of friends.\c\nWhen I said I saw a\nbright-red [VAR
PKNAME(0003)],\r\nthis is what they said to me!\c\n“Jodan deshou!”\nJo-da-n de-sho-
o!\c\nYou’re kidding!\nI’m serious!\c\nI saw a very angry\n[VAR PKNAME(0003)], and
its face\r\nwas bright red!\r\n...Man, I was scared!\c\nSo that’s all for
today!\nMATA KONDO, everyone!\c\n...
Toru: MINNA, KONNICHIWA!\c\nIn today’s “KOUKAN TALK,”\nwe’re going to teach you an
aggressive\r\nway to proclaim your future victory!\c\n“I’m going to win!”\c\n“Katsu
zo!”\nKa-tsu zo!\c\nWhat is important is to emphasize the\n“zo!” Be
aggressive\r\nand show where you stand!\c\nFor example, saying it through
clenched\nteeth would be really cool.\c\nYou might not even have to battle!
Just\ndeclare victory like that, and your\r\nopponent might get scared and run
away!\c\nSo that’s it for today!\nLet’s meet again! JA NE!\c\n...
Toru: KONNICHI-HELLO!\c\nIt’s “KOUKAN TALK,” which gives\nyou great tips for
talking in Japanese!\c\nToday’s phrase is this!\n“What was that about?!”\c\nThis is
something you spout out\nwithout thinking when something\r\nunexpected
happens!\c\nThis is how you say it in Japanese!\n“Nandattendayo!”\c\nNa-n-da te-n-
da-yo!\nThe point is your expression.\c\nIf you say this while making an
expression\nthat says, “What?” II YO!\c\nWell, that’s it for today!\c\nPlease look
forward to next week’s\ninstallment!\c\nMATA RAISHU!\c\n...
Toru: Hello, everyone!\c\nIn today’s “KOUKAN TALK,”\nwe will teach you the question
to\r\nend all questions!\c\n“What’s your hobby?”\c\nUse it with people you’ve just
met!\nUse it with people you’ve known forever!\c\nIn Japanese, you say
this:\n“Shumi nani?”\r\nShu-mee nah-nee?\c\nThat should get the conversation
going!\c\nWell, that’s it for today!\nPlease watch again!\r\nMATA KONDO!\c\n...
Host: Welcome to our coverage of\nthe Unova Sports Spectacular!\c\nIt’s everyone’s
favorite event,\nthe 100-meter dash!\c\nOh... The Red Team’s\nPokémon has stepped
onto the field!\c\nThe Bash Buffalo Pokémon, Bouffalant,\nis scattering everything
in its path!\c\nFrom the White Team, its opponent\nis the fearsome Psychic type,
Kadabra!\c\nThe athletes are at the starting line!\nReady, set, go!\c\nWow!
Bouffalant charges off the line\nwith a powerful dash!\c\nKadabra is...\c\nWha--?
It hasn’t budged an inch\nfrom the starting line!\c\nBouffalant is almost\nto the
goal line!\c\n...What’s this?\nKadabra has vanished!\c\nIt used Teleport!\nKadabra
crossed the goal\r\nin the blink of an eye!\c\nWhat a dramatic come-from-behind
win!\nAnd that concludes today’s\r\nUnova Sports Spectacular coverage\r\nfrom
Floccesy Ranch!\c\nOh! Bouffalant is angry with the result\nand is charging right
this way!\r\nAAAH!\c\n...
Host: Welcome to our coverage of\nthe Unova Sports Spectacular!\r\nIt’s a unique
Fighting-type match--\r\njudo versus karate!\c\nThroh, from the Red Team, will
battle\nusing judo techniques!\c\nSawk, from the White Team, will battle\nusing
karate techniques!\c\nThese two rivals have been engaged in\nfierce competition for
a long time!\c\nThe time to settle things once\nand for all has come!\c\nSawk
immediately starts the match\nwith a swift Low Sweep and does\r\nsome
damage!\c\nThroh responds with a Vital Throw!\c\nThis match is getting heated
already!\nNeither athlete fears damage as\r\nthey aggressively use attack
moves!\c\nWowza! Sawk’s Double Kick\nwas a critical hit!\c\nBut, wasting no time,
Throh responds\nwith its specialty, Seismic Toss!\c\nBoth athletes are
down!\nNeither one is getting up!\c\nIt’s...a tie!\nWhat an amazing clash of
spirits!\c\nAnd this concludes our coverage\nfrom the PWT stadium!\c\n...
Host: Welcome to our coverage of\nthe Unova Sports Spectacular!\r\nThis time, it’s
the swimming competition\r\nUndella Bay Lap Race!\c\nFor the Red Team, it’s the
savage\nfish Pokémon, Basculin!\c\nFor the White Team, it’s the
ancient\nPrototurtle Pokémon, Tirtouga!\c\nOK! Let’s get started!\c\nWow! Right
behind Basculin\nis the gracefully swimming Tirtouga!\c\nBoth Pokémon have reached
the\nhalfway mark at the same time.\c\nWhat’s this? Tirtouga has sped\nup and taken
the lead?\c\nWhat’s this?\nBasculin is going to Bite with its\r\nrazor-sharp
fangs.\c\nBut Tirtouga instantly uses Withdraw!\c\nBasculin bounces off
of\nTirtouga’s ultra-hard shell!\c\nAnd it’s over!\nTirtouga crosses the finish
line!\c\nAmazing! Could this be the power\nof prehistoric Pokémon?\c\nIf you’re
interested in\nprehistoric Pokémon, make sure\r\nto visit the Nacrene
Museum!\c\n...
Host: Welcome to our coverage of\nthe Unova Sports Spectacular!\r\nOur next event
is the shot put!\c\nFor the Red Team, it’s the\nmuscular Gurdurr!\c\nFor the White
Team, it’s Scraggy,\nwho looks like it’s up to something!\c\nGurdurr is up
first.\nAn excellent windup and release!\c\nAnd... Wow!\nThe shot just keeps going
and going!\c\nIt’s... Amazing!\nIt’s a new record!\c\nHow will Scraggy
surpass\nthis amazing record?\c\nIt spins around and launches the shot!\c\nWell,
that doesn’t look like\na great trajectory...\c\nBut wait! It just keeps
going.\nIt’s almost like the shot has wings!\c\nWait a minute...\nDoesn’t it look
like there is a heart-\r\nshaped mark in the center of that shot?\c\nIt couldn’t
be?! It is! It’s a\nWoobat that was painted black!\c\nScraggy, that’s against the
rules!\nYou’re disqualified!\c\nAnd this concludes our broadcast\nfrom Nimbasa
City’s Big Stadium.\c\n...
Host: Welcome to our coverage of\nthe Unova Sports Spectacular!\c\nThis event is a
new twist on a traditional game:\nRoggenrola bowling!\c\nThe rules are simple.\nA
Roggenrola is rolled at 10 pins,\r\nand the player who knocks down the most
wins!\c\nHowever, depending on the Roggenrola,\nthere is the chance of an
explosion!\c\nThe participants in this thrilling sport are the pro\nRoggenrola
bowlers Watchog and Throh!\c\nOK... I’m getting far, far away before they
start.\c\nUwaaaugh!\c\nThroh suddenly threw that Roggenrola with all its\nmight and
caused an explosion!\c\nOh! Eeek!\nWatchog’s Roggenrola also exploded!\c\nWhat a
day for explosions!\nI’m getting out of here!\c\nThis concludes our coverage
from\nLentimas Town’s airstrip!\c\n...
Host: Welcome to our coverage of\nthe Unova Sports Spectacular!\r\nNext up, a match
of pushing and shoving.\r\nThat’s right. It’s sumo!\c\nOn the left, the fiery pig
Pokémon\nPignite-yama!\c\nOn the right, the tunneling mole Pokémon\nDrilbur-
maru!\c\nReady, go!\c\nPignite-yama goes after Drilbur-maru\nwith Take
Down!\c\nDrilbur-maru doesn’t stand a chance of\nwithstanding a Take Down!\c\nBut
it has... Wow! It disappeared\ninto the ground! Could it be using Dig?\c\nYes!
There it is! And Pignite-yama flies\nout of the ring from the force of the
hit!\c\nI, ah, I guess you could call this a\nwin by a Dig-Ringout?\c\nThis
concludes our coverage\nfrom the PWT stadium!\c\n...
Host: Welcome to our coverage of\nthe Unova Sports Spectacular!\c\nIt’s the event
everyone’s\nbeen waiting for:\r\nthe Pokémon Table Tennis Championship!\c\nThe
athletes are approaching the table!\nUsing psychic powers to control\r\nthe ball at
will, it’s Gothitelle!\c\nUsing its four hands skillfully to\nreturn the ball, it’s
Cofagrigus!\c\nThis match is barely within the rules,\nand it begins
now!\c\n...\c\nFour days have passed since the start\nof the match.\c\nNeither
player has dropped the ball once.\nThey’re both too good!\c\nI’ve been doing a
play-by-play\nfor four days without sleep.\r\nI’m so, so tired...\c\nBut wait!
Oh!\nCofagrigus!\r\nIt’s as if it felt what I’m feeling,\r\nand it fell
asleep!\c\nTh-the winner...is Gothitelle!!\c\nAnd this concludes our coverage
from\nBig Stadium! Good night!\c\n...
Host: Welcome to our coverage of\nthe Unova Sports Spectacular!\r\nWe’re covering
the Beach Volleyball\r\ntournament in Undella Town!\c\nWe’re joining a heated match
between\nTeam Palpitoad and Team Frillish!\c\nTeam Frillish is backing
Team\nPalpitoad into a corner with\r\nattacks that are barely in bounds!\c\nWhat’s
this? The members of Team\nPalpitoad have started using their\r\nlong tongues to
receive and attack!\r\nDo the rules allow this?\c\nNo, no, that’s just plain icky,
so\nTeam Palpitoad is violating the rules!\c\n...Wh-what?\nFor some reason, the
members of\r\nTeam Palpitoad are surrounding me.\r\nYou guys aren’t mad...are
you?\c\nUghhh! Eeewww! Stop licking me!\c\n...
Host: Welcome to our coverage of\nthe Unova Sports Spectacular!\c\nOne of the
weight lifters competing today\nis that mass of muscle you know and
love,\r\nGurdurr! The other challenger is the\r\nAutomaton Pokémon,
Golett!\c\n...Amazing!\nBoth Gurdurr and Golett are\r\nlifting heavier and heavier
barbells!\r\nThat’s why they’re known for power!\c\nBut compared to Golett,\nwho is
lifting with a good rhythm,\r\nis Gurdurr starting to look tired?\r\nIs the match
going to end here?\c\nWow!\nA large group of Timburr have gathered,\r\nand they’re
cheering for Gurdurr!\c\nIt’s lifting the barbells like it’s\nresponding to their
encouragement!\c\nEven Golett can’t\nlift this much weight.\c\nThe victorious
Gurdurr is... Oh dear.\nI think it fainted from excitement!\c\nWow! That’s
amazing!\nHere in Pinwheel Forest you can barely\r\nhear anything over the sound
of\r\nthose Timburr cheering for Gurdurr!\c\n...
Host: Welcome to our coverage of\nthe Unova Sports Spectacular!\c\nIt’s a fencing
duel between\nmaster and apprentice--the\r\nboss Bisharp and its pupil
Pawniard!\c\nEveryone faces challenges\nthey must overcome!\r\nThen let the match
begin!\c\nAmazing! Bisharp’s swordsmanship\nis hard to follow with the naked
eye!\c\nPawniard somehow managed to dodge,\nbut there’s nowhere left to go!\c\nWow!
That attack!\nPawniard used Swords Dance!!\c\nEven Bisharp cannot hide its
surprise!\c\nBut now it’s recovered and sent\nPawniard’s sword flying!\r\nCould
this be the match?\c\nNo...Bisharp has suddenly\nthrown down its
sword.\r\nAnd...it’s walking away...\c\nWh-what’s going on?\nDoes this mean Bisharp
recognizes\r\nPawniard’s true strength and\r\nhas given up its position as
boss?\c\nThe winner is Pawniard!\nIt’s crying tears of joy!\c\nAnd this concludes
our coverage\nfrom the bridge on Route 11!\c\nFrom today on, you’re the boss\nof
this area, Pawniard!\c\n...
Host: Welcome to “PokéQuiz,” where we\nquiz kids who love Pokémon, but don’t
like\r\nlanguage lessons, on the Japanese names\r\nof Pokémon!\c\nToday’s Pokémon
is Pikachu!\nWhat is it called in Japanese?\c\nNo hint is necessary this time,
because\nit’s international!\c\nOK, panelists, your answers, please?\c\nQuil: Oh!
It’s Electchu!\c\nIll: I know! It’s Pikanezumi!\c\nZill: Ah! It’s
Pikapika!\c\nHost: Oh, too bad! The correct answer is\nPikachu! Just like in
English!\c\nAs a matter of fact, wherever you go in\nthe world, Pikachu is
Pikachu!\c\nOK then, see you next week!\nFarewell!\c\n...
Host: Welcome to “PokéQuiz,” where we\nquiz kids who love Pokémon, but don’t
like\r\nlanguage lessons, on the Japanese names\r\nof Pokémon!\c\nToday’s Pokémon
is Hoothoot!\nWhat is it called in Japanese?\c\nHere’s a big hint! In Japanese,
the\nsound it makes is “hoo”!\c\nOK, you three, start from\nthere!\c\nQuill: Oh!
It’s Hoo!\c\nIll: I know! It’s Hoohoo!\c\nZill: Oh yeah! It’s Hooareyou!\c\nHost:
Oh, Ill was so close! The correct\nanswer is Hoho! Ho-o ho-o!\c\nI’ll bet you
learned a lot!\c\nWell then, see you next week!\nFarewell!\c\n...
Host: Welcome to “PokéQuiz,” where we\nquiz kids who love Pokémon, but don’t
like\r\nlanguage lessons, on the Japanese names\r\nof Pokémon!\c\nToday’s Pokémon
is Lickitung!\nWhat is it called in Japanese?\c\nThe hint is, its long tongue is
called\na “bero”!\c\nOK, go to work, my energetic\nthree-person team!\c\nQuill: Oh,
it’s Lickitung!\c\nIll: I know! It’s Berong!\c\nZill: Oh yeah, it’s
Berlong!\c\nHost: Ooh! Too bad!\c\nThe correct answer is Beroringa!\nBe-ro-ri-n-
ga!\c\nBerori is the sound of licking in\nJapanese!\c\nIt’s an easy-to-understand
name\nthat emphasizes the lo-o-ong\r\ntongue it’s known for!\c\nOK, see you
later!\nFarewell!\c\n...
Host: Welcome to “PokéQuiz,” where we\nquiz kids who love Pokémon, but don’t
like\r\nlanguage lessons, on the Japanese names\r\nof Pokémon!\c\nToday’s Pokémon
is Eevee!\nWhat is it called in Japanese?\c\nOK, you over there!\c\nQuill: Oh! It’s
Eevee!\c\nIll: I know! It’s Eve!\c\nZill: Oh yeah! It’s Eievui!\c\nHost: Oh! I
can’t believe it!\nThat’s correct!\c\nThe answer is Eievui! Ee-
vee!\nCongratulations!\c\nThe person with the correct\nanswer wins an Eevee
doll!\c\n...Well then, see you next week!\nFarewell!\c\n...
Host: Welcome to “PokéQuiz,” where we\nquiz kids who love Pokémon, but don’t
like\r\nlanguage lessons, on the Japanese names\r\nof Pokémon!\c\nToday’s Pokémon
is Turtwig!\nWhat is it called in Japanese?\c\nOK, you three sleepy-looking\nkids
over there!\c\nQuill: Is it Turtwig?\c\nIll: Is it Torunae?\c\nZill: Is it
Tornado?\c\nHost: Oh, sorry. The correct answer\nis Naetle!\c\n“Nae” means seedling
in Japanese, and\nTurtwig has a seedling growing out of\r\nits head! Did you learn
something?\c\nWell then, see you next week!\nFarewell!\c\n...
Host: Welcome to “PokéQuiz,” where we\nquiz kids who love Pokémon, but don’t
like\r\nlanguage lessons, on the Japanese names\r\nof Pokémon!\c\nToday’s Pokémon
is Squirtle!\nWhat is Squirtle in Japanese?\r\nOK, you over there!\c\nQuill: Oh!
It’s Squirtle!\c\nIll: I know! It’s Turzen!\c\nZill: Oh yeah! It’s Zenzen!\c\nHost:
So sorry!\c\nThe answer is Zenigame!\nZeh-nee-ga-me!\c\n“Zeni” is an old-fashioned
word\nfor money.\c\nSquirtle’s shells look like old coins,\nso that’s how they got
their name!\r\nYou can’t use them as coins, though.\c\nOK, see you next
week!\nFarewell!\c\n...
Host: Welcome to “PokéQuiz,” where we\nquiz kids who love Pokémon, but don’t
like\r\nlanguage lessons, on the Japanese names\r\nof Pokémon!\c\nToday’s Pokémon
is Geodude!\nOK, what is it called in Japanese?\c\nWhat do you think, you kids
who\nlook like you enjoy learning?\c\nQuill: Oh! It’s Geodude!\c\nIll: I know! It’s
Geometery!\c\nZill: Oh yeah! It’s Geometeric!\c\nHost: The correct answer’s
Ishitsubute!\nI-shee-tsu-bu-te!\c\n“Ishi” means rock, and\n“tsubute” is like a
throwing stone.\c\nDon’t try to throw a Geodude, though,\nbecause you will probably
get hurt!\c\nOK, see you next week!\nFarewell!\c\n...
Host: Welcome to “PokéQuiz,” where we\nquiz kids who love Pokémon, but don’t
like\r\nlanguage lessons, on the Japanese names\r\nof Pokémon!\c\nToday’s Pokémon
is Wailord!\nOK, what is it called in Japanese?\c\nOK, you three kids there
with\nthe confident expressions!\c\nQuill: Oh! It’s Wailord!\c\nIll: I know! It’s
Ohwhale!\c\nZill: Oh yeah! It’s Ohwell!\c\nHost: Oh! That’s incorrect!\nThe correct
answer is Whaloh!\r\nIt’s pronounced: ho-e-ru-o-o!\c\n“Hoeru” means “wail,” and
the\n“oh” at the end means “king.”\c\nMaybe it’s sad and lonely at the top!\nHas a
very noble sound to it, doesn’t it?\c\nOK, see you next week!\c\n...
Host: Welcome to “PokéQuiz,” where we\nquiz kids who love Pokémon, but don’t
like\r\nlanguage lessons, on the Japanese names\r\nof Pokémon!\c\nToday’s Pokémon
is Machop!\nWhat is it called in Japanese?\c\nThe hint is, “riki” means
strength\nin Japanese.\c\nOK, you three over there!\nYour answers please!\c\nQuill:
Oh! It’s Machop!\c\nIll: I know! It’s Mabrarian!\c\nZill: Oh yeah! It’s
Chopchop!\c\nHost: Sorry, that’s incorrect!\c\nThe correct answer is Wanriky!\nWan-
ri-kee!\c\n“Wan” means “arm,” and\n“riki” means “strength.”\r\nIt’s very easy to
understand!\c\nWell then, everyone,\nfarewell! Mah-mah-machooo!\c\n...
Host: Welcome to “PokéQuiz,” where we\nquiz kids who love Pokémon, but don’t
like\r\nlanguage lessons, on the Japanese names\r\nof Pokémon!\c\nToday’s Pokémon
is Beautifly!\nWhat is it called in Japanese?\r\nOK, you three over
there!\c\nQuill: Oh! It’s Beautifly!\c\nIll: I know! It’s Flybeauti!\c\nZill: Oh
yeah! It’s Flyfly!\c\nHost: Nope, the correct answer is\nAgehunt! A-ge-ha-n-
to!\c\nThe “hunt” part makes it sound\nferocious for such a pretty Pokémon.\c\nOK,
see you next week!\nFarewell!\c\n...
Narrator: On “The Pokémon Whisperer,”\nPokémon with many different problems\r\nare
taken to the Pokémon Breeder Paul,\r\nand he works to build a good
relationship.\c\nToday’s Pokémon is a human-hating\nPatrat that won’t open up
to\r\nits Trainer.\c\nPaul chose to stay by its side for\n24 hours as the way to
get along\r\nwith it better...\c\nPaul: Ouch! The little guy\nbit me while I was
sleeping!\r\nOK, then! Bite as much as you want!\r\nEvery time you bite, I’ll give
you a hug!\c\nNarrator: This is how Paul’s time\nwith Patrat began!\c\nThe Biting
Patrat\ncontinues next week...\r\nWill Paul’s method’s work?\r\nFind out next
time!\c\n...
Narrator: On this episode of\n“The Pokémon Whisperer,” we will finish\r\nthe story
of Paul and the biting Patrat!\c\nPaul is covered in injuries as he\nlives with the
biting Patrat.\c\nPaul: No matter how much you hurt me,\nI won’t let anyone hurt
you!\c\nEven if 100 Gurdurr\nshow up out of nowhere!\c\nNarrator: That’s right...
Patrat\ndoesn’t hate humans.\c\nIt just doesn’t understand how\nthey show trust and
affection!\c\nPaul: Yup! As you can see,\nthis Patrat is totally\r\nfriendly and
playful now!\c\nYou just have to communicate\nthat you’re a trustworthy
Trainer!\c\nNarrator: Well done, Paul!\c\nAnd now for a test. We’ve prepared\n100
Gurdurr to see if you really\r\ncould protect Patrat from them!\c\nPaul: What? Hey,
wait a minute!\c\nAww! Patrat is staring right at me\nwith a pleading look in its
eyes...\c\nOK. OK! You got it, buddy!\nI’ll do my best to protect you!\r\nBring ’em
on! Hi-yaaah!\c\n...
Narrator: On “The Pokémon Whisperer,”\nPokémon with many different problems\r\nare
brought to Pokémon Breeder Paul,\r\nwho works to build a good
relationship.\c\nToday’s problem Pokémon is\na young Timburr!\c\nIt’s causing
trouble for its Trainer\nby rebelling at every opportunity...\c\nWhen Paul goes to
meet Timburr,\nhe finds it in a ruined room.\c\nPaul: Did you trash
everything?\nHeh heh... I get it!\r\nI was a bad guy once, too!\r\nSome folks just
go through that phase!\c\nNarrator: As Paul approaches to talk,\nTimburr smacks him
in the head with\r\nits wooden beam!\c\nIt’s a sudden breakdown in
negotiations!\nHow will Paul respond?\c\nTune in next week for the conclusion\nof
Taming Timburr!\c\n...
Narrator: On this episode of\n“The Pokémon Whisperer,” we will finish\r\nthe story
of Taming Timburr!\c\nLast time, Paul was approaching Timburr\nto talk when it
walloped him with its\r\nwooden beam. This is his response...\c\nPaul: Hey, that
really hurt!\c\nNarrator: Between sobs, he takes a swing\nat Timburr, and they
start to battle!\c\nTheir fight continues into\nthe next morning.\c\nPaul: Whew!
Got that out of our systems!\nHey, how about going to the ocean?\c\nNarrator:
Timburr calmly accepts\nthe invitation.\c\nPaul: C’mon!\nFace the ocean and
shout!\r\nThe answer you’re looking for is there!\c\nNarrator: The two of them
shout at\nthe sea to their hearts’ content.\c\nBy fighting with Paul and yelling at
the\nsea, Timburr was able to get rid of\r\nits pent-up frustrations.\c\nNow it
understands how to deal with its\nanger and doesn’t go wild anymore.\c\nPaul:
Trainers!\nEnjoy the excitement of youth\r\nwith your Pokémon! See you!\c\n...
Narrator: On “The Pokémon Whisperer,”\nPokémon with many different problems\r\nare
brought to Pokémon Breeder Paul,\r\nwho works to build a good
relationship.\c\nToday’s problem Pokémon is\na depressed Stunfisk.\c\nPaul is
investigating the\ncause of its feeling down...\c\nPaul: Oh, I see...\nA lost
love...\c\nStunfisk: Unnn...\c\nPaul: Aww. Was your relationship\nreally that
wonderful?\c\n...Chin up! There are other\npossibilities out there!\c\nI’ve got it!
Let’s go to the\nswamp to find you a new love!\c\nNarrator: So Paul drags
the\nreluctant Stunfisk into the swamp!\c\nWhat startling thing does\nStunfisk
witness there?\c\nStunfisk in Love\ncontinues next week!\r\nSee you then!\c\n...
Narrator: On this episode of\n“The Pokémon Whisperer,” we will finish\r\nthe story
of Stunfisk in Love!\c\nPaul takes the depressed, lovelorn\nStunfisk to the
swamp!\r\nAnd here’s what they find...\c\nStunfisk: Unnnnnn!\c\nPaul: What?\c\nThat
Stunfisk over there\nis the one who left you?\c\nStunfisk: Unnn...\c\nPaul: Oh my.
And it’s hanging out with\na new Stunfisk now...\c\nNarrator: Paul is at a loss for
words.\nBut then, the lovelorn Stunfisk\r\ntakes him by surprise!\c\nPaul: Wait!
You’re going over there\nto talk? What will you say?!\c\nStunfisk: Un!
Un!\c\nNarrator: Stunfisk professes\nits affection again...and is\r\nrejected once
more!\c\nStunfisk: Uuuuunnn!\c\nNarrator: But in the process, Stunfisk\nmade a
decision and acted on it without\r\nfear of being hurt.\c\nPaul: Wow. That was
really brave...\nand Stunfisk looked so cool!\c\nThis time, I feel like I’m the
one\nwho learned a lot!\c\n...
Narrator: On “The Pokémon Whisperer,”\nPokémon with many different problems\r\nare
brought to Pokémon Breeder Paul,\r\nwho works to build a good
relationship.\c\nToday’s problem Pokémon is\na runaway Audino!\c\nSince it can tell
how people feel,\nit can also detect bad things,\r\nand it no longer trusts
people.\c\nWanting to teach it that people\naren’t all that bad, Paul sets\r\noff
in search of Audino!\c\nPaul: Audino! Where are you?\c\nNarrator: Paul searches
deserts,\ncities, even the depths of the ocean,\r\nbut is unable to find
it...\c\nPaul: Oh! What’s that?\c\nNarrator: Finally, Paul finds\nAudino in the
depths of the forest!\c\nBut in his excitement, Paul\nmakes a terrible
mistake...\c\nWe’ll continue the story of\nWhat Audino Wants next time!\c\n...
Narrator: On this episode of\n“The Pokémon Whisperer,” the story of\r\nWhat Audino
Wants continues!\c\nPaul finally finds the runaway Audino and\ntries to talk to
it...\c\nPaul: I know you can sense negative\nthings about people, and
that’s\r\nwhat scared you away!\c\nBut there are so many good things\nabout people,
too!\r\nPlease give us another chance!\c\nNarrator: Startled by Paul’s\nshouting,
Audino runs away again!\c\nThat’s right! Because Audino have such\ngood hearing,
they dislike loud noises...\r\nand Paul has a hard time talking quietly!\c\nPaul:
Guess that was a bad idea, huh...\c\nNarrator: Paul’s usual way of doing\nthings
won’t work this time!\c\nHow will he communicate\nhis feelings to Audino?\c\nWatch
next week for the conclusion\nto What Audino Wants, and find out\r\nhow Paul solves
this dilemma!\c\n...
Narrator: On this episode of\n“The Pokémon Whisperer,” it’s\r\nthe conclusion of
What Audino Wants!\c\nA worried Paul searches once again\nfor a runaway Audino,
after scaring it\r\naway by shouting.\c\nPaul: This is so hard!\nHow can I
communicate to Audino\r\nwithout shouting?\r\nI want to tell it so many
things!\c\nNarrator: After a long journey, he finds\nAudino in a cave deep in the
mountains.\c\nWith a great effort, he manages not\nto shout about his feelings.
Instead, he\r\nruns up to Audino and gives it a big hug!\c\nPaul:
Audino...\c\nNarrator: Audino can sense\npeople’s feelings.\c\nWhen it senses
Paul’s intense, sincere\ncaring for Pokémon, its distrust\r\nof humans melts
away...\c\nPaul: That’s right! If you sincerely\ncare about Pokémon, they will
understand\r\neven if you don’t use words!\c\nIt’s your feelings that are
important!\c\n...
Narrator: On today’s special episode\nof “The Pokémon Whisperer,” the\r\ndedicated
Pokémon Breeder Paul talks about\r\nspecial techniques for getting along\r\nwith
Pokémon!\c\nThis is a must-watch\nepisode for all Trainers!\c\nPaul: Let’s begin
right away!\nWhen you meet a Pokémon,\r\nthese things are very important!\c\nTip 1:
Talk loudly!\nTip 2: Act sincerely!\r\nTip 3: Capture its interest!\r\nTip 4: Open
up to it!\c\nWith these techniques, any Pokémon\nwill hop into the Poké Ball you
throw\r\nwith just one try!\c\nRemember these tips with “TACO.”\nI’m more of a
pasta guy, though...\r\nOK! See you next week!\c\n...
Narrator: On today’s special episode\nof “The Pokémon Whisperer,” the\r\ndedicated
Pokémon Breeder Paul talks about\r\nhow to raise Pokémon.\c\nThese tips will help
get any Pokémon\non the road to success.\c\nPaul: Take good notes!\nFirst, gently
let the Pokémon\r\nout of the Poké Ball!\c\nThen loudly tell it how much you
enjoy\nits company! Shouting is best!\c\nThat’s it! Just repeat this 30 times a
day!\nThey’ll grow with the power of love!\c\n...Probably!\c\nOK. See you next
week!\c\n...
Best of Sinnoh TV\c\nI was just your average girl until I was\nstruck by a Thunder
Shock.\c\nIt was love at first sight, baby!\nAnd my target, a Gym Leader!\c\nI
didn’t have any Pokémon then, but\nnot a problem for a resourceful gal!\c\nThe
answer was simple--and we\nall know simple is best!\c\nI just had to become a
Trainer.\nThat’s all it took for me!\c\n“The Diary of a Poké Romantic” will
soon\nmake its debut!\c\nThe pilot episode: “Love at First\nSight: The Rules of the
Move Attract!”\c\nBy the way, how did everyone get their\nfirst Pokémon
anyway?\c\n...
Best of Sinnoh TV\c\nAfter some fits and starts, a childhood\nfriend gave me my
first Pokémon!\c\n...It was a Kricketot.\nExcept...I don’t like the legs of
bugs.\c\nI bet he gave me this because I picked\non him when he was
little...\c\nBut though the road has been long and\nhard, I’m finally at the
starting line!\c\nNext week: “The Diary of a Poké\nRomantic,” episode two!\c\n“The
Maiden in Love and the Kricketot:\nThe Magic of Romance Never Ends!”\c\nOh, this
Kricketot is a female.\nMaybe we can be friends.\c\n...
Best of Sinnoh TV\c\nI checked out my Kricketot and learned\nabout its
moves.\c\n...It only knows Growl and Bide.\nThat’s worse than just
challenging!\c\nI was about to say that, when my\nchildhood friend stopped
me.\c\n“Let it hold an Oran Berry so that\nit can survive while using
Bide.”\c\nHey, that’s smart!\nThat’s from a former Bug Catcher!\c\nWhile we’re at
it, may I have\nan Oran Berry, too?\c\nNext week: “The Diary of a Poké\nRomantic,”
episode three!\c\n“Love Conquers All: Covering Weakness\nwith Ideas!”\c\nWe’re a
Trainer and Pokémon now!\nWe’ll get stronger together!\c\n...
Best of Sinnoh TV\c\nI had my first ever Pokémon battle,\nand it ended
badly...\c\nMy childhood friend, a former\nBug Catcher, had this to
say...\c\n“Pokémon get tougher by battling.\nThe key to victory is type
matchups.”\c\nType matchups?\nTypes affect battles?\c\nThe only type matchup I care
about is\nwith that Gym Leader!\c\nNext week: “The Diary of a Poké\nRomantic,”
episode four!\c\n“Type Matchups Settle Battles!\nMoves That Exploit Weak
Points!”\c\nFire, Flying, and Rock...\nKricketot has some disadvantages!\c\n...
Best of Sinnoh TV\c\nWe’d win a battle, and lose one.\nLose one, then win
one.\c\nThough it was at times discouraging, I had to\nkeep battling to toughen us
up.\c\nWith me and Kricketot, it was always\nthree steps forward, two steps
back.\c\nBut we were getting stronger. Then, one\nday, Kricketot started to
shine!\c\nNext week: “The Diary of a Poké\nRomantic,” episode five!\c\n“Kricketot
Becomes Kricketune! Watch\nMe! I’ll Change, Too!”\c\nAnd to cancel Evolution, press
the\nB Button... Tell me that first!\c\n...
Best of Sinnoh TV\c\nAfter Kricketot evolved, it became\nstronger as
Kricketune.\c\nWe also got other Pokémon, so we could\ngo farther and farther from
home.\c\nBut where is my beloved Gym Leader?\nWhere is that city he said he’s
from?\c\nI do have the Town Map, but maps\nbaffle me.\c\nIt doesn’t matter,
though.\nIf we keep moving, we’ll get somewhere.\c\nNext week: “The Diary of a
Poké\nRomantic,” episode six!\c\n“How Is This Possible? Pokémon Gyms\nCan’t Be
Found Everywhere!”\c\nThe more lost you are, the less useful\na map becomes! You
know it’s true!\c\n...
Best of Sinnoh TV\c\nOur journey was long, and it was hard.\nBut no one wants to
hear that!\c\nSo, I finally found my Gym Leader.\nBut he has an incurable
disease!\c\nHe begged me, out of the blue, with his\nlast wish.\c\nHe asked for my
Pokémon!\nBut my Kricketune’s my partner!\c\nNext week: “The Diary of a
Poké\nRomantic,” episode seven!\c\n“My Trail of Footprints Shortened\nthe Distance
Between Us!”\c\nEvery time I see Kricketune’s face, I\nam reminded of our time
together...\c\n...
Best of Sinnoh TV\c\nMy beloved Gym Leader, whom I\nfought so hard to meet, was a
fraud!\c\nHow dare he con this pure maiden!\nHow dare he toy with my
emotions!\c\nBut whose fault was it?\nWas it mine for being taken in?\c\nAll I know
is that my tears overflow,\nand despair is my world...\c\nNext week: “The Diary of
a Poké\nRomantic,” episode eight!\c\n“Kricketune and I! Our Bond Is True!”\c\nThat
Gym Leader’s eating a Giga Impact\nfor playing me for a fool!\c\n...
Best of Sinnoh TV\c\nHaving defeated the fake Gym Leader,\nKricketune and I stood
in a daze.\c\nWe were spent. Drained by a romance\nthat ended in a nightmare.\c\nIt
was then that my childhood friend, the\nformer Bug Catcher, arrived.\c\nHe did more
than that.\nHe confessed his love to me!\c\n“I wanted to become an Elite
Four\nmember, so I quit as a Gym Leader.\c\nBut then that faker appeared.\nYou took
care of him, though!”\c\nWait, ex-Bug Catcher! What?\nWhat are you saying?!\c\nNext
week: “The Diary of a Poké\nRomantic,” final episode!\c\n“Do it, Kricketune! Silver
Wind over\nSinnoh Skies!”\c\nYou were laughing at me for falling for\nthat fraud,
weren’t you?\c\n...
~~~~~~~~~~~~~~~
Text File : 19
~~~~~~~~~~~~~~~
Play with Your Pokémon
A Variety of Fun Activities
Visits from Pokémon Pals
Become even better pals with your Pokémon!\nPet your Pokémon and feed them
snacks\ncalled Poké Puffs, and you’ll grow very close!\n\nA Pokémon that likes you
will show\nits affection in many fun ways!\nBe sure to play with many different
Pokémon!
You can play these games with your Pokémon:\nBerry Picker, Head It, and Tile
Puzzle!\n\nYou may also want to try entertaining it\nby calling its name or making
faces.\nTry many things and see what happens!\nPlay together and earn Poké Puffs!
Put Poké Puffs out, and nearby\nPokémon will come for a visit!\n\nVisiting Pokémon
may give you Décor items\nor Poké Puffs! You can have fun decorating\nwith Décor
items and changing the wallpaper!
S.T.--Activate!
Train with Balloon Bots!
Core Training
This is the Super Training machine,\nwhich we also call S.T.!\n\nS.T. lets you
train your Pokémon\nanytime, no matter where you are!
Super Training is a virtual sports game\nwhere your Pokémon faces off
against\nBalloon Bots!\n\nTo toughen up your Pokémon, dodge the\nballs launched by
the Balloon Bots while\nshooting your own into the goals they put out!
In the Core Training, your Pokémon\nhits a training bag to get stronger!\n\nNow you
can train your Pokémon\nwhile you’re exploring!\n\nThe result of the training will
vary by the\ntraining bag you use! Gotta try ’em all!
[VAR NUM1(0000)]/[VAR NUM1(0001)]
~~~~~~~~~~~~~~~
Text File : 20
~~~~~~~~~~~~~~~
Pokémon Trainer
Pokémon Trainer
Youngster
Lass
Leader
Sky Trainer
Sky Trainer
Waitress
Ace Duo
Ace Trainer
Ace Trainer
Preschooler
Preschooler
Hex Maniac
Lady
Beauty
Rich Boy
Swimmer ♂
Team Flare
Team Flare
Team Flare
Team Flare
Team Flare
Black Belt
Tourist
Garçon
Artist Family
Artist
Artist
Scientist
Scientist
Psychic
Worker
Worker
Butler
Elite Four
Elite Four
Elite Four
Elite Four
Leader
Leader
Leader
Leader
Leader
Leader
Leader
Brains & Brawn
Punk Guy
Schoolgirl
Schoolboy
Poké Fan
Poké Fan
Poké Fan Family
Champion
Fisherman
Pokémon Trainer
Pokémon Trainer
Pokémon Trainer
Ace Surfer
Ace Surfer
Gardener
Backpacker
Punk Girl
Battle Girl
Battle Chatelaine
Battle Chatelaine
Battle Chatelaine
Battle Chatelaine
Tourist
Tourist
Swimmer ♀
Mysterious Sisters
Twins
Furisode Girl
Furisode Girl
Furisode Girl
Furisode Girl
Team Flare
Team Flare
Team Flare
Team Flare
Team Flare
Veteran
Veteran
Rising Star
Rising Star
Pokémon Breeder
Pokémon Breeder
Pokémon Ranger
Pokémon Ranger
Owner
Madame
Swimmers
Monsieur
Maid
Fairy Tale Girl
Hiker
Honeymooners
Chef
Rangers
Roller Skater
Roller Skater
Pokémon Trainer
Pokémon Trainer
Pokémon Trainer
Pokémon Professor
Punk Couple
Team Flare
Team Flare
Baron
Viscount
Earl
Marquis
Duke
Baron
Viscount
Earl
Marquis
Duke
Baron
Viscount
Earl
Marquis
Duke
Baroness
Viscountess
Countess
Marchioness
Duchess
Baroness
Viscountess
Countess
Marchioness
Duchess
Baroness
Viscountess
Countess
Marchioness
Duchess
Marchioness
Marquis
Marchioness
Marquis
Marquis
Marchioness
Marchioness
Marquis
Duke
Duchess
Duchess
Duke
Grand Duchess
Marchioness
Marchioness
Marchioness
Marchioness
Duchess
Duchess
Duchess
Duchess
Pokémon Trainer
Pokémon Trainer
Driver
Driver
Driver
Lumiose Gang Member
Lumiose Gang Member
Suspicious Lady
Suspicious Woman
Suspicious Child
Pokémon Trainer
Pokémon Trainer
Pokémon Trainer
Team Flare
Team Flare
Team Flare Boss
Successor
Leader
~~~~~~~~~~~~~~~
Text File : 21
~~~~~~~~~~~~~~~
--
Aidan
[~ 2]
Lise
[~ 4]
[~ 5]
Viola
[~ 7]
[~ 8]
[~ 9]
[~ 10]
[~ 11]
[~ 12]
[~ 13]
[~ 14]
[~ 15]
[~ 16]
[~ 17]
[~ 18]
[~ 19]
Howe
Korrina
Ramos
Clemont
Valerie
Olympia
Wulfric
Emil
Mathis
Maxim
Rico
Theo
Viktor
[~ 33]

[~ 35]
Joey
Austin
[~ 38]
David
Zachary
Keita
Anthony
Jacob
Tyler
Anna
Elin
Elsa
Charlotte
Brighton
Rabbie
Javier
Bridget
Mackenzie
Emily
Oliver
Adrian
Ella
Mia
Loïc
Hamish
Louise
Nysa
Manon
Didier
Adelbert
Hilde
Gabe
Agnes
Jan & Erin
Wheaton
Fabian
Grover

Ashton
Barclay
Grant
Takemi
Mari
Eriko
Hiroko
Fumiko
Tomoko
Shun
Rolanda
Heike
Jerome
Roderick
Faith & Joy
Brigitte
Pierre
Georgia
Mona & Paolo
Arianwen
Boden
Mercy
Wharton
Shad
Ewan
Genevieve
Marissa
Ramses
Estaban
Kai & Lani
Cadoc
Bernard
Craig
Grunt
Grunt
Grunt
Grunt
Grunt
Grunt
Sayid
Frank & Sly
Emanuel
Gerardine
Colm
Orion
Aveza
Yvette
Brooke
Twiggy
Chaise
Maurice
[~ 125]
[~ 126]
[~ 127]
[~ 128]
Grunt
Calem
Calem
Calem
[~ 133]
[~ 134]
[~ 135]
[~ 136]
Shauna
Shauna
Shauna
Yuu & Ami
Haruto
Monami
Franz
Lane
Dunstan
Kate
Dash
Joren
Murray
Foster
Amala
Alessandro
Monique
[~ 154]
[~ 155]
Imogen
Anina
Melina
Alannah
Reed
Nash
Hedvig
Igor
Winnie
Florin
Rinka
Inver
Shannon
Imelda
Paschal
Harry
Arthur
Johannes
Admin
Aliana
Grunt
Grunt
Grunt
Grunt
Grunt
Grunt
Grunt
Grunt
Calem
Calem
Calem
Wikstrom
Korrina
Moray
Ardmore
Glen
Arran
Turner
Evran
Marseille
Lyon
Orvault
Herisson
Gourdon
Braine
Herault
Royan
Caen
Lormont
Denis
Cullinan
Tolkowsky
Orloff
Lesotho
Gruosi
Nassak
Sancy
Nizam
Grisognono
Hennessy
Maryline
Estelle
Maelys
Cadette
Francine
Danielle
Anne-Laure
Beatrice
Anita
Alyssa
Robin
Renée
Ayla
Mathilde
Regine
Mira
Eliane
Patricia
Edith
Adele
Amandine
Odele
Camille
Julia
Ida
Amelie
Elise
Katherine
Fiona
Kali
Keira
Sabine
Blossom
Yolande
Linnea
Meriel
Rosalie
Ione
Viola
Korrina
Ramos
Clemont
Valerie
Olympia
Wulfric
Grant
Viola
Korrina
Ramos
Clemont
Valerie
Olympia
Wulfric
Malva
Drasna
Siebold
Wikstrom
Malva
Drasna
Siebold
Diantha
Diantha
Nicolette
Grant
Yannick
Kazu
Christophe
Christophe
Christophe
Christophe
Talia
Paula
Paula
Paula
Morris
Morris
Morris
Morris
Nerissa
Cliantha
Thalassa
Gwyneth
Albern
Roger
Roger
Roger
Robbie
Lysandre
Admin
Grunt
Grunt
Grunt
Grunt
Grunt
Grunt
Grunt
Grunt
Grunt
Grunt
Grunt
Grunt
Grunt
Grunt
Grunt
Grunt
Shauna
Shauna
Shauna
Tierno
Trevor
Grunt
Sycamore
Sycamore
Calem
Calem
Calem
Calem
Calem
Calem
Calem
Calem
Calem
Calem
Calem
Calem
Calem
Calem
Calem
Aliana
Xerosic
Mable
Mable
Celosia
Celosia
Bryony
Bryony
Grunt
Cordelia
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[~ 355]
Mireille
Neil
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[~ 359]
Evan
Josette
Luna
Carrie
Osanna
Melanie
Arachna
Alonzo
Kenji
Yanis
Ricardo
Gunnar
Salvador
Ernest
Archibald
Andrew
Dimitri
Narek
Yusif
Eoin & Wolf
Gavin
Celso
Jeremy
Indra
Clara
Era
Anila
Sera
Jeanne
Sid
Jacques
Slater
Cecile
Jayden
Finn
Seward
Wade
Kinsey
Gabrielle
Justine
Andrea
Hailey
Coral
Rune & Rime
Achlys & Eos
Guy
Louis
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Trisha
Sara
Mahalyn
Alice
Lovelyn
Alain
Delmon
Brent
Ross
Mason
Lorenzo
Orestes
Aaron
Bergin
Olle
Jet
Elina & Sean
Fern & Lee
Ivy & Orrick
Zoya & Asa
Pedro
Dean
Silas
Keith
Shinobu
Clementine
Ambre
Calem
Calem
Calem
Tierno
Trevor
Kazu
Kazu
Gwyneth
Gwyneth
Nerissa
Nerissa
Cliantha
Cliantha
Thalassa
Thalassa
Morris
Morris
Christophe
Christophe
Yannick
Talia
Georges
Georges
Albern
Roland
Calida
Arno
Sherlock
Finnian
Estel
Nelly
Helene
Abigail
Lydie
Tara
Admin
Admin
Admin
Admin
Admin
Admin
Admin
Admin
Admin
Admin
Rhys
Paulette
Kieran
Romy
Robert
Coupe
Clarence
Hackney
Hansom
Wheeler
Weaver
Schaffer
Wayne
Cormick
Cabot
Carter
Natalie
Lily
Callie
Macon
Eris
Sedna
Nix
“???”
“???”
“???”
Chalmers
Malva
Justus
Ernst
Sonia
Essentia
Essentia
Essentia
Essentia
Essentia
Eris
Sedna
Nix
Calem
Calem
Calem
Elata
Dirk
Isla
Lysandre
Lysandre
Alanza
Bence
Markus
Ander
Veronique
Sigrid
Farid
William
Raziah
Corinne
Gerard
Timeo
Inga
Catrina
Gilles
Ralf
Petra
Michele
Corwin
Vincent
Arman & Hugo
Bjorn
Lee
Grunt
Grunt
Grunt
Grunt
Nana & Nina
Corey
Roisin
Wynne
Desdemona
Nita
Evelyn
Dana
Morgan
Kamaboko
Jacopo
Paget
Toro
Faust
Lillian
Killian
Anais
Cassandra
Aimee
Tierno
Anton
Serena
Serena
Serena
Serena
Serena
Serena
Serena
Serena
Serena
Serena
Serena
Serena
Serena
Serena
Serena
Serena
Serena
Serena
Serena
Serena
Serena
Serena
Serena
Serena
Serena
Serena
Serena
AZ
Tyson
Calem
Calem
Calem
Serena
Serena
Serena
Grunt
Grunt
Grunt
Korrina
~~~~~~~~~~~~~~~
Text File : 22
~~~~~~~~~~~~~~~
My swarm of Bug-type Pokémon is in\ntip-top shape and buzzin’ for a battle!
Now you’ve really gone and stirred up the hive!
Man, you and your Pokémon don’t pull any\npunches, do you?\c\nIt’s OK! I’m the same
way. I hate losing to\nanyone, so I always give it my all!
You have proven to be a wall that\nI am unable to surmount!
Y’know what? Climbing is a lot like solving\na puzzle. It’s a game of logic!
You’re a tricky one! Truly a mountain that\nI couldn’t surmount!
Maybe I should start by getting in\nbetter shape if I want to improve.
I’m ready to go! If you think you can find\na weakness in my defense, come at me!
Unhh! A battle is a battle--you’re gonna come\nat me whether you find a weakness or
not...
The best way to be prepared for any kind of battle\nis to have lots of different
Pokémon trained up.
I need a break after all this climbing and training!
No pain, no gain!
You need to keep moving forward.\nIf you stop, you’ll never reach your goal.
Only those with a noble spirit can try to take on\nthe challenge of the Cyllage
City Pokémon Gym.
This Gym was waiting for\na Trainer and Pokémon like you!
You need to challenge yourself...\c\nI can tell that you and your Pokémon
have\nstrong enough spirits to understand that!
I hope the sun is shining tomorrow...\nThat would be reason enough to smile.
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Tee hee hee! Such weak prey! You’ve been\ncaught right up in my Spider Web!
Ahh... No fair!\nMy web wasn’t strong enough to keep you!
Don’t you think there’s something romantic about\nchasing after glimmering droplets
of water?
Hey! Are you a challenger?\nCome on--show me your Pokémon!
You get to see all kinds of Pokémon\nby hanging out in a Gym!
Up, down, left, right, crisscross... Spider Webs go\nin all directions! The
diagonal parts are the best!
Do you have any idea how quickly\nBug-type Pokémon evolve?
Wow! You evolve quickly, too!
Bug-type Pokémon evolve so quickly,\nI just can’t keep up!
You and your Pokémon have shown me a whole\nnew depth of field! Fantastic! Just
fantastic!
What a strange Trainer you are.\nIt was an honor to be able to battle you!
A status condition doesn’t faze a capable tactician!\nHey, that kinda rhymed! Go,
me!
That’s right!\nIt takes a certain strength to say yes!
It’s a Trainer’s wit that allows\nhis or her Pokémon to win!
I’m always grinning to make it\nlook like I have confidence!
You and your Pokémon have\nwhat it takes to get to the top!
Now that was an invigorating battle,\nfit for a Pokémon Gym!
My oh my--aren’t you and your Pokémon\njust the best of partners?
What love you have for your Pokémon!\nGood! Great! Fabulous!
I hope this experience will help\nyou grow even stronger.
What I’ve been able to confirm is just\nhow great you and your Pokémon are!
I must accept reality, or else I’ll never\nget any better!
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ELITEW_05
ELITEW_05
ELITEW_05
Your passion for battle inspires me!
Hey, hey! You’ve gotta have some impressive\nskating skills in order to have caught
up to me!\c\nYou won’t show me up in battle, though!
What?! No way! You’ve got me beat\nin Pokémon battles, too?
A stellar skater and a first-class battler...\nSheesh...I just can’t measure up to
you!
You look like you could use some lessons!\c\nDon’t worry--when it comes to speed
skating and\nPokémon battling, you won’t find a better teacher!
Looks like I’ve got nothing to teach you\nthat you don’t already know!
Don’t worry about me!\nI’ve got my Pokémon friends here to cheer me up!
This skate-and-battle train doesn’t stop for anyone!\nNonstop and full speed ahead!
Go, go, go!
You stopped me right in my tracks!\nThat’s no fun!
Having to stop on top of losing to you!\nThis is like the worst day EVER!
Just who do you think you are,\nstopping me while I’m skating?!
Oh, you stopped me because you wanted a battle?\nWhy didn’t you just say so?
Taking a spill every once in a while is part of\nbeing a skater, just like losing a
battle every\r\nonce in a while is part of being a Trainer!
How could it be?!
Oof. I’d kind of forgotten how strong you are.
Oof. I’d kind of forgotten how strong you are.
Oof. I’d kind of forgotten how strong you are.
As a Pokémon Trainer,\nI find you really interesting.
As a Pokémon Trainer,\nI find you really interesting.
As a Pokémon Trainer,\nI find you really interesting.
Behold--the power of green!\nThe power of nature!
From where do you get your power?
Maybe if we grew more trees and shrubs around\nhere, our Grass-type Pokémon would
get stronger!
Here to challenge the Gym, are you?\nLet’s see your Pokémon, then!
What excellent Pokémon you have!
Keep on climbing--right to the top!\c\nHard to believe that old man Ramos goes
up\nand down this thing every day!
My Pokémon and I will share\nthe joy of defeating you!
And now comes the flood of tears of regret!
You know, it’s my Pokémon that wipe away\nmy tears after a frustrating defeat!
To realize our true potential, my Pokémon and I\nmust become connected on an
emotional level!
It looks like you and your Pokémon are even\nmore in tune with one another than my
team is!
I never forget the bitter taste of defeat!\c\nIt’s something I don’t want my
Pokémon to\nexperience ever again!
Yeh can’t take things too quickly when it comes\nto forming a friendship with yer
Pokémon, sprout!
Don’t be distracted by your surroundings.\nFocus on unleashing your true power.
Yes! When you remain calm and undistracted,\nyour Pokémon can realize their full
potential.
I’ll never regret becoming a Trainer. After all,\nI’d never have met my Pokémon
otherwise.
You can go anywhere as\nlong as you never give up!
There may not be anyone who can stand\nin the way of you and your Pokémon!
It’s easy to get lost in this enigma of a Gym...\c\nDon’t you get the feeling that
you’ve been\ndown this path before?
I had a vision that the battle we are about to\nhave will be different from all
previous battles!
You and your Pokémon look like you know\nhow to share your burdens with one
another.
Whether it was due to the guidance of the\nstars or the merit of my work that I’m
here,\r\nI’m joyful that I was able to meet my Pokémon\r\nand come to battle
against you!
[~ 121]
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Being able to keep your cool no matter the\nsituation is a trademark of the truly
powerful.
You’ve got my blood boiling now!\nI think this ice is gonna melt!
You lose your cool, and you’re as good as beaten.\nI know this all too well, but
it’s hard to maintain!\c\nWhen I run into a strong Trainer like you,\nI can’t stop
my battling spirit from flaring up!
Freeze right there!
You’ve frozen my heart solid!
You think strength justifies all, do you?!\c\nWell, I suppose it does...\nThis is a
Pokémon Gym, after all.
I like to cool down and clear my head\nwith a refreshing chilled dessert!\r\nHere,
let me give you a taste!
I could really go for an ice-cold\nsherbet right about now!
I’ll tell you a secret...\c\nTry using Ice Beam on some\nBerry Juice for a
delicious frappé!\c\nHey! You gotta get to know your Pokémon\nand their moves
outside of battles, right?
They call me the queen of the ice rink!
Colder than cold!\nFaster than fast!
It would probably make more sense if I were\nactually at an ice rink...
Outstanding! I’m tough as an iceberg, but\nyou smashed me through and through!
Your Pokémon are in for a shock!
Eep! I was the one who got shocked!
Not just anyone can find a Pikachu, you know?\nIt’s OK--you don’t have to
compliment me!
Come on, Scatterbug--let’s powder this punk!
Cheer up, Scatterbug! We lost this time, but we’ll\nget the next one who comes
along for sure!
Keep lots of types of Pokémon with you, and you’ll\nnever get caught off guard by a
type weakness.
When two Trainers’ eyes meet,\na Pokémon battle must begin!
You should’ve told me that you were THAT strong!
Time to get in some practice with the\nwild Pokémon in the tall grass!\c\nOh! I’d
better heal up my Pokémon first!
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You may have beaten me, but when I lose,\nI go out in style!
Go, Team Flare!
We’re Team Flare!\nWe put the fashion into fear!
Go, go, Team Flare!\n...Oh, I lost? I guess I’ll stop cheering now.
Oh man! My favorite, fashionable\nTeam Flare suit is filthy!
We’re gonna take everyone else down\nso we can do what WE want!
Hey!\nYou weren’t supposed to beat me!
You should keep your nose\nout of adults’ business, kid!
We were looking for Fossils\nbut discovered a kid!
You’ve made me so sad!\nI think I’m gonna cry!
If we can restore Fossils, we can make\nsome good money!\c\nWhen you’ve got money,
you can\ndo whatever you like!
To tell you the truth, I’m thinking of\nnever leaving this place.
To tell you the truth, I’m not even sure\nif this place is real!
To tell you the truth, I’m so enchanted by\nmy reflection here, I’m thinking of
never\r\nleaving this place!
Mirror, mirror on the wall, who’s\nthe strongest of them all?
So, you’re the strongest Trainer!
Next, I’m going to try challenging my own\nreflection to see who’s stronger!
Whose shadow stands on the walls of\nReflection Cave? ’Tis that of a Hiker!
This battle got my clothes in such a disarray!\nI’d better use this mirror here to
tidy up!
What Pokémon comes to mind for you when\nyou hear the word “mirror”? For me, it’s
Bronzor!
My only desire is to brighten my Pokémon’s\nday by defeating you in battle!
I’ve made my Pokémon sad...\nIt’s all my fault! I’m too weak...
Here’s a tip for you!\c\nGo down the hill up ahead, and you’ll return\nto Route 11.
Ace Trainer?\nI don’t know about all that. I just love Pokémon!
As a fellow Pokémon lover, you’re an ace yourself!
My heart is filled with my love for Pokémon!
Since ancient times, mirrors have always\npossessed a kind of mystical power.\c\nI
will take advantage of that power and\nuse it to defeat you!
The mystical power bounced back and\ndefeated me instead!
One look at your Pokémon, and I can\ntell what kind of Trainer you are...\c\nYou
might say that Pokémon are a sort\nof mirror to their Trainers.
BATTLE!
DESPAIR!
TRAIN!
Oh no... Just where has my darling gone off to?\nSob...
I... I can’t win without my darling!\nSob...
I’m completely lost without my darling!\nSob...
I left my darling fiancé behind and came\nover here all by myself.
Ooh, you’re so strong!\nPerhaps even stronger than my fiancé.
I like to leave my fiancé behind and wander off by\nmyself sometimes. He’s so cute
when he’s scared!
What do you think, honey? Should we share some\nof our happiness with this young
Trainer?
Do we really look so happy?\nHmm...
Yuu: I don’t mind if I lose! As long as I’m with\nmy darling, I feel like I’m on
top of the world!\c\nAmi: Well... I suppose I am rather happy.
My Pokémon on one side and my wife on the other.\nI tell you, life doesn’t get much
better than this!
Is it selfish of me to not be satisfied\nwith what I have?
You wouldn’t stand a chance against the power\nof our happiness with just one
Pokémon!
Only one Pokémon?\nI think you’re going to need more than that...
A Worker in a cave...\nRather picturesque if I do say so myself.
You and your Pokémon make quite the picture, too!
A cave that’s completely untouched... Just imagine\nwhat kind of treasures might be
hidden in here!\r\nBwa ha ha! I’m such a romantic.
Huh? What’re you looking at? I’m gonna\nmake you help me work if you lose!
That battle was a good sweat! Even a\nbetter workout than all of this diggin’!
Diggin’ all day, every day. I tell you what--\nthis job is like paradise for
Graveler.
Hey, hey!\nCan’t you see I’m working here?
Oh no! Oh no!\nI’d better get back to work now!
The damp air in this cave makes my clothes\nstick to my skin. Anyway, back to
work!\c\nHeave ho! Heave ho!
Ho ho ho. ♪\nHo ho ho. ♪\c\nI dropped my book while I was running across.\nYou see,
it was the un-a-bridged version! Ho ho. ♪
Ho ho ho. ♪ I never hold a grudge.\nIt’s all water under the bridge!
One of these days I’m going to get in trouble for\nall of these dumb jokes!\c\nI
guess I’ll cross that bridge when I get there!\nHo ho ho. ♪
Did you see that Hiker on top of the bridge?\c\nHe’s been running back and forth
like that\nfor the last couple of days...\r\nI wonder if he’s all right...
Come to think of it, I’ve been standing here in\nthe same spot for the last couple
of days, too!
Don’t worry about that Hiker on the bridge.\c\nYou can go on ahead. I’ll be sure to
stick\naround and keep an eye on him!
People often say, “It’s the beginning of the end.”\nWhatever do they mean?
Even if I lose, it’s not the end...\nCould that be what it means?
Perhaps it’s only the end when there’s\nnothing left...\c\nBut if “nothing” is
left, then that means there’s\n“something”! Hmm...
Hi-yah! All will tremble as my manly roar\nechoes throughout this cave!
Grawwwooohhh! My howl of pain will be\nheard by all in this cave!
All this talk of roaring and howling brings the\nHyper Voice move to mind!\c\nUse
it in a Double or Triple Battle to hit multiple\nopponents at once! Rraaarrr!
Boom! One Final Gambit Low Sweep\nright where it counts!
Ohhh! That was a cracking Arm Thrust Counter\nif I do say so myself!
Ha ha! Combining move names makes them\nsound so cool!\c\nI came up with it,
though! Don’t copy me, OK?
Breathe in... Breathe out... Deep breaths...\c\nOK! Let’s battle!
Breathe in... Breathe out... Deep breaths...\c\nThank you for the battle!
Breathe in... Breathe out... Deep breaths...\c\nBreathe in... Breathe o...
Cough...\c\nThe oxygen in here is a bit thin, no?
We’re a pair of wanderers, on a journey through\nKalos with our trusty
Pokémon!\c\nOne of our favorite pastimes is to battle with the\nTrainers we
encounter on our journey.
Pokémon are like treasured jewels strewn\nthroughout the land.\c\nIt’s in battle
where they truly get a chance\nto shine!
Fern: Your Pokémon shine more brightly\nthan any jewel I’ve ever seen!\c\nLee: You
look like you’ve been to quite a\nfew places in Kalos.
We’re a pair of wanderers, on a journey through\nKalos with Nidoking and our other
trusty Pokémon!\c\nWhether we win or we lose, we make sure to learn\nfrom every
battle and improve ourselves!
Can you feel the vibrations in the air? It’s almost\nas if this abandoned mine is
alive and breathing...
You came all this way with just one Pokémon?\nI’m impressed!
We wouldn’t be able to show off our trademark\nteamwork against just one Pokémon!
Seriously, though.\nWho are you?\c\nOnly authorized personnel are allowed\nin here!
I’ll ask you again... Just who are you?
Who do you think you are?\c\nTeam Flare is busy...redirecting...the power\nthat’s
supposed to go to Lumiose City, see?\c\nDon’t get in our way!
Are you trying to play us for a fool, kid?\nYou don’t seriously think you can just
barge in here\r\nand take us on all by yourself, do you?
I can’t believe I lost to some little kid.\nI must look like such a fool.
What is with you anyway? You’re a fool if you\nthink you can do anything all by
yourself!
If my analysis is correct--and it always is--this\nbattle is 100 percent a failure
on my part.
Hey! Stop right there, intruder!\nI’ll warn you now--I can be persistent!
Hrmph! I lost on purpose!
Now I’m mad! I told you I was persistent!\nI refuse to budge from this spot! Not an
inch!
Oh, I sure do love me a good happening!\c\nI love the feel of accomplishment
that\ncomes with overcoming a challenge!
Now you’re a Trainer who knows how to\nbring a good happening!
My life is full of happenings...\nMaybe that’s not so bad, though!
Aren’t these sunglasses the coolest? I bet you’re\njealous! Too bad--you can’t have
them!
The future doesn’t look very bright for me! Oh!\nI wonder if it’s because I’m
wearing sunglasses.
It’s as if I was looking at you through\nrose-colored glasses!
Go, Team Flare! Go, go, Team Flare!\nF to the L to the A to the R to the E!\r\nF-L-
A-R-E! We bring it! You know it!
...Go, Team Flare, go!\n...Go, go, Team Flare!
Simple defeat won’t stop me from cheering!\c\nGo, Team Flare! Go, go, Team
Flare!\nF to the L to the A to the R to the E!
What do I want to do?\c\nHmmm... How about inflicting some\nserious pain on your
Pokémon?
I only succeeded in hurting MY Pokémon!
You should do what you wanna do, too!
You’ll not get past me! My pride\nis enough to keep you at bay!
Losing to you doesn’t mean anything!\nMy pride remains unscathed!
I may not have been able to stop you,\nbut I ain’t apologizing to nobody!\c\nThe
person up top who assigned me\nto this post is at fault--not me!
You’re quite strong.\nOh yes--very strong, indeed.
The best way to learn about a move\nis to have your Pokémon use it!
Wow! That move packs a punch, all right!
A move’s power can change depending\non the target it hits!
Mommy told me that I should battle\nanyone who greets me!
Mommy told me to be polite,\nespecially when I lose!
Mommy didn’t tell me to, but I’m\ngoing to play with my Pokémon!
Pokémon battles are really hard...\nI just let Pichu do what it wants.
Pichu, did we lose?
I’m gonna go ask Viola to teach me\nhow to battle!\c\nShe’s so cool! She’s the Gym
Leader in\nSantalune City!
Hey! My Pokémon and I are studying!\nWanna join us?
Just studying isn’t enough! I need to\npractice more with real battles!
I’d better go to the Trainers’ School\nand learn everything from scratch!
I can tell by the look on your face that\nyou just love Pokémon!
This battle made it even more clear to me!\nYou really love Pokémon!
Pokémon can be difficult at times, but everything\nwill be OK if you show them that
you love them!
I love my Pokémon. ♪\nI love my Pokémon. ♪
You and your Pokémon look like you have\nsomething stronger than mere love!
Even if you can’t communicate with words, you can\nstill have a loving relationship
with your Pokémon!
I’m warnin’ ya, youngster--my Corphish here\nhas some sharp pincers!
Ohhh! You cut us right down to size!
To keep this garden lookin’ fine and proper, it’s\nimportant to have the right
kinds of Pokémon!
Behold these glorious moves that have been\nhoned and perfected in the garden!
Looks like your combination with your Pokémon\nwas even more honed than mine!
If you run into Ramos from Coumarine City on\nyour travels, give him my best, will
ya?
Parterre Way is famous for these hedgerow\ngardens! If you can defeat me, I’ll tell
what their\r\nofficial name is!
I’m a pro when it comes to gardens.\nYou’re a pro when it comes to Pokémon!
As promised, I’ll tell you the official name!\nThey’re known as geometric gardens!
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C’mon, Goldeen! Let’s show them\nwhat we’re made of!
Goldeen, Marill, I’m so sorry! I’ll get you both\nhealed right up at the Pokémon
Center!
I just love Water-type Pokémon!\c\nSome of the Grass- and Fire-type Pokémon\nare
cute, too!
I care less about battling than just showing off\nmy awesome Pokémon to everyone!
Oh no! Flabébé, are you OK?\nIt’s all my fault! I’m so sorry!
Isn’t my Flabébé just the cutest thing ever?
[~ 297]
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Check it out! I just traded for a cool new Pokémon!
Splish, splash...\nSplish, splash, splosh...
I just received Magikarp in a trade, so we\nhaven’t gotten used to each other yet!
Hey! Hey! Listen!\nI’m gonna win this battle!
Come on! No fair!\nYou weren’t supposed to win!
No, I’m not mad! I’m just going to\ntrain my Budew even more!
[~ 306]
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I battle just like I skate! Nonstop victory is\nthe only way for me!
Wow! You’ve got some crazy Pokémon there!\nMind if I put some roller skates on
them?
It doesn’t get much better than Lumiose City for\nus skaters! The streets are wide
and the pavement\r\nis smooth--it’s perfect for skating!
I love Pokémon battles, but they’d be even better\nif I didn’t have to stop
skating!
The moment I stop, down flutters the Fletchling!
I took up roller skating so I could chase after\nthe Fletchling that fly around
here.
You look like a seasoned traveler!\nI bet you’re good at battling, too!
You’re just as good as I thought!
Seasoned travelers stride with confidence.\nI can identify one at a glance!
People say we’re like two peas in a pod!
They say we’re two halves of a whole!
Faith: Ahh...\c\nJoy: Umm...
What’s a “dubbel-battel”? Can you eat it?\nIs it tasty?
What’s “co-opper-ashun”?\nPokémon battles are hard...
You’re silly! You can’t play with\njust one Pokémon!
Nuh uh! We can’t have a “dubbel-battel”\nagainst just one Pokémon!
I haven’t been able to sleep very well for days!\nI don’t know if I’m up for a
battle...
I knew it...\nI really gotta get some sleep!
It’s impossible to get a wink in with\nthe Vital Spirit Ability!
[~ 328]
[~ 329]
[~ 330]
The rules of a Pokémon battle are simple, you see.\nRule one: battle. Rule two:
win!
You followed the rules perfectly!
Route 5 is our street, you know?\nWe call it Versant Road...\c\nIt’s the place to
be if you want to see some\nsick skating tricks and hot Pokémon moves!
I’m working on some synchronized tricks with my\nPokémon, but we can’t get our
timing right...\c\nLet me practice against you!
Gah!
I just want to come up with a stylish trick that\nworks in both Bunnelby’s and
Skiddo’s cool moves!
Hi! Wanna know why I always wear shorts\nwhen I walk through the tall grass?
Because they’re comfy and easy to wear!
I really like shorts! You should totally\ngive them a try sometime!
Shorts are the coolest!\nAnd the comfiest!
Whenever I’m feeling down after losing a battle,\nI just think, “At least I’ve
still got my shorts!”
I couldn’t think of wearing anything but shorts.\nHow do other people do it?
Let’s start a secret battle\nin the tall grass!
Oh, you’re very strong.\nWhat a surprise!
Why do I wrap myself in tall grass?\nBecause I want to be a Pokémon!
This tall grass is taller than I am! Yer tellin’\nme there’re Pokémon lurkin’ in
here?
Bwa ha ha! I love findin’ myself a Trainer stronger\nthan I am! Gives me somethin’
to work toward.
I’m gonna keep travelin’ this wide world of ours\nand try to find more strong
Trainers like you!
I came all the way from the Unova region\nto see Parfum Palace!
Man... Talk about culture shock...
I tell ya, you really need to get out there and see\nthe world for yourself to
really understand it.
Today is the day that I begin my path to becoming\nthe Champion! I’ll start things
off by defeating you!
Hmm...\nMaybe I should start tomorrow.
I’ll be the Champion someday...\nYou’ll see! You’ll all see!
Zoom! Zoom! Zoom!\nWith my shorts on, I can run like the wind!
You may have defeated me, but that’s\nnot gonna stop me from running! Zoom!
Zoom! Zoom! Zoom!\c\nSecret training in the tall grass!\nDoduo ain’t got nothin’ on
me!
Think you can defeat a man at the peak of\nhis happiness? Think again!
A little defeat like this won’t get me down!\nI’m on my honeymoon, after all!
A tree-lined lane is the perfect spot to pledge\nyour dedication to your partner!
That goes for\r\nTrainers and their Pokémon, too!
I’m determined to see everything Kalos has\nto offer! Come on--bring out your
Pokémon!
Wow! You’re really good! Are you a famous\nperson in these parts?
They should really write about you in\na travel guidebook!
Why do I travel? Why do I battle?\nAllow me to demonstrate!
Did you see your Pokémon smile just now?
I travel around the world, because I just\nlove seeing Pokémon smile!
I bet you thought I was just some unassuming\nTourist! I happen to be a seasoned
battler, too!
Wha-what?!
I wish I could take your Pokémon home with me!\c\nJust joking! Just joking! I
couldn’t separate your\nPokémon from a fabulous Trainer like you!
Tee hee hee! Come join us for a Pokémon battle!\nI’m confident that you’ll love
your Pokémon even\r\nmore after we’re done!
Har har har! I can see it on your face!\nI can feel it in the air around
you!\c\nYou’re a Trainer who loves h[VAR GENDBR(00FF,0202)]iser Pokémon!
Erin: Now I’m head over heels for your\nfantastic Pokémon!\c\nJan: Har har har!
Good effort, my beloved Furfrou!\nYou’re the best!
When it comes to who loves their Pokémon more,\nI’m afraid I’m in the lead over my
husband!\r\nOnly by one point, though!
I’ve been competing with my wife over which one\nof us loves our Furfrou the
most!\r\nI think we’re pretty even at this point!
It’s great that you trust your Pokémon so much,\nbut you’ll need more than one to
battle us.
Oh... You’ve only got one Pokémon fit for battle\nwith you? Come back when you have
more!
A blank canvas before me and yet no inspiration\nfrom which to paint!
I’ve got it!
A blank canvas means the possibilities are endless!\c\nI believe I’ll paint the
comings and goings of\nTrainers like you along this fine Rivière Walk!
A heated battle against a traveling Trainer should\nprovide me with just the
inspiration I need!
Excellent! Thanks! It’s been ages since I worked\nup a good sweat like this from a
Pokémon battle.
The passion of our battle will surely inspire\nme to paint something astonishing!
So, I’m good at raising Pokémon, and\nyou’re good at Pokémon battles. Right?
Whoa... You’re good at both raising Pokémon\nand battling! Impressive!
Any Pokémon you leave at the Pokémon Day Care\nwill continue to learn moves while
you’re away.\c\nSo, be careful! You might come back one day\nand find that your
Pokémon has forgotten a\r\nmove that you wanted it to keep!
How well have you raised your Pokémon?\nLet’s have a battle, and I’ll let you know!
Mmm hmm! You’re really good at this\nwhole Pokémon-raising thing!
Remember--Pokémon will never evolve while\nin the Pokémon Day Care.
Check out my awesome kimono! It’s a famous\ndesign from the Johto region.
Johto kimonos are the coolest!
Thanks to Laverre City’s Gym Leader, Valerie,\nand her amazing designs, kimono
fashion\r\nis becoming really popular in Kalos!
They’re just stones, right?
Definitely just stones, don’t you think?
Yeah... What else would they be but stones?
You there! You’re the perfect model\nfor our next painting!
Show us a magnificent display in battle\nto get this painting started!
Mona: Yahoo! This is gonna be our best work yet!\c\nPaolo: I’ll never forget our
battle together!
This canvas will come alive with the\nexcitement of our battle!
After getting inspiration from an exhilarating battle,\nit’s almost like my brush
moves on its own!
Come back when you have more Pokémon\nready to battle with you!
I want to see even more of your Pokémon!\nCome back with more, please!
Swish! Swish! Swish!\c\nYou wouldn’t believe how much I’ve practiced my\ncasting
technique! Time to see the results!
Swish! Swish!\nI guess I need more practice...
Swish! Swish! Swish!\c\nI guess practicing my casting technique doesn’t\nreally
have anything to do with Pokémon battles...
You’re a big one, all right! I can tell from my\nyears of experience as a
Fisherman!
I knew you were a big one! I could tell from my\nmany years as a Fisherman!
When you have many years of experience like me,\nyou can tell a lot of things in
life!
No matter how much we fish, the ocean\nstays blue.\c\nSo, does the ground never
change\nno matter how much we battle?
Defeat! Oh, woe is me! I’ll sink this feeling\nof despair to the bottom of the
ocean!
I’m too scared of the deep parts,\nso I just stick to the shallows.
My Machop and I walk these mountain paths in\nour bare feet! Think you can take us
on?
Hrmm... It appears that building a thick skin on\none’s feet does not make one
stronger in battle...
It’s great to feel the earth between your toes!\nWalking around in bare feet is the
best!
We’re flying high!\nHigh as the sky!
We’re falling down!\nDown to the ground!
You blasted us off high into the sky!
Preparations completed!\nIt’s Sky Battle time!
Ahh... The wide-open sky...\nIt goes on as far as the eye can see...
Time to use Roost along with\nmy Jumpluff!
Onward to the wild blue yonder!\nA new world awaits!
I’m still not used to this whole\nSky Battle thing...
You look as if you’re ready to free yourself from\nthe restrictions of gravity and
set off for the stars!
I’m afraid I’ve got the home advantage when it\ncomes to battling in the water!
Don’t drown, OK?
Awk... Gasp... Gak...\nUgh... You sank me good!
I wish I could swim in the shallow parts...\nActually, I wish I could swim on the
ground, too!
Think you got what it takes to\nswim the great ocean?
With strength like that,\nyou won’t have any problems!
Pokémon are always nearby, ready to save\npeople from drowning, but that doesn’t
mean\r\nyou shouldn’t learn how to swim properly!
Normally I’d sink like a brick, but when I’m with my\nPokémon, swimming is no
problem at all!
Hey! I told you I’m a poor swimmer!\nThrow me a line!
I love going wading with my web-footed pals!
I’m getting tired of wearing this swimsuit.\nI think I’ll make this my last battle
in it!
I’m not tired of wearing swimsuits--just of this one!\nAll I need to do is buy a
new one!
I wonder which town’s boutique\nI should shop at for my new swimsuit!\c\nEach
boutique carries different colors,\nso it’s hard to make up my mind!
I was just about to set off on a swimming marathon\nwith my girlfriend and our
Pokémon!
Oh, great! You’re just in time to provide us\nwith some good warm-up exercises!
Kai: Ugh... I think I pulled a muscle!\c\nLani: Whew... I’m completely spent!\nI
think I gotta lie down.
As long as you’re prepared,\nyou can take on anything!
After a battle like that,\nI’d say a nap is called for!
You’re gonna need more than just one\nPokémon if you hope to defeat us!
You’re not prepared at all! Come back when you\nhave more than one Pokémon with
you!
“Dream big” is what I say! You’re looking at the\nfuture Champion, after all! Bring
it on!
Wha-wha-what?! Perhaps that future-Champion\nstuff is all just a dream in the
end...
OK. I’ll settle for being part of the Elite Four!\nOK. OK. I’ll settle for being a
Gym Leader.\c\nBut then again, I did say I should dream big...\nGot it! I’ll be the
BEST Gym Leader in the world!
According to my predictions, this victory\nis as good as mine! Now to put them to
the test!
Hmm... That certainly didn’t go as it did\nin my predictions...
If I keep up these predictions, I’m sure\nreality will eventually catch up to me!
With my rubber flying suit, I can completely\nshrug off Electric-type moves!
Wait! It doesn’t matter if I’M wearing the suit...\nIt’s my Pokémon that are taking
the hits!
Figuring out how to defend against Electric-type\nmoves is a never-ending challenge
for Flying types!
I can feel the energy from these stones enhancing\nmy already potent psychic
powers!
I couldn’t control my overflowing power!
I wonder what relationship these Route 10\nstones have with energy...
Stop right there! I remember you!\nYou’re the one who foiled our Fossil-finding
plans!\c\nAll right! Time for me to get some sweet revenge...\nWith style!
You may have beaten me...again. But when\nI lose, I go out in style!
What the... How could I lose again to\na little punk like you?\c\nWhat are you,
some kind of Trainer prodigy\nor something?
You inspect the stones...\nI inspect YOU!
As a result of my inspection, I can tell\nthat you’re stronger than I am!
Strong you may be, but this stylish Team Flare\nsuit would simply not look good on
you.
Can’t you see we adults are busy?\nDon’t interrupt our work, kid!
Well, if that’s how you’re going to be,\nI’ll just stop working! Harrumph!
Is discovering the secrets of these stones\nreally a job for adults?
To have a battle at a famous sightseeing spot!\nOh, this will make for a great
memory!
It doesn’t matter that I lost! I’ll treasure\nthis memory forever.
They call them standing stones because\nthey’re standing up in a row.\c\nThat’s
what my travel guide says, at least!
This place is flowing with power.\nI often come here to recharge!
Wow! You and your Pokémon’s power levels\nare incredible! They’re over 9,000 for
sure!
I want to find out what these stones have to do\nwith the energy levels in this
area.
A Battle Girl’s power comes from\nher belt, you know?
Gotta keep my belt tied tight, or\nI can’t unleash my true power!
With an Expert Belt, supereffective moves do\n20 percent more damage! Cool,
huh?\c\nThat’s not all! With a Black Belt, Fighting-type\nmoves do 20 percent more
damage! Belts rule!
I use everything I have as a source of my power:\nmy body, my spirit, and my
emotions!
You and your Pokémon were far more powerful\nthan I could have imagined...
I use the power from my body, spirit, and emotions\nto foresee what tactics my
opponents may employ!
This suit has been specially designed to reduce\nwind resistance! Off I go!
It appears that the damage resistance\nwas reduced as well!
Perhaps I just need to make my suit tighter...\nYeah, that’s the ticket!
Hi-yah! Ichi! Ni! San!\nAll of my training was for this match!
Rah! Huh! Hi-yah!\nBehold the results of my training!
Frank: Ahh... Ahh...\nArrrggghhh! Waahhh!\c\nSly: It’s going to be OK! Don’t
cry!\nWe did our best!
I really need to stop crying every time\nI lose a battle...
You only cry because Pokémon battles are so\nimportant to you! That’s a good thing!
I would never consider a match where the odds are\nunfairly in my favor! Bring more
Pokémon!
I’m afraid we can’t battle against you if you only\nhave one Pokémon that’s ready
to go.
I grew tired of the city life and decided to wander\nthe world. I’m not aiming for
anywhere in particular.
I suppose I won’t find victory in battle either,\nunless I aim for it.
Sometimes I find myself just gazing at the ranch\nand completely lose track of the
time.
I like to bury my face in the fur around Tauros’s\nneck and take a big whiff of its
scent!\r\nIt’s a jinx for battle, I hear!
Oh, that’s right. A jinx is something that\nbrings you bad luck... Oops!
I wish I could talk with my Pokémon and ask\nthem how they want to be raised.
You’re about to find out just how\nstrong my family is!
Wow... We lost! It looks like your\nfamily was even stronger!
Both Seviper and Miltank are important\nmembers of my family!
Fishing is all about catching and releasing!
I wouldn’t have lost so badly if I just\nreleased sooner!
Catch and release!\nCatch and release!\c\nThat’s what’s important when it\ncomes to
fishing!
Swimmin’ alone! Swimmin’ alone!\nOooh yeah!
Losin’ a battle with my Binacle!\nOhhh no!
I love my Binacle and all, but I feel like\nthere’s something missing from my
life...\c\nLike a girlfriend... Yeah!\n
Do you like fairy tales or reality more?
I wish I could live inside of a fairy tale...
I can’t wait to read the rest of Shauntal’s\nlatest novel!
I’ve known forever--since my previous life--that\nwe would meet here today and face
off!
I lost?! I LOST?! What wizardry is this?!\nDid you somehow rewrite the laws of
causality?!
I... I just obey... If that is what\nfate dictates, then I shall obey...
Become one with nature to understand\nhow Pokémon truly feel!
What amazing power! Do you\nunderstand how Pokémon feel?
As long as you have a deep connection with your\nPokémon, there’s no telling how
high you can go!
To feel shame is to be alive...\c\nIn attempt to never forget that, I battle
against\nTrainers like you.
What incredible power...\nI feel something awakening inside me!
Perhaps... Perhaps I should engage with\nmore living, breathing people...\c\nNature
and change... Hmmm...\nAm I evolving?!
Look what I’ve found!\nIt’s a Trainer!
Keep your eyes peeled, and you\nnever know what you’ll find!
Maybe I’ll try mimicking Arbok’s Dig move\nto create a hideout around here.
[~ 515]
[~ 516]
[~ 517]
I only make friends with people from whom\nI can learn something.
Whoa! You’re incredible!\nHey, let’s be friends! I could learn a lot from you!
Sure, I may be nothing special right now...\nBut I’m going to keep learning from my
Pokémon\r\nand fellow Trainers!
I get the feeling from you and your Pokémon that\nyou really know your business!
Let’s find out!
Wow, you’re good! You took my pride and\nsmashed it to pieces!
And there I went, thinking I had become strong...\nYou beat me badly, and it feels
great!\c\nWhat’s destroyed once can be rebuilt!\nOut with the old me and in with
the new!
Is Pokémon battling just a hobby to you,\nor do you want to become a pro?
I’ll be sure to learn from this defeat\nand improve myself!
The Pokémon League is close, yet so far away!\c\nTime to put the pressure on myself
and my partners\nso we can challenge it sooner rather than later!
I learned all of my Pokémon-battling techniques\nfrom Viola--the Gym Leader!
Whoa! You might be even stronger than Viola!
Viola only raises the types of Pokémon\nthat she likes.\c\nBut you know what? It’s
probably a better idea\nto train lots of different types of Pokémon to be\r\nready
for any opponent!
You know what this is, right?\nIt’s the beginning of a Pokémon battle.
I may have lost, but that doesn’t devalue\nthe effort my Pokémon put in!
Maybe I should work on training up\nMetapod and having it evolve...\c\nWhen Pokémon
evolve, they change\nshape and get stronger!
Go, go, Bunnelby!\nWe’ll do this as a team!
To tell you the truth, Bunnelby is\nthe only Pokémon I’ve got...
Hee hee hee! I just love Bunnelby’s\nfluffy ears! So cute!
Hey! I wasn’t done watching my cute\nLi’l Froakie yet!
Hey! I wasn’t done watching my cute\nLi’l Chespin yet!
Hey! I wasn’t done watching my cute\nLi’l Fennekin yet!
[~ 539]
[~ 540]
[~ 541]
The best part about Pokémon battles is that they\ncan happen anytime, with anyone,
anywhere!
I’ve got to keep battling and training up\nmy really awesome Pokémon team!
Duh! I can’t believe I forgot that Potions can\nbe used even during a battle!
[~ 545]
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[~ 590]
[~ 591]
[~ 592]
Create your own path. Let nothing get in your way.\nYour fate, your future.
[~ 594]
That battle may have tired me out\neven more than my Pokémon...
[~ 596]
You wrapped up the battle before\nI could reach my top speed!
Don’t we just look like a bunch of\ndolls in a doll house?
You’re no doll! You’re a true\nPokémon Trainer!
Unlike dolls, Pokémon are living, breathing\ncreatures and they can get angry at
times.\r\nBut that’s part of what makes them so cute!
I looked up to Valerie so much that I came\nhere to learn from her!
Waaah! Lady Valerie! I need your help!
I still have a lot to learn about both fashion\nand Pokémon battles if I want to be
amazing\r\nlike Lady Valerie...
This Furisode Girl had her clothing designed by\nthe one and only Valerie! How do I
look?\c\nI must live up to Valerie’s beautiful design by\ndisplaying an equally
beautiful battle technique!
So strong...\nSo beautiful...
Things that are truly beautiful are\ndifficult to describe with mere words.
Did you know that a certain type of move has no\neffect against our beloved Fairy-
type Pokémon?
There are some types of moves that are\nvery strong against Fairy types, though...
What type of move has no effect against Fairy-type\nPokémon? I think you know the
answer...
Glorious! The trust that you share with your\nhonorable Pokémon surpasses even
mine!
What news... So a new challenger has\ndefeated Malva of the Elite Four!
Oh, dear me. That sure was a quick battle...\nI do hope you’ll come back again
sometime!
I shall store my memory of you and your\nPokémon forever away within my heart.
Witnessing the noble spirits of you and your\nPokémon in battle has really touched
my heart...
What an incredible bond you have!\nWhat amazing power!
Tee hee hee...\nIt was just as I imagined!
Oh no... A falling star...\nHave I really fallen so far?
There’s a pain in my chest... Could that be\nthe feeling of my heart being crushed?
I’m so embarrassed by my absolutely\ndisgraceful display...
Aw, I’ve gone and done it this time!\nThat was a right terrible defeat!
Hmph. It seems you’ve got some skill with\nPokémon, despite your total lack of
fashion.
It’s kind of, like, refreshing to lose for once.\n’Cause I’ve been such a winner in
life, y’know?
Yes! This is what I wanted!\nI just love a good, sound defeat!
Hmm... I didn’t see that one coming.\nYou’re a tricky one indeed!
I gave it my all. There’s nothing left in me!\nAs such, you won’t hear any regrets
from me.
Tee hee hee! It’s just like the rumors say--\nyou’re the real thing!
How could it be? Luck was certainly on your\nside to have defeated one so great as
I!
I won’t stand for it! Do you have any idea how\nmuch money I’ve poured into these
Pokémon?
It’s true that I may have lost this time...\nBut you’ll not best me again!
Heh-heh-heh... Isn’t this a little odd?\nA first-class gentleman wouldn’t lose,
right?
Urk!\nIs my secret out?!
I’ve brought shame upon my family’s name!\nI can’t bear to face my father after
this...
A true star like me knows how to lose\nwith grace and style!
Maman! You must come at once! I’m in dire\nneed of assistance against this Trainer!
Tsk... However did this happen? How\nundignified of me to lose like this...
Never!\nI shan’t kneel before the likes of you!
Really? Couldn’t you have just lost for me?\nYou sure are stingy with the favors...
My, my...\nIt seems I was perhaps a little hasty.
Impressive...\nYour technique leaves nothing to be desired.
To have defeated a seasoned battler like myself...\nYou’re not just any ordinary
child, are you?
Please accept my apologies!\nIt was my master...
So, you are a fine master to your Pokémon...
And now we shall begin. En garde!
Glorious! The trust that you share with your\nhonorable Pokémon surpasses even
mine!
What now? What sweet, glorious pain\nand joy now rock my mighty heart?
I am Malva, and I shall\nbe your opponent today.
You have secured a noble victory over\nMalva of the Elite Four!
That fire within me burns\ntoo hotly to be contained!
Oh goodness. Hello to you!\nWelcome, welcome. Come in.
Oh, dear me. That sure was a quick battle...\nI do hope you’ll come back again
sometime!
You and your Pokémon are simply\ntoo charming! I’m so tickled!
Ingrain forever upon your heart and mind\neven that which will fade and disappear!
I shall store my memory of you and your\nPokémon forever away within my heart.
You must devote yourself entirely!\nThat is the fate for any human.
My lens is always focused on victory.\nI won’t let anything ruin this shot!
Ohhh! No one enjoys losing, but you all\nwere such great opponents!
The conclusion of a heated match between two\nTrainers always brings a great photo
op!
You’ve come to honor me with a rematch?\nI hope I have what it takes to meet your
challenge!
You continue to be a wall that\nI am unable to surmount!
I do believe that the only obstacle left for you to\novercome on your journey is
yourself.
Time for Lady Korrina’s big appearance!
It’s your very being that allows\nyour Pokémon to evolve!
I just can’t compare to you! I’ll leave my\nhopes of discovering how Pokémon Mega
Evolve\r\nall up to you!
I tell yeh, sprout, the teamwork between me and\nmy Pokémon’s been cultivated over
many a year!
A true friendship with Pokémon takes time.\nYeh can’t force it, yeh little
whippersnapper!
Yeh did well, sprout.
Behold the power of my new and improved\nPokémon team! They’ve all been powered up
by\r\nthe Pokémon-training machine I invented!
Your passion for battle inspires me!
Looks like I need to do a full overhaul of my\nPokémon-training machine to power it
up!\c\nAfter that, it’s time to power up my Pokémon\nteam! I suppose I could use
some powering\r\nup myself, as well...
The elusive Fairy may appear frail as the breeze\nand delicate as a bloom, but they
are strong.
I hope that you will find things\nworth smiling about tomorrow...
Your battling technique and your fashion sense\nare both captivating... Simply
captivating...
It’s a ritual--\nchallenging your Pokémon.\r\nThe battle begins!
Create your own path. Let nothing get in your way.\nYour fate, your future.
Memories are life.\nBattles become memories.\r\nProof we are alive.
Let’s get this show on the road!
Outstanding! I’m tough as an iceberg, but\nyou smashed me through and through!
Impressive!\c\nYour Pokémon fought with great courage.\nI can tell that you’ve
trained your Pokémon well.
My lens is always focused on victory.\nI won’t let anything ruin this shot!
Ohhh! No one enjoys losing, but you all\nwere such great opponents!
The conclusion of a heated match between two\nTrainers always brings a great photo
op!
You’ve come to honor me with a rematch?\nI hope I have what it takes to meet your
challenge!
You continue to be a wall that\nI am unable to surmount!
I do believe that the only obstacle left for you to\novercome on your journey is
yourself.
Time for Lady Korrina’s big appearance!
It’s your very being that allows\nyour Pokémon to evolve!
I just can’t compare to you! I’ll leave my\nhopes of discovering how Pokémon Mega
Evolve\r\nall up to you!
I tell yeh, sprout, the teamwork between me and\nmy Pokémon’s been cultivated over
many a year!
A true friendship with Pokémon takes time.\nYeh can’t force it, yeh little
whippersnapper!
Yeh did well, sprout.
Behold the power of my new and improved\nPokémon team! They’ve all been powered up
by\r\nthe Pokémon-training machine I invented!
Your passion for battle inspires me!
Looks like I need to do a full overhaul of my\nPokémon-training machine to power it
up!\c\nAfter that, it’s time to power up my Pokémon\nteam! I suppose I could use
some powering\r\nup myself, as well...
The elusive Fairy may appear frail as the breeze\nand delicate as a bloom, but they
are strong.
I hope that you will find things\nworth smiling about tomorrow...
Your battling technique and your fashion sense\nare both captivating... Simply
captivating...
It’s a ritual--\nchallenging your Pokémon.\r\nThe battle begins!
Create your own path. Let nothing get in your way.\nYour fate, your future.
Memories are life.\nBattles become memories.\r\nProof we are alive.
Let’s get this show on the road!
Outstanding! I’m tough as an iceberg, but\nyou smashed me through and through!
Impressive!\c\nYour Pokémon fought with great courage.\nI can tell that you’ve
trained your Pokémon well.
I can’t wait to see what you and your\nPokémon are capable of now that I\r\nknow
what you’ve already accomplished!
Witnessing the noble spirits of you and your\nPokémon in battle has really touched
my heart...
I think I know now why you’re so strong.\c\nYou and your Pokémon complement\none
another perfectly.\c\nTogether, you become more capable\nthan you could ever be
when apart.
Hey! What do you think you’re doing?\nYou’ve gotten my sleeves all dirty!
I’ve got better things to do with my time than\nsit about here, battling with
random Trainers.
You defeated me completely...\nDoes this mean I’m worthless now?
What? Huh? No way!\nHow could I lose?!
See? I told you all...\nThis one is too strong for us...
Are you for real? Like really?\nI didn’t stand a chance!
Tee hee hee! There are still plenty\nof tricks up my sleeve...
What? It’s over already?!\nNo way! Come on! Let’s go again!
Mmm... How invigorating!
It’s not that I underestimated you, but I certainly\ndidn’t expect this!
Mmm... What magnificent power!\nYou’re the real thing, aren’t you?
This just doesn’t seem right...\nDid I somehow end up with a knockoff?
How painful and distressing it is to lose...\nA lot like life, I suppose.
I can’t stand it! It’s almost as distressing\nas not having money!
You’re something special, aren’t you?\nYes, quite the delight indeed.
Forgive me, darling...\nI am still so weak without you...
I may have an eye for business opportunities, but\nit appears that I’m blind when
it comes to battles.
This battle has made me feel my own\ndeficiencies...to a painful degree!
Life is so dull that I find it ever so challenging\nto keep myself entertained
every day...
To think that I would have to add such a word\nas “defeat” to my mighty lexicon...
See? I really do know nothing.\nPerhaps I’m not cut out for the battling life...
Huff... Puff...\nToo much... I can’t do it anymore...
Heh heh heh...\nEven if I lose, my dandyism never will!
Mon...sieur...
The pain of this defeat is nothing compared to the\nstruggles I faced daily before
finding success!
You’ve got some potential there, kid...\nThe future is bright for you--that’s for
sure.
Whoa-ho! I sure did underestimate you!\nYou pack quite a punch, don’t you?
Dressing to look the part means nothing\nif you can’t back it up with true ability!
Hee haw! You beat me good, there!
Losing every once in a while is part of the fun!\nMy life is all about battling,
after all...
Well, your skills in battle certainly\nleave nothing to be desired.
EMERGENCY! EMERGENCY!\nABORT MISSION IMMEDIATELY.
Getting defeated so badly like this...\nYou make me feel like rubbish!
If I knew your Pokémon were so strong, I would\nhave challenged YOU to a one-on-one
battle!
This isn’t the end for me! I’m going to get stronger\nand make more money! You’ll
see...
You’re a g[VAR GENDBR(00FF,0302)]uyirl who knows\nhow to enjoy h[VAR
GENDBR(00FF,0202)]iser salad!
Come back again when you’ve honed your palette\nenough to appreciate my fine
dishes!
Something about you vaguely reminds\nme of Siebold from the Elite Four...
What an amazing technique you have!
What a brilliant victory!\nCongratulations!
Amazing! Absolutely amazing! You’ve shown\nme a new world of Pokémon battling!
It’s decided! You are quite simply the best!\nTo put it any other way would not do
you justice!
What an amazing technique you have!
What a brilliant victory!\nCongratulations!
Amazing! Absolutely amazing! You’ve shown\nme a new world of Pokémon battling!
It’s decided! You are quite simply the best!\nTo put it any other way would not do
you justice!
Now this is how you do a Double Battle!
Huff puff...\nHahh hahh...
A perfect Pokémon battle!\nMuch like a perfect blend of magnificent spices!
My well-marinated battling technique did\nnot stand up to your refined palette!
I’m going to be in so much trouble for\nmessing up like this!
Now this is how you do a Triple Battle!
Huff puff...\nHahh hahh...
A perfect Pokémon battle!\nMuch like a perfect blend of magnificent spices!
My well-marinated battling technique did\nnot stand up to your refined palette!
I’m going to be in so much trouble for\nmessing up like this!
Now this is how you do a Rotation Battle!
Huff puff...\nHahh hahh...
A perfect Pokémon battle!\nMuch like a perfect blend of magnificent spices!
My well-marinated battling technique did\nnot stand up to your refined palette!
I’m going to be in so much trouble for\nmessing up like this!
Sushi and Pokémon battles make for\na perfect night in Lumiose, huh?
Oh noes!\nWow, you totally beat me! ♪
Fantabulous! That was praiseworthy indeed!
This cannot be...\nI cannot go on...
You’re somethin’ else!\nEven more somethin’ else than I thought!
Sushi and Pokémon battles make for\na perfect night in Lumiose, huh?
Oh noes!\nWow, you totally beat me! ♪
Fantabulous! That was praiseworthy indeed!
This cannot be...\nI cannot go on...
You’re somethin’ else!\nEven more somethin’ else than I thought!
Sushi and Pokémon battles make for\na perfect night in Lumiose, huh?
Oh noes!\nWow, you totally beat me! ♪
Fantabulous! That was praiseworthy indeed!
This cannot be...\nI cannot go on...
You’re somethin’ else!\nEven more somethin’ else than I thought!
Without you, I...\nSorry. It’s nothing.
Without you, I...\nSorry. It’s nothing.
Without you, I...\nSorry. It’s nothing.
Without you, I...\nSorry. Never mind.
Without you, I...\nSorry. Never mind.
Without you, I...\nSorry. Never mind.
Ha ha! You’re too much for me!\nYou’re really something, aren’t you?
I need my stylish red Team Flare suit\nto unleash my full power...
Was I actually a part of Team Flare,\nor was I just a Waitress?
Excellent! I can feel the fire of your convictions\nburning deep within your heart!
Oh ho ho! You’re wonderful!\nYour Pokémon are amazing!
Oooh, you are strong! You and your Pokémon\nare most certainly not ordinary!
Ah ha ha ha! You beat us good.\nWow, we are sooo lame.
Your ability flies in the face of all probability!\nJust what is the source of your
power?
You sure are an interesting Trainer. You’re far\nmore capable than our useless
Grunts.
Time for me to lay waste to you and your Pokémon\nand finally get recognized by the
admins!
No good! No good!\nThe admins are gonna be so mad!
We were told that as long as we created a ruckus,\nwe could advance within Team
Flare.\c\nThose Scientists get special treatment, though!\nThey’re real close to
Lysandre, after all.
No really, I understand. It’s only natural to\nbe jealous of a suit as stylin’ as
mine.
Win or lose, style is all!\nIn a suit like this, I’ve got standards to live up to!
I hate to break it to you, but you’re\nbetter off just giving up!\c\nYou really
have to look good in a suit\nto be considered for Team Flare.
We in Team Flare burn with ambition!
Ohhh... You put out my fire...\nI’m nothing but cold ashes now...
Those who live life with a burning passion must\neventually burn out and
extinguish, right?
You’d better have come here prepared!\nBoth you and your Pokémon!
Behold the moment of my defeat!\nDon’t even think about blinking!
I lived my life just as I wanted to! I haven’t a\ncare at all for what becomes of
the world!
Many say that the world is important--that the world\ndeserves to be saved and
cared for.\c\nBut what is “the world” to such people? Surely they\nspeak only of
the world they know personally.\c\nThe scope of which is minuscule in
comparison\nto the grand scheme of things!
Team Flare cares only about creating a world that\nbenefits Team Flare! At least
we’re honest!
Lysandre does whatever he can to help us realize\nour goals. Surely he deserves
respect for that!
You’ll be captivated by the warp panel\nand transported away!
I prefer relaxing breathing exercises\nto battles...
The warp panels transport both happiness\nand sadness in equal measure.
I’m gonna send you spinning!
Whatever. I care not if I lose. I’ll be in a brand-\nnew world of beauty and
perfection soon!
Stepping on the spin panels will send you\nspinning until you run into something!
Wow, you came all this way?\nI suppose I’d better cheer...\c\nGo, Team Flare! Go,
go, Team Flare!\nF to the L to the A to the R to the E!
...Just who was I cheering for?
We were researching the ultimate weapon\nalong with Lysandre and his team of
Scientists\r\nin order to bring about world peace!
Looks like...I lost.
Looks like...I lost.
Looks like...I lost.
So...I lost, then.
So...I lost, then.
So...I lost, then.
Why am I still playing catch-up to you?!
Why am I still playing catch-up to you?!
Why am I still playing catch-up to you?!
Am I just not good enough to bring out the\nbest in my Pokémon?
Am I just not good enough to bring out the\nbest in my Pokémon?
Am I just not good enough to bring out the\nbest in my Pokémon?
Wha-what?!
When I beat you, tears will fall from your eyes\nlike Poké Balls rolling down a
conveyor!
Please, take me away on the conveyor\nto a world without pain!
Even if I lose, more will come--like\nPoké Balls rolling down a conveyor!
I’m a nameless Team Flare Grunt.\nI’ve yet to make a name for myself.
I’m a nameless Grunt who lost.\nI’ve yet to make a name for myself.
I’m a nameless Team Flare Grunt.\nAnd that’s all I’ll ever be...
This is the trademark pose of Team Flare!\nIt’s the very definition of fashionable!
I was up all night practicing this pose!
Ahh... I see! My hand was pointing at\nthe wrong angle. That’s why I lost!
Don’t worry, be happy!
Hard to be happy when you lose...\nWhere did I go wrong?
I can’t help but worry when I lose, though...\nI mean, I’m kind of a scrub, you
know?
Ball! Ball! Poké Ball!\nBall! Ball! Ultra Ball!
Ball! Ball! No Ball?! Oh no!\nI don’t have any Balls to throw!
Whatever! If we steal the Poké Balls,\nonly Team Flare will have Pokémon!
Celosia: No way!\nWow, we are lame.
Bryony: Probability is just probability, after all...\nAbsolutes do not exist.
You may have beaten me...again and again.\nBut like I always say, when I lose, I go
out in style!
Fashionable people can battle, too!
Fashionable people can be sad, too!
Fashionable people can lose, too!
Hmm... How do you think I could reverse\ntime to the point before I lost?
Not just strong... TOO strong!\nNot ordinary, indeed...
You and your Pokémon have tremendous power!\nKeep on surging into the future!
Battling with you is fun, but losing all the time\ndoesn’t really make me look all
that good.
Battling with you is fun, but losing all the time\ndoesn’t really make me look all
that good.
Battling with you is fun, but losing all the time\ndoesn’t really make me look all
that good.
I really enjoy battling with you, but\nI’m getting tired of losing every time...
I really enjoy battling with you, but\nI’m getting tired of losing every time...
I really enjoy battling with you, but\nI’m getting tired of losing every time...
Battles with friends are\nreally, really exciting!
Battles with friends are\nreally, really exciting!
Battles with friends are\nreally, really exciting!
It’s weird, but...\nI don’t get that down when I lose to you.
You’re even stronger than I thought!
You are really something!\c\nYou and your Pokémon have developed\nstrong bonds by
spending time together\r\nand by caring about one another.\c\nThat’s why you and
your Pokémon are so strong.
Oh, hi! Are you here to interview me?
You’re not here from TV then?
I don’t get it! I’m out here every day protecting\nnature and all that, and I don’t
get a single\r\ninterview from anyone! What’s up with that?
Whoa!\nDon’t sneak up on me like that!
Haha! I guess you were the one\nwho got surprised here!
I’ve never been great at talking to other people.\nThat’s why I became a Pokémon
Ranger.\c\nWhy, you ask? We rangers can spend all day\njust hiding out in nature.
That’s why!
SURPRISE!\nI know you didn’t invite me, but here I am!\c\nHahaha! I got you good,
didn’t I?
Whoa! You’re strong!\nYOU got ME good!
Hiding in the fallen leaves like this\nmakes me feel like a ninja!\c\nFear the
Pokémon Ranger! Or should I say,\n“The Pokémon Ninja”? Hahaha!
If it weren’t for a certain benefactor of mine,\nI wouldn’t be a Pokémon Ranger
today.
I’m thankful every single day! For Trainers\nlike you and for my Pokémon!
It was a man called Lysandre who helped me out\nlong ago and kept me on this
path.\c\nI wonder how he’s doing these days...
Poké Balls are round!\nThe world is also round!
Win or lose, Poké Balls remain round!
I’m feeling well rounded today!
Uh huh huh huh huh...\c\nDid you hear the voice, too? That’s\nwhy you’re here,
right? Uh huh...
Oh, forget this whole Hex Maniac act!
I don’t think I’m cut out for being a Hex Maniac!\nI have no idea how I’m supposed
to act...
Want to see the scary side of the Fairy type?\nI’ll show you!
Ohhh... The battle ended before\nI got a chance to show you!
What’s scary about Fairy types?\nIt’s that they’re so cute and pretty!
Eep! Who are you?! Why are you talking to me?!\nIs it a battle you want?! A
battle?!
Oh, you! If it’s a battle you want,\nwe won’t refuse!
Rune: Eeeeep!\c\nRime: Hey, that was fun!
Why are you still staring at me?\nI can feel you judging me! Stop it!
That Pokémon battle was a lot of fun!
Eep! How come you only have\none Pokémon with you?
I’m afraid we can’t accept your challenge unless\nyou have more than one Pokémon
with you!
Ya can’t make friends with the Pokémon under\nthe water unless ya take up fishing!
There are lots of things that won’t make\nsense until ya try them!
If ya never battle, sure, you’ll never lose...\nBut that would be a pretty boring
life,\r\ndon’t ya think?
Just when I thought I lost the biggest catch of my\nlife, you show up! An even
bigger catch, I’d say!
I may keep losing the big catches, but I\nwon’t let it get to me! Persistence is
key!
Fishing is my life!\nPokémon are my life, too!\c\nI guess that means I have two
lives!\nHaha, lucky me! I just like to take it easy.
Whoa-ho! That’s some strong pull on my\nfishing line! Looks like yer a tough bunch!
Hee-yah! That was one rootin’ tootin’ Pokémon\nbattle! Mah Poliwhirl is all
tuckered out!
When yer fishing, ya get to meet Pokémon twice!\c\nOnce when they catch the line
and once when you\npull ’em up! That’s why I say fishing is the best way\r\nto get
to know a Pokémon!
Let us begin our battle! Through it, I will learn\nall there is to know about you!
Mwa ha ha!
I learned everything about you, all right!
You’re definitely the leader type!\nLike the protagonist of a game or something!
Guess what! Guess what!\nMy mommy made this dress for me!
I couldn’t be as good as Mommy...
My mommy wears the same type of dress as this!\c\nDaddy always pokes fun at her
though!
Allow me to honor you and your\nPokémon with a battle!
Don’t you think Pokémon are just gorgeous\nwhen they’re showing off their moves?
Achlys: What a beautiful combination you\nand your Pokémon make!\c\nEos: I was
captivated by your Pokémon’s\nmovement and totally messed up the battle!
I hope you and your Pokémon\ngrow even stronger!
I love Double Battles because it’s exciting to\nthink about what my sister is going
to do and\r\ntry to match up with it!
Pokémon are lonely without companions...
Your Pokémon looks a bit lonely\nwithout more Pokémon buddies!
Hmm? Think you got the skills to take me on?
Whoa! Those are some impressive skills!
Heard of the Lost Hotel? Word is that there’s a\nRoller Skater there with some
awesome skills!
Drift-and-dash!\nSpin!\r\nThen, boom! Right into battle!
I think I blew it on the barrel roll!
I know I should probably focus on just one, but\nI love Pokémon battles and roller
skating equally!
Our Pokémon may be battling high in the sky, but\nwe Trainers must keep our feet on
the ground!
Well, this defeat has certainly provided me\nwith some food for thought...
Food for my thoughts is good and all, but I think\nI need some real food for
today’s dinner!\c\nThat’s it! I’ll give my cute little Talonflame\nsome delicious
Poké Puffs!
Fly, fly, fly up high! Quickly, quickly,\nto our battleground in the sky!
Bwaaah!\nBad memories, fly away!
And now my heart and spirit flies back\nto my hometown of Mistralton City!
I ain’t holdin’ back just ’cuz\nyer a kid, ya little punk!
Ahh, blast it all! What’s the deal?\nKids aren’t supposed to be this strong!
Age don’t matter when it comes to a serious\nPokémon battle!
My buddy was putting on the whole bad-\nguy act, so I copied him and ended
up\r\nlike this...
Eeek!\nPlease forgive me!
If only I were as strong as you, I could have pulled\nmy friend out of this dirty
world and we could have\r\nbeen Rising Stars together again!
You’re tryin’ to get in the way of my\nhavin’ a little bit of fun, aren’t ya?\r\nI
ain’t gonna let that happen!
I was just tryin’ to find peace\nis all! Honest!
I love abandoned buildings like this...\nThere’s a sense of melancholy to them
that\r\nI just can’t get enough of!
C’mon, darlin’, bring out your Pokémon!\nMy Seviper and Arbok are itchin’ to play!
Hate to lose, but I gotta admit, you got\nsome strong Pokémon there, kid.
Ever think it’s strange how we’d never have\nmet if it weren’t for us both bein’
Trainers?
Both my mom and my old man are Veterans,\nand my big bro is an Ace Trainer.\c\nI
just couldn’t stand to be all goody two-shoes\nlike them! How bo-o-oring can you
get?
I don’t care about losing! I just love the\nthrill of a battle!
It’s not like I hate my family or anything...
Rebel against everything! That’s us all right!\nDown with the man, man!
Bad to the bone without a care\nin the world! That’s us all right!
Zoya: Just who are you?\c\nAsa: Dude...you got the power!
I guess it takes power and strength\nto rebel against everything...
Being bad to the bone might not\nbe so good after all...
You got guts tryin’ to take us on with just one\nPokémon, but I ain’t down with
those odds.
Get outta here, dummy! Come back when\nyou’ve got more Pokémon with you!
OH NO! I CAN’T FEEL MY TOES!
OH NO! I LOST! I LOST!
I CAN’T STOP SHOUTING!\nI THINK I’LL FREEZE IF I DO!
Both my mother and father were Hikers before me!\c\nIt runs in the family, you see.
What makes you\nthink you can take on an elite Hiker like me?
I’ve been defeated. Whatever shall I do?\nMy identity crumbles before me!
You’ve pulled the blinders from my eyes!\nI’m no elite Hiker!\c\nI’ll continue my
life as an ordinary Hiker!\nThat’s how it should be!
When it’s cold, it’s best to have\na battle to warm up!
I’m getting a cold sweat from putting on\nsuch a terrible performance!
If it comes to it, I can call out my trusty\nProbopass to warm me up! You see,
Probopass\r\ncan use Magnet Pull to provide heat... I think.
Yahoo! I finally meet eyes with someone else\nin this freezing cave!
Always look at your opponent’s eyes!\nEyes often say more than words, you know?
It’s hard to stand the cold gaze of the Black Belt\nfrom across the way. I guess
it’s part of my training.
I probably shouldn’t praise my pupil so openly,\nbut her Pokémon have gotten so
strong!\r\nI’m very proud!
Hehe! What do you think about me\nfighting instead of a Pokémon?
Really, I can use Karate Chop and Rolling Kick!\nWanna try using me in place of one
of your\r\nPokémon partners? Hehe! Just kidding, silly!
What’s this?! Are you trying to thwart my\nattempts at love?! Eat this Karate Chop!
The hurdles to finding love\nare so high...
Ohhh... I can’t get enough of that Battle Girl’s\nwarm and beautiful gaze! I must
persevere!
The secret to karate is to have\ngood circular movement!
Round and round we go! Remember,\nit’s all about circular motion!
Circular motion! Yeah... Like kneading dough...\nNo, I’m not talking about my
needing money!
Strategy? What strategy? I have trust in our\nGrumpig and Hariyama! That’s all I
need!
People say it doesn’t matter if you win or lose,\nbut of course everyone wants to
win!
Eoin: It’s over...\c\nWolf: Yep, we’re done...
I may have lost to you all, but I still\nhaven’t lost to myself!\c\nNo, I’m not
being a sore loser! Really! No, really!\nOK... Maybe I am...
Now we’re fighting friends!
Two are better than one! The same goes for\nPokémon! Friends are important!
Don’t you think your Pokémon would like a\ntraining partner, too?
Rain or snow, it matters not! An Ace Trainer\ndoes not let anything get in his
way!\c\nAn Ace Trainer is always elegant in whatever\nhe does! That’s what it means
to be an ace!
Remaining distinguished even in the face of defeat\nis what defines an Ace Trainer!
Even the bitter taste of defeat is only\nencouragement to get stronger to an Ace
Trainer!\c\nThat is also what it means to be an ace!
Hey there! You look pretty strong! I’d be\nmissing out if I let you go without a
battle!
Ohhh... That was close! Just a little bit more,\nand I would have won!
Ethers are so rare, I can never bring myself\nto use one in battle!
My wings, cut through this snow!\nUp, up, and away!
Your wings are cutting their way through\nthe sky and into the future!
Rest now, my wings. Rest\nnow in your Poké Balls...
Today’s the day I’ve so long been waiting for--\nwhen I start my new life as a Sky
Trainer!
Oh no! My first battle has ended in defeat!
I spent over an hour trying to get into\nthis costume, you know?
Brrr... It’s so cold!\nYou there! You came at just the right time!\c\nLet’s warm
our bodies with some vigorous\nPokémon battling!
Is this cold I feel coming from the snow and ice\naround me or from the shame of my
defeat?
I’ll be OK! I’ve got my Pokémon with me.\nWe can cuddle up to keep each other warm.
Snow-covered paths are full of danger!\nNot only is it freezing cold, but
you’ve\r\ngot to be careful where you walk!\c\nThat’s not even mentioning the
sudden\nand fierce Pokémon battles you’ll face!
You’re even more full of danger than\nthese snow-covered paths!
If someone who hikes is called a “Hiker” and\nsomeone who climbs is called a
“climber,” what\r\ndo you call someone who loves both?\c\nA “hiclimber”?
I saw that look on your face! You’re thinking,\n“Ugh...not another Hiker!” aren’t
you?
Argh! Defeated again! Just how many of us\nHikers have to be pulverized in your
ascent?
We Hikers are everywhere! No matter the region,\nas long as there’s a place to
hike, we’ll be there!\c\nYou may find one right behind you on a dark path...\nHeh
heh heh...
Stop right there, youngster! I’m going to\npaint your portrait! Don’t budge an
inch!
I told you not to budge an inch...
You kids are all about movies these days,\nbut I still love the beauty of a good
painting.
It’s takeoff time!\c\nCome on, everyone, let’s show off\nour air-combat
maneuvering!
Alert! Unexpected interception!\nWe’re going down hard and fast!
I just love a good Sky Battle!\nYour piloting skills blew me away!
[~ 1009]
[~ 1010]
[~ 1011]
[~ 1012]
[~ 1013]
[~ 1014]
[~ 1015]
[~ 1016]
[~ 1017]
This Gym exists only by absorbing\nthe power of the cosmos!
Hrmm?! What is the source of your power?!
I only need my Pokémon.\nThey give me all the power I need!
Just because you can’t see it,\ndoesn’t mean it doesn’t exist!
I didn’t cheer hard enough for my Pokémon...\nThat’s right--cheering is a kind of
unseen power!
Just because it can’t be explained by science,\ndoesn’t mean it’s not real.\c\nYou
can’t explain your love for your Pokémon\nwith science, right?\r\nDoes that mean
it’s not real? I think not!
When it comes to climbing, you can ascend or\ndescend. Which do you prefer?
Looks like my battling luck is going downhill!
I tell you, the only reason I climb up a mountain\nis so that I can enjoy going
back down!
Aren’t Pokémon moves just the coolest?\nI really wish I could use them...
Pokémon moves are just sooo cool!
I’m a big fan of Brick Break, but what I’d really\nlike to be able to use is Hydro
Pump!\r\nI’d spray everyone down!
If I defeat you, I’m going to head\nhome and bake some cookies!
Sigh...
I lost, so no treats for me today!
Woo hoo! I’m a Sky Trainer! Look at me go!\nWooooo!
Woo hoo! I lost! Look at me lose!\nWooooo!
When I’m high up like this, I just get so excited!
With my shorts on, there’s no stopping me!\nI can go anywhere!
Scolipede! Pinsir!
Shorts or not, a Trainer can’t go anywhere\nif his Pokémon are feeling down...
Oh no! Oh no!\nI’m late! I’m late!\c\nOh no! Oh no!\nWatch out! Watch out!
Hmm? Huh? What?\nWhere am I, anyway?
How strange...\c\nI was on my way to the Trainers’ School,\nand somehow I ended up
here...
I feel kind of embarrassed in a swimsuit, so I like\nto swim in murky water like
this to stay out of sight.
Ohhh... The murky water couldn’t\nhide my battling weakness!
This battle helped me see the light!\nI’ve got nothing to hide!\c\nI’m going to
head over to Azure Bay\nand catch some waves!
I protect nature in order to protect Pokémon...\c\nWhat about people, you
ask?\nNever mind that! Let’s battle!
The term “Pokémon Trainer” has to do with\nboth people and Pokémon...
People and Pokémon can coexist, but should there\nnot also be places that are just
for Pokémon?
It’s a Pokémon Ranger’s duty to ensure that\nPokémon can live the same way tomorrow
as\r\nthey do today.
I know there’s always going to be a tomorrow,\nso I don’t let defeat get to me very
much.
Whether I win or lose, I live every day to its fullest.\nThat’s what I learned from
my Pokémon.
Have you ever heard of parkour?
Parkour doesn’t really have anything\nto do with Pokémon battles...
Parkour is sometimes called “free running.”\nYou run, jump, climb, and crawl to
move over\r\nobstacles and strengthen your body!\c\nIt’s very useful when chasing
after Pokémon!
“Time for a Pokémon battle.”\n...Is what the me from 10 seconds ago said.
I could see myself being defeated by you...
Did you really battle and defeat me?\c\nAm I the same person as the person you
just\ndefeated moments ago? I can’t prove that...
Hee hee hee hee...\c\nFall before my fairies!
Mwa ha ha ha! I can see the fairies!\c\nThey’re waving at me from across the river!
Tee hee hee hee! I can hear them!\c\nThe fairies are whispering to me... “Fight!”
“Win!”\nThat’s what they say! Hee hee hee...
We are Pokémon Rangers! We bring\nout the power in our Pokémon!
We are Pokémon Rangers! We draw\nout the power in our Pokémon!
Ivy: We drew out all the power we could!\c\nOrrick: But you proved to be even more
powerful!
If you want to draw on your partners’ powers,\nyou need to know their strong
points!
It’s better to focus on your own strong points\nrather than to try matching up with
your partners’!
It’s important for Trainers to share their\nlove with many Pokémon!
I want to battle against the best Pokémon team\nyou have! You need more than just
one!
Flying high in the sky can show\nyou a whole new world!
How far can you see?
I wonder if Pokémon that fly and Pokémon\nthat can’t see the world differently...
[~ 1070]
[~ 1071]
[~ 1072]
[~ 1073]
[~ 1074]
[~ 1075]
[~ 1076]
[~ 1077]
[~ 1078]
[~ 1079]
[~ 1080]
[~ 1081]
[~ 1082]
[~ 1083]
[~ 1084]
[~ 1085]
[~ 1086]
[~ 1087]
I feel like I’m missing something before I can\ntake on Victory Road...\r\nLet me
battle you and find out what that is!
Thanks for defeating me! Now I know\nwhere I need to improve!
Some people think that losing is a bad thing.\c\nIf you ask me, those people are
ignoring\nopportunities to learn and improve!
I’ve been with my Pokémon partners since\nthe very beginning of my journey!
My partners have been at my side\nfor every defeat...
I know that someday fate will part us...\c\nThat’s why I take every battle we
have\ntogether seriously!
Among Trainers, words are unnecessary,\nwouldn’t you say?\c\nHippowdon, Aurorus,
it’s battle time!\nShow them your strength!
You really showed me your strength of\nbody and spirit! Impressive!
I love strong Pokémon!\c\nI know I have it in me to train any Pokémon\ninto a
strong Pokémon!
I’ve lost track of how long I’ve been waiting\nhere for my sweetheart to
return...\c\nI was once an innocent Lass, but now I’m\nall grown up.
Deep down inside, I know that he\nwill never come back to me...
It’s been hard to wait here for so long, but my\nPokémon have been here with me
through it all.
A strong Pokémon and a strong Trainer come\ntogether to form a strong team! It’s
that simple.
Once you’ve memorized all the Pokémon moves\nand Abilities, victory just comes
naturally!
Elina: Abracadabra!\c\nSean: Hocus Pocus!
Fool! All it takes to form a stronger team is to\nbecome a stronger Trainer and
have your\r\nPokémon become stronger, too!
After memorizing all the Pokémon moves and\nAbilities and the items that are out
there,\r\nit’s easy to come up with a good\r\nstrategy for victory!
Are you telling me you are unable to raise\nmore than just one Pokémon?
You only have one Pokémon that’s fit to fight?\nThat’s not gonna cut it!
Blue sky!\nBlue ocean!
Feeling blue...
When it comes to being a Sky Trainer, I’m\nas green as this grass I’m standing on.
Tierno: Whoa... Now THAT\nwas a nice move!
Trevor: So you can’t learn everything just\nfrom the Pokédex...I see!
Admin: You fools...\nYou don’t even have suits!
I see... Even a weak-looking Rattata can be a\nthreat when it uses a move like
Hyper Fang!
Admin: Lysandre is like the sun to us!\nHe represents our hope!
You might be strong, but your teamwork\nis still a bit lacking!
Who’s got that flair? Team Flare!\nYeah, we’ve got that flair! Team Flare!
Admin: Yes, I lost. But no matter.\nLysandre is the one who will take care of
things.
If you guys think we’ll let you\njoin Team Flare after all this,\r\nyou’ve got
another think coming!
You’re just trying to benefit from\nour success, aren’t you?!
Lysandre is only going to save Team Flare,\nbecause we’re the only ones who
are\r\ntruly worried about the future.
Taking all of the money and stuff for ourselves\nwill make a world where Team Flare
is happy!
Are you trying to stop Team Flare from obtaining\nhappiness? What a vile person you
are!
Not having a ton of money\nis really stressful, you know...
The ultimate weapon is stealing\nthe Legendary Pokémon’s power.
Taking all of the Legendary Pokémon’s life force\nis an unfortunate necessity to
realize our goals.
There’s no way everybody can be happy!\nEach of us has different dreams.
Do you actually think all living\nthings can be truly happy?
You don’t even try to understand Lysandre\nand all that he suffers for!
One person’s pleasure is another\nperson’s pain, right?
I swam all the way here from the oceans of\nHoenn, and I’m still not too tired for
a battle!
Maybe I overestimated how much strength\nI had left in me!
The ocean’s amazing!\c\nYou can get from anywhere to anywhere else\nas long as
they’re connected by water!
Wanna see some cool water illusions?\nI’m a pro when it comes to water!
Those are some beautiful moves\nyour Pokémon have!
Where does the water that Slowpoke sprays\ncome from? Is it its tears? Its sweat?
I’ll think about what you did well\nand use this loss to make me better!
I’ll think about what you did well\nand use this loss to make me better!
I’ll think about what you did well\nand use this loss to make me better!
I’ll think about what you did well and use\nthis loss to fuel my desire to improve.
I’ll think about what you did well and use\nthis loss to fuel my desire to improve.
I’ll think about what you did well and use\nthis loss to fuel my desire to improve.
[~ 1142]
Man... You defeated my Pokémon bad...\nWhy’s it gotta be like that?
[~ 1144]
[~ 1145]
Ahh, man! There goes all my money...
[~ 1147]
[~ 1148]
Ugh... Argh... Gah...
[~ 1150]
[~ 1151]
How’d I go and lose the match like that?\nNothing’s goin’ right for me today!
[~ 1153]
[~ 1154]
Ha ha ha! You’re a strong one, aren’t ya?\nI like Trainers who aren’t afraid to
win!
[~ 1156]
[~ 1157]
Ain’t you a strong one?\nToo strong for me!
[~ 1159]
[~ 1160]
You nearly scrapped my Pokémon!
[~ 1162]
[~ 1163]
I feel like I just got ran over...\nTime to back things up a bit!
[~ 1165]
[~ 1166]
Gone with the wind...\nThat’s me after this battle!
[~ 1168]
[~ 1169]
I often get some rowdy passengers,\nso I’ve always got to be prepared!
[~ 1171]
[~ 1172]
I can’t see so well through these tears...\nI’d better not drive like this.
[~ 1174]
Wow!\nYou’re a weally strong Trainer!
Wahhh!
I can’t do it...\nI just can’t win...
I knew this battle would end up like this...
This is weak! For true...\nVery, very weak!
Whaddaya think yer doin’ to my\ndarling Pokémon, punk?
Tsk... Man, forget this nonsense...
How wonderfully strong!
Tee hee hee hee...
Mmm... Wonderful...\nI want that Poké Ball...
I see...
Hmph!
Where in the world did you come from?!\nYou’re suspect! Very suspect!
This strength...\nIt’s suspect!
Only staff chosen by Doctor Xerosic were\nsupposed to be able to enter this
floor!\c\nYou are suspect...\nSo very suspect...
Hmm? Who might you be?\nAre you the new hire?
Everything is within expectations!\nNothing is wrong with my calculations!
Starting with that foolish girl, I just can’t\nunderstand why Dr. Xerosic would
let\r\nin so many feeble-minded hooligans...\c\nI suppose I just can’t understand
his genius!
Hmm? Who goes there? Who are you?\nWhat business do you have here?
What amazing Pokémon you have there!\nYou must allow me to analyze them in the
lab...
Are you another one of the new security\nguards hired on by the doctor?\c\nThe guys
that came before you--especially\nthe ones from the gang--are a bunch of slackers!
... ... ...
... ... ...
... ... ...
Uwaaaaaauuuuuuggghhh!!!
Hmm...\nI lost...
I’m workin’ ’ere, so buzz off!
That was bangin’!\nI ain’t got no beef with yer!
Sorry for tryin’ to give yeh air like that!\c\nYer’ve gotta remember me,
don’tcha?\nI’m the lovely one in the Lumiose Gang!\c\nEmma got us this sweet gig
running\nsecurity here for the doc, see?
Hoi! Are yer trying to sneak in or summat?\nBut wait... I know that mug o’ yers!
Right on. I knew I’d seen yer mug before!\nYou put me to rights in the station last
time!
All right there. How’s it goin’?\c\nYeh’ve gotta remember me, innit? I’m the
one\nwho brings charm to the Lumiose Gang!\c\nWhatcha up to, anyway?\nIf you keep
on wanderin’ about,\r\nsomeone’ll figure you for an intruder!
Ugh...\nYer seriously strong...
I know, I know!\nIt’s a battle you want!
This was a fitting battle for the wide-open sky!
Keep aiming for the top and giving it your all!\nI’ll be following in your wake!
There’s no way you could walk on water!
...!\nWait! I’ve got it!
If I could get a Pokémon to continuously blast\nHydro Pump under my feet, I could
totally walk\r\non water... I might even be able to walk the sky!
Now that I’m all grown and finally able to swim,\nthere’s nothing out there to
frighten me!
Actually, you kind of frighten me...
You may have won, but I’m staying in the water!\nI’m going to swim forever and
ever!
The strength to protect, huh?\c\nBut what are you really protecting? A
tomorrow\nthat will only end up being worse than today?
It’s over...\c\nFools with no vision will continue to befoul this\nbeautiful
world.\c\nThey will go on until the only thing left to do is\nsquabble over the
remaining scraps of hope...
Yes! That’s right!\nI’m the Red Pokémon Ranger!
Oh no!\nThe Red Pokémon Ranger is in trouble!
You’re pretty good, you know?\c\nYou wanna join my Pokémon Ranger team?\nYou could
be the Blue Ranger!
Don’t you underestimate us!\c\nWe’re about as a strong as\nAce Trainers, you know?
How could I lose to you?! You’re not even an\nAce Trainer. Just an ordinary
Trainer!
In terms of actual practicality, wouldn’t you say that\nwe Pokémon Rangers are
actually superior to\r\nAce Trainers?
I just want to spend time with my Pokémon, but\neveryone keeps challenging me to
battles...\c\nI ran all the way here, and yet I still can’t\nfind any peace and
quiet!
I can see that you and your Pokémon\ntrust each other very much!
I think I get it... You just want to spend\nquality time with your Pokémon,
too...\r\nI guess there are different ways to do that...
Hmmm?\nYou look like you’d be a good opponent for my\r\nSteelix to gain some good
experience.
Hmmmmmm?! Your Pokémon are the ones\nthat got experience from this match?
Hmmm... I guess I may have overestimated\nmy abilities a little bit.\c\nGetting to
Victory Road isn’t even the final goal\nof my career as a Pokémon Trainer!
I’ve been running around in my bare feet to train!\nDo you have any idea how strong
that’s made me?
Ouch! You mean running around in my bare feet\ndidn’t help me improve at Pokémon
battling?
Y’know... It’s kind of painful to be running around\nin my bare feet in here... My
toes get cold!\c\nMy Pokémon are always in their bare feet...\nI wonder if they
don’t mind it.
Moves are a result of a Pokémon’s strength!
Impressive! Keep up the good work.\nRepetition is strength!
When two Pokémon use the same move,\nthe stronger one will win!
Now that you’re on Victory Road, I bet you’re\nnervous and excited! Let’s see!
Looks like you’re a bit nervous,\nbut relaxed enough to focus!
Relax! Relax!\c\nAll you’ve got to do is put your trust in the\nPokémon that helped
you get here.
Hi-yah!\nYou’ve got some nerve to challenge me!
Hi-ya-- Huh...\nYou beat me...
Hi-yah!\nYou’ve got some impressive skills, there!
All it takes to go on a journey is a pinch\nof curiosity! Really, that’s it!
The weight of this backpack really\ndigs into my shoulders...
Traveling alone is fine and dandy, but\ntraveling with friends really can’t be
beat!
You don’t need to say a word! I can tell\nthat you’re here because you want
to\r\nchallenge a strong opponent!
I felt your strength with all of my being!
The strong opponents you so desire\nare up ahead...
I can see your aura...\nIt’s got an unlucky color about it...
Unlucky for me, I see...
I can see your aura...\c\nIt’s got a warm, kind-looking color... It just
looks\nunlucky to anyone who would be your opponent!
Whatchoo lookin’ at?!\c\nYou think I’m just doin’ this Fairy Tale Girl thing\nfor
funsies, do ya?! Get a taste of my power!
Whoaaa!\nYou... You’re good!
I’ve been working at this Fairy Tale Girl thing for\na while, but I was still kind
of embarrassed...\c\nBut this battle has given me some confidence!\nNow can I be a
Fairy Tale Girl with pride!
Vet-- Vet-- Veteran! Vet-- Vet-- Veteran!\nVeteran all the WAY!\c\nSo, what do you
think of my theme song?\nNow it’s time for battle!
I guess my theme song didn’t help out my\nbattling skills at all...
The secret to staying young is to spend\ntime having fun with your
Pokémon!\c\nEvery day is so packed with excitement\nthat you don’t have time to get
old!
After all the training I’ve received here on\nVictory Road, my body is
ready!\r\nThink you can defeat me?!
Even with my honed and toned body\nof muscle and brawn, I couldn’t win!
Why?! My furious fists can pulverize even\nboulders of granite! How could I
lose?!\c\nOh? Is it because I spent so much time training\nmyself and not training
my Pokémon?
If Pokémon can so easily fly and swim,\nwhat use do they have for us Trainers?
Surely Pokémon don’t stick by our sides\nsimply to have battles like this...
If Pokémon can so easily fly and swim,\nwhat use do they have for us
Trainers?\c\nIt’s something that all of us should be\nthinking about.
You’ve got youth on your side, but we’ve got\nyears of experience on ours!\r\nThis
will be a battle of youth against wisdom!
I can see that youth isn’t all you have! You must’ve\ngained a lot of experience on
your journey, too.
Veterans like myself are always happy to see\ntough and energetic youths like
yourself!\r\nIt gives us inspiration to train even harder!
To cap off your string of battles, I want\nyou to come at me with all your might!
I lost with all my might!
You’re even more powerful than I imagined!\nHow about you line up in here with
us?\c\nNo, you’ve got better things to do!\nGo on ahead with all your might!
I started out just wanting the strength to protect\nthose that I love, but
now...\c\nNow all I want is to keep battling for the thrill of it!\nDid I lose my
way? Is what I’m doing correct?
You and your Pokémon just showed me\nwhat battles are supposed to be about!
I knew it deep down--that a goal and the means\nto reach that goal are not the
same.\c\nIt’s important to never lose sight of what you’re\nfighting for.
So, I’ve got to steady my right arm at this angle...\nMy left hand goes on my
hip...\c\nNext, I just bend my knees down ever so slightly...\nThen stick out my
chest like this...\c\nOh! I’m sorry! I didn’t notice you there!\nA battle, is it?
OK, let’s get started.
What strength! Just what kind of ranger are you?!
I was just working on my victory pose...\nIt’s an important part of being a Pokémon
Ranger!\c\nI think I’m going to have to stick out my chest a\nbit more and then
pose my right hand like so...
In order to meet strong Trainers and strong\nPokémon, one only has to battle!
Battles are kind of like the representation of a\nTrainer’s love for her Pokémon!
In order to meet great Trainers and great\nPokémon, one has to be proactive!
To compare this to mountain climbing,\nI’d say I’m almost at the summit!
To be so close to the summit and be\ndefeated... How disappointing!
To be unprepared is to be inviting danger! That\ngoes for mountain climbing and
Pokémon battles.
If battling strategies could be described using\ncolors, I wonder what color yours
would be...
The color of passionate moves is red...\nThe color of cool decisions is blue...
Your battle strategy comes in all the colors of\nthe rainbow! That’s how strong you
are!
I’m going to teach you a lesson!
People call us strange for being more\ninterested in perfecting our
teamwork\r\nthan challenging the Champion...
Arman: Man...this is boring!\c\nHugo: You can really see the frustration\nof defeat
on my partner’s face...
Even if you forget about us, we’ll\nstill keep on living!
It’s depressing to lose, that’s for sure. But\nfeeling blue every once in a while
isn’t so bad.
You think you can get through Victory Road\nwith just one Pokémon? You crazy?!
Friends give you courage! Come back when\nyou have more Pokémon with you.
Haha! It sure does feel good to let loose every\nonce in a while!\c\nSpying on
people’s Holo Caster conversations\ngets boring pretty quickly, after all!
Nice! My Pokémon like to let loose every\nonce in a while, too!
Right here, right now! I just live in the moment!\nForget worrying about tomorrow!
Just because you don’t understand your opponent,\ndoesn’t necessarily make them bad
or wrong!
I feel like I understood something\nabout you, though...
You’ll understand just how warm and kind Lysandre\nreally is when he puts his grand
plan into action!
Welcome, intruder!\c\nYou’re in the wrong for coming here, so I won’t\nhear any
complaints from you about being beaten\r\nto a pulp by us!
No! It’s my Pokémon that got beaten!
You can try all you like, but it’s futile...\nOnly Team Flare will survive in the
end.
[~ 1301]
[~ 1302]
[~ 1303]
Time to show off our Pokémon!
You got us! Your Pokémon are just\nabout as cute as ours!
Every Trainer’s favorite Pokémon\nis his own Pokémon!
Time to show off our Pokémon!
I can’t stop tee-heeing, because the sight of\nyour Pokémon really tickles me! Tee
hee!
Even if we lost, my Pokémon did their best!\nTime to reward them with some Poké
Puffs!
My dark magic along with my\nPokémon cannot be defeated!
My dark magic didn’t work?\nYou and your Pokémon are shining too brightly!
My dark magic will make you even stronger...
Tee hee hee. ♪ You just ran into a girl who’s\nhead over heels for Pokémon battles.
Girls in love don’t mind if they lose. ♪
Tee hee hee. ♪ Such a mysterious power!\c\nPokémon have such an amazing
strength!\nThey bring smiles to everyone’s faces!
We’re gonna be the toughest Twins in the world!
We’re gonna be the toughest Twins in the world!
Nana: Ohhh...we lost!\c\nNina: It’s OK! We’re still gonna be the\ntoughest Twins in
the whole world!
You gotta know when to use Protect\nin a Double Battle!
You gotta know how to get around Protect\nwhen it’s used against you!
We’re Twins, silly! You need two\nPokémon to challenge us!
I wanna see lots and lots of Pokémon!\nYou only have one!
That was some nice footwork!
I guess I need to spend more time\non the prep work...
This battle has put me in a delightful mood!
Even a simple Pokémon battle like\nthis feels so dramatic!
What incredible Pokémon you have...\nYou’re something special, aren’t you?
Oh man!\nOh man! Oh man!
Sigh...
Is it your honor as a warrior that you don’t\ndeal the finishing blow?
Oh... I must have been captivated by\nthe beauty of this city!
Mmm! How stylish!
I need something more exciting\nthan this to forget about him!
As long as I’m with my Pokémon, I get to meet\nall sorts of people from around the
world\r\nand trade and battle with them!
It’s all thanks to my Bidoof that I got to meet you!\nThat’s got to be good for
something!
Being with Pokémon helps broaden your world!
I’m still no match for you...\c\nYou know, it’s because I met you that\nI was able
to get this far...\c\nBut our journey’s just getting started.\nWho knows what
heights we’ll reach!
I’m still no match for you...\c\nYou know, it’s because I met you that\nI was able
to get this far...\c\nBut our journey’s just getting started.\nWho knows what
heights we’ll reach!
I’m still no match for you...\c\nYou know, it’s because I met you that\nI was able
to get this far...\c\nBut our journey’s just getting started.\nWho knows what
heights we’ll reach!
So, I still can’t beat you...\c\nYou know, it’s because I met you that\nI was able
to get this far...\c\nWell, our journey’s not over yet!\nWho knows how strong we’ll
get.
So, I still can’t beat you...\c\nYou know, it’s because I met you that\nI was able
to get this far...\c\nWell, our journey’s not over yet!\nWho knows how strong we’ll
get.
So, I still can’t beat you...\c\nYou know, it’s because I met you that\nI was able
to get this far...\c\nWell, our journey’s not over yet!\nWho knows how strong we’ll
get.
Grunt: You might be strong, but your teamwork\nis still a bit lacking!
Grunt: I may have lost, but it doesn’t matter!\nLysandre will take care of
everything.
Grunt: Phlogiston...\nExtinguished...
Oh? We’re done already, pet?\nI could’ve gone on for days, I could!
O-oh... Um...\nG-good work out there... Right?
Hmph... So you held your own.\nI’ll admit that you’re not terrible, at least.
Heheheh! That was great craic!\nWhat do you say? Did you have fun, too?
Wh-what?! Not even my ultra-powerful\nLucario duo could stand up to you?!
And I was so excited, too...
~~~~~~~~~~~~~~~
Text File : 23
~~~~~~~~~~~~~~~

HP Bag S
HP Bag M
HP Bag L
Attack Bag S
Attack Bag M
Attack Bag L
Defense Bag S
Defense Bag M
Defense Bag L
Sp. Atk Bag S
Sp. Atk Bag M
Sp. Atk Bag L
Sp. Def Bag S
Sp. Def Bag M
Sp. Def Bag L
Speed Bag S
Speed Bag M
Speed Bag L
Strength Bag
Toughen-Up Bag
Swiftness Bag
Big-Shot Bag
Double-Up Bag
Team Flare Bag
Reset Bag
Soothing Bag
~~~~~~~~~~~~~~~
Text File : 24
~~~~~~~~~~~~~~~

◆[VAR sTRBAG(0000)]\n たいりょくを ちょっぴり きたえる。\n ききめが でるまで やく 1 ふん。


◆[VAR sTRBAG(0000)]\n たいりょくを すこし きたえる。\n ききめが でるまで やく 5 ふん。
◆[VAR sTRBAG(0000)]\n たいりょくを そこそこ きたえる。\n ききめが でるまで やく 8 ふん。
◆[VAR sTRBAG(0000)]\n たいりょくを すごく きたえる。\n ききめが でるまで やく 60 ふん。
◆[VAR sTRBAG(0000)]\n たいりょくを かんぺきに きたえる。\n ききめが でるまで やく 90 ふん。
◆[VAR sTRBAG(0000)]\n こうげきを ちょっぴり きたえる。\n ききめが でるまで やく 1 ふん。
◆[VAR sTRBAG(0000)]\n こうげきを すこし きたえる。\n ききめが でるまで やく 5 ふん。
◆[VAR sTRBAG(0000)]\n こうげきを そこそこ きたえる。\n ききめが でるまで やく 8 ふん。
◆[VAR sTRBAG(0000)]\n こうげきを すごく きたえる。\n ききめが でるまで やく 60 ふん。
◆[VAR sTRBAG(0000)]\n こうげきを かんぺきに きたえる。\n ききめが でるまで やく 90 ふん。
◆[VAR sTRBAG(0000)]\n ぼうぎょを ちょっぴり きたえる。\n ききめが でるまで やく 1 ふん。
◆[VAR sTRBAG(0000)]\n ぼうぎょを すこし きたえる。\n ききめが でるまで やく 5 ふん。
◆[VAR sTRBAG(0000)]\n ぼうぎょを そこそこ きたえる。\n ききめが でるまで やく 8 ふん。
◆[VAR sTRBAG(0000)]\n ぼうぎょを すごく きたえる。\n ききめが でるまで やく 60 ふん。
◆[VAR sTRBAG(0000)]\n ぼうぎょを かんぺきに きたえる。\n ききめが でるまで やく 90 ふん。
◆[VAR sTRBAG(0000)]\n とくこうを ちょっぴり きたえる。\n ききめが でるまで やく 1 ふん。
◆[VAR sTRBAG(0000)]\n とくこうを すこし きたえる。\n ききめが でるまで やく 5 ふん。
◆[VAR sTRBAG(0000)]\n とくこうを そこそこ きたえる。\n ききめが でるまで やく 8 ふん。
◆[VAR sTRBAG(0000)]\n とくこうを すごく きたえる。\n ききめが でるまで やく 60 ふん。
◆[VAR sTRBAG(0000)]\n とくこうを かんぺきに きたえる。\n ききめが でるまで やく 90 ふん。
◆[VAR sTRBAG(0000)]\n とくぼうを ちょっぴり きたえる。\n ききめが でるまで やく 1 ふん。
◆[VAR sTRBAG(0000)]\n とくぼうを すこし きたえる。\n ききめが でるまで やく 5 ふん。
◆[VAR sTRBAG(0000)]\n とくぼうを そこそこ きたえる。\n ききめが でるまで やく 8 ふん。
◆[VAR sTRBAG(0000)]\n とくぼうを すごく きたえる。\n ききめが でるまで やく 60 ふん。
◆[VAR sTRBAG(0000)]\n とくぼうを かんぺきに きたえる。\n ききめが でるまで やく 90 ふん。
◆[VAR sTRBAG(0000)]\n すばやさを ちょっぴり きたえる。\n ききめが でるまで やく 1 ふん。
◆[VAR sTRBAG(0000)]\n すばやさを すこし きたえる。\n ききめが でるまで やく 5 ふん。
◆[VAR sTRBAG(0000)]\n すばやさを そこそこ きたえる。\n ききめが でるまで やく 8 ふん。
◆[VAR sTRBAG(0000)]\n すばやさを すごく きたえる。\n ききめが でるまで やく 60 ふん。
◆[VAR sTRBAG(0000)]\n すばやさを かんぺきに きたえる。\n ききめが でるまで やく 90 ふん。
◆[VAR sTRBAG(0000)]\n エネルギー 30% かいふく。\n つかうと すぐに きく。
◆[VAR sTRBAG(0000)]\n エネルギー 50% かいふく。\n つかうと すぐに きく。
◆[VAR sTRBAG(0000)]\n エネルギー 100% かいふく。\n つかうと すぐに きく。
◆[VAR sTRBAG(0000)]\n パワー 10% アップ。\n やく 30 ふんで ききめが きれる。
◆[VAR sTRBAG(0000)]\n パワー 30% アップ。\n やく 10 ふんで ききめが きれる。
◆[VAR sTRBAG(0000)]\n パワー 50% アップ。\n やく 5 ふんで ききめが きれる。
◆[VAR sTRBAG(0000)]\n ゴールするのが すこし はやい。\n やく 30 ふんで ききめが きれる。
◆[VAR sTRBAG(0000)]\n ゴールするのが そこそこ はやい。\n やく 10 ふんで ききめが きれる。
◆[VAR sTRBAG(0000)]\n ゴールするのが すごく はやい。\n やく 5 ふんで ききめが きれる。
◆[VAR sTRBAG(0000)]\n グッズが すこし みつけやすい。\n やく 30 ふんで ききめが きれる。
◆[VAR sTRBAG(0000)]\n グッズが そこそこ みつけやすい。\n やく 10 ふんで ききめが きれる。
◆[VAR sTRBAG(0000)]\n グッズが すごくこ みつけやすい。\n やく 5 ふんで ききめが きれる。
~~~~~~~~~~~~~~~
Text File : 25
~~~~~~~~~~~~~~~
Name:
[VAR TRNAME(0000)]
ID No.:
[VAR NUM5(0000,0000)]
Pokédex:
[VAR NUM3(0000)]

Money:
$[VAR NUM7(0000,002C)]
[~ 9]
Time:
[VAR NUM3(0000)]
:
[VAR NUM2(0001)]
Adventure started on:
[VAR NUM2(0001)]/[VAR NUM2(0002)]/[VAR NUM4(0000,0000)]
Trainer Information
[~ 17]
[~ 18]
[~ 19]
[~ 20]
[~ 21]
[~ 22]
First entered Hall of Fame on:
Poké Miles:
[VAR NUM7(0000,002C)]
Bug Badge\nLeader: Viola
Cliff Badge\nLeader: Grant
Rumble Badge\nLeader: Korrina
Plant Badge\nLeader: Ramos
Voltage Badge\nLeader: Clemont
Fairy Badge\nLeader: Valerie
Psychic Badge\nLeader: Olympia
Iceberg Badge\nLeader: Wulfric
Leader: Viola
Leader: Grant
Leader: Korrina
Leader: Ramos
Leader: Clemont
Leader: Valerie
Leader: Olympia
Leader: Wulfric
~~~~~~~~~~~~~~~
Text File : 26
~~~~~~~~~~~~~~~
[VAR PKNICK(0000)]
Base Stat
MAX!
[VAR NUM3(0000)]
+[VAR NUM3(0000)]
-[VAR NUM3(0000)]
Whoa! Your [VAR PKNICK(0000)] managed to find\n[VAR iCOLOR2(0001)][VAR
sTRBAG(0001)]![WAIT 30]
Do you want to use the [VAR sTRBAG(0001)]\nfor your [VAR PKNICK(0000)]?
Discard this [VAR sTRBAG(0000)]?
[VAR PKNICK(0000)] is enjoying the effects of the\n[VAR sTRBAG(0001)] it worked out
on.\nIf you switch to a new [VAR sTRBAG(0002)]\nnow, the effects it gained from the
previous\n[VAR sTRBAG(0001)] will disappear.\nAre you sure you want to use the
new\n[VAR sTRBAG(0002)]?
[VAR PKNICK(0000)] is doing Core Training\nusing [VAR iCOLOR2(0001)][VAR
sTRBAG(0001)].\nSwitching to the new [VAR sTRBAG(0002)]\nnow will require you to
discard the old\n[VAR sTRBAG(0001)] it’s been using.\nAre you sure you want to
throw it away to\nuse the new [VAR sTRBAG(0002)]?
[VAR PKNICK(0000)] doesn’t seem to want to do\nany Core Training.\c\nMaybe you
should try using a training bag\nwith it when it’s feeling a bit more energetic.
[VAR PKNICK(0000)] seems to have rested a bit,\nand now it’s refreshed and ready
for action!
Use
Discard
Back
Yes
No

◆ [VAR sTRBAG(0000)]\nTrains HP stat slightly.\nCore Training will take no\ntime at


all to complete.
◆ [VAR sTRBAG(0000)]\nTrains HP stat a fair amount.\nCore Training will
probably\ntake some time to complete.
◆ [VAR sTRBAG(0000)]\nTrains HP stat quite a lot.\nCore Training will take\nreal
time and dedication.
◆ [VAR sTRBAG(0000)]\nTrains Attack stat slightly.\nCore Training will take
no\ntime at all to complete.
◆ [VAR sTRBAG(0000)]\nTrains Attack stat a fair amount.\nCore Training will
probably\ntake some time to complete.
◆ [VAR sTRBAG(0000)]\nTrains Attack stat quite a lot.\nCore Training will
take\nreal time and dedication.
◆ [VAR sTRBAG(0000)]\nTrains Defense stat slightly.\nCore Training will take
no\ntime at all to complete.
◆ [VAR sTRBAG(0000)]\nTrains Defense stat a fair amount.\nCore Training will
probably\ntake some time to complete.
◆ [VAR sTRBAG(0000)]\nTrains Defense stat quite a lot.\nCore Training will
take\nreal time and dedication.
◆ [VAR sTRBAG(0000)]\nTrains Sp. Atk stat slightly.\nCore Training will take
no\ntime at all to complete.
◆ [VAR sTRBAG(0000)]\nTrains Sp. Atk stat a fair amount.\nCore Training will
probably\ntake some time to complete.
◆ [VAR sTRBAG(0000)]\nTrains Sp. Atk stat quite a lot.\nCore Training will
take\nreal time and dedication.
◆ [VAR sTRBAG(0000)]\nTrains Sp. Def stat slightly.\nCore Training will take
no\ntime at all to complete.
◆ [VAR sTRBAG(0000)]\nTrains Sp. Def stat a fair amount.\nCore Training will
probably\ntake some time to complete.
◆ [VAR sTRBAG(0000)]\nTrains Sp. Def stat quite a lot.\nCore Training will
take\nreal time and dedication.
◆ [VAR sTRBAG(0000)]\nTrains Speed stat slightly.\nCore Training will take no\ntime
at all to complete.
◆ [VAR sTRBAG(0000)]\nTrains Speed stat a fair amount.\nCore Training will
probably\ntake some time to complete.
◆ [VAR sTRBAG(0000)]\nTrains Speed stat quite a lot.\nCore Training will take\nreal
time and dedication.
◆ [VAR sTRBAG(0000)]\nSuccessful shots will award more\npoints in the Pokémon’s
next\nSuper-Training Regimen.
◆ [VAR sTRBAG(0000)]\nMakes Balloon Bots’ shots less\neffective in the Pokémon’s
next\nSuper-Training Regimen.
◆ [VAR sTRBAG(0000)]\nMakes the Pokémon quicker the\nnext time the Pokémon takes
on\na Super-Training Regimen.
◆ [VAR sTRBAG(0000)]\nMakes shots more likely to hit\nthe goals in the Pokémon’s
next\nSuper-Training Regimen.
◆ [VAR sTRBAG(0000)]\nDoubles base-stat increases the\nnext time the Pokémon takes
on\na Super-Training Regimen.
◆ [VAR sTRBAG(0000)]\nFor some reason, knocking the\nstuffing out of this Team
Flare-\nthemed bag just feels so good.
◆ [VAR sTRBAG(0000)]\nCompletely resets all of the base\nstats of a Pokémon.
◆ [VAR sTRBAG(0000)]\nMakes a Pokémon slightly\nfriendlier toward its Trainer.
Spirit! Show everyone your spirit!
1, 2, punch! 1, 2, strength!\n1, 2, punch! 1, 2, strength!
Float like a Butterfree, sting like a Beedrill!
Don’t stop now! Keep going till your muscles\nscream for you to stop!
Strength is power!
Attacking is the best defense! Do it!
Hit it! Hit it! You’ve gotta hit it!!!
Your sweat will only make you stronger!
Defending is the best attack! Do it!
Faster! Faster! FASTER! Bust right through,\nand come out on the other side of
speed!
Rush it at the speed of light!
Speed creates speed!
Double it!\nDouble it allllllllll!!
Charge up that energy!\nGive it 200 percent!
If you want twice the reward, you’ve got\nto do twice the work! Now let’s work out!
That’s it! Do it! Do it!\nDon’t stop now!
Feel the burn!\nYou’re as hot as a solar flare!
You’re gonna see the iron fist of justice!
That’s it?!\nIs that really all you’ve got?!
Don’t give up, kid!\nIt’ll be worth it. I promise!
Sometimes you’ve just gotta tread on some\nthorns before you come up roses!
These fists tell a story!\nAnd it’s a story of love and friendship!
It’s time to bloom!\nLet’s boost our bonds--with MUSCLES!
That’s it! Win that trust!\nWin it with your effort and your sweat!
[VAR PKNICK(0000)]’s base HP stat went up!
[VAR PKNICK(0000)]’s base Attack stat went up!
[VAR PKNICK(0000)]’s base Defense stat went up!
[VAR PKNICK(0000)]’s base Sp. Atk stat went up!
[VAR PKNICK(0000)]’s base Sp. Def stat went up!
[VAR PKNICK(0000)]’s base Speed stat went up!
[VAR PKNICK(0000)]’s shots will get it more points\nthe next time it does Super
Training!
[VAR PKNICK(0000)] will lose fewer points from\nhits the next time it does Super
Training!
[VAR PKNICK(0000)] will move more quickly the\nnext time it does Super Training!
[VAR PKNICK(0000)]’s shots will be more likely to\nhit goals the next time it does
Super Training!
[VAR PKNICK(0000)] gets twice the stat increases\nthe next time it does Super
Training!
[VAR PKNICK(0000)] is bursting with energy!
[VAR PKNICK(0000)]’s base stats have been reset!
[VAR PKNICK(0000)] became a bit friendlier\ntoward [VAR TRNAME(0001)]!
This is it!\nThe muscles that will make the future bright!
Can Pokémon even move like this?!
He-e-e-e-ere it comes!\nThe ultimate move!
Welcome to S.T.!\c\nDo some special training to bring out your\nPokémon’s best...as
Fully Trained Pokémon!\c\nLet’s start with that button in the lower-left\ncorner:
the Super-Training button.
Start by tapping the button in the lower-left\ncorner. It’s the Super-Training
button.
Let’s do some work on the training bag!\nTap that button in the lower-right corner!
Tap that button in the lower-right corner!
Pick a training bag from the list on the left,\nand tap on it!
That’s right! This here is a training bag!\nUse it with your Pokémon to train ’em
up!\c\nKeep on tappin’ the screen till you knock the\nstuffin’ out of it--something
good will happen!\c\nIf you leave your Pokémon to train on its own,\nit will hit
the bag once a minute.
[VAR PKNICK(0000)]’s base [VAR EVSTAT(0001)]\ncan’t go any higher!\c\nIt can’t use
the [VAR sTRBAG(0002)]!
[VAR PKNICK(0000)]’s base [VAR EVSTAT(0001)]\ncan’t go any higher than it already
is!\c\nIt’s a master of [VAR EVSTAT(0001)]!
[VAR PKNICK(0000)]’s base stats can’t go higher!\nIt can’t use the [VAR
sTRBAG(0002)]!
[VAR PKNICK(0000)] doesn’t seem to want to do\nany Super Training.\c\nMaybe you
should try to do Super Training\nwith it when it’s feeling a bit more energetic.
[VAR PKNICK(0000)]’s base stats cannot be\nincreased any further!
~~~~~~~~~~~~~~~
Text File : 27
~~~~~~~~~~~~~~~
Nature: [VAR COLOR(0002)]Hardy[VAR COLOR(0000)]
Nature: [VAR COLOR(0002)]Lonely[VAR COLOR(0000)]
Nature: [VAR COLOR(0002)]Brave[VAR COLOR(0000)]
Nature: [VAR COLOR(0002)]Adamant[VAR COLOR(0000)]
Nature: [VAR COLOR(0002)]Naughty[VAR COLOR(0000)]
Nature: [VAR COLOR(0002)]Bold[VAR COLOR(0000)]
Nature: [VAR COLOR(0002)]Docile[VAR COLOR(0000)]
Nature: [VAR COLOR(0002)]Relaxed[VAR COLOR(0000)]
Nature: [VAR COLOR(0002)]Impish[VAR COLOR(0000)]
Nature: [VAR COLOR(0002)]Lax[VAR COLOR(0000)]
Nature: [VAR COLOR(0002)]Timid[VAR COLOR(0000)]
Nature: [VAR COLOR(0002)]Hasty[VAR COLOR(0000)]
Nature: [VAR COLOR(0002)]Serious[VAR COLOR(0000)]
Nature: [VAR COLOR(0002)]Jolly[VAR COLOR(0000)]
Nature: [VAR COLOR(0002)]Naive[VAR COLOR(0000)]
Nature: [VAR COLOR(0002)]Modest[VAR COLOR(0000)]
Nature: [VAR COLOR(0002)]Mild[VAR COLOR(0000)]
Nature: [VAR COLOR(0002)]Quiet[VAR COLOR(0000)]
Nature: [VAR COLOR(0002)]Bashful[VAR COLOR(0000)]
Nature: [VAR COLOR(0002)]Rash[VAR COLOR(0000)]
Nature: [VAR COLOR(0002)]Calm[VAR COLOR(0000)]
Nature: [VAR COLOR(0002)]Gentle[VAR COLOR(0000)]
Nature: [VAR COLOR(0002)]Sassy[VAR COLOR(0000)]
Nature: [VAR COLOR(0002)]Careful[VAR COLOR(0000)]
Nature: [VAR COLOR(0002)]Quirky[VAR COLOR(0000)]
Date Met: [VAR NUM2(0001)]/[VAR NUM2(0002)]/20[VAR NUM2(0000)]\nWhere: [VAR
COLOR(0002)][VAR LOCATION(0004)][VAR COLOR(0000)]\nLevel Met: [VAR NUM3(0003)]
Date Met: [VAR NUM2(0001)]/[VAR NUM2(0002)]/20[VAR NUM2(0000)]\nWhere: [VAR
COLOR(0002)][VAR LOCATION(0004)][VAR COLOR(0000)]\nLevel Met: Apparently Lv. [VAR
NUM3(0003)]
Date Arrived: [VAR NUM2(0001)]/[VAR NUM2(0002)]/20[VAR NUM2(0000)]\nFrom: [VAR
COLOR(0002)][VAR LOCATION(0004)][VAR COLOR(0000)]\nLevel Arrived: [VAR NUM3(0003)]
Date Arrived: [VAR NUM2(0001)]/[VAR NUM2(0002)]/20[VAR NUM2(0000)]\nFrom: [VAR
COLOR(0002)][VAR LOCATION(0004)][VAR COLOR(0000)]\nLevel Arrived: Apparently Lv.
[VAR NUM3(0003)]
Egg Obtained: [VAR NUM2(0006)]/[VAR NUM2(0007)]/20[VAR NUM2(0005)]\nFrom: [VAR
COLOR(0002)][VAR LOCATION(0008)][VAR COLOR(0000)]\nEgg Hatched: [VAR
NUM2(0001)]/[VAR NUM2(0002)]/20[VAR NUM2(0000)]\nWhere: [VAR COLOR(0002)][VAR
LOCATION(0004)][VAR COLOR(0000)]
Egg Obtained: [VAR NUM2(0006)]/[VAR NUM2(0007)]/20[VAR NUM2(0005)]\nFrom: [VAR
COLOR(0002)][VAR LOCATION(0008)][VAR COLOR(0000)]\nEgg Hatched: Apparently [VAR
NUM2(0001)]/[VAR NUM2(0002)]/20[VAR NUM2(0000)]\nWhere: [VAR COLOR(0002)][VAR
LOCATION(0004)][VAR COLOR(0000)]
Egg Received: [VAR NUM2(0006)]/[VAR NUM2(0007)]/20[VAR NUM2(0005)]\nFrom: [VAR
COLOR(0002)][VAR LOCATION(0008)][VAR COLOR(0000)]\nEgg Hatched: [VAR
NUM2(0001)]/[VAR NUM2(0002)]/20[VAR NUM2(0000)]\nWhere: [VAR COLOR(0002)][VAR
LOCATION(0004)][VAR COLOR(0000)]
Egg Received: [VAR NUM2(0006)]/[VAR NUM2(0007)]/20[VAR NUM2(0005)]\nFrom: [VAR
COLOR(0002)][VAR LOCATION(0008)][VAR COLOR(0000)]\nEgg Hatched: Apparently [VAR
NUM2(0001)]/[VAR NUM2(0002)]/20[VAR NUM2(0000)]\nWhere: [VAR COLOR(0002)][VAR
LOCATION(0004)][VAR COLOR(0000)]
Date Met: [VAR NUM2(0001)]/[VAR NUM2(0002)]/20[VAR NUM2(0000)]\nWhere: [VAR
COLOR(0002)][VAR LOCATION(0004)][VAR COLOR(0000)]\nLevel Met: [VAR
NUM3(0003)]\nNote: A fateful encounter.
Date Met: [VAR NUM2(0001)]/[VAR NUM2(0002)]/20[VAR NUM2(0000)]\nWhere: [VAR
COLOR(0002)][VAR LOCATION(0004)][VAR COLOR(0000)]\nLevel Met: [VAR
NUM3(0003)]\nNote: Apparently a fateful encounter.
Egg Obtained: [VAR NUM2(0006)]/[VAR NUM2(0007)]/20[VAR NUM2(0005)]\nFrom: [VAR
COLOR(0002)][VAR LOCATION(0008)][VAR COLOR(0000)]\nEgg Hatched: [VAR
NUM2(0001)]/[VAR NUM2(0002)]/20[VAR NUM2(0000)]\nWhere: [VAR COLOR(0002)][VAR
LOCATION(0004)][VAR COLOR(0000)]\nNote: A fateful encounter.
Egg Obtained: [VAR NUM2(0006)]/[VAR NUM2(0007)]/20[VAR NUM2(0005)]\nFrom: [VAR
COLOR(0002)][VAR LOCATION(0008)][VAR COLOR(0000)]\nEgg Hatched: [VAR
NUM2(0001)]/[VAR NUM2(0002)]/20[VAR NUM2(0000)]\nWhere: [VAR COLOR(0002)][VAR
LOCATION(0004)][VAR COLOR(0000)]\nNote: Apparently a fateful encounter.
Traveled across both space and time in\norder to reach [VAR COLOR(0002)]the Kalos
region [VAR COLOR(0000)]from\n[VAR COLOR(0002)][VAR LOCATION(0008)][VAR
COLOR(0000)].
Seems to have traveled across both space\nand time in order to reach [VAR
COLOR(0002)]the Kalos region\n[VAR COLOR(0000)]from [VAR COLOR(0002)][VAR
LOCATION(0008)][VAR COLOR(0000)].
A fateful encounter led it to come across\nboth space and time in order to reach
[VAR COLOR(0002)]the\nKalos region\n[VAR COLOR(0000)]from [VAR COLOR(0002)][VAR
LOCATION(0008)][VAR COLOR(0000)].
A fateful encounter seems to have led it\nacross space and time to reach the [VAR
COLOR(0002)]Kalos\nregion [VAR COLOR(0000)]from [VAR COLOR(0002)][VAR
LOCATION(0008)][VAR COLOR(0000)].
[~ 41]
[~ 42]
[~ 43]
[~ 44]
Date Arrived: [VAR NUM2(0001)]/[VAR NUM2(0002)]/20[VAR NUM2(0000)]\nFrom: [VAR
COLOR(0002)][VAR LOCATION(0004)][VAR COLOR(0000)]\nLevel Arrived: [VAR NUM3(0003)]
Date Arrived: [VAR NUM2(0001)]/[VAR NUM2(0002)]/20[VAR NUM2(0000)]\nFrom: [VAR
COLOR(0002)][VAR LOCATION(0004)][VAR COLOR(0000)]\nLevel Arrived: Apparently Lv.
[VAR NUM3(0003)]
Egg Obtained: [VAR NUM2(0006)]/[VAR NUM2(0007)]/20[VAR NUM2(0005)]\nFrom: [VAR
COLOR(0002)][VAR LOCATION(0008)][VAR COLOR(0000)]\nEgg Hatched: [VAR
NUM2(0001)]/[VAR NUM2(0002)]/20[VAR NUM2(0000)]\nWhere: [VAR COLOR(0002)][VAR
LOCATION(0004)][VAR COLOR(0000)]
Egg Obtained: [VAR NUM2(0006)]/[VAR NUM2(0007)]/20[VAR NUM2(0005)]\nFrom: [VAR
COLOR(0002)][VAR LOCATION(0008)][VAR COLOR(0000)]\nEgg Hatched: Apparently [VAR
NUM2(0001)]/[VAR NUM2(0002)]/20[VAR NUM2(0000)]\nWhere: [VAR COLOR(0002)][VAR
LOCATION(0004)][VAR COLOR(0000)]
Characteristic: Loves to eat
Characteristic: Takes plenty of siestas
Characteristic: Nods off a lot
Characteristic: Scatters things often
Characteristic: Likes to relax
Characteristic: Proud of its power
Characteristic: Likes to thrash about
Characteristic: A little quick tempered
Characteristic: Likes to fight
Characteristic: Quick tempered
Characteristic: Sturdy body
Characteristic: Capable of taking hits
Characteristic: Highly persistent
Characteristic: Good endurance
Characteristic: Good perseverance
Characteristic: Likes to run
Characteristic: Alert to sounds
Characteristic: Impetuous and silly
Characteristic: Somewhat of a clown
Characteristic: Quick to flee
Characteristic: Highly curious
Characteristic: Mischievous
Characteristic: Thoroughly cunning
Characteristic: Often lost in thought
Characteristic: Very finicky
Characteristic: Strong willed
Characteristic: Somewhat vain
Characteristic: Strongly defiant
Characteristic: Hates to lose
Characteristic: Somewhat stubborn
A mysterious Pokémon Egg that was\nreceived from [VAR COLOR(0002)][VAR
LOCATION(0008)]\n[VAR COLOR(0000)]on [VAR NUM2(0006)]/[VAR NUM2(0007)]/20[VAR
NUM2(0005)]
A mysterious Pokémon Egg that was\nobtained from [VAR COLOR(0002)][VAR
LOCATION(0004)]\n[VAR COLOR(0000)]on [VAR NUM2(0001)]/[VAR NUM2(0002)]/20[VAR
NUM2(0000)].
A very mysterious Pokémon Egg that was\nobtained from [VAR COLOR(0002)][VAR
LOCATION(0008)]\n[VAR COLOR(0000)]on [VAR NUM2(0006)]/[VAR NUM2(0007)]/20[VAR
NUM2(0005)].
A rather mysterious Pokémon Egg that was\nobtained from [VAR COLOR(0002)][VAR
LOCATION(0004)]\n[VAR COLOR(0000)]on [VAR NUM2(0001)]/[VAR NUM2(0002)]/20[VAR
NUM2(0000)].
[~ 83]
[~ 84]
A mysterious Pokémon Egg that was\nobtained from [VAR COLOR(0002)][VAR
LOCATION(0008)]\n[VAR COLOR(0000)]on [VAR NUM2(0006)]/[VAR NUM2(0007)]/20[VAR
NUM2(0005)].
“The Egg Watch”\nSounds can be heard coming from inside!\nThis Egg will hatch soon!
“The Egg Watch”\nIt appears to move occasionally.\nIt may be close to hatching.
“The Egg Watch”\nWhat Pokémon will hatch from this Egg?\nIt doesn’t seem close to
hatching.
“The Egg Watch”\nIt looks as though this Egg will take\na long time yet to hatch.
~~~~~~~~~~~~~~~
Text File : 28
~~~~~~~~~~~~~~~
Which records would you like to view?
You don’t have any records yet!
Single Battle Test records
Double Battle Test records
Download Test records
Single Battle Test Results
Double Battle Test Results
[~ 7]
[VAR NUM4(0000,002C)]
[VAR NUM2(0001)]/[VAR NUM2(0002)]/[VAR NUM4(0000,0000)]
[VAR BTLTEST(0000)] Test Results
Points
Beginner
Novice
Normal
Super
Hyper
Elite
Master
Download Test Results
Single Battle Test Results
Double Battle Test Results
~~~~~~~~~~~~~~~
Text File : 29
~~~~~~~~~~~~~~~
Searching for test data...\nPlease wait.
Please select the Battle Test\nyou would like to download.\c
Want to stop downloading Battle Tests?
Would you like to download\n[VAR BTLTEST(0000)]?
You have already downloaded this Battle Test.\c
You have received the Battle Test data.\c
The Battle Test is being downloaded...\nDo not turn off the power.
The Battle Test has been downloaded.\c
Please select a Battle Test to delete.\c
Are you done deleting Battle Tests?
Would you like to delete\n[VAR BTLTEST(0000)]?
The data for that Battle Test has been deleted.\c
Please select a method for receiving the data.
You will be connected to the Internet.\nWould you like to continue?
Checking the SD Card...\nPlease wait.
Disconnecting from the Internet...\nPlease wait.
Your memory is full.\nWould you like to delete some data?
Test data could not be found.\c\nPlease download some Battle Test data.\c
Are you sure you want to\ndisconnect from the Internet?
Shutting down the Internet connection...
Wireless communication has been disabled.\c\nPlease push the wireless switch to
enable\nwireless communication.\c
Due to errors detected within the files on your\nSD Card, your saved data has been
deleted.\c
Are you sure you wish to delete your\n[VAR BTLTEST(0000)]?
There is not sufficient free space on your SD\nCard to download the data.\c\nPlease
review the content of your SD Card to\nfree up some space.\c
SD Card could not be read from.\c\nPlease exit the game and check your SD Card.\c
SD Card could not be written to.\c\nPlease exit the game and check your SD Card.\c
Data could not be found.\c
Data could not be found.\c
Data could not be found.\c
Data downloading has been stopped.\c
Please select the Battle Test you would\nlike to take part in.\c
Would you like to take part in the\n[VAR BTLTEST(0000)]?
Would you like to quit?
Yes
No
Participate
Info
Quit
Local wireless
Internet
Quit
Info
Download
Quit
Info
Delete
Quit
Battle Tests
[VAR BTLTEST(0000)]
[VAR PKNAME(0000)]
[VAR ITEM2(0000)]
[VAR MOVE(0000)]
Banned Pokémon:
Banned Items:
Banned Moves:
None
Battle Format
[~ 57]
[~ 58]
[~ 59]
Select the battle format that you would like\nto participate in.\c
Would you like to participate in a Single\nBattle Test?
Would you like to participate in a Double\nBattle Test?
Would you like to participate in a Single\nBattle?
Would you like to participate in a Double\nBattle?
Would you like to participate in a\nTriple Battle?
Would you like to participate in a Rotation\nBattle?
Would you like to participate in a Multi Battle?
Would you like to participate in a Super\nSingle Battle?
Would you like to participate in a Super\nDouble Battle?
Would you like to participate in a Super\nTriple Battle?
Would you like to participate in a Super\nRotation Battle?
Would you like to participate in a Super Multi\nBattle?
Would you like to quit?
You do not have three eligible Pokémon\nto participate.\c\nPlease read the Info
section to check the\nbattle rules.\c
You do not have four eligible Pokémon\nto participate.\c\nPlease read the Info
section to check the\nbattle rules.\c
You do not have six eligible Pokémon\nto participate.\c\nPlease read the Info
section to check the\nbattle rules.\c
You do not have four eligible Pokémon\nto participate.\c\nPlease read the Info
section to check the\nbattle rules.\c
You do not have two eligible Pokémon\nto participate.\c\nPlease read the Info
section to check the\nbattle rules.\c
You cannot participate in this Battle Test.\c
You do not have a Pokémon eligible to\nparticipate. Please read the Info
section\r\nto check the battle rules.\c
You do not have two eligible Pokémon\nto participate.\c\nPlease read the Info
section to check the\nbattle rules.\c
You do not have three eligible Pokémon\nto participate.\c\nPlease read the Info
section to check the\nbattle rules.\c
You do not have four eligible Pokémon\nto participate.\c\nPlease read the Info
section to check the\nbattle rules.\c
You do not have five eligible Pokémon\nto participate.\c\nPlease read the Info
section to check the\nbattle rules.\c
You do not have six eligible Pokémon\nto participate.\c\nPlease read the Info
section to check the\nbattle rules.\c
Yes
No
Participate
Info
Quit
Single Battle Test
Double Battle Test
Single Battle
Double Battle
Triple Battle
Rotation Battle
Multi Battle
Super Single Battle
Super Double Battle
Super Triple Battle
Super Rotation Battle
Super Multi Battle
Battle Tests
Battle Maison
Single Battle
Double Battle
Rotation Battle
Multi Battle
All Pokémon will be set to Lv. 50.\nThree Pokémon may enter.\nNo duplicate items or
Pokémon.\nPokémon limitations exist.\nItem limitations exist.
All Pokémon will be set to Lv. 50.\nFour Pokémon may enter.\nNo duplicate items or
Pokémon.\nPokémon limitations exist.\nItem limitations exist.
Any above Lv. 50 will be set to Lv. 50.\nThree Pokémon may enter.\nNo duplicate
items or Pokémon.\nPokémon limitations exist.\nItem limitations exist.
Any above Lv. 50 will be set to Lv. 50.\nFour Pokémon may enter.\nNo duplicate
items or Pokémon.\nPokémon limitations exist.\nItem limitations exist.
Any above Lv. 50 will be set to Lv. 50.\nSix Pokémon may enter.\nNo duplicate items
or Pokémon.\nPokémon limitations exist.\nItem limitations exist.
Any above Lv. 50 will be set to Lv. 50.\nFour Pokémon may enter.\nNo duplicate
items or Pokémon.\nPokémon limitations exist.\nItem limitations exist.
Any above Lv. 50 will be set to Lv. 50.\nTwo Pokémon may enter.\nNo duplicate items
or Pokémon.\nPokémon limitations exist.\nItem limitations exist.\nForm a tag team
with a Friend or Acquaintance\nto challenge this test.
Any above Lv. 50 will be set to Lv. 50.\nThree Pokémon may enter.\nNo duplicate
items or Pokémon.\nPokémon limitations exist.\nItem limitations exist.
Any above Lv. 50 will be set to Lv. 50.\nFour Pokémon may enter.\nNo duplicate
items or Pokémon.\nPokémon limitations exist.\nItem limitations exist.
Any above Lv. 50 will be set to Lv. 50.\nSix Pokémon may enter.\nNo duplicate items
or Pokémon.\nPokémon limitations exist.\nItem limitations exist.
Any above Lv. 50 will be set to Lv. 50.\nFour Pokémon may enter.\nNo duplicate
items or Pokémon.\nPokémon limitations exist.\nItem limitations exist.
Any above Lv. 50 will be set to Lv. 50.\nTwo Pokémon may enter.\nNo duplicate items
or Pokémon.\nPokémon limitations exist.\nItem limitations exist.\nForm a tag team
with a Friend or Acquaintance\nto challenge this test.
Triple Battle
~~~~~~~~~~~~~~~
Text File : 30
~~~~~~~~~~~~~~~
[VAR PKNICK(0000)]
[VAR COLOR(0002)]♂[VAR COLOR(0000)]
[VAR COLOR(0001)]♀[VAR COLOR(0000)]
Lv.
[VAR NUM3(0000)]
[VAR ITEM2(0000)]

IN PARTY
[VAR BOX(0000)]
SHOW
OFFER
TRADE
SUMMARY
CANCEL
Cancel Trade?
YES
NO
Waiting for the other player to finish...
The trade will be ended.
It has learned an HM move.\nYou cannot let it leave your party.
Communicating. Please stand by...
Trade [VAR PKNAME(0000)] in return for\n[VAR PKNAME(0001)]?
The trade has been canceled.
You need that Pokémon to\nget through your adventure!
There is a Pokémon that cannot be\ntraded in your party.
There is a Pokémon that cannot be\ntraded in the other Trainer’s party.
Waiting for the other player’s choice.
Select the first letter in the name of\nthe Pokémon you want to find.
No Pokémon with the selected\nletter was found.
Sending [VAR PKNICK(0000)] to [VAR TRNAME(0002)].\nGood-bye, [VAR PKNICK(0000)]!
Returning [VAR PKNICK(0000)] to [VAR TRNAME(0002)].\nGood-bye, [VAR PKNICK(0000)]!
[VAR TRNAME(0002)] sent over [VAR PKNICK(0001)].
[VAR TRNAME(0002)] sent over [VAR PKNICK(0001)].
Take good care of [VAR PKNICK(0001)]!
Welcome back, [VAR PKNICK(0001)]!
Sending [VAR PKNICK(0000)] to the GTS!\nGood-bye, [VAR PKNICK(0000)]!
Depositing [VAR PKNICK(0000)] in the GTS!\nGood-bye, [VAR PKNICK(0000)]!
[VAR PKNICK(0001)] came back from the GTS!
[VAR PKNICK(0001)] came from the GTS!
[VAR PKNICK(0001)] was taken out.
Welcome back, [VAR PKNICK(0001)]!
Take good care of [VAR PKNICK(0001)]!
The other player no longer wants to trade.\nTrade canceled.
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~~~~~~~~~~~~~~~
Text File : 31
~~~~~~~~~~~~~~~

Fly to where?
Area Unknown

Blooming buds covered in morning dew\nexude hope for the future in this small town.
A town that naturally sprang up as people\nflocked to this pristine riverside.
This ancient town was once famous for the\nlong-neglected manor home of a noble
family.
A town lined with mysterious stones\nand encircled by strange ruins of old.
A rural town where Pokémon and windmills\nwork together to farm the land in a
chilly latitude.
The railway brings people from great\ndistances to see the huge, majestic falls.
This town was known only for its aquarium until\nthe discovery of rare Fossils
really put it on the map.
Many beginning Trainers gather in this\nfriendly city to start a Pokémon journey.
A dazzling metropolis of art and artifice,\nlocated in the very heart of the Kalos
region.
A dazzling metropolis of art and artifice,\nlocated in the very heart of the Kalos
region.
A dazzling metropolis of art and artifice,\nlocated in the very heart of the Kalos
region.
A city nestled between the cliffs and the sea,\noverlooked by steep Bicycle
racecourses.
The seaside home of the Tower of Mastery,\nwhere the legend of mysterious stones
lives on.
An exclusive resort area made popular thanks\nto its clear skies and mild
atmosphere.
An unearthly city created by those inspired by\na mysterious and ancient tree 1,500
years old.
Some say the enigmatic device used\nas a sundial came from outer space.
They say the cold air flowing from the Pokémon\nGym is responsible for this city’s
frozen state.
This city, popular with Pokémon Trainers, is\na typical example of southern
Kalosian life.
This path is open only to those who can\nbest every Pokémon Gym in the Kalos
region.
The gentle light filtering through this sun-dappled\nforest makes it a popular spot
for nature walks.
A luxurious palace constructed 300 years ago\nby a king who wished to display his
power to all.
Lose all sense of direction as you wander through this\ncave, where Luminous Moss
glows emerald green.
The sheer faces of these rock walls reflect the\nimages of people and Pokémon like
nature’s mirror.
An expansive factory where every Poké Ball\nused in the Kalos region is produced.
The drifting snow and impenetrable fog make\nthis cavern a place of fantastical
illusions.
Legends say a place exists where Pokémon\nlive in hiding, but no one has ever found
it.
This treacherous path to the Pokémon League will\nbreak the hearts of even the
toughest Trainers.
[~ 31]
[~ 32]
This cave linking Route 7 and Cyllage City\nis notable for its great hordes of
Zubat.
An environmentally responsible power plant\nthat generates solar power from space.
The base of Team Flare’s operations, built in\nsecret to activate the ultimate
weapon.
A coal mine that was closed a few years ago\ndue to rumors of a monster living deep
within it.
This once-famous hotel clings to the shade of its\nformer glory after tragedy left
it in ruins.
A mysterious void. It is said that nothing can\nexist within it.
A pit in the shallows of Azure Bay thought to have\nbeen born from an ancient
outpouring of energy.
A small and quiet country lane that connects\nVaniville Town and Aquacorde Town.
You’ll find many Pokémon hiding among the\ntall grass that grows in tufts along
this trail.
The little rises and hollows of this lush forest are a\nfavorite place for many
kinds of Pokémon to play.
This famed path’s perfectly designed and executed gardens\nare its highlight and a
special point of pride.
Roller Skaters from across the Kalos region gather\non this hilly path to
demonstrate their best skills.
This tree-lined path was once covered with grass\nas tall as a man, but it was
cleared by the palace.
The longest single road in the Kalos region runs\nstraight alongside one of its
greatest rivers.
This is a road of great contrasts, from the harsh\nrock of the cliffs to the soft
sands of the beach.
This rocky passage was created by retired Rhyhorn\nracers who forged a path where
there was none.
Countless stones line this mysterious path in such\nnumbers and arrays that it
seems overwhelming.
One can feel the power of the earth’s interior from\nthe crystals that sprout along
this mountain path.
Frolicking Skiddo can be seen and ridden at the\nBaa de Mer Ranch, located beside
the breezy sea.
Since no plants can grow in the red clay of this\ngreat plain, it hosts the Power
Plant instead.
The lush trees and boggy swamps of this trail\ngive off an eerie vibe, even in
broad daylight.
This path has become a popular hangout for the\nwild and directionless youths of
Lumiose City.
This rustic path beside the glittering metropolis\nof Lumiose City is a well-known
fishing spot.
Due to constant snowstorms and heavy snowfall,\nhumans have no hope of traversing
this road on foot.
This path is best known for its trolley, once used for\nthe coal mine, and the
curious Inverse Battle house.
This great valley can now be crossed thanks to its\nlong bridge, built with the
help of many Pokémon.
This path was designed to disturb the woods as little\nas possible, so it twists
and turns among the trees.
This is the path of the chosen, designed to hone the\nstalwart Trainers who dare
face the Pokémon League.
This lively path bustles with many Trainers and their\nPokémon, all gathered here
to train themselves.
[~ 62]
The deep blue ocean off Kalos’s coast, where\nPokémon from distant lands are said
to visit.
[~ 64]
Shabboneau Castle
Fossil Lab
Santalune City Gym
Trainers’ School
Prism Tower
Battle Institute
Lumiose Station
PR Video Studio
Pokémon Lab
Coiffure Clips
Boutique Couture
Cyllage City Gym
Cycle Shop
Shalour City Gym
Tower of Mastery
Coumarine City Gym
Laverre City Gym
Anistar City Gym
Snowbelle City Gym
Battle Maison
Friend Safari
Kiloude Station
[~ 87]
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Pokémon Day Care
Battle Chateau
Berry Fields
Pokémon Center
Name Rater
Move Reminder
Move Deleter
Move Tutor
Boutique
Lumiose Museum
Hotel Richissime
Hotel Cyllage
Hotel Ambrette
Ambrette Aquarium
Hotel Marine Snow
Coumarine Hotel
Seaside Station
Hillcrest Station
Scary House
Inverse Battle
Couriway Hotel
The Fishing Shack
Pokémon Fan Club
Hotel Camphrier
~~~~~~~~~~~~~~~
Text File : 32
~~~~~~~~~~~~~~~
Have we met or not? I don’t really remember.\nWell, I guess it’s nice to meet you
anyway!
Yahoo! YAHOO!\nI did it! I won again!
No way... NO WAY!\nHow could I lose again...
All right! Here I come!\nI’ll show you my power!
You amazed? You surprised?\nBy the power of my Pokémon?!
Whoa! You are incredible!\nI’m amazed and surprised!
B-b-bonjour, Dresseur!\nB-battle, s’il vous plaît!
Merci bien!
Aw, sh-shucks!
Don’t let your guard down, or you\nmay be crying when a kid beats you.
I may be young, but that doesn’t\nmean I’ll lose--even to a grown-up.
Sheesh! Can’t you see that I’m just a kid!\nIt wasn’t fair of you to go all out
like that!
Let’s have a fun Pokémon battle!
Hehe! Mehehehehe!\nSee? It’s fun to win!
That was pretty amazingly fun!\nYou’ve totally exhausted me...
A serious battle starts from a serious\nbeginning! Are you sure you’re ready?
Seriously, winning a serious\nbattle is seriously the best!
Seriously, I lost. That is, like, seriously\ndepressing, but you were seriously
cool.
You’d better go easy on me, OK?\nThough I’ll be seriously fighting!
I can’t believe I won! Wait...\nDid you seriously go easy on me?
Hey! I told you to go easy on me!\nStill, you’re pretty cool when you’re serious.
Um, um, um, you know what?\nThese Pokémon are my friends.
I...I’m sorry. I just wanted\nto show you my friends...
Just being with my Pokémon\nmakes me happy, so it’s OK!
...Heehee. I’m confident in\nmy calculations and analysis.
Heheh. Exactly as I planned...\nThere’s no way I would lose.
Ohhhh... Calculation and analysis\nare perhaps no match for chance...
We’re about to battle, but that doesn’t\nmean we can’t be polite! Good luck!
That could have gone better,\nbut I do thank you very much.
I feel like crying in frustration,\nbut I do thank you very much.
I’ve been studying every single day,\nso I’m taking a break for a change.
You see, playing with Pokémon\nis fun. I want to study Pokémon.
Ah, my Pokémon lost...\nMaybe I’ll stick to studying.
I want to be a Pokémon\nresearcher when I grow up.
Do you think Pokémon research\nprojects need any test subjects?
I must do my best to learn\neven more about Pokémon.
Ah... You look strong...\nI hope I’ll be all right...
Oops, you weren’t as strong as I\nexpected. Looks can be deceiving.
I could tell you are a strong Trainer!\nWhat you see is what you get, right?
I always get the best grades!\nI aim to be number one in everything!
I will keep winning and winning\nand winning... I will be number one!
If I lose at such an early\nstage, I can’t be number one...
Wha--? You wanna battle with me?\nI suppose we could arrange something...
Ah, I shoulda known.\nHey, don’t blame me.
Oh, wh-whoa. I’m no match for you.\nYour Pokémon are somethin’ else.
Grumble, grumble...
Grumble, grumble...\nHuh? Did I win?
Grumble, grumble...\nOh? Was that it?
Here I am, a master of the universe,\na mover and shaker of the future!
The class differences always tell.\nI’m worried about your future, kid.
I really let myself get carried away this time.\nI hope it doesn’t affect my future
prospects.
Are you my opponent?\nYou look kind of hungry.
Hmm. Have you been eating well?\nCan’t fight on an empty stomach!
Are you sure you’re normal?\nWhat in the world do you eat?
I am a nouveau riche celebrity,\nso I am stingy with my money!
Unfortunately, you’ve lost to me.\nNow, give me your lunch money!
I lost, but I won’t give\nyou my lunch money!
My mom chose my Pokémon.\nI don’t think they’ll lose to you.
You see that? I’ll be fine as\nlong as I listen to my mom.
Mommy! Mama-a-a! Waaah!\nMake the mean Trainer go away!
Ahhh, a Trainer who looks gorgeous!\nI hope your battle is just as beautiful.
Such a looker lost to me?!\nI’m a little disappointed.
Oh my, our battle was just as\ngorgeous. I feel drawn to you.
What kind of Pokémon do you\nlike? Hey, come on, show me!
Your taste in Pokémon is wonderful, but\nyou are a disappointment as a Trainer.
Your taste in Pokémon is truly awful,\nbut you are a first-class Trainer!
I’m sorry--I’ve been lying.\nI’m not really a rich girl.
Everybody paid more attention to\nme when I pretended to be rich.
The truth is that I’m nothing more\nthan the daughter of a Clerk ♂.
Ahahaha!
Ahahaha!!!
Ahaha-argh...
Preschooler gonna battle you!\nOh yeah! Nice to meet you.
Little baby is a winna!\nTank you! Tank you!
Da Preschooler lost!\nTank you anyways!
I am a genius Preschooler!\nI’m already prepping for college.
You lost to a Preschooler...\nAnd how old are you again?
I’m confident in studying, but I’m\njust a beginner in Pokémon battles.
I am the hero!\nI refuse to lose!
I AM the hero!\nI beat a villain!
A hero never loses.\nA hero never dies.
I am very strong.\nI will never lose.
Daddy gave me my Pokémon!\nThey’ve gotta be the strongest!
WAAAH!
No pouting when you lose,\n’cause that’s just lame.
I’m so happy, I could c-cry!\nYip-yip-yippeee!
Awww, s-sniff! I losted on my battle...\nIt’s sad, but I s’pose it’s my fault.
Are you gonna pick on me?
You didn’t pick on me.\nSo I guess I like you!
You did pick on me, after all, but\nI like you ’cause you’re strong!
Game on, Pokémon!\nGive it all you’ve got!
Mmmm-hahaha! Yahoo! Yahoo!\nThank you very much, Pokémon!
Booooo! Come on,\nPokémon! Try harder!
I am four years old! I will do my best!\nTrainer, you should do your best, too!
I’m four years old! I did my best!\nTrainer, you were really weak.
I’m four years old! I did my best!\nTrainer, you did your best, too!
Lalalala... Lalalala...\nI am a loner...
Lalalala... Lalalala...\nDrifting like clouds...
Lalalala... Lalalala...\nTill we meet again...
I am not just an ordinary Backpacker,\n’cause I’m also a newlywed, you see!
My new wife and I are hitchhiking for our\nhoneymoon, ’cause we have no money.
This is my honeymoon! B-but...\nBut I’ve lost my wife somewhere...
Hitchhiking around the region without\na cent to your name has its own charm.
See? Travel is best when\nyou’re young and poor.
Argh... I’m so hungry...\nCan you please spare something...
It’s no holds barred on this\njourney! Where’s my adventure?!
My journey... No, my adventure of\na lifetime hasn’t even begun yet!
The journey isn’t over. Just you wait!\nI’ll show you the greatest adventure ever!
The truth is that I’m a time traveler.\nI just popped by from the future.
Even if I lose, I can just jump in my time machine\nand go back to the past to try
a battle again!
Yes, traveling through time...\nThat’s how I go!
You know, the prices in this region are\nreally quite something, aren’t they!
Though the level of the Trainers in this region...\nWell, they’re nothing worth
writing home about.
I couldn’t possibly live in a country\nwhere everything costs so much!
Sometimes I need a little time to rest.\nI’m gonna take it easy this battle, OK?
That was a nice and easy win.\nI’ll work hard again tomorrow!
That was supposed to be refreshing,\nbut now I feel more stressed out.
All I want is to work hard, save\nmy money, and live a quiet life.
Everybody has a different dream.\nI just want to have a normal life.
I’d rather simply have security and\nhappiness than chase a big dream.
Hey! Welcome! I’ve got some real\nplump and lively Pokémon right here!
What do you think of my Pokémon?\nThey’re fresh!
Thanks for coming! What’d you think?\nDid my Pokémon suit your tastes?
Didn’t you come here for a Pokémon battle?
Don’t be scared, or you will never win.
You are a strong Trainer.\nForgive my impertinence.
Hiya, honey! Welcome, welcome!\nHave you decided what you’ll have?
Order up! One humiliation in\na Pokémon battle, over easy.
Order up! One glorious victory in\na Pokémon battle, sunny-side up.
Meow, meow, I can haz battle, meow?\n(Ugh, I really sound like a fool, don’t I?)
Yeah! Meow! I haz victory, meow!\n(I seriously want to quit this job.)
Meowww... I haz lost, meowww.\n(This job is sooo embarrassing.)
My love for Pokémon is stronger than\nanybody else’s. Love can do anything.
This victory proves my\ntrue love for Pokémon.
Love should conquer all. Love\nshould’ve helped me win...right?
Oh, do you want to see the\nPokémon I am proudest of?
What do you think about my\ndear Pokémon? Great, right?
Oh my goodness! My poor Pokémon...
Here I go! I battle for the\nhonor of the branch office!
I am a branch manager of the\nPokémon Fan Club--and I won!
Urk! F-farewell for now!\nI’ll remember this, child!
I lost a lot of things because\nI love Pokémon too much...
I have devoted my life to Pokémon.\nI see things differently than you do.
I cannot win even with my\ndevotion. What shall I do?!
Listen, I love Pokémon more\nthan life itself!
I’ll be a Pokémon in my next life.
I love your Pokémon, too!\nPlease, let me pet them!
I’m not good at battling, but this\nis one of the duties of a Poké Fan.
I’ve kept the honor of the\nPoké Fan alive. Hahaha!
Cheers, all you Poké Fans out there!\nMay the Poké Fan last forever!
My middle-age spread has given me as\nmuch gravitas as the mountains I hike!
Bwahaha! You’ll win, too, if you\njust up your calorie intake a bit!
At least I cannot lose\nwhen it comes to BMI!
I am no mere Hiker.\nCall me an alpinist.
A mountain maniac like me\nis properly called an alpinist.
A specialist in mountainous\nmatters. That’s an alpinist.
I’m bursting with dreams and desires!\nI’m just a bundle of youthful vigor!
Dreams are important!\nDesires are important!
I’m so full of dreams and desires that I’m about\nto burst! But that’s what it
means to be young!
Is it really OK? Do you really think\nsomeone like me can be a Trainer?
No way... I’m actually pretty good!\nOr are you just a total amateur?
Ahhh... I knew I’d be terrible at it...\nI can’t call myself a Trainer like this...
Anyone can stay young if they keep stars\nin their eyes and dreams in their hearts!
I won’t tell you how old I really am, but I\ncan say I’m old enough to be your
mother!
All you have to do is ignore reality,\nand you can stay young forever, too.
If it’s cute, fluffy Pokémon\nyou want, leave it to me!
A harmony of strength and cuteness...\nThat’s what I’m all about!
A fragile ephemerality...\nYes, that’s another of my charms...
My dear cuties whisper all kinds of secrets to me...
You see?\nMy cuties teach me all kinds of good things.
Why don’t my cuties say anything?\nWhy do they seem in such a bad temper?
I won’t be going easy on you just\nbecause you’re a kid. Bring it on!
Heh. You can’t do battle\nif you’re afraid of losing.
Harrumph. I’m still weak.\nI pity my Pokémon...
I may be bad and stupid, but\nI’m serious about Pokémon.
I only really feel at peace\nwhen I’m with Pokémon.
I hope you’ll find something\nyou can be serious about.
My amazing punk hair is\nthe secret to my power.
The more I spike my hair,\nthe stronger I am!
If you want to be even stronger, you\nshould get amazing punk hair, too!
What d’you think you’re lookin’ at?!\nYou’ve got some kind of nerve, kid!
A hard chick like me doesn’t need anybody else\nto fight! My Pokémon are all the
backup I need!
Amazin’! I got schooled from here to Hoenn!\nYou gotta take me under your wing,
boss!
I’m Callisto, the boss of the Kalos Coalition.\nIt’d be my pleasure to take you on
in battle!
Phew... You’ve got some good\nPokémon on your side, all right.
Well, ain’t you something... All right, then.\nI’m stepping down--you’re the new
boss!
The guy I like is, like, totally bad...\nI’m gonna be real bad for that cad...
The gals of the Kalos region, like yeah...\nOoh, ooh, ooh, we battle, ooh yeah...
Gals of Kalos don’t take it on the chin...\nOoh, ooh, ooh, you’ll regret this
win...
Non, non! A dash of defeat is not called\nfor in my recipe book! C’est pas
possible!
Ouais! Where is the life? Where is the vigor?\nIt would not even tempt a half-
starved Skitty!
Bon sang! What spice! What kick you have!\nYou must tell me your secret ingredient!
S-so you’ve come to challenge me!\nGet too close, and I will sauté you!
It...it...it’s all your fault for challenging me!\nNext time I’ll turn you into a
tasty concasse!
Stop! Just hold on a moment!\nI don’t want to be flambéed!
In the land of feasting, I am king!\nNay, I am the Emperor of Eating!
Ahhh, the Emperor of Eating is satiated!\nI polished off your Pokémon in no time!
I-I give up my seat as Emperor of Eating...\nTake care of my precious land of
feasting...
Wanna give me a hand with my training?\nIt’s all for the sake of my future dreams!
Your defeat is another small step\ntoward my dreams coming true!
What! B-b-but my future... Have you seriously\nconsidered what defeat will do to my
future?!
Talent? Hah! It’s just a convenient excuse\nlazy Trainers use to explain away their
losses.
Talent is not something that can be gained,\nand strength grows weak if it is not
used.
So-called talent is no more than an illusion...\nThe efforts of one’s own are all
that is real.
In the words of an ancient warrior, “Conquer\nthe self, and you will conquer the
opponent.”
What do you wish to do now? Shall I\nleave and relieve you of your shame?
Ahhhh! What a crock! If I can’t even conquer\nyou, then who cares about conquering
myself?!
I’m gonna give it my all. It’s only natural!\nYou can only get results by doing
battle!
How does it feel to lose?\nObviously, I wouldn’t know.
Whether you give it your all or slack off...\nAll that matters in the end is who
wins...
Hmph! I’m no servant of yours!
No one but my master\nwill ever make me bow!
U-ugh... Rather strong, aren’t you?\nI suppose I might not mind serving you...
Are your preparations complete?\nI would like to ask you for a battle.
A strength equal to that of my master...\nI look forward to your future progress.
Oh no, what a disgrace! I’m sure my\nmaster will dock my pay for this.
The master I was serving disappeared one day.\nNow I am a masterless Butler--a
ronin retainer!
Oh, Master, where art thou?
A Butler without a master is really no\nmore than a meddlesome old man.
Oh no! I forgot to take off\nmy uniform before I came!
Wow! Seriously? I won a battle?!\nThere’s no way I’m going back now!
Ahhhhh! And I lost!\nThis is not my day.
You know, I am very popular\nthanks to this costume of mine.
Being popular is simple.\nI like life to be simple.
It feels good to be popular, but\nsometimes I feel achingly empty.
Welcome, [VAR GENDBR(00FF,0908)]good sirfair lady. Shall I\ntake your coat for you?
You must be tired.\nPlease do rest awhile.
That was superb, [VAR GENDBR(00FF,0403)]sirmiss!\nYou are strong indeed.
I used to be popular, but\nnow I am all washed up.
I was overwhelmed by success. I took\nit for granted, and I didn’t work hard.
As times change, values also\nchange. I realized that too late.
Well, well, you strike impressive poses.\nIf you lose, I hope you’ll model for me.
I’ll do a sketch of you as you are now,\nfrustrated by failure. Please hold still.
Please wait! I’m sure I can create a\nmasterpiece with you as my model!
Sensitivity is important for battles,\ntoo. You! Start feeling right now!
You need to feel it more!\nMore! Or you’ll never win!
Ah! I sense it! I sense your\nhypersensitive sensitivity!
Action painting? That’s, like, so last\ncentury. Art today is all about inaction.
Inaction doesn’t mean do nothing! Did you hug\nan Electrode with the Static Ability
or something?
Inaction may be the rage for art, but maybe\nit’s not such a great strategy for
battling...
Inspiration... I need inspiration...\nSomeone, please, inspire me!
Ah! My muse! She has not abandoned me!\nI can feel it coming--the inspiration I
need!
Hah... Hah... No, not yet!\nI still need more inspiration!
I dabbled in art like I dabble in Pokémon!\nDabbling is what keeps me from the
rabble!
Hee hee hee! That was quite the scrabble!\nEven if you weren’t very good, I still
enjoyed it!
You may think I’m just babbling,\nbut I sure love my artistic dabbling!
I’ll show you we can break you.\nWe’ve been training in the field!
How were my Pokémon?\nPowerful, weren’t they?
How strange... How could this be...\nI shouldn’t have been outmuscled.
Oh, you look lively!\nWhat d’ya say we battle?
OK! We’re all done here!\nHow were my partners?
My goodness, you are so young!\nMy partners were crushed!
Pokémon battles after work\nare the one joy in my life.
Ahhhhhhhhh! Yes, that hits the spot!\nThis is why I can’t give up Pokémon.
Urrrrrrrgh... You got me good!\nI’m single... Battling is my only pleasure in life.
Pokémon are popular at work, too.\nEven us guys enjoy these battles!
Aren’t I good for a guy who just\nbattles during his lunch breaks?
Old guys and kids can both\nenjoy battling with Pokémon.
I’ve trained and trained myself without stopping,\nso now I’m as fast as the wind!
No one can stop me now that\nI’m as fast as the wind itself!
Ow! Ow! Ow! My face!\nI’m the poster child for windburn!
I pledge myself now to the great roller spirits!\nMy love, my hopes, my vow... It’s
all for you!
It’s like some sort of dream.\nShall I embrace this, too, great roller spirits?
Skates alive! What a battle!
Who was it?! Who’s the bad-mouther who\nsaid that I’m just barely skating by, huh?!
I would never just skate by in battle!\nEven if I am wearing Roller Skates!
I-I can’t even skate by anymore?\nThat’s it... I’m done. I’m retiring.
I’ve skated all the way here today!\nOver fields, mountains, and valleys!
That’s right! If you only have a pair of\nRoller Skates, you can go anywhere!
Hah... Hah... All that skating...\nIt really took it...out of me...
Halt, fool! I am the guardian of this\ncastle’s gardens! A ninja of nature!
Bwahahahah! My Pokémon’s\nninja skills are without equal!
Gasp! What maliciousness was in that move?!\nI see. So you must also be a ninja...
Stop! I’m going to have to ask you not to move.\nJust sit back and see what I do
with my shears!
What a shame. It looks like I’ve dulled my\nprecious pruning shears on an ordinary
weed.
You have shown quite the cutting prowess...\nI shall sharpen my shears to face you
again.
If you don’t have great Pokémon, you’ll never\nhave a great battle.
It seems like you don’t even understand\nhow great your Pokémon could be.
It looks like I didn’t properly appreciate how\ngreat my own Pokémon could have
been...
My last ever battle...\nThat’s the way I’d like us to view this match...
We will meet again someday...\nHeh. If only that were true...
It’s been fun...\nLet’s have another last battle again someday...
My disciples cover the world!\nI am the owningest of Owners!
I can own any Owners, after all.\nI can’t be defeated that easily.
Sacre bleu! As of this day, you’ve\nowned the Owner of all Owners!
Having carte blanche only leads to disaster.\nNo, I was never well suited to be an
Owner.
Victory is a shallow and fleeting illusion.\nYour eventual defeat is a fait
accompli.
They say with age comes wisdom, but\nthat never seems to have worked for me.
Adults have learned a lot of things kids don’t get.\nLike what is right...and what
is fair...
Let me guess... You spend a lot of time blaming\nadults for things you think aren’t
“fair,” don’t you?
Getting older is a one-way ticket.\nI regret nothing!
I’ve recently remade my life completely!\nI’ve been reborn as a Beauty at last!
If you want to make your dreams reality, then you\nhave to be completely dedicated!
Yes, a mere half year ago I was a Black Belt!\nQuite the transformation, wouldn’t
you say?
It’s only the first day of my honeymoon\ntrip...and I’m already missing home.
Enough already! I just want to\ngo home! I miss my mother!
Sob... Sob... Who needs this?\nI’m going home to my mother!
Are you lost here? Are you lost here?\nBrother John, Brother John.
Winning bells are ringing, winning bells are ringing.\nDing ding dong! Ding ding
dong!
Now my head is ringing, now my head is ringing.\nDing ding dong! Ding ding dong!
It’s my honeymoon! I’m on my honeymoon!\nI’m definitely not a crazy lady traveling
alone!
A-and I’m on my honeymoon, you got that?!\nThat’s the most important point to
remember!
I-I’ve got a husband... No, really, I do...\nBecause this is my honeymoon...see?
Hoard your money, then spend it all shopping!\nWe’re making the economy move here,
people!
If you don’t work, you can’t shop till you drop!\nI work hard so I can waste my
money like this!
Though I guess I should\nprobably be buying local...
A true Monsieur should\nhave a liking for battles.
A true Monsieur should bask in\nthe elegant glow of his victory.
A true Monsieur should accept the\nresults of battle with a stoic mind.
I will evaluate your ability.
Hmm... As a Trainer, you are\nat the level of a Preschooler.
Hmm... As a Trainer, you are\nat the level of a Poké Fan.
You can learn much from a mature woman,\nsuch as wisdom, grace, and good manners.
Woo-hoo! Take that! Were you knocked\nout by this Madame’s charm, or what?!
Did you enjoy the battle with me?
Ah-roo! Let us have an\nelegant and unique battle.
Ah-roo-goo-lah! I was not confident of\nmy skills, so this is a delightful
surprise.
Ooh la la! I’ll pay you back for this someday!
Obedient Pokémon, selfish Pokémon...\nPokémon have unique characteristics.
You should not get angry at your\nPokémon, even if you lose a battle.
It is important to nurture and train\neach Pokémon’s characteristics.
Hmm, do you discipline your Pokémon?\nPampering them too much is no good.
No matter how much you love your Pokémon, you\nstill have to discipline them when
they misbehave.
Too much praise can spoil\nboth Pokémon and people.
Pokémon never betray you. They\nreturn all the love you give them.
This proves my Pokémon\nhave accepted my love.
It’s about time for me to give\na human my affection, though.
Shall I give you a tip for\ntraining good Pokémon?
The real trick behind training good\nPokémon is catching good Pokémon.
You don’t seem to need any tips\nfor training good Pokémon.
Dummy
Dummy
Dummy
Dummy
Dummy
Dummy
Dummy
Dummy
Dummy
Dummy
Dummy
Dummy
Dummy
Dummy
Dummy
Hello-how-are-ya? Are ya in good form?\nI’m Nita. Welcome to the Battle Maison,
pet.\c\nSure, I may be the youngest of us four Battle\nChatelaine sisters, but I’m
still a class Trainer.\c\nI’ve been an owner of the Battle Maison this\nlong while.
Honest, I’m not telling fibs!\c\nI’d be in charge of the Single Battles
myself.\nWould you do me a favor? Of a bit of a match?\c\nYou will? Grand! Then
let’s begin at once!
Would you look at the cut of me Pokémon!\nWhat a battle, and me not trying for real
even!\c\nOh, I’m scarlet for you, pet. Made a complete\nand utter hash o’ that one,
didn’t you now?\c\nBut get you a bit more training, and you’ll\nbe grand. Trust me,
training’s your only man.\c\nThe Battle Maison and Nita are both here and\nwaiting
for a challenge every day o’ the year!\c\nWe’ll always be waiting for you! See you
then!
That was great fun! En’t you a jammie one!\c\nBut I’ll tell you nicely, did I not
hold back... Well...\c\nG’wan with you! If I were to pull out all the stops,\nit’d
be none too nice for our guests, eh.\c\nMy older sisters are always on at me about
that!\c\nSure, I let you have a win this time...\c\nBut if you seriously want to
battle against me,\nyou wouldn’t be goin’ astray to train up a bit more.\c\nThanks
a mill! You come back again sometime!
Uh-umm...\nW-welcome to the Battle Maison...\c\nMy name is Evelyn...\c\nI’ll t-try
t-t-to serve you as a Battle Chatelaine\nlike my sisters, so...\c\nI’m the th-third
of us four.\c\nM-my specialty is...\nDouble Battles...\c\nI guess...\c\nUmm...\n...
... ...\c\nTh-the weather is in a\nlovely way today, isn’t it?\c\n... ...
...\c\nOh, please! I’m sorry, but...\nPlease s-start the battle already!
I’m s-s-so sorry!\c\nI didn’t m-mean for anything like this to...\nIt wasn’t
supposed to happen like this!\c\nI would have lost, I would! Oh no...\c\nI’m
supposed to make sure that our\nfine guests have a grand time!\c\nSniffle...
Sniffle... S-sob... I’m so sorry...\nI’ll be sure to r-really lose next
time...\c\nSo please... Please come and challenge\nme to a Double Battle again...
O-oh! Fair play!\nYou’re quite strong, aren’t you, guest!\c\nNow that I’ve seen how
strong you are,\nI feel I shouldn’t have held back.\c\nIt’s just that my elder
sisters had asked me\nto take it a bit easy on new guests...\c\nThe next time that
we battle, I will try\nmuch harder to beat you!\c\nP-please continue to patronize
the Battle Maison...\nAnd to challenge me!
Welcome to the Battle Maison!\nI’m Dana. Thank you for coming.\c\nI am the second
eldest of the four sisters who run\nthis Battle Maison.\c\nI am also a Triple
Battle expert!\c\nSo come at me, young challenger!\nYes, the extent of your
strength...\c\nI will be weighing it in a moment!
My, my, my... What a pity.\nIs that the end of things for you?\c\nI thought you had
potential, but you\ncan’t get blood from a stone, after all.\c\nAway with you! I’m
not interested in wasting time\nwith weak Trainers!\c\nIf that’s difficult for you
to accept, come back\nand dare to challenge me again.\c\nAnd if you’re just going
to give up, then why not\njust run home now to lick your wounds in shame?
Gasp...gasp...\nThat was quite...the performance...\c\nTruly...\c\nYou and your
Pokémon...are truly...\c\nEhh, leave it out! Let’s drop the act.\c\nGood [VAR
GENDBR(00FF,0403)]ladgirl, yourself. That’s the best trouncin’\nI’ve had in ages.
Sure, in ages!\c\nIn fairness, I put on a bit of a show for the guests.\c\nBut I
can’t act so high ’n’ mighty\nafter a savage battle like that one.\c\nNow, you leg
it this instant before\nI consider fighting ye again right now!\c\nAway ye go and
keep on winning!\c\n’Cause if ye do...\nI’ll show ye my real skills.\c\nYe’d do
well to mind yerself then!
If you’re free for a time, come on by. ♪\nIf you’re bored for a while, stop on in.
♪\r\nBattle till you burst, oh, won’t you try. ♪\r\nIf you want to battle, the
Battle Maison’s fine. ♪\c\nHee! What do you think of our song, [VAR
GENDBR(00FF,0C06)]my ladyoung missie?\nWe had it written just for our wee Battle
Maison.\c\nMusic can be a lovely distraction.\nDon’t you agree?\c\nOh, me. I’ve not
even introduced myself,\nhave I? Well, don’t bite my head off!\c\nI’m the eldest of
the four Battle Chatelaine sisters.\nDo call me Morgan.\c\nWe all thank you for
coming to visit our\ncherished Battle Maison today.\c\nI tell you, I may not be a
first-class Trainer,\nbut I’ll put everything I have into treating you\r\nto the
loveliest battle you’ve ever known!
Thank you for the battle, love!\nDid you have a bit of fun yourself?\c\nI do hope
you might find your way to stop by our\nBP shops as you go.\c\nWe have cracking
good souvenirs for remembering\nyour time here at the Battle Maison.\c\nI’ll be
taking me leave now, but I do look forward\nto your next visit.
Thank you for the battle, love!\nDid you have a bit of fun yourself?\c\nGet out of
the garden! I had no idea you were\nsuch a fine Trainer!\c\nIt’s not just that
you’re fearsome strong,\nthough you are, of course.\c\nYou have real style to you,
too! Heh heh!\nI’ve taken quite a shine to you, my [VAR GENDBR(00FF,0408)]fine
ladgirl!\c\nBut, unfortunately, we’ve run out of time for\nour wee battle
today.\c\nI wait with bated breath for the next time\nyou come to challenge me!
Welcome to the Battle Maison![WAIT 30]\nI’m Dana. Thank you for coming.[WAIT
30]\c\nI am the second eldest of the four sisters who run[WAIT 30]\nthis Battle
Maison.[WAIT 30]\c\nI will praise your bravery, at least, in attempting[WAIT 30]\na
Multi Battle with me![WAIT 30]\c\nAnd, of course, I am hardly alone![WAIT
30]\c\n... ... ...[WAIT 30]\c\nOh, give me a break, Evelyn![WAIT 30]\nIt’s your
line next! Come on!
Dana: Oh, goodness me. Isn’t this a shame?[WAIT 30]\nIt looks like you’re finished
already.[WAIT 30]\c\nWell, at least you weren’t any worse than I had[WAIT
30]\nalready expected you to be...[WAIT 30]\c\nDon’t you agree? Evelyn?[WAIT
30]\c\n... ... ...[WAIT 30]\c\nOh, for pity’s sake, Evelyn! Wake up![WAIT 30]\nI’m
morto for them and you! Honest!
Dana: Ugh...[WAIT 30]\nYou’re not bad, that’s for certain...[WAIT 30]\c\nTo think
that you would be able to break through[WAIT 30]\nour perfect combo...[WAIT
30]\c\nBut my real stage is the Triple Battle![WAIT 30]\c\nAnd Evelyn’s speciality
is Double Battle![WAIT 30]\c\nIf you took either of us on in our own specialties,
[WAIT 30]\nwe’d never lose to you![WAIT 30]\c\nIsn’t that right, Evelyn?!
I-I-I’m sorry, Dana...[WAIT 30]\c\nU-um, my name is Evelyn...[WAIT 30]\nI-I-I’m
usually in charge of Double Battles...[WAIT 30]\c\n... ... ...[WAIT 30]\c\nU-
um...so...well...[WAIT 30]\c\nI’m not all flash like my sister Dana when it
comes[WAIT 30]\nto talking...[WAIT 30]\c\n... ... ...[WAIT 30]\c\nU-umm! Please!
I’m sorry, but...[WAIT 30]\nPlease start the battle already!
Evelyn: Huh? Wha-what?[WAIT 30]\nD-did you say something, Dana?[WAIT 30]\c\nI-I was
so nervous...that I don’t remember a thing[WAIT 30]\no’ the battle.[WAIT
30]\c\nSniff...sniffle...[WAIT 30]\nOh, I am scarlet for myself...[WAIT 30]\c\nU-
umm...I... I... I...[WAIT 30]\nTh-thank you for the battle![WAIT 30]\c\nP-please
visit the Battle Maison again![WAIT 30]\nN-now...excuse me!
Evelyn: Wh-wha... Well, I never said...[WAIT 30]\c\nI-I don’t really think I’m all
that good at[WAIT 30]\nDouble Battles either...[WAIT 30]\c\nA-and the reason that
we just lost was because[WAIT 30]\nI’m so slow...[WAIT 30]\c\nS-so I don’t think
these guests should expect[WAIT 30]\nmuch from me...[WAIT 30]\c\nI’d look a bit
silly... Please...[WAIT 30]\nPick anything but Double Battle...[WAIT 30]\c\nN-now
then... I’ll excuse myself...[WAIT 30]\nThank you for the battle...
W-w-welcome...[WAIT 30]\nTo the B-Battle Maison...[WAIT 30]\c\nU-um...[WAIT
30]\c\nWe would like to thank you...for choosing a[WAIT 30]\nMulti Battle today...
[WAIT 30]\c\nS-so...um...[WAIT 30]\c\nYou will be facing my elder sister
Morgan[WAIT 30]\nand me, Evelyn, today...
Evelyn: Th-th-thank you very much![WAIT 30]\c\nY-your Pokémon were brilliant![WAIT
30]\c\nI-I will also work hard, so you’ll never be stuck[WAIT 30]\nfor a
challenge...[WAIT 30]\c\nSo please...[WAIT 30]\nCome to visit us at the Battle
Maison again...
Evelyn: Um, fair play, you two![WAIT 30]\nYou were both so very strong![WAIT
30]\c\nTh-the truth is I was nervous facing two strangers[WAIT 30]\nat the same
time.[WAIT 30]\c\nSo I don’t know what I did...[WAIT 30]\c\nB-but I will try even
harder the next time that we[WAIT 30]\nhave a Multi Battle...[WAIT 30]\c\nSo please
d-do definitely ask me to join you[WAIT 30]\nin a Multi Battle again.
Evelyn? Are you ready to begin?[WAIT 30]\nAre you nervous again, pet?[WAIT
30]\c\nRemember, it is very important to greet our[WAIT 30]\nprecious guests...
[WAIT 30]\c\nI know some of these goofs like it when you[WAIT 30]\nwaffle about, so
that’s fine for business, but...[WAIT 30]\c\n... ... ...Hmm?[WAIT 30]\nOh? Oh! Were
you earwigging?[WAIT 30]\c\nWhat a cheeky bit you are![WAIT 30]\c\nI should not
have been discussing[WAIT 30]\npersonal matters in front a guest.[WAIT 30]\c\nL-
let’s just get straight to the battle, shall we?[WAIT 30]\nAnd not before time!
[WAIT 30]\c\nEvelyn and I will do our very best,[WAIT 30]\nthough we’re both quite
hopeless at this!
Morgan: Oh, good on you, both of you two![WAIT 30]\nDid you enjoy our wee little
combo?[WAIT 30]\c\nI’ve two other younger sisters, sure, in addition to[WAIT
30]\nmy shy Evelyn here.[WAIT 30]\c\nIf you happen to meet either of them, I trust
they’ll[WAIT 30]\nshow you a good time.[WAIT 30]\c\nWe’ll all be looking forward to
your next visit then![WAIT 30]\nDon’t work too hard!
Morgan: Oh, good on you, both of you![WAIT 30]\nDid you enjoy our little combo?
[WAIT 30]\c\nOur Evelyn is quite reserved, so she gets a wee bit[WAIT 30]\nnervous
in these big battles.[WAIT 30]\c\nBut she’d take you on handily in a Double Battle!
[WAIT 30]\nI hope you’ll claim a Double Battle with her soon.[WAIT 30]\c\nAnd of
course I’d be tickled meself to see you in[WAIT 30]\none of my Rotation Battles.
[WAIT 30]\c\nWe’ll all be looking forward to your next visit, then![WAIT 30]\nDon’t
work too hard!
Glad you made it! It won’t\nbe an easy job from here.
Haha! What’d I tell ya?\nYou’re not ready yet.
I got a little carried away earlier,\nbut what job was I talking about?
Both my mom and my dad are\nAce Trainers. I’m probably an Ace, too!
I want to be a real Ace\nlike my mom and dad.
Waaah! I should have superior genes and\nbe able to ride on my parents’
coattails...
I don’t mind your lack of focus, but you\nwill get no sympathy from me if you lose.
Ah, you see? You didn’t focus on\nthe battle. That’s why you lost.
That’s quite enough focusing.\nStop staring at me like that!
Father... Mother...\nWatch over my battle...
Father... Mother... Did you see?\nI won a battle... I really won!
Father... Mother...\nWhat should I do?
I came here to goof off. I don’t\nwant to cram for the big test...
I can’t lose now... I don’t\nwant to study anymore!
No! I don’t want to go home!\nI don’t want to have to study!
I just want to be successful\nand grow rich someday.
My dream is simply to be rich.
I will be rich someday\nand put you to shame.
I don’t care who you are\nor where you come from.
How should we act and react?\nThat is all that matters, isn’t it?
A label is not important, is it?\nAfter all, you are yourself, right?
Pokémon battles and study sessions\nare much the same. Let’s be efficient!
You are too inefficient. You need\nto be more quick and responsive.
How did I lose against such\na slacker? I can’t believe it!
I have more money than I know what\nto do with. There’s nothing I really want.
The only thing I enjoy\nis a Pokémon battle...
Just because I’m rich, it\ndoesn’t mean I’m happy.
Yes! I’m a Rich Boy!
Good-bye! You’ve been\nbeaten by a Rich Boy!
Thank you! Merci bien!\nYou’ve beat a Rich Boy!
I just battle for fun,\nbut I’ll do my best.
Well, I only won by chance.\nPlease don’t pay it any mind.
It’s good to battle for fun. If it’s\ntoo serious, you won’t enjoy it...
Yesterday was a party. Today is a\nbattle. I’m rich--I always have fun!
I’ve never done a day of work,\nbecause I’m loaded with cash.
No work and all play makes me a dull\ngirl. Do you think I don’t know that?
Go, my precious Pokémon!\nTo battle! Rush the enemy!
My Pokémon are the mightiest!\nI shall carve my name in history!
I won’t cry... I won’t.\nSomeday, I will win.
I came here for my big brother\nwho always hides in his room.
My big brother, look outside for once!\nI won for you! So come out and play!
I wish my big brother would come\nout of his room and play with me...
Hello, me old china,\ntime for the rhyma!
Bit of a Pokémon read and\nwrite, Trainer, many clinks!
Even though I lost, I’ll be\nfine. Best of luck, Trainer!
All Mom and Dad do is mumble\nat their computers! It’s no fun!
I don’t like Mom or Dad or their silly\ncomputers! All I need are Pokémon!
I wish they would talk to me\ninstead of their computers...
A globe-trotting young\nadventurer. That’s me!
Seeing Pokémon from all over the\nworld is the purpose of my journey.
Adventure is calling me.\nFarewell! See you again!
Let’s take it easy with\nPokémon and with life.
It’s OK to bust your tail. But you\nneed some breathing room, too.
No problem. No problem.\nI’ll have another chance.
Eww, don’t tell me this is one of THOSE\nregions. You expect me to tip the plebs?
Hmph! Looks like no tip is necessary.\nThen I guess this region isn’t all bad.
Tsk! I’m not paying any tip, you hear?
Every time I travel, I find myself thinking\nthe same thing. Do you know what it
is?
That in the end, east or west, home is best.
That if your life can really be changed by\ntraveling, you haven’t been living it
right.
I’ll always work part-time, ’cause it\nlets me focus on what I really love.
You only ever get one life to live.\nAre you doing what you want to do?
I want to play here forever\nwithout being tied down.
I took this job because I wanted\nto see smiles on people’s faces.
Oh... Don’t look at me\nlike that. Smile! Smile!
Losing is frustrating, but\nI’m glad I saw you smile.
Let’s start the battle!\nTime’s a-wasting!
What? Is it already over?\nWe still have lots of time.
WHAT?! It’s already time?\nAnd we can’t go into overtime!
I’m battling here to promote\nthe café that I’m working at.
You’re not that strong, so we\ndon’t need you in our café.
Yowza! What a strong Trainer!\nCome to my café next time, OK?
Join the Pokémon Fan Club!\nYour life will be happy!
If you join the Pokémon Fan Club,\nyou’ll be strong, like me!
If you join the Pokémon Fan Club,\nyour life will be saved!
I am not a regular Poké Fan.\nI am a major mega-Poké Fan!
I love Pokémon...\nI love, love, love Pokémon!
Remember this, you!\nI am a big Poké Fan!
I think I am a Poké Fan,\ntherefore I am a Poké Fan.
The Poké Fan is power.
You should remember\nthis: I am a Poké Fan.
There are young and beautiful people,\nbut youth is different from beauty.
If I’d only known that when I was young, I\nwouldn’t be having such a hard time
now...
Youth is just youth. I wish\nI had realized it back then.
Ho there! You are a mountain\nstanding in my way, aren’t ya?
Yahoo! Yahooooo!!\nHear my cry of triumph!
Grrr... My victory has disappeared\ndown into some dark crevasse...
Hi! Sorry to keep you waiting!\nI’m a Hiker with a cult following!
Oh no! It’s over already?\nThe Hiker hunk is bored!!
This is important, so remember it:\ndon’t judge a book by its cover!
Even if it’s tough, even if it’s painful,\nI’mma do it! I’m a Trainer, dagnabbit!
I was born to do battle, ya hear?!\nI’m a darn tootin’ Trainer! I am!
Blast it all! And it’s all mah own fault! I’ve\ngotta apologize to mah sweet
Pokémon!
Just because they’re both decided by who wins\nand who loses, don’t liken a battle
to a game!
Fair play? What’re you talking about?\nIs that some kind of loser thing?
This...this can’t be... How could\nI be beaten at my own game...
My wovely widdle Pokémon are\ngonna take you apart, mmkay?
Don’t you worry your silly widdle head!\nI’ll take away ALL your pain, mmkay?
Oh phooey! Don’t you ever come back!\nIf you do, we’re gonna end you, mmkay?
Like a fragment of a forgotten dream, a\nmysterious Pokémon beckons to you...
Shhh. Rest now and close your eyes...\nYou won’t ever need open them again...
Being defeated by you makes this waking world\nseem even less believable than my
dreams...
Everyone should just disappear!\nI don’t need anyone but Pokémon!
Humans should be gone from this world!\nI don’t like anything or anyone but
Pokémon!
Wh-why do my Pokémon look like they\nare having so much fun battling you?
You have your way.\nAnd I have my way.
I will go my way because\nI don’t have any other way.
Your way must be rocky. Good luck\nto you. I am behind you all the way.
Hey, you! Don’t mess with me,\nor I will destroy your Pokémon!
Thought you might make trouble\nfor me, but what a wimpy attack!
How could I lose to such a wimpy move?\nGaaahhh, that bugs the snot out of me!
My dad and mom are both\nVeterans, but I am a loser...
I wonder if my mom and dad will be sad\nif they see that I’ve become a Punk Guy.
I can’t be like my mom and dad.\nSo I’ve gotta live as a Punk Guy.
Y’know, the truth is I really wanna be a normal girl\nand be all lovey-dovey with a
normal boyfriend...
Sniffle... Maybe it’s ’cause I’m so stupidly\nstrong that no normal boys come near
me...
I just want a boyfriend! No, not just any boyfriend--\nI want a silly boyfriend I
can be lovey-dovey with!
Man, the bad things I used to get up to...\nI’ve done a little of this and whole
lotta that.
This, that, and the other were like\nmy thing, you know what I’m saying?
But I guess that this and that are\ntwo totally different things, huh?
You wanna fight me? You do know I come from a\nlong line of punks, right? You’ve
got guts, at least.
I’ll let you go this time. Get stronger,\nthen come back and fight me again.
Heh... I regret nothing... It was\na fight worth my family’s honor...
I’m warning you now--if you lose to me,\nyou’ll be smelling the rank scent of
defeat!
Mm-hmm! So fragrant! Such a bouquet!\nLet me get another whiff of victory!
Hm, hm, hm! There was no avoiding it!\nYour Pokémon give off a real aroma of
victory!
I, the great Dariole, fear\nnothing under the sky!
Mehehehehe... You fool!\nYou know not your place!
Feh! I will at least admit that you\nhave a skill for feigning strength.
“Une apple a day keeps ze doctor away.”\nAre you familiahr with zis saying?
You are what you eat, n’est-ce pas? And\nit seems you could use a pinch of ze
winning.
If you want to win, ze whining, it will not\nhelp! Neizer will ze wurst, I’m
afraid...
Y-you... How can this be... It is like seeing\nmy former master alive in the flesh
again!
Thank goodness... In terms of strength, at least,\nyou have little resemblance to
my former master.
Even your strength is just as my master’s was!\nP-please! Allow me to serve at your
side!
The International Butlering Competition is drawing\nnear, so allow me to practice
my skills on you!
Now, let’s see... If I accidentally beat my master...\nI know! I get on my knees
and beg for forgiveness!
Now, let’s see... If my master easily defeats me...\nI know! That is the ideal
moment for some flattery!
Always workin’ me to the bone, like I ain’t\neven worth their time of day or
nuttin’!
What a waste! If only I could beat those\nrich jerks I work for this nice and easy!
What a bunch of louts! Don’t they even get that\nI’m always working my tail off
over here!
Talk is unnecessary...\nI will just break you...
What? Are you broken already?
Ugh, I’m broken...
I have very low self-esteem, so I like\nhaving someone else give me orders.
Well, you’re not my master, so I\nguess you can’t help being weak.
Ohhh... Could you please give me an order?
This isn’t a uniform--it’s just what\nI like to wear. I made it myself.
This is a uniform from an anime.\nDoesn’t it look good on me?
I wish I could live in the worlds that\nI see in games, anime, and comics.
I’m not cut out for a regular\njob, so I make my living on art.
I envy Pokémon, ’cause they’re so\ncarefree. I want to be a Pokémon.
Bah! If I could do a regular job, I’d\nquit this stinking art in a second.
Every time a Pokémon uses a\nmove, my heart trembles!
Nothing stirs the soul\nlike Pokémon moves.
Aha! Pokémon moves are so\nbeautiful! I could almost faint!
I will make you cry, ’cause you\njust don’t know when to quit.
A state of deep sorrow and\nconfusion can also be art.
Someday, you will appreciate\nthe value of defeat and sorrow.
(This kid looks like a real sucker. All right!)\nOhhhh, poor me! No one understands
my art...
I’d love to do a painting of you, you know.\n(Because I could sell it for a mint!
Hah!)
Please come to the gallery to see my works!\n(You look dumb enough to buy
something!)
The battle between us two...\nWithin and of itself, that is art.
Yes... I shall name this piece...\n“The Pitiful and Somehow Unsightly Youth.”
Yes... I shall name this piece...\n“The Tragic and Yet Alluringly Beautiful
Artist”!
I collect the random scribbles of Pokémon, then\nsell ’em as “art.” I’m makin’ a
fortune over here!
It’s like stealin’ candy from a baby!\nI’m livin’ the good life, all right!
The ones to blame are the ones who buy this junk.\nThey’re the ones who think it’s
worth something.
The job site can be quite dangerous, but\nI have to keep working with my Pokémon.
I have trained my Pokémon well,\nand it’s ready to go to the job site.
Ugh. I won’t be able to make any\nmoney tomorrow with these injuries!
Welcome, welcome! Step right up!\nStep right up and battle a spell!
Only the winner! Yes, sir!\nOnly the winner can celebrate!
Enough... That’s enough...
I do menial work every single day.\nAm I just a cog in the machine?
I am well broken in. No snags slow down\nthe smooth running of this machine!
I guess I’m happier than a person who\ncannot even be a cog in the machine.
Yo, kid! Are you new? I’m the Worker\nthat everybody’s always talking about.
If you don’t know me, you’re bogus!\nGood-bye! The Worker is heading out.
Kid! Remember me! I am the\nWorker everybody talks about!
There are no such things\nas brakes on MY skates!
I won’t stop! Well, I can’t stop!\nHey, that’s just the way I roll!
They’ve gotta be defective or something!\nPlease! Someone! Anyone! STOP ME!
I started skating because I’d heard that girls\nliked guys who skate. It’s not
working at all.
Tell me the truth... Roller skating\nisn’t even cool anymore, is it?
And I’m terrible at Pokémon battles, too!\nNow I’m never gonna get a girlfriend...
No matter how speedy the Pokémon is,\nI’ll catch it on my super-speedy skates!
No Pokémon or Trainer can escape me on my\nspeedy skates!
Man, I’m so speedy and smooth! I should\nbe on “So You Think You Can Skate!”
Five seconds. You got that? I’m gonna\nwipe the floor with you in five seconds.
What? You say that was over five seconds?!\nTime moves differently in my world,
OK?!
The moment that I hadn’t beat you in five\nseconds, I’d already lost...to myself.
C’mon, pal. I’m just a newbie over here.\nYou’re gonna take it easy on me, right?
N-no! This is, uh...just a\nfluke! I really am a noob!
Whatever. That’s, like, sooo amazing.\nYou really showed me, huh? Really.
Ngh! Nosebleed! When I get too excited,\nmy blood pressure goes through the roof!
I just can’t stop these blasted nosebleeds!\nEvery time I get excited or nervous...
Argh!
Uhhh... It’s not...stopping...\nI’m starting to feel...kinda...dizzy...
You’re a rather delicate-looking little\nthing, hmm? Sure you’re up for a battle?
See? What did I tell you?\nAre you ill or something?
Whoa-ho! Sorry for jumping to conclusions!\nWho’d have ever guessed you were
strong!
Hey! You! Yeah, you! Let’s work\nup a good sweat together, right?
Hey, don’t sweat it... Sometimes\nyou’ve just gotta learn to let it go.
You had me sweating bullets there!\nThat’s what being young is all about!
I didn’t choose to be born a woman, OK?\nI didn’t choose to grow up and be
beautiful!
Hey, it’s not like I chose for the battle to\ngo this way, all right? Don’t go
blaming me.
Appearing, battling, then disappearing again...\nIt’s not like I was born just to
play this bit part!
Breathe deeply of my perfume before you\ngo. Get a whiff of a real Beauty’s aroma!
Oh my, did you get too close? What\nare you, some kind of perfume fanatic?
The truth is that my “perfume” is nothing more\nthan the scent of my cheap fabric
softener.
The endless process of entropy...\nThat is where nature’s true beauty lies.
It is only right to be who and what you are. Do\nnot fight it. Just leave yourself
in fate’s hands.
You don’t understand? Well, neither do I.\nIt’s really just something I heard
somewhere.
Ooh la la! Little Trainer! Graceful blossom!\nI’m going to snippety-snip you right
at the stem!
La, la, oomph! Now where shall I\nstart pruning, eh? Snippety-snip!
N-non! Not so fast! I mean you to\nbe the prize bloom in my garden!
Watch out! You’re on the menu next!
What a pushover you were!\nThat was a piece of cake, my little cream puff!
Oh... I think I’ll go back to the kitchen and\nhave a nice slice of some humble
pie...
Ready for the big game?\nGot your cap on straight?
My oh my!\nMy Pokémon knocked it out of the park!
Hey, another out. So what?\nWe’ll come back! We always do!
Grip and rip, baby! I’m going to capture\nevery moment of this trip for posterity!
Here, here! Take my camera, and get a shot of\nme looking awesome after beating you
in battle!
I don’t need any memory like this! Who\nwants to remember their failures? Delete!
Three-star restaurants? Shopping? Sightseeing?\nIt’s all so...so ANNOYING! I’m
about to lose it!
Everything is about what SHE wants to do...\nExactly what part of this is “our”
honeymoon, huh?
You’d better remember this for your future, kid.\nNothing ruins a honeymoon quite
like a spouse!
Farewell, hearth and home and all\nI know! I shall become a Tourist!
Yes, a man must take at least one great journey!\nEven if my $1 flight ended up
costing me $400...
I leave my beloved family behind in my hometown\nand set out upon my lonely journey
of a lifetime!
An airplane that soars across the sky, leaving\ntrails of jet stream behind it...
That is how I fly!
Indeed! This is my moment of takeoff!\nI’m taking off from you! Eat my dust!
To think that I was grounded due to you...\nOhhh! I’d better get a hotel voucher at
least!
I can’t tell my new husband now, of course,\nbut the truth is that I used to be a
Punk Girl!
Hiding any unpleasant details of my past...\nAin’t I just the picture of a perfect
wife?
Ehhh, off with you! If you don’t, I’m gonna make\nyou listen to me gush about my
husband all night!
I’m going to battle you with the Pokémon that\nmy darling gave me as a symbol of
our love!
A win for the love between me and\nmy darling... It will burn forever!
Y-you defeated the symbol of our love...\nDoes that mean that we’re over already?
I have raised these very special\nPokémon using a special method.
Pokémon will be strong or weak\ndepending on how you raise them.
Ugh... It wasn’t supposed to be like\nthis. Did I administer the wrong blend?
Shall I share an exclusive tip\nfor training great Pokémon?
You’ll be perfect if you buy my\nbook of Pokémon training tips.
You’ll be fine if you buy my\nDVD of Pokémon training tips.
Pokémon are my family! See\nthe solidarity of my family!
Well done, brothers and sisters!\nOur family solidarity is invincible!
NO! My...my family!\nWhat have you done?!
What you like doing and what you’re\ngood at doing aren’t always the same.
I’m good at battling, but\nI don’t enjoy it very much.
If you like what you do as a job, you\nhave a sense of fulfillment, don’t you?
Let me be brief.\nYou cannot win against me.
You see, you cannot win,\nbecause you are very weak.
Hummmm... You are good.\nYou are really pretty good.
Don’t underestimate me because I am\nold. I’ll show you my rejuvenating attack!
I’m old but still going strong!\nI can take care of myself!
What a cruel way to treat such a\nhelpless old man! Shame on you!
I would like to retire soon...but I have\nno one to carry on the family business...
If I’d had a child like you, my golden\nyears would have been carefree...
I wish my son were\nas mature as you are.
I feel sad whenever I see a\nbright, young child like you.
The first flush of youth...\nIt is too bright for me...
Sparkling eyes, firm skin...\nI won’t get them back.
Don’t you think it’s a bit too much? This kimono?\nBut, well, I can only pull it
off while I’m still young.
The kinds of fashion you can pull off have\na pesky expiration date. We call it
“age.”
And, well, I suppose that when I’m older...\nThis kind of getup will be too much
hassle!
The story has it that this precious kimono was\npassed down within my family for
generations...
Excuse me! Would you keep your distance!\nWhat if you got my precious kimono
dirty?!
Look, truth is that “passed down for generations”\nthing is a joke. Who’d be caught
dead in this?
Hey! It’s me. It’s me!\nThe Owner of the world!
How’s that?\nOwned, suckah!
Pffft! I wasn’t seriously trying or nothing!\nNext time I’ll show you some real
ownage!
Watch out! I’m always ripped and raring to go!\nShow me a Pokémon that’s beyond the
beyond!
Take that! My Pokémon have never\neven heard of words like sedate!
Not yet! My Pokémon can still stand!\nIt’s not over! They can still stand!
My research will lead this\nworld to peace and joy.
I am a genius. I will control\nthe future of the world!
I am a genius... I am not supposed\nto lose against someone like you...
Only my research is left in my life.\nI abandoned my family and friends.
It’s not bad to devote my\nwhole life to research, is it?
Dedicating yourself completely to\nsomething can cause loneliness.
Mwahahahaha... Please lend\nme a hand for my experiment.
Mwahahaha... Yes, I did it! The\nexperiment was a huge success.
Ho-hum. This is not good...\nThe experiment was a failure...
You must face off against my\nsuper-powered-up Pokémon!
Well, it is only the natural outcome.\nThe power of science is awesome.
Your Pokémon have a strength\nbeyond the power of science.
If you lose, I’ll have you help\nme with my latest experiment!
Mwahahaha! You lost! Now\nstep right this way, Subject A...
Pah. I was sooo close to signing\nyou up as my new test subject!
Why do people compete and fight?\nThis is the subject of my research.
Even if you win, you will hurt\nyour opponent’s feelings.
If you lose, you may\nresent your opponent.
Hi! Focus!
Fooooo!
Eeeeek!
Speech can be utter nonsense.\nPretty words only taint battles...
Trainers who treat battles as a\nsport are the height of vileness.
Defeat is worth nothing.\nLosers don’t need words...
Heh-heh-heh. If you lose,\nI’ll turn you into a Pokémon.
Heh-heh-heh. From today on,\nyou are already a Pokémon!
Next time I see you, I will turn you\ninto a Pokémon with my power.
I normally only ever listen to classical music,\nbut if I lose, I think I shall try
a bit of new age!
New age simply refers to twentieth\ncentury classical composers, right?
Is this the dawning of\nthe age of Aquarius?
Heheh... I see it all clearly... You are a\ndoctor from an evil planet, aren’t you?
That was some kind of loss.\nWas there some sort of trap?!
Ugh... My powers... My powers\nare... I think I need a nurse...
You certainly look pleased with yourself.\nJust being near you makes me gloomy.
Now you’ve been dragged down, too.\nI think we could become friends now.
I hate the happiness of others...\nI’m just that sort of person, OK?
I praise your courage in challenging me!\nFor I am the one with the strongest kick!
Haha... I probably did not have\nto use my strongest kick on you.
Oh. The Pokémon did the fighting.\nMy strong kick didn’t help a bit.
’Sup! I’ll give it all I’ve\ngot! Let’s do our best!!
’Sup! That’s enough, friend!\nYou gotta value your life, yo!
’Sup! Good work. I tried everything I\ncould, but I’m still pretty disappointed,
yo!
Yo!
Yo! Yo! Yo!
Yo!
You don’t have to try to impress\nme. You can lose against me.
Come. Sleep quietly in my arms...
It’s hard to say good-bye, but\nwe are running out of time...
Are you ready? I’m\ntaking my gloves off.
Well, well... You’re not even in\nmy league. This is like bullying.
Aww... I cannot believe\nI lost! Who are you?!
I sure would like to do the fighting\ninstead of my Pokémon, if I could.
Pokémon battles are not enough of a\nchallenge. I want it to be personal!
Ah, I tingle with excitement.\nI sure would like to fight...
Halt at once! You there!\nLet us cross lances!
Trainer, you are at my mercy!
Trainer, I yield!\nPlease spare me!
When I am surrounded by nature,\nmost other things cease to matter.
I won the battle. But victory is nothing\ncompared to the vastness of nature...
It doesn’t matter to the vastness\nof nature whether I win or lose...
Despite my appearance, I was born a\ncity boy. I yearned for country life.
Do you have a nice small hometown?\nIf so, you should go back and visit there.
I don’t have a small hometown to go back\nto, ’cause I was born and raised in the
city.
It’s my mission to protect nature\nand all the Pokémon living there!
If villains disturb the natural\norder, I will put them in jail!
Protect Mother Nature!\nOr I will put you in jail!
We need a lot of money to protect\nMother Nature and her Pokémon.
Please donate money for a rich, healthy\nenvironment and for the sake of Pokémon.
We protect forests and Pokémon by\ngathering money and planting trees.
Let me stop your winning streak here.
Ah. You still have much to learn.\nLet me give you a crash course!
You didn’t win alone. You couldn’t\nhave won without your Pokémon.
You seem quite confident.\nI’ll sink you straightaway.
I am devoting my body and\nsoul to Pokémon battles!
AAAH! I am sooo scared!\nI will never do it again... Sorry!
I’m working very hard, but that\ndoesn’t mean that I’m strong.
You’re a strong Trainer, so I\nthink I was just lucky this time.
What?! Even I can lose?!\nBut I’m a battling genius!
I started battling just to be cool, but\nI became an Ace before I knew it.
People can become strong if they have\nclear goals. That’s just the way it goes.
But I’m still not cool even though\nI’ve been recognized as an Ace...
The main character of this\nstory... I’ll tell you who it is!
The main character of the story\nis me! You are just an extra!
Of course, you are\nthe main character!
We would like to hold a Pokémon\nbattle against the strongest foe.
We cannot believe we spent time on\nsuch a childish battle! Leave at once!
Ho ho ho! That was to our liking!\nWe find ourselves quite satisfied!
A person who wants to fight, fight, and\nfight forever. That’s the way of the Ace.
However hard they battle, they won’t be\nsatisfied. That is a real Trainer, isn’t
it?
Your fighting style suits you very\nwell. You could be an Ace Trainer.
I can see the despair in\nyour eyes. Bring it on!
It was a waste of time, much as I suspected.\nYou should consider starting over
from zero.
Did I underestimate you? Or was\nit your true ability that let you win?
Hey, you, young Trainer.\nI’m utterly stylish, aren’t I?
I’m so stylish, I hypnotize myself!\nYou’d better keep your distance!
I’m a wreck. I’m adrift. It just kills\nme. It’s so hard to be too stylish.
I won’t lose against a kid like you who\ndoesn’t know anything about battles.
You really are an amateur. No sweat.\n(Whew... That was a little too close!)
What? This kid is a fast learner?\nHahaha... I-I knew that, of course!
Ugh. Cough, cough! I don’t feel so\nwell. Please show a little kindness...
I lied when I said I didn’t feel well!\nVeterans will do anything to win!
You’re very sharp! You didn’t\nfall for my fake sickness, huh?
Come. I will give you a taste of a\nVeteran’s well-trained Pokémon.
How were the Veteran’s Pokémon?\nDefeat tastes quite bitter, doesn’t it?
You have served me a spicy defeat.\nAnd yet defeat is also part of life.
Oh, you are so cute! Come, I\npromise to be nice this battle.
You are just too, too cute. You are!\nI want to see you again. I’ll be waiting!
Your battle is too cute, too!\nLet’s play again sometime.
Oh? Aren’t you a child? Who\nsaid you could come here?
You’re not bad, but you’re immature.\nCome back when you’ve learned a bit.
I thought you were a child.\nHee hee... You are tough...
Don’t you call me a Veteran! A\nwoman is always young at heart!
I’m not finished with love or Pokémon!\nI’ll stay fit and ready for both all my
life!
I have pains in my eyes, my shoulder, and\nmy back, but my heart is forever young.
I am the strongest Backpacker.\nI have lots of Pokémon in my Bag.
Hahaha! I am as big as my\nbackpack, aren’t I? Aren’t I?
I have more Pokémon in my Bag!\nOh... Wait... My Bag has a hole...
I’m not traveling in\nsearch of freedom.
You’re carrying bulky luggage,\nbut do you really need it all?
My Bag is like the sky...\nIn other words, it is empty.
Oh bother! It’s just SUCH a hassle the way\nthat I am always winning with my
Pokémon!
Oh! Bother and vexation! This is just too much!\nI can’t stand how good it feels to
win all the time!
Hey, can’t you take a hint?\nI was trying to fake you out!
They say that the rich don’t have to fight\nfor anything, but I LOVE a good battle!
This buzz after battle is the best!\nIt’s like I just closed a big deal!
If you want to dream big, then you’ll need to\nbuild up a whole lot of experience
in battle!
Hey! Hey! Please check\nout my cute Pokémon!
How about that? I’m\nproud of my Pokémon.
Oh no, don’t bother them like that!\nPlease leave my Pokémon alone...
Being a Garçon is my disguise,\nand it helps me live a quiet life.
On my days off, the real me can\nappear! Yes, I am an Ace Trainer!
I’m struggling to make a living, so\nI’ve been in disguise a long time.
My Pokémon are the strongest.\nI don’t think I will lose to you.
Did you think you could beat\nme with such wimpy Pokémon?
Ah... It’s hard. It sure\nis frustrating to lose.
Don’t you think a restaurant\nfor Pokémon is a fun idea?
I wonder if people will order a\nfull-course meal for Pokémon.
It’s a restaurant for Pokémon,\nnot a restaurant of Pokémon!
Harrumph! Harooo!
Harooo!
Harrumph!!
I am the great mountain range of\nyour life! Overcome me if you can!
Hahaha! I am the summit, and the\nroad to reach me is still very steep!
Finally, someone has climbed\nthe mountain! This is my summit!
I’m gonna give you an experience so\nsweet that your eyes are gonna spin!
The dazzling romance of battle will\nmake you grow into a real adult...
Phew... You are smoking hot! It’s like\na sweltering summer night in here!
The pretty-suited Pokémon soldier who\nsprinkles love on the world appears!
Take that, evildoer! I am the pretty\nsoldier of “Prettiness and Pokémon”!
I can’t be defeated yet... I still have to\nprotect all that is pretty in the
world...
Scary places are the best to me.\nI’d love to live in a cemetery...
Healing sites are nice, too, but they\ncan’t hold a candle to haunted sites!
In a cemetery where the party begins\nafter the day ends. Yes, that’s the life for
me...
I may look like this now, but I was\nonce a Beauty, too, you know!
I’m super popular with ghosts, but we have\nvery ethereal relationships.
After I was dumped by my boyfriend, I fell into\ndepression. Before I knew it, I
looked like this!
I can really cut loose in Pokémon\nbattles without getting scolded.
Nobody scolds me. That’s why\nPokémon battles are the best!
You like a big fight, don’t\nya? You’re my new pal!
My ’net friends said I wouldn’t\nbe taken lightly with this look.
I won, but I was so scared...\nMaybe I’m not cut out for this.
Eek! I should’ve stayed\nin my room with my PC!
Sorry, pal. Nothing personal, but I’m abouts\nto go all kinds of crazy on your
Pokémon!
My bad, my bad! Little too much for ya, huh?\nBut there’s no pullin’ punches in a
fight, amirite?
Arghhh! You little--! That HURTS.\nBut, well, that’s how it goes, yeah?
Yo. You ready to start this already?\nI ain’t long in the way of patience.
Sucks, don’t it? If you don’t like that feeling,\nyou better be ready to do
anything to win!
That’s fine by me! I like a strong partner! But\nyou’d never take me in a bare-
knuckle fight.
I’m about to serve you up a slice of battle so\nexquisite you’ll think I’m the
cream of the crop!
So? It was delicious, right?!\nHave some more then! MORE!
Stop right there! We haven’t\nreached the final course yet!
Slobber... Oooh, a tasty-looking Trainer\nand Pokémon have wandered my way...
Yum-yummm, you all look\ndelicious... Bagon appetite!
Mehehehe... Got away this time, did you?\nI’ll definitely be Gulpin you down next
time!
I used to get two minutes of sleep per\nday. Being a Butler was one hard job.
I don’t know if they thought\nI was a Butler or a robot...
Change! It’s time for a change! I couldn’t\ntake that kind of job a single day
longer!
I’m tired of doing nothing but serving...\nSo I think it’s time for you to serve
me!
Outstanding! From this day,\nyou may call me “Master”!
No...wait... Don’t run away...\nYou’re supposed to be my Butler...
If you lose, you can be my servant.
From now on, I am your employer.
I’ll make you my servant someday.
Ahhhh... So strange.\nI feel very, very tired.
I still feel kind of\nblah. I’m all achy...
I really feel blah...\nI think I’ll go home.
A child like you cannot understand\nthe kind of beauty that I am pursuing.
I am a loyal servant to beauty.\nUgly defeat does not suit me.
Perhaps the beauty I’ve\nbeen looking for...is you?
I paint pictures and live with\nPokémon. I’m enjoying my life!
The sting of defeat will become a\ngood memory when you grow older.
Experience hardships when you’re still\nyoung. Old bodies just can’t take them.
All right, then. I’ll watch you.\nLet your passions run wild!
What? You’re done already?\nNo, I’ll have none of that!
Heheheh... Are you sure? Don’t\nyou think you could keep going?
Heehee! If you wanna see some of\nmy art, it’s displayed all over the city!
Who needs a gallery, huh?!\nThe streets are my art show!
The days that I spend dedicated to\nmy art... That is the art of youth!
If you work diligently,\nyou will get results.
You, keep trying.\nMaster the basics.
Well, even if you work diligently,\nthings don’t always go as hoped.
I’ve arrived from a distant island.\nMay I please trouble you for a battle?
I have won.
I was utterly inexperienced. I’d be\ngrateful if I could be your pupil.
I am so obsessed with Pokémon,\nmy wife is fit to burst with anger!
Pokémon battles are so much\nfun. There’s no way I can quit!
I don’t want to go home, ’cause my wife\nis as scary as a Legendary Pokémon.
Our lives have plenty of ordinary\ndays...so I gotta have Pokémon!
Only Pokémon rescue me from\nboring and monotonous days.
When I look at a special\nperson like you, I just melt.
The thrill and adrenaline has me racing!\nYou look like you’re almost standing
still!
By putting yourself into a corner,\nyou draw out your full potential!
Everything feels clearer when you get this\nexcited! I can’t stop this dangerous
game!
I won’t get mad if you beat\nme. It’s just a game, after all!
Don’t get mad over something like this. There\nare things in the world more worthy
of anger.
It doesn’t matter at all who wins or loses\na game. The one who had fun is the real
winner.
You have to cut down on resistance\nif you want to go as fast as you can!
I want to melt right into that blurry scenery\nthat you can only see when going so
fast.
Perhaps I could have gone even\nfaster if you hadn’t resisted me?
I’m the infamous “Cannon Girl” that all the town\nis raging about! I’ll blast right
into your heart!
I’m fast! I’m strong! I’m lovely!\nNothing less for the Cannon Girl!
Blast!
Lemme tell you, I’m mighty strong. Don’t\ncome whining to me after I warned you.
Well, aren’t you quite pathetic? This is what\nhappens when you can select an
opponent.
Hey, now, just a minute there!\nI haven’t lost this thing yet!
Do not mistake the means for the goal.\nThat is what my master once taught me.
The battle is just the means.\nVictory is always the goal.
For you to defeat me like this...\nWhat is the goal you strive for?
Oooh! I’ve spotted some handy prey!\nThe hunt is about to begin... Game on!
C’mon, prey! You’ve gotta struggle\na bit more, or it’s not any fun for me!
Ohhh, a strong enemy! Is there\na continue option somewhere?
My Pokémon are my pride and joy, so take\nyour time and enjoy this battle with
them.
Your Pokémon seem to be lacking a\nwee bit in the power department, friend.
Ahhh... That’s a fine, good Pokémon you\nhave. How would you fancy a wee trade?
“Harsh” and “bitter” are flavors in any good\nChef’s repertoire! Would you like a
taste?
Your battling was bland, I’m afraid. What did you\nexpect to happen when you’re so
unseasoned?
Yes, the harshness of that defeat...\nThe bitterness on my tongue now... It’s
perfect!
I’m going to tell you something valuable:\nnever expect much from a famous food!
You expect too much of something famous, and\nyou just end up disappointed by
reality.
“It’s even better than I thought it would be!”\nIf you can think that, you’ll walk
away happy.
All right then. Let’s all be good little children\nand start our Pokémon lesson,
shall we?
Oh my...\nIt looks like you’ll be repeating this lesson.
Oh my!\nYou’ve passed with flying colors!
Hey... Can I ask you a question?\nWhen did you start loving your Pokémon?
I’ve always loved my Pokémon.\nI really thought that was true, but...
I guess it’s more important to ask how long\nyou’ll keep loving them, though, isn’t
it?
Being called a Beauty doesn’t excite me\nat all. It just seems like cheap flattery.
Certain types of people use sweet talk\nno matter what you look like. It’s
meaningless.
It’s just plain creepy when someone uses\ncompliments to win your attention. Ugh!
Come on, let’s get on with it already!\nNo need to worry about particulars!
Regrets from the past, worries about the future--\nforget all that! All that
matters is here and now!
Even if I try to forget, I can’t remember...\nThat’s probably all I need to know,
isn’t it?
D’ya, uh, know where my little lady is?\nSeems like she’s gone up and missing...
Someone like me winning something like a battle?\nCity slickers sure are weak these
days, ain’t they?
My little lady’s never been to a city like this’n.\nMay’ve bitten off more’n we can
chew. Uh-huh.
Don’t these kind of guided tours make you\nfeel like you’re really not used to
traveling?
Who was I kidding--going on a trip?\nAt home, I just hide inside. By myself...
Why’d I bother screwing up my courage to come\non a trip anyway? I should’ve just
stayed home...
Ahhh! Blast! Where’d that useless\nhusband of mine get off to now?!
Ditching his new bride like this... He...he\ncan’t possibly be getting cold feet
now?!
You’re even wilder than my new\nhusband... Oh no, this is just...
Woo-hoo! My husband got food poisoning,\nso now I get to do whatever I want to do!
Ahhh... It’s so fun and freeing... I guess\nI really am best suited to the single
life...
Though the truth is that I just made him\na TV dinner because I wanted some time
alone!
I have made them too strong.\nThey are beyond my control...
It’s all over now...\nNobody can stop them...
Finally, they calmed down...\nYou’ve saved me. Thank you!
I will test the Pokémon\nyou have been training.
Bah! Is that the best you can do?\nI expected more from you...
Wow! You’re amazing! You’ve\ntrained some great Pokémon!
Take a look at these Pokémon--I raised\n’em myself. They make me right proud.
I am right proud of these Pokémon.\nThey’re my friends and my treasures.
You’re a strong one, sure ’nough.\nBut I don’t plan to lose next time!
I am the top Breeder. I can\ntame any kind of Pokémon.
You see? My Pokémon are\nvery loyal to me, aren’t they?
They are too attached to me.\nThey are not fit for battling.
Monsieur? What’s there to be so sure about?!\nI’m sure I’ll bring you down, that’s
for sure!
Argh! I hate being so sure all of the\ntime! I don’t want to be a Monsieur!
Arghh! You! You’ll regret this!\nI will bring you down someday!
My brother told me once...\n“Eyes! Aim for the eyes!”
What my brother told me\nwas right... Thanks, Bro...
I lost against a kid, Bro...\nI should’ve listened to you...
I can’t drop my luxurious lifestyle just\nbecause I’m older. Nothing can stop it.
It may be a hard truth for a child to accept,\nbut money does make the world go
round.
I cannot drop the habits I\nlearned when I was young.
I am a late bloomer and a crazy\nbloomer. I’ll bloom and dazzle you!
Dance, blossom, and bloom!\nThis woman flowers in triumph!
I want to fall while still in bloom,\nrather than dying on the branch.
In my country, we say that white can\nhide all manner of sins. Isn’t it great?
But wait--doesn’t that mean wearing white\nmakes it clear you’ve got something to
hide?
Oh, forget it! I’m done with fancy clothes!\nI’m ditching this outfit and going to
get a tan!
I had no plans for the weekend, so I ended up\nwandering here before I knew what I
was about.
The fact that you are so strong... It means\nyou have too much free time, doesn’t
it?
Before I knew it, I’d been here for ages.\nBut I’m not lonesome. Of...of course
not.
Dummy
Dummy
Dummy
Dummy
Dummy
Dummy
Dummy
Dummy
Dummy
Dummy
Dummy
Dummy
Dummy
Dummy
Dummy
Hi, how are you? I’m Nita!\nIt’s been a long time, Trainer!\c\nYou haven’t
forgotten me, right?\c\nI might go mental if you say you\ndid, with how I’ve been
waiting!\c\nI know you’re the only Trainer\nworth the challenge, and no guff!\c\nSo
let’s get cracking on it!
Eh, that was a savage battle, all right!\nSo what do you think of a serious Nita
now?\c\nQuite the change? I hardly know myself!\c\nI know some folks think I’m a
bit of a layabout,\nbut I’m one to relish a real challenge.\c\nTo battle a Trainer
like you is one for the books!\c\nThe Battle Maison and Nita will always\nbe here
and waiting for your visit, lovie!\c\nI’ll even wet the tea, so come on by soon!
Wahey! That was such great fun!\c\nYou really are a strong one, Trainer!\c\nIt’s
been a long time since I’ve been\ndefeated like that! So...\c\nI can hardly wait
myself for the next\nbattle between us, you bold thing!\c\nThe Battle Maison and
Nita will\nalways be here and waiting for your visit!\c\nYou’d better come again--
and no guff!
Uh-um...\c\nDo...do you remember me?\nYou don’t...do you... Of course...\c\nI-I’m
Evelyn...\c\nU-um...\c\nYou really are a strong Trainer, aren’t you,\ndear
guest?\c\nAh...\c\nI don’t want to fight...\c\nYou look too scary...\c\nI want to
go home...\c\nO-oh! I’m so sorry!!!\c\nI know how fed up my sister would be\nif she
heard me saying such things!\c\nL-let’s just have the battle, shall we?\nI’ll do my
best! Honestly, I really will!\c\nYou can fight with all you’ve got!
A-a-ahhhh no!\nA-are you all right?!\c\nOh no... What do I do...\nI must have lost
me mind...\c\nUghhh... I’m s-so sorry...\nI promise I’ll do it right next
time...\c\nSo please...please come challenge\nme to a Double Battle again...
Hah... Hah...\c\nYou’re so strong...\c\nAnd so scary...\c\nI can’t take any
more...\c\nUm... Dear guest...\nI’m s-so sorry...\c\nI...I tried as hard I could,
but...\nI’m so knackered...\c\nI’ll keep trying harder, so...please...\nYou must
challenge me to a Double Battle again...
Aye, in fairness, I knew a cracking\nTrainer like yourself would make it!\c\nSo
let’s get straight to the battle!\c\nBoth me and my Pokémon are delighted\nand
excited about facing you again.\c\nSure, and I don’t need to be telling you,
but...\c\nIt’ll be bad for me if that sister o’ mine hears that I\nbattled you
without keeping up my wee act...\c\nSo get your Pokémon out and let the battle
begin!\nHere I come, ready or not!
Hehehe! What are you gawking at now?\nThe savage mess you made o’ the
battle?\c\nHa! I’m not havin’ a dig at you--it’s just\ngreat fun to battle hard
after holdin’ back!\c\nBut I can tell you could be stronger yet!\nCome back when
you’ve upped your game, eh?\c\nOh, and one last thing, pet...\c\nDon’t go tellin’
me big sister that I battled\nyou seriously, will you, lovey?\c\nTh-that sister of
mine...\c\nWhen she tears into a person...\c\nWell, n-never mind. Just come back
again,\nye great lump! I’ll be waiting!
Whisht! To think I’d lose again!\nAnd I wasn’t holding back in the
slightest!\c\nDon’t I look a right fool now!\nWhat in the world are you,
pet?\c\nBut...hehehe...\nIt was really good fun, wasn’t it?\c\nI’ve been so bored
battling lately,\nbut now I feel proper satisfied...\c\nI’m going to keep getting
stronger.\nThen I’ll surely beat you!\c\nSo until I do, you’d better not be losing!
If you’re free for a time, come on by. ♪\nIf you’re bored for a while, stop on in.
♪\c\nBattle till you burst, oh, won’t you try? ♪\nFor a good battle, the Battle
Maison’s just fine. ♪\c\nYou’re a good ’un, guest. It’s a pleasure to me\nthat you
keep coming to see us.\c\nMy name is Morgan.\nOf the four Battle Chatelaine
sisters, I’m the eldest.\c\nI’ve been counting the days till I might face\nyou
again.\c\nLet’s get started with the battle at once,\nand mind yourself that you
don’t lose!\c\nI tell you, I may not be a tip-top Trainer...\c\nBut I’ll put
everything into treating you to\nthe most smashing battle you’ve ever had!
Thank you for the battle, love!\nIt was a bit of fun, eh?\c\nBy the by, here’s
something you might like.\c\nYou can use communications to challenge the\nBattle
Maison here with your Friends.\c\nSo find a Friend and come to visit us
again!\c\nI’ll be taking me leave now, but I do\nlook forward to your next visit,
pet!
Just the outcome I would expect...\nHonestly, I’m not telling fibs!\c\nYou really
are the Trainer I thought\nyou were, aren’t you now, pet?\c\nHeh heh... Might I ask
something?\nWould you consider working here?\c\nI think we’d be famous in a day if
we\nhad someone as good as you here.\c\nIf we were as popular as all that...\nOh,
what a profit we would have!\c\nI’ll even fix you a special outfit, so you\nwill
match us Battle Chatelaines!\c\nThere would be a few contractual
stipulations...\c\nFor one, you’d need to live here at the\nBattle Maison for the
rest of your life.\c\nLet’s not talk about it anymore just now,\nbut do consider
the idea, won’t you, pet?\c\nI shall wait eagerly for our next\nbattle and for your
favorable reply!
Hi, how are you! It’s Nita’s turn!\nWelcome to the Battle Maison!\c\nI’ll be doing
Multi Battles myself\nwith my eldest sis, Morgan, today!\c\nOh, but you two don’t
look all that\nfierce strong anyway, do you now.\c\nI don’t doubt I could take you
both on\nalone and do a handy job of it, too.\c\nWell, let’s get cracking!
Nita: Th...thank goodness...\nThank goodness I could win...\c\nIf I lost to the two
of ye now...\c\nMy sister would’ve... She’d’ve...\nAye, I would’ve had to leg it...
Nita: No, no, no! How could I--\nThis is terrible altogether!\c\nHow could you do
this to me,\nyou wee, rotten Trainers?!\c\nDo ye not even know what\nMorgan’ll do
to me now?!
... ... ...\nNow, Nita?\c\nDid you honestly think I’d ever let\nyou get away with
saying such things?\c\nOur guests don’t look strong, is it?\c\nYou could beat them
both, is it?\c\nYou go throwing shapes like that,\nyou had better be ready to leg
it!\c\nAnd aren’t I always warning you\nabout the way you speak to guests?\c\nIs
your head cut, girl! Have you not\na shred of scruple in your body?\c\nIf you lose
now, you’ll never hear the end of it!
Morgan: ... ... ...\nWell, Nita.\c\nLucky for you, your opponent was having a
rough\nday, so you were able to walk away the winner.\c\nI’ll do you a favor this
one time only. But you had\nbetter remember what I’m telling you.
Understand?\c\nYou’re too old to be so bold. If you greet guests\nwith that kind o’
cheek, they might not ever return.\c\nNow, my dear guests...\c\nI hope you’ll hear
my apology and allow me to beg\nforgiveness for my sister’s rude words to you.\c\nI
hope you’ll see fit to return to our Battle Maison.
Morgan: ... ... ...\nNITA!\c\nOh, I’ll do you, you little waster!\c\nFirst, you
mouth off to our guests, with\nyour boasting and insulting them so...\c\nAnd then
you lose in battle despite it?!\c\nDo you even take this work seriously?!\c\nCould
you ever face our dear ma and da,\nrest ’em, after such shocking behavior?!\c\nMy
dear guest...\nI am deeply sorry for this experience.\c\nI beg you will somehow
overlook it and\ncome visit our Battle Maison again.\c\nNow I must have
a...discussion with\nmy wee sister. You’ll excuse us...
Welcome to the Battle Maison!\c\nMy name is Dana. I am the second eldest\nof the
four Battle Chatelaine sisters!\c\nLet me introduce my partner for this Multi
Battle.\nNita?
Dana: ... ... ...[WAIT 30]\nWe have retained our victory.[WAIT 30]\c\nHowever, I
must apologize[WAIT 30]\nto the both of you, I’m afraid.[WAIT 30]\c\nMy sister Nita
should not have attacked[WAIT 30]\nyou like that without any warning.[WAIT
30]\c\nSuch behavior reflects poorly on[WAIT 30]\nthe dignity of the Battle Maison.
[WAIT 30]\c\nNita! Are you even listening?[WAIT 30]\nApologize to them this
instant!
Dana: Nita![WAIT 30]\c\nWe only lost the battle because you went and[WAIT
30]\nstarted it without waiting for me to be ready![WAIT 30]\c\nThe key to any
Multi Battle is being[WAIT 30]\nin perfect sync with your partner![WAIT 30]\c\nCan
you not get that through[WAIT 30]\nyour thick skull, you moppet?!
Eh, you and your innocent act, Dana!\c\nForget the show! Let’s just get on with
it.\nIs this to be a battle or not, eh?\c\nI’m always up for a challenge,\nand I’m
ready to start right now!\c\nThere! You’re wide open! I’ll take you down!
Nita: Ah, yer sister! Why should I?[WAIT 30]\nThey’re the ones at fault for being
wide open![WAIT 30]\c\nI swear, Dana, you’ll drive me crackers[WAIT 30]\nwith your
rules and manners.[WAIT 30]\c\nPokémon battles should be fought as we like,[WAIT
30]\nand who’s to tell us otherwise?[WAIT 30]\c\nAs long as it’s good fun for
everyone,[WAIT 30]\nwhere’s the harm?[WAIT 30]\c\nI’ll stake my life that you
secretly agree with me.[WAIT 30]\nAnd I’d suppose these two feel the same.[WAIT
30]\c\nThat was a grand battle altogether,[WAIT 30]\nand I hope we can do it again
sometime!
Nita: What’s the situation, then? I don’t see[WAIT 30]\nwhy I need to care about
that sort of thing![WAIT 30]\c\nAll a battle has to be is cracking good fun![WAIT
30]\c\nBesides that, my real specialty is Single Battle[WAIT 30]\nand has been
since year dot![WAIT 30]\c\nWho cares a fig about being in sync?[WAIT 30]\c\nAs for
you two, I hope I’ll see each of you[WAIT 30]\nin a Single Battle sometime!
What kind of Pokémon will you be battling with?\nHurry up and show me already,
would you?
Well, I lost the battle, but at least I got to see\nsome amazing Pokémon. That’s
fine by me!
I sure hope you’ll bring a bit more impressive\nPokémon along for our next battle,
OK?
Whoa! What kind of luck is this? How did I get\nstuck battling someone so strong
off the bat?!
Argh! I’ve lost! I couldn’t do a thing against you!
I...won?\nHah hah! Take that! I’m pretty good myself, huh?
My Pokémon are my friends!\nTake this! It’s the power of our friendship!
My friends tried their best, but we were still no\ncompetition for you and your
team!
Did you see that?!\nThat’s the power of our friendship all right!
I came here because I wanted to take part in a\nfiery Pokémon battle of passion!
That was exactly the kind of battle that I came\nhere for! Thanks for showing me a
good time!
Hmm. I really wanted to experience something more\nclimactic than that. Guess that
battle was a dud.
All right! Here I go! I’m going to battle you with\nthe same old strategy I always
use!
You have some amazing strategies yourself!\nI’ve learned a lot from this battle!
It went just as it always does!\nHahaha! Looks like I win again!
I’d rather battle Pokémon than sleep! I’d even\nrather battle than eat! So come on
already!
That’s it! That’s exactly the kind of battle I love!\nYup, that’s what battling you
made me feel like.
Come on, pal! Do me a favor and bring some\nstronger Pokémon along next time, won’t
you?
You look like you could do some decent battling\nyourself! Hah, this is beginning
to look promising!
That was a fantastic attack there!\nLet’s battle one another again someday!
That was no poor show you gave!\nCome challenge me again someday, won’t you?
Hahaha! Come battle against me, my Pokémon,\nand my blindingly beautiful smile!
Hmph... Well, your Pokémon was rather charming\nas well, wasn’t it? Though not as
much as me!
My charming Pokémon gave its all for that\nbattle against you! And all for me!
Let’s go all out, but fight fairly!
Thank you very much for battling me squarely!
It seems our side was just a little bit stronger.
Be shocked by the strength of my Pokémon!\nTremble before us!
I was shocked by the strength of your Pokémon!\nI trembled before them!
You have learned the strength of my Pokémon!\nIt’s sunk right in!
I brought all kinds of Pokémon. ♪ Let’s play a lot!
I lost--but thank you! It was so much fun!
I wanted to play more! It ended too soon!
My Pokémon are unbeatable! They won’t lose!
Why?!\nMy unbeatable Pokémon...
Amazing, aren’t they? My unbeatable Pokémon!
I’ll win the tournament with the Pokémon that I\nhave worked so hard to get!
What?\nWhy did this Pokémon lose?!
Yes! I knew it.\nThis Pokémon really is the strongest!
If you get scared, it’s OK to run.\nDon’t push yourself. Just surrender!
Whoa! Please wait!\nYou... You’ve got me.
Tee hee! I showed you the difference between\nyour abilities and mine!
Hmm... I wonder what kind of strategy you’re\ngoing to use.
I just couldn’t read your attack at all...
Your strategies clearly need work!
I’ll send you flying with my extraordinary attack!
Eek! You sent my Pokémon flying!
Hee hee! You won’t beat me unless you train your\nPokémon even harder!
My thought-out strategy is my biggest weapon!
What? You outsmarted me?!\nWhat a clever Trainer!
You fell for my tricks!\nThis is how I battle!
Watch this! These are my best partner Pokémon!
Ha ha ha...\nThere’s always someone better...
Is that all you’ve got? You’ll never be able to beat\nmy partners like that!
My heart always races out of control before a\nPokémon battle!
Thank you for making my heart pound so!
There’s nothing that lifts my heart like the nice\ntaste of victory!
I hope that my Pokémon battle with you will\nbecome a wonderful memory!
This bitter memory of defeat...\nI won’t ever forget it!
This battle against you will be a memory that\nI’ll treasure!
I’ll show you what it takes to be a world champion!
If you’ve managed to beat me, then that makes\nyou the strongest Trainer in the
world!
Now do you understand what it means to be the\nstrongest in the world?
How about I show you the strength that won\nat Worlds?
If you beat me, that means that you’re strong\nenough to win at Worlds!
Now do you understand the strength you’d face\nif you went to Worlds?
Even a World Champion like me gets nervous\nbefore battles, you know!
What a strong opponent...\nThis is what makes battling so much fun, though!
It looks like my careful battling strategies still won\nout in the end!
Even a World Champion like me gets nervous\nbefore battles, you know!
What a strong opponent...\nThis is what makes battling so much fun, though!
It looks like my careful battling strategies still won\nout in the end!
Watch out! I’m going to show you what a\nrunner-up at Worlds can do!
To beat me, the second strongest Trainer in\nthe world...!
Did you think that being number two in the world\nwould make me a pushover? Think
again!
Watch out! I’m going to show you what a\nrunner-up at Worlds can do!
To beat me, the second strongest Trainer in\nthe world...!
Did you think that being number two in the world\nwould make me a pushover? Think
again!
I’ll take you on in battle, even though I am\nthe number two Trainer in the whole
world!
So there are still even stronger Trainers out\nin the wide world!
Did you get to feel it? The power of a second-place\nwinner at Worlds?
I’ll take you on in battle, even though I am\nthe number two Trainer in the whole
world!
So, there are still even stronger Trainers out\nin the wide world!
Did you get to feel it? The power of a second-place\nwinner at Worlds?
You want to battle with me, the third-place winner\nfrom the World Championships?
You’ve got the kind of strength that will take you\nwherever you want in the world!
That’s right! I won’t be defeated that easily!
You want to battle with me, the third-place winner\nfrom the World Championships?
You’ve got the kind of strength that will take you\nwherever you want in the world!
That’s right! I won’t be defeated that easily!
Haven’t you ever thought that you’d like to know\nhow strong a third-place winner
at Worlds is?
To lose in a battle where I was being serious!\nYou’re strong enough to face the
world’s best!
It looks like I came out on top--not just in luck, but\nin real strength, too!
Haven’t you ever thought that you’d like to know\nhow strong a third-place winner
at Worlds is?
To lose in a battle where I was being serious!\nYou’re strong enough to face the
world’s best!
It looks like I came out on top--not just in luck, but\nin real strength, too!
Watch out, you young fool!\nI’ll be your opponent today!
Ho-how could I lose...\nOoohhh! It’s just so frustrating!
Gwa-ha-ha-ha! You’re about 10 years early\nif you think you can take me on!
OK, here we go! Let’s battle!
Wow, you’re really amazing!\nYou must really love your Pokémon, right?
Pretty pretty please! Give me that victory!
I don’t want to lose anymore!\nNever, ever again!
What is this?!\nAhhhhh! I’m sorry, my Pokémon!
I’m over the moon!!!
This is a team made for winning!\nThey say that honest effort will never betray
you!
What... Is this for real?
I’m the one who’s beaten everyone in the nation!
I don’t really know what you want from me,\nbut I just have to battle a bit, right?
There’s, like, no way I could have won against\nsuch a strong opponent. That’s
crazy.
Huh? I won? What did I do? What happened?\nI don’t get it. Can you explain?
I’m always serious and ready to go!\nI’m going to go all out again today!
WHAT?! Are you serious?!\nI stayed up all night thinking of that strategy!
See! Everything went just as I expected it to!\nMy calculations were flawless!
C’mon! C’mon! Faster! Let’s go!\nMy Pokémon are chomping at the bit!
What a world! You’re amazing!\nBe my friend, why don’t you?!
I get to fight everyone in the world! I love it!\nThis is what living’s for, pal!
The word that can unite people around the world...\nThat word is “Pokémon”!
Battles all come down to the luck of a moment!\nYou’re amazing for having that luck
on your side!
You’ve got to smile whether you win or lose!\nThat’s what it means to be with
“Pokémon”!
It doesn’t matter who your opponent is. All you\nneed is the appropriate method,
and you will win.
Even with the ideal method, I could not win...\nYour team is nothing short of
amazing.
In any pursuit in life, you must fix your eyes on\nyour desired outcome and proceed
accordingly.
Aha! Even half-hearted moves are enough to\nbefuddle an opponent!
Aha! A truly strong opponent will not be led\nastray by such moves!
Aha! You seem to have confused yourself\nin your effort to befuddle your opponent.
These competitions are like a wild party, right?\nYou never know what will come at
you!
Your battling style is not bad!\nYour Pokémon seemed to have fun, too!
I was just having a good time, but I accidentally\nwent and won. Sorry about that!
What I want is the glory of victory!\nI’m going wrest it away with all my might!
I’m frustrated with all my might!\nI’m not going to forget you!
It was what I wanted with all my might!\nThat’s why I could seize victory for
myself!
I only use the coolest moves!\n’Cause I want to win while looking cool!
I guess that just plain winning is cooler than\neven the coolest moves...
Any moves will look cool when we’re the ones\nusing them! Hah!
Every meeting in life is precious, every encounter\nto be cherished. Let’s make our
Pokémon happy!
I must use this defeat as fuel for my improvement\nand grow stronger. Let’s meet
again!
Win or lose, each battle is a unique experience that\nonly comes once in life. I’m
glad we got to battle.
~~~~~~~~~~~~~~~
Text File : 33
~~~~~~~~~~~~~~~
-
The stench may cause\nthe target to flinch.
The Pokémon makes it rain\nwhen it enters a battle.
Its Speed stat is\ngradually boosted.
Protects the Pokémon\nfrom critical hits.
It cannot be knocked\nout with one hit.
Prevents the use of\nself-destructing moves.
Protects the Pokémon\nfrom paralysis.
Boosts the Pokémon’s\nevasion in a sandstorm.
Contact with the Pokémon\nmay cause paralysis.
Restores HP if hit by an\nElectric-type move.
Restores HP if hit by a\nWater-type move.
Keeps the Pokémon from being\ninfatuated or falling for taunts.
Eliminates the effects of\nweather.
Boosts the Pokémon’s accuracy.
Prevents the Pokémon\nfrom falling asleep.
The Pokémon’s type becomes\nthe type of the move used on it.
Prevents the Pokémon\nfrom getting poisoned.
Powers up the Pokémon’s Fire-\ntype moves if it’s hit by one.
Blocks the additional effects\nof attacks taken.
Prevents the Pokémon\nfrom becoming confused.
Negates all moves and items\nthat force switching out.
Lowers the opposing Pokémon’s\nAttack stat.
Prevents opposing Pokémon\nfrom escaping.
Inflicts damage to the\nattacker on contact.
Only supereffective\nmoves will hit.
Gives full immunity to all\nGround-type moves.
Contact may poison or\ncause paralysis or sleep.
Passes poison, paralyze, or burn\nto the Pokémon that inflicted it.
Prevents other Pokémon\nfrom lowering its stats.
All status conditions heal when\nthe Pokémon switches out.
Draws in all Electric-type moves\nto boost its Sp. Atk stat.
Boosts the likelihood of\nadditional effects occurring.
Boosts the Pokémon’s\nSpeed stat in rain.
Boosts the Pokémon’s\nSpeed stat in sunshine.
Raises the likelihood of\nmeeting wild Pokémon.
The Pokémon copies an\nopposing Pokémon’s Ability.
Boosts the Pokémon’s\nAttack stat.
Contact with the Pokémon\nmay poison the attacker.
Protects the Pokémon\nfrom flinching.
Prevents the Pokémon\nfrom becoming frozen.
Prevents the Pokémon\nfrom getting a burn.
Prevents Steel-type\nPokémon from escaping.
Gives full immunity to all\nsound-based moves.
The Pokémon gradually\nregains HP in rain.
The Pokémon summons a\nsandstorm in battle.
The Pokémon raises opposing\nPokémon’s PP usage.
Boosts resistance to Fire-\nand Ice-type moves.
The Pokémon awakens\nquickly from sleep.
Contact with the Pokémon\nmay burn the attacker.
Enables a sure getaway\nfrom wild Pokémon.
Prevents other Pokémon\nfrom lowering accuracy.
Prevents other Pokémon\nfrom lowering its Attack stat.
The Pokémon may\npick up items.
The Pokémon can’t attack\non consecutive turns.
Boosts the Attack stat,\nbut lowers accuracy.
Contact with the Pokémon\nmay cause infatuation.
Boosts the Sp. Atk stat if another\nPokémon has Plus or Minus.
Boosts the Sp. Atk stat if another\nPokémon has Plus or Minus.
Castform transforms with\nthe weather.
Protects the Pokémon\nfrom item theft.
The Pokémon may heal its\nown status conditions.
Boosts the Attack stat if the\nPokémon has a status condition.
Boosts the Defense stat if the\nPokémon has a status condition.
Damages attackers\nusing any draining move.
Powers up Grass-type moves\nwhen the Pokémon is in trouble.
Powers up Fire-type moves when\nthe Pokémon is in trouble.
Powers up Water-type moves\nwhen the Pokémon is in trouble.
Powers up Bug-type moves when\nthe Pokémon is in trouble.
Protects the Pokémon\nfrom recoil damage.
Turns the sunlight harsh when\nthe Pokémon enters a battle.
Prevents opposing Pokémon\nfrom fleeing.
Prevents the Pokémon\nfrom falling asleep.
Prevents other Pokémon\nfrom lowering its stats.
Boosts the Pokémon’s\nAttack stat.
Protects the Pokémon\nfrom critical hits.
Eliminates the effects of\nweather.
Raises evasion if the\nPokémon is confused.
Boosts the Speed stat when it’s\nhit by an Electric-type move.
Deals more damage to Pokémon\nof the same gender.
Boosts the Speed stat each time\nthe Pokémon flinches.
Boosts evasion in a\nhailstorm.
Makes the Pokémon use a held\nBerry earlier than usual.
Maxes the Attack stat after\nthe Pokémon takes a critical hit.
Boosts the Speed stat if its\nheld item is used or lost.
Weakens the power of\nFire-type moves.
The Pokémon is prone to\nwild stat changes.
Reduces HP if it’s hot.\nWater restores HP.
Adjusts power based on an\nopposing Pokémon’s stats.
Powers up punching moves.
Restores HP if the\nPokémon is poisoned.
Powers up moves of the\nsame type as the Pokémon.
Increases the number of times\nmulti-strike moves hit.
Heals status conditions if\nit’s raining.
Boosts the Sp. Atk stat in sunny\nweather, but HP decreases.
Boosts the Speed stat if the\nPokémon has a status condition.
All the Pokémon’s moves\nbecome Normal type.
Powers up moves if they\nbecome critical hits.
The Pokémon only takes\ndamage from attacks.
Ensures attacks by or\nagainst the Pokémon land.
The Pokémon moves after\nall other Pokémon do.
Powers up the Pokémon’s\nweaker moves.
Prevents status conditions\nin sunny weather.
The Pokémon can’t use\nany held items.
Moves can be used on the target\nregardless of its Abilities.
Boosts the critical-hit\nratios of moves.
Damages the attacker\nlanding the finishing hit.
Senses an opposing Pokémon’s\ndangerous moves.
Determines what moves\nan opposing Pokémon has.
Ignores the opposing\nPokémon’s stat changes.
Powers up “not very\neffective” moves.
Reduces damage from\nsupereffective attacks.
Temporarily halves the Pokémon’s\nAttack and Speed stats.
Makes Normal- and Fighting-type\nmoves hit Ghost-type Pokémon.
Draws in all Water-type moves\nto boost its Sp. Atk stat.
The Pokémon gradually\nregains HP in a hailstorm.
Reduces damage from\nsupereffective attacks.
The Pokémon summons a\nhailstorm when it enters a battle.
The Pokémon may gather\nHoney from somewhere.
The Pokémon can check an\nopposing Pokémon’s held item.
Powers up moves that\nhave recoil damage.
Changes the Pokémon’s type\nto match the Plate it holds.
Powers up party Pokémon\nwhen it is sunny.
Reduces the HP of sleeping\nopposing Pokémon.
Steals an item from an attacker\nthat made direct contact.
Removes additional effects to\nincrease move damage.
Makes stat changes have\nan opposite effect.
Unnerves opposing Pokémon and\nmakes them unable to eat Berries.
Boosts the Pokémon’s Attack stat\nwhen its stats are lowered.
Lowers stats when HP\nbecomes half or less.
May disable a move used\non the Pokémon.
Sometimes heals an\nally’s status condition.
Reduces damage done\nto allies.
Physical attacks lower its Defense\nstat and raise its Speed stat.
Doubles the Pokémon’s weight.
Halves the Pokémon’s weight.
Reduces damage the Pokémon\ntakes when its HP is full.
Powers up physical attacks when\nthe Pokémon is poisoned.
Powers up special attacks when\nthe Pokémon is burned.
May create another\nBerry after one is used.
Anticipates an ally’s\nattack and dodges it.
Raises one stat and\nlowers another.
Protects the Pokémon from things\nlike sand, hail, and powder.
May poison a target when the\nPokémon makes contact.
Restores a little HP when\nwithdrawn from battle.
Protects the Pokémon from\nDefense-lowering attacks.
Boosts the Pokémon’s\nSpeed stat in a sandstorm.
Makes status moves\nmore likely to miss.
Boosts move power when the\nPokémon moves after the target.
Comes out disguised as the\nPokémon in the party’s last spot.
The Pokémon transforms itself\ninto the Pokémon it’s facing.
Passes through the opposing\nPokémon’s barrier and strikes.
Contact with the Pokémon\nspreads this Ability.
Boosts the Attack stat after\nknocking out any Pokémon.
Boosts the Attack stat when\nit’s hit by a Dark-type move.
Some move types scare\nit and boost its Speed stat.
Reflects status moves.
Boosts the Attack stat when hit\nby a Grass-type move.
Gives priority to a\nstatus move.
Boosts certain moves’\npower in a sandstorm.
Inflicts damage to the\nattacker on contact.
Changes the Pokémon’s\nshape when HP is half or less.
Boosts the accuracy of its\nallies and itself.
Moves can be used on the target\nregardless of its Abilities.
Moves can be used on the target\nregardless of its Abilities.
Protects allies from attacks that\nlimit their move choices.
Prevents lowering of ally\nGrass-type Pokémon’s stats.
Restores HP as well when\nthe Pokémon eats a Berry.
Changes the Pokémon’s type to\nthe type of the move it’s using.
Halves damage from\nphysical moves.
The Pokémon steals the held item\nof a Pokémon it hits with a move.
Protects the Pokémon from\nsome ball and bomb moves.
Boosts the Sp. Atk stat when\na stat is lowered.
The Pokémon’s strong jaw gives\nit tremendous biting power.
Normal-type moves become\nIce-type moves.
Prevents itself and ally Pokémon\nfrom falling asleep.
The Pokémon changes form\ndepending on how it battles.
Gives priority to Flying-type\nmoves.
Powers up aura and pulse moves.
Boosts the Defense stat\nin Grassy Terrain.
The Pokémon can pass\nan item to an ally.
Powers up moves that\nmake direct contact.
Normal-type moves become\nFairy-type moves.
Contact with the Pokémon\nlowers the attacker’s Speed stat.
Normal-type moves become\nFlying-type moves.
Parent and child\nattack together.
Powers up each Pokémon’s\nDark-type moves.
Powers up each Pokémon’s\nFairy-type moves.
The effects of “Aura” Abilities\nare reversed.
~~~~~~~~~~~~~~~
Text File : 34
~~~~~~~~~~~~~~~
--
Stench
Drizzle
Speed Boost
Battle Armor
Sturdy
Damp
Limber
Sand Veil
Static
Volt Absorb
Water Absorb
Oblivious
Cloud Nine
Compound Eyes
Insomnia
Color Change
Immunity
Flash Fire
Shield Dust
Own Tempo
Suction Cups
Intimidate
Shadow Tag
Rough Skin
Wonder Guard
Levitate
Effect Spore
Synchronize
Clear Body
Natural Cure
Lightning Rod
Serene Grace
Swift Swim
Chlorophyll
Illuminate
Trace
Huge Power
Poison Point
Inner Focus
Magma Armor
Water Veil
Magnet Pull
Soundproof
Rain Dish
Sand Stream
Pressure
Thick Fat
Early Bird
Flame Body
Run Away
Keen Eye
Hyper Cutter
Pickup
Truant
Hustle
Cute Charm
Plus
Minus
Forecast
Sticky Hold
Shed Skin
Guts
Marvel Scale
Liquid Ooze
Overgrow
Blaze
Torrent
Swarm
Rock Head
Drought
Arena Trap
Vital Spirit
White Smoke
Pure Power
Shell Armor
Air Lock
Tangled Feet
Motor Drive
Rivalry
Steadfast
Snow Cloak
Gluttony
Anger Point
Unburden
Heatproof
Simple
Dry Skin
Download
Iron Fist
Poison Heal
Adaptability
Skill Link
Hydration
Solar Power
Quick Feet
Normalize
Sniper
Magic Guard
No Guard
Stall
Technician
Leaf Guard
Klutz
Mold Breaker
Super Luck
Aftermath
Anticipation
Forewarn
Unaware
Tinted Lens
Filter
Slow Start
Scrappy
Storm Drain
Ice Body
Solid Rock
Snow Warning
Honey Gather
Frisk
Reckless
Multitype
Flower Gift
Bad Dreams
Pickpocket
Sheer Force
Contrary
Unnerve
Defiant
Defeatist
Cursed Body
Healer
Friend Guard
Weak Armor
Heavy Metal
Light Metal
Multiscale
Toxic Boost
Flare Boost
Harvest
Telepathy
Moody
Overcoat
Poison Touch
Regenerator
Big Pecks
Sand Rush
Wonder Skin
Analytic
Illusion
Imposter
Infiltrator
Mummy
Moxie
Justified
Rattled
Magic Bounce
Sap Sipper
Prankster
Sand Force
Iron Barbs
Zen Mode
Victory Star
Turboblaze
Teravolt
Aroma Veil
Flower Veil
Cheek Pouch
Protean
Fur Coat
Magician
Bulletproof
Competitive
Strong Jaw
Refrigerate
Sweet Veil
Stance Change
Gale Wings
Mega Launcher
Grass Pelt
Symbiosis
Tough Claws
Pixilate
Gooey
Aerilate
Parental Bond
Dark Aura
Fairy Aura
Aura Break
~~~~~~~~~~~~~~~
Text File : 35
~~~~~~~~~~~~~~~
CONTINUE
Badges:

Pokédex:

Time:
:
[VAR TRNAME(0000)]
[VAR LOCATION(0000)]
[VAR NUM1(0000)]
[VAR NUM3(0000)]
[VAR NUM3(0000)]
[VAR NUM2(0000)]
POKÉMON LINK
MYSTERY GIFT
LIVE COMPETITION
[~ 16]
The saved data was erased!
Delete all saved data?
Once the data has been deleted,\nthere is no way to recover it.\c\nIs it really OK
to delete this saved data?
YES
NO
~~~~~~~~~~~~~~~
Text File : 36
~~~~~~~~~~~~~~~
Your name?
[VAR PKNAME(0000)]’s nickname?
Box name?
Your greeting to everyone?
Your nickname?
What brief message do you want\nto share with your trade partner?
Pokémon you want to find?
What do you say when you are happy?
You can’t enter that word.
You can only enter up to five numbers.
You can’t enter that name.
Please enter a nickname.
Please enter a name.
Delete
OK
Space
Delete
[VAR COLOR(0002)]♂[VAR COLOR(0000)]
[VAR COLOR(0001)]♀[VAR COLOR(0000)]
[VAR PKNAME(0000)]
What kind of Pokémon do you want?
~~~~~~~~~~~~~~~
Text File : 37
~~~~~~~~~~~~~~~
You and I were born\nright here in the same world.
For this one brief life,\nwe’re beneath the same sky.
The great flow of time.\nThe wide expanse of space.
We are lucky enough\nto share this lifetime we get.
We can gain more if we give.\nBy taking, we only lose.
Let us make this a new age\nwhere we show our gratitude.
There’s a fragile bud of hope,\nblooming in each of our hearts.
Don’t you take that away.\nOur dreams are meant to be shared.
Let it grow. Let it live.\nLet us see what it will bring.
When we share in our love,\nwe make a beautiful world.
Search it out, and find the way:\nthe point where we can all meet.
The point where we’re all the same.\nThere it lies: the future we seek.
Start from there, and then we’ll forge\na world where all can be free.
Free to dream, and free to smile.\nFree to be who we will be.
Let’s make sure we create...
A world of our hopes and dreams.
In our brief lives,
we’ve managed to meet.
Treasure this gift...
This precious time that we have.
KISEKI
~~~~~~~~~~~~~~~
Text File : 38
~~~~~~~~~~~~~~~
DIRECTOR
Junichi Masuda
CHARACTER ART DIRECTOR
Ken Sugimori
3D ART DIRECTOR
Takao Unno
PROGRAM DIRECTOR
Katsumi Ohno
PLANNING DIRECTOR
Shigeru Ohmori
SOUND DIRECTOR
Shota Kageyama
SCENARIO
Toshinobu Matsumiya
POKÉMON CONCEPT & POKÉDEX TEXT
Kenji Matsushima
FIELD SYSTEM PROGRAMMING
LEAD
Tomoya Takahashi
Nozomu Saito
Masayuki Onoue
Masateru Ishiguro
Keisuke Takada
Koji Kawada
FIELD EVENT CAMERA PROGRAMMING
Teppei Ikeda
Masanori Funakoshi
SCRIPT PROGRAMMING
Sosuke Tamada
Miyuki Iwasawa
Genya Hosaka
BATTLE SYSTEM PROGRAMMING
POKÉMON DATA PROGRAMMING
POKÉMON DRAW PROGRAMMING
Nobuhiko Ariizumi
Toshihiro Obata
Junya Ikuta
Masao Taya
NETWORK PROGRAMMING
Hisanao Suzuki
Akito Mori
Katsuhiko Ichiraku
Shin Kosaka
SPECIAL ELEMENTS PROGRAMMING
Hisashi Sogabe
Shin Kimura
Isao Ito
UI SYSTEM PROGRAMMING
Hiroyuki Nakamura
Toru Nagihashi
SUPPORT PROGRAMMING
Tetsuya Watanabe
POKÉMON CHARACTERS DESIGN
Motofumi Fujiwara
Hironobu Yoshida
Kenkichi Toyama
Hiroki Fuchino
Yusuke Ohmura
Saya Tsuruta
Hyunjung Lee
Mana Ibe
Reiko Tanoue
Maiko Fujiwara
Megumi Mizutani
Tomohiko Ohkubo
James Turner
Atsuko Nishida
Kanako Eo
Tomohiro Kitakaze
Mayo Otani
Hitoshi Ariga
TRAINER GRAPHICS DESIGN
POKÉMON DESIGN COORDINATION
3D MAP GRAPHICS
Yuki Kawamoto
Tsubasa Matsuzaki
Teruki Suganuma
Yukiko Shiiyama
Hiroyoshi Ohsawa
Ritsuko Adachi
Shino Hiranabe
Koji Aoyama
Takashi Abe
Jinyoung Sung
Takaaki Sano
Takeshi Otaki
Natsumi Sakamoto
Ai Komazaki
Rindo Adachi
Yoshinori Numoto
Satsuki Kuwana
Taku Okada
Yasunari Akiyama
CHARACTER MODELING
Kensaku Nabana
Atsushi Watanabe
Tomoko Watanabe
Makoto Arai
Youko Miyaguchi
Chiharu Sugawara
Rina Okamoto
CHARACTER MOTION DESIGN
Futoshi Kajita
Natsumi Inoue
Suguru Fukaya
Mariko Yoshida
UI GRAPHIC DESIGN
Noriko Hotta
Masahiko Kitaguchi
DIGITAL MOVIE DESIGN
EFFECT DESIGN
Muneyuki Tejima
Koichi Fujikawa
Mayuka Yoshikawa
Ryuichi Ohkubo
BATTLEFIELD GRAPHIC DESIGN
Satoshi Katsube
POKÉMON 3D MODEL MANAGEMENT
Ayumi Kikuta
Kazushige Komagata
Takahiro Hosoya
CONCEPT ILLUSTRATION
Rafal Gosieniecki
MUSIC
Hitomi Sato
Minako Adachi
POKÉMON VOICE DESIGN
Hideaki Kuroda
SOUND EFFECTS
PIKACHU VOICE
Ikue Otani
VOICE RECORDING DIRECTOR
Takemoto Mori
VOICE RECORDING COORDINATOR
Masafumi Mima
GAME BATTLE SYSTEM DESIGN
Shigeki Morimoto
Koji Nishino
Tetsuji Ohta
Teruyuki Shimoyamada
GAME UI SYSTEM DESIGN
Mai Mizuguchi
ALL-ROUND GAME DESIGN
Masafumi Saito
Suguru Nakatsui
Hiroto Ito
Hiro Nakamura
GAME DESIGN OF SPECIAL ELEMENTS
Yukiko Hozumi
Chihiro Hayashi
Mitsuyo Matsunaga
NETWORK SYSTEM GAME DESIGN
Takeshi Kawachimaru
GAME DIALOGUE DESIGN
Masafumi Nukita
GAME ACTION SCRIPT DESIGN
Katsunori Suginaka
Atsushi Terachi
Kento Kurihara
GAME MAP DESIGN
Kazumasa Iwao
Akira Nakamura
Kazuki Muroi
Yohei Asaoka
GAME CONCEPT DESIGN
POKÉMON 3D MODELING
ART DIRECTOR
Atsuko Ujiie
PRODUCT MANAGER
Shunsuke Uematsu
Masamichi Anazawa
POKÉMON CHARACTER MODELING
Masataka Hata
Hiroaki Ito
Takashi Sakuma
Takafumi Misawa
Joe Naha
Yuma Kato
Kazuhisa Nishimura
Masaya Ishizuka
POKÉMON CHARACTER MOTION
Maiko Shindo
やくしょく
Miku Majima
Hiroki Fujiwara
Hiroyuki Takahashi
Hidenori Fujita
Tadashi Abe
Kengo Nakahiro
Nozomi Ishii
Akiyo Suzuki
Takeshi Mayumi
Toru Hashimoto
Yasuhisa Sakamoto
Masafumi Sugiyama
Koichi Arisaka
Shouji Ando
Yuta Ishikawa
Ryo Inomata
Yoshihiro Iwata
Takeshi Ochiai
Kotaro Kitada
Kouichiro Wakamatsu
Yuichi Komagata
Yu Kasahara
Minoru Koga
Kenichi Tanaka
Kazuma Yamagishi
Aya Ishimori
Tomoka Ogura
Yuri Suga
Mai Takai
Tomosato Taniguchi
Takeshi Tsuzaki
Akane Haraki
Chisato Fujita
Nana Wakabayashi
Kosuke Wakamori
Ayaka Kaneko
Shoutarou Sakamoto
Takeshi Sakamoto
Masaya Tamano
Tatsuya Yoshioka
Masaki Aso
Sunao Kashiwano
Noriaki Kitamura
Kim DongHyun
Mihori Kondo
Raizou Muraoka
Sosuke Honda
Masahiro Ueda
Tomoko Kanesaku
Masashi Nakata
Tomomi Sakuma
Tomokazu Yoshida
Yosuke Takahashi
Kazuki Kobayashi
Masayuki Kawakita
Mitsuo Iida
Kazuhiro Suganuma
Akira Sakawa
Nobuyuki Takahashi
Yasuko Motoki
Mikako Araumi
Masakazu Tagawa
Takahiro Koizumi
Hidefumi Takeda
Nobuyuki Miyai
Hirofumi Horii
Nami Oosaku
Megumi Miyagawa
Masato Mori
Mika Anzai
Yusuke Morino
Keiichi Nagao
Yutaka Ishida
Hiromichi Hidaka
Yuichi Ishizaki
Kazuaki Toya
Genki Kaneko
Kazuyuki Matsumoto
Yoshiakira Nakano
Katsuki Hisanaga
Kunihito Ihara
Kuni Furukubo
Yoshihiro Maruyama
Kosuke Hayashi
Shogo Fujihara
Shigeru Takenaka
Hirotatsu Ishida
Satoshi Arai
Jun Takada
Yosuke Tanahashi
Yuya Kimura
Tatsuo Kuwabara
Reiko Kodama
Satsuki Nakamura
Koji Sato
Sayo Mikami
Yasunori Tatsuki
Keito Miura
POKÉMON GLOBAL LINK
Shin Uwai
Makiko Takahashi
Keiichi Yoshikawa
Kazuma Suzuki
Tetsuya Yamamoto
Hitomi Abe
Hideyoshi Uehara
Shusuke Ichikawa
Yumiko Takagi
Masafumi Yamakawa
Kazuhiro Homan
Yang Rong
Yuki Yano
Shu Ko
Nguyen Ngoc Tram Anh
Atsuko Okazaki
Yukiko Hamasaki
Takayuki Ando
Yuki Nakahara
Chun Un Sook
Takako Kido
Akio Kato
Takayuki Ohara
Li Yunjing
Tomohiro Matsumoto
Hikaru Ozono
Keiichi Miyata
Linh Thuy Lai
Thanh Hong Dang
Yoshiko Ito
Akihiro Tsuneda
Dai Okuyama
Shingo Nakanishi
Kazuya Iwamoto
Shohei Saito
SERVER DEVELOPMENT
Hirokazu Shimaoka
Ryo Yamaguchi
Kojiro Taguchi
Yu Nishikawa
Tetsu Okubo
Hajime Nakao
Takeshi Kawasaki
Masayuki Kimura
TECHNICAL SUPPORT
Kotaro Hiromatsu
Toru Inage
Shuhei Furukawa
Hirotake Matsushita
DEBUG MANAGEMENT
Yuki Tanikawa
Yasuharu Ohta
Takahiro Kumasaka
Motoki Nakajima
Takeshi Tamura
Takuya Inoue
Keisuke Fukushima
Akiko Ohashi
DEBUG
Mario Club
DIGITAL Hearts
WORLD & PLOT
SPECIAL THANKS
Kenji Tominaga
Yuichiro Mori
Yoshio Tajiri
Teiko Sasaki
Emi Endo
Asami Sato
Haruka Sunaga
Yu Narisada
Kasumi Sasaki
Yuko Nakayama
Nagaaki Fukase
Chihiro Shiraishi
Emi Ando
Kazuki Saita
Megumi Mashiko
Hiroki Ando
Kenjiro Ito
Tomotaka Komura
Susumu Fukunaga
Toshio Miyahara
Jiro Koga
Hiroyuki Jinnai
Gakuji Nomoto
Hirokazu Tanaka
Michiko Takizawa
Ayako Kajiwara
Mikiko Ohashi
Osamu Fujita
Masayuki Soga
Masami Tanaka
Taku Kawamoto
Rui Kawaguchi
Ryosuke Hanawa
Chiharu Unno
Kanako Murata
Yamato Chikamochi
Nobue Ito
Nobuhiro Sawabe
Eisuke Kasejima
Takeshi Masuda
Yukari Fukushima
Yukiko Kanagawa
Nobue Kamikawabata
Ryohei Itakura
Sho Furutani
Yuji Yamaguchi
Takahiro Onishi
Chitose Kawakami
Mitsunori Matsunaga
Youko Nakayama
Kayo Nakata
Teruki Murakawa
Soichi Yamamoto
Daisuke Komai
Tomotaka Izuhiro
Toshio Mukai
ARTWORK
Kenichi Koga
Hidefumi Ide
Ikumi Fujishiro
Sakae Kimura
ARTWORK SUPPORT
Keisuke Okubo
Sachiko Nakamichi
MANUAL EDITING
NOE ELECTRONIC MANUAL SUPPORT
Kiyomi Itani
Stefan Dickhardt
Zuber Anzaghe
Akira Kinashi
Noriko Nakagawa
Yuki Okada
Hironori Ichibayashi
Kei Ninomiya
LOCALIZATION ENGINEERING
ENGLISH LOCALIZATION
Yasuhiro Usui
Mikiko Ryu
Satomi Honda
Mayu Todo
ENGLISH TRANSLATION
Hisato Yamamori
Sayuri Munday
Jillian Nonaka
Tim Hove
David Numrich
ENGLISH EDITING
Kellyn Ballard
Hollie Beg
Blaise Selby
Wolfgang Baur
Eric Haddock
Rachel Payne
EUROPEAN LOCALISATION
Noriko Netley
Makiko Cottrell
Nami Kusumoto
Chika Tanigaki
Maya Yoshida
Suirei Okata
Hideko Russell
Bertrand Lecocq
FRENCH TRANSLATION
Guillaume Didier
Cyril Schultz
Pascal Ehret
Géraldine Oudin
Sarah Provost
FRENCH EDITING
Pierre Gauthier
Franck Couée
GERMAN TRANSLATION
Michael Ecke
Daniel Heucher
Kathleen Kalms
Josef Shanel
Matthias Wissnet
GERMAN EDITING
Sina Moelleken
Claudia Thon
ITALIAN TRANSLATION
Marco Sartori
Manuela Suriano
Guido Scarabello
Anna Rita Spera Yamada
Giovanni Ballarin
ITALIAN EDITING
Fabio Giusti
Silvia De Bellis
SPANISH TRANSLATION
Alberto Gracia Castellano
Alejandro Martínez Monge
Enrique Joga Elvira
Pablo Gismero Calvo
Servando Doval Díaz
SPANISH EDITING
Mariona Pera i de Miguel
Virginia Paradés Gurrea
ENGLISH & EUROPEAN GRAPHIC DESIGN
Eric Medalle
Bridget O’Neill
Tina Sourinephoumy
Hiromi Kimura
ENGLISH & EUROPEAN LOCALISATION SUPPORT
Antoin Johnson
Jeff Hines
Marvin Andrews
Simon Bell
Aaron Campion
KOREAN TRANSLATION & EDITING
Chanho Sohn
Yongho So
Mihwa Choi
Jeonghwa Jeong
Goeun Ryou
Jaein Shim
Taehyung Lee
Aejoo Kim
KOREAN LOCALIZATION SUPPORT
Kimiko Nakamichi
Ilho Kim
Jonghoon Park
LOCALIZATION SPECIAL THANKS
Kenji Okubo
Gaku Susai
Atsushi Sugimoto
Jihye Lee
Christopher Parent
Thomas Candland
Demetrius Boggs
Mary Rayes
Lubov Blaesing
Ryoko Sawabe
NOA LOCALIZATION SUPPORT
Seth McMahill
Joel Simon
Rie Fujiwara
Terry Chan
Dan Owsen
Michael Barry
NOA PRODUCT TESTING
Masayasu Nakata
Randy Shoemake
Seth Hanser
Eric Bush
Sean Egan
Q Dequina
Vincent Ngo
Kathy Huguenard
Scott Callahan
Teresa Lillygren
Kindra Timmerwilke
Nicko Gonzalez De Santiago
Stephane Arlot
Sara Hoad
Sophie Wallway
Dutch Hixenbaugh
Tomoko Mikami
Makiko Szolas
Nahoko Hiyoshi
NOE LOCALISATION MANAGEMENT
Andy Fey
Michaël Hugot
NOE LOCALISATION PRODUCERS
Jamie Grant
Silvio Schmelz
NOE QA COORDINATION
Julio Manzaneda
Luis Golbano
Marco Gruden
Patrick Thorenz
NOE QUALITY ASSURANCE
Aatish Pattni
Ben Howard-Hale
Ben Southam
Christopher Stewart
Ahmed Bounouar
Angélique Tesař
Florian Richert
François Decaux
Fred Gouard
Kaveh Moussavian
Laurence Uhlen
Marie Pinault
Marie-Cécile Dussol
Alessandro Calemme
Alice Troiani
Daniele Albrito
Edoardo Toniolatti
Fabio Brignoli
Fabrizio Giuseppe Negretti
Marco Maspero
Sergio Fragomeli
Siel Garrone
Alexander Tenge
Benedikt Grosser
Chris Schepella
Christian Keller
Christina Stoffel
Hannah Siebert
Matthias Noll
Sascha Michalke
Sebastian Jende
Carlos Muñoz Díaz
Carolina Pacheco Cribero
Cristina Gestoso Suárez
David Gutiérrez Varona
David Higueras Nafría
Jesús Gutiérrez
Laura Fernández Caballero
Verónica García García
Localsoft, S.L.
NOK LOCALIZATION SUPPORT
Yu Fukaya
Hyokjin Jung
Jihyun Choi
Bomi Yun
Siyoung An
Jiyoung Shin
NOK PRODUCT TESTING
Junbong Lee
Sungmin Park
Juyoung Choi
Sora Ko
Eodo Lee
NOK Debug Team
INFORMATION COORDINATORS
Toya Yoneda
Shiho Haraguchi
Yuta Nakai
COORDINATORS
Shunsuke Kohori
PRODUCED BY
Hitoshi Yamagami
Shusaku Egami
Takato Utsunomiya
EXECUTIVE PRODUCERS
Satoshi Tajiri
Satoru Iwata
Tsunekazu Ishihara
DEVELOPED BY
GAME FREAK inc.
Pokémon X
Pokémon Y
©2013
©1995-2013
©1995-2013
©1995-2013
Pokémon.
Nintendo
Creatures Inc.
GAME FREAK inc.
Nintendo, The Pokémon Company and
GAME FREAK inc. are the authors of
this software for the purpose of copyright.
All rights reserved.
Nintendo, The Pokémon Company et
GAME FREAK inc. sont les auteurs de ce
logiciel au regard du droit d’auteur.
Tous droits réservés.
~~~~~~~~~~~~~~~
Text File : 39
~~~~~~~~~~~~~~~
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[~ 1]
[~ 2]
[~ 3]
[~ 4]
~~~~~~~~~~~~~~~
Text File : 40
~~~~~~~~~~~~~~~
Lv.?
Lv.1
Lv.2
Lv.3
Lv.4
Lv.5
Lv.6
Lv.7
Lv.8
Lv.9
Lv.X
[VAR 0197(0000)]
かくとくした きそポイント
かくとくした トレーニンググッズ
[VAR sTRBAG(0001)]
かくとくした どうぐ
[VAR ITEM2(0002)]
HP
こうげき
ぼうぎょ
とくこう
とくぼう
すばやさ
+[VAR NUM3(0003)]
+[VAR NUM3(0004)]
+[VAR NUM3(0005)]
+[VAR NUM3(0006)]
+[VAR NUM3(0007)]
+[VAR NUM3(0008)]
クリアタイム
[VAR NUM3(000C)].[VAR NUM1(000D)]びょう
もくひょうきろく たっせい!
もくひょうきろく みたっせい
さいこうきろく こうしん!
くんしょう かくとく!
[VAR PKNICK(0009)]は\n[VAR EVSTAT(000A)]が きたえられ\r\n スパーリングでの たいりょくアッ
プ!
[VAR PKNICK(0009)]は\n[VAR EVSTAT(000A)]が きたえられ\r\n たまの ちから アップ!
[VAR PKNICK(0009)]は\n[VAR EVSTAT(000A)]が きたえられ\r\n ガッツの たまりやすさ アップ!
[VAR PKNICK(0009)]は\n[VAR EVSTAT(000A)]が きたえられ\r\n いどうスピード アップ!
[VAR PKNICK(0009)]は\n バランスよく きたえられ\r\n ぜんたいてきに つよくなった!
[VAR PKNICK(0009)]の [VAR EVSTAT(000A)]の\n きそポイントは もう あがらない!\r\n イッツ 
ア [VAR EVSTAT(000A)]マスター!
[VAR PKNICK(0009)]の\n きそポイントは もう あがらない!
[VAR PKNICK(0009)]の\n きそポイントは もう あがらない!\c\n しかも すべての スパーリング
で\n くんしょうを かくとくしている!?
さすがは [VAR PKNICK(0009)]!\n なんかん うらスパーリングでも\r\n かわらない つよさ!
パーフェクトポケモンに なるまで\n きそポイント あと [VAR NUM3(000B)]
きそポイントが さいこうだ!\n イッツ ア パーフェクトポケモン!
さすが パーフェクトポケモン!
すべての スパーリングで\n くんしょうを かくとくし\c\n めざせ!\n ちょうパーフェクトポケモン!
ファンタスティック! イッツ ア\n ちょうパーフェクトポケモン!\c\n ビクトリーー!!
さすが ちょうパーフェクトポケモン!
ステージ 00\n しっぱい
ステージ 00\n せいこう・もくひょうみたっせい
ステージ 00\n せいこう・もくひょうたっせい
ステージ 00\n せいこう・もくひょうたっせい\n ベストきろくこうしんならず
ステージ 00\n せいこう・もくひょうたっせい\n ベストきろくこうしん!
ステージ 01\n しっぱい
ステージ 01\n せいこう・もくひょうみたっせい
ステージ 01\n せいこう・もくひょうたっせい
ステージ 01\n せいこう・もくひょうたっせい\n ベストきろくこうしんならず
ステージ 01\n せいこう・もくひょうたっせい\n ベストきろくこうしん!
ステージ 02\n しっぱい
ステージ 02\n せいこう・もくひょうみたっせい
ステージ 02\n せいこう・もくひょうたっせい
ステージ 02\n せいこう・もくひょうたっせい\n ベストきろくこうしんならず
ステージ 02\n せいこう・もくひょうたっせい\n ベストきろくこうしん!
ステージ 03\n しっぱい
ステージ 03\n せいこう・もくひょうみたっせい
ステージ 03\n せいこう・もくひょうたっせい
ステージ 03\n せいこう・もくひょうたっせい\n ベストきろくこうしんならず
ステージ 03\n せいこう・もくひょうたっせい\n ベストきろくこうしん!
ステージ 04\n しっぱい
ステージ 04\n せいこう・もくひょうみたっせい
ステージ 04\n せいこう・もくひょうたっせい
ステージ 04\n せいこう・もくひょうたっせい\n ベストきろくこうしんならず
ステージ 04\n せいこう・もくひょうたっせい\n ベストきろくこうしん!
ステージ 05\n しっぱい
ステージ 05\n せいこう・もくひょうみたっせい
ステージ 05\n せいこう・もくひょうたっせい
ステージ 05\n せいこう・もくひょうたっせい\n ベストきろくこうしんならず
ステージ 05\n せいこう・もくひょうたっせい\n ベストきろくこうしん!
ステージ 06\n しっぱい
ステージ 06\n せいこう・もくひょうみたっせい
ステージ 06\n せいこう・もくひょうたっせい
ステージ 06\n せいこう・もくひょうたっせい\n ベストきろくこうしんならず
ステージ 06\n せいこう・もくひょうたっせい\n ベストきろくこうしん!
ステージ 07\n しっぱい
ステージ 07\n せいこう・もくひょうみたっせい
ステージ 07\n せいこう・もくひょうたっせい
ステージ 07\n せいこう・もくひょうたっせい\n ベストきろくこうしんならず
ステージ 07\n せいこう・もくひょうたっせい\n ベストきろくこうしん!
ステージ 08\n しっぱい
ステージ 08\n せいこう・もくひょうみたっせい
ステージ 08\n せいこう・もくひょうたっせい
ステージ 08\n せいこう・もくひょうたっせい\n ベストきろくこうしんならず
ステージ 08\n せいこう・もくひょうたっせい\n ベストきろくこうしん!
ステージ 09\n しっぱい
ステージ 09\n せいこう・もくひょうみたっせい
ステージ 09\n せいこう・もくひょうたっせい
ステージ 09\n せいこう・もくひょうたっせい\n ベストきろくこうしんならず
ステージ 09\n せいこう・もくひょうたっせい\n ベストきろくこうしん!
ステージ 10\n しっぱい
ステージ 10\n せいこう・もくひょうみたっせい
ステージ 10\n せいこう・もくひょうたっせい
ステージ 10\n せいこう・もくひょうたっせい\n ベストきろくこうしんならず
ステージ 10\n せいこう・もくひょうたっせい\n ベストきろくこうしん!
ステージ 11\n しっぱい
ステージ 11\n せいこう・もくひょうみたっせい
ステージ 11\n せいこう・もくひょうたっせい
ステージ 11\n せいこう・もくひょうたっせい\n ベストきろくこうしんならず
ステージ 11\n せいこう・もくひょうたっせい\n ベストきろくこうしん!
ステージ 12\n しっぱい
ステージ 12\n せいこう・もくひょうみたっせい
ステージ 12\n せいこう・もくひょうたっせい
ステージ 12\n せいこう・もくひょうたっせい\n ベストきろくこうしんならず
ステージ 12\n せいこう・もくひょうたっせい\n ベストきろくこうしん!
ステージ 13\n しっぱい
ステージ 13\n せいこう・もくひょうみたっせい
ステージ 13\n せいこう・もくひょうたっせい
ステージ 13\n せいこう・もくひょうたっせい\n ベストきろくこうしんならず
ステージ 13\n せいこう・もくひょうたっせい\n ベストきろくこうしん!
ステージ 14\n しっぱい
ステージ 14\n せいこう・もくひょうみたっせい
ステージ 14\n せいこう・もくひょうたっせい
ステージ 14\n せいこう・もくひょうたっせい\n ベストきろくこうしんならず
ステージ 14\n せいこう・もくひょうたっせい\n ベストきろくこうしん!
ステージ 15\n しっぱい
ステージ 15\n せいこう・もくひょうみたっせい
ステージ 15\n せいこう・もくひょうたっせい
ステージ 15\n せいこう・もくひょうたっせい\n ベストきろくこうしんならず
ステージ 15\n せいこう・もくひょうたっせい\n ベストきろくこうしん!
ステージ 16\n しっぱい
ステージ 16\n せいこう・もくひょうみたっせい
ステージ 16\n せいこう・もくひょうたっせい
ステージ 16\n せいこう・もくひょうたっせい\n ベストきろくこうしんならず
ステージ 16\n せいこう・もくひょうたっせい\n ベストきろくこうしん!
ステージ 17\n しっぱい
ステージ 17\n せいこう・もくひょうみたっせい
ステージ 17\n せいこう・もくひょうたっせい
ステージ 17\n せいこう・もくひょうたっせい\n ベストきろくこうしんならず
ステージ 17\n せいこう・もくひょうたっせい\n ベストきろくこうしん!
ステージ 18\n しっぱい
ステージ 18\n せいこう・もくひょうみたっせい
ステージ 18\n せいこう・もくひょうたっせい
ステージ 18\n せいこう・もくひょうたっせい\n ベストきろくこうしんならず
ステージ 18\n せいこう・もくひょうたっせい\n ベストきろくこうしん!
ステージ 19\n しっぱい
ステージ 19\n せいこう・もくひょうみたっせい
ステージ 19\n せいこう・もくひょうたっせい
ステージ 19\n せいこう・もくひょうたっせい\n ベストきろくこうしんならず
ステージ 19\n せいこう・もくひょうたっせい\n ベストきろくこうしん!
ステージ 20\n しっぱい
ステージ 20\n せいこう・もくひょうみたっせい
ステージ 20\n せいこう・もくひょうたっせい
ステージ 20\n せいこう・もくひょうたっせい\n ベストきろくこうしんならず
ステージ 20\n せいこう・もくひょうたっせい\n ベストきろくこうしん!
ステージ 21\n しっぱい
ステージ 21\n せいこう・もくひょうみたっせい
ステージ 21\n せいこう・もくひょうたっせい
ステージ 21\n せいこう・もくひょうたっせい\n ベストきろくこうしんならず
ステージ 21\n せいこう・もくひょうたっせい\n ベストきろくこうしん!
ステージ 22\n しっぱい
ステージ 22\n せいこう・もくひょうみたっせい
ステージ 22\n せいこう・もくひょうたっせい
ステージ 22\n せいこう・もくひょうたっせい\n ベストきろくこうしんならず
ステージ 22\n せいこう・もくひょうたっせい\n ベストきろくこうしん!
ステージ 23\n しっぱい
ステージ 23\n せいこう・もくひょうみたっせい
ステージ 23\n せいこう・もくひょうたっせい
ステージ 23\n せいこう・もくひょうたっせい\n ベストきろくこうしんならず
ステージ 23\n せいこう・もくひょうたっせい\n ベストきろくこうしん!
ステージ 24\n しっぱい
ステージ 24\n せいこう・もくひょうみたっせい
ステージ 24\n せいこう・もくひょうたっせい
ステージ 24\n せいこう・もくひょうたっせい\n ベストきろくこうしんならず
ステージ 24\n せいこう・もくひょうたっせい\n ベストきろくこうしん!
ステージ 25\n しっぱい
ステージ 25\n せいこう・もくひょうみたっせい
ステージ 25\n せいこう・もくひょうたっせい
ステージ 25\n せいこう・もくひょうたっせい\n ベストきろくこうしんならず
ステージ 25\n せいこう・もくひょうたっせい\n ベストきろくこうしん!
ステージ 26\n しっぱい
ステージ 26\n せいこう・もくひょうみたっせい
ステージ 26\n せいこう・もくひょうたっせい
ステージ 26\n せいこう・もくひょうたっせい\n ベストきろくこうしんならず
ステージ 26\n せいこう・もくひょうたっせい\n ベストきろくこうしん!
ステージ 27\n しっぱい
ステージ 27\n せいこう・もくひょうみたっせい
ステージ 27\n せいこう・もくひょうたっせい
ステージ 27\n せいこう・もくひょうたっせい\n ベストきろくこうしんならず
ステージ 27\n せいこう・もくひょうたっせい\n ベストきろくこうしん!
ステージ 28\n しっぱい
ステージ 28\n せいこう・もくひょうみたっせい
ステージ 28\n せいこう・もくひょうたっせい
ステージ 28\n せいこう・もくひょうたっせい\n ベストきろくこうしんならず
ステージ 28\n せいこう・もくひょうたっせい\n ベストきろくこうしん!
ステージ 29\n しっぱい
ステージ 29\n せいこう・もくひょうみたっせい
ステージ 29\n せいこう・もくひょうたっせい
ステージ 29\n せいこう・もくひょうたっせい\n ベストきろくこうしんならず
ステージ 29\n せいこう・もくひょうたっせい\n ベストきろくこうしん!
ステージ 30\n しっぱい
ステージ 30\n せいこう・もくひょうみたっせい
ステージ 30\n せいこう・もくひょうたっせい
ステージ 30\n せいこう・もくひょうたっせい\n ベストきろくこうしんならず
ステージ 30\n せいこう・もくひょうたっせい\n ベストきろくこうしん!
ステージ 31\n しっぱい
ステージ 31\n せいこう・もくひょうみたっせい
ステージ 31\n せいこう・もくひょうたっせい
ステージ 31\n せいこう・もくひょうたっせい\n ベストきろくこうしんならず
ステージ 31\n せいこう・もくひょうたっせい\n ベストきろくこうしん!
ステージ 32\n しっぱい
ステージ 32\n せいこう・もくひょうみたっせい
ステージ 32\n せいこう・もくひょうたっせい
ステージ 32\n せいこう・もくひょうたっせい\n ベストきろくこうしんならず
ステージ 32\n せいこう・もくひょうたっせい\n ベストきろくこうしん!
ステージ 33\n しっぱい
ステージ 33\n せいこう・もくひょうみたっせい
ステージ 33\n せいこう・もくひょうたっせい
ステージ 33\n せいこう・もくひょうたっせい\n ベストきろくこうしんならず
ステージ 33\n せいこう・もくひょうたっせい\n ベストきろくこうしん!
ステージ 34\n しっぱい
ステージ 34\n せいこう・もくひょうみたっせい
ステージ 34\n せいこう・もくひょうたっせい
ステージ 34\n せいこう・もくひょうたっせい\n ベストきろくこうしんならず
ステージ 34\n せいこう・もくひょうたっせい\n ベストきろくこうしん!
ステージ 35\n しっぱい
ステージ 35\n せいこう・もくひょうみたっせい
ステージ 35\n せいこう・もくひょうたっせい
ステージ 35\n せいこう・もくひょうたっせい\n ベストきろくこうしんならず
ステージ 35\n せいこう・もくひょうたっせい\n ベストきろくこうしん!
ステージ 36\n しっぱい
ステージ 36\n せいこう・もくひょうみたっせい
ステージ 36\n せいこう・もくひょうたっせい
ステージ 36\n せいこう・もくひょうたっせい\n ベストきろくこうしんならず
ステージ 36\n せいこう・もくひょうたっせい\n ベストきろくこうしん!
ステージ 37\n しっぱい
ステージ 37\n せいこう・もくひょうみたっせい
ステージ 37\n せいこう・もくひょうたっせい
ステージ 37\n せいこう・もくひょうたっせい\n ベストきろくこうしんならず
ステージ 37\n せいこう・もくひょうたっせい\n ベストきろくこうしん!
~~~~~~~~~~~~~~~
Text File : 41
~~~~~~~~~~~~~~~
Practice against Scatterbug!
Get Spewpa with an Energy Shot!
Hone Sp. Atk with Magnemite!
Raise Your HP with Wailmer!
Boost Attack with Axew!
Build Up Sp. Def with Tentacool!
Speed Up with the Noibat Regimen!
Strengthen Defense with Geodude!
Home In on Magneton!
Hit Relicanth’s Weak Points!
Let Loose to Get Fraxure!
Watch Out for Tentacruel’s Bitbots!
Hammer Aerodactyl with High-Speed Shots!
Break Down Graveler’s Barrier!
Shake Off That Uncanny Magnezone!
Shoot Back! Get the Giant Wailord!
Catch ’Em! Haxorus’s Furious Attacks!
Kick Out! Get the Dragalge Corps!
Catch It! Noivern’s Wild Wind!
Break It! Golem’s Defensive Line!
The Troubles Keep on Coming?!
The Leaf Stone Cup Begins!
The Fire Stone Cup Begins!
The Water Stone Cup Begins!
Follow Those Fleeing Goals!
Watch Out! That’s One Tricky Second Half!
An Opening of Lightning-Quick Attacks!
Those Long Shots Are No Long Shot!
Scatterbug Lugs Back!
A Barrage of Bitbots!
Drag Down Hydreigon!
The Battle for the Best: Version X!
Fearsome! Twin Tales of Jutting Jaws!
Danger Zipped Up Tight!
Stuck between the Strong and the Strong!
Dazzling! A Dizzying Dance of Spoons!
What an Upstart! Magikarp Is Moving Up!
Watch It! Multiple Mega Evolutions!
[~ 38]
[~ 39]
[~ 40]
[~ 41]
[~ 42]
[~ 43]
[~ 44]
[~ 45]
[~ 46]
[~ 47]
[~ 48]
The Battle for the Best: Version Y!
[VAR PKNAME(0000)] Balloon
[~ 51]
[VAR PKNICK(0000)]
Best Time:
[VAR NUM1(0000)]:[VAR NUM2(0001)].[VAR NUM1(0002)]
[~ 55]
[~ 56]
[~ 57]
[~ 58]
Can you see that? Right in front of you!\nThat giant right there is a Balloon
Bot!\c\n“Secrets to Super-Training Success:\nHit those goals before you get
hit!”\c\nUse the Circle Pad on your Nintendo 3DS to\nmove your Pokémon around the
virtual space!\c\nTap and drag on the lower screen to both\naim and shoot a special
ball at the goal!\c\nAim for the white goals that appear in front\nof the Balloon
Bots, and shoot like mad!\c\nGood luck! Time to work out!
Hey, champ! We’ve been waiting for you!\c\nThis time I’ll teach you about a secret,
special\nway to shoot in your Super-Training Regimens!\c\n“Secrets to Super-
Training Success:\nEnergy Shots for the win, baby! Get ’em!”\c\nYou see that round
meter down low in the\nmiddle of your Nintendo 3DS system’s\r\nupper
screen?\c\nThat special meter shows you how much\nenergy your Pokémon has--its
oomph!\c\nWhen you’re full of that energy, the shots\nyou let loose transform into
Energy Shots!\c\nEnergy Shots will vary by Pokémon, and they’ll\neven look
different when you see ’em!\c\nThey’re the way to really win!\nGood luck! Time to
work out!
“Secrets to Super-Training Success:\nKeep an eye out for the opponent’s
shots!”\c\nWhen a shot from a Balloon Bot hits you,\nyou’ll lose some of the points
you earned!\c\nIf you reach the time limit without enough\npoints, it’ll be game
over for your regimen!\c\nUse the Circle Pad to move and get away\nfrom incoming
shots! Can you dodge ’em all?!\c\nWell, you’re about to find out!\nGood luck! Time
to work out!
“Secrets to Super-Training Success:\nAim for bonus goals while you still
can!”\c\nThe white goals that appear in front of\nBalloon Bots disappear after one
hit, OK?\c\nBut red goals are special bonus goals you\nearn, and they won’t
disappear after one hit!\c\nHit ’em again and again and again--until\nthey
disappear after a set amount of time!\c\nYou ready for another regimen?\nGood luck!
Time to work out!
“Secrets to Super-Training Success:\nKeep an eye out for the opponent’s
shots!”\c\nWhen a shot from a Balloon Bot hits you,\nyou’ll lose some of the points
you earned!\c\nIf you reach the time limit without enough\npoints, it’ll be game
over for your regimen!\c\nUse the Circle Pad to move and get away\nfrom incoming
shots! Can you dodge ’em all?!\c\nWell, you’re about to find out!\nGood luck! Time
to work out!
“Secrets to Super-Training Success:\nFocus, and predict your opponent’s
moves!”\c\nWhen goals appear on the arms, wings,\nor other moving bits of Balloon
Bots,\r\ntaking aim is no longer a simple matter!\c\nWill you study how the Balloon
Bots\nmove before letting loose your shots?\c\nOr are you the type to use wild
potshots?!\nGood luck! Time to work out!
“Secrets to Super-Training Success:\nFocus, and predict your opponent’s
moves!”\c\nWhen goals appear on the arms, wings,\nor other moving bits of Balloon
Bots,\r\ntaking aim is no longer a simple matter!\c\nWill you study how the Balloon
Bots\nmove before letting loose your shots?\c\nOr are you the type to use wild
potshots?!\nGood luck! Time to work out!
“Secrets to Super-Training Success:\nDon’t let a single goal get away
unhit!”\c\nWhen several goals appear at once, it\nis your chance to get in some
serial hits!\c\nTake aim at each, and be sure to hit it! It’s\nthe trick to beating
a regimen in a flash!\c\nI hope you’re ready to go!\nGood luck! Time to work out!
“Secrets to Super-Training Success:\nUse barriers to guard yourself in a
pinch!”\c\nSometimes you simply cannot dodge an\nopponent’s shots. Here’s what to
do then!\c\nPress the L Button, and you’ll be able to\nthrow up a barrier to
protect yourself!\c\nThis barrier will keep any opponent’s shots\nfrom hitting you
for a short period of time!\c\nBut you can’t keep using your barrier nonstop,\nso
don’t go wasting it!\c\nReady that L Button!\nGood luck! Time to work out!
“Secrets to Super-Training Success:\nLet ’er fly! Release that Charged Shot!”\c\nIf
you keep your stylus pressed to the\nTouch Screen, your Pokémon will
be\r\nenveloped by a special, glowing aura!\c\nWhile that aura is burning bright,
lift the\nstylus from the Touch Screen, and boom!\c\nYou’ll let loose with a super-
high-power\nCharged Shot that’ll net you triple points!\c\nBut be careful--if you
wait too long, your\naura will fizzle out and disappear!\c\nYou ready to give it a
shot?\nGood luck! Time to work out!
“Secrets to Super-Training Success:\nUse barriers to guard yourself in a
pinch!”\c\nSometimes you simply cannot dodge an\nopponent’s shots. Here’s what to
do then!\c\nPress the L Button, and you’ll be able to\nthrow up a barrier to
protect yourself!\c\nThis barrier will keep any opponent’s shots\nfrom hitting you
for a short period of time!\c\nBut you can’t keep using your barrier nonstop,\nso
don’t go wasting it!\c\nReady that L Button!\nGood luck! Time to work out!
“Secrets to Super-Training Success:\nBust through the Bitbots to win!”\c\nBitbots
are small, AI-powered bots that\nBalloon Bots can summon at will!\c\nThese lovable
little bits of errant data can act\nas a shield to protect their parent Balloon
Bot.\c\nAnd even when you defeat them, give ’em\nenough time, and they’ll
regenerate on you!\c\nDo you think you’re ready for them?\nGood luck! Time to work
out!
“Secrets to Super-Training Success:\nLet ’er fly! Release that Charged Shot!”\c\nIf
you keep your stylus pressed to the\nTouch Screen, your Pokémon will
be\r\nenveloped by a special, glowing aura!\c\nWhile that aura is burning bright,
lift the\nstylus from the Touch Screen, and boom!\c\nYou’ll let loose with a super-
high-power\nCharged Shot that’ll net you triple points!\c\nBut be careful--if you
wait too long, your\naura will fizzle out and disappear!\c\nYou ready to give it a
shot?\nGood luck! Time to work out!
“Secrets to Super-Training Success:\nBreak down the opponent’s barriers!”\c\nWhen a
Balloon Bot is surrounded by a barrier,\nnone of your Pokémon’s shots will hit
it!\c\nBut barriers aren’t invincible, and you can\nknock ’em down if you try hard
enough!\c\nReady to find the crack in those defenses?\nGood luck! Time to work out!
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Stage start msg (TBD)
Stage start msg (TBD)
Stage start msg (TBD)
Stage start msg (TBD)
“Secrets to Super-Training Success:\nWhat in the world is Circuit
Training?!”\c\nCircuit Training! It is a brutal regimen that\nfeatures two or more
Balloon Bots in a row!\c\nThe way each Balloon Bot moves may be\ndifferent, so keep
your eyes peeled!\c\nAre you ready to take on this parade?!\nGood luck! Time to
work out!
“Secrets to Super-Training Success:\nTo the speediest go the spoils!”\c\nYou’ve
probably noticed by now, but clearing\na Secret Super-Training Regimen gets
you\r\nitems, as well as regular training bags!\c\nAnd there’s more--if you clear a
regimen a lot\nfaster than the set target time, you’ll have a\r\nbetter chance at
getting a rare item!\c\nThink you can do it?\nGood luck! Time to work out!
Stage start msg (TBD)
Stage start msg (TBD)
Stage start msg (TBD)
“Secrets to Super-Training Success:\nWatch out for that furious counter!”\c\nThe
Balloon Bot you face in this regimen\nwill get faster as you get more
points.\c\nIts shots get more powerful, too!\c\nIts moves may change suddenly,\nso
keep a steady head!\c\nI hope you’re ready for this challenge!\nGood luck! Time to
work out!
“Secrets to Super-Training Success:\nStrike first and fast if you want to win
big!”\c\nThe Balloon Bot you face in this regimen\nlets off quick, ferocious shots
from the start!\c\nAs you get more points, though, it will start to\nget a bit
sluggish, so hit it first to win!\c\nI hope you’re ready for this challenge!\nGood
luck! Time to work out!
Stage start msg (TBD)
Stage start msg (TBD)
Stage start msg (TBD)
“Secrets to Super-Training Success:\nDiscover the thrill of a one-hit game
over!”\c\nThe Balloon Bot you will face in this\nregimen shoots off incredibly
strong shots!\c\nIf you are hit even once, your score will drop\nback down to zero!
Nothing at all! Nada!\c\nThe only way to win this one will be to dodge\nevery shot
or to be handy with your barriers!\c\nAre you ready for this challenge?\nHere’s to
your luck! Time to work out!
“Secrets to Super-Training Success:\nThe time is now! Give it your all!”\c\nGreat
job! You’ve made it to the very last\nSecret Super-Training Regimen!\c\nThere is
nothing more to teach you now--\njust get out there and give it your all!\c\nAre
you ready for the ultimate challenge?\nGood luck! Time to work out!
Stage start msg (TBD)
Stage start msg (TBD)
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Stage start msg (TBD)
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“Secrets to Super-Training Success:\nThe time is now! Give it your all!”\c\nGreat
job! You’ve made it to the very last\nSecret Super-Training Regimen!\c\nThere is
nothing more to teach you now--\njust get out there and give it your all!\c\nAre
you ready for the ultimate challenge?\nGood luck! Time to work out!
[~ 109]
[~ 110]
SCORE:
~~~~~~~~~~~~~~~
Text File : 42
~~~~~~~~~~~~~~~
Super-Training Tutorial
Super Training Lv. 1
Super Training Lv. 2
Super Training Lv. 3
Secret Super Training Lv. 1
Secret Super Training Lv. 2
Distribution Super Training
[VAR NUM1(0000)]/[VAR NUM1(0001)]
x [VAR NUM2(0000)]
Lv. ?
Lv. 1
Lv. 2
Lv. 3
Lv. 4
Lv. 5
Lv. 6
Lv. 7
Lv. 8
Lv. 9
Lv. X
Practice against Scatterbug!
Get Spewpa with an Energy Shot!
Hone Sp. Atk with Magnemite!
Raise Your HP with Wailmer!
Boost Attack with Axew!
Build Up Sp. Def with Tentacool!
Speed Up with the Noibat Regimen!
Strengthen Defense with Geodude!
Home In on Magneton!
Hit Relicanth’s Weak Points!
Let Loose to Get Fraxure!
Watch Out for Tentacruel’s Bitbots!
Hammer Aerodactyl with High-Speed Shots!
Break Down Graveler’s Barrier!
Shake Off That Uncanny Magnezone!
Shoot Back! Get the Giant Wailord!
Catch ’Em! Haxorus’s Furious Attacks!
Kick Out! Get the Dragalge Corps!
Catch It! Noivern’s Wild Wind!
Break It! Golem’s Defensive Line!
The Troubles Keep On Coming?!
The Leaf Stone Cup Begins!
The Fire Stone Cup Begins!
The Water Stone Cup Begins!
Follow Those Fleeing Goals!
Watch Out! That’s One Tricky Second Half!
An Opening of Lightning-Quick Attacks!
Those Long Shots Are No Long Shot!
Scatterbug Lugs Back!
A Barrage of Bitbots!
Drag Down Hydreigon!
The Battle for the Best: Version X!
Fearsome! Twin Tales of Jutting Jaws!
Danger Zipped Up Tight!
Stuck between the Strong and the Strong!
Dazzling! A Dizzying Dance of Spoons!
What an Upstart! Magikarp Is Moving Up!
Watch It! Multiple Mega Evolutions!
The Battle for the Best: Version Y!
Possible base stat increase:
Base stat increase:
Training bags received:
Items received:
[VAR sTRBAG(0003)]
[VAR ITEM2(0003)]
HP
Attack
Defense
Sp. Atk
Sp. Def
Speed
+[VAR NUM2(0000)]
Target Time Remaining:
Best Time:
[VAR NUM1(0000)]:[VAR NUM2(0001)].[VAR NUM1(0002)]
Get your feet wet! Learn the ins and outs\nof a Super-Training Regimen by hitting
the\ngoals that appear in front of the Balloon Bot!
Store up all your energy to attack!\nGet your timing right, then let loose on\na
goal with a great Energy Shot!
Time to work on that Sp. Atk stat!\nAs your Sp. Atk stat increases, your shots
will\nget even stronger--and get you more points!
Time to build up that HP stat! With a higher\nHP stat, your shots get more
accurate\nand you don’t lose points as easily when hit!
Time to work on that Attack stat!\nAs your Attack stat increases, your shots
will\nget even stronger--getting you more points!
Time to work on that Sp. Def stat!\nHigher Sp. Def will make it easier for you
to\nstore up energy for your Energy Shots!
Time to work on that Speed stat!\nYou’ll be able to move more quickly.
Faster\nshots means more shots, so get out there!
Time to work on that Defense stat!\nHigher Defense will make it easier for you
to\nstore up energy for your Energy Shots!
Should you go left? Should you go right?\nUp? Down? There’s only a moment to
decide!\nDodge those tricky homing shots!
If you want a red bonus goal to appear, then\nyou’ve got to blast away every last
one of the\nregular white goals first! Grab that chance!
Watch out! This Balloon Bot will keep firing\nan endless barrage of shots at your
Pokémon!\nDo you think you can dodge them all?!
What are those mysterious objects\ncalled “Bitbots” that float around the\nBalloon
Bots like that?!
A Balloon Bot that soars up in the sky!\nCalm down and take careful aim if you
want\neven a chance to hit this wily target!
A mysterious force seems to be protecting the\nBalloon Bot from any harm...\nWhat
is this barrier, and how can you beat it?!
Duck sideways for vertical shots!\nSoar up or down for horizontal ones!\nYou’ve
gotta dodge these tricky missiles!
Some shots are headed straight for your\nPokémon--but not all of them!\nCan you
tell the difference in time?!
Even the most furious offense follows some\nsort of pattern! Your only chance at
victory\nlies in the challenge of finding that pattern!
Can you blast away the Bitbots in your way?\nYou might have to if you want to
complete\nthis Super-Training Regimen in time!
If you wanna dodge these high-speed shots,\nyou’ve got to be ready to move the
instant the\nBalloon Bot fires ’em! Maybe even before!
Destroy the yellow marks around that pesky\nbarrier to destroy the Balloon Bot’s
strong\ndefense and grasp your chance for points!
Don’t let your guard down just because you\nbeat one Balloon Bot! There’s a
nonstop\nbarrage awaiting you in this Circuit Training!
Do your best to finish within the target time!\nIf you can, you might just be lucky
enough to\nfind a rare prize: a Leaf Stone!
Do your best to finish within the target time!\nIf you can, you might just be lucky
enough to\nfind a rare prize: a Fire Stone!
Do your best to finish within the target time!\nIf you can, you might just be lucky
enough to\nfind a rare prize: a Water Stone!
What’s with these crazy, changing goals?!\nMemorize the patterns if you hope to
hit\nthe next one to appear in time!
Your chance for victory might just betray you!\nWhen you think you’ve got it in the
bag is\nexactly when this Balloon Bot shoots back!
Your crisis will become the chance for victory!\nIf you can just make it past the
first hurdle,\nyou’ll have a chance to turn this one around!
If you keep a close eye on this Balloon Bot’s\nshots, a flawless victory isn’t out
of reach!\nDodge every last shot that comes at you!
Revenge is best served cold, you know!\nThis Balloon Bot is back from the
tutorial\nand ready to take back all those points!
Try to accurately hit these constantly moving\ngoals while dodging a merciless
barrage of\nshots! Do you think you can do it?!
One wrong step will set you back to zero!\nYou’ll have to avoid every last one of
this\nBalloon Bot’s nullifying shots to win!
Secret Super-Training Regimens are the\nlast hurdle for your Pokémon to
overcome!\nThe ultimate training for the ultimate Pokémon!
Watch for it! When this Balloon Bot turns its\nback, the shots will fly! Be ready
for a barrage\nif you hope to pull through this one!
This Balloon Bot’s arms will slow down right\nafter letting loose a shot--that’s
your chance!\nUse the opening to launch your bid for points!
The easiest way to dodge these cross-shaped\nshots is to dodge diagonally! But
don’t forget\nthat you can also use a barrier in a pinch!
Can you dodge ’em all?! Watch out for big\nshots, homing shots, and the shots from
all\nthose pesky Bitbots--all at once!
Who knew that S.T. could pay so well?!\nThe rewards for this regimen are items
that\ncan be sold at a high price to shops!
Take on Balloon Bot after Balloon Bot--and\neach one requires a completely
different\nstrategy! Give this one everything you’ve got!
[~ 113]
[~ 114]
[~ 115]
[~ 116]
[~ 117]
[~ 118]
[~ 119]
[~ 120]
[~ 121]
[~ 122]
[~ 123]
Secret Super-Training Regimens are the\nlast hurdle for your Pokémon to
overcome!\nThe ultimate training for the ultimate Pokémon!
Great hustle out there! You’re all done!\c\nWith that performance, you unlocked\na
new Super-Training Regimen.\c\n[VAR 0197(0000)]\nwas unlocked!
Great hustle out there! You’re all done!\c\nWith that performance, you
unlocked\nnew Super-Training Regimens.\c\n[VAR 0197(0000)]\nand [VAR NUM2(0001)]
other regimen[VAR NUMBRNCH(0001,0100)]s were unlocked!
You failed to complete the Super-Training\nRegimen...
You bowed out of Super Training...
You cannot attempt that Super-Training\nRegimen just yet.
Time Remaining:
Looks like you couldn’t conquer this regimen.\nWhy don’t you go back to Core
Training and\nwork on the training bags before trying again?
You did it! That’s the spirit!\nYour Pokémon is definitely stronger than it\nwas
before, thanks to all that hard work!
Nice job! Knew you had it in you!\nYou and your Pokémon are so strong that\nI’m
sure no one can stand up to you!
Spectacular! To complete a Super-Training\nRegimen in so little time!\nYou might
just be a natural at this!
A-a-amazing! That’s a new record!\nYou... You can’t be... Or can you?!\nAre you
some kind of genius?!
Don’t give up! Try to reach that target time!
You’ve achieved the target time!
Award received!
New best time!
[VAR PKNICK(0000)] made itself stronger against\nattacks by training its [VAR
EVSTAT(0001)] stat!
[VAR PKNICK(0000)] made its shots more effective\nby training its [VAR
EVSTAT(0001)] stat!
[VAR PKNICK(0000)] made it easier to store up\nenergy by training its [VAR
EVSTAT(0001)] stat!
[VAR PKNICK(0000)] made itself even quicker than\nbefore by training its [VAR
EVSTAT(0001)] stat!
[VAR PKNICK(0000)] trained itself in a particularly\nbalanced way, getting stronger
all around!
[VAR PKNICK(0000)]’s base [VAR EVSTAT(0001)]\ncan’t go any higher than it already
is!\r\nIt’s a master of [VAR EVSTAT(0001)]!
[VAR PKNICK(0000)]’s base stats can’t go\nany higher than they already are!\c\nIt’s
a Fully Trained Pokémon!
[VAR PKNICK(0000)]’s base stats can’t go\nany higher than they already are!\c\nIt
has received every possible\nAward for its training regimens!\c\nWhoa! I can hardly
believe it!\nIt’s a Supremely Trained Pokémon!
That’s a strength that won’t flag, even in the\nface of a Secret Super-Training
Regimen!
Don’t slow down now! Keep on training\nto make it a Fully Trained Pokémon!
Amazing!\c\nIts base stats are all maxed!\nIt is a Fully Trained
Pokémon!\c\nCongratulations, Trainer!
Fantastic! Just as would be expected from a\nFully Trained Pokémon!
It’s not over yet! Try to get every possible\nAward for your Super-Training
Regimens!\c\nReach the highest possible heights!\nGo beyond a Fully Trained
Pokémon!\c\nMake your beloved Pokémon into a\nSupremely Trained Pokémon!
Fantastic!\c\nYou have every last Award from your\nSuper-Training Regimens!\c\nIt’s
a Supremely Trained Pokémon!\c\nWhat a victory! Congratulations, Trainer!
Fantastic! Just as would be expected from a\nSupremely Trained Pokémon!
It’s time for some special training for\nyour Pokémon!\c\nYes, it’s time to
experience Super Training!\c\nTap the button in the middle of your lower\nscreen to
start your Super Training!
[~ 156]
Good hustle! That was a fine workout!\c\nBy clearing a Super-Training
Regimen,\nyou’ll raise your Pokémon’s base stats and\r\nmake it even stronger than
before!
So close! You nearly had ’em!\c\nBy clearing a Super-Training Regimen,\nyou’ll
raise your Pokémon’s base stats and\r\nmake it even stronger than before!
Clearing Super-Training Regimens will\nsometimes award you training bags!\c\nUse
those training bags in your Core Training\nto raise your Pokémon’s base stats!
Use the training bags you receive to train\nyour Pokémon in Core Training!
Of course you wanna dive into Super Training!\nI get it, kid. I do!\c\nBut you’ve
gotta do these things right!\c\nStart by using the training bags you’ve got
to\ntrain your Pokémon up a bit in Core Training!
So we meet again!\nWelcome to Super Training!\c\nSince you’ve already sampled Super
Training\nin the first Super-Training Tutorial,\r\nI’ve prepared a little
challenge!\c\nClear this to graduate from being a beginner.\nYou’ll be ready for
the big leagues!
You don’t have enough space to keep any\nmore training bags.
You don’t have space for any more\n[VAR ITEMPLUR1][VAR ITEM2(0000)].
You faced the challenge of a Super-Training\nRegimen and got a reward in return!
And the results are...
Training Bags:\n[VAR NUM2(0000)]
Fully Trained Pokémon can challenge\nthemselves to attempt the difficult\r\nSecret
Super-Training Regimens!
~~~~~~~~~~~~~~~
Text File : 43
~~~~~~~~~~~~~~~
[~ 0]
[~ 1]
[~ 2]
~~~~~~~~~~~~~~~
Text File : 44
~~~~~~~~~~~~~~~
Player
[VAR TRNAME(0000)]
GAME FREAK
Staff
We hereby certify that this Trainer\nhas achieved the admirable feat of\ncapturing
all of the Pokémon in the\nCentral Kalos Pokédex.
We hereby certify that this Trainer\nhas achieved the admirable feat of\ncapturing
all of the Pokémon in the\nCoastal Kalos Pokédex.
We hereby certify that this Trainer\nhas achieved the admirable feat of\ncapturing
all of the Pokémon in the\nMountain Kalos Pokédex.
We hereby certify that this Trainer\nhas achieved the admirable feat of\ncapturing
all of the Pokémon in the\nKalos region.
We hereby certify that this Trainer\nhas achieved the admirable feat of\ncompleting
the National Pokédex\nwith grace and much poise.
We hereby certify that this Trainer has\nachieved the admirable feat of
solely\ncapturing all of the Pokémon in the\nCentral Kalos Pokédex.
We hereby certify that this Trainer has\nachieved the admirable feat of
solely\ncapturing all of the Pokémon in the\nCoastal Kalos Pokédex.
We hereby certify that this Trainer has\nachieved the admirable feat of
solely\ncapturing all of the Pokémon in the\nMountain Kalos Pokédex.
We hereby certify that this Trainer has\nachieved the admirable feat of
solely\ncapturing every last Pokémon in the\nentire Kalos Pokédex.
~~~~~~~~~~~~~~~
Text File : 45
~~~~~~~~~~~~~~~
What?\n[VAR PKNICK(0000)] is evolving!
Huh? [VAR PKNICK(0000)]\nstopped evolving!
Congratulations! Your [VAR PKNICK(0000)]\nevolved into [VAR PKNAME(0001)]!
FORGET
KEEP OLD MOVES!
Give up on [VAR MOVE(0000)]!
Don’t give up on [VAR MOVE(0000)]!
~~~~~~~~~~~~~~~
Text File : 46
~~~~~~~~~~~~~~~
[~ 0]
[~ 1]
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~~~~~~~~~~~~~~~
Text File : 47
~~~~~~~~~~~~~~~
Hardy
Lonely
Brave
Adamant
Naughty
Bold
Docile
Relaxed
Impish
Lax
Timid
Hasty
Serious
Jolly
Naive
Modest
Mild
Quiet
Bashful
Rash
Calm
Gentle
Sassy
Careful
Quirky
[~ 25]
~~~~~~~~~~~~~~~
Text File : 48
~~~~~~~~~~~~~~~
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~~~~~~~~~~~~~~~
Text File : 49
~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~
Text File : 50
~~~~~~~~~~~~~~~
[~ 0]
[~ 1]
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~~~~~~~~~~~~~~~
Text File : 51
~~~~~~~~~~~~~~~
Kalos Champion Ribbon
Champion Ribbon
Sinnoh Champion Ribbon
Best Friends Ribbon
Training Ribbon
Skillful Battler Ribbon
Expert Battler Ribbon
Effort Ribbon
Alert Ribbon
Shock Ribbon
Downcast Ribbon
Careless Ribbon
Relax Ribbon
Snooze Ribbon
Smile Ribbon
Gorgeous Ribbon
Royal Ribbon
Gorgeous Royal Ribbon
Artist Ribbon
Footprint Ribbon
Record Ribbon
Legend Ribbon
Country Ribbon
National Ribbon
Earth Ribbon
World Ribbon
Classic Ribbon
Premier Ribbon
Event Ribbon
Birthday Ribbon
Special Ribbon
Souvenir Ribbon
Wishing Ribbon
Battle Champion Ribbon
Regional Champion Ribbon
National Champion Ribbon
World Champion Ribbon
Contest Memory Ribbon
Battle Memory Ribbon
A Ribbon awarded for beating the Kalos Champion\nand entering the Kalos Hall of
Fame.
A Ribbon awarded for clearing the Pokémon League\nand entering the Hall of Fame in
another region.
A Ribbon awarded for beating the Sinnoh Champion\nand entering the Sinnoh Hall of
Fame.
A Ribbon that can be given to a Pokémon with which\nyou share a close and
meaningful bond.
A Ribbon that can be given to a Pokémon that has\novercome rigorous trials and
training.
A Ribbon that can be given to a Pokémon that has\nachieved victory in difficult
battles.
A Ribbon that can be given to a brave Pokémon\nthat has honed its battle skills to
an art.
A Ribbon awarded for being an exceptionally\nhard worker.
A Ribbon for recalling an invigorating\nevent that created life energy.
A Ribbon for recalling a thrilling\nevent that made life more exciting.
A Ribbon for recalling feelings of\nsadness that added spice to life.
A Ribbon for recalling a careless error\nthat helped steer life decisions.
A Ribbon for recalling a refreshing\nevent that added sparkle to life.
A Ribbon for recalling a deep\nslumber that made life soothing.
A Ribbon for recalling that smiles\nenrich the quality of life.
An extraordinarily gorgeous and extravagant Ribbon.
An incredibly regal Ribbon with an air of nobility.
A gorgeous and regal Ribbon\nthat is the peak of fabulous.
A Ribbon awarded for being chosen as a super\nsketch model in the Hoenn region.
A Ribbon awarded to a Pokémon deemed\nto have a top-quality footprint.
A Ribbon awarded for setting an incredible record.
A Ribbon awarded for setting a legendary record.
A Ribbon awarded to a Pokémon League Champion.
A Ribbon awarded for overcoming\nall difficult challenges.
A Ribbon awarded for winning 100 battles in a row.
A Ribbon awarded to a Pokémon League Champion.
A Ribbon that proclaims love for Pokémon.
A Ribbon awarded for a special holiday.
A Ribbon awarded for participating in a special\nPokémon event.
A Ribbon that commemorates a birthday.
A special Ribbon for a special day.
A Ribbon for cherishing a special memory.
A Ribbon said to make your wish come true.
A Ribbon awarded to a Battle Competition Champion.
A Ribbon awarded to a Regional Champion in the\nPokémon World Championships.
A Ribbon awarded to a National Champion in the\nPokémon World Championships.
A Ribbon awarded to a World Champion in the\nPokémon World Championships.
A commemorative Ribbon representing all of the\nRibbons you collected in far-off
lands for Contests.
A commemorative Ribbon representing all of the\nRibbons you collected in far-off
lands for battling.
~~~~~~~~~~~~~~~
Text File : 52
~~~~~~~~~~~~~~~
Gym Badges:

[VAR NUM1(0000)]
Pokédex:

[VAR NUM3(0000)]
Time:
[VAR NUM3(0000)]
[VAR NUM2(0000)]
Last saved on
:
[VAR NUM2(0001)]/[VAR NUM2(0002)]/[VAR NUM4(0000,0000)]
[VAR NUM2(0000)]
[VAR NUM2(0000)]
[VAR LOCATION(0000)]
Would you like to save your adventure so far?
Now saving your adventure...\nDon’t turn off the power.
[VAR TRNAME(0000)] saved the game.
There’s already a saved game file,\nso you can’t save now.\c\nRefer to the
electronic manual for details.
Failed to save the game.
Game Sync is in progress...\nDon’t turn off the power.
The server is busy.\nQuitting Game Sync...
[~ 22]
The data necessary for the Internet connection\nhas been obtained.\c\nWould you
like to save the game?\n
~~~~~~~~~~~~~~~
Text File : 53
~~~~~~~~~~~~~~~
[~ 0]
[~ 1]
[~ 2]
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~~~~~~~~~~~~~~~
Text File : 54
~~~~~~~~~~~~~~~
Connecting to the Internet...\nPlease wait a moment.
Is it OK to begin connecting\nto the Internet?
Is it OK to disconnect\nfrom the Internet?
Yes
No
Successfully connected\nto the Internet.
Disconnecting from the Internet...\nPlease wait a moment.
Successfully disconnected\nfrom the Internet.
[~ 8]
[~ 9]
[~ 10]
[~ 11]
Cannot connect to the Internet\ndue to Parental Control settings.
This game’s Game Sync ID Code:\n[VAR GSYNCID(0000)]
~~~~~~~~~~~~~~~
Text File : 55
~~~~~~~~~~~~~~~
[~ 0]
[VAR TRNAME(0000)]
Add to Favorites List
Added to your Favorites List!
Remove from Favorites List
Removed from your Favorites List.
Total number of people met:
Number of people met today:
[VAR NUM9(0000,002C)]
Choose a question
Choose an answer
[~ 11]
Location 1
Location 2
Message
Shout-Out
[VAR SHOUTOUT(0000)]
History
Link Battle wins
[VAR NUM9(0000,002C)]
Link Trades
[VAR NUM9(0000,002C)]
[~ 22]
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Mini Survey
Tap to answer!
What is your favorite fashion style?
Basic
Colorful
Classic
Feminine
Sporty
Exotic
Elegant
What is your favorite color?
Red
Pink
Orange
Yellow
Lime green
Green
Aqua
Royal blue
Purple
Brown
Black
White
Gray
What is your favorite Pokémon type?
Normal
Fire
Water
Grass
Electric
Ice
Fighting
Poison
Ground
Flying
Psychic
Bug
Rock
Ghost
Dragon
Dark
Steel
Fairy
What do you do?
Study
Work in an office
Work outdoors
Work at home
Make things
Manage things
Make art
Work part-time
Fix things
Heal people
Research
How do you spend your free time?
Playing sports
Reading
Watching movies
Shopping
Chatting
Playing online
Playing video games
Studying
Cleaning house
Sleeping
Eating
What’s your Nature?
Hardy
Lonely
Brave
Adamant
Naughty
Bold
Docile
Relaxed
Impish
Lax
Timid
Hasty
Serious
Jolly
Naive
Modest
Mild
Quiet
Bashful
Rash
Calm
Gentle
Sassy
Careful
Quirky
What is your favorite type of music?
Pop
Rock
Jazz
Classical
Electronic
Soul
Hip-hop
World
Club
TV theme songs
Game music
What do you like about Pokémon?
The story
The characters
The battles
The trading
The Pokédex
Raising Pokémon
Pokémon-Amie
Communications
Super Training
What kind of stories do you like?
Comedies
Action
Love stories
Human drama
Documentaries
Art
Science fiction
Horror
Slapstick
What’s important to you?
Myself
My family
Friendship
Love
My job
My hobbies
Studying
Money
Time
How do you like to battle?
Focus on damage
Use lots of tricks
Leave it up to luck
With my favorite Pokémon
It’s a secret!
What time of day do you like best?
Morning
Noon
Evening
Night
What item do you use most often?
Town Map
Dowsing Machine
Bicycle
Roller Skates
Fishing Rods
Poké Radar
Vs. Recorder
What is your favorite place to be?
My own room
At school
At work
In the park
At the station
In a store
In a café
In the city
In the country
At a Pokémon Center
What’s your secret?
I’m actually a guy!
I’m actually a girl!
I actually have kids of my own!
I actually have grandkids of my own!
I have a crush on someone!
I actually have a boyfriend!
I actually have a girlfriend!
What do you want from others?
I want to battle!
I want to trade!
I want you to notice my style!
Check out my Trainer PR Video!
Feel free to invite me to something!
Just leave me alone...
[~ 244]
[~ 245]
[~ 246]
[~ 247]
[~ 248]
You can edit your own profile here.
[VAR NUM5(0000,002C)]
[VAR NUM5(0000,002C)]
Play time
[VAR NUM3(0000)]:[VAR NUM2(0001)]
What brief message would you\nlike to share with everyone?
Enter your own message
SD Card data is corrupted...
Erasing data...\nPlease do not remove the SD Card.
~~~~~~~~~~~~~~~
Text File : 56
~~~~~~~~~~~~~~~
Let’s battle!
Let’s trade!
Watch my Video!
Use an O-Power!
Nice to meet ya!
???
~~~~~~~~~~~~~~~
Text File : 57
~~~~~~~~~~~~~~~
Friends
Acquaintances
Passersby
[~ 3]
Select rules
Let the other player select the rules
The Nintendo 3DS system has been changed.\nUpdating Friends!
[VAR 0124(0000)]
[VAR 0124(0000)]...
[VAR TRNAME(0000)]
Battle with Someone Nearby
Battle with Someone in the Area
Battle with Someone Far Away
Trade with Someone Nearby
Trade with Someone in the Area
Trade with Someone Far Away
Infrared Connection
Local Wireless
Internet
[~ 19]
[~ 20]
Yes
No
[~ 23]
Tell everyone you’re feeling happy!
You told everyone:\n[VAR SHOUTOUT(0000)]!
Change your message from\n[VAR SHOUTOUT(0000)]?
Please wait...
Line up infrared transceivers.
You’ve selected a different way\nto play from the other player.
One player must select\nthe rules for the battle.
You may now separate the infrared\ntransceivers... Please wait.
[~ 32]
[~ 33]
[~ 34]
[~ 35]
[~ 36]
There are too many players,\nso you cannot play together.
[~ 38]
Whom will you choose?
[~ 40]
Invite Friends/Acquaintances
[~ 42]
[~ 43]
These members will be invited.\nIs this OK?
Challenging your Friend\n[VAR TRNAME(0000)] to a battle!
Challenging your Acquaintance\n[VAR TRNAME(0000)] to a battle!
Challenging the Passerby\n[VAR TRNAME(0000)] to a battle!
Seeking battle opponents!
Call off the battle?
Play with [VAR TRNAME(0000)]!
Ask for a Single Battle\nwith normal rules?
Ask for a Single Battle\nwith flat rules?
Ask for a Single Battle\nwith no restrictions?
Ask for a Double Battle\nwith normal rules?
Ask for a Double Battle\nwith flat rules?
Ask for a Double Battle\nwith no restrictions?
Ask for a Triple Battle\nwith normal rules?
Ask for a Triple Battle\nwith flat rules?
Ask for a Triple Battle\nwith no restrictions?
Ask for a Rotation Battle\nwith normal rules?
Ask for a Rotation Battle\nwith flat rules?
Ask for a Rotation Battle\nwith no restrictions?
[~ 63]
[~ 64]
[~ 65]
Received [VAR OPOWER(0001)] from your\nFriend [VAR TRNAME(0000)]!
Received [VAR OPOWER(0001)] from your\nAcquaintance [VAR TRNAME(0000)]!
Received [VAR OPOWER(0001)] from\nthe Passerby [VAR TRNAME(0000)]!
Used [VAR OPOWER(0001)]!
Used [VAR TRNAME(0000)]’s\n[VAR OPOWER(0001)]!
[~ 71]
Use on [VAR TRNAME(0000)]?
[VAR OPOWER(0001)]’s level went up!
[VAR TRNAME(0000)] learned\n[VAR OPOWER(0001)]!
Receive power from [VAR TRNAME(0000)]?
Decide which kind of\nbattle to have!
Battle
Number of Players
Two-Player Match
Four-Player Match
Battle Format
Single Battle
Double Battle
Triple Battle
Rotation Battle
Multi Battle
Battle Rules
Normal Rules
Flat Rules
No Restrictions
[~ 91]
Handicap on
Handicap off
Confirm
[~ 95]
[~ 96]
[~ 97]
[~ 98]
Your Friend [VAR TRNAME(0000)]\nhas challenged you to battle!
Your Acquaintance [VAR TRNAME(0000)]\nhas challenged you to battle!
The Passerby [VAR TRNAME(0000)]\nhas challenged you to battle!
The battle will use these rules.\nIs this OK?
There appears to be a problem.\nThe battle will be canceled.
You don’t meet the conditions,\nso you cannot participate.
[~ 105]
[~ 106]
Let’s have a Single Battle with\nnormal rules!
Let’s have a Single Battle with\nflat rules!
Let’s have a Single Battle with\nno restrictions!
Let’s have a Double Battle with\nnormal rules!
Let’s have a Double Battle with\nflat rules!
Let’s have a Double Battle with\nno restrictions!
Let’s have a Triple Battle with\nnormal rules!
Let’s have a Triple Battle with\nflat rules!
Let’s have a Triple Battle with\nno restrictions!
Let’s have a Rotation Battle with\nnormal rules!
Let’s have a Rotation Battle with\nflat rules!
Let’s have a Rotation Battle with\nno restrictions!
Let’s have a Multi Battle with\nnormal rules!
Let’s have a Multi Battle with\nflat rules!
Let’s have a Multi Battle with\nno restrictions!
Please wait until preparations\nare complete.
[~ 123]
[VAR TRNAME(0000)] is looking for\npeople to battle with!
Seeking Multi Battle participants!
[~ 126]
[VAR TRNAME(0000)]
Leader
Calling...
Standing by...
No. of Pokémon:
No restrictions
2 or more
3 or more
[~ 135]
3
4
6
1 to 3
Pokémon level:
Set all to Lv. 50
Up to Lv. 50
No restrictions
Special Pokémon:
Permitted
Banned
Same items:
Permitted
Banned
Same Pokémon:
Permitted
Banned
Handicap:
On
Off
[~ 156]
[~ 157]
Asking your Friend [VAR TRNAME(0000)]\nif they want to trade!
Asking your Acquaintance [VAR TRNAME(0000)]\nif they want to trade!
Asking the Passerby [VAR TRNAME(0000)]\nif they want to trade!
Looking for someone to trade with!
Call off the trade?
[~ 163]
[~ 164]
Trade Pokémon?
[~ 166]
[~ 167]
You need two or more Pokémon\nin your party to trade!
Your party and Boxes are full.\nYou cannot trade.
You have a Pokémon you can’t\ntrade in your party.
The other player isn’t available.\nCanceling trade...
Your Friend [VAR TRNAME(0000)]\nwants to trade!
Your Acquaintance [VAR TRNAME(0000)]\nwants to trade!
The Passerby [VAR TRNAME(0000)]\nwants to trade!
[VAR TRNAME(0000)] is looking for\nsomeone to trade with!
Let’s trade Pokémon!
Play with [VAR TRNAME(0000)]!
Ask someone to Game Chat?
Inviting your Friend [VAR TRNAME(0000)]\nto talk over Game Chat!
[~ 180]
[~ 181]
Cancel Game Chat invitation?
[~ 183]
Talking to [VAR TRNAME(0000)]\nusing Game Chat.
Would you like to end\nthis Game Chat?
Ending this Game Chat...
[VAR TRNAME(0000)] ended the Game Chat.
[VAR TRNAME(0000)] invites you for\na Game Chat!
Let’s use Game Chat!
Please wait until preparations\nare complete.
The other person had to drop out.\nEnding Game Chat...
[VAR TRNAME(0000)]’s Trainer PR Video!
See the Trainer PR Video?
Asking to see your Friend\n[VAR TRNAME(0000)]’s Trainer PR Video.
Asking to see your Acquaintance\n[VAR TRNAME(0000)]’s Trainer PR Video.
Asking to see the Passerby\n[VAR TRNAME(0000)]’s Trainer PR Video.
Cancel Trainer PR Video transfer?
[~ 198]
[~ 199]
The other party isn’t available.
Your Friend [VAR TRNAME(0000)] came\nto see your Trainer PR Video!
Your Acquaintance [VAR TRNAME(0000)] came\nto see your Trainer PR Video!
The Passerby [VAR TRNAME(0000)] came\nto see your Trainer PR Video!
Show your Trainer PR Video?
Sent your Trainer PR Video!
The other person had to drop out.\nCanceling...
[VAR TRNAME(0000)] and an O-Power!
Use an O-Power!
Receive an O-Power!
Quit
You don’t have any Pokémon,\nso you can’t use any O-Powers.
[VAR SHOUTOUT(0000)]
Add [VAR TRNAME(0000)] to\nyour Favorites List?
Your Favorites List is full!
Remove [VAR TRNAME(0000)]\nfrom your Favorites List?
Number of Favorites [VAR NUM3(0000)]/100
You don’t have anyone in your Favorites\nList. When you find someone you
like,\nregister that person’s profile to the list.
Your battery is about to run out.
Your Nintendo 3DS system’s\nbattery is low!
Meet Other Players
Connect to the Internet or go\nto a crowded place, and you\ncan meet other players!
Select People
Tap the face icon, and you\ncan play with that person!\nIf you see someone
you’re\ninterested in, tap that icon!
Friends
Friends are people on your\nNintendo 3DS system’s friend list!\nPlay together with
your Friends!
Acquaintances
Acquaintances are people you’ve\ncommunicated with before.\nPlay together again,
and you can\nregister them in your friend list!\nTry playing with your
Acquaintances!
Passersby
Passersby are people who are\nplaying somewhere in the world.\nIf you play
together, they will\nbecome Acquaintances!\nTry playing with many people!
Choose What to Do
Tap the menu icon, and you can\nselect many different ways to play,\nsuch as
battling or trading!
Link Trade
You can trade with all kinds of\npeople using the communication\nfeatures. Do you
want to\nLink Trade with someone?
Link Battles
Use the communication features to\nhave Pokémon battles with many\ndifferent
people! Do you want to\nhave a Link Battle with someone?
Game Chat
If a player is one of your Friends,\nyou can use Game Chat to talk.\nBattle or
trade while chatting\nwith your Friends!
GTS
Use the GTS to trade Pokémon\nwith people all over the world!\n\nDo you want to go
to the GTS?
Trainer PR Video
Tap the icon of a player’s face\nto have that player show you\na Trainer PR Video!
[~ 242]
[~ 243]
O-Power
You have energy for O-Powers\nstored up! O-Powers can be a big\nhelp on an
adventure! Use an\nO-Power on yourself or a Friend?
Favorites List
You can save up to 100 profiles\nin your Favorites List!\nDo you want to see the
list?
Shout-Out
When something fun happens or\nyou’re feeling good, let everybody\nknow with a
Shout-Out!\nDo you want to let everybody know\nthat something fun happened?
Internet Play
Connect to the Internet\nto play with people worldwide!\n\nConnect to the Internet?
Game Sync
When you use Game Sync,\nyou connect to the Internet\nand you can use the features
of\nthe Pokémon Global Link (PGL).\nWould you like to use Game Sync?
[~ 254]
[~ 255]
[~ 256]
[~ 257]
Battle Spot
This is where Trainers who are\nconfident in their abilities battle.\nBattle in the
Battle Spot?
Profile
There are some questions\nfor you to answer!\nAnswer these questions and\nupdate
your profile?
PSS Settings
Change PSS settings here!\n\nCheck your current settings?
Holo Caster
A new message has arrived!\n\nOpen the Holo Caster?
Wonder Trade
Trade Pokémon with a player\nsomewhere in the world!\nYou won’t know what you
will\nget until it arrives!\nWill you make a Wonder Trade?
[~ 268]
[~ 269]
[~ 270]
[~ 271]
[~ 272]
[~ 273]
[~ 274]
[~ 275]
[~ 276]
[~ 277]
[~ 278]
Remove [VAR TRNAME(0000)] from\nyour Acquaintances?
[VAR TRNAME(0000)] was removed\nfrom your Acquaintances.
[~ 281]
[~ 282]
Battle
Trade
Battle Spot
Profile
Favorites List
Shout-Out
GTS
O-Power
Holo Caster
Game Sync
Wonder Trade
PSS Settings
Game Chat
Trainer PR Video
Nice!
Congrats!
Your Friend [VAR TRNAME(0000)] wished you a happy birthday!
Your Acquaintance [VAR TRNAME(0000)] wished you a happy birthday!
The Passerby [VAR TRNAME(0000)] wished you a happy birthday!
Your Friend [VAR TRNAME(0000)] complimented you!
Your Acquaintance [VAR TRNAME(0000)] complimented you!
The Passerby [VAR TRNAME(0000)] complimented you!
[~ 305]
PSS Settings
Communication-Request Settings
[~ 308]
Disable PSS Communication
Trainer PR Video: [VAR COLOR(0002)]Public[VAR COLOR(0000)]
Trainer PR Video: [VAR COLOR(0001)]Private[VAR COLOR(0000)]
Game Chat: [VAR COLOR(0002)]Enabled[VAR COLOR(0000)]
Game Chat: [VAR COLOR(0001)]Disabled[VAR COLOR(0000)]
Tap to change which people you can\nuse communication features with.
You can receive requests from Friends.\nIs this OK?
You can no longer receive requests\nfrom Friends. Is this OK?
You can receive requests from\nAcquaintances. Is this OK?
You can no longer receive requests\nfrom Acquaintances. Is this OK?
You can receive requests from Passersby.\nIs this OK?
You can no longer receive requests\nfrom Passersby. Is this OK?
This will disable PSS communications.\nYou will not be able to use PSS\nwhile it is
disabled. Is this OK?
Disabling PSS communications and\nenabling the Nintendo 3DS system’s\ncommunication
features.
Restart PSS Communications
Would you like to make your favorite\nTrainer PR Video public or private?
Public
Private
You can use Game Chat to talk to\nyour Friends.\nUse Game Chat?
Enable Game Chat
Disable Game Chat
Turn on Game Chat when playing\nwith this Friend?
Turn off Game Chat when playing\nwith this Friend?
Game Chat settings are restricted by\nParental Controls. You cannot change them.
You said “Nice!” to [VAR TRNAME(0000)]!
You said “Congrats!” to [VAR TRNAME(0000)]!
Wireless communication is currently disabled.\nPlease push the wireless switch to
enable\nwireless communication.
Use Game Chat?
Use Game Chat when a Friend\nreplies to your request?
The other player cannot use Game Chat,\nso it will be turned OFF.
Cannot connect to the Internet\ndue to Parental Control settings.
???
Please input your PIN if you want to remove\nthe limitations set by your Parental
Controls.
Set children’s online privacy permissions\nin the Child Online Privacy Protection
section\nof the system’s Parental Controls.
[~ 343]
Game Chat settings are restricted by\nParental Controls. You cannot change them.
~~~~~~~~~~~~~~~
Text File : 58
~~~~~~~~~~~~~~~
Your Friend [VAR TRNAME(0000)] is challenging you to a battle!
Your Friend [VAR TRNAME(0000)] is looking for someone to battle!
Your Acquaintance [VAR TRNAME(0000)] is looking for someone to battle!
Your Acquaintance [VAR TRNAME(0000)] is challenging you to battle!
Passerby [VAR TRNAME(0000)] is challenging you to battle!
Your Friend [VAR TRNAME(0000)] wants to trade Pokémon with you!
Your Friend [VAR TRNAME(0000)] is looking for a trading partner!
Your Acquaintance [VAR TRNAME(0000)] is looking for a trading partner!
Your Acquaintance [VAR TRNAME(0000)] wants to trade Pokémon with you!
Passerby [VAR TRNAME(0000)] wants to trade with you!
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Your Friend [VAR TRNAME(0000)] wants to chat with you!
Your Friend [VAR TRNAME(0000)] wants to see your Trainer PR Video!
Your Acquaintance [VAR TRNAME(0000)] wants to see your Trainer PR Video!
Passerby [VAR TRNAME(0000)] wants to see your Trainer PR Video!
Your Friend [VAR TRNAME(0000)] is nearby!
Your Friend [VAR TRNAME(0000)] is online!
Today is your Friend [VAR TRNAME(0000)]’s birthday!
Today is your Acquaintance [VAR TRNAME(0000)]’s birthday!
Your Friend [VAR TRNAME(0000)] gave you a “Nice!”
Your Acquaintance [VAR TRNAME(0000)] gave you a “Nice!”
Passerby [VAR TRNAME(0000)] gave you a “Nice!”
Your Friend [VAR TRNAME(0000)] has sent you birthday wishes!
Your Acquaintance [VAR TRNAME(0000)] has sent you birthday wishes!
Passerby [VAR TRNAME(0000)] has sent you birthday wishes!
Your Friend [VAR TRNAME(0000)] is using an O-Power!
Your Acquaintance [VAR TRNAME(0000)] is using an O-Power!
Passerby [VAR TRNAME(0000)] is using an O-Power!
Your Friend [VAR TRNAME(0000)] gave you [VAR iCOLOR2(0001)][VAR OPOWER(0001)]!
Your Acquaintance [VAR TRNAME(0000)] gave you [VAR iCOLOR2(0001)][VAR
OPOWER(0001)]!
Passerby [VAR TRNAME(0000)] gave you [VAR iCOLOR2(0001)][VAR OPOWER(0001)]!
Your favorite Friend [VAR TRNAME(0000)] has appeared!
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Text File : 59
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Select an Icon
Profile Image
Public Icon
You can select an icon to represent yourself,\nwhich will be shown to everyone on
the PSS.
Which image would you like to show on\nyour profile for your Friends?
Which icon would you like to show to\neveryone on the PSS?
You cannot use a photograph due to the\nParental Controls set on your Nintendo 3DS.
The SD Card currently inserted into the\nSD Card slot cannot be used.
The SD Card failed to be read.
If you choose to use a photo for your profile\nimage, then that photo data will be
sent to\nany Friends you battle or trade with.
Please input your PIN if you want to remove\nthe limitations set by your Parental
Controls.
Set children’s online privacy permissions\nin the Child Online Privacy Protection
section\nof the system’s Parental Controls.
The PIN you have entered is not correct.\nYou cannot select a photo.
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Please choose a video.
What would you like to do with the first video?
This video doesn’t contain any footage.\nGo to the PR Video Studio!
What about the second video?
What about the third video?
Made this PR Video a favorite!
Made this PR Video no longer a favorite.
How would you like to edit it?
All right.\nLeave it to me!\c\nHow would you like to film it?
OK, let’s shoot!\nPlease go into the studio!
OK, please stand right there!\c\nYes, great.\nYou’re full of energy!\r\nYou’re
exuberant!\c\n...
OK, please stand right there!\c\nYeah, nice.\nVery cool!\r\nVery manly!\c\n...
OK, please stand right there!\c\nHa ha ha. Great!\nThe mischievous look.\r\nIt’s an
unexpected side of you!\c\n...
OK, please stand right there!\c\nNice, nice.\nSmile!\r\nYeah, very cute!\c\n...
OK, please stand right there!\c\nOh, nice...\nYou look very
mature.\r\nBeautiful!\c\n...
OK, please stand right there!\c\nYeah! Great.\nBe playful!\r\nYeah, that’s
right!\c\n...
...Thank you!\nThe shoot went very well.\c\nI saved it as a video!
A Pokémon can be in the video, too!\nPlease choose one from your party.
Favorite
Unfavorite
View
Edit
Back
Shoot new
Retake
Surprise me
Don’t show
Reedit the video you took before?
Retake this PR Video with the current outfit?
Delete this video and shoot a new one?
Take a photo
Make the background a camera
Turn back the background
Restart
Would you like to save this photo?
It’s saved!
Saving failed.
Create by yourself
Energetic
Cool
Fun
Cute
Elegant
Let’s shoot in the studio!
Let’s shoot in the studio!\nDo you want to change your look?
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[VAR NUM2(0000)]
We’ll create a Trainer PR Video.\nEach video lasts 10 seconds.\c\nYou can insert
events, such as a pose\nand a sound effect, in every second.\c\nFirst, choose the
second to work on.\nThen insert events to create an original video!\c
Select the second in which you want to\ninsert events.
Now select events you want to insert in\nSecond No. [VAR NUM2(0000)].
Do you want to save the edited video?
Save
Don’t save
Back
The video is saved!
The edited video won’t be saved.\nIs that all right?
Do you want to set all events in\nSecond No. [VAR NUM2(0000)] to their default?
Events in Second No. [VAR NUM2(0000)] were\nset back to their default!
Reset
This event in Second No. 0 cannot be deleted.
Backgrounds
Change brightness
Normal
Slightly dark
Dark
Very dark
Pitch black
Slightly bright
Bright
White
Choose a background
Trainer
Space
Starry sky
Blue sky
City skyline
Pink
Underwater
Dance floor
Sunset
Forest
Dots
House
Field of flowers
Fiery stage
Cartoon frame
Forest at night
Pop
Stormy sea
Lumiose City
Stylish!
Music
Cute 1
Cute 2
Cute 3
Cute 4
Elegant 1
Elegant 2
Elegant 3
Elegant 4
Cool 1
Cool 2
Cool 3
Cool 4
Classical 1
Classical 2
Classical 3
Classical 4
Lively 1
Lively 2
Lively 3
Lively 4
Rhythmical 1
Rhythmical 2
Rhythmical 3
Rhythmical 4
Mature 1
Mature 2
Mature 3
Mature 4
Thrilling 1
Thrilling 2
Thrilling 3
Thrilling 4
No music
Sound effects
Thwack 1
Thwack 2
Thwack 3
Sparkle 1
Sparkle 2
Applause 1
Applause 2
Laughter
Thump!
Bang!
Shine!
Wonder 1
Wonder 2
Beep
Shutter 1
Shutter 2
Kerbonk
Boing
Strong winds
Crash!
Cymbal
Wave
Bell
Clock
Heartbeat
Gulp
Gong
Guitar
Ding
Vibraslap
Poses
Change direction
Face forward
Face to the right
Face to the left
Face backward
Rotate to the right
Rotate to the left
Choose a pose
No pose
Short stylish pose
Long stylish pose
Short cute pose
Long cute pose
Short turn pose
Long turn pose
Short model pose
Long model pose
Short dancing pose
Long dancing pose
Short pigeon-toed pose
Long pigeon-toed pose
Short hand-waving pose
Long hand-waving pose
Short transformation pose
Long transformation pose
Short curtsy pose
Long curtsy pose
Short shivering pose
Long shivering pose
Run
Walk
No pose
Short arms-crossed pose
Long arms-crossed pose
Short fist-pump pose
Long fist-pump pose
Short snobbish pose
Long snobbish pose
Short energetic pose
Long energetic pose
Short dancing pose
Long dancing pose
Short circling pose
Long circling pose
Short hand-waving pose
Long hand-waving pose
Short guitar pose
Long guitar pose
Short greeting pose
Long greeting pose
Short dance-performance pose
Long dance-performance pose
Run
Walk
Silhouette
Normal
Make it white
Make it black
Effects
Glitter 1
Glitter 2
Ribbon 1
Ribbon 2
Power 1
Power 2
Spotlights 1
Spotlights 2
Hearts
Saturated linework
Speed lines
Fireworks
Confetti 1
Confetti 2
Rain
Rainbow
Aurora
Shooting stars
Lightning
Ice
Stark white
Jet black
Lights
Flame
Facial expressions
Eyes
Face forward
Close
Blink
Look up
Look down
Look right
Look left
Smile
Mouth
Mmm
Eeee
Aaaa
Hmph
Eh?
AAAA
EEEE
Tiny smile!
Aha
Yay
Big grin
Hmm?
Surprise
Chitchat 1
Chitchat 2
Chitchat 3
Pokémon
Cast [VAR PKNICK(0000)] in the film
Return to [VAR TRNAME(0000)]
Cameras
Camera 1
Camera 2
Camera 3
Camera 4
Camera 5
Camera 6
Camera 7
Camera 8
Camera 9
Camera 10
Camera 11
Camera 12
Camera 13
Camera 14
Camera 15
Camera for Pokémon 1
Camera for Pokémon 2
Camera for Pokémon 3
Camera for Pokémon 4
Camera for Pokémon 5
Captions
How captions are shown
Choose a caption
Choose a caption color
Slide in on top
Slide in on bottom
Slide in from top
Slowly slide across the top
Slowly slide across the top (large)
Slowly slide across the bottom
Slowly slide across the bottom (large)
Appear at the top
Appear at the bottom
Appear at the top (askew)
Appear in the center (askew)
Appear at the bottom (askew)
Swivel (top)
Swivel (bottom)
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Basic pose
Rejoice!
[VAR NUM2(0000)]
Camera 16
Camera 17
Camera 18
Camera 19
Camera 20
Caption color 1
Caption color 2
Caption color 3
Caption color 4
Caption color 5
Add an event in Second No. [VAR NUM2(0000)]:\nBackground
Add an event in Second No. [VAR NUM2(0000)]:\nPose
Add an event in Second No. [VAR NUM2(0000)]:\nFacial expression
Add an event in Second No. [VAR NUM2(0000)]:\nMusic
Add an event in Second No. [VAR NUM2(0000)]:\nSound effect
Add an event in Second No. [VAR NUM2(0000)]:\nPokémon
Add an event in Second No. [VAR NUM2(0000)]:\nEffect
Add an event in Second No. [VAR NUM2(0000)]:\nCamera
Add an event in Second No. [VAR NUM2(0000)]:\nCaption
Trainer PR Video
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~~~~~~~~~~~~~~~
Text File : 61
~~~~~~~~~~~~~~~
[VAR TRNAME(0000)]
[VAR TRNAME(0000)]
[VAR TRNAME(0000)]...
[VAR TRNAME(0000)]...
[VAR TRNAME(0000)]!
[VAR TRNAME(0000)]!
[VAR TRNAME(0000)]!!!
[VAR TRNAME(0000)]!!!
That’s right! It’s [VAR TRNAME(0000)]!
That’s right! It’s [VAR TRNAME(0000)]!
Give it up for [VAR TRNAME(0000)]!
Give it up for [VAR TRNAME(0000)]!
It’s [VAR TRNAME(0000)]!
It’s [VAR TRNAME(0000)]!
[VAR TRNAME(0000)]! [VAR TRNAME(0000)]!
[VAR TRNAME(0000)]! [VAR TRNAME(0000)]!
...[VAR TRNAME(0000)].
...[VAR TRNAME(0000)].
[VAR TRNAME(0000)]?!
[VAR TRNAME(0000)]?!
Here’s [VAR TRNAME(0000)]!
Here’s [VAR TRNAME(0000)]!
His name is [VAR TRNAME(0000)]!
Her name is [VAR TRNAME(0000)]!
“Call me [VAR TRNAME(0000)]!”
“Call me [VAR TRNAME(0000)]!”
[VAR TRNAME(0000)] is coming through!
[VAR TRNAME(0000)] is coming through!
[VAR TRNAME(0000)] is coming up!
[VAR TRNAME(0000)] is coming up!
Meet [VAR TRNAME(0000)]!
Meet [VAR TRNAME(0000)]!
Please welcome [VAR TRNAME(0000)]!
Please welcome [VAR TRNAME(0000)]!
Leave everything up to [VAR TRNAME(0000)]!
Leave everything up to [VAR TRNAME(0000)]!
See [VAR TRNAME(0000)] smile!
See [VAR TRNAME(0000)] smile!
It is indeed [VAR TRNAME(0000)]!
It is indeed [VAR TRNAME(0000)]!
Look, it’s [VAR PKNICK(0001)]!
Look, it’s [VAR PKNICK(0001)]!
The [VAR PKNICK(0000)] we all love!
The [VAR PKNICK(0000)] we all love!
The ultimate partner, [VAR PKNICK(0000)]!
The ultimate partner, [VAR PKNICK(0000)]!
The well-loved [VAR PKNICK(0000)]!
The well-loved [VAR PKNICK(0000)]!
We can’t get enough of [VAR PKNICK(0000)]!
We can’t get enough of [VAR PKNICK(0000)]!
Loyal [VAR PKNICK(0000)] is all you need!
Loyal [VAR PKNICK(0000)] is all you need!
[VAR PKNICK(0000)] is here to stay!
[VAR PKNICK(0000)] is here to stay!
Meet [VAR PKNICK(0000)]!
Meet [VAR PKNICK(0000)]!
It’s [VAR PKNICK(0000)]!
It’s [VAR PKNICK(0000)]!
[VAR PKNICK(0000)]! [VAR PKNICK(0000)]!
[VAR PKNICK(0000)]! [VAR PKNICK(0000)]!
Go! [VAR PKNICK(0000)]!
Go! [VAR PKNICK(0000)]!
[VAR PKNICK(0000)]...
[VAR PKNICK(0000)]...
[VAR MOVE(0000)]!
[VAR MOVE(0000)]!
[VAR MOVE(0000)]!
[VAR MOVE(0000)]!
[VAR MOVE(0000)]!
[VAR MOVE(0000)]!
[VAR MOVE(0000)]!
[VAR MOVE(0000)]!
[VAR MOVE(0000)]...
[VAR MOVE(0000)]...
[VAR MOVE(0000)]...
[VAR MOVE(0000)]...
[VAR MOVE(0000)]...
[VAR MOVE(0000)]...
[VAR MOVE(0000)]...
[VAR MOVE(0000)]...
A young Trainer we have great hopes for...
A young Trainer we have great hopes for...
He’s still just a newbie!
She’s still just a newbie!
“I’m gonna do my best!”
“I’ll do my best out there!”
“I’m just getting started!”
“I’m about to start!”
“Who do you think I am?”
“Don’t you know who I am?”
The Champion!
The Champion!
He’s pretty strong!
She’s pretty strong!
He’s quite the force to be reckoned with!
She’s quite the force to be reckoned with!
He’s practically unstoppable!
She’s practically unstoppable!
The Flying wonder!
The Flying wonder!
He sure loves his home!
She sure loves her home!
He’s starting to get his name out there!
She’s starting to get her name out there!
If he catches your eye, you’re in for it!
If she catches your eye, you’re in for it!
You won’t stand a chance against him!
You won’t stand a chance against her!
He’s a trading aficionado!
She’s a trading aficionado!
He can ride a Bicycle like a pro!
She can ride a Bicycle like a pro!
He’s the prince of fashion!
She’s the princess of primping!
He’s the king of style!
She’s the queen of style!
He’s the brightest-burning star in Kalos!
She’s the brightest-burning star in Kalos!
He’s Looker’s right-hand man!
She’s Looker’s right-hand woman!
He’ll be the next Looker for sure!
She’ll be the next Looker for sure!
He’ll never leave you hungry for more!
She’ll never leave you hungry for more!
He’s cut like a steak! Look at those guns!
What a beast! She could even bench you!
This mild-mannered Trainer is a facade...
This mild-mannered Trainer is a facade...
“Kneel before me!”
“Kneel at my feet!”
His time is coming!
Her time is coming!
He’s the chiseled soldier!
She’s the beautiful soldier!
The boy who will make it through on LOVE!
The girl who will make it through on LOVE!
“My appeal goes beyond the impossible!”
“My appeal goes beyond the impossible!”
A lonely traveler on the path of life...
A lonely traveler on the path of life...
The hunky Trainer we all want to challenge!
The lovely Trainer we all want to challenge!
If you aren’t careful, you might get burned!
If you aren’t careful, you might get burned!
Don’t you dare get closer!
Don’t you take another step!
His beauty is blinding!
Her beauty is blinding!
Dance, my pretty! Dance like the wind!
Dance, my pretty! Dance like the wind!
A magician, pulling victory outta nowhere!
Like magic, pulling a win outta nowhere!
“Like a Master Ball, I can catch anything!”
“Like a Master Ball, nothing escapes me!”
Force of chaos, born of the world’s hopes!
Force of chaos, born of the world’s hopes!
It’s over for us, isn’t it...
It’s over for us, isn’t it...
He’s a wee bit of a bad boy!
Watch out for her mischievous tricks!
“I’m...I’m...I’m so happy!”
“I’m...I’m...I’m so happy!”
“I live only for sleep!”
“I live only for sleep!”
“Look at me! Look at ME!”
“Look at me! Look at ME!”
“Let’s get this party started.”
“Let’s get this party started.”
“I’m a bit afraid, really...”
“I’m a bit afraid, really...”
“I live in harmony with nature!”
“I live in harmony with nature!”
His potential is limitless!
Her potential is limitless!
You just can’t deny that charm!
You just can’t deny that charm!
“How... How could this happen?”
“How... How could this happen?”
“If I had a type, I’d be Psychic and Flying!”
“If I had a type, I’d be Psychic and Flying!”
He somehow reminds me of my dad...
She somehow reminds me of my mom...
He’s taking applications for friends now!
She’s taking applications for friends now!
“Here. Take this as your reward!”
“Here. Take this as your reward!”
“Thanks for lovin’ me, everybody!”
“Thanks for lovin’ me, everybody!”
“Bonjour!”
“Bonjour!”
“Konnichiwa!”
“Konnichiwa!”
“Yes!”
“Yes!”
“Eeeeeeeeek!”
“Eeeeeeeeek!”
“... ... ...”
“... ... ...”
“’Sup!”
“’Sup!”
That’s right!
That’s right!
“No!”
“No!”
“Time to change it up!”
“Time to change it up!”
“No way!”
“No way!”
“Too bad!”
“Too bad!”
“And then...”
“And then...”
Here he is, ladies and gentlemen!
Here she is, ladies and gentlemen!
“Buh-bye!”
“Buh-bye!”
“All eyes on me!”
“All eyes on me!”
“What?!”
“What?!”
“Seriously.”
“Seriously.”
“Uwaaaauuuggghhh!”
“Uwaaaauuuggghhh!”
“Hold it right there!”
“Hold it right there!”
“Look, look!”
“Look, look!”
“Thanks!”
“Thanks!”
“Hey...”
“Hey...”
“Come on, then!”
“Come on, then!”
It’s... It’s here!
It’s... It’s here!
“Here I go!”
“Here I go!”
Provided by...
Provided by...
News flash!
News flash!
[~ 242]
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~~~~~~~~~~~~~~~
Text File : 62
~~~~~~~~~~~~~~~
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If you want the Pokémon Lab, keep your\neye out for the Poké Ball pillars out
front!
If you want the Pokémon Lab, keep your\neye out for the Poké Ball pillars out
front!
You know there’s a Pokémon Center\nacross from the Pokémon Lab, right?
You know there’s a Pokémon Center\nacross from the Pokémon Lab, right?
Yeah! I saw the professor buying\nPoké Balls there the other day!
Yeah! I saw the professor talking to the\nlady who works there the other day!
The Skiddo makes the\ncutest noises as it sleeps...
Do you know how many\ncafés there are in this city?
How many cafés have we still\nnot visited in Lumiose City?
I’m not sure, but I know that\nCafé Soleil is next on my list!
Aren’t you curious about that\nplace called Café Cyclone?
Honestly, if you’ve come all this way,\nyou’ve just got to shoot a Trainer PR
Video!
Honestly, if you’ve come all this way,\nyou’ve just got to shoot a Trainer PR
Video!
No, no, I couldn’t possibly! It’s enough\nfor me just to watch others’ videos!
No, no, I couldn’t possibly! It’s enough\nfor me just to watch others’ videos!
Hey! Did you know that a super-famous\nmovie star sometimes visits Lumiose’s cafés?
Hey! That woman who came to the café the\nother day... Wasn’t that the movie star
Diantha?!
I know! I’ve seen her, too!\nOh, I love her movies!
I know! I saw her, too!\nI love Diantha’s movies!
What’s that woman’s name again?\nShe sure is a popular movie star...
I always just remember the names of the\ncharacters, not the movie stars who play
them!
She is a beautiful lady, for sure.\nNo wonder she’s so famous!
When you’re recorded for TV like\nthat, you’ll always be young, huh?
The Skiddo looks so\ncomfortable sleeping...
Prism Tower is the very symbol of Lumiose.\nIt can be seen from everywhere in the
city.
The only place that you can stand in this city\nand not see Prism Tower is inside
the tower!
The napping Skiddo looks so comfy...
The gate has the number 14 carved on it!\nThat way you know what route it leads to.
The gate has the number 14 carved on it!\nThat way you know what route it leads to.
The Skiddo are huddled\ntogether and snoring softly...
Coffee, tea, and then more coffee...\nI could spend my whole day in a café.
Dunking something sweet in your bitter coffee...\nIt’s the best way to enjoy both!
If I had to say, though, I think Striaton\nCity’s tea would be the best in the
world.
All of the galettes that I bought as\nsouvenirs were eaten by my Pokémon!
I’d guess it’s already\ntime to say good-bye.
I’m back again already!
Remember, I’m just a\nshort TMV ride away.
...It really is just a\nshort TMV ride away.
So we’re now between Magenta\nPlaza and Estival Avenue...
This stretch between Magenta Plaza and\nEstival Avenue is very stylish, you see.
The blinding rays of the sun watch over\nyour beauty, reflected in my eyes...
The soft caress of the moon washes\nover my beauty, reflected in your eyes...
O-oh, how poetic, darling!\nIt’s so wonderfully romantic!
O-oh, how poetic, darling!\nIt’s so maddeningly lunatic!
I’ve heard that here in Kalos, they don’t\nput ice in your soda! Can you imagine?
People in Kalos kiss each other on the cheek\nto say hello or good-bye. Even if
they just met!
Seems like there are more kinds of juice lately, or\nis it that I’ve been hanging
in Lumiose City a lot?
Do you think my Fletchling would\nenjoy some premium Berry Juice?
Jui-chiii!
Chi-chi-chi-chiiirp!
In a Double Battle, your Speed stats\nwill become of utmost importance.
In a Double Battle, the real point\nis which Pokémon to attack.
But you could also mix up the order\nin a Double Battle using Fake Out.
But you could also protect your allies\nin a Double Battle using Follow Me.
Dinner sure was good last night...\nI wonder what I’ll have for breakfast.
Breakfast sure was good this morning...\nI wonder what I should have for dinner.
What would you recommend on\nAutumnal Avenue? Hmmmmmm?
Thanks to you, lady, I’ve become\na real master of Autumnal Avenue!
Hee hee hee! I’d say the Poké Ball\nBoutique or the Berry Juice shop!
Oh ho ho! Aren’t you getting ahead of yourself?\nYou haven’t even been to the
restaurant yet!
Lysandre loves the color red,\nso he even made his café red.
Lysandre Café’s red décor supposedly\nrepresents the owner’s burning passion!
I’m gonna become even\nbigger than Prism Tower!
Now, now, young man... Why don’t\nyou just start by eating and sleeping well?
Each gulp of coffee reminds me of\nthe Pokémon move Swallow...
The only way to watch the world slowly\nchanging is with a coffee cup in one hand.
What is this blinding aura?!\nIs this what three stars means?!
Maybe I could withstand this overwhelming\naura if I were the Champion or
something...
I want to stand atop Prism Tower and\nsee every corner of Lumiose City!
Is it just me or do you seem like you’ve\nalready seen every corner of Lumiose
City?
These narrow alleys...\nThey reek of danger...
I heard from someone that there\nare Pokémon in Jaune Plaza.
Whoa! I hear that there’s a Lava\nDome Pokémon in Jaune Plaza!
It’s hard to stand in Jaune Plaza and not\nwant to mimic Pokémon cries, isn’t it?
Hohohoho! It’s hard to stand in Jaune Plaza\nand not want to mimic Pokémon cries,
isn’t it?
Gosh, if I could just fish, I could find out\nwhat kind of Pokémon live in the
river...
Hey, Trainer! Where’s a fun place\nto go with your Pokémon?
I want to be able to fly around the\nworld freely! Just like a Fletchling!
Wait, you mean the Fletchling in\nLumiose...just walk everywhere?!
This place positively exudes\na stylish atmosphere, doesn’t it?
Oh, isn’t that just like you!\nYou’re already like a Lumiose native!
You can get anywhere in Lumiose\nin no time flat if you use a taxi!
You know Alexa at Lumiose Press...\nDo you figure she’s stronger than Viola?
Snip-snip! ♪ Snippity-snip! ♪\nIt’s a Pokémon salon! ♪
Hey, hey, didja know? Didja know?\nYou can, like, BECOME stylish! Wow!
Another day...  To while away... \nTrimming treasured Furfrou. Yay! 
Yup! You can have your Furfrou’s\nlong hair cut in all kinds of ways!
Y’know... My Emolga wants to\nbe with your Dedenne forever...
Y’know... My Emolga really\nwants to shock your Dedenne.
Mm-hmm...
...What?
Being stylish means knowing all\nabout everything in Lumiose City!
We are swathed in the stylish\naroma of stylish Lumiose City!
We shall go everywhere in Lumiose City,\nand the city will love us for it, darling!
Our promenade through the city has\nimbued us with its stylish fragrance.
I thought we weren’t supposed to\nmeet in Vert Plaza but in Bleu Plaza?
Or maybe it wasn’t Bleu Plaza\nat all but Magenta Plaza?
Is that fool in the\nwrong plaza again?
How many times can he\npossibly get it wrong?
Even after I told him how many times\nit was Vert Plaza and not Bleu Plaza!
Even after I told him how many times that\nit was Vert Plaza and not Magenta Plaza!
I live today for the thrill of trying\nto win the Loto-ID again tomorrow!
Oh, aren’t you a good boy! That’s right!\nWe can only try it once a day!
I like taking a break by roosting\nin the shade of a tree.
I’m so in the know about Lumiose that I\neven know where the best place to rest is.
~~~~~~~~~~~~~~~
Text File : 63
~~~~~~~~~~~~~~~
Choose a Pokémon.
The Grass-type Pokémon\n[VAR PKNAME(0000)]
The Fire-type Pokémon\n[VAR PKNAME(0000)]
The Water-type Pokémon\n[VAR PKNAME(0000)]
Choose this Pokémon?
You chose [VAR PKNAME(0000)]!
[~ 6]
[~ 7]
~~~~~~~~~~~~~~~
Text File : 64
~~~~~~~~~~~~~~~
Dex No.
[VAR NUM3(0000)]
Name
Type
[VAR COLOR(0002)]♂[VAR COLOR(0000)]
[VAR COLOR(0001)]♀[VAR COLOR(0000)]
[~ 6]
--
OT
ID No.
Exp. Points
[VAR NUM7(0000,002C)]
To Next Lv.

[VAR NUM7(0000,002C)]
HP
[VAR NUM3(0000)]
[VAR NUM3(0000)]
Attack
[VAR NUM3(0000)]
Defense
[VAR NUM3(0000)]
Sp. Atk
[VAR NUM3(0000)]
Sp. Def
[VAR NUM3(0000)]
Speed
[VAR NUM3(0000)]
[~ 28]
Lv.
[VAR NUM3(0000)]
[~ 31]
PP
/
[VAR NUM2(0000)]
[VAR NUM2(0000)]
Category
Power
[VAR NUM3(0000)]
Accuracy
[VAR NUM3(0000)]
[~ 41]
[VAR NUM2(0000)]

[VAR PKNICK(0000)]
[VAR PKNAME(0000)]
[VAR ITEM2(0000)]
[VAR TRNAME(0000)]
[VAR NUM5(0000,0000)]
[VAR ABILITY(0000)]
[VAR MOVE(0000)]
???
You can change the order of moves.
Move to where?
[~ 54]
~~~~~~~~~~~~~~~
Text File : 65
~~~~~~~~~~~~~~~

The Pokémon remembers


The Pokémon remembers
The Pokémon remembers
The Pokémon remembers
The Pokémon clearly remembers
The Pokémon definitely remembers
The Pokémon fondly remembers

it was happy
it had fun
it was glad
it grinned
it got overwhelmed by emotion
its feelings were indescribable
it felt good
it got teary eyed
it got lighthearted
it got nervous
it felt comfortable
it was restless
it got a bit carried away
it felt sorry
it got emotional
it felt nostalgic
it had some difficulty
it felt exhausted
it couldn’t be true to its feelings
it felt proud
they ended up in a foul mood
it got angry
it got jealous
it got sleepy

a certain item
a certain move
a Pokémon
The Pokémon seems to have a good memory,\nbut it doesn’t seem to be able to
remember...
[VAR PKNICK(0000)] met [VAR TRNAME(0001)]\nat...[VAR GENLOC(0002)].\c\n[VAR
TRNAME(0001)] threw a Poké Ball at it,\nand they started to travel
together.\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)].
[VAR PKNICK(0000)] hatched from an Egg and saw\n[VAR TRNAME(0001)] for the first
time at...\r\n[VAR GENLOC(0002)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)].
[VAR PKNICK(0000)] met [VAR TRNAME(0001)] at...\n[VAR GENLOC(0002)].\c\n[VAR
REMQUAL(0004)] that\n[VAR REMFEEL(0003)].
[VAR PKNICK(0000)] became [VAR TRNAME(0001)]’s\nfriend when it arrived via Link
Trade at...\r\n[VAR GENLOC(0002)].\c\n[VAR REMQUAL(0004)] that\n[VAR
REMFEEL(0003)].
[VAR PKNICK(0000)] went to a Pokémon Center with\n[VAR TRNAME(0001)] to buy [VAR
ITEMPLUR1][VAR ITEM2(0002)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)].
[VAR PKNICK(0000)] went to the Pokémon Center in\n[VAR LOCATION(0002)] with [VAR
TRNAME(0001)]\r\nand had its tired body healed there.\c\n[VAR REMQUAL(0004)]
that\n[VAR REMFEEL(0003)].
[VAR PKNICK(0000)] went fishing with [VAR TRNAME(0001)],\nand they caught [VAR
PKNAME(0002)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)].
[VAR PKNICK(0000)] went fishing with [VAR TRNAME(0001)],\nbut the hooked Pokémon
got away!\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)].
[VAR PKNICK(0000)] saw [VAR TRNAME(0001)]\npaying attention to [VAR
PKNAME(0002)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)].
[VAR PKNICK(0000)] got treats from\n[VAR TRNAME(0001)].\c\n[VAR REMQUAL(0004)]
that\n[VAR REMFEEL(0003)].
[VAR PKNICK(0000)] went clothes shopping with\n[VAR TRNAME(0001)].\c\n[VAR
REMQUAL(0004)] that\n[VAR REMFEEL(0003)].
[VAR PKNICK(0000)] learned [VAR MOVE(0002)]\nfrom [VAR TRNAME(0001)].\c\n[VAR
REMQUAL(0004)] that\n[VAR REMFEEL(0003)].
[VAR PKNICK(0000)] helped [VAR TRNAME(0001)]\nhatch [VAR PKNAME(0002)] from an
Egg.\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)].
[VAR PKNICK(0000)] was with [VAR TRNAME(0001)]\nwhen [VAR GENDBR(00FF,0100)]she
caught [VAR PKNAME(0002)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)].
[VAR TRNAME(0001)] used [VAR ITEMPLUR1][VAR ITEM2(0002)]\nwhen [VAR PKNICK(0000)]
was in trouble.\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)].
[VAR PKNICK(0000)] used [VAR MOVE(0002)] at\n[VAR TRNAME(0001)]’s instruction, but
it had no effect.\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)].
[VAR PKNICK(0000)] battled at [VAR TRNAME(0001)]’s side\nand defeated [VAR
PKNAME(0002)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)].
[VAR PKNICK(0000)] was defeated by\n[VAR PKNAME(0002)] and [VAR TRNAME(0001)] ran
away.\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)].
[VAR PKNICK(0000)] was raised by [VAR TRNAME(0001)]\nand evolved at [VAR
GENLOC(0002)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)].
[VAR PKNICK(0000)] surfed across the water,\ncarrying [VAR TRNAME(0001)] on its
back.\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)].
[VAR PKNICK(0000)] saw [VAR PKNAME(0002)]\ncarrying [VAR TRNAME(0001)] on its
back.\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)].
[VAR PKNICK(0000)] battled at [VAR TRNAME(0001)]’s side\nand defeated a Gym
Leader.\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)].
When [VAR TRNAME(0001)] challenged the Battle\nMaison, [VAR PKNICK(0000)] got so
nervous.\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)].
[VAR PKNICK(0000)] flew, carrying [VAR TRNAME(0001)]\non its back, to [VAR
GENLOC(0002)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)].
[VAR PKNICK(0000)] and [VAR TRNAME(0001)] were\nsurprised when [VAR iCOLOR2(0002)]
[VAR PKNAME(0002)] jumped out!\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)].
[VAR PKNICK(0000)] saw [VAR TRNAME(0001)]\nusing [VAR ITEMPLUR1][VAR
ITEM2(0002)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)].
[VAR PKNICK(0000)] battled at [VAR TRNAME(0001)]’s side\nand defeated the
Champion.\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)].
[VAR PKNICK(0000)] was with [VAR TRNAME(0001)]\nwhen [VAR GENDBR(0001,0100)]she
completed h[VAR GENDBR(0001,0202)]iser Pokédex.\c\n[VAR REMQUAL(0004)] that\n[VAR
REMFEEL(0003)].
[VAR PKNICK(0000)] encountered [VAR PKNAME(0002)]\nwhen it was with [VAR
TRNAME(0001)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)].
[VAR PKNICK(0000)] battled at [VAR TRNAME(0001)]’s side\nand defeated a Battle
Chatelaine.\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)].
[VAR PKNICK(0000)] searched for hidden items with\n[VAR TRNAME(0001)] using the
Dowsing Machine at...\r\n[VAR GENLOC(0002)].\c\n[VAR REMQUAL(0004)] that\n[VAR
REMFEEL(0003)].
[VAR PKNICK(0000)] rode a Bicycle with\n[VAR TRNAME(0001)] at...\r\n[VAR
GENLOC(0002)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)].
[VAR PKNICK(0000)] checked a destination with\n[VAR TRNAME(0001)] using the Town
Map at...\r\n[VAR GENLOC(0002)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)].
[VAR PKNICK(0000)] planted [VAR ITEMPLUR1][VAR ITEM2(0002)]\nwith [VAR
TRNAME(0001)] and imagined a big harvest.\c\n[VAR REMQUAL(0004)] that\n[VAR
REMFEEL(0003)].
[VAR PKNICK(0000)] proudly used Strength\nat [VAR TRNAME(0001)]’s instruction
in...\r\n[VAR GENLOC(0002)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)].
[VAR PKNICK(0000)] proudly used Cut\nat [VAR TRNAME(0001)]’s instruction
in...\r\n[VAR GENLOC(0002)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)].
[VAR PKNICK(0000)] shattered rocks to its heart’s\ncontent at [VAR TRNAME(0001)]’s
instruction in...\r\n[VAR GENLOC(0002)].\c\n[VAR REMQUAL(0004)] that\n[VAR
REMFEEL(0003)].
[VAR PKNICK(0000)] used Waterfall while carrying\n[VAR TRNAME(0001)] on its back
in...\r\n[VAR GENLOC(0002)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)].
[VAR PKNICK(0000)] saw [VAR TRNAME(0001)]\nsecretly picking up something
in...\r\n[VAR GENLOC(0002)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)].
[VAR TRNAME(0001)] had [VAR PKNICK(0000)]\nhold items like [VAR ITEMPLUR1][VAR
ITEM2(0002)] to help\r\nit along.\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)].
[VAR PKNICK(0000)] headed for Victory Road with\n[VAR TRNAME(0001)].\c\n[VAR
REMQUAL(0004)] that\n[VAR REMFEEL(0003)].
[VAR PKNICK(0000)] checked the sign\nwith [VAR TRNAME(0001)] at...\r\n[VAR
GENLOC(0002)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)].
[VAR PKNICK(0000)] was impressed by the speed of\nthe train it took with [VAR
TRNAME(0001)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)].
[VAR PKNICK(0000)] encountered [VAR PKNAME(0002)]\nwith [VAR TRNAME(0001)] using
the Poké Radar.\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)].
When [VAR PKNAME(0002)] jumped out,\n[VAR PKNICK(0000)] was surprised and ran away
with\r\n[VAR TRNAME(0001)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)].
[VAR PKNICK(0000)] got a high score\nat the Battle Institute where it challenged
with\r\n[VAR TRNAME(0001)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)].
[VAR PKNICK(0000)] was stared at by the Judge\nintensely when it met him with [VAR
TRNAME(0001)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)].
The Move Deleter that [VAR PKNICK(0000)] met\nthrough [VAR TRNAME(0001)] made it
forget\r\n[VAR MOVE(0002)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)].
[VAR PKNICK(0000)] was able to remember\n[VAR MOVE(0002)] at [VAR
TRNAME(0001)]’s\r\ninstruction.\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)].
[VAR PKNICK(0000)] was taken to Pokémon Day Care\nby [VAR TRNAME(0001)]\c\nand left
with [VAR PKNAME(0002)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)].
[VAR PKNICK(0000)] was excited when\n[VAR TRNAME(0001)] won with h[VAR
GENDBR(0001,0202)]iser Loto Ticket\r\nand won prizes like [VAR ITEMPLUR1][VAR
ITEM2(0002)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)].
[VAR PKNICK(0000)] was with [VAR TRNAME(0001)] when\n[VAR GENDBR(0001,0100)]she
used a Repel at...\r\n[VAR GENLOC(0002)].\c\n[VAR REMQUAL(0004)] that\n[VAR
REMFEEL(0003)].
[VAR PKNICK(0000)] had a very hard training session\nwith [VAR
TRNAME(0001)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)].
[VAR PKNICK(0000)] took an elevator with\n[VAR TRNAME(0001)].\c\n[VAR
REMQUAL(0004)] that\n[VAR REMFEEL(0003)].
[VAR PKNICK(0000)] was taken to the Name Rater\nby [VAR TRNAME(0001)] and given a
fateful name.\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)].
[VAR PKNICK(0000)] was with [VAR TRNAME(0001)]\nwhen [VAR GENDBR(0001,0100)]she
went to a boutique and tried on clothes,\r\nbut [VAR GENDBR(0001,0100)]she left the
boutique without buying anything.\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)].
[VAR PKNICK(0000)] went to a nice restaurant with\n[VAR TRNAME(0001)] and ate until
it got totally full.\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)].
[VAR PKNICK(0000)] was taken to a nice lady\nby [VAR TRNAME(0001)] and
pampered.\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)].
[VAR PKNICK(0000)] checked a trash can with\n[VAR TRNAME(0001)] at...\r\n[VAR
GENLOC(0002)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)].
[VAR PKNICK(0000)] fought hard until it had to use\nStruggle when it battled at
[VAR TRNAME(0001)]’s side\r\nagainst [VAR PKNAME(0002)].\c\n[VAR REMQUAL(0004)]
that\n[VAR REMFEEL(0003)].
[VAR PKNICK(0000)] looked down at the world from a\ntall tower where it went with
[VAR TRNAME(0001)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)].
[VAR PKNICK(0000)] saw itself in a mirror in\na mirror cave that it went to with
[VAR TRNAME(0001)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)].
[VAR PKNICK(0000)] almost got lost when it explored\na forest with [VAR
TRNAME(0001)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)].
[VAR PKNICK(0000)] went to a factory with\n[VAR TRNAME(0001)] and saw a lot of
machines\r\nthat looked very complicated.\c\n[VAR REMQUAL(0004)] that\n[VAR
REMFEEL(0003)].

I can read Pokémon memories.\nPeople call me the Memory Girl.\c\nDo you want to
know the memory\nof your Pokémon?
Which Pokémon’s memory\ndo you want to know?
Come back anytime.\nMemories never fade away.
And...
Do you want to know another\nPokémon’s memory?
~~~~~~~~~~~~~~~
Text File : 66
~~~~~~~~~~~~~~~
CONFIRM
BACK
L
[VAR NUM3(0000)]
SUMMARY
USE A MOVE
RESTORE
ITEM
SWITCH
USE/GIVE
[VAR PKNICK(0000)]
[VAR NUM3(0000)]
[VAR NUM3(0000)]
/
[VAR COLOR(0002)]♂[VAR COLOR(0000)]
[VAR COLOR(0001)]♀[VAR COLOR(0000)]
Choose a Pokémon.
Choose a Pokémon.
Move which Pokémon?
Move which item?
Move to where?
Move to where?
Give to which Pokémon?
Use on which Pokémon?
Teach which Pokémon?
Choose Pokémon and confirm.
Deposit which Pokémon?
Use on which Pokémon?
[~ 28]
Do what with [VAR PKNICK(0000)]?
Which move does [VAR PKNICK(0000)] use?
[~ 31]
[~ 32]
Restore\nwhich move?
Boost the PP\nof which move?
You can choose an item in the Bag\nand use it or give it to a Pokémon.
You can take an item that a Pokémon is\nholding and put it back in the Bag.
You can move an item that a Pokémon\nis holding.
[~ 38]
[~ 39]
[~ 40]
[~ 41]
[~ 42]
[~ 43]
[~ 44]
[~ 45]
[~ 46]
[~ 47]
[~ 48]
[~ 49]
[~ 50]
[~ 51]
[~ 52]
[~ 53]
[~ 54]
[~ 55]
[~ 56]
[~ 57]
[~ 58]
[VAR PKNICK(0000)]’s HP was restored\nby [VAR NUM3(0001)] point[VAR
NUMBRNCH(0001,0100)]s.
[~ 60]
[~ 61]
[~ 62]
[~ 63]
[~ 64]
[~ 65]
[~ 66]
[~ 67]
[~ 68]
[~ 69]
[~ 70]
This can’t be used until a new\nGym Badge is obtained.
[~ 72]
[~ 73]
[~ 74]
[~ 75]
[VAR PKNICK(0000)] isn’t holding\nanything.
Received the [VAR ITEM2(0001)]\nfrom [VAR PKNICK(0000)].
You can’t carry any more of this item.
The [VAR ITEM2(0001)] w[VAR NUMBRNCH(0001,0302)]asere taken and\nreplaced with the
[VAR ITEM2(0002)].
[~ 80]
[~ 81]
[~ 82]
Cancel your challenge?
YES
NO
[~ 86]
[~ 87]
YES
NO
[~ 90]
YES
NO
No more than two Pokémon\nmay enter.
You’re already surfing.
You can’t use that here.
It won’t have any effect.
This can’t be used on\nthe fainted Pokémon.
You have no room to\nseparate the Pokémon.
It cannot be fused with\nthat Pokémon.
It cannot be fused with\nthat fainted Pokémon.
It cannot be fused with\nan Egg.
Two Pokémon are needed.
[~ 103]
[~ 104]
[~ 105]
[~ 106]
[~ 107]
A Griseous Orb cannot be given\nto Giratina!
Choose a Pokémon.
Two Pokémon are needed.
Three Pokémon are needed.
Four Pokémon are needed.
Five Pokémon are needed.
Six Pokémon are needed.
No more than one Pokémon\nmay enter.
No more than two Pokémon\nmay enter.
No more than three Pokémon\nmay enter.
No more than four Pokémon\nmay enter.
No more than five Pokémon\nmay enter.
[~ 120]
[~ 121]
This can’t be used on that Pokémon.
[~ 123]
YES
NO
[~ 126]
YES
NO
Not enough HP...
[~ 130]
[~ 131]
[~ 132]
[~ 133]
[~ 134]
[~ 135]
Leave Pokémon
BACK
SWITCH
ENTER
WITHDRAW
[VAR MOVE(0000)]
[VAR MOVE(0000)]
[VAR MOVE(0000)]
[VAR MOVE(0000)]
GIVE
TAKE
[VAR MOVE(0000)]
[VAR MOVE(0000)]
[VAR MOVE(0000)]
[VAR MOVE(0000)]
MOVE
NOT ENTERED
BANNED
[VAR COLOR(0002)]FIRST[VAR COLOR(0000)]
[VAR COLOR(0002)]SECOND[VAR COLOR(0000)]
[VAR COLOR(0002)]THIRD[VAR COLOR(0000)]
[VAR COLOR(0002)]FOURTH[VAR COLOR(0000)]
[VAR COLOR(0002)]FIFTH[VAR COLOR(0000)]
[VAR COLOR(0002)]SIXTH[VAR COLOR(0000)]
ABLE!
UNABLE!
LEARNED
[~ 163]
[~ 164]
[~ 165]
[~ 166]
Identical Pokémon are not permitted.
Some Pokémon are holding\nidentical items.
The total of all party members’\nlevels has gone over [VAR NUM3(0000)].
There are three or more\nLegendary Pokémon.
The Pokémon which must participate\nis not selected.
[~ 172]
[~ 173]
[~ 174]
[~ 175]
[~ 176]
[~ 177]
[~ 178]
[~ 179]
[~ 180]
[~ 181]
[~ 182]
[~ 183]
[~ 184]
[~ 185]
[~ 186]
[~ 187]
[~ 188]
[VAR PKNAME(0000)] changed Forme!
[VAR PKNICK(0000)] cannot hold\nthe [VAR ITEM2(0001)]!
[~ 191]
[~ 192]
[~ 193]
[~ 194]
[~ 195]
TIME REMAINING:
[VAR NUM2(0000)]:[VAR NUM2(0001)]
[VAR NUM2(0001)]
Communicating. Please wait.
Standing by...
YES
NO
[~ 203]
Handicap
[VAR TRNAME(0000)]
[VAR NUM1(0000)]
[VAR NUM1(0000)]
CAST IT
The number of special Pokémon\nexceeds the limit.
~~~~~~~~~~~~~~~
Text File : 67
~~~~~~~~~~~~~~~
Sweet Poké Puff
Mint Poké Puff
Citrus Poké Puff
Mocha Poké Puff
Spice Poké Puff
Frosted Sweet Poké Puff
Frosted Mint Poké Puff
Frosted Citrus Poké Puff
Frosted Mocha Poké Puff
Frosted Spice Poké Puff
Fancy Sweet Poké Puff
Fancy Mint Poké Puff
Fancy Citrus Poké Puff
Fancy Mocha Poké Puff
Fancy Spice Poké Puff
Deluxe Sweet Poké Puff
Deluxe Mint Poké Puff
Deluxe Citrus Poké Puff
Deluxe Mocha Poké Puff
Deluxe Spice Poké Puff
Supreme Wish Poké Puff
Supreme Honor Poké Puff
Supreme Spring Poké Puff
Supreme Summer Poké Puff
Supreme Autumn Poké Puff
Supreme Winter Poké Puff
~~~~~~~~~~~~~~~
Text File : 68
~~~~~~~~~~~~~~~
a Link Trade
a Link Trade
the Kanto region
the Johto region
the Hoenn region
the Sinnoh region
a distant land
----------
the Unova region
the Kalos region
Pokémon Link
~~~~~~~~~~~~~~~
Text File : 69
~~~~~~~~~~~~~~~
a stranger
a Day-Care Couple
a treasure hunter
~~~~~~~~~~~~~~~
Text File : 70
~~~~~~~~~~~~~~~
a lovely place
a faraway place
a Pokémon movie
Pokémon Movie 13
Pokémon Movie 14
Pokémon Movie 15
Pokémon Movie 16
Pokémon Movie 17
Pokémon Movie 18
a Pokémon Center
the Pokémon cartoon
PC Tokyo
PC Osaka
PC Fukuoka
PC Nagoya
PC Sapporo
PC Yokohama
PC Tohoku
PC Tokyo Bay
a Pokémon Store
a WCS
WCS 2013
WCS 2014
WCS 2015
WCS 2016
WCS 2017
WCS 2018
Worlds
Worlds 2013
Worlds 2014
Worlds 2015
Worlds 2016
Worlds 2017
Worlds 2018
a VGE
VGE 2013
VGE 2014
VGE 2015
VGE 2016
VGE 2017
VGE 2018
a Pokémon event
a Battle Competition
a game event
the Pokémon Fan Club
a Pokémon TV program
a concert
an online Present
the PGL
Pokémon Event 13
Pokémon Event 14
Pokémon Event 15
Pokémon Event 16
Pokémon Event 17
Pokémon Event 18
Pokémon Festa
Pokémon Festa 13
Pokémon Festa 14
Pokémon Festa 15
Pokémon Festa 16
Pokémon Festa 17
Pokémon Festa 18
POKÉPARK
POKÉPARK
POKÉPARK
POKÉPARK
POKÉPARK
POKÉPARK
POKÉPARK
an event site
GAME FREAK
a stadium
a VGC
the VGC 2013
the VGC 2014
the VGC 2015
the VGC 2016
the VGC 2017
the VGC 2018
~~~~~~~~~~~~~~~
Text File : 71
~~~~~~~~~~~~~~~
South
Boulevard
North
Boulevard
Vernal
Avenue
Estival
Avenue
Autumnal
Avenue
Hibernal
Avenue
Rouge Plaza

Jaune Plaza

Vert Plaza

Bleu Plaza

Magenta Plaza

Centrico Plaza

~~~~~~~~~~~~~~~
Text File : 72
~~~~~~~~~~~~~~~
----------

Mystery Zone

Faraway Place

Vaniville Town

Route 1
Vaniville Pathway
Aquacorde Town

Route 2
Avance Trail
Santalune Forest
Route 3
Ouvert Way
Santalune City

Route 4
Parterre Way
Lumiose City

Prism Tower

Lysandre Labs

Route 5
Versant Road
Camphrier Town

Shabboneau Castle

Route 6
Palais Lane
Parfum Palace

Route 7
Rivière Walk
Cyllage City

Route 8
Muraille Coast
Ambrette Town

Route 9
Spikes Passage
Battle Chateau

Route 10
Menhir Trail
Geosenge Town

Route 11
Miroir Way
Reflection Cave

Shalour City

Tower of Mastery

Route 12
Fourrage Road
Coumarine City

Route 13
Lumiose Badlands
Route 14
Laverre Nature Trail
Laverre City

Poké Ball Factory

Route 15
Brun Way
Dendemille Town

Route 16
Mélancolie Path
[~ 80]
[~ 81]
Frost Cavern

Route 17
Mamoswine Road
Anistar City

Route 18
Vallée Étroite Way
Couriway Town

Route 19
Grande Vallée Way
Snowbelle City

Route 20
Winding Woods
Pokémon Village

Route 21
Dernière Way
Route 22
Détourner Way
Victory Road

Pokémon League

Kiloude City

Battle Maison

Azure Bay

Dendemille Gate

Couriway Gate

Ambrette Gate

Lumiose Gate

Shalour Gate

Coumarine Gate

Laverre Gate

Anistar Gate

Snowbelle Gate

Glittering Cave
Connecting Cave
Zubat Roost
Kalos Power Plant

Team Flare Secret HQ

Terminus Cave

Lost Hotel

Chamber of Emptiness

Sea Spirit’s Den

Friend Safari

Blazing Chamber

Flood Chamber

Ironworks Chamber

Dragonmark Chamber

Radiant Chamber

Pokémon League Gate

Lumiose Station

Kiloude Station

Ambrette Aquarium

Unknown Dungeon

~~~~~~~~~~~~~~~
Text File : 73
~~~~~~~~~~~~~~~
[VAR NUM2(0001)]/[VAR NUM2(0002)]/20[VAR NUM2(0000)] -- [VAR
TRNAME(0003)]\nLocation: [VAR LOCATION(0004)]\n- Zoom: [VAR NUM1(0005)].[VAR
NUM1(0006)]x\n- Focus: Lv. [VAR NUM1(0007)]\n- Brightness: Lv. [VAR NUM1(0008)]
[~ 1]
This photo has been sent via Game Sync\nto [VAR TRNAME(0000)]’s album in
the\nPokémon Global Link.\n[VAR COLOR(0002)]http://www.pokemon-gl.com[VAR
COLOR(0000)]
This photo can be sent via Game Sync\nto [VAR TRNAME(0000)]’s album in the\nPokémon
Global Link.\n[VAR COLOR(0002)]http://www.pokemon-gl.com[VAR COLOR(0000)]
Register for the Pokémon Global Link\nand use Game Sync to send this photo\nto your
album there.\n[VAR COLOR(0002)]http://www.pokemon-gl.com[VAR COLOR(0000)]
This photo cannot be sent to\nthe Pokémon Global Link.\n[VAR
COLOR(0002)]http://www.pokemon-gl.com[VAR COLOR(0000)]
This photo cannot be sent to\nthe Pokémon Global Link.\n[VAR
COLOR(0002)]http://www.pokemon-gl.com[VAR COLOR(0000)]
[~ 7]
[~ 8]
[~ 9]
[~ 10]
[~ 11]
[~ 12]
~~~~~~~~~~~~~~~
Text File : 74
~~~~~~~~~~~~~~~
[VAR TRNAME(0000)] booted up the PC!\c
Which PC should be accessed?
Someone’s PC
Cassius’s PC
Records
Trainer PR Videos
Professor’s PC
Power Off
Deposit Pokémon
Withdraw Pokémon
Organize Boxes
Organize Items
Log Out
Store Pokémon from your party in the storage\nsystem’s Boxes.
Add Pokémon from your Boxes to your party.
Organize the Pokémon in your Boxes and in your party.
Organize the items held by Pokémon in your Boxes and\nin your party.
Disconnect from the storage system.
Congratulations!\c\nWallpapers were added to commemorate your first time\nclearing
the game.[VAR BE05(0000)][VAR BE05(0001)]\c
[~ 19]
First Game Clear
View Latest Photo
Hall of Fame
Log Out
See the team that was with you when\nyou cleared the game the first time.
View the latest photo that you have taken on\nyour journey.
See the team that was with you when\nyou entered the Hall of Fame.
Disconnect from the records system.
Your Hall of Fame data is corrupted.\c\nIt will be fixed if you enter the\nHall of
Fame again.\c
Central Kalos Pokédex
Coastal Kalos Pokédex
Mountain Kalos Pokédex
National Pokédex
Log Out
Have the professor evaluate your progress\non the Central Kalos Pokédex.
Have the professor evaluate your progress\non the Coastal Kalos Pokédex.
Have the professor evaluate your progress\non the Mountain Kalos Pokédex.
Have the professor evaluate your progress\non the National Pokédex of the Kalos
region.
Log out of the professor’s PC.
Check another Pokédex?
~~~~~~~~~~~~~~~
Text File : 75
~~~~~~~~~~~~~~~
OPTIONS
CONFIRM
QUIT
TEXT SPEED
SLOW
NORMAL
FAST
You can choose from three different text-scrolling speeds\nto control how quickly
messages appear.
BATTLE EFFECTS
ON
OFF
You can choose whether you wish to see move\nanimations during battles or not.
BATTLE STYLE
SWITCH
SET
You can choose whether to be asked about switching\nPokémon when an opposing
Pokémon faints.
[~ 16]
[~ 17]
[~ 18]
[~ 19]
[~ 20]
CHARACTERS
Hiragana
Kanji
Switch JP characters.
BATTLE BG
DEFAULT
RED
BLUE
PIKACHU
STARTERS
EEVEE
MONOCHROME
STICKERS
TATAMI
FLORAL PRINT
ELEGANT
TALL GRASS
POLKA BALLS
COCKPIT
CARBON
You can select a different wallpaper to be used on the\nlower screen during
battles.
BUTTON MODE
DEFAULT
L=A
NO L/R BUTTON
You can disable the L and R Buttons, or set the L Button\nto function as the A
Button. This also disables the R Button.
FORCED SAVE
SAVE
DON’T SAVE
You can choose whether or not you must save before\nPSS battles and other
communication features.
Would you like to make these changes?
Yes
No
~~~~~~~~~~~~~~~
Text File : 76
~~~~~~~~~~~~~~~
NONDRAW
HEROINE
HERO
FRIEND1
FRIEND2
FRIEND3
HAKASE1
MAMA
MYSTERYW
MYSTERYM
CHAMPION
BIGFOUR1
BIGFOUR2
BIGFOUR3
BIGFOUR4
LEADER1
LEADER2
LEADER3
LEADER4
LEADER5
LEADER6
LEADER7
LEADER8
FLAREBOSS
FLAREKANBU1
FLAREKANBU2
FLAREM
FLAREW
SCIENTIST1
SCIENTIST2
SCIENTIST3
SCIENTIST4
SCIENTIST5
AZ
BHBOSS1
BHBOSS2
BHBOSS3
BHBOSS4
HANDSOME
CHILDGIRL1
BABYGIRL1
CHILDBOY1
BABYBOY1
GIRL1
CHILDGIRL2
BOY1
GIRL3
WOMAN1
CHILDBOY3
MAN1
BOY2
TOURISTM
TOURISTW
BACKPACKERM
LADY
GENTLEMAN
WOMAN2
BADMAN
BADGIRL
PCWOMAN1
SHOPM1
DANPEI
INFORMATIONW
SHOPW1
DELIVER
HAIRDRESSER
CAMERAMAN
CHILDBOY2
MIDDLEMAN1
MIDDLEWOMAN1
TWIN
GIRL2
MASTER
WAITRESS
FIGHTERW
ROLLERW
ROLLERM
FISHING
HOPEW
TRAINERW
VETERANW
SWIMMERM
SWIMMERW
ARTISTM
ARTISTW
TRAVELERW
BREEDERM
BREEDERW
ESPM
HOPEM
TRAINERM
VETERANM
RANGERM
RANGERW
COOK
ASSISTANTM
ASSISTANTW
WORKMAN1
WORKMAN2
OCCULTW
FAIRYTALEW
BUTLER
MAID
GARDENER
KIMONO1
KIMONO2
KIMONO3
KIMONO4
SKYM
SKYW
WTRAINERM
WTRAINERW
BIGMAN
FIGHTERM
GARCON
DESIM
DESIW
CYCLINGM
TVCREW
KIZUNA
HEROINE_MANNEQUIN
HEROINE_MMO
WKOBJCODE00
WKOBJCODE01
WKOBJCODE02
WKOBJCODE03
WKOBJCODE04
WKOBJCODE05
WKOBJCODE06
WKOBJCODE07
WKOBJCODE08
WKOBJCODE09
WKOBJCODE10
WKOBJCODE11
WKOBJCODE12
WKOBJCODE13
WKOBJCODE14
WKOBJCODE15
STOPPER
MYSTERYM2
MYSTERYW2
BR_TRAVELERW01
BR_TRAVELERW02
BR_TOURISTM01
BR_TOURISTW01
BR_TOURISTM02
BR_TOURISTW02
RIVALM
RIVALW
ENEMY3D
HERO_MANNEQUIN
MEGAG
DIRECTOR
GIANTMAN02
LEADER1_SIS
LEADER5_SIS
FLAREBOSS2
C02GIRL
C02GIRL_EX
RIVALM_EX
RIVALW_EX
DELIVER2
TWIN2
SWIMMERM2
SWIMMERW2
FISHING2
MIDDLEMAN2
MODEL01
MODEL02
MODEL03
MODEL04
MONSBALL
MONSBALL_RARE
TOBI_KUSA
TOBI_MIZU
TOBI_TUTI
TOBI_HIKOU
TOBI_TENZYOU
TOBI_KONOHA
TOBI_YUKI
KROCK01
KROCK02
ITREE01
IROCK01
IROCK02
KINOMI
KASEKI1
KASEKI2
KINOMI2
KINOMI3
KINOMI4
KINOMI5
KINOMI6
KINOMI7
KINOMI8
KINOMI9
KINOMI10
KINOMI11
KINOMI12
KINOMI13
KINOMI14
KINOMI15
KINOMI16
KINOMI17
KINOMI18
KINOMI19
KINOMI20
KINOMI21
KINOMI22
KINOMI23
KINOMI24
KINOMI25
KINOMI26
KINOMI27
KINOMI28
KINOMI29
KINOMI30
KINOMI31
KINOMI32
KINOMI33
KINOMI34
KINOMI35
KINOMI36
IWALL01
ISNOW01
AWARD01
AWARD02
XTREE
YMAYU
AWARD03
AWARD04
AWARD05
KIRAKIRA
CONE
BOSSGLASSES
CLOCHE
TABLE
KIRAKIRA2
O_MODEL01
O_MODEL02
O_MODEL03
O_MODEL04
EV_POKE01
EV_POKE02
EV_POKE03
EV_POKE04
EV_POKE05
EV_POKE06
RIDE_POKE01
RIDE_POKE02
RIDE_POKE04
EV_POKE07
EV_POKE08
EV_POKE10
EV_POKE11
EV_POKE12
RIDE_POKE08
RIDE_POKE05
EV_POKE09
EV_POKE14
EV_POKE13
EV_POKE15
RIDE_POKE01_EX
EV_POKE16
EV_POKE17
P_MODEL01
P_MODEL02
P_MODEL03
P_MODEL04
~~~~~~~~~~~~~~~
Text File : 77
~~~~~~~~~~~~~~~
Cheri
Chesto
Pecha
Rawst
Aspear
Leppa
Oran
Persim
Lum
Sitrus
Figy
Wiki
Mago
Aguav
Iapapa
Razz
Bluk
Nanab
Wepear
Pinap
Pomeg
Kelpsy
Qualot
Hondew
Grepa
Tamato
Cornn
Magost
Rabuta
Nomel
Spelon
Pamtre
Watmel
Durin
Belue
Occa
Passho
Wacan
Rindo
Yache
Chople
Kebia
Shuca
Coba
Payapa
Tanga
Charti
Kasib
Haban
Colbur
Babiri
Chilan
Liechi
Ganlon
Salac
Petaya
Apicot
Lansat
Starf
Enigma
Micle
Custap
Jaboca
Rowap
Roseli
Kee
Maranga
[~ 67]
[~ 68]
[~ 69]
[~ 70]
[~ 71]
[~ 72]
[~ 73]
[~ 74]
[~ 75]
[~ 76]
[~ 77]
[~ 78]
[~ 79]
[~ 80]
[~ 81]
[~ 82]
[~ 83]
~~~~~~~~~~~~~~~
Text File : 78
~~~~~~~~~~~~~~~
Please input a Battle Video code.
Please input your code.
1
2
3
4
5
6
7
8
9
0
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z
Delete
End
-
~~~~~~~~~~~~~~~
Text File : 79
~~~~~~~~~~~~~~~
Li’l [VAR 1stchrTR(0000)]
[VAR 1stchrTR(0000)]-Meister
Big [VAR 1stchrTR(0000)]
[~ 3]
Li’l [VAR 1stchrTR(0000)]
Lady [VAR 1stchrTR(0000)]
[VAR 1stchrTR(0000)]-kins
[~ 7]
Pick your own
~~~~~~~~~~~~~~~
Text File : 80
~~~~~~~~~~~~~~~
Egg
Bulbasaur
Ivysaur
Venusaur
Charmander
Charmeleon
Charizard
Squirtle
Wartortle
Blastoise
Caterpie
Metapod
Butterfree
Weedle
Kakuna
Beedrill
Pidgey
Pidgeotto
Pidgeot
Rattata
Raticate
Spearow
Fearow
Ekans
Arbok
Pikachu
Raichu
Sandshrew
Sandslash
Nidoran♀
Nidorina
Nidoqueen
Nidoran♂
Nidorino
Nidoking
Clefairy
Clefable
Vulpix
Ninetales
Jigglypuff
Wigglytuff
Zubat
Golbat
Oddish
Gloom
Vileplume
Paras
Parasect
Venonat
Venomoth
Diglett
Dugtrio
Meowth
Persian
Psyduck
Golduck
Mankey
Primeape
Growlithe
Arcanine
Poliwag
Poliwhirl
Poliwrath
Abra
Kadabra
Alakazam
Machop
Machoke
Machamp
Bellsprout
Weepinbell
Victreebel
Tentacool
Tentacruel
Geodude
Graveler
Golem
Ponyta
Rapidash
Slowpoke
Slowbro
Magnemite
Magneton
Farfetch’d
Doduo
Dodrio
Seel
Dewgong
Grimer
Muk
Shellder
Cloyster
Gastly
Haunter
Gengar
Onix
Drowzee
Hypno
Krabby
Kingler
Voltorb
Electrode
Exeggcute
Exeggutor
Cubone
Marowak
Hitmonlee
Hitmonchan
Lickitung
Koffing
Weezing
Rhyhorn
Rhydon
Chansey
Tangela
Kangaskhan
Horsea
Seadra
Goldeen
Seaking
Staryu
Starmie
Mr. Mime
Scyther
Jynx
Electabuzz
Magmar
Pinsir
Tauros
Magikarp
Gyarados
Lapras
Ditto
Eevee
Vaporeon
Jolteon
Flareon
Porygon
Omanyte
Omastar
Kabuto
Kabutops
Aerodactyl
Snorlax
Articuno
Zapdos
Moltres
Dratini
Dragonair
Dragonite
Mewtwo
Mew
Chikorita
Bayleef
Meganium
Cyndaquil
Quilava
Typhlosion
Totodile
Croconaw
Feraligatr
Sentret
Furret
Hoothoot
Noctowl
Ledyba
Ledian
Spinarak
Ariados
Crobat
Chinchou
Lanturn
Pichu
Cleffa
Igglybuff
Togepi
Togetic
Natu
Xatu
Mareep
Flaaffy
Ampharos
Bellossom
Marill
Azumarill
Sudowoodo
Politoed
Hoppip
Skiploom
Jumpluff
Aipom
Sunkern
Sunflora
Yanma
Wooper
Quagsire
Espeon
Umbreon
Murkrow
Slowking
Misdreavus
Unown
Wobbuffet
Girafarig
Pineco
Forretress
Dunsparce
Gligar
Steelix
Snubbull
Granbull
Qwilfish
Scizor
Shuckle
Heracross
Sneasel
Teddiursa
Ursaring
Slugma
Magcargo
Swinub
Piloswine
Corsola
Remoraid
Octillery
Delibird
Mantine
Skarmory
Houndour
Houndoom
Kingdra
Phanpy
Donphan
Porygon2
Stantler
Smeargle
Tyrogue
Hitmontop
Smoochum
Elekid
Magby
Miltank
Blissey
Raikou
Entei
Suicune
Larvitar
Pupitar
Tyranitar
Lugia
Ho-Oh
Celebi
Treecko
Grovyle
Sceptile
Torchic
Combusken
Blaziken
Mudkip
Marshtomp
Swampert
Poochyena
Mightyena
Zigzagoon
Linoone
Wurmple
Silcoon
Beautifly
Cascoon
Dustox
Lotad
Lombre
Ludicolo
Seedot
Nuzleaf
Shiftry
Taillow
Swellow
Wingull
Pelipper
Ralts
Kirlia
Gardevoir
Surskit
Masquerain
Shroomish
Breloom
Slakoth
Vigoroth
Slaking
Nincada
Ninjask
Shedinja
Whismur
Loudred
Exploud
Makuhita
Hariyama
Azurill
Nosepass
Skitty
Delcatty
Sableye
Mawile
Aron
Lairon
Aggron
Meditite
Medicham
Electrike
Manectric
Plusle
Minun
Volbeat
Illumise
Roselia
Gulpin
Swalot
Carvanha
Sharpedo
Wailmer
Wailord
Numel
Camerupt
Torkoal
Spoink
Grumpig
Spinda
Trapinch
Vibrava
Flygon
Cacnea
Cacturne
Swablu
Altaria
Zangoose
Seviper
Lunatone
Solrock
Barboach
Whiscash
Corphish
Crawdaunt
Baltoy
Claydol
Lileep
Cradily
Anorith
Armaldo
Feebas
Milotic
Castform
Kecleon
Shuppet
Banette
Duskull
Dusclops
Tropius
Chimecho
Absol
Wynaut
Snorunt
Glalie
Spheal
Sealeo
Walrein
Clamperl
Huntail
Gorebyss
Relicanth
Luvdisc
Bagon
Shelgon
Salamence
Beldum
Metang
Metagross
Regirock
Regice
Registeel
Latias
Latios
Kyogre
Groudon
Rayquaza
Jirachi
Deoxys
Turtwig
Grotle
Torterra
Chimchar
Monferno
Infernape
Piplup
Prinplup
Empoleon
Starly
Staravia
Staraptor
Bidoof
Bibarel
Kricketot
Kricketune
Shinx
Luxio
Luxray
Budew
Roserade
Cranidos
Rampardos
Shieldon
Bastiodon
Burmy
Wormadam
Mothim
Combee
Vespiquen
Pachirisu
Buizel
Floatzel
Cherubi
Cherrim
Shellos
Gastrodon
Ambipom
Drifloon
Drifblim
Buneary
Lopunny
Mismagius
Honchkrow
Glameow
Purugly
Chingling
Stunky
Skuntank
Bronzor
Bronzong
Bonsly
Mime Jr.
Happiny
Chatot
Spiritomb
Gible
Gabite
Garchomp
Munchlax
Riolu
Lucario
Hippopotas
Hippowdon
Skorupi
Drapion
Croagunk
Toxicroak
Carnivine
Finneon
Lumineon
Mantyke
Snover
Abomasnow
Weavile
Magnezone
Lickilicky
Rhyperior
Tangrowth
Electivire
Magmortar
Togekiss
Yanmega
Leafeon
Glaceon
Gliscor
Mamoswine
Porygon-Z
Gallade
Probopass
Dusknoir
Froslass
Rotom
Uxie
Mesprit
Azelf
Dialga
Palkia
Heatran
Regigigas
Giratina
Cresselia
Phione
Manaphy
Darkrai
Shaymin
Arceus
Victini
Snivy
Servine
Serperior
Tepig
Pignite
Emboar
Oshawott
Dewott
Samurott
Patrat
Watchog
Lillipup
Herdier
Stoutland
Purrloin
Liepard
Pansage
Simisage
Pansear
Simisear
Panpour
Simipour
Munna
Musharna
Pidove
Tranquill
Unfezant
Blitzle
Zebstrika
Roggenrola
Boldore
Gigalith
Woobat
Swoobat
Drilbur
Excadrill
Audino
Timburr
Gurdurr
Conkeldurr
Tympole
Palpitoad
Seismitoad
Throh
Sawk
Sewaddle
Swadloon
Leavanny
Venipede
Whirlipede
Scolipede
Cottonee
Whimsicott
Petilil
Lilligant
Basculin
Sandile
Krokorok
Krookodile
Darumaka
Darmanitan
Maractus
Dwebble
Crustle
Scraggy
Scrafty
Sigilyph
Yamask
Cofagrigus
Tirtouga
Carracosta
Archen
Archeops
Trubbish
Garbodor
Zorua
Zoroark
Minccino
Cinccino
Gothita
Gothorita
Gothitelle
Solosis
Duosion
Reuniclus
Ducklett
Swanna
Vanillite
Vanillish
Vanilluxe
Deerling
Sawsbuck
Emolga
Karrablast
Escavalier
Foongus
Amoonguss
Frillish
Jellicent
Alomomola
Joltik
Galvantula
Ferroseed
Ferrothorn
Klink
Klang
Klinklang
Tynamo
Eelektrik
Eelektross
Elgyem
Beheeyem
Litwick
Lampent
Chandelure
Axew
Fraxure
Haxorus
Cubchoo
Beartic
Cryogonal
Shelmet
Accelgor
Stunfisk
Mienfoo
Mienshao
Druddigon
Golett
Golurk
Pawniard
Bisharp
Bouffalant
Rufflet
Braviary
Vullaby
Mandibuzz
Heatmor
Durant
Deino
Zweilous
Hydreigon
Larvesta
Volcarona
Cobalion
Terrakion
Virizion
Tornadus
Thundurus
Reshiram
Zekrom
Landorus
Kyurem
Keldeo
Meloetta
Genesect
Chespin
Quilladin
Chesnaught
Fennekin
Braixen
Delphox
Froakie
Frogadier
Greninja
Bunnelby
Diggersby
Fletchling
Fletchinder
Talonflame
Scatterbug
Spewpa
Vivillon
Litleo
Pyroar
Flabébé
Floette
Florges
Skiddo
Gogoat
Pancham
Pangoro
Furfrou
Espurr
Meowstic
Honedge
Doublade
Aegislash
Spritzee
Aromatisse
Swirlix
Slurpuff
Inkay
Malamar
Binacle
Barbaracle
Skrelp
Dragalge
Clauncher
Clawitzer
Helioptile
Heliolisk
Tyrunt
Tyrantrum
Amaura
Aurorus
Sylveon
Hawlucha
Dedenne
Carbink
Goomy
Sliggoo
Goodra
Klefki
Phantump
Trevenant
Pumpkaboo
Gourgeist
Bergmite
Avalugg
Noibat
Noivern
Xerneas
Yveltal
Zygarde
Diancie
Hoopa
Volcanion
[~ 722]
[~ 723]
[~ 724]
[~ 725]
[~ 726]
[~ 727]
[~ 728]
[~ 729]
[~ 730]
[~ 731]
[~ 732]
[~ 733]
[~ 734]
[~ 735]
[~ 736]
[~ 737]
[~ 738]
[~ 739]
[~ 740]
[~ 741]
[~ 742]
[~ 743]
[~ 744]
[~ 745]
[~ 746]
[~ 747]
[~ 748]
[~ 749]
[~ 750]
[~ 751]
[~ 752]
[~ 753]
[~ 754]
[~ 755]
[~ 756]
[~ 757]
[~ 758]
[~ 759]
[~ 760]
[~ 761]
[~ 762]
[~ 763]
[~ 764]
[~ 765]
[~ 766]
[~ 767]
[~ 768]
[~ 769]
[~ 770]
[~ 771]
[~ 772]
[~ 773]
[~ 774]
[~ 775]
[~ 776]
[~ 777]
[~ 778]
[~ 779]
[~ 780]
[~ 781]
[~ 782]
[~ 783]
[~ 784]
[~ 785]
[~ 786]
[~ 787]
[~ 788]
[~ 789]
[~ 790]
[~ 791]
[~ 792]
[~ 793]
[~ 794]
[~ 795]
[~ 796]
[~ 797]
[~ 798]
[~ 799]
~~~~~~~~~~~~~~~
Text File : 81
~~~~~~~~~~~~~~~
Wonder Trade
With Wonder Trade, you can quickly\nand easily trade your Pokémon with\nanyone from
anywhere in the world!
Do you want to start a Wonder Trade?
Would you like to offer up\n[VAR PKNICK(0000)] for a trade?
Searching for a trade partner...\nPlease wait a moment.
We’ve found you a trade partner!\nPlease wait a moment.
We could not find a trade partner for you...\c\nPlease wait a little while, and
then try again!
Ending communication.\nPlease wait.
Yes
No
This Pokémon cannot be offered for trade!
[VAR NUM3(0000)]
[VAR ITEM2(0001)]
[VAR PKNICK(0002)]
[VAR TRNAME(0004)]
Lv.
[VAR COLOR(0002)]♂[VAR COLOR(0000)]
[VAR COLOR(0001)]♀[VAR COLOR(0000)]
~~~~~~~~~~~~~~~
Text File : 82
~~~~~~~~~~~~~~~
The SD Card is full.\nYou can’t download data.
No data is found on the server.\nPlease try again later.
Communication with the server\nwas interrupted.
[~ 3]
Communication ended due to an error.
Communication with the other Trainer\nwas interrupted.
Communication with the server\nwas interrupted.
Communication failed.
Failed to connect with the other Trainer.\nPlease start again from the beginning.
The server is undergoing maintenance.\nPlease try again later.
The infrared transceiver may be broken.\nPlease start again from the beginning.\nIf
the problem persists, please contact\nNintendo Customer Service.
The communication with the server\nwas interrupted.
The infrared connection failed.\nPlease choose the same communication\nmethod as
the communication partner.
An error has occurred on the server\nof the Pokémon Global Link.\nPlease try
again.\n(Error Code: 090-0200)
An error has occurred on the server\nof the Pokémon Global Link.\nPlease try
again.\n(Error Code: 090-0201)
An error has occurred on the server\nof the Pokémon Global Link.\nPlease try
again.\n(Error Code: 090-0202)
An error has occurred on the server\nof the Pokémon Global Link.\nPlease try
again.\n(Error Code: 090-0203)
An error has occurred on the server\nof the Pokémon Global Link.\nPlease try
again.\n(Error Code: 090-0204)
An error has occurred on the server\nof the Pokémon Global Link.\nPlease try
again.\n(Error Code: 090-0205)
An error has occurred on the server\nof the Pokémon Global Link.\nPlease try
again.\n(Error Code: 090-0206)
The server of the Pokémon Global Link\nis experiencing high traffic volume.\nPlease
wait awhile, and then try\nGame Sync again.\n(Error Code: 090-0207)
An error has occurred on the server\nof the Pokémon Global Link.\nPlease try
again.\n(Error Code: 090-0208)
An error has occurred on the server\nof the Pokémon Global Link.\nPlease try
again.\n(Error Code: 090-0209)
You can’t connect to the\nPokémon Global Link due\nto ongoing maintenance.\nPlease
wait, and then try again.\n(Error Code: 090-0210)
The service has been discontinued.\nhttp://www.pokemon-gl.com\n(Error Code: 090-
0211)
An error has occurred on the server\nof the Pokémon Global Link.\nPlease wait
awhile, and then try again.\n(HTTP Error: 500)
An error has occurred on the server\nof the Pokémon Global Link.\nPlease wait
awhile, and then try again.\n(HTTP Error: 502)
An error has occurred on the server\nof the Pokémon Global Link.\nPlease wait
awhile, and then try again.\n(HTTP Error: 503)
[~ 28]
An error has occurred on the server for\nauthentication of codes.\nPlease try
again.\n(Error Code: 090-0200)
An error has occurred on the server for\nauthentication of codes.\nPlease try
again.\n(Error Code: 090-0201)
An error has occurred on the server for\nauthentication of codes.\nPlease try
again.\n(Error Code: 090-0202)
An error has occurred on the server for\nauthentication of codes.\nPlease try
again.\n(Error Code: 090-0203)
An error has occurred on the server for\nauthentication of codes.\nPlease try
again.\n(Error Code: 090-0204)
An error has occurred on the server for\nauthentication of codes.\nPlease try
again.\n(Error Code: 090-0205)
An error has occurred on the server for\nauthentication of codes.\nPlease try
again.\n(Error Code: 090-0206)
You can’t connect to the server for\nauthentication of codes\ndue to ongoing
maintenance.\nPlease wait awhile, and then try again.\n(Error Code: 090-0210)
The service has been discontinued.\n(Error Code: 090-0211)
An error has occurred on the server for\nauthentication of codes.\nPlease wait
awhile, and then try again.\n(HTTP Error: 500)
An error has occurred on the server for\nauthentication of codes.\nPlease wait
awhile, and then try again.\n(HTTP Error: 502)
An error has occurred on the server for\nauthentication of codes.\nPlease wait
awhile, and then try again.\n(HTTP Error: 503)
The SD Card couldn’t be recognized.\n\nPress the POWER Button, and insert\nthe SD
Card again.
A communication error has occurred.\n\nPress the POWER Button, and\nend the game.\n
~~~~~~~~~~~~~~~
Text File : 83
~~~~~~~~~~~~~~~
First cleared
Times cleared: [VAR NUM4(0000,002C)]
Entered Hall of Fame
[VAR NUM2(0001)]/[VAR NUM2(0002)]/[VAR NUM4(0000,0000)]
[VAR PKNAME(0000)]
[VAR COLOR(0002)]♂[VAR COLOR(0000)]
[VAR COLOR(0001)]♀[VAR COLOR(0000)]
-
Lv. [VAR NUM3(0000)]
Name
OT
[VAR MOVE(0000)]
[VAR MOVE(0000)]
[VAR MOVE(0000)]
[VAR MOVE(0000)]
[VAR ITEM2(0000)]
[VAR NUM2(0000)]
[VAR NUM2(0000)]
/
~~~~~~~~~~~~~~~
Text File : 84
~~~~~~~~~~~~~~~
In Live Competition mode, you can participate\nin official competitions at certain
events.\n\nFor more information about official competitions,\nplease check the
official Pokémon website.
Receive Digital Player ID?
Receiving the Digital Player ID...\nPress the B Button if you would like to cancel.
Are you sure you would like to cancel?
You cannot participate in this competition.
You are already participating or have\nalready participated in this competition.
Register the Pokémon in this Battle Box\nfor the competition?
Cancel registering your Battle Box?
Registering the Battle Box...\nDon’t turn off the power.
Welcome to the Live Competition!\nPlease choose a mode.
Searching for an opponent...\nPlease wait a moment.
Cancel the search?
Your competition regulations did not match.
You have already battled against\nthis opponent.
Wait for the event staff’s instructions\nbefore pressing the A Button.
Saving match results...\nDon’t turn off the power.
Good job completing your\ndesignated matches!
This is your previous match.\nWould you like to view the Battle Video?
If you cancel your participation in the\ncompetition, you won’t be able to play in
it!\c\nAre you sure you want to cancel\nyour participation in the competition?
Are you absolutely sure you would like to\ncancel your participation?
Canceling your participation\nin the competition...
Your participation has been canceled,\nand your Battle Box has been unlocked.
Communicating...\nPlease wait a moment.
You haven’t played any matches yet!
Would you also like to cancel your\nparticipation in the competition?
Checking the SD Card.\nPlease don’t turn off the power.
The battle record is corrupted and\nthe video cannot be played.
Could not save the battle record\nbecause your SD Card is full.
Canceling the search...
Could not receive the Digital Player ID.\nPlease try again.
No battle record was found.
Live Competition
Your Battle Box
[VAR NUM2(0001)]/[VAR NUM2(0002)]/[VAR NUM4(0000,0000)]
Register
Cancel
Find an Opponent
View Previous Match
Cancel Participation
View Battle Video
Back
Yes
No
L
[VAR NUM3(0000)]
[VAR COLOR(0002)]♂[VAR COLOR(0000)]
[VAR COLOR(0001)]♀[VAR COLOR(0000)]
[~ 47]
Your Results:
Wins:
[VAR NUM2(0000)]
Losses:
[VAR NUM2(0000)]
Matches Played:
[VAR NUM2(0000)]/[VAR NUM2(0001)]
Opponent
[~ 56]
[~ 57]
[~ 58]
[~ 59]
[VAR NUM2(0000)]
[VAR TRNAME(0000)] won!
[VAR TRNAME(0000)] forfeited the match!
It was a tie!
There appears to be a problem with one\nor more Pokémon in your Battle Box.
Eggs cannot participate.
You do not have enough Pokémon\nto participate.
You have too many Pokémon\nto participate.
At least one of the Pokémon\nrequired to participate is missing.
There is at least one Pokémon\nwith a banned move:\n\n[VAR PKNAME(0000)]\n[VAR
PKNAME(0001)]\n[VAR PKNAME(0002)]\n[VAR PKNAME(0003)]\n[VAR PKNAME(0004)]\n[VAR
PKNAME(0005)]
One or more of your Pokémon\ncannot participate:\n\n[VAR PKNAME(0000)]\n[VAR
PKNAME(0001)]\n[VAR PKNAME(0002)]\n[VAR PKNAME(0003)]\n[VAR PKNAME(0004)]\n[VAR
PKNAME(0005)]
One or more of your Pokémon is holding\nan item that is not allowed:\n\n[VAR
ITEM2(0000)]\n[VAR ITEM2(0001)]\n[VAR ITEM2(0002)]\n[VAR ITEM2(0003)]\n[VAR
ITEM2(0004)]\n[VAR ITEM2(0005)]
One or more of your Pokémon\ndo not meet the level requirement:\n\n[VAR
PKNAME(0000)]\n[VAR PKNAME(0001)]\n[VAR PKNAME(0002)]\n[VAR PKNAME(0003)]\n[VAR
PKNAME(0004)]\n[VAR PKNAME(0005)]
Two or more of your Pokémon share the\nsame National Pokédex number:\n\n[VAR
PKNAME(0000)]\n[VAR PKNAME(0001)]\n[VAR PKNAME(0002)]\n[VAR PKNAME(0003)]\n[VAR
PKNAME(0004)]\n[VAR PKNAME(0005)]
Your Pokémon are holding two or more\nof the same item:\n\n[VAR ITEM2(0000)]\n[VAR
ITEM2(0001)]\n[VAR ITEM2(0002)]\n[VAR ITEM2(0003)]\n[VAR ITEM2(0004)]\n[VAR
ITEM2(0005)]
The number of special Pokémon you\nhave exceeds the limit.
You cannot participate in the Live Competition,\nbecause you are currently
participating in an\r\nOnline Competition.\c\nWould you like to cancel your
participation\nin the Online Competition?
If you cancel your participation in the\nOnline Competition, you won’t be\r\nable
to participate in it again.\c\nAre you absolutely sure you’d like to\ncancel your
participation in it?
Canceling your participation...\nDon’t turn off the power.
Your participation in the Online Competition\nhas been successfully canceled.
~~~~~~~~~~~~~~~
Text File : 85
~~~~~~~~~~~~~~~
\nThe game is preparing to load, and additional\ndata is being created.\n\nPlease
do not remove your SD Card\nor turn off the power.
Use the +Control Pad to select a language.\nPress the A Button to confirm.\n\n[VAR
COLOR(0001)]Once your language has been set, you cannot\nchange it in the middle of
the game.[VAR COLOR(0000)]\n\nIf you aren’t sure what to do, ask for\nhelp setting
the language.
\n\nWould you like to start the game\nwith this language?\n\n[VAR COLOR(0001)]Once
your language has been set, you cannot\nchange it in the middle of the game.[VAR
COLOR(0000)]
[~ 3]
Play Pokémon X in
Play Pokémon Y in
English
Spanish
French
German
Italian
Japanese
Korean
Begin game
Select language
The saved game data is corrupted.\n\nRefer to the electronic manual for details.
The data in the SD Card is corrupted.\n\nPress the A Button to initialize the data.
The SD Card couldn’t be recognized.\n\nPlease end the game and start again.
The saved data is not compatible with\nthis version, so it can’t be used.\n\nRefer
to the electronic manual for details.
Repairing your saved data.\n\nDo not turn off the power.
You can’t start the game because there is\nnot enough space in the SD
Card.\n\nRefer to the electronic manual for details.
[~ 21]
[~ 22]
[~ 23]
[~ 24]
~~~~~~~~~~~~~~~
Text File : 86
~~~~~~~~~~~~~~~
[VAR 0187(0000)]\n[VAR 0188(0001)]
Tilt your head to the left!
Tilt your head to the right!
Keep a straight face!
Make a small smile!
Make a medium smile!
Make a huge smile!
Go wide-eyed!
Close your eyes halfway!
Close your eyes and keep them closed!
Wink with your left eye!
Wink with your right eye!
Make a kissy face!
Open your mouth!
Close your eyes and open your mouth!
Close your eyes and make a kissy face!
Go wide-eyed and open your mouth!
Open your eyes wide and make a kissy face!
~~~~~~~~~~~~~~~
Text File : 87
~~~~~~~~~~~~~~~
How to Play
Tap two tiles to swap their positions.
Press the B Button to quit.
[~ 3]
Time:
[VAR NUM2(0000)]:[VAR NUM2(0001)]
[~ 6]
[~ 7]
[~ 8]
HIGH SCORE
1.
2.
3.
4.
5.
NEW
[VAR NUM5(0000,0000)] Point[VAR NUMBRNCH(0000,0100)]s
[VAR NUM5(0000,0000)] Point[VAR NUMBRNCH(0000,0100)]s
[VAR NUM5(0000,0000)] Point[VAR NUMBRNCH(0000,0100)]s
[VAR NUM5(0000,0000)] Point[VAR NUMBRNCH(0000,0100)]s
[VAR NUM5(0000,0000)] Point[VAR NUMBRNCH(0000,0100)]s
[VAR NUM5(0000,0000)] Point[VAR NUMBRNCH(0000,0100)]s
[~ 22]
[~ 23]
[~ 24]
[~ 25]
[~ 26]
[~ 27]
1.
2.
3.
4.
5.
NEW
[VAR NUM2(0000)]:[VAR NUM2(0001)]
[VAR NUM2(0000)]:[VAR NUM2(0001)]
[VAR NUM2(0000)]:[VAR NUM2(0001)]
[VAR NUM2(0000)]:[VAR NUM2(0001)]
[VAR NUM2(0000)]:[VAR NUM2(0001)]
[VAR NUM2(0000)]:[VAR NUM2(0001)]
[~ 40]
[~ 41]
[~ 42]
[~ 43]
[~ 44]
[~ 45]
[~ 46]
[~ 47]
[~ 48]
[~ 49]
[~ 50]
[~ 51]
[~ 52]
[~ 53]
[~ 54]
[~ 55]
[~ 56]
[~ 57]
Quit the puzzle?
Yes
No
Begin
START!
View Picture
Play Again
Quit
[~ 66]
[~ 67]
[~ 68]
[~ 69]
NEXT!
FINISHED!
Time Remaining:
[VAR NUM2(0000)]:[VAR NUM2(0001)]
[VAR NUM5(0000,0000)] Point[VAR NUMBRNCH(0000,0100)]s
[~ 75]
+
[VAR NUM5(0000,0000)] Point[VAR NUMBRNCH(0000,0100)]s
[~ 78]
+
[VAR NUM3(0000)] Second[VAR NUMBRNCH(0000,0100)]s
[~ 81]
[~ 82]
[VAR NUM2(0000)] Puzzle[VAR NUMBRNCH(0000,0100)]s
[VAR NUM2(0000)] Puzzle[VAR NUMBRNCH(0000,0100)]s
[VAR NUM2(0000)] Puzzle[VAR NUMBRNCH(0000,0100)]s
[VAR NUM2(0000)] Puzzle[VAR NUMBRNCH(0000,0100)]s
[VAR NUM2(0000)] Puzzle[VAR NUMBRNCH(0000,0100)]s
[~ 88]
[~ 89]
[~ 90]
[~ 91]
[~ 92]
Puzzle No. [VAR NUM2(0000)]
[~ 94]
TIME’S UP!
Puzzle Amateur
[~ 97]
[~ 98]
[~ 99]
[~ 100]
[~ 101]
Puzzle Wizard
Puzzle Semipro
[~ 104]
[~ 105]
[~ 106]
[~ 107]
[~ 108]
Puzzle Champion
Puzzle Pro
[~ 111]
[~ 112]
[~ 113]
[~ 114]
[~ 115]
Puzzle Hotshot
Puzzle Elite
[~ 118]
[~ 119]
[~ 120]
[~ 121]
[~ 122]
Puzzle Legend
Tap tiles to swap their positions\nand complete the picture!
Complete the picture within the time limit!
Poké Puff Received!
Poké Puffs Received!
You can now access the next rank!
You can’t carry any more Poké Puffs!
~~~~~~~~~~~~~~~
Text File : 88
~~~~~~~~~~~~~~~
HIGH SCORE
[VAR NUM4(0000,0000)]
Chances:
Time Left: [VAR NUM3(0000)]
[~ 4]
[VAR NUM3(0000)]
FEVER
[~ 7]
MISS!
MISS!
MISS!
[VAR NUM3(0000)]
[~ 12]
SCORE:
Heading Points
BONUS:
Last Combo Record
Big Yarn Bonus
[VAR NUM3(0000)]
[VAR NUM3(0000)]-HIT COMBO
[VAR NUM3(0000)]
Play Again
Quit
Header Amateur
[~ 24]
[~ 25]
[~ 26]
[~ 27]
[~ 28]
Header Hyper Master
Header Semipro
[~ 31]
[~ 32]
[~ 33]
[~ 34]
[~ 35]
Eccentric Header Master
Header Pro
[~ 38]
[~ 39]
[~ 40]
[~ 41]
[~ 42]
Unbelievable Header Master
Header Elite
[~ 45]
[~ 46]
[~ 47]
[~ 48]
[~ 49]
Ultimate Header Master
Tap Pokémon to knock back\nthe balls of yarn!
Miss three balls of yarn,\nand it’s game over!
TOTAL:
READY
START!
Poké Puff received!
Poké Puffs received!
You can now access the next rank!
[VAR NUM3(0000)]
You can’t carry any more Poké Puffs!
~~~~~~~~~~~~~~~
Text File : 89
~~~~~~~~~~~~~~~
READY
START!
[~ 2]
TIME’S UP
Time Left: [VAR NUM2(0001)]
[~ 5]
[~ 6]
[~ 7]
[~ 8]
[~ 9]
[~ 10]
[~ 11]
HIGH SCORE:
[VAR NUM4(0000,002C)]
[VAR NUM4(0000,002C)]
Berries

Berry Semipro
[~ 18]
[~ 19]
[~ 20]
[~ 21]
[~ 22]
Berry Master
Play Again
Quit
Berry Amateur
[~ 27]
[~ 28]
[~ 29]
[~ 30]
[~ 31]
Berry Superstar
Berry Pro
[~ 34]
[~ 35]
[~ 36]
[~ 37]
[~ 38]
Berry Grand Master
Berry Elite
[~ 41]
[~ 42]
[~ 43]
[~ 44]
[~ 45]
Magnificent Berry Master
HIGH SCORE
Pick Berries for your Pokémon!
Miss three times,\nand it’s game over!
Poké Puff Received!
Poké Puffs Received!
You can now access the next rank!
You can’t carry any more Poké Puffs!
~~~~~~~~~~~~~~~
Text File : 90
~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~
Text File : 91
~~~~~~~~~~~~~~~
Pick a wallpaper or some Décor!
What do you want to do with your Décor?
Put it wherever you’d like!
[VAR 018C(0000)]
[VAR NUM2(0000)]
Décor
Interior Items
Poké Puffs
Choose a Poké Puff or a Décor item!
Do you want to set down a Poké Puff?
Once you use a Poké Puff, it’ll disappear!
Want to return your Poké Puff to the shelf?
Used Poké Puffs can’t be put back.
A visiting Pokémon has come to play, so you\ncannot put it back now!
You cannot put out any more Décor!
Set down a Poké Puff
If you set down a new Poké Puff, the Pokémon\nvisiting from nearby games will
leave.\nWould you still like to set down a Poké Puff?
[VAR 01A0(0000)]
~~~~~~~~~~~~~~~
Text File : 92
~~~~~~~~~~~~~~~
Normal Wallpaper[VAR NUMBRNCH(00FE,0100)]s
Fire Wallpaper[VAR NUMBRNCH(00FE,0100)]s
Water Wallpaper[VAR NUMBRNCH(00FE,0100)]s
Electric Wallpaper[VAR NUMBRNCH(00FE,0100)]s
Grass Wallpaper[VAR NUMBRNCH(00FE,0100)]s
Ice Wallpaper[VAR NUMBRNCH(00FE,0100)]s
Fighting Wallpaper[VAR NUMBRNCH(00FE,0100)]s
Poison Wallpaper[VAR NUMBRNCH(00FE,0100)]s
Ground Wallpaper[VAR NUMBRNCH(00FE,0100)]s
Flying Wallpaper[VAR NUMBRNCH(00FE,0100)]s
Psychic Wallpaper[VAR NUMBRNCH(00FE,0100)]s
Bug Wallpaper[VAR NUMBRNCH(00FE,0100)]s
Rock Wallpaper[VAR NUMBRNCH(00FE,0100)]s
Ghost Wallpaper[VAR NUMBRNCH(00FE,0100)]s
Dragon Wallpaper[VAR NUMBRNCH(00FE,0100)]s
Dark Wallpaper[VAR NUMBRNCH(00FE,0100)]s
Steel Wallpaper[VAR NUMBRNCH(00FE,0100)]s
Fairy Wallpaper[VAR NUMBRNCH(00FE,0100)]s
Pink Wallpaper[VAR NUMBRNCH(00FE,0100)]s
Blue Wallpaper[VAR NUMBRNCH(00FE,0100)]s
Orange Wallpaper[VAR NUMBRNCH(00FE,0100)]s
Green Wallpaper[VAR NUMBRNCH(00FE,0100)]s
Purple Wallpaper[VAR NUMBRNCH(00FE,0100)]s
Brown Wallpaper[VAR NUMBRNCH(00FE,0100)]s
Yellow Wallpaper[VAR NUMBRNCH(00FE,0100)]s
White Wallpaper[VAR NUMBRNCH(00FE,0100)]s
Black Wallpaper[VAR NUMBRNCH(00FE,0100)]s
Pink Cloud Wallpaper[VAR NUMBRNCH(00FE,0100)]s
Blue Cloud Wallpaper[VAR NUMBRNCH(00FE,0100)]s
Sunset Wallpaper[VAR NUMBRNCH(00FE,0100)]s
Polka Dot Wallpaper[VAR NUMBRNCH(00FE,0100)]s
Punk Wallpaper[VAR NUMBRNCH(00FE,0100)]s
Checkered Wallpaper[VAR NUMBRNCH(00FE,0100)]s
Chic Wallpaper[VAR NUMBRNCH(00FE,0100)]s
Cocoa Treat Cushion[VAR NUMBRNCH(00FE,0100)]s
Chocolate Treat Cushion[VAR NUMBRNCH(00FE,0100)]s
Mint Ring Cushion[VAR NUMBRNCH(00FE,0100)]s
Cream Ring Cushion[VAR NUMBRNCH(00FE,0100)]s
Normal Heart Object[VAR NUMBRNCH(00FE,0100)]s
Decorative Treat Object[VAR NUMBRNCH(00FE,0100)]s
Blue Fire Cushion[VAR NUMBRNCH(00FE,0100)]s
Red Fire Cushion[VAR NUMBRNCH(00FE,0100)]s
Hot Lava Cushion[VAR NUMBRNCH(00FE,0100)]s
Cooled Lava Cushion[VAR NUMBRNCH(00FE,0100)]s
Fire Heart Object[VAR NUMBRNCH(00FE,0100)]s
Campfire Object[VAR NUMBRNCH(00FE,0100)]s
White Seashell Cushion[VAR NUMBRNCH(00FE,0100)]s
Pink Seashell Cushion[VAR NUMBRNCH(00FE,0100)]s
Green Drop Cushion[VAR NUMBRNCH(00FE,0100)]s
Blue Drop Cushion[VAR NUMBRNCH(00FE,0100)]s
Water Heart Object[VAR NUMBRNCH(00FE,0100)]s
Sparkling Pearl Object[VAR NUMBRNCH(00FE,0100)]s
Light Cushion[VAR NUMBRNCH(00FE,0100)]s
Blue Light Cushion[VAR NUMBRNCH(00FE,0100)]s
Shock Cushion[VAR NUMBRNCH(00FE,0100)]s
Blue Shock Cushion[VAR NUMBRNCH(00FE,0100)]s
Electric Heart Object[VAR NUMBRNCH(00FE,0100)]s
Light Bulb Object[VAR NUMBRNCH(00FE,0100)]s
Leaf Cushion[VAR NUMBRNCH(00FE,0100)]s
Leaflet Cushion[VAR NUMBRNCH(00FE,0100)]s
Stump Cushion[VAR NUMBRNCH(00FE,0100)]s
White Stump Cushion[VAR NUMBRNCH(00FE,0100)]s
Grass Heart Object[VAR NUMBRNCH(00FE,0100)]s
Flower Object[VAR NUMBRNCH(00FE,0100)]s
Frozen Cushion[VAR NUMBRNCH(00FE,0100)]s
Ice Chunk Cushion[VAR NUMBRNCH(00FE,0100)]s
Snowball Cushion[VAR NUMBRNCH(00FE,0100)]s
Ice Ball Cushion[VAR NUMBRNCH(00FE,0100)]s
Ice Heart Object[VAR NUMBRNCH(00FE,0100)]s
Snowman Object[VAR NUMBRNCH(00FE,0100)]s
Blue Target Cushion[VAR NUMBRNCH(00FE,0100)]s
Red Target Cushion[VAR NUMBRNCH(00FE,0100)]s
Training Log Cushion[VAR NUMBRNCH(00FE,0100)]s
Trial Log Cushion[VAR NUMBRNCH(00FE,0100)]s
Fighting Heart Object[VAR NUMBRNCH(00FE,0100)]s
Substitute Cushion[VAR NUMBRNCH(00FE,0100)]s
Rising Smoke Cushion[VAR NUMBRNCH(00FE,0100)]s
Dangerous Smoke Cushion[VAR NUMBRNCH(00FE,0100)]s
Green Poison Cushion[VAR NUMBRNCH(00FE,0100)]s
Pink Poison Cushion[VAR NUMBRNCH(00FE,0100)]s
Poison Heart Object[VAR NUMBRNCH(00FE,0100)]s
Deadly Poison Object[VAR NUMBRNCH(00FE,0100)]s
Deep Hole Cushion[VAR NUMBRNCH(00FE,0100)]s
Shallow Hole Cushion[VAR NUMBRNCH(00FE,0100)]s
Hard Ground Cushion[VAR NUMBRNCH(00FE,0100)]s
Soft Ground Cushion[VAR NUMBRNCH(00FE,0100)]s
Ground Heart Object[VAR NUMBRNCH(00FE,0100)]s
Mysterious Cactus[VAR NUMBRNCH(00FE,0100)]s
White Feather Cushion[VAR NUMBRNCH(00FE,0100)]s
Black Feather Cushion[VAR NUMBRNCH(00FE,0100)]s
Blue Flag Perch[VAR NUMBRNCH(00FE,0100)]s
Red Flag Perch[VAR NUMBRNCH(00FE,0100)]s
Flying Heart Object[VAR NUMBRNCH(00FE,0100)]s
Mysterious Eggs
Blue Circle Cushion[VAR NUMBRNCH(00FE,0100)]s
Red Circle Cushion[VAR NUMBRNCH(00FE,0100)]s
Bent Spoon Cushion[VAR NUMBRNCH(00FE,0100)]s
Twisted Spoon Cushion[VAR NUMBRNCH(00FE,0100)]s
Psychic Heart Object[VAR NUMBRNCH(00FE,0100)]s
Mystery Crystal[VAR NUMBRNCH(00FE,0100)]s
Withered Leaf Cushion[VAR NUMBRNCH(00FE,0100)]s
Fallen Leaf Cushion[VAR NUMBRNCH(00FE,0100)]s
Gray Yarn Cushion[VAR NUMBRNCH(00FE,0100)]s
Yellow Yarn Cushion[VAR NUMBRNCH(00FE,0100)]s
Bug Heart Object[VAR NUMBRNCH(00FE,0100)]s
Honey Object[VAR NUMBRNCH(00FE,0100)]s
Gray Rock Cushion[VAR NUMBRNCH(00FE,0100)]s
Black Rock Cushion[VAR NUMBRNCH(00FE,0100)]s
Iron Ore Cushion[VAR NUMBRNCH(00FE,0100)]s
Gold Ore Cushion[VAR NUMBRNCH(00FE,0100)]s
Rock Heart Object[VAR NUMBRNCH(00FE,0100)]s
Sparkling Mineral Object[VAR NUMBRNCH(00FE,0100)]s
Ghostly Pumpkin Cushion[VAR NUMBRNCH(00FE,0100)]s
Cursed Pumpkin Cushion[VAR NUMBRNCH(00FE,0100)]s
Spooky Sheet Cushion[VAR NUMBRNCH(00FE,0100)]s
Monstrous Sheet Cushion[VAR NUMBRNCH(00FE,0100)]s
Ghost Heart Object[VAR NUMBRNCH(00FE,0100)]s
Will-o’-the-Wisp Candle[VAR NUMBRNCH(00FE,0100)]s
Dragon Hill Cushion[VAR NUMBRNCH(00FE,0100)]s
Dragon Rock Cushion[VAR NUMBRNCH(00FE,0100)]s
Blue Gem Cushion[VAR NUMBRNCH(00FE,0100)]s
Purple Gem Cushion[VAR NUMBRNCH(00FE,0100)]s
Dragon Heart Object[VAR NUMBRNCH(00FE,0100)]s
Dragon Castle[VAR NUMBRNCH(00FE,0100)]s
Cool Black Cushion[VAR NUMBRNCH(00FE,0100)]s
Cool Red Cushion[VAR NUMBRNCH(00FE,0100)]s
Shredded Black Cushion[VAR NUMBRNCH(00FE,0100)]s
Shredded Red Cushion[VAR NUMBRNCH(00FE,0100)]s
Dark Heart Object[VAR NUMBRNCH(00FE,0100)]s
Nocturnal Chair[VAR NUMBRNCH(00FE,0100)]s
Cross-Top Screw Cushion[VAR NUMBRNCH(00FE,0100)]s
Slot-Top Screw Cushion[VAR NUMBRNCH(00FE,0100)]s
Iron Cushion[VAR NUMBRNCH(00FE,0100)]s
Cast-Iron Cushion[VAR NUMBRNCH(00FE,0100)]s
Steel Heart Object[VAR NUMBRNCH(00FE,0100)]s
Crown Object[VAR NUMBRNCH(00FE,0100)]s
Pink Arch Cushion[VAR NUMBRNCH(00FE,0100)]s
Blue Arch Cushion[VAR NUMBRNCH(00FE,0100)]s
Pretty Ball Cushion[VAR NUMBRNCH(00FE,0100)]s
Lovely Ball Cushion[VAR NUMBRNCH(00FE,0100)]s
Fairy Heart Object[VAR NUMBRNCH(00FE,0100)]s
Rainbow Parasol[VAR NUMBRNCH(00FE,0100)]s
Pink Egg Cushion[VAR NUMBRNCH(00FE,0100)]s
Pink Pillar Cushion[VAR NUMBRNCH(00FE,0100)]s
Pink Star Object[VAR NUMBRNCH(00FE,0100)]s
Pink Cube Object[VAR NUMBRNCH(00FE,0100)]s
Blue Egg Cushion[VAR NUMBRNCH(00FE,0100)]s
Blue Pillar Cushion[VAR NUMBRNCH(00FE,0100)]s
Blue Star Object[VAR NUMBRNCH(00FE,0100)]s
Blue Cube Object[VAR NUMBRNCH(00FE,0100)]s
Orange Egg Cushion[VAR NUMBRNCH(00FE,0100)]s
Orange Pillar Cushion[VAR NUMBRNCH(00FE,0100)]s
Orange Star Object[VAR NUMBRNCH(00FE,0100)]s
Orange Cube Object[VAR NUMBRNCH(00FE,0100)]s
Green Egg Cushion[VAR NUMBRNCH(00FE,0100)]s
Green Pillar Cushion[VAR NUMBRNCH(00FE,0100)]s
Green Star Object[VAR NUMBRNCH(00FE,0100)]s
Green Cube Object[VAR NUMBRNCH(00FE,0100)]s
Purple Egg Cushion[VAR NUMBRNCH(00FE,0100)]s
Purple Pillar Cushion[VAR NUMBRNCH(00FE,0100)]s
Purple Star Object[VAR NUMBRNCH(00FE,0100)]s
Purple Cube Object[VAR NUMBRNCH(00FE,0100)]s
Brown Egg Cushion[VAR NUMBRNCH(00FE,0100)]s
Brown Pillar Cushion[VAR NUMBRNCH(00FE,0100)]s
Brown Star Object[VAR NUMBRNCH(00FE,0100)]s
Brown Cube Object[VAR NUMBRNCH(00FE,0100)]s
Yellow Egg Cushion[VAR NUMBRNCH(00FE,0100)]s
Yellow Pillar Cushion[VAR NUMBRNCH(00FE,0100)]s
Yellow Star Object[VAR NUMBRNCH(00FE,0100)]s
Yellow Cube Object[VAR NUMBRNCH(00FE,0100)]s
White Egg Cushion[VAR NUMBRNCH(00FE,0100)]s
White Pillar Cushion[VAR NUMBRNCH(00FE,0100)]s
White Star Object[VAR NUMBRNCH(00FE,0100)]s
White Cube Object[VAR NUMBRNCH(00FE,0100)]s
Black Egg Cushion[VAR NUMBRNCH(00FE,0100)]s
Black Pillar Cushion[VAR NUMBRNCH(00FE,0100)]s
Black Star Object[VAR NUMBRNCH(00FE,0100)]s
Black Cube Object[VAR NUMBRNCH(00FE,0100)]s
Pink Cloud Cushion[VAR NUMBRNCH(00FE,0100)]s
Hot Pink Cloud Cushion[VAR NUMBRNCH(00FE,0100)]s
Pink Star Cloud[VAR NUMBRNCH(00FE,0100)]s
Peach Cloud Table[VAR NUMBRNCH(00FE,0100)]s
Blue Cloud Cushion[VAR NUMBRNCH(00FE,0100)]s
Light Blue Cloud Cushion[VAR NUMBRNCH(00FE,0100)]s
Blue Star Cloud[VAR NUMBRNCH(00FE,0100)]s
Sky Blue Cloud Table[VAR NUMBRNCH(00FE,0100)]s
Orange Cloud Cushion[VAR NUMBRNCH(00FE,0100)]s
Soft Orange Cushion[VAR NUMBRNCH(00FE,0100)]s
Orange Star Cloud[VAR NUMBRNCH(00FE,0100)]s
Orange Cloud Table[VAR NUMBRNCH(00FE,0100)]s
Polka Dot Candy Cushion[VAR NUMBRNCH(00FE,0100)]s
Polka Dot Pillar Cushion[VAR NUMBRNCH(00FE,0100)]s
Polka Dot Star Object[VAR NUMBRNCH(00FE,0100)]s
Polka Dot Cube Object[VAR NUMBRNCH(00FE,0100)]s
Punk Candy Cushion[VAR NUMBRNCH(00FE,0100)]s
Punk Pillar Cushion[VAR NUMBRNCH(00FE,0100)]s
Punk Star Object[VAR NUMBRNCH(00FE,0100)]s
Punk Cube Object[VAR NUMBRNCH(00FE,0100)]s
Checkered Candy Cushion[VAR NUMBRNCH(00FE,0100)]s
Checkered Pillar Cushion[VAR NUMBRNCH(00FE,0100)]s
Checkered Star Object[VAR NUMBRNCH(00FE,0100)]s
Checkered Cube Object[VAR NUMBRNCH(00FE,0100)]s
Homey Wooden Chair[VAR NUMBRNCH(00FE,0100)]s
Comfy Wooden Chair[VAR NUMBRNCH(00FE,0100)]s
Wooden Table[VAR NUMBRNCH(00FE,0100)]s
Wooden Bed[VAR NUMBRNCH(00FE,0100)]s
~~~~~~~~~~~~~~~
Text File : 93
~~~~~~~~~~~~~~~
[VAR TRNAME(0000)]’s\n[VAR PKNAME(0001)]
[~ 1]
You got [VAR iCOLOR2(0003)][VAR COLOR(0002)][VAR 018C(0003)]\n[VAR COLOR(0000)]from
[VAR TRNAME(0000)], [VAR TRNAME(0001)], and\n[VAR TRNAME(0002)]!
Select the Pokémon you’d like to play with!
You can’t play with an Egg, silly!
Switch Pokémon!
[~ 6]
[~ 7]
[~ 8]
[~ 9]
You played with [VAR PKNICK(0000)] a lot!\nFound [VAR iCOLOR2(0001)][VAR
018C(0001)]!
You and [VAR PKNICK(0000)] are looking close!\nFound [VAR iCOLOR2(0001)][VAR
018C(0001)]!
[~ 12]
[VAR PKNICK(0000)]
Affection
Fullness
Enjoyment
Switch Pokémon!
You got [VAR iCOLOR2(0003)][VAR COLOR(0002)][VAR 01A0(0003)]\n[VAR COLOR(0000)]from
[VAR TRNAME(0000)], [VAR TRNAME(0001)], and\n[VAR TRNAME(0002)]!
You’ll be friends forever with [VAR PKNICK(0000)]!\nFound [VAR iCOLOR2(0001)][VAR
COLOR(0002)][VAR 018C(0001)][VAR COLOR(0000)]!
~~~~~~~~~~~~~~~
Text File : 94
~~~~~~~~~~~~~~~
ボクの なまえは ジャッジ!\c\n ほんとうの なまえは ちがうけれど\n みんな ジャッジって よんで
くれるよ\c\n なぜかというと ボクには\n ポケモンの のうりょくを みきわめる\c\n つまり ジャッジす
る\n ふしぎな ちからが あるからなんだ\c\n きみも よかったら\n のうりょくが きになる ポケモンを
\r\n ボクに ジャッジさせてくださいよ!\c
きみ! よかったら\n のうりょくが きになる ポケモンを\r\n ボクに ジャッジさせてくださいよ!\c
……そうですか\n ボクの ジャッジは いらないですか
タマゴの ジャッジですか!?\n それは さすがに むずかしいですね
なるほど なるほど……\c\n この ポケモンは\n まずまずの のうりょくを もっている\c\n そんなふうに
ジャッジ できますね\c
なるほど なるほど……\c\n この ポケモンは へいきん いじょうの\n のうりょくを もっている\c\n そ
んなふうに ジャッジ できますね\c
なるほど なるほど……\c\n この ポケモンは そうとう\n ゆうしゅうな のうりょくを もっている\c\n
そんなふうに ジャッジ できますね\c
なるほど なるほど……\c\n この ポケモンは\n すばらしい のうりょくを もっている\c\n そんなふうに
ジャッジ できますね\c
ちなみに いちばん いい かんじなのは\n HP でしょうか\c
ちなみに いちばん いい かんじなのは\n こうげき でしょうか\c
ちなみに いちばん いい かんじなのは\n ぼうぎょ でしょうか\c
ちなみに いちばん いい かんじなのは\n とくこう でしょうか\c
ちなみに いちばん いい かんじなのは\n とくぼう でしょうか\c
ちなみに いちばん いい かんじなのは\n すばやさ でしょうか\c
それと こうげきも\n いい かんじ ですね\c
なるほど ぼうぎょも\n いい かんじ ですね\c
とくこうも まけずおとらず\n いい かんじ ですね\c
とくぼうも おなじように\n いい かんじ ですね\c
あと すばやさも\n いい かんじ ですね\c
まあまあの ちからを もっている\n そんなふうに ジャッジできました!
かなりの ちからを もっている\n そんなふうに ジャッジできました!
すばらしい ちからを もっている\n そんなふうに ジャッジできました!
さいこうの ちからを もっている\n そんなふうに ジャッジできました!
~~~~~~~~~~~~~~~
Text File : 95
~~~~~~~~~~~~~~~
[VAR NUMBRNCH(00FE,0304)]None???
Master Ball[VAR NUMBRNCH(00FE,0100)]s
Ultra Ball[VAR NUMBRNCH(00FE,0100)]s
Great Ball[VAR NUMBRNCH(00FE,0100)]s
Poké Ball[VAR NUMBRNCH(00FE,0100)]s
Safari Ball[VAR NUMBRNCH(00FE,0100)]s
Net Ball[VAR NUMBRNCH(00FE,0100)]s
Dive Ball[VAR NUMBRNCH(00FE,0100)]s
Nest Ball[VAR NUMBRNCH(00FE,0100)]s
Repeat Ball[VAR NUMBRNCH(00FE,0100)]s
Timer Ball[VAR NUMBRNCH(00FE,0100)]s
Luxury Ball[VAR NUMBRNCH(00FE,0100)]s
Premier Ball[VAR NUMBRNCH(00FE,0100)]s
Dusk Ball[VAR NUMBRNCH(00FE,0100)]s
Heal Ball[VAR NUMBRNCH(00FE,0100)]s
Quick Ball[VAR NUMBRNCH(00FE,0100)]s
Cherish Ball[VAR NUMBRNCH(00FE,0100)]s
Potion[VAR NUMBRNCH(00FE,0100)]s
Antidote[VAR NUMBRNCH(00FE,0100)]s
Burn Heal[VAR NUMBRNCH(00FE,0100)]s
Ice Heal[VAR NUMBRNCH(00FE,0100)]s
Awakening[VAR NUMBRNCH(00FE,0100)]s
Paralyze Heal[VAR NUMBRNCH(00FE,0100)]s
Full Restore[VAR NUMBRNCH(00FE,0100)]s
Max Potion[VAR NUMBRNCH(00FE,0100)]s
Hyper Potion[VAR NUMBRNCH(00FE,0100)]s
Super Potion[VAR NUMBRNCH(00FE,0100)]s
Full Heal[VAR NUMBRNCH(00FE,0100)]s
Revive[VAR NUMBRNCH(00FE,0100)]s
Max Revive[VAR NUMBRNCH(00FE,0100)]s
Fresh Water[VAR NUMBRNCH(00FE,0100)]s
Soda Pop[VAR NUMBRNCH(00FE,0100)]s
Lemonade[VAR NUMBRNCH(00FE,0100)]s
Moomoo Milk[VAR NUMBRNCH(00FE,0100)]s
Energy Powder[VAR NUMBRNCH(00FE,0100)]s
Energy Root[VAR NUMBRNCH(00FE,0100)]s
Heal Powder[VAR NUMBRNCH(00FE,0100)]s
Revival Herb[VAR NUMBRNCH(00FE,0100)]s
Ether[VAR NUMBRNCH(00FE,0100)]s
Max Ether[VAR NUMBRNCH(00FE,0100)]s
Elixir[VAR NUMBRNCH(00FE,0100)]s
Max Elixir[VAR NUMBRNCH(00FE,0100)]s
Lava Cookie[VAR NUMBRNCH(00FE,0100)]s
Berry Juice[VAR NUMBRNCH(00FE,0100)]s
Sacred Ash[VAR NUMBRNCH(00FE,0200)]es
HP Up[VAR NUMBRNCH(00FE,0100)]s
Protein[VAR NUMBRNCH(00FE,0100)]s
Iron[VAR NUMBRNCH(00FE,0100)]s
Carbos[VAR NUMBRNCH(00FE,0000)]
Calcium[VAR NUMBRNCH(00FE,0100)]s
Rare Cand[VAR NUMBRNCH(00FE,0301)]yies
PP Up[VAR NUMBRNCH(00FE,0100)]s
Zinc[VAR NUMBRNCH(00FE,0100)]s
PP Max[VAR NUMBRNCH(00FE,0200)]es
Old Gateau[VAR NUMBRNCH(00FE,0100)]x
Guard Spec[VAR NUMBRNCH(00FE,0100)]s.
Dire Hit[VAR NUMBRNCH(00FE,0100)]s
X Attack[VAR NUMBRNCH(00FE,0100)]s
X Defense[VAR NUMBRNCH(00FE,0100)]s
X Speed[VAR NUMBRNCH(00FE,0100)]s
X Accurac[VAR NUMBRNCH(00FE,0301)]yies
X Sp. Atk[VAR NUMBRNCH(00FE,0100)]s
X Sp. Def[VAR NUMBRNCH(00FE,0100)]s
Poké Doll[VAR NUMBRNCH(00FE,0100)]s
Fluffy Tail[VAR NUMBRNCH(00FE,0100)]s
Blue Flute[VAR NUMBRNCH(00FE,0100)]s
Yellow Flute[VAR NUMBRNCH(00FE,0100)]s
Red Flute[VAR NUMBRNCH(00FE,0100)]s
Black Flute[VAR NUMBRNCH(00FE,0100)]s
White Flute[VAR NUMBRNCH(00FE,0100)]s
Shoal Salt[VAR NUMBRNCH(00FE,0100)]s
Shoal Shell[VAR NUMBRNCH(00FE,0100)]s
Red Shard[VAR NUMBRNCH(00FE,0100)]s
Blue Shard[VAR NUMBRNCH(00FE,0100)]s
Yellow Shard[VAR NUMBRNCH(00FE,0100)]s
Green Shard[VAR NUMBRNCH(00FE,0100)]s
Super Repel[VAR NUMBRNCH(00FE,0100)]s
Max Repel[VAR NUMBRNCH(00FE,0100)]s
Escape Rope[VAR NUMBRNCH(00FE,0100)]s
Repel[VAR NUMBRNCH(00FE,0100)]s
Sun Stone[VAR NUMBRNCH(00FE,0100)]s
Moon Stone[VAR NUMBRNCH(00FE,0100)]s
Fire Stone[VAR NUMBRNCH(00FE,0100)]s
Thunder Stone[VAR NUMBRNCH(00FE,0100)]s
Water Stone[VAR NUMBRNCH(00FE,0100)]s
Leaf Stone[VAR NUMBRNCH(00FE,0100)]s
Tiny Mushroom[VAR NUMBRNCH(00FE,0100)]s
Big Mushroom[VAR NUMBRNCH(00FE,0100)]s
Pearl[VAR NUMBRNCH(00FE,0100)]s
Big Pearl[VAR NUMBRNCH(00FE,0100)]s
Stardust[VAR NUMBRNCH(00FE,0100)]s
Star Piece[VAR NUMBRNCH(00FE,0100)]s
Nugget[VAR NUMBRNCH(00FE,0100)]s
Heart Scale[VAR NUMBRNCH(00FE,0100)]s
Honey[VAR NUMBRNCH(00FE,0000)]
Growth Mulch[VAR NUMBRNCH(00FE,0000)]
Damp Mulch[VAR NUMBRNCH(00FE,0000)]
Stable Mulch[VAR NUMBRNCH(00FE,0000)]
Gooey Mulch[VAR NUMBRNCH(00FE,0000)]
Root Fossil[VAR NUMBRNCH(00FE,0100)]s
Claw Fossil[VAR NUMBRNCH(00FE,0100)]s
Helix Fossil[VAR NUMBRNCH(00FE,0100)]s
Dome Fossil[VAR NUMBRNCH(00FE,0100)]s
Old Amber[VAR NUMBRNCH(00FE,0100)]s
Armor Fossil[VAR NUMBRNCH(00FE,0100)]s
Skull Fossil[VAR NUMBRNCH(00FE,0100)]s
Rare Bone[VAR NUMBRNCH(00FE,0100)]s
Shiny Stone[VAR NUMBRNCH(00FE,0100)]s
Dusk Stone[VAR NUMBRNCH(00FE,0100)]s
Dawn Stone[VAR NUMBRNCH(00FE,0100)]s
Oval Stone[VAR NUMBRNCH(00FE,0100)]s
Odd Keystone[VAR NUMBRNCH(00FE,0100)]s
Griseous Orb[VAR NUMBRNCH(00FE,0100)]s
???[VAR NUMBRNCH(00FE,0000)]
???[VAR NUMBRNCH(00FE,0000)]
???[VAR NUMBRNCH(00FE,0000)]
Douse Drive[VAR NUMBRNCH(00FE,0100)]s
Shock Drive[VAR NUMBRNCH(00FE,0100)]s
Burn Drive[VAR NUMBRNCH(00FE,0100)]s
Chill Drive[VAR NUMBRNCH(00FE,0100)]s
???[VAR NUMBRNCH(00FE,0000)]
???[VAR NUMBRNCH(00FE,0000)]
???[VAR NUMBRNCH(00FE,0000)]
???[VAR NUMBRNCH(00FE,0000)]
???[VAR NUMBRNCH(00FE,0000)]
???[VAR NUMBRNCH(00FE,0000)]
???[VAR NUMBRNCH(00FE,0000)]
???[VAR NUMBRNCH(00FE,0000)]
???[VAR NUMBRNCH(00FE,0000)]
???[VAR NUMBRNCH(00FE,0000)]
???[VAR NUMBRNCH(00FE,0000)]
???[VAR NUMBRNCH(00FE,0000)]
???[VAR NUMBRNCH(00FE,0000)]
???[VAR NUMBRNCH(00FE,0000)]
Sweet Heart[VAR NUMBRNCH(00FE,0100)]s
Adamant Orb[VAR NUMBRNCH(00FE,0100)]s
Lustrous Orb[VAR NUMBRNCH(00FE,0100)]s
Greet Mail[VAR NUMBRNCH(00FE,0000)]
Favored Mail[VAR NUMBRNCH(00FE,0000)]
RSVP Mail[VAR NUMBRNCH(00FE,0000)]
Thanks Mail[VAR NUMBRNCH(00FE,0000)]
Inquiry Mail[VAR NUMBRNCH(00FE,0000)]
Like Mail[VAR NUMBRNCH(00FE,0000)]
Reply Mail[VAR NUMBRNCH(00FE,0000)]
Bridge Mail S[VAR NUMBRNCH(00FE,0000)]
Bridge Mail D[VAR NUMBRNCH(00FE,0000)]
Bridge Mail T[VAR NUMBRNCH(00FE,0000)]
Bridge Mail V[VAR NUMBRNCH(00FE,0000)]
Bridge Mail M[VAR NUMBRNCH(00FE,0000)]
Cheri Berr[VAR NUMBRNCH(00FE,0301)]yies
Chesto Berr[VAR NUMBRNCH(00FE,0301)]yies
Pecha Berr[VAR NUMBRNCH(00FE,0301)]yies
Rawst Berr[VAR NUMBRNCH(00FE,0301)]yies
Aspear Berr[VAR NUMBRNCH(00FE,0301)]yies
Leppa Berr[VAR NUMBRNCH(00FE,0301)]yies
Oran Berr[VAR NUMBRNCH(00FE,0301)]yies
Persim Berr[VAR NUMBRNCH(00FE,0301)]yies
Lum Berr[VAR NUMBRNCH(00FE,0301)]yies
Sitrus Berr[VAR NUMBRNCH(00FE,0301)]yies
Figy Berr[VAR NUMBRNCH(00FE,0301)]yies
Wiki Berr[VAR NUMBRNCH(00FE,0301)]yies
Mago Berr[VAR NUMBRNCH(00FE,0301)]yies
Aguav Berr[VAR NUMBRNCH(00FE,0301)]yies
Iapapa Berr[VAR NUMBRNCH(00FE,0301)]yies
Razz Berr[VAR NUMBRNCH(00FE,0301)]yies
Bluk Berr[VAR NUMBRNCH(00FE,0301)]yies
Nanab Berr[VAR NUMBRNCH(00FE,0301)]yies
Wepear Berr[VAR NUMBRNCH(00FE,0301)]yies
Pinap Berr[VAR NUMBRNCH(00FE,0301)]yies
Pomeg Berr[VAR NUMBRNCH(00FE,0301)]yies
Kelpsy Berr[VAR NUMBRNCH(00FE,0301)]yies
Qualot Berr[VAR NUMBRNCH(00FE,0301)]yies
Hondew Berr[VAR NUMBRNCH(00FE,0301)]yies
Grepa Berr[VAR NUMBRNCH(00FE,0301)]yies
Tamato Berr[VAR NUMBRNCH(00FE,0301)]yies
Cornn Berr[VAR NUMBRNCH(00FE,0301)]yies
Magost Berr[VAR NUMBRNCH(00FE,0301)]yies
Rabuta Berr[VAR NUMBRNCH(00FE,0301)]yies
Nomel Berr[VAR NUMBRNCH(00FE,0301)]yies
Spelon Berr[VAR NUMBRNCH(00FE,0301)]yies
Pamtre Berr[VAR NUMBRNCH(00FE,0301)]yies
Watmel Berr[VAR NUMBRNCH(00FE,0301)]yies
Durin Berr[VAR NUMBRNCH(00FE,0301)]yies
Belue Berr[VAR NUMBRNCH(00FE,0301)]yies
Occa Berr[VAR NUMBRNCH(00FE,0301)]yies
Passho Berr[VAR NUMBRNCH(00FE,0301)]yies
Wacan Berr[VAR NUMBRNCH(00FE,0301)]yies
Rindo Berr[VAR NUMBRNCH(00FE,0301)]yies
Yache Berr[VAR NUMBRNCH(00FE,0301)]yies
Chople Berr[VAR NUMBRNCH(00FE,0301)]yies
Kebia Berr[VAR NUMBRNCH(00FE,0301)]yies
Shuca Berr[VAR NUMBRNCH(00FE,0301)]yies
Coba Berr[VAR NUMBRNCH(00FE,0301)]yies
Payapa Berr[VAR NUMBRNCH(00FE,0301)]yies
Tanga Berr[VAR NUMBRNCH(00FE,0301)]yies
Charti Berr[VAR NUMBRNCH(00FE,0301)]yies
Kasib Berr[VAR NUMBRNCH(00FE,0301)]yies
Haban Berr[VAR NUMBRNCH(00FE,0301)]yies
Colbur Berr[VAR NUMBRNCH(00FE,0301)]yies
Babiri Berr[VAR NUMBRNCH(00FE,0301)]yies
Chilan Berr[VAR NUMBRNCH(00FE,0301)]yies
Liechi Berr[VAR NUMBRNCH(00FE,0301)]yies
Ganlon Berr[VAR NUMBRNCH(00FE,0301)]yies
Salac Berr[VAR NUMBRNCH(00FE,0301)]yies
Petaya Berr[VAR NUMBRNCH(00FE,0301)]yies
Apicot Berr[VAR NUMBRNCH(00FE,0301)]yies
Lansat Berr[VAR NUMBRNCH(00FE,0301)]yies
Starf Berr[VAR NUMBRNCH(00FE,0301)]yies
Enigma Berr[VAR NUMBRNCH(00FE,0301)]yies
Micle Berr[VAR NUMBRNCH(00FE,0301)]yies
Custap Berr[VAR NUMBRNCH(00FE,0301)]yies
Jaboca Berr[VAR NUMBRNCH(00FE,0301)]yies
Rowap Berr[VAR NUMBRNCH(00FE,0301)]yies
Bright Powder[VAR NUMBRNCH(00FE,0100)]s
White Herb[VAR NUMBRNCH(00FE,0100)]s
Macho Brace[VAR NUMBRNCH(00FE,0100)]s
Exp. Share[VAR NUMBRNCH(00FE,0100)]s
Quick Claw[VAR NUMBRNCH(00FE,0100)]s
Soothe Bell[VAR NUMBRNCH(00FE,0100)]s
Mental Herb[VAR NUMBRNCH(00FE,0100)]s
Choice Band[VAR NUMBRNCH(00FE,0100)]s
King’s Rock[VAR NUMBRNCH(00FE,0100)]s
Silver Powder[VAR NUMBRNCH(00FE,0100)]s
Amulet Coin[VAR NUMBRNCH(00FE,0100)]s
Cleanse Tag[VAR NUMBRNCH(00FE,0100)]s
Soul Dew[VAR NUMBRNCH(00FE,0100)]s
Deep Sea T[VAR NUMBRNCH(00FE,0202)]ooeeth
Deep Sea Scale[VAR NUMBRNCH(00FE,0100)]s
Smoke Ball[VAR NUMBRNCH(00FE,0100)]s
Everstone[VAR NUMBRNCH(00FE,0100)]s
Focus Band[VAR NUMBRNCH(00FE,0100)]s
Lucky Egg[VAR NUMBRNCH(00FE,0100)]s
Scope Lens[VAR NUMBRNCH(00FE,0200)]es
Metal Coat[VAR NUMBRNCH(00FE,0100)]s
Leftovers[VAR NUMBRNCH(00FE,0000)]
Dragon Scale[VAR NUMBRNCH(00FE,0100)]s
Light Ball[VAR NUMBRNCH(00FE,0100)]s
Soft Sand[VAR NUMBRNCH(00FE,0000)]
Hard Stone[VAR NUMBRNCH(00FE,0100)]s
Miracle Seed[VAR NUMBRNCH(00FE,0100)]s
Black Glasses[VAR NUMBRNCH(00FE,0000)]
Black Belt[VAR NUMBRNCH(00FE,0100)]s
Magnet[VAR NUMBRNCH(00FE,0100)]s
Mystic Water[VAR NUMBRNCH(00FE,0100)]s
Sharp Beak[VAR NUMBRNCH(00FE,0100)]s
Poison Barb[VAR NUMBRNCH(00FE,0100)]s
Never-Melt Ice[VAR NUMBRNCH(00FE,0100)]s
Spell Tag[VAR NUMBRNCH(00FE,0100)]s
Twisted Spoon[VAR NUMBRNCH(00FE,0100)]s
Charcoal[VAR NUMBRNCH(00FE,0100)]s
Dragon Fang[VAR NUMBRNCH(00FE,0100)]s
Silk Scar[VAR NUMBRNCH(00FE,0301)]fves
Up-Grade[VAR NUMBRNCH(00FE,0100)]s
Shell Bell[VAR NUMBRNCH(00FE,0100)]s
Sea Incense[VAR NUMBRNCH(00FE,0100)]s
Lax Incense[VAR NUMBRNCH(00FE,0100)]s
Lucky Punch[VAR NUMBRNCH(00FE,0200)]es
Metal Powder[VAR NUMBRNCH(00FE,0100)]s
Thick Club[VAR NUMBRNCH(00FE,0100)]s
Stick[VAR NUMBRNCH(00FE,0100)]s
Red Scar[VAR NUMBRNCH(00FE,0301)]fves
Blue Scar[VAR NUMBRNCH(00FE,0301)]fves
Pink Scar[VAR NUMBRNCH(00FE,0301)]fves
Green Scar[VAR NUMBRNCH(00FE,0301)]fves
Yellow Scar[VAR NUMBRNCH(00FE,0301)]fves
Wide Lens[VAR NUMBRNCH(00FE,0200)]es
Muscle Band[VAR NUMBRNCH(00FE,0100)]s
Wise Glasses[VAR NUMBRNCH(00FE,0000)]
Expert Belt[VAR NUMBRNCH(00FE,0100)]s
Light Clay[VAR NUMBRNCH(00FE,0100)]s
Life Orb[VAR NUMBRNCH(00FE,0100)]s
Power Herb[VAR NUMBRNCH(00FE,0100)]s
Toxic Orb[VAR NUMBRNCH(00FE,0100)]s
Flame Orb[VAR NUMBRNCH(00FE,0100)]s
Quick Powder[VAR NUMBRNCH(00FE,0100)]s
Focus Sash[VAR NUMBRNCH(00FE,0200)]es
Zoom Lens[VAR NUMBRNCH(00FE,0200)]es
Metronome[VAR NUMBRNCH(00FE,0100)]s
Iron Ball[VAR NUMBRNCH(00FE,0100)]s
Lagging Tail[VAR NUMBRNCH(00FE,0100)]s
Destiny Knot[VAR NUMBRNCH(00FE,0100)]s
Black Sludge[VAR NUMBRNCH(00FE,0100)]s
Icy Rock[VAR NUMBRNCH(00FE,0100)]s
Smooth Rock[VAR NUMBRNCH(00FE,0100)]s
Heat Rock[VAR NUMBRNCH(00FE,0100)]s
Damp Rock[VAR NUMBRNCH(00FE,0100)]s
Grip Claw[VAR NUMBRNCH(00FE,0100)]s
Choice Scar[VAR NUMBRNCH(00FE,0301)]fves
Sticky Barb[VAR NUMBRNCH(00FE,0100)]s
Power Bracer[VAR NUMBRNCH(00FE,0100)]s
Power Belt[VAR NUMBRNCH(00FE,0100)]s
Power Lens[VAR NUMBRNCH(00FE,0200)]es
Power Band[VAR NUMBRNCH(00FE,0100)]s
Power Anklet[VAR NUMBRNCH(00FE,0100)]s
Power Weight[VAR NUMBRNCH(00FE,0100)]s
Shed Shell[VAR NUMBRNCH(00FE,0100)]s
Big Root[VAR NUMBRNCH(00FE,0100)]s
Choice Specs[VAR NUMBRNCH(00FE,0000)]
Flame Plate[VAR NUMBRNCH(00FE,0100)]s
Splash Plate[VAR NUMBRNCH(00FE,0100)]s
Zap Plate[VAR NUMBRNCH(00FE,0100)]s
Meadow Plate[VAR NUMBRNCH(00FE,0100)]s
Icicle Plate[VAR NUMBRNCH(00FE,0100)]s
Fist Plate[VAR NUMBRNCH(00FE,0100)]s
Toxic Plate[VAR NUMBRNCH(00FE,0100)]s
Earth Plate[VAR NUMBRNCH(00FE,0100)]s
Sky Plate[VAR NUMBRNCH(00FE,0100)]s
Mind Plate[VAR NUMBRNCH(00FE,0100)]s
Insect Plate[VAR NUMBRNCH(00FE,0100)]s
Stone Plate[VAR NUMBRNCH(00FE,0100)]s
Spooky Plate[VAR NUMBRNCH(00FE,0100)]s
Draco Plate[VAR NUMBRNCH(00FE,0100)]s
Dread Plate[VAR NUMBRNCH(00FE,0100)]s
Iron Plate[VAR NUMBRNCH(00FE,0100)]s
Odd Incense[VAR NUMBRNCH(00FE,0100)]s
Rock Incense[VAR NUMBRNCH(00FE,0100)]s
Full Incense[VAR NUMBRNCH(00FE,0100)]s
Wave Incense[VAR NUMBRNCH(00FE,0100)]s
Rose Incense[VAR NUMBRNCH(00FE,0100)]s
Luck Incense[VAR NUMBRNCH(00FE,0100)]s
Pure Incense[VAR NUMBRNCH(00FE,0100)]s
Protector[VAR NUMBRNCH(00FE,0100)]s
Electirizer[VAR NUMBRNCH(00FE,0100)]s
Magmarizer[VAR NUMBRNCH(00FE,0100)]s
Dubious Disc[VAR NUMBRNCH(00FE,0100)]s
Reaper Cloth[VAR NUMBRNCH(00FE,0100)]s
Razor Claw[VAR NUMBRNCH(00FE,0100)]s
Razor Fang[VAR NUMBRNCH(00FE,0100)]s
TM01[VAR NUMBRNCH(00FE,0100)]s
TM02[VAR NUMBRNCH(00FE,0100)]s
TM03[VAR NUMBRNCH(00FE,0100)]s
TM04[VAR NUMBRNCH(00FE,0100)]s
TM05[VAR NUMBRNCH(00FE,0100)]s
TM06[VAR NUMBRNCH(00FE,0100)]s
TM07[VAR NUMBRNCH(00FE,0100)]s
TM08[VAR NUMBRNCH(00FE,0100)]s
TM09[VAR NUMBRNCH(00FE,0100)]s
TM10[VAR NUMBRNCH(00FE,0100)]s
TM11[VAR NUMBRNCH(00FE,0100)]s
TM12[VAR NUMBRNCH(00FE,0100)]s
TM13[VAR NUMBRNCH(00FE,0100)]s
TM14[VAR NUMBRNCH(00FE,0100)]s
TM15[VAR NUMBRNCH(00FE,0100)]s
TM16[VAR NUMBRNCH(00FE,0100)]s
TM17[VAR NUMBRNCH(00FE,0100)]s
TM18[VAR NUMBRNCH(00FE,0100)]s
TM19[VAR NUMBRNCH(00FE,0100)]s
TM20[VAR NUMBRNCH(00FE,0100)]s
TM21[VAR NUMBRNCH(00FE,0100)]s
TM22[VAR NUMBRNCH(00FE,0100)]s
TM23[VAR NUMBRNCH(00FE,0100)]s
TM24[VAR NUMBRNCH(00FE,0100)]s
TM25[VAR NUMBRNCH(00FE,0100)]s
TM26[VAR NUMBRNCH(00FE,0100)]s
TM27[VAR NUMBRNCH(00FE,0100)]s
TM28[VAR NUMBRNCH(00FE,0100)]s
TM29[VAR NUMBRNCH(00FE,0100)]s
TM30[VAR NUMBRNCH(00FE,0100)]s
TM31[VAR NUMBRNCH(00FE,0100)]s
TM32[VAR NUMBRNCH(00FE,0100)]s
TM33[VAR NUMBRNCH(00FE,0100)]s
TM34[VAR NUMBRNCH(00FE,0100)]s
TM35[VAR NUMBRNCH(00FE,0100)]s
TM36[VAR NUMBRNCH(00FE,0100)]s
TM37[VAR NUMBRNCH(00FE,0100)]s
TM38[VAR NUMBRNCH(00FE,0100)]s
TM39[VAR NUMBRNCH(00FE,0100)]s
TM40[VAR NUMBRNCH(00FE,0100)]s
TM41[VAR NUMBRNCH(00FE,0100)]s
TM42[VAR NUMBRNCH(00FE,0100)]s
TM43[VAR NUMBRNCH(00FE,0100)]s
TM44[VAR NUMBRNCH(00FE,0100)]s
TM45[VAR NUMBRNCH(00FE,0100)]s
TM46[VAR NUMBRNCH(00FE,0100)]s
TM47[VAR NUMBRNCH(00FE,0100)]s
TM48[VAR NUMBRNCH(00FE,0100)]s
TM49[VAR NUMBRNCH(00FE,0100)]s
TM50[VAR NUMBRNCH(00FE,0100)]s
TM51[VAR NUMBRNCH(00FE,0100)]s
TM52[VAR NUMBRNCH(00FE,0100)]s
TM53[VAR NUMBRNCH(00FE,0100)]s
TM54[VAR NUMBRNCH(00FE,0100)]s
TM55[VAR NUMBRNCH(00FE,0100)]s
TM56[VAR NUMBRNCH(00FE,0100)]s
TM57[VAR NUMBRNCH(00FE,0100)]s
TM58[VAR NUMBRNCH(00FE,0100)]s
TM59[VAR NUMBRNCH(00FE,0100)]s
TM60[VAR NUMBRNCH(00FE,0100)]s
TM61[VAR NUMBRNCH(00FE,0100)]s
TM62[VAR NUMBRNCH(00FE,0100)]s
TM63[VAR NUMBRNCH(00FE,0100)]s
TM64[VAR NUMBRNCH(00FE,0100)]s
TM65[VAR NUMBRNCH(00FE,0100)]s
TM66[VAR NUMBRNCH(00FE,0100)]s
TM67[VAR NUMBRNCH(00FE,0100)]s
TM68[VAR NUMBRNCH(00FE,0100)]s
TM69[VAR NUMBRNCH(00FE,0100)]s
TM70[VAR NUMBRNCH(00FE,0100)]s
TM71[VAR NUMBRNCH(00FE,0100)]s
TM72[VAR NUMBRNCH(00FE,0100)]s
TM73[VAR NUMBRNCH(00FE,0100)]s
TM74[VAR NUMBRNCH(00FE,0100)]s
TM75[VAR NUMBRNCH(00FE,0100)]s
TM76[VAR NUMBRNCH(00FE,0100)]s
TM77[VAR NUMBRNCH(00FE,0100)]s
TM78[VAR NUMBRNCH(00FE,0100)]s
TM79[VAR NUMBRNCH(00FE,0100)]s
TM80[VAR NUMBRNCH(00FE,0100)]s
TM81[VAR NUMBRNCH(00FE,0100)]s
TM82[VAR NUMBRNCH(00FE,0100)]s
TM83[VAR NUMBRNCH(00FE,0100)]s
TM84[VAR NUMBRNCH(00FE,0100)]s
TM85[VAR NUMBRNCH(00FE,0100)]s
TM86[VAR NUMBRNCH(00FE,0100)]s
TM87[VAR NUMBRNCH(00FE,0100)]s
TM88[VAR NUMBRNCH(00FE,0100)]s
TM89[VAR NUMBRNCH(00FE,0100)]s
TM90[VAR NUMBRNCH(00FE,0100)]s
TM91[VAR NUMBRNCH(00FE,0100)]s
TM92[VAR NUMBRNCH(00FE,0100)]s
HM01[VAR NUMBRNCH(00FE,0100)]s
HM02[VAR NUMBRNCH(00FE,0100)]s
HM03[VAR NUMBRNCH(00FE,0100)]s
HM04[VAR NUMBRNCH(00FE,0100)]s
HM05[VAR NUMBRNCH(00FE,0100)]s
HM06[VAR NUMBRNCH(00FE,0100)]s
???[VAR NUMBRNCH(00FE,0000)]
???[VAR NUMBRNCH(00FE,0000)]
Explorer Kit[VAR NUMBRNCH(00FE,0100)]s
Loot Sack[VAR NUMBRNCH(00FE,0100)]s
Rule Book[VAR NUMBRNCH(00FE,0100)]s
Poké Radar[VAR NUMBRNCH(00FE,0100)]s
Point Card[VAR NUMBRNCH(00FE,0100)]s
Journal[VAR NUMBRNCH(00FE,0100)]s
Seal Case[VAR NUMBRNCH(00FE,0100)]s
Fashion Case[VAR NUMBRNCH(00FE,0100)]s
Seal Bag[VAR NUMBRNCH(00FE,0100)]s
Pal Pad[VAR NUMBRNCH(00FE,0100)]s
Works Key[VAR NUMBRNCH(00FE,0100)]s
Old Charm[VAR NUMBRNCH(00FE,0100)]s
Galactic Key[VAR NUMBRNCH(00FE,0100)]s
Red Chain[VAR NUMBRNCH(00FE,0100)]s
Town Map[VAR NUMBRNCH(00FE,0100)]s
Vs. Seeker[VAR NUMBRNCH(00FE,0100)]s
Coin Case[VAR NUMBRNCH(00FE,0100)]s
Old Rod[VAR NUMBRNCH(00FE,0100)]s
Good Rod[VAR NUMBRNCH(00FE,0100)]s
Super Rod[VAR NUMBRNCH(00FE,0100)]s
Sprayduck[VAR NUMBRNCH(00FE,0100)]s
Poffin Case[VAR NUMBRNCH(00FE,0100)]s
Bicycle[VAR NUMBRNCH(00FE,0100)]s
Suite Key[VAR NUMBRNCH(00FE,0100)]s
Oak’s Letter[VAR NUMBRNCH(00FE,0100)]s
Lunar Wing[VAR NUMBRNCH(00FE,0100)]s
Member Card[VAR NUMBRNCH(00FE,0100)]s
Azure Flute[VAR NUMBRNCH(00FE,0100)]s
S.S. Ticket[VAR NUMBRNCH(00FE,0100)]s
Contest Pass[VAR NUMBRNCH(00FE,0200)]es
Magma Stone[VAR NUMBRNCH(00FE,0100)]s
Parcel[VAR NUMBRNCH(00FE,0100)]s
Coupon 1[VAR NUMBRNCH(00FE,0100)]s
Coupon 2[VAR NUMBRNCH(00FE,0100)]s
Coupon 3[VAR NUMBRNCH(00FE,0100)]s
Storage Key[VAR NUMBRNCH(00FE,0100)]s
Secret Potion[VAR NUMBRNCH(00FE,0100)]s
Vs. Recorder[VAR NUMBRNCH(00FE,0100)]s
Gracidea[VAR NUMBRNCH(00FE,0100)]s
Secret Key[VAR NUMBRNCH(00FE,0100)]s
Apricorn Box[VAR NUMBRNCH(00FE,0200)]es
Unown Report[VAR NUMBRNCH(00FE,0100)]s
Berry Pots[VAR NUMBRNCH(00FE,0000)]
Dowsing Machine[VAR NUMBRNCH(00FE,0100)]s
Blue Card[VAR NUMBRNCH(00FE,0100)]s
Slowpoke Tail[VAR NUMBRNCH(00FE,0100)]s
Clear Bell[VAR NUMBRNCH(00FE,0100)]s
Card Key[VAR NUMBRNCH(00FE,0100)]s
Basement Key[VAR NUMBRNCH(00FE,0100)]s
Squirt Bottle[VAR NUMBRNCH(00FE,0100)]s
Red Scale[VAR NUMBRNCH(00FE,0100)]s
Lost Item[VAR NUMBRNCH(00FE,0100)]s
Pass[VAR NUMBRNCH(00FE,0200)]es
Machine Part[VAR NUMBRNCH(00FE,0100)]s
Silver Wing[VAR NUMBRNCH(00FE,0100)]s
Rainbow Wing[VAR NUMBRNCH(00FE,0100)]s
Mystery Egg[VAR NUMBRNCH(00FE,0100)]s
Red Apricorn[VAR NUMBRNCH(00FE,0100)]s
Blue Apricorn[VAR NUMBRNCH(00FE,0100)]s
Yellow Apricorn[VAR NUMBRNCH(00FE,0100)]s
Green Apricorn[VAR NUMBRNCH(00FE,0100)]s
Pink Apricorn[VAR NUMBRNCH(00FE,0100)]s
White Apricorn[VAR NUMBRNCH(00FE,0100)]s
Black Apricorn[VAR NUMBRNCH(00FE,0100)]s
Fast Ball[VAR NUMBRNCH(00FE,0100)]s
Level Ball[VAR NUMBRNCH(00FE,0100)]s
Lure Ball[VAR NUMBRNCH(00FE,0100)]s
Heavy Ball[VAR NUMBRNCH(00FE,0100)]s
Love Ball[VAR NUMBRNCH(00FE,0100)]s
Friend Ball[VAR NUMBRNCH(00FE,0100)]s
Moon Ball[VAR NUMBRNCH(00FE,0100)]s
Sport Ball[VAR NUMBRNCH(00FE,0100)]s
Park Ball[VAR NUMBRNCH(00FE,0100)]s
Photo Album[VAR NUMBRNCH(00FE,0100)]s
GB Sounds[VAR NUMBRNCH(00FE,0000)]
Tidal Bell[VAR NUMBRNCH(00FE,0100)]s
Rage Candy Bar[VAR NUMBRNCH(00FE,0100)]s
Data Card 01[VAR NUMBRNCH(00FE,0100)]s
Data Card 02[VAR NUMBRNCH(00FE,0100)]s
Data Card 03[VAR NUMBRNCH(00FE,0100)]s
Data Card 04[VAR NUMBRNCH(00FE,0100)]s
Data Card 05[VAR NUMBRNCH(00FE,0100)]s
Data Card 06[VAR NUMBRNCH(00FE,0100)]s
Data Card 07[VAR NUMBRNCH(00FE,0100)]s
Data Card 08[VAR NUMBRNCH(00FE,0100)]s
Data Card 09[VAR NUMBRNCH(00FE,0100)]s
Data Card 10[VAR NUMBRNCH(00FE,0100)]s
Data Card 11[VAR NUMBRNCH(00FE,0100)]s
Data Card 12[VAR NUMBRNCH(00FE,0100)]s
Data Card 13[VAR NUMBRNCH(00FE,0100)]s
Data Card 14[VAR NUMBRNCH(00FE,0100)]s
Data Card 15[VAR NUMBRNCH(00FE,0100)]s
Data Card 16[VAR NUMBRNCH(00FE,0100)]s
Data Card 17[VAR NUMBRNCH(00FE,0100)]s
Data Card 18[VAR NUMBRNCH(00FE,0100)]s
Data Card 19[VAR NUMBRNCH(00FE,0100)]s
Data Card 20[VAR NUMBRNCH(00FE,0100)]s
Data Card 21[VAR NUMBRNCH(00FE,0100)]s
Data Card 22[VAR NUMBRNCH(00FE,0100)]s
Data Card 23[VAR NUMBRNCH(00FE,0100)]s
Data Card 24[VAR NUMBRNCH(00FE,0100)]s
Data Card 25[VAR NUMBRNCH(00FE,0100)]s
Data Card 26[VAR NUMBRNCH(00FE,0100)]s
Data Card 27[VAR NUMBRNCH(00FE,0100)]s
Jade Orb[VAR NUMBRNCH(00FE,0100)]s
Lock Capsule[VAR NUMBRNCH(00FE,0100)]s
Red Orb[VAR NUMBRNCH(00FE,0100)]s
Blue Orb[VAR NUMBRNCH(00FE,0100)]s
Enigma Stone[VAR NUMBRNCH(00FE,0100)]s
Prism Scale[VAR NUMBRNCH(00FE,0100)]s
Eviolite[VAR NUMBRNCH(00FE,0100)]s
Float Stone[VAR NUMBRNCH(00FE,0100)]s
Rocky Helmet[VAR NUMBRNCH(00FE,0100)]s
Air Balloon[VAR NUMBRNCH(00FE,0100)]s
Red Card[VAR NUMBRNCH(00FE,0100)]s
Ring Target[VAR NUMBRNCH(00FE,0100)]s
Binding Band[VAR NUMBRNCH(00FE,0100)]s
Absorb Bulb[VAR NUMBRNCH(00FE,0100)]s
Cell Batter[VAR NUMBRNCH(00FE,0301)]yies
Eject Button[VAR NUMBRNCH(00FE,0100)]s
Fire Gem[VAR NUMBRNCH(00FE,0100)]s
Water Gem[VAR NUMBRNCH(00FE,0100)]s
Electric Gem[VAR NUMBRNCH(00FE,0100)]s
Grass Gem[VAR NUMBRNCH(00FE,0100)]s
Ice Gem[VAR NUMBRNCH(00FE,0100)]s
Fighting Gem[VAR NUMBRNCH(00FE,0100)]s
Poison Gem[VAR NUMBRNCH(00FE,0100)]s
Ground Gem[VAR NUMBRNCH(00FE,0100)]s
Flying Gem[VAR NUMBRNCH(00FE,0100)]s
Psychic Gem[VAR NUMBRNCH(00FE,0100)]s
Bug Gem[VAR NUMBRNCH(00FE,0100)]s
Rock Gem[VAR NUMBRNCH(00FE,0100)]s
Ghost Gem[VAR NUMBRNCH(00FE,0100)]s
Dragon Gem[VAR NUMBRNCH(00FE,0100)]s
Dark Gem[VAR NUMBRNCH(00FE,0100)]s
Steel Gem[VAR NUMBRNCH(00FE,0100)]s
Normal Gem[VAR NUMBRNCH(00FE,0100)]s
Health Wing[VAR NUMBRNCH(00FE,0100)]s
Muscle Wing[VAR NUMBRNCH(00FE,0100)]s
Resist Wing[VAR NUMBRNCH(00FE,0100)]s
Genius Wing[VAR NUMBRNCH(00FE,0100)]s
Clever Wing[VAR NUMBRNCH(00FE,0100)]s
Swift Wing[VAR NUMBRNCH(00FE,0100)]s
Pretty Wing[VAR NUMBRNCH(00FE,0100)]s
Cover Fossil[VAR NUMBRNCH(00FE,0100)]s
Plume Fossil[VAR NUMBRNCH(00FE,0100)]s
Liberty Pass[VAR NUMBRNCH(00FE,0200)]es
Pass Orb[VAR NUMBRNCH(00FE,0100)]s
Dream Ball[VAR NUMBRNCH(00FE,0100)]s
Poké Toy[VAR NUMBRNCH(00FE,0100)]s
Prop Case[VAR NUMBRNCH(00FE,0100)]s
Dragon Skull[VAR NUMBRNCH(00FE,0100)]s
Balm Mushroom[VAR NUMBRNCH(00FE,0100)]s
Big Nugget[VAR NUMBRNCH(00FE,0100)]s
Pearl String[VAR NUMBRNCH(00FE,0100)]s
Comet Shard[VAR NUMBRNCH(00FE,0100)]s
Relic Copper[VAR NUMBRNCH(00FE,0100)]s
Relic Silver[VAR NUMBRNCH(00FE,0100)]s
Relic Gold[VAR NUMBRNCH(00FE,0100)]s
Relic Vase[VAR NUMBRNCH(00FE,0100)]s
Relic Band[VAR NUMBRNCH(00FE,0100)]s
Relic Statue[VAR NUMBRNCH(00FE,0100)]s
Relic Crown[VAR NUMBRNCH(00FE,0100)]s
Casteliacone[VAR NUMBRNCH(00FE,0100)]s
Dire Hit 2[VAR NUMBRNCH(00FE,0100)]s
X Speed 2[VAR NUMBRNCH(00FE,0100)]s
X Sp. Atk 2[VAR NUMBRNCH(00FE,0100)]s
X Sp. Def 2[VAR NUMBRNCH(00FE,0100)]s
X Defense 2[VAR NUMBRNCH(00FE,0100)]s
X Attack 2[VAR NUMBRNCH(00FE,0100)]s
X Accuracy 2[VAR NUMBRNCH(00FE,0100)]s
X Speed 3[VAR NUMBRNCH(00FE,0100)]s
X Sp. Atk 3[VAR NUMBRNCH(00FE,0100)]s
X Sp. Def 3[VAR NUMBRNCH(00FE,0100)]s
X Defense 3[VAR NUMBRNCH(00FE,0100)]s
X Attack 3[VAR NUMBRNCH(00FE,0100)]s
X Accuracy 3[VAR NUMBRNCH(00FE,0100)]s
X Speed 6[VAR NUMBRNCH(00FE,0100)]s
X Sp. Atk 6[VAR NUMBRNCH(00FE,0100)]s
X Sp. Def 6[VAR NUMBRNCH(00FE,0100)]s
X Defense 6[VAR NUMBRNCH(00FE,0100)]s
X Attack 6[VAR NUMBRNCH(00FE,0100)]s
X Accuracy 6[VAR NUMBRNCH(00FE,0100)]s
Ability Urge[VAR NUMBRNCH(00FE,0100)]s
Item Drop[VAR NUMBRNCH(00FE,0100)]s
Item Urge[VAR NUMBRNCH(00FE,0100)]s
Reset Urge[VAR NUMBRNCH(00FE,0100)]s
Dire Hit 3[VAR NUMBRNCH(00FE,0100)]s
Light Stone[VAR NUMBRNCH(00FE,0100)]s
Dark Stone[VAR NUMBRNCH(00FE,0100)]s
TM93[VAR NUMBRNCH(00FE,0100)]s
TM94[VAR NUMBRNCH(00FE,0100)]s
TM95[VAR NUMBRNCH(00FE,0100)]s
Xtransceiver[VAR NUMBRNCH(00FE,0100)]s
???[VAR NUMBRNCH(00FE,0000)]
Gram 1[VAR NUMBRNCH(00FE,0100)]s
Gram 2[VAR NUMBRNCH(00FE,0100)]s
Gram 3[VAR NUMBRNCH(00FE,0100)]s
Xtransceiver[VAR NUMBRNCH(00FE,0100)]s
Medal Box[VAR NUMBRNCH(00FE,0200)]es
DNA Splicers[VAR NUMBRNCH(00FE,0000)]
DNA Splicers[VAR NUMBRNCH(00FE,0000)]
Permit[VAR NUMBRNCH(00FE,0100)]s
Oval Charm[VAR NUMBRNCH(00FE,0100)]s
Shiny Charm[VAR NUMBRNCH(00FE,0100)]s
Plasma Card[VAR NUMBRNCH(00FE,0100)]s
Grubby Hank[VAR NUMBRNCH(00FE,0301)]yies
Colress Machine[VAR NUMBRNCH(00FE,0100)]s
Dropped Item[VAR NUMBRNCH(00FE,0100)]s
Dropped Item[VAR NUMBRNCH(00FE,0100)]s
Reveal Glass[VAR NUMBRNCH(00FE,0200)]es
Weakness Polic[VAR NUMBRNCH(00FE,0301)]yies
Assault Vest[VAR NUMBRNCH(00FE,0100)]s
Holo Caster[VAR NUMBRNCH(00FE,0100)]s
Prof’s Letter[VAR NUMBRNCH(00FE,0100)]s
Roller Skates[VAR NUMBRNCH(00FE,0000)]
Pixie Plate[VAR NUMBRNCH(00FE,0100)]s
Ability Capsule[VAR NUMBRNCH(00FE,0100)]s
Whipped Dream[VAR NUMBRNCH(00FE,0100)]s
Sachet[VAR NUMBRNCH(00FE,0100)]s
Luminous Moss[VAR NUMBRNCH(00FE,0000)]
Snowball[VAR NUMBRNCH(00FE,0100)]s
Safety Goggles[VAR NUMBRNCH(00FE,0000)]
Poké Flute[VAR NUMBRNCH(00FE,0100)]s
Rich Mulch[VAR NUMBRNCH(00FE,0000)]
Surprise Mulch[VAR NUMBRNCH(00FE,0000)]
Boost Mulch[VAR NUMBRNCH(00FE,0000)]
Amaze Mulch[VAR NUMBRNCH(00FE,0000)]
Gengarite[VAR NUMBRNCH(00FE,0100)]s
Gardevoirite[VAR NUMBRNCH(00FE,0100)]s
Ampharosite[VAR NUMBRNCH(00FE,0100)]s
Venusaurite[VAR NUMBRNCH(00FE,0100)]s
Charizardite X[VAR NUMBRNCH(00FE,0100)]s
Blastoisinite[VAR NUMBRNCH(00FE,0100)]s
Mewtwonite X[VAR NUMBRNCH(00FE,0100)]s
Mewtwonite Y[VAR NUMBRNCH(00FE,0100)]s
Blazikenite[VAR NUMBRNCH(00FE,0100)]s
Medichamite[VAR NUMBRNCH(00FE,0100)]s
Houndoominite[VAR NUMBRNCH(00FE,0100)]s
Aggronite[VAR NUMBRNCH(00FE,0100)]s
Banettite[VAR NUMBRNCH(00FE,0100)]s
Tyranitarite[VAR NUMBRNCH(00FE,0100)]s
Scizorite[VAR NUMBRNCH(00FE,0100)]s
Pinsirite[VAR NUMBRNCH(00FE,0100)]s
Aerodactylite[VAR NUMBRNCH(00FE,0100)]s
Lucarionite[VAR NUMBRNCH(00FE,0100)]s
Abomasite[VAR NUMBRNCH(00FE,0100)]s
Kangaskhanite[VAR NUMBRNCH(00FE,0100)]s
Gyaradosite[VAR NUMBRNCH(00FE,0100)]s
Absolite[VAR NUMBRNCH(00FE,0100)]s
Charizardite Y[VAR NUMBRNCH(00FE,0100)]s
Alakazite[VAR NUMBRNCH(00FE,0100)]s
Heracronite[VAR NUMBRNCH(00FE,0100)]s
Mawilite[VAR NUMBRNCH(00FE,0100)]s
Manectite[VAR NUMBRNCH(00FE,0100)]s
Garchompite[VAR NUMBRNCH(00FE,0100)]s
Latiasite[VAR NUMBRNCH(00FE,0100)]s
Latiosite[VAR NUMBRNCH(00FE,0100)]s
Roseli Berr[VAR NUMBRNCH(00FE,0301)]yies
Kee Berr[VAR NUMBRNCH(00FE,0301)]yies
Maranga Berr[VAR NUMBRNCH(00FE,0301)]yies
Sprinklotad[VAR NUMBRNCH(00FE,0100)]s
TM96[VAR NUMBRNCH(00FE,0100)]s
TM97[VAR NUMBRNCH(00FE,0100)]s
TM98[VAR NUMBRNCH(00FE,0100)]s
TM99[VAR NUMBRNCH(00FE,0100)]s
TM100[VAR NUMBRNCH(00FE,0100)]s
Power Plant Pass[VAR NUMBRNCH(00FE,0200)]es
Mega Ring[VAR NUMBRNCH(00FE,0100)]s
Intriguing Stone[VAR NUMBRNCH(00FE,0100)]s
Common Stone[VAR NUMBRNCH(00FE,0100)]s
Discount Coupon[VAR NUMBRNCH(00FE,0100)]s
Elevator Key[VAR NUMBRNCH(00FE,0100)]s
TMV Pass[VAR NUMBRNCH(00FE,0200)]es
Honor[VAR NUMBRNCH(00FE,0100)]s of Kalos
Adventure Rules[VAR NUMBRNCH(00FE,0000)]
Strange Souvenir[VAR NUMBRNCH(00FE,0100)]s
Lens Case[VAR NUMBRNCH(00FE,0100)]s
Travel Trunk[VAR NUMBRNCH(00FE,0100)]s
Travel Trunk[VAR NUMBRNCH(00FE,0100)]s
Lumiose Galette[VAR NUMBRNCH(00FE,0100)]s
Shalour Sable[VAR NUMBRNCH(00FE,0100)]s
Jaw Fossil[VAR NUMBRNCH(00FE,0100)]s
Sail Fossil[VAR NUMBRNCH(00FE,0100)]s
Looker Ticket[VAR NUMBRNCH(00FE,0100)]s
Bicycle[VAR NUMBRNCH(00FE,0100)]s
Holo Caster[VAR NUMBRNCH(00FE,0100)]s
Fairy Gem[VAR NUMBRNCH(00FE,0100)]s
Mega Charm[VAR NUMBRNCH(00FE,0100)]s
Mega Glove[VAR NUMBRNCH(00FE,0100)]s
~~~~~~~~~~~~~~~
Text File : 96
~~~~~~~~~~~~~~~
???
Master Ball
Ultra Ball
Great Ball
Poké Ball
Safari Ball
Net Ball
Dive Ball
Nest Ball
Repeat Ball
Timer Ball
Luxury Ball
Premier Ball
Dusk Ball
Heal Ball
Quick Ball
Cherish Ball
Potion
Antidote
Burn Heal
Ice Heal
Awakening
Paralyze Heal
Full Restore
Max Potion
Hyper Potion
Super Potion
Full Heal
Revive
Max Revive
Fresh Water
Soda Pop
Lemonade
Moomoo Milk
Energy Powder
Energy Root
Heal Powder
Revival Herb
Ether
Max Ether
Elixir
Max Elixir
Lava Cookie
Berry Juice
Sacred Ash
HP Up
Protein
Iron
Carbos
Calcium
Rare Candy
PP Up
Zinc
PP Max
Old Gateau
Guard Spec.
Dire Hit
X Attack
X Defense
X Speed
X Accuracy
X Sp. Atk
X Sp. Def
Poké Doll
Fluffy Tail
Blue Flute
Yellow Flute
Red Flute
Black Flute
White Flute
Shoal Salt
Shoal Shell
Red Shard
Blue Shard
Yellow Shard
Green Shard
Super Repel
Max Repel
Escape Rope
Repel
Sun Stone
Moon Stone
Fire Stone
Thunder Stone
Water Stone
Leaf Stone
Tiny Mushroom
Big Mushroom
Pearl
Big Pearl
Stardust
Star Piece
Nugget
Heart Scale
Honey
Growth Mulch
Damp Mulch
Stable Mulch
Gooey Mulch
Root Fossil
Claw Fossil
Helix Fossil
Dome Fossil
Old Amber
Armor Fossil
Skull Fossil
Rare Bone
Shiny Stone
Dusk Stone
Dawn Stone
Oval Stone
Odd Keystone
Griseous Orb
???
???
???
Douse Drive
Shock Drive
Burn Drive
Chill Drive
???
???
???
???
???
???
???
???
???
???
???
???
???
???
Sweet Heart
Adamant Orb
Lustrous Orb
Greet Mail
Favored Mail
RSVP Mail
Thanks Mail
Inquiry Mail
Like Mail
Reply Mail
Bridge Mail S
Bridge Mail D
Bridge Mail T
Bridge Mail V
Bridge Mail M
Cheri Berry
Chesto Berry
Pecha Berry
Rawst Berry
Aspear Berry
Leppa Berry
Oran Berry
Persim Berry
Lum Berry
Sitrus Berry
Figy Berry
Wiki Berry
Mago Berry
Aguav Berry
Iapapa Berry
Razz Berry
Bluk Berry
Nanab Berry
Wepear Berry
Pinap Berry
Pomeg Berry
Kelpsy Berry
Qualot Berry
Hondew Berry
Grepa Berry
Tamato Berry
Cornn Berry
Magost Berry
Rabuta Berry
Nomel Berry
Spelon Berry
Pamtre Berry
Watmel Berry
Durin Berry
Belue Berry
Occa Berry
Passho Berry
Wacan Berry
Rindo Berry
Yache Berry
Chople Berry
Kebia Berry
Shuca Berry
Coba Berry
Payapa Berry
Tanga Berry
Charti Berry
Kasib Berry
Haban Berry
Colbur Berry
Babiri Berry
Chilan Berry
Liechi Berry
Ganlon Berry
Salac Berry
Petaya Berry
Apicot Berry
Lansat Berry
Starf Berry
Enigma Berry
Micle Berry
Custap Berry
Jaboca Berry
Rowap Berry
Bright Powder
White Herb
Macho Brace
Exp. Share
Quick Claw
Soothe Bell
Mental Herb
Choice Band
King’s Rock
Silver Powder
Amulet Coin
Cleanse Tag
Soul Dew
Deep Sea Tooth
Deep Sea Scale
Smoke Ball
Everstone
Focus Band
Lucky Egg
Scope Lens
Metal Coat
Leftovers
Dragon Scale
Light Ball
Soft Sand
Hard Stone
Miracle Seed
Black Glasses
Black Belt
Magnet
Mystic Water
Sharp Beak
Poison Barb
Never-Melt Ice
Spell Tag
Twisted Spoon
Charcoal
Dragon Fang
Silk Scarf
Up-Grade
Shell Bell
Sea Incense
Lax Incense
Lucky Punch
Metal Powder
Thick Club
Stick
Red Scarf
Blue Scarf
Pink Scarf
Green Scarf
Yellow Scarf
Wide Lens
Muscle Band
Wise Glasses
Expert Belt
Light Clay
Life Orb
Power Herb
Toxic Orb
Flame Orb
Quick Powder
Focus Sash
Zoom Lens
Metronome
Iron Ball
Lagging Tail
Destiny Knot
Black Sludge
Icy Rock
Smooth Rock
Heat Rock
Damp Rock
Grip Claw
Choice Scarf
Sticky Barb
Power Bracer
Power Belt
Power Lens
Power Band
Power Anklet
Power Weight
Shed Shell
Big Root
Choice Specs
Flame Plate
Splash Plate
Zap Plate
Meadow Plate
Icicle Plate
Fist Plate
Toxic Plate
Earth Plate
Sky Plate
Mind Plate
Insect Plate
Stone Plate
Spooky Plate
Draco Plate
Dread Plate
Iron Plate
Odd Incense
Rock Incense
Full Incense
Wave Incense
Rose Incense
Luck Incense
Pure Incense
Protector
Electirizer
Magmarizer
Dubious Disc
Reaper Cloth
Razor Claw
Razor Fang
TM01
TM02
TM03
TM04
TM05
TM06
TM07
TM08
TM09
TM10
TM11
TM12
TM13
TM14
TM15
TM16
TM17
TM18
TM19
TM20
TM21
TM22
TM23
TM24
TM25
TM26
TM27
TM28
TM29
TM30
TM31
TM32
TM33
TM34
TM35
TM36
TM37
TM38
TM39
TM40
TM41
TM42
TM43
TM44
TM45
TM46
TM47
TM48
TM49
TM50
TM51
TM52
TM53
TM54
TM55
TM56
TM57
TM58
TM59
TM60
TM61
TM62
TM63
TM64
TM65
TM66
TM67
TM68
TM69
TM70
TM71
TM72
TM73
TM74
TM75
TM76
TM77
TM78
TM79
TM80
TM81
TM82
TM83
TM84
TM85
TM86
TM87
TM88
TM89
TM90
TM91
TM92
HM01
HM02
HM03
HM04
HM05
HM06
???
???
Explorer Kit
Loot Sack
Rule Book
Poké Radar
Point Card
Journal
Seal Case
Fashion Case
Seal Bag
Pal Pad
Works Key
Old Charm
Galactic Key
Red Chain
Town Map
Vs. Seeker
Coin Case
Old Rod
Good Rod
Super Rod
Sprayduck
Poffin Case
Bicycle
Suite Key
Oak’s Letter
Lunar Wing
Member Card
Azure Flute
S.S. Ticket
Contest Pass
Magma Stone
Parcel
Coupon 1
Coupon 2
Coupon 3
Storage Key
Secret Potion
Vs. Recorder
Gracidea
Secret Key
Apricorn Box
Unown Report
Berry Pots
Dowsing Machine
Blue Card
Slowpoke Tail
Clear Bell
Card Key
Basement Key
Squirt Bottle
Red Scale
Lost Item
Pass
Machine Part
Silver Wing
Rainbow Wing
Mystery Egg
Red Apricorn
Blue Apricorn
Yellow Apricorn
Green Apricorn
Pink Apricorn
White Apricorn
Black Apricorn
Fast Ball
Level Ball
Lure Ball
Heavy Ball
Love Ball
Friend Ball
Moon Ball
Sport Ball
Park Ball
Photo Album
GB Sounds
Tidal Bell
Rage Candy Bar
Data Card 01
Data Card 02
Data Card 03
Data Card 04
Data Card 05
Data Card 06
Data Card 07
Data Card 08
Data Card 09
Data Card 10
Data Card 11
Data Card 12
Data Card 13
Data Card 14
Data Card 15
Data Card 16
Data Card 17
Data Card 18
Data Card 19
Data Card 20
Data Card 21
Data Card 22
Data Card 23
Data Card 24
Data Card 25
Data Card 26
Data Card 27
Jade Orb
Lock Capsule
Red Orb
Blue Orb
Enigma Stone
Prism Scale
Eviolite
Float Stone
Rocky Helmet
Air Balloon
Red Card
Ring Target
Binding Band
Absorb Bulb
Cell Battery
Eject Button
Fire Gem
Water Gem
Electric Gem
Grass Gem
Ice Gem
Fighting Gem
Poison Gem
Ground Gem
Flying Gem
Psychic Gem
Bug Gem
Rock Gem
Ghost Gem
Dragon Gem
Dark Gem
Steel Gem
Normal Gem
Health Wing
Muscle Wing
Resist Wing
Genius Wing
Clever Wing
Swift Wing
Pretty Wing
Cover Fossil
Plume Fossil
Liberty Pass
Pass Orb
Dream Ball
Poké Toy
Prop Case
Dragon Skull
Balm Mushroom
Big Nugget
Pearl String
Comet Shard
Relic Copper
Relic Silver
Relic Gold
Relic Vase
Relic Band
Relic Statue
Relic Crown
Casteliacone
Dire Hit 2
X Speed 2
X Sp. Atk 2
X Sp. Def 2
X Defense 2
X Attack 2
X Accuracy 2
X Speed 3
X Sp. Atk 3
X Sp. Def 3
X Defense 3
X Attack 3
X Accuracy 3
X Speed 6
X Sp. Atk 6
X Sp. Def 6
X Defense 6
X Attack 6
X Accuracy 6
Ability Urge
Item Drop
Item Urge
Reset Urge
Dire Hit 3
Light Stone
Dark Stone
TM93
TM94
TM95
Xtransceiver
???
Gram 1
Gram 2
Gram 3
Xtransceiver
Medal Box
DNA Splicers
DNA Splicers
Permit
Oval Charm
Shiny Charm
Plasma Card
Grubby Hanky
Colress Machine
Dropped Item
Dropped Item
Reveal Glass
Weakness Policy
Assault Vest
Holo Caster
Prof’s Letter
Roller Skates
Pixie Plate
Ability Capsule
Whipped Dream
Sachet
Luminous Moss
Snowball
Safety Goggles
Poké Flute
Rich Mulch
Surprise Mulch
Boost Mulch
Amaze Mulch
Gengarite
Gardevoirite
Ampharosite
Venusaurite
Charizardite X
Blastoisinite
Mewtwonite X
Mewtwonite Y
Blazikenite
Medichamite
Houndoominite
Aggronite
Banettite
Tyranitarite
Scizorite
Pinsirite
Aerodactylite
Lucarionite
Abomasite
Kangaskhanite
Gyaradosite
Absolite
Charizardite Y
Alakazite
Heracronite
Mawilite
Manectite
Garchompite
Latiasite
Latiosite
Roseli Berry
Kee Berry
Maranga Berry
Sprinklotad
TM96
TM97
TM98
TM99
TM100
Power Plant Pass
Mega Ring
Intriguing Stone
Common Stone
Discount Coupon
Elevator Key
TMV Pass
Honor of Kalos
Adventure Rules
Strange Souvenir
Lens Case
Travel Trunk
Travel Trunk
Lumiose Galette
Shalour Sable
Jaw Fossil
Sail Fossil
Looker Ticket
Bicycle
Holo Caster
Fairy Gem
Mega Charm
Mega Glove
~~~~~~~~~~~~~~~
Text File : 97
~~~~~~~~~~~~~~~
???
Master Balls
Ultra Balls
Great Balls
Poké Balls
Safari Balls
Net Balls
Dive Balls
Nest Balls
Repeat Balls
Timer Balls
Luxury Balls
Premier Balls
Dusk Balls
Heal Balls
Quick Balls
Cherish Balls
Potions
Antidotes
Burn Heals
Ice Heals
Awakenings
Paralyze Heals
Full Restores
Max Potions
Hyper Potions
Super Potions
Full Heals
Revives
Max Revives
Fresh Waters
Soda Pops
Lemonades
Moomoo Milks
Energy Powders
Energy Roots
Heal Powders
Revival Herbs
Ethers
Max Ethers
Elixirs
Max Elixirs
Lava Cookies
Berry Juices
Sacred Ashes
HP Ups
Proteins
Irons
Carbos
Calciums
Rare Candies
PP Ups
Zincs
PP Maxes
Old Gateaux
Guard Specs.
Dire Hits
X Attacks
X Defenses
X Speeds
X Accuracies
X Sp. Atks
X Sp. Defs
Poké Dolls
Fluffy Tails
Blue Flutes
Yellow Flutes
Red Flutes
Black Flutes
White Flutes
Shoal Salts
Shoal Shells
Red Shards
Blue Shards
Yellow Shards
Green Shards
Super Repels
Max Repels
Escape Ropes
Repels
Sun Stones
Moon Stones
Fire Stones
Thunder Stones
Water Stones
Leaf Stones
Tiny Mushrooms
Big Mushrooms
Pearls
Big Pearls
Stardusts
Star Pieces
Nuggets
Heart Scales
Honey
Growth Mulch
Damp Mulch
Stable Mulch
Gooey Mulch
Root Fossils
Claw Fossils
Helix Fossils
Dome Fossils
Old Ambers
Armor Fossils
Skull Fossils
Rare Bones
Shiny Stones
Dusk Stones
Dawn Stones
Oval Stones
Odd Keystones
Griseous Orbs
???
???
???
Douse Drives
Shock Drives
Burn Drives
Chill Drives
???
???
???
???
???
???
???
???
???
???
???
???
???
???
Sweet Hearts
Adamant Orbs
Lustrous Orbs
Greet Mail
Favored Mail
RSVP Mail
Thanks Mail
Inquiry Mail
Like Mail
Reply Mail
Bridge Mail S
Bridge Mail D
Bridge Mail T
Bridge Mail V
Bridge Mail M
Cheri Berries
Chesto Berries
Pecha Berries
Rawst Berries
Aspear Berries
Leppa Berries
Oran Berries
Persim Berries
Lum Berries
Sitrus Berries
Figy Berries
Wiki Berries
Mago Berries
Aguav Berries
Iapapa Berries
Razz Berries
Bluk Berries
Nanab Berries
Wepear Berries
Pinap Berries
Pomeg Berries
Kelpsy Berries
Qualot Berries
Hondew Berries
Grepa Berries
Tamato Berries
Cornn Berries
Magost Berries
Rabuta Berries
Nomel Berries
Spelon Berries
Pamtre Berries
Watmel Berries
Durin Berries
Belue Berries
Occa Berries
Passho Berries
Wacan Berries
Rindo Berries
Yache Berries
Chople Berries
Kebia Berries
Shuca Berries
Coba Berries
Payapa Berries
Tanga Berries
Charti Berries
Kasib Berries
Haban Berries
Colbur Berries
Babiri Berries
Chilan Berries
Liechi Berries
Ganlon Berries
Salac Berries
Petaya Berries
Apicot Berries
Lansat Berries
Starf Berries
Enigma Berries
Micle Berries
Custap Berries
Jaboca Berries
Rowap Berries
Bright Powders
White Herbs
Macho Braces
Exp. Shares
Quick Claws
Soothe Bells
Mental Herbs
Choice Bands
King’s Rocks
Silver Powders
Amulet Coins
Cleanse Tags
Soul Dews
Deep Sea Teeth
Deep Sea Scales
Smoke Balls
Everstones
Focus Bands
Lucky Eggs
Scope Lenses
Metal Coats
Leftovers
Dragon Scales
Light Balls
Soft Sand
Hard Stones
Miracle Seeds
Black Glasses
Black Belts
Magnets
Mystic Waters
Sharp Beaks
Poison Barbs
Never-Melt Ices
Spell Tags
Twisted Spoons
Charcoals
Dragon Fangs
Silk Scarves
Up-Grades
Shell Bells
Sea Incenses
Lax Incenses
Lucky Punches
Metal Powders
Thick Clubs
Sticks
Red Scarves
Blue Scarves
Pink Scarves
Green Scarves
Yellow Scarves
Wide Lenses
Muscle Bands
Wise Glasses
Expert Belts
Light Clays
Life Orbs
Power Herbs
Toxic Orbs
Flame Orbs
Quick Powders
Focus Sashes
Zoom Lenses
Metronomes
Iron Balls
Lagging Tails
Destiny Knots
Black Sludges
Icy Rocks
Smooth Rocks
Heat Rocks
Damp Rocks
Grip Claws
Choice Scarves
Sticky Barbs
Power Bracers
Power Belts
Power Lenses
Power Bands
Power Anklets
Power Weights
Shed Shells
Big Roots
Choice Specs
Flame Plates
Splash Plates
Zap Plates
Meadow Plates
Icicle Plates
Fist Plates
Toxic Plates
Earth Plates
Sky Plates
Mind Plates
Insect Plates
Stone Plates
Spooky Plates
Draco Plates
Dread Plates
Iron Plates
Odd Incenses
Rock Incenses
Full Incenses
Wave Incenses
Rose Incenses
Luck Incenses
Pure Incenses
Protectors
Electirizers
Magmarizers
Dubious Discs
Reaper Cloths
Razor Claws
Razor Fangs
TM01s
TM02s
TM03s
TM04s
TM05s
TM06s
TM07s
TM08s
TM09s
TM10s
TM11s
TM12s
TM13s
TM14s
TM15s
TM16s
TM17s
TM18s
TM19s
TM20s
TM21s
TM22s
TM23s
TM24s
TM25s
TM26s
TM27s
TM28s
TM29s
TM30s
TM31s
TM32s
TM33s
TM34s
TM35s
TM36s
TM37s
TM38s
TM39s
TM40s
TM41s
TM42s
TM43s
TM44s
TM45s
TM46s
TM47s
TM48s
TM49s
TM50s
TM51s
TM52s
TM53s
TM54s
TM55s
TM56s
TM57s
TM58s
TM59s
TM60s
TM61s
TM62s
TM63s
TM64s
TM65s
TM66s
TM67s
TM68s
TM69s
TM70s
TM71s
TM72s
TM73s
TM74s
TM75s
TM76s
TM77s
TM78s
TM79s
TM80s
TM81s
TM82s
TM83s
TM84s
TM85s
TM86s
TM87s
TM88s
TM89s
TM90s
TM91s
TM92s
HM01s
HM02s
HM03s
HM04s
HM05s
HM06s
???
???
Explorer Kits
Loot Sacks
Rule Books
Poké Radars
Point Cards
Journals
Seal Cases
Fashion Cases
Seal Bags
Pal Pads
Works Keys
Old Charms
Galactic Keys
Red Chains
Town Maps
Vs. Seekers
Coin Cases
Old Rods
Good Rods
Super Rods
Sprayducks
Poffin Cases
Bicycles
Suite Keys
Oak’s Letters
Lunar Wings
Member Cards
Azure Flutes
S.S. Tickets
Contest Passes
Magma Stones
Parcels
Coupon 1s
Coupon 2s
Coupon 3s
Storage Keys
Secret Potions
Vs. Recorders
Gracideas
Secret Keys
Apricorn Boxes
Unown Reports
Berry Pots
Dowsing Machines
Blue Cards
Slowpoke Tails
Clear Bells
Card Keys
Basement Keys
Squirt Bottles
Red Scales
Lost Items
Passes
Machine Parts
Silver Wings
Rainbow Wings
Mystery Eggs
Red Apricorns
Blue Apricorns
Yellow Apricorns
Green Apricorns
Pink Apricorns
White Apricorns
Black Apricorns
Fast Balls
Level Balls
Lure Balls
Heavy Balls
Love Balls
Friend Balls
Moon Balls
Sport Balls
Park Balls
Photo Albums
GB Sounds
Tidal Bells
Rage Candy Bars
Data Card 01s
Data Card 02s
Data Card 03s
Data Card 04s
Data Card 05s
Data Card 06s
Data Card 07s
Data Card 08s
Data Card 09s
Data Card 10s
Data Card 11s
Data Card 12s
Data Card 13s
Data Card 14s
Data Card 15s
Data Card 16s
Data Card 17s
Data Card 18s
Data Card 19s
Data Card 20s
Data Card 21s
Data Card 22s
Data Card 23s
Data Card 24s
Data Card 25s
Data Card 26s
Data Card 27s
Jade Orbs
Lock Capsules
Red Orbs
Blue Orbs
Enigma Stones
Prism Scales
Eviolites
Float Stones
Rocky Helmets
Air Balloons
Red Cards
Ring Targets
Binding Bands
Absorb Bulbs
Cell Batteries
Eject Buttons
Fire Gems
Water Gems
Electric Gems
Grass Gems
Ice Gems
Fighting Gems
Poison Gems
Ground Gems
Flying Gems
Psychic Gems
Bug Gems
Rock Gems
Ghost Gems
Dragon Gems
Dark Gems
Steel Gems
Normal Gems
Health Wings
Muscle Wings
Resist Wings
Genius Wings
Clever Wings
Swift Wings
Pretty Wings
Cover Fossils
Plume Fossils
Liberty Passes
Pass Orbs
Dream Balls
Poké Toys
Prop Cases
Dragon Skulls
Balm Mushrooms
Big Nuggets
Pearl Strings
Comet Shards
Relic Coppers
Relic Silvers
Relic Golds
Relic Vases
Relic Bands
Relic Statues
Relic Crowns
Casteliacones
Dire Hit 2s
X Speed 2s
X Sp. Atk 2s
X Sp. Def 2s
X Defense 2s
X Attack 2s
X Accuracy 2s
X Speed 3s
X Sp. Atk 3s
X Sp. Def 3s
X Defense 3s
X Attack 3s
X Accuracy 3s
X Speed 6s
X Sp. Atk 6s
X Sp. Def 6s
X Defense 6s
X Attack 6s
X Accuracy 6s
Ability Urges
Item Drops
Item Urges
Reset Urges
Dire Hit 3s
Light Stones
Dark Stones
TM93s
TM94s
TM95s
Xtransceivers
???
Gram 1s
Gram 2s
Gram 3s
Xtransceivers
Medal Boxes
DNA Splicers
DNA Splicers
Permits
Oval Charms
Shiny Charms
Plasma Cards
Grubby Hankies
Colress Machines
Dropped Items
Dropped Items
Reveal Glasses
Weakness Policies
Assault Vests
Holo Casters
Prof’s Letters
Roller Skates
Pixie Plates
Ability Capsules
Whipped Dreams
Sachets
Luminous Moss
Snowballs
Safety Goggles
Poké Flutes
Rich Mulch
Surprise Mulch
Boost Mulch
Amaze Mulch
Gengarites
Gardevoirites
Ampharosites
Venusaurites
Charizardite Xs
Blastoisinites
Mewtwonite Xs
Mewtwonite Ys
Blazikenites
Medichamites
Houndoominites
Aggronites
Banettites
Tyranitarites
Scizorites
Pinsirites
Aerodactylites
Lucarionites
Abomasites
Kangaskhanites
Gyaradosites
Absolites
Charizardite Ys
Alakazites
Heracronites
Mawilites
Manectites
Garchompites
Latiasites
Latiosites
Roseli Berries
Kee Berries
Maranga Berries
Sprinklotads
TM96s
TM97s
TM98s
TM99s
TM100s
Power Plant Passes
Mega Rings
Intriguing Stones
Common Stones
Discount Coupons
Elevator Keys
TMV Passes
Honors of Kalos
Adventure Rules
Strange Souvenirs
Lens Cases
Travel Trunks
Travel Trunks
Lumiose Galettes
Shalour Sables
Jaw Fossils
Sail Fossils
Looker Tickets
Bicycles
Holo Casters
Fairy Gems
Mega Charms
Mega Gloves
~~~~~~~~~~~~~~~
Text File : 98
~~~~~~~~~~~~~~~
None
Master Ball
Ultra Ball
Great Ball
Poké Ball
Safari Ball
Net Ball
Dive Ball
Nest Ball
Repeat Ball
Timer Ball
Luxury Ball
Premier Ball
Dusk Ball
Heal Ball
Quick Ball
Cherish Ball
Potion
Antidote
Burn Heal
Ice Heal
Awakening
Paralyze Heal
Full Restore
Max Potion
Hyper Potion
Super Potion
Full Heal
Revive
Max Revive
Fresh Water
Soda Pop
Lemonade
Moomoo Milk
Energy Powder
Energy Root
Heal Powder
Revival Herb
Ether
Max Ether
Elixir
Max Elixir
Lava Cookie
Berry Juice
Sacred Ash
HP Up
Protein
Iron
Carbos
Calcium
Rare Candy
PP Up
Zinc
PP Max
Old Gateau
Guard Spec.
Dire Hit
X Attack
X Defense
X Speed
X Accuracy
X Sp. Atk
X Sp. Def
Poké Doll
Fluffy Tail
Blue Flute
Yellow Flute
Red Flute
Black Flute
White Flute
Shoal Salt
Shoal Shell
Red Shard
Blue Shard
Yellow Shard
Green Shard
Super Repel
Max Repel
Escape Rope
Repel
Sun Stone
Moon Stone
Fire Stone
Thunder Stone
Water Stone
Leaf Stone
Tiny Mushroom
Big Mushroom
Pearl
Big Pearl
Stardust
Star Piece
Nugget
Heart Scale
Honey
Growth Mulch
Damp Mulch
Stable Mulch
Gooey Mulch
Root Fossil
Claw Fossil
Helix Fossil
Dome Fossil
Old Amber
Armor Fossil
Skull Fossil
Rare Bone
Shiny Stone
Dusk Stone
Dawn Stone
Oval Stone
Odd Keystone
Griseous Orb
???
???
???
Douse Drive
Shock Drive
Burn Drive
Chill Drive
???
???
???
???
???
???
???
???
???
???
???
???
???
???
Sweet Heart
Adamant Orb
Lustrous Orb
Greet Mail
Favored Mail
RSVP Mail
Thanks Mail
Inquiry Mail
Like Mail
Reply Mail
Bridge Mail S
Bridge Mail D
Bridge Mail T
Bridge Mail V
Bridge Mail M
Cheri Berry
Chesto Berry
Pecha Berry
Rawst Berry
Aspear Berry
Leppa Berry
Oran Berry
Persim Berry
Lum Berry
Sitrus Berry
Figy Berry
Wiki Berry
Mago Berry
Aguav Berry
Iapapa Berry
Razz Berry
Bluk Berry
Nanab Berry
Wepear Berry
Pinap Berry
Pomeg Berry
Kelpsy Berry
Qualot Berry
Hondew Berry
Grepa Berry
Tamato Berry
Cornn Berry
Magost Berry
Rabuta Berry
Nomel Berry
Spelon Berry
Pamtre Berry
Watmel Berry
Durin Berry
Belue Berry
Occa Berry
Passho Berry
Wacan Berry
Rindo Berry
Yache Berry
Chople Berry
Kebia Berry
Shuca Berry
Coba Berry
Payapa Berry
Tanga Berry
Charti Berry
Kasib Berry
Haban Berry
Colbur Berry
Babiri Berry
Chilan Berry
Liechi Berry
Ganlon Berry
Salac Berry
Petaya Berry
Apicot Berry
Lansat Berry
Starf Berry
Enigma Berry
Micle Berry
Custap Berry
Jaboca Berry
Rowap Berry
Bright Powder
White Herb
Macho Brace
Exp. Share
Quick Claw
Soothe Bell
Mental Herb
Choice Band
King’s Rock
Silver Powder
Amulet Coin
Cleanse Tag
Soul Dew
Deep Sea Tooth
Deep Sea Scale
Smoke Ball
Everstone
Focus Band
Lucky Egg
Scope Lens
Metal Coat
Leftovers
Dragon Scale
Light Ball
Soft Sand
Hard Stone
Miracle Seed
Black Glasses
Black Belt
Magnet
Mystic Water
Sharp Beak
Poison Barb
Never-Melt Ice
Spell Tag
Twisted Spoon
Charcoal
Dragon Fang
Silk Scarf
Up-Grade
Shell Bell
Sea Incense
Lax Incense
Lucky Punch
Metal Powder
Thick Club
Stick
Red Scarf
Blue Scarf
Pink Scarf
Green Scarf
Yellow Scarf
Wide Lens
Muscle Band
Wise Glasses
Expert Belt
Light Clay
Life Orb
Power Herb
Toxic Orb
Flame Orb
Quick Powder
Focus Sash
Zoom Lens
Metronome
Iron Ball
Lagging Tail
Destiny Knot
Black Sludge
Icy Rock
Smooth Rock
Heat Rock
Damp Rock
Grip Claw
Choice Scarf
Sticky Barb
Power Bracer
Power Belt
Power Lens
Power Band
Power Anklet
Power Weight
Shed Shell
Big Root
Choice Specs
Flame Plate
Splash Plate
Zap Plate
Meadow Plate
Icicle Plate
Fist Plate
Toxic Plate
Earth Plate
Sky Plate
Mind Plate
Insect Plate
Stone Plate
Spooky Plate
Draco Plate
Dread Plate
Iron Plate
Odd Incense
Rock Incense
Full Incense
Wave Incense
Rose Incense
Luck Incense
Pure Incense
Protector
Electirizer
Magmarizer
Dubious Disc
Reaper Cloth
Razor Claw
Razor Fang
TM01
TM02
TM03
TM04
TM05
TM06
TM07
TM08
TM09
TM10
TM11
TM12
TM13
TM14
TM15
TM16
TM17
TM18
TM19
TM20
TM21
TM22
TM23
TM24
TM25
TM26
TM27
TM28
TM29
TM30
TM31
TM32
TM33
TM34
TM35
TM36
TM37
TM38
TM39
TM40
TM41
TM42
TM43
TM44
TM45
TM46
TM47
TM48
TM49
TM50
TM51
TM52
TM53
TM54
TM55
TM56
TM57
TM58
TM59
TM60
TM61
TM62
TM63
TM64
TM65
TM66
TM67
TM68
TM69
TM70
TM71
TM72
TM73
TM74
TM75
TM76
TM77
TM78
TM79
TM80
TM81
TM82
TM83
TM84
TM85
TM86
TM87
TM88
TM89
TM90
TM91
TM92
HM01
HM02
HM03
HM04
HM05
HM06
???
???
Explorer Kit
Loot Sack
Rule Book
Poké Radar
Point Card
Journal
Seal Case
Fashion Case
Seal Bag
Pal Pad
Works Key
Old Charm
Galactic Key
Red Chain
Town Map
Vs. Seeker
Coin Case
Old Rod
Good Rod
Super Rod
Sprayduck
Poffin Case
Bicycle
Suite Key
Oak’s Letter
Lunar Wing
Member Card
Azure Flute
S.S. Ticket
Contest Pass
Magma Stone
Parcel
Coupon 1
Coupon 2
Coupon 3
Storage Key
Secret Potion
Vs. Recorder
Gracidea
Secret Key
Apricorn Box
Unown Report
Berry Pots
Dowsing Machine
Blue Card
Slowpoke Tail
Clear Bell
Card Key
Basement Key
Squirt Bottle
Red Scale
Lost Item
Pass
Machine Part
Silver Wing
Rainbow Wing
Mystery Egg
Red Apricorn
Blue Apricorn
Yellow Apricorn
Green Apricorn
Pink Apricorn
White Apricorn
Black Apricorn
Fast Ball
Level Ball
Lure Ball
Heavy Ball
Love Ball
Friend Ball
Moon Ball
Sport Ball
Park Ball
Photo Album
GB Sounds
Tidal Bell
Rage Candy Bar
Data Card 01
Data Card 02
Data Card 03
Data Card 04
Data Card 05
Data Card 06
Data Card 07
Data Card 08
Data Card 09
Data Card 10
Data Card 11
Data Card 12
Data Card 13
Data Card 14
Data Card 15
Data Card 16
Data Card 17
Data Card 18
Data Card 19
Data Card 20
Data Card 21
Data Card 22
Data Card 23
Data Card 24
Data Card 25
Data Card 26
Data Card 27
Jade Orb
Lock Capsule
Red Orb
Blue Orb
Enigma Stone
Prism Scale
Eviolite
Float Stone
Rocky Helmet
Air Balloon
Red Card
Ring Target
Binding Band
Absorb Bulb
Cell Battery
Eject Button
Fire Gem
Water Gem
Electric Gem
Grass Gem
Ice Gem
Fighting Gem
Poison Gem
Ground Gem
Flying Gem
Psychic Gem
Bug Gem
Rock Gem
Ghost Gem
Dragon Gem
Dark Gem
Steel Gem
Normal Gem
Health Wing
Muscle Wing
Resist Wing
Genius Wing
Clever Wing
Swift Wing
Pretty Wing
Cover Fossil
Plume Fossil
Liberty Pass
Pass Orb
Dream Ball
Poké Toy
Prop Case
Dragon Skull
Balm Mushroom
Big Nugget
Pearl String
Comet Shard
Relic Copper
Relic Silver
Relic Gold
Relic Vase
Relic Band
Relic Statue
Relic Crown
Casteliacone
Dire Hit 2
X Speed 2
X Sp. Atk 2
X Sp. Def 2
X Defense 2
X Attack 2
X Accuracy 2
X Speed 3
X Sp. Atk 3
X Sp. Def 3
X Defense 3
X Attack 3
X Accuracy 3
X Speed 6
X Sp. Atk 6
X Sp. Def 6
X Defense 6
X Attack 6
X Accuracy 6
Ability Urge
Item Drop
Item Urge
Reset Urge
Dire Hit 3
Light Stone
Dark Stone
TM93
TM94
TM95
Xtransceiver
???
Gram 1
Gram 2
Gram 3
Xtransceiver
Medal Box
DNA Splicers
DNA Splicers
Permit
Oval Charm
Shiny Charm
Plasma Card
Grubby Hanky
Colress Machine
Dropped Item
Dropped Item
Reveal Glass
Weakness Policy
Assault Vest
Holo Caster
Prof’s Letter
Roller Skates
Pixie Plate
Ability Capsule
Whipped Dream
Sachet
Luminous Moss
Snowball
Safety Goggles
Poké Flute
Rich Mulch
Surprise Mulch
Boost Mulch
Amaze Mulch
Gengarite
Gardevoirite
Ampharosite
Venusaurite
Charizardite X
Blastoisinite
Mewtwonite X
Mewtwonite Y
Blazikenite
Medichamite
Houndoominite
Aggronite
Banettite
Tyranitarite
Scizorite
Pinsirite
Aerodactylite
Lucarionite
Abomasite
Kangaskhanite
Gyaradosite
Absolite
Charizardite Y
Alakazite
Heracronite
Mawilite
Manectite
Garchompite
Latiasite
Latiosite
Roseli Berry
Kee Berry
Maranga Berry
Sprinklotad
TM96
TM97
TM98
TM99
TM100
Power Plant Pass
Mega Ring
Intriguing Stone
Common Stone
Discount Coupon
Elevator Key
TMV Pass
Honor of Kalos
Adventure Rules
Strange Souvenir
Lens Case
Travel Trunk
Travel Trunk
Lumiose Galette
Shalour Sable
Jaw Fossil
Sail Fossil
Looker Ticket
Bicycle
Holo Caster
Fairy Gem
Mega Charm
Mega Glove
~~~~~~~~~~~~~~~
Text File : 99
~~~~~~~~~~~~~~~
???
The best Poké Ball with the ultimate\nlevel of performance. With it, you
will\ncatch any wild Pokémon without fail.
An ultra-high-performance Poké Ball\nthat provides a higher success rate
for\ncatching Pokémon than a Great Ball.
A good, high-performance Poké Ball\nthat provides a higher Pokémon catch\nrate than
a standard Poké Ball can.
A device for catching wild Pokémon.\nIt’s thrown like a ball at a
Pokémon,\ncomfortably encapsulating its target.
A special Poké Ball that is used only in\nthe Great Marsh. It is recognizable
by\nthe camouflage pattern decorating it.
A somewhat different Poké Ball that\nis more effective when attempting\nto catch
Water- or Bug-type Pokémon.
A somewhat different Poké Ball that\nworks especially well when catching\nPokémon
that live underwater.
A somewhat different Poké Ball that\nbecomes more effective the lower\nthe level of
the wild Pokémon.
A somewhat different Poké Ball that\nworks especially well on a Pokémon\nspecies
that has been caught before.
A somewhat different Poké Ball that\nbecomes progressively more effective\nthe more
turns that are taken in battle.
A particularly comfortable Poké Ball\nthat makes a wild Pokémon quickly\ngrow
friendlier after being caught.
A somewhat rare Poké Ball that was\nmade as a commemorative item used\nto celebrate
an event of some sort.
A somewhat different Poké Ball that\nmakes it easier to catch wild Pokémon\nat
night or in dark places like caves.
A remedial Poké Ball that restores\nthe HP of a Pokémon caught with it\nand
eliminates any status conditions.
A somewhat different Poké Ball that\nhas a more successful catch rate if\nused at
the start of a wild encounter.
A quite rare Poké Ball that has been\ncrafted in order to commemorate\na special
occasion of some sort.
A spray-type medicine for treating\nwounds. It can be used to restore\n20 HP to an
injured Pokémon.
A spray-type medicine for poisoning.\nIt can be used once to lift the effects\nof
being poisoned from a Pokémon.
A spray-type medicine for treating\nburns. It can be used once to heal\na Pokémon
suffering from a burn.
A spray-type medicine for freezing.\nIt can be used once to defrost a\nPokémon that
has been frozen solid.
A spray-type medicine used against\nsleep. It can be used once to rouse a\nPokémon
from the clutches of sleep.
A spray-type medicine for paralysis.\nIt can be used once to free a\nPokémon that
has been paralyzed.
A medicine that can be used to fully\nrestore the HP of a single Pokémon\nand heal
any status conditions it has.
A spray-type medicine for treating\nwounds. It will completely restore\nthe max HP
of a single Pokémon.
A spray-type medicine for treating\nwounds. It can be used to restore\n200 HP to an
injured Pokémon.
A spray-type medicine for treating\nwounds. It can be used to restore\n50 HP to an
injured Pokémon.
A spray-type medicine that is broadly\neffective. It can be used once to heal\nall
the status conditions of a Pokémon.
A medicine that can revive fainted\nPokémon. It also restores half of\na fainted
Pokémon’s maximum HP.
A medicine that can revive fainted\nPokémon. It also fully restores a\nfainted
Pokémon’s maximum HP.
Water with a high mineral content.\nWhen consumed, it restores\n50 HP to an injured
Pokémon.
A highly carbonated soda drink.\nWhen consumed, it restores\n60 HP to an injured
Pokémon.
A very sweet and refreshing drink.\nWhen consumed, it restores\n80 HP to an injured
Pokémon.
A bottle of highly nutritious milk.\nWhen consumed, it restores\n100 HP to an
injured Pokémon.
A bitter medicine powder.\nWhen consumed, it restores\n50 HP to an injured Pokémon.
An extremely bitter medicinal root.\nWhen consumed, it restores\n200 HP to an
injured Pokémon.
A very bitter medicine powder.\nWhen consumed, it heals all of\na Pokémon’s status
conditions.
A terribly bitter medicinal herb.\nIt revives a fainted Pokémon and\nfully restores
its maximum HP.
This medicine can restore 10 PP\nto a single selected move that\nhas been learned
by a Pokémon.
This medicine can fully restore the\nPP of a single selected move that\nhas been
learned by a Pokémon.
This medicine can restore 10 PP\nto each of the moves that have\nbeen learned by a
Pokémon.
This medicine can fully restore the\nPP of all of the moves that have\nbeen learned
by a Pokémon.
Lavaridge Town’s local specialty.\nIt can be used once to heal all the\nstatus
conditions of a Pokémon.
A 100 percent pure juice made of Berries.\nWhen consumed, it restores\n20 HP to an
injured Pokémon.
This rare ash can revive all fainted\nPokémon in a party. In doing so, it\nalso
fully restores their maximum HP.
A nutritious drink for Pokémon.\nWhen consumed, it raises the\nbase HP of a single
Pokémon.
A nutritious drink for Pokémon.\nWhen consumed, it raises the base\nAttack stat of
a single Pokémon.
A nutritious drink for Pokémon.\nWhen consumed, it raises the base\nDefense stat of
a single Pokémon.
A nutritious drink for Pokémon.\nWhen consumed, it raises the base\nSpeed stat of a
single Pokémon.
A nutritious drink for Pokémon.\nWhen consumed, it raises the base\nSp. Atk stat of
a single Pokémon.
A candy that is packed with energy.\nWhen consumed, it will instantly raise\nthe
level of a single Pokémon by one.
A medicine that can slightly raise the\nmaximum PP of a single move that has\nbeen
learned by the target Pokémon.
A nutritious drink for Pokémon.\nWhen consumed, it raises the base\nSp. Def stat of
a single Pokémon.
A medicine that can optimally raise the\nmaximum PP of a single move that has\nbeen
learned by the target Pokémon.
The Old Chateau’s hidden specialty.\nIt can be used once to heal all the\nstatus
conditions of a Pokémon.
An item that prevents stat reduction\namong the Trainer’s party Pokémon\nfor five
turns after it is used in battle.
An item that raises the critical-hit ratio\ngreatly. It can be used only once
and\nwears off if the Pokémon is withdrawn.
An item that boosts the Attack stat\nof a Pokémon during a battle. It wears\noff
once the Pokémon is withdrawn.
An item that boosts the Defense stat\nof a Pokémon during a battle. It wears\noff
once the Pokémon is withdrawn.
An item that boosts the Speed stat\nof a Pokémon during a battle. It wears\noff
once the Pokémon is withdrawn.
An item that boosts the accuracy of\na Pokémon during a battle. It wears\noff once
the Pokémon is withdrawn.
An item that boosts the Sp. Atk stat\nof a Pokémon during a battle. It wears\noff
once the Pokémon is withdrawn.
An item that boosts the Sp. Def stat\nof a Pokémon during a battle. It wears\noff
once the Pokémon is withdrawn.
A doll that attracts the attention of a\nPokémon. It guarantees escape from\nany
battle with wild Pokémon.
A toy that attracts the attention of a\nPokémon. It guarantees escape from\nany
battle with wild Pokémon.
A lovely toy flute to admire.\nIt’s made from blue glass.
A lovely toy flute to admire.\nIt’s made from yellow glass.
A lovely toy flute to admire.\nIt’s made from red glass.
A lovely toy flute to admire.\nIt’s made from black glass.
A lovely toy flute to admire.\nIt’s made from white glass.
Pure salt that can be discovered\nonly deep inside the Shoal Cave.
A pretty seashell that can be\nfound deep inside the Shoal Cave.
A small red shard. It appears\nto be a fragment of some sort\nof implement made
long ago.
A small blue shard. It appears\nto be a fragment of some sort\nof implement made
long ago.
A small yellow shard. It appears\nto be a fragment of some sort\nof implement made
long ago.
A small green shard. It appears\nto be a fragment of some sort\nof implement made
long ago.
An item that prevents any low-level\nwild Pokémon from jumping out at\nyou for 200
steps after its use.
An item that prevents any low-level\nwild Pokémon from jumping out at\nyou for 250
steps after its use.
A long and durable rope.\nUse it to escape instantly\nfrom a cave or a dungeon.
An item that prevents any low-level\nwild Pokémon from jumping out at\nyou for 100
steps after its use.
A peculiar stone that can make\ncertain species of Pokémon evolve.\nIt burns as red
as the evening sun.
A peculiar stone that can make\ncertain species of Pokémon evolve.\nIt is as black
as the night sky.
A peculiar stone that can make\ncertain species of Pokémon evolve.\nThe stone has a
fiery orange heart.
A peculiar stone that can make\ncertain species of Pokémon evolve.\nIt has a
distinct thunderbolt pattern.
A peculiar stone that can make\ncertain species of Pokémon evolve.\nIt is the blue
of a pool of clear water.
A peculiar stone that can make\ncertain species of Pokémon evolve.\nIt has an
unmistakable leaf pattern.
A very small and rare mushroom.\nIt’s popular with a certain class of\ncollectors
and sought out by them.
A very large and rare mushroom.\nIt’s popular with a certain class of\ncollectors
and sought out by them.
A rather small pearl that has a\nvery nice silvery sheen to it.\nIt can be sold
cheaply to shops.
A rather large pearl that has a very nice silvery\nsheen. It can be sold to shops
for a high price.
Lovely, red sand that flows between\nthe fingers with a loose, silky feel.\nIt can
be sold at a high price to shops.
A small shard of a beautiful gem that\ndemonstrates a distinctly red sparkle.\nIt
can be sold at a high price to shops.
A nugget of the purest gold that gives\noff a lustrous gleam in direct light.\nIt
can be sold at a high price to shops.
A pretty, heart-shaped scale that is\nextremely rare. It glows faintly with\nall of
the colors of the rainbow.
A sweet honey with a lush aroma that\nattracts wild Pokémon when it is used\nin
tall grass, in caves, or on special trees.
A fertilizer to be spread on soft soil\nin regions where Berries are grown.
A fertilizer to be spread on soft soil\nin regions where Berries are grown.
A fertilizer to be spread on soft soil\nin regions where Berries are grown.
A fertilizer to be spread on soft soil\nin regions where Berries are grown.
A fossil from a prehistoric Pokémon\nthat once lived in the sea. It looks as\nif it
could be part of a plant’s root.
A fossil from a prehistoric Pokémon\nthat once lived in the sea. It appears\nto be
a fragment of a claw.
A fossil from a prehistoric Pokémon\nthat once lived in the sea. It might be\na
piece of a seashell.
A fossil from a prehistoric Pokémon\nthat once lived in the sea. It could\nbe a
shell or carapace.
A piece of amber that still contains the\ngenetic material of an ancient
Pokémon.\nIt’s clear with a tawny, reddish tint.
A fossil from a prehistoric Pokémon\nthat once lived on the land. It looks to\nbe
from some kind of protective collar.
A fossil from a prehistoric Pokémon\nthat once lived on the land. It appears\nas
though it’s part of a head.
A rare bone that is extremely valuable\nfor the study of Pokémon archeology.\nIt
can be sold for a high price to shops.
A peculiar stone that can make\ncertain species of Pokémon evolve.\nIt shines with
a dazzling light.
A peculiar stone that can make\ncertain species of Pokémon evolve.\nIt holds
shadows as dark as can be.
A peculiar stone that can make\ncertain species of Pokémon evolve.\nIt sparkles
like a glittering eye.
A peculiar stone that can make\ncertain species of Pokémon evolve.\nIt’s as round
as a Pokémon Egg.
A vital item that is needed to keep a\nstone tower from collapsing. Voices\ncan be
heard from it occasionally.
A glowing orb to be held by Giratina.\nIt boosts the power of Dragon- and\nGhost-
type moves when it is held.
-\n-\n-
-\n-\n-
-\n-\n-
A cassette to be held by Genesect.\nIt changes Genesect’s Techno Blast\nmove so it
becomes Water type.
A cassette to be held by Genesect.\nIt changes Genesect’s Techno Blast\nmove so it
becomes Electric type.
A cassette to be held by Genesect.\nIt changes Genesect’s Techno Blast\nmove so it
becomes Fire type.
A cassette to be held by Genesect.\nIt changes Genesect’s Techno Blast\nmove so it
becomes Ice type.
-\n-\n-
-\n-\n-
-\n-\n-
-\n-\n-
-\n-\n-
-\n-\n-
-\n-\n-
-\n-\n-
-\n-\n-
-\n-\n-
-\n-\n-
-\n-\n-
-\n-\n-
-\n-\n-
A piece of cloyingly sweet chocolate.\nWhen consumed, it restores\n20 HP to an
injured Pokémon.
A brightly gleaming orb to be held by\nDialga. It boosts the power of Dragon-\nand
Steel-type moves when it is held.
A beautifully glowing orb to be held by\nPalkia. It boosts the power of
Dragon-\nand Water-type moves when it is held.
Stationery designed to be easy to use\nwhen writing someone for the first
time.\nHave a Pokémon hold it for delivery.
Stationery designed to make it easier\nto write about your favorite things.\nHave a
Pokémon hold it for delivery.
Stationery designed to allow you to\nextend an invitation to the recipient.\nHave a
Pokémon hold it for delivery.
Stationery designed to make it easy\nfor you to express thanks. Have a\nPokémon
hold it for delivery.
Stationery designed to make it easier\nto pose a question about something.\nHave a
Pokémon hold it for delivery.
Stationery designed to allow you to\nrecommend something to the reader.\nHave a
Pokémon hold it for delivery.
Stationery designed to make it easy\nto respond to a letter you received.\nHave a
Pokémon hold it for delivery.
Stationery featuring an illustration of\na bridge that seems to pierce the
sky.\nHave a Pokémon hold it for delivery.
Stationery featuring an illustration of a bright-red\ndrawbridge. Have a Pokémon
hold it for delivery.
Stationery featuring an illustration of a\nhigh-tension steel suspension
bridge.\nHave a Pokémon hold it for delivery.
Stationery featuring an illustration of\na vintage-looking brick bridge.\nHave a
Pokémon hold it for delivery.
Stationery featuring an illustration of\na majestically arched bridge.\nHave a
Pokémon hold it for delivery.
A Berry to be consumed by Pokémon.\nIf a Pokémon holds one, it can recover\nfrom
paralysis on its own in battle.
A Berry to be consumed by Pokémon.\nIf a Pokémon holds one, it can recover\nfrom
sleep on its own in battle.
A Berry to be consumed by Pokémon.\nIf a Pokémon holds one, it can recover\nfrom
poisoning on its own in battle.
A Berry to be consumed by Pokémon.\nIf a Pokémon holds one, it can recover\nfrom a
burn on its own in battle.
A Berry to be consumed by Pokémon.\nIf a Pokémon holds one, it can recover\nfrom
being frozen on its own in battle.
A Berry to be consumed by Pokémon.\nIf a Pokémon holds one, it can restore\n10 PP
to a depleted move during battle.
A Berry to be consumed by Pokémon.\nIf a Pokémon holds one, it can restore its\nown
HP by 10 points during battle.
A Berry to be consumed by Pokémon.\nIf a Pokémon holds one, it can recover\nfrom
confusion on its own in battle.
A Berry to be consumed by Pokémon.\nIf a Pokémon holds one, it can recover\nfrom
any status condition during battle.
A Berry to be consumed by Pokémon.\nIf a Pokémon holds one, it can restore its\nown
HP by a small amount during battle.
If held by a Pokémon, it restores the\nuser’s HP in a pinch, but it will
cause\nconfusion if the user hates the taste.
If held by a Pokémon, it restores the\nuser’s HP in a pinch, but it will
cause\nconfusion if the user hates the taste.
If held by a Pokémon, it restores the\nuser’s HP in a pinch, but it will
cause\nconfusion if the user hates the taste.
If held by a Pokémon, it restores the\nuser’s HP in a pinch, but it will
cause\nconfusion if the user hates the taste.
If held by a Pokémon, it restores the\nuser’s HP in a pinch, but it will
cause\nconfusion if the user hates the taste.
A Berry to be used in cooking.\nThis Berry is very rare and hard\nto obtain in the
Unova region.
A Berry to be used in cooking.\nThis Berry is very rare and hard\nto obtain in the
Unova region.
A Berry to be used in cooking.\nThis Berry is very rare and hard\nto obtain in the
Unova region.
A Berry to be used in cooking.\nThis Berry is very rare and hard\nto obtain in the
Unova region.
A Berry to be used in cooking.\nThis Berry is very rare and hard\nto obtain in the
Unova region.
A Berry to be consumed by Pokémon.\nUsing it on a Pokémon makes it more\nfriendly
but lowers its base HP.
A Berry to be consumed by Pokémon.\nUsing it on a Pokémon makes it more\nfriendly
but lowers its base Attack.
A Berry to be consumed by Pokémon.\nUsing it on a Pokémon makes it more\nfriendly
but lowers its base Defense.
A Berry to be consumed by Pokémon.\nUsing it on a Pokémon makes it more\nfriendly
but lowers its base Sp. Atk.
A Berry to be consumed by Pokémon.\nUsing it on a Pokémon makes it more\nfriendly
but lowers its base Sp. Def.
A Berry to be consumed by Pokémon.\nUsing it on a Pokémon makes it more\nfriendly
but lowers its base Speed.
A Berry to be used in cooking.\nThis Berry is very rare and hard\nto obtain in the
Unova region.
A Berry to be used in cooking.\nThis Berry is very rare and hard\nto obtain in the
Unova region.
A Berry to be used in cooking.\nThis Berry is very rare and hard\nto obtain in the
Unova region.
A Berry to be used in cooking.\nThis Berry is very rare and hard\nto obtain in the
Unova region.
A Berry to be used in cooking.\nThis Berry is very rare and hard\nto obtain in the
Unova region.
A Berry to be used in cooking.\nThis Berry is very rare and hard\nto obtain in the
Unova region.
A Berry to be used in cooking.\nThis Berry is very rare and hard\nto obtain in the
Unova region.
A Berry to be used in cooking.\nThis Berry is very rare and hard\nto obtain in the
Unova region.
A Berry to be used in cooking.\nThis Berry is very rare and hard\nto obtain in the
Unova region.
If held by a Pokémon, this Berry will\nlessen the damage taken from
one\nsupereffective Fire-type attack.
If held by a Pokémon, this Berry will\nlessen the damage taken from
one\nsupereffective Water-type attack.
If held by a Pokémon, this Berry will\nlessen the damage taken from
one\nsupereffective Electric-type attack.
If held by a Pokémon, this Berry will\nlessen the damage taken from
one\nsupereffective Grass-type attack.
If held by a Pokémon, this Berry will\nlessen the damage taken from
one\nsupereffective Ice-type attack.
If held by a Pokémon, this Berry will\nlessen the damage taken from
one\nsupereffective Fighting-type attack.
If held by a Pokémon, this Berry will\nlessen the damage taken from
one\nsupereffective Poison-type attack.
If held by a Pokémon, this Berry will\nlessen the damage taken from
one\nsupereffective Ground-type attack.
If held by a Pokémon, this Berry will\nlessen the damage taken from
one\nsupereffective Flying-type attack.
If held by a Pokémon, this Berry will\nlessen the damage taken from
one\nsupereffective Psychic-type attack.
If held by a Pokémon, this Berry will\nlessen the damage taken from
one\nsupereffective Bug-type attack.
If held by a Pokémon, this Berry will\nlessen the damage taken from
one\nsupereffective Rock-type attack.
If held by a Pokémon, this Berry will\nlessen the damage taken from
one\nsupereffective Ghost-type attack.
If held by a Pokémon, this Berry will\nlessen the damage taken from
one\nsupereffective Dragon-type attack.
If held by a Pokémon, this Berry will\nlessen the damage taken from
one\nsupereffective Dark-type attack.
If held by a Pokémon, this Berry will\nlessen the damage taken from
one\nsupereffective Steel-type attack.
If held by a Pokémon, this Berry\nwill lessen the damage taken\nfrom one Normal-
type attack.
A Berry to be consumed by Pokémon.\nIf a Pokémon holds one, its Attack\nstat will
increase when it’s in a pinch.
A Berry to be consumed by Pokémon.\nIf a Pokémon holds one, its Defense\nstat will
increase when it’s in a pinch.
A Berry to be consumed by Pokémon.\nIf a Pokémon holds one, its Speed\nstat will
increase when it’s in a pinch.
A Berry to be consumed by Pokémon.\nIf a Pokémon holds one, its Sp. Atk\nstat will
increase when it’s in a pinch.
A Berry to be consumed by Pokémon.\nIf a Pokémon holds one, its Sp. Def\nstat will
increase when it’s in a pinch.
A Berry to be consumed by Pokémon.\nIf a Pokémon holds one, its critical-hit\nratio
will increase when it’s in a pinch.
A Berry to be consumed by Pokémon.\nIf a Pokémon holds one, one of its stats\nwill
sharply increase when it’s in a pinch.
A Berry to be consumed by Pokémon.\nIf a Pokémon holds one, being hit by
a\nsupereffective attack will restore its HP.
A Berry to be consumed by Pokémon.\nIf a Pokémon holds one, its accuracy
will\nincrease just once when it’s in a pinch.
A Berry to be consumed by Pokémon.\nIf a Pokémon holds one, it will be able
to\nmove first just once when it’s in a pinch.
A Berry to be consumed by Pokémon.\nIf a physical attack hits the Pokémon\nholding
it, the attacker will also be hurt.
A Berry to be consumed by Pokémon.\nIf a special attack hits the Pokémon\nholding
it, the attacker will also be hurt.
An item to be held by a Pokémon.\nIt casts a tricky glare that lowers\nthe opposing
Pokémon’s accuracy.
An item to be held by a Pokémon.\nIt will restore any lowered stat in\nbattle. It
can be used only once.
An item to be held by a Pokémon.\nThis stiff, heavy brace helps Pokémon\ngrow
strong but cuts Speed in battle.
Turning on this special device will\nallow all the Pokémon on your team\nto receive
Exp. Points from battles.
An item to be held by a Pokémon.\nThis light, sharp claw lets the\nbearer move
first occasionally.
An item to be held by a Pokémon.\nThe comforting chime of this bell\ncalms the
holder, making it friendly.
An item to be held by a Pokémon.\nIt snaps the holder out of infatuation.\nIt can
be used only once.
An item to be held by a Pokémon.\nThis curious headband boosts Attack\nbut only
allows the use of one move.
An item to be held by a Pokémon.\nWhen the holder successfully inflicts\ndamage,
the target may also flinch.
An item to be held by a Pokémon.\nIt is a shiny, silver powder that will\nboost the
power of Bug-type moves.
An item to be held by a Pokémon.\nIt doubles any prize money received\nif the
holding Pokémon joins a battle.
An item to be held by a Pokémon.\nIt helps keep wild Pokémon away if\nthe holder is
the head of the party.
A wondrous orb to be held by either\nLatios or Latias. It raises both the\nSp. Atk
and Sp. Def stats.
An item to be held by Clamperl.\nThis fang gleams a sharp silver and\nraises the
holder’s Sp. Atk stat.
An item to be held by Clamperl.\nThis scale shines with a faint pink and\nraises
the holder’s Sp. Def stat.
An item to be held by a Pokémon.\nIt enables the holder to flee from any\nwild
Pokémon encounter without fail.
An item to be held by a Pokémon.\nA Pokémon holding this peculiar\nstone is
prevented from evolving.
An item to be held by a Pokémon.\nThe holder may endure a potential\nKO attack,
leaving it with just 1 HP.
An item to be held by a Pokémon.\nIt’s an egg filled with happiness that\nearns
extra Exp. Points in battle.
An item to be held by a Pokémon.\nIt’s a lens for scoping out weak points.\nIt
boosts the holder’s critical-hit ratio.
An item to be held by a Pokémon.\nIt is a special metallic film that can\nboost the
power of Steel-type moves.
An item to be held by a Pokémon.\nThe holder’s HP is slowly but steadily\nrestored
throughout every battle.
A very tough and inflexible scale.\nDragon-type Pokémon may be\nholding this item
when caught.
An item to be held by Pikachu.\nIt’s a puzzling orb that boosts\nits Attack and Sp.
Atk stats.
An item to be held by a Pokémon.\nIt is a loose, silky sand that boosts\nthe power
of Ground-type moves.
An item to be held by a Pokémon.\nIt is a durable stone that boosts\nthe power of
Rock-type moves.
An item to be held by a Pokémon.\nIt is a seed imbued with life force that\nboosts
the power of Grass-type moves.
An item to be held by a Pokémon.\nA pair of shady-looking glasses that\nboost the
power of Dark-type moves.
An item to be held by a Pokémon.\nThis belt helps the wearer to focus and\nboosts
the power of Fighting-type moves.
An item to be held by a Pokémon.\nIt is a powerful magnet that boosts\nthe power of
Electric-type moves.
An item to be held by a Pokémon.\nThis teardrop-shaped gem boosts\nthe power of
Water-type moves.
An item to be held by a Pokémon.\nIt’s a long, sharp beak that boosts\nthe power of
Flying-type moves.
An item to be held by a Pokémon.\nThis small, poisonous barb boosts\nthe power of
Poison-type moves.
An item to be held by a Pokémon.\nIt’s a piece of ice that repels heat\neffects and
boosts Ice-type moves.
An item to be held by a Pokémon.\nIt’s a sinister, eerie tag that boosts\nthe power
of Ghost-type moves.
An item to be held by a Pokémon.\nThis spoon is imbued with telekinetic\npower and
boosts Psychic-type moves.
An item to be held by a Pokémon.\nIt is a combustible fuel that boosts\nthe power
of Fire-type moves.
An item to be held by a Pokémon.\nThis hard and sharp fang boosts\nthe power of
Dragon-type moves.
An item to be held by a Pokémon.\nIt’s a sumptuous scarf that boosts\nthe power of
Normal-type moves.
A transparent device somehow\nfilled with all sorts of data.\nIt was produced by
Silph Co.
An item to be held by a Pokémon.\nThe holder regains a little HP every\ntime it
inflicts damage on others.
An item to be held by a Pokémon.\nThis incense has a curious aroma that\nboosts the
power of Water-type moves.
An item to be held by a Pokémon.\nThe beguiling aroma of this incense\nmay cause
attacks to miss its holder.
An item to be held by Chansey.\nThis pair of lucky boxing gloves will\nboost
Chansey’s critical-hit ratio.
An item to be held by Ditto.\nExtremely fine yet hard, this odd\npowder boosts the
Defense stat.
An item to be held by Cubone or\nMarowak. It is a hard bone of some\nsort that
boosts the Attack stat.
An item to be held by Farfetch’d.\nThis very long and stiff stalk of\nleek boosts
its critical-hit ratio.
An item to be held by a Pokémon.\nDuring a Contest, it raises the Cool\naspect of
the Pokémon holding it.
An item to be held by a Pokémon.\nDuring a Contest, it raises the Beauty\naspect of
the Pokémon holding it.
An item to be held by a Pokémon.\nDuring a Contest, it raises the Cute\naspect of
the Pokémon holding it.
An item to be held by a Pokémon.\nDuring a Contest, it raises the Smart\naspect of
the Pokémon holding it.
An item to be held by a Pokémon.\nDuring a Contest, it raises the Tough\naspect of
the Pokémon holding it.
An item to be held by a Pokémon.\nIt’s a magnifying lens that slightly\nboosts the
accuracy of moves.
An item to be held by a Pokémon.\nThis headband exudes strength, slightly\nboosting
the power of physical moves.
An item to be held by a Pokémon.\nThis thick pair of glasses slightly\nboosts the
power of special moves.
An item to be held by a Pokémon.\nIt’s a well-worn belt that slightly boosts\nthe
power of supereffective moves.
An item to be held by a Pokémon.\nProtective moves like Light Screen\nand Reflect
will be effective longer.
An item to be held by a Pokémon.\nIt boosts the power of moves, but\nat the cost of
some HP on each hit.
A single-use item to be held by a Pokémon.\nIt allows the holder to immediately use
a\nmove that normally requires a turn to charge.
An item to be held by a Pokémon.\nIt is a bizarre orb that will badly\npoison the
holder during battle.
An item to be held by a Pokémon.\nIt is a bizarre orb that will afflict the\nholder
with a burn during battle.
An item to be held by Ditto.\nExtremely fine yet hard, this odd\npowder boosts the
Speed stat.
An item to be held by a Pokémon. If the holder\nhas full HP, it will endure a
potential KO\nattack with 1 HP. The item then disappears.
An item to be held by a Pokémon.\nIf the holder moves after its target\nmoves, its
accuracy will be boosted.
An item to be held by a Pokémon.\nIt boosts moves used consecutively,\nbut only
until a different move is used.
An item to be held by a Pokémon.\nIt lowers Speed and allows Ground-type\nmoves to
hit Flying-type and levitating holders.
An item to be held by a Pokémon.\nIt is tremendously heavy and makes\nthe holder
move slower than usual.
An item to be held by a Pokémon.\nIf the holder becomes infatuated,\nthe opposing
Pokémon will be, too.
An item to be held by a Pokémon.\nIt gradually restores HP to Poison-type\nPokémon.
It damages any other type.
An item to be held by a Pokémon.\nIt extends the duration of the move\nHail when
it’s used by the holder.
An item to be held by a Pokémon.\nIt extends the duration of the move\nSandstorm
when used by the holder.
An item to be held by a Pokémon.\nIt extends the duration of the move\nSunny Day
when used by the holder.
An item to be held by a Pokémon.\nIt extends the duration of the move\nRain Dance
when used by the holder.
An item to be held by a Pokémon.\nIt extends the duration of multi-turn\nattacks
like Bind and Wrap.
An item to be held by a Pokémon.\nThis curious scarf boosts Speed\nbut only allows
the use of one move.
An item to be held by a Pokémon.\nIt damages the holder every turn and may\nlatch
on to Pokémon that touch the holder.
An item to be held by a Pokémon.\nIt reduces Speed but allows the holder’s\nAttack
stat to grow more after battling.
An item to be held by a Pokémon.\nIt reduces Speed but allows the holder’s\nDefense
stat to grow more after battling.
An item to be held by a Pokémon.\nIt reduces Speed but allows the holder’s\nSp. Atk
stat to grow more after battling.
An item to be held by a Pokémon.\nIt reduces Speed but allows the holder’s\nSp. Def
stat to grow more after battling.
An item to be held by a Pokémon.\nIt reduces Speed but allows the holder’s\nSpeed
stat to grow more after battling.
An item to be held by a Pokémon.\nIt reduces Speed but allows the holder’s\nmaximum
HP to grow more after battling.
An item to be held by a Pokémon.\nThis discarded carapace enables the\nholder to
switch out of battle without fail.
An item to be held by a Pokémon.\nIt boosts the power of HP-stealing\nmoves so the
holder recovers more HP.
An item to be held by a Pokémon.\nThese curious glasses boost Sp. Atk\nbut only
allow the use of one move.
An item to be held by a Pokémon.\nIt’s a stone tablet that boosts the\npower of
Fire-type moves.
An item to be held by a Pokémon.\nIt’s a stone tablet that boosts the\npower of
Water-type moves.
An item to be held by a Pokémon.\nIt’s a stone tablet that boosts the\npower of
Electric-type moves.
An item to be held by a Pokémon.\nIt’s a stone tablet that boosts the\npower of
Grass-type moves.
An item to be held by a Pokémon.\nIt’s a stone tablet that boosts the\npower of
Ice-type moves.
An item to be held by a Pokémon.\nIt’s a stone tablet that boosts the\npower of
Fighting-type moves.
An item to be held by a Pokémon.\nIt’s a stone tablet that boosts the\npower of
Poison-type moves.
An item to be held by a Pokémon.\nIt’s a stone tablet that boosts the\npower of
Ground-type moves.
An item to be held by a Pokémon.\nIt’s a stone tablet that boosts the\npower of
Flying-type moves.
An item to be held by a Pokémon.\nIt’s a stone tablet that boosts the\npower of
Psychic-type moves.
An item to be held by a Pokémon.\nIt’s a stone tablet that boosts the\npower of
Bug-type moves.
An item to be held by a Pokémon.\nIt’s a stone tablet that boosts the\npower of
Rock-type moves.
An item to be held by a Pokémon.\nIt’s a stone tablet that boosts the\npower of
Ghost-type moves.
An item to be held by a Pokémon.\nIt’s a stone tablet that boosts the\npower of
Dragon-type moves.
An item to be held by a Pokémon.\nIt’s a stone tablet that boosts the\npower of
Dark-type moves.
An item to be held by a Pokémon.\nIt’s a stone tablet that boosts the\npower of
Steel-type moves.
An item to be held by a Pokémon.\nThis exotic-smelling incense boosts\nthe power of
Psychic-type moves.
An item to be held by a Pokémon.\nThis exotic-smelling incense boosts\nthe power of
Rock-type moves.
An item to be held by a Pokémon.\nThis exotic-smelling incense makes\nthe holder
bloated and slow moving.
An item to be held by a Pokémon.\nThis exotic-smelling incense boosts\nthe power of
Water-type moves.
An item to be held by a Pokémon.\nThis exotic-smelling incense boosts\nthe power of
Grass-type moves.
An item to be held by a Pokémon.\nIt doubles any prize money received\nif the
holding Pokémon joins a battle.
An item to be held by a Pokémon.\nIt helps keep wild Pokémon away if\nthe holder is
the head of the party.
A protective item of some sort.\nIt is extremely stiff and heavy.\nIt’s loved by a
certain Pokémon.
A box packed with a tremendous\namount of electric energy.\nIt’s loved by a certain
Pokémon.
A box packed with a tremendous\namount of magma energy.\nIt’s loved by a certain
Pokémon.
A transparent device\noverflowing with dubious data.\nIts producer is unknown.
A cloth imbued with horrifyingly\nstrong spiritual energy.\nIt’s loved by a certain
Pokémon.
An item to be held by a Pokémon.\nThis sharply hooked claw increases\nthe holder’s
critical-hit ratio.
An item to be held by a Pokémon.\nWhen the holder successfully inflicts\ndamage,
the target may also flinch.
The user sharpens its claws to\nboost its Attack stat and accuracy.
The user slashes the target with huge,\nsharp claws.
The user materializes an odd\npsychic wave to attack the target.\nThis attack does
physical damage.
The user quietly focuses its mind and\ncalms its spirit to raise its Sp. Atk
and\nSp. Def stats.
The target is scared off and a different\nPokémon is dragged out. In the
wild,\nthis ends a battle against a single Pokémon.
A move that leaves the target\nbadly poisoned. Its poison\ndamage worsens every
turn.
The user summons a hailstorm lasting five\nturns. It damages all Pokémon except
the\nIce type.
The user tenses its muscles to bulk up\nits body, raising both its Attack
and\nDefense stats.
The user drenches the target in a special\npoisonous liquid. This move’s power
is\ndoubled if the target is poisoned.
A unique attack that varies in type\ndepending on the Pokémon using it.
The user intensifies the sun\nfor five turns, powering up\nFire-type moves.
The target is taunted into a rage\nthat allows it to use only attack\nmoves for
three turns.
The target is struck with an icy-\ncold beam of energy. This may\nalso leave the
target frozen.
A howling blizzard is summoned to strike\nopposing Pokémon. This may also
leave\nthe opposing Pokémon frozen.
The target is attacked with a powerful beam.\nThe user can’t move on the next turn.
A wondrous wall of light is put up to\nreduce damage from special attacks\nfor five
turns.
Enables the user to evade all attacks.\nIts chance of failing rises if it is
used\nin succession.
The user summons a heavy rain\nthat falls for five turns, powering\nup Water-type
moves.
The user lands and rests its body.\nIt restores the user’s HP by up to\nhalf of its
max HP.
The user creates a protective field\nthat prevents status conditions\nfor five
turns.
A full-power attack that grows more\npowerful the less the user likes\nits Trainer.
A two-turn attack. The user gathers\nlight, then blasts a bundled beam on\nthe next
turn.
The user throws a stone or similar projectile\nto attack an opponent. A flying
Pokémon\nwill fall to the ground when it’s hit.
A strong electric blast crashes down on\nthe target. This may also leave the
target\nwith paralysis.
A wicked thunderbolt is dropped on\nthe target to inflict damage. This may\nalso
leave the target with paralysis.
The user sets off an earthquake that\nstrikes every Pokémon around it.
A full-power attack that grows more\npowerful the more the user likes\nits Trainer.
The user burrows, then attacks\non the next turn. It can also\nbe used to exit
dungeons.
The target is hit by a strong telekinetic\nforce. This may also lower the
target’s\nSp. Def stat.
The user hurls a shadowy blob at the\ntarget. This may also lower the target’s\nSp.
Def stat.
The user attacks with a swift chop.\nIt can also break barriers, such as\nLight
Screen and Reflect.
By moving rapidly, the user makes illusory\ncopies of itself to raise its
evasiveness.
A wondrous wall of light is put up to\nreduce damage from physical attacks\nfor
five turns.
The user strikes everything around it by\nswamping the area with a giant sludge
wave.\nThis may also poison those hit.
The target is scorched with an intense\nblast of fire. This may also leave
the\ntarget with a burn.
Unsanitary sludge is hurled at the target.\nThis may also poison the target.
A five-turn sandstorm is summoned\nto hurt all combatants except for\nRock, Ground,
and Steel types.
The target is attacked with an intense\nblast of all-consuming fire. This may\nalso
leave the target with a burn.
Boulders are hurled at the target.\nThis also lowers the target’s Speed\nstat by
preventing its movement.
The user confounds the target with\nspeed, then slashes.\nThis attack never misses.
The user torments and enrages the\ntarget, making it incapable of using\nthe same
move twice in a row.
An attack move that doubles its power if\nthe user is poisoned, burned, or\nhas
paralysis.
Cloaking itself in flame, the user attacks.\nThen, building up more power,\nthe
user raises its Speed stat.
The user goes to sleep for two turns.\nThis fully restores the user’s HP and\nheals
any status conditions.
If it is the opposite gender of the user,\nthe target becomes infatuated and
less\nlikely to attack.
The user attacks and steals the target’s\nheld item simultaneously. The user
can’t\nsteal anything if it already holds an item.
The user makes a swift attack on\nthe target’s legs, which lowers the\ntarget’s
Speed stat.
The user attacks the target with a song.\nOthers can join in the Round and
make\nthe attack do greater damage.
The user attacks the target with an\nechoing voice. If this move is used\nevery
turn, it does greater damage.
The user attacks the target at full power.\nThe attack’s recoil harshly lowers
the\nuser’s Sp. Atk stat.
The target is hit with wings of steel.\nThis may also raise the user’s Defense
stat.
The user heightens its mental focus and\nunleashes its power.\nThis may also lower
the target’s Sp. Def.
The user draws power from nature and\nfires it at the target. This may also\nlower
the target’s Sp. Def.
A restrained attack that prevents the\ntarget from fainting. The target is
left\nwith at least 1 HP.
The user shoots boiling hot water at\nits target. This may also leave the\ntarget
with a burn.
The user flings its held item at the target\nto attack. This move’s power and
effects\ndepend on the item.
The user attacks with an electric\ncharge. The user may use any
remaining\nelectricity to raise its Sp. Atk stat.
The user takes the target into the sky,\nthen drops it during the next turn.\nThe
target cannot attack while in the sky.
The user attacks opposing Pokémon with fire.\nIf a Pokémon is holding a certain
item, such as a\nBerry, the item becomes burned up and unusable.
The user suppresses the target and\nmakes its move go last.
The user shoots a sinister, bluish-white\nflame at the target to inflict a burn.
The user nimbly strikes the target.\nIf the user is not holding an item,\nthis
attack inflicts massive damage.
This move prevents the target from\nusing its held item. Its Trainer is\nalso
prevented from using items on it.
The user attacks everything around it\nby causing a tremendous explosion.\nThe user
faints upon using this move.
The user slashes with a sharp claw\nmade from shadows.\nCritical hits land more
easily.
The user stores power, then attacks.\nIf the user moves after the target,\nthis
attack’s power will be doubled.
The user gets revenge for a fainted ally.\nIf an ally fainted in the previous
turn,\nthis move becomes more powerful.
The user charges at the target using\nevery bit of its power.\nThe user can’t move
on the next turn.
The user polishes its body to reduce drag.\nThis can sharply raise the Speed stat.
The user flashes a bright light that cuts\nthe target’s accuracy.
The user stabs the target with\nsharpened stones from below.\nCritical hits land
more easily.
After making its attack, the user\nrushes back to switch places with\na party
Pokémon in waiting.
The user launches a weak jolt of\nelectricity that paralyzes the target.
The user tackles the target with a high-speed\nspin. The slower the user compared
to the\ntarget, the greater the move’s power.
A frenetic dance to uplift the fighting\nspirit. This sharply raises the
user’s\nAttack stat.
While resisting, the user attacks the\nopposing Pokémon. This lowers the\nSp. Atk
stat of those hit.
The user hypnotizes itself into\ncopying any stat change made\nby the target.
The user strikes everything around it\nby stomping down on the ground.\nThis lowers
the Speed stat of those hit.
The user blows its cold breath on the\ntarget. This attack always results in\na
critical hit.
Large boulders are hurled at the opposing\nPokémon to inflict damage. This may
also\nmake the opposing Pokémon flinch.
The user slashes at the target by\ncrossing its scythes or claws as if\nthey were a
pair of scissors.
The target is knocked away, and a different\nPokémon is dragged out. In the wild,
this\nends a battle against a single Pokémon.
The target is infested and attacked\nfor four to five turns.\nThe target can’t flee
during this time.
The target is stabbed with a tentacle\nor arm steeped in poison. This may
also\npoison the target.
The user eats the dreams of a sleeping\ntarget. It absorbs half the damage\ncaused
to heal its own HP.
The user snares the target with grass and\ntrips it. The heavier the target, the
greater\nthe move’s power.
The user enrages and confuses the\ntarget. However, this also sharply raises\nthe
target’s Attack stat.
While it is asleep, the user randomly uses\none of the moves it knows.
After making its attack, the user\nrushes back to switch places with a\nparty
Pokémon in waiting.
The user makes a copy of itself using\nsome of its HP. The copy serves as\nthe
user’s decoy.
The user gathers all its light energy\nand releases it at once. This may
also\nlower the target’s Sp. Def stat.
The user creates a bizarre area in\nwhich slower Pokémon get to move\nfirst for
five turns.
The target is cut with a scythe or claw.\nThis can also be used to cut down thin
trees.
The user soars and then strikes\nits target on the next turn. This can\nalso be
used to fly to any familiar town.
The user attacks everything around it by\nswamping its surroundings with a giant
wave.\nThis can also be used for crossing water.
The target is slugged with a punch thrown\nat maximum power. This can also be
used\nto move heavy boulders.
The user charges at the target and may make it\nflinch. This can also be used to
climb a waterfall.
Diving on the first turn, the user floats\nup and attacks on the next turn.
-\n-\n-
-\n-\n-
A bag filled with convenient tools for\nexploring. It provides access to
the\nUnderground in the Sinnoh region.
A sturdy, spacious bag that is\nused to carry any treasures or\nloot obtained in
the coal mine.
It lists the rules for holding battles.\nFor Link Battles, you may choose\nwhich
set of rules you wish to use.
A tool that can search out Pokémon\nthat are hiding in the tall grass. Its\nbattery
is recharged as you walk.
A card that lists how many\nBattle Points you have earned.
A notebook that keeps a day-to-day\nrecord of your adventure so far.
A case for storing Seals that can be\napplied to the exteriors of Poké Balls.
A lovely case to store colorful Props\nfor your Pokémon to wear in a musical.
A tiny bag that can hold 10 Seals\nfor decorating Poké Balls.
A convenient notepad that is used to\nregister your Friends and friend codes\nand
keep a record of your gameplay.
A large key for operating the doors of\nthe Valley Windworks in the canyon.\nIt was
held by a Team Galactic Grunt.
An ancient good-luck charm made\nof Pokémon bones to be taken to\nthe elder of
Celestic Town.
A card key for disengaging the security\nsystems in the Galactic HQ. Losing it\ncan
result in punishment, apparently.
A mythical chain that is said to link\nthe Legendary Pokémon that created\nthe
Sinnoh region.
A very convenient map that can be\nviewed anytime. It even shows you\nyour present
location in the region.
A device that indicates Trainers who\nwant to battle. Its battery charges\nwhile
you walk.
A case for holding coins obtained\nat the Game Corner. It can hold up\nto 50,000
coins.
An old and beat-up fishing rod.\nUse it at any body of water to\nfish for wild
aquatic Pokémon.
A new, good-quality fishing rod.\nUse it at any body of water to\nfish for wild
aquatic Pokémon.
An awesome, high-tech fishing rod.\nUse it at any body of water to\nfish for wild
aquatic Pokémon.
A watering can shaped like a Psyduck.\nIt helps promote the healthy growth of\nany
Berries planted in good, soft soil.
A case for storing Poffins cooked from Berries.
A folding Bicycle that enables a rider\nto get around much faster than a pair\nof
Running Shoes will allow.
A key to one of the suites at a certain\nluxury hotel by a lake. For some
odd\nreason, it often disappears.
A letter from Professor Oak.\nWritten in it is a request for you\nto go to Route
224.
A feather that glows like the moon.\nIt’s said to possess the power to\ndispel
nightmares.
A card needed for entering the inn in\nCanalave City. Oddly, the last date\nmarked
on it was 50 years ago.
A flute that puts out echoing sounds\nthat do not seem to be of this world.\nNo one
knows who made it.
A ticket required for sailing on the\nferry S.S. Aqua. It has a drawing\nof a ship
on its front.
A pass required for entering Pokémon\nContests. It has a drawing of an
award\nribbon on its front.
A stone formed by boulders melting in\nintensely hot magma, then hardening.\nMagma
remains sealed inside it.
A parcel entrusted into your care.\nYou are supposed to deliver it to
your\nchildhood friend who left Twinleaf Town.
A coupon to be exchanged for a\nPokémon Watch--Pokétch for short.\nThree coupons
are needed.
A coupon to be exchanged for a\nPokémon Watch--Pokétch for short.\nThree coupons
are needed.
A coupon to be exchanged for a\nPokémon Watch--Pokétch for short.\nThree coupons
are needed.
The key to Team Galactic’s sinister\nwarehouse located at the edge of\nVeilstone
City.
A fantastic medicine dispensed by the\npharmacy in Cianwood City. It fully\nheals a
Pokémon of any ailment.
An amazing device that can record a\nbattle between friends or the battles\nat
certain special battle facilities.
A flower sometimes bundled in\nbouquets to convey gratitude on\nspecial occasions
like birthdays.
A high-tech key that has to be used at\na specific location. It emits a
special\nelectronic signal to open a door.
A handy box where you can store\nup to 99 of each kind of Apricorn.
A report of all the discovered kinds\nof Unown.
Handy containers for cultivating\nBerries wherever you go.
It searches for hidden items in the\narea and emits different lights and\nsounds
when it detects something.
A card to save points for the\nBuena’s Password show.
A very tasty tail of something.\nIt can be sold at a high price to shops.
A very old-fashioned bell that\nmakes a gentle ringing sound.
A card key that opens a shutter in the\nRadio Tower.
A key that opens a door in the\nGoldenrod Tunnel.
A bottle used for watering plants in the\nBerry Pots.
A scale from a red Gyarados.\nIt glows red like a flame.
The Mime Jr. doll that was lost by\nthe Copycat.
A pass required for riding the Magnet\nTrain. It allows you to ride whenever\nand
however much you’d like.
An important part of a machine that\nwas stolen from the Power Plant.
A strange, silvery feather\nthat sparkles.
A mystical rainbow feather\nthat sparkles.
A mysterious Egg obtained from Mr. Pokémon.\nWhat is in the Egg is unknown.
A red Apricorn.\nIt assails your nostrils.
A blue Apricorn.\nIt smells a bit like grass.
A yellow Apricorn.\nIt has an invigorating scent.
A green Apricorn.\nIt has a mysterious, aromatic scent.
A pink Apricorn.\nIt has a nice, sweet scent.
A white Apricorn.\nIt doesn’t smell like anything.
A black Apricorn.\nIt has a scent beyond one’s experience.
A Poké Ball that makes it easier to\ncatch Pokémon that are usually\nvery quick to
run away.
A Poké Ball that makes it easier to\ncatch Pokémon that are at a lower\nlevel than
your own Pokémon.
A Poké Ball that is good for catching\nPokémon that you reel in with a Rod\nwhile
out fishing.
A Poké Ball that is better than usual\nat catching very heavy Pokémon.
A Poké Ball that works best when\ncatching a Pokémon that is of the\nopposite
gender of your Pokémon.
A strange Poké Ball that will make\nthe wild Pokémon caught with it more\nfriendly
toward you immediately.
A Poké Ball that will make it easier\nto catch Pokémon that can evolve\nusing a
Moon Stone.
A special Poké Ball that is used\nduring the Bug-Catching Contest.
A special Poké Ball for the Pal Park.
A nice photo album for storing all the\nphotos taken along your adventure.
A music player that allows you to listen\nto nostalgic songs. It’s operated
with\nthe flip of a single switch.
A very old-fashioned bell that\nmakes a gentle ringing sound.
Mahogany Town’s famous candy.\nWhen consumed, it restores\n20 HP to an injured
Pokémon.
It holds Pokéathlon records. It is a\ncard that shows how many victories\nyou have
had in the Pokéathlon.
It holds Pokéathlon records. It is a\ncard that shows how many losses\nyou have had
in the Pokéathlon.
It holds Pokéathlon records. It is a\ncard that shows how many times your\nPokémon
dashed in the Pokéathlon.
It holds Pokéathlon records. It is a\ncard that shows how many times your\nPokémon
jumped in the Pokéathlon.
It holds Pokéathlon records. It is a\ncard that shows how many times you\nwon the
Pokéathlon’s Hurdle Dash.
It holds Pokéathlon records. It is a\ncard that shows how many times you\nwon the
Pokéathlon’s Relay Run.
It holds Pokéathlon records. It is a\ncard that shows how many times you\nwon the
Pokéathlon’s Pennant Capture.
It holds Pokéathlon records. It is a\ncard that shows how many times you\nwon the
Pokéathlon’s Block Smash.
It holds Pokéathlon records. It is a\ncard that shows how many times you\nwon the
Pokéathlon’s Disc Catch.
It holds Pokéathlon records. It is a\ncard that shows how many times you\nwon the
Pokéathlon’s Snow Throw.
It holds Pokéathlon records. It is a\ncard that shows how many points your\nPokémon
scored in the Pokéathlon.
It holds Pokéathlon records. It is a\ncard that shows how many times your\nPokémon
failed in the Pokéathlon.
It holds Pokéathlon records. It is a\ncard that shows how many times\nyour Pokémon
impeded themselves.
It holds Pokéathlon records. It is a\ncard that shows how many times your\nPokémon
tackled in the Pokéathlon.
It holds Pokéathlon records. It is a\ncard that shows how many times your\nPokémon
fell down in the Pokéathlon.
It holds Pokéathlon records. It is a\ncard that shows how many times you\nwon the
Pokéathlon’s Ring Drop.
It holds Pokéathlon records. It is a\ncard that shows how many times you\nwon the
Pokéathlon’s Lamp Jump.
It holds Pokéathlon records. It is a\ncard that shows how many times you\nwon the
Pokéathlon’s Circle Push.
It holds Pokéathlon records. It is a\ncard that shows how many Link\nPokéathlon
wins you have had.
It holds Pokéathlon records. It is a\ncard that shows how many Link\nPokéathlon
losses you have had.
It holds Pokéathlon records. It is a\ncard that shows how many times\nyou have won
a Pokéathlon event.
It holds Pokéathlon records. It is a\ncard that shows how many times\nyou have lost
a Pokéathlon event.
It holds Pokéathlon records. It is a\ncard that shows how many times you\nswitched
Pokémon in the Pokéathlon.
It holds Pokéathlon records. It is a\ncard that shows how many times you\nwon the
Pokéathlon’s Goal Roll.
It holds Pokéathlon records. It is a\ncard that shows how many times your\nPokémon
won individual prizes.
It holds Pokéathlon records. It is a\ncard that shows how many times
you\ninstructed your Pokémon.
It holds Pokéathlon records. It is a\ncard that shows how much time you\nspent
participating in the Pokéathlon.
A shiny green orb that is said to have\na legend tied to it. It’s known to have
a\ndeep connection with the Hoenn region.
A sturdy Capsule that can only\nbe opened with a special key.
A shiny red orb that is said to have\na legend tied to it. It’s known to have
a\ndeep connection with the Hoenn region.
A shiny blue orb that is said to have\na legend tied to it. It’s known to have
a\ndeep connection with the Hoenn region.
A crystal ball that was excavated from\nthe ground. It’s a very beautiful stone
that\nis covered with bits of rock and earth.
A mysterious scale that causes\na certain Pokémon to evolve.\nIt shines in rainbow
colors.
A mysterious Evolutionary lump. When\nheld by a Pokémon that can still evolve,\nit
raises both Defense and Sp. Def.
An item to be held by a Pokémon.\nThis very light stone reduces the\nweight of a
Pokémon when held.
An item to be held by a Pokémon.\nIf the holder is hit, the attacker will\nalso be
damaged upon contact.
An item to be held by a Pokémon.\nThe holder will float in the air until hit.\nOnce
hit, this item will burst.
An item to be held by a Pokémon.\nWhen the holder is hit by an attack,\nthe
attacker is removed from battle.
An item to be held by a Pokémon.\nMoves that normally have no effect\nwill land on
a Pokémon holding it.
An item to be held by a Pokémon.\nA band that increases the power of\nbinding moves
used by the holder.
An item to be held by a Pokémon.\nIt boosts Sp. Atk if hit with a Water-\ntype
attack. It can only be used once.
An item to be held by a Pokémon.\nIt boosts Attack if hit with an Electric-\ntype
attack. It can only be used once.
An item to be held by a Pokémon.\nIf the holder is hit by an attack, it\nwill be
switched out of battle.
A gem with an essence of fire.\nWhen held, it strengthens the power\nof a Fire-type
move one time.
A gem with an essence of water.\nWhen held, it strengthens the power\nof a Water-
type move one time.
A gem with an essence of electricity.\nWhen held, it strengthens the power of\nan
Electric-type move one time.
A gem with an essence of nature.\nWhen held, it strengthens the power\nof a Grass-
type move one time.
A gem with an essence of ice.\nWhen held, it strengthens the power\nof an Ice-type
move one time.
A gem with an essence of combat.\nWhen held, it strengthens the power\nof a
Fighting-type move one time.
A gem with an essence of poison.\nWhen held, it strengthens the power\nof a Poison-
type move one time.
A gem with an essence of land.\nWhen held, it strengthens the power\nof a Ground-
type move one time.
A gem with an essence of air.\nWhen held, it strengthens the power\nof a Flying-
type move one time.
A gem with an essence of the mind.\nWhen held, it strengthens the power\nof a
Psychic-type move one time.
A gem with an insect-like essence.\nWhen held, it strengthens the power\nof a Bug-
type move one time.
A gem with an essence of rock.\nWhen held, it strengthens the power\nof a Rock-type
move one time.
A gem with a spectral essence.\nWhen held, it strengthens the power\nof a Ghost-
type move one time.
A gem with a draconic essence.\nWhen held, it strengthens the power\nof a Dragon-
type move one time.
A gem with an essence of darkness.\nWhen held, it strengthens the power\nof a Dark-
type move one time.
A gem with an essence of steel.\nWhen held, it strengthens the power\nof a Steel-
type move one time.
A gem with an ordinary essence.\nWhen held, it strengthens the power\nof a Normal-
type move one time.
An item for use on a Pokémon.\nIt slightly increases the base\nHP of a single
Pokémon.
An item for use on a Pokémon.\nIt slightly increases the base Attack\nstat of a
single Pokémon.
An item for use on a Pokémon.\nIt slightly increases the base Defense\nstat of a
single Pokémon.
An item for use on a Pokémon.\nIt slightly increases the base Sp. Atk\nstat of a
single Pokémon.
An item for use on a Pokémon.\nIt slightly increases the base Sp. Def\nstat of a
single Pokémon.
An item for use on a Pokémon.\nIt slightly increases the base Speed\nstat of a
single Pokémon.
Though this feather is beautiful,\nit’s just a regular feather and\nhas no effect
on Pokémon.
A fossil from a prehistoric Pokémon\nthat once lived in the sea. It appears\nas
though it could be part of its back.
A fossil from a prehistoric Pokémon\nthat once lived in the sky. It looks as\nif it
could come from part of its wing.
A special pass to go to Liberty Garden.\nBoard the ship in Castelia City.
A mysterious orb containing the power\nof the Unova region, to be used
when\ngenerating Pass Power.
A special Poké Ball that appears in your\nBag out of nowhere in the Entree
Forest.\nIt can catch any Pokémon.
A toy that attracts the attention of a\nPokémon. It guarantees escape from\nany
battle with a wild Pokémon.
A lovely case to store colorful Props\nfor your Pokémon to wear in a musical.
A skull of a Pokémon which was said\nto have braved the angry waters to\nfly around
the world.
A rare mushroom that gives off\na nice fragrance. It can be sold at\na high price
to shops.
A big nugget of pure gold that gives\noff a lustrous gleam. It can be sold\nat a
high price to shops.
Very large pearls that sparkle in\na pretty silver color. They can be\nsold at a
high price to shops.
A shard that fell to the ground\nwhen a comet approached. It can\nbe sold at a high
price to shops.
A copper coin used by an ancient\ncivilization about 3,000 years ago.
A silver coin used by an ancient\ncivilization about 3,000 years ago.
A gold coin used by an ancient\ncivilization about 3,000 years ago.
A fragile vase made by an ancient\ncivilization about 3,000 years ago.
A heavy bracelet made by an ancient\ncivilization about 3,000 years ago.
A stone figurine made by an ancient\ncivilization about 3,000 years ago.
A heavy crown made by an ancient\ncivilization about 3,000 years ago.
Castelia City’s specialty, soft-serve\nice cream. It heals all the status\nproblems
of a single Pokémon.
It can be used many times to raise the\ncritical-hit ratio of one Pokémon.
It\nwears off if the Pokémon is withdrawn.
It sharply raises the Speed stat of a\nPokémon in battle. It wears off if\nthe
Pokémon is withdrawn.
It sharply raises the Sp. Atk stat of a\nPokémon in battle. It wears off if
the\nPokémon is withdrawn.
It sharply raises the Sp. Def stat of a\nPokémon in battle. It wears off if
the\nPokémon is withdrawn.
It sharply raises the Defense stat\nof a Pokémon in battle. It wears off\nif the
Pokémon is withdrawn.
It sharply raises the Attack stat of a\nPokémon in battle. It wears off if
the\nPokémon is withdrawn.
It sharply raises the accuracy of a\nPokémon in battle. It wears off if
the\nPokémon is withdrawn.
It drastically raises the Speed stat of\na Pokémon in battle. It wears off if
the\nPokémon is withdrawn.
It drastically raises the Sp. Atk stat\nof a Pokémon in battle. It wears off
if\nthe Pokémon is withdrawn.
It drastically raises the Sp. Def stat\nof a Pokémon in battle. It wears off
if\nthe Pokémon is withdrawn.
It drastically raises the Defense stat\nof a Pokémon in battle. It wears off
if\nthe Pokémon is withdrawn.
It drastically raises the Attack stat\nof a Pokémon in battle. It wears off if\nthe
Pokémon is withdrawn.
It drastically raises the accuracy of a\nPokémon in battle. It wears off if
the\nPokémon is withdrawn.
It raises the Speed stat of a Pokémon\nin battle immensely. It wears off if
the\nPokémon is withdrawn.
It raises the Sp. Atk stat of a Pokémon\nin battle immensely. It wears off if
the\nPokémon is withdrawn.
It raises the Sp. Def stat of a Pokémon\nin battle immensely. It wears off if
the\nPokémon is withdrawn.
It raises the Defense stat of a Pokémon\nin battle immensely. It wears off if
the\nPokémon is withdrawn.
It raises the Attack stat of a Pokémon\nin battle immensely. It wears off if
the\nPokémon is withdrawn.
It raises the accuracy of a Pokémon\nin battle immensely. It wears off if
the\nPokémon is withdrawn.
When used, it activates the\nAbility of an ally Pokémon.
When used, it causes an ally\nPokémon to drop a held item.
When used, it causes an ally\nPokémon to use its held item.
When used, it restores any stat\nchanges of an ally Pokémon.
It can be used many times to greatly\nraise a Pokémon’s critical-hit ratio.
It\nwears off if the Pokémon is withdrawn.
Reshiram’s body was destroyed and\nchanged into this stone. It is said to\nbe
waiting for the emergence of a hero.
Zekrom’s body was destroyed and\nchanged into this stone. It is said to\nbe waiting
for the emergence of a hero.
The user shrouds itself in electricity\nand smashes into its target.\nThis also
damages the user a little.
The user attacks with a punch. This may\nalso lower the target’s Defense stat.
This\nmove can also shatter rocks in the field.
The user yells as if it’s ranting about\nsomething, which lowers the Sp. Atk
stat\nof opposing Pokémon.
A high-tech transceiver with a\ncamera function. It allows up to\nfour-way calls.
A rare stone.
An important letter that\nWingull delivers.
An important letter that\nWingull delivers.
An important letter that\nWingull delivers.
A high-tech transceiver with a\ncamera function. It allows up to\nfour-way calls.
A box-shaped machine\nthat stores Medals and\nMedal information.
A splicer that fuses Kyurem and a\ncertain Pokémon. They are said to\nhave been one
in the beginning.
A splicer that separates Kyurem\nand a certain Pokémon when\nthey have been fused.
A permit that is needed to\nenter the Nature Preserve.\nNot many know about it.
An oval charm said to increase\nthe chance of Pokémon Eggs\nbeing found at the Day
Care.
A shiny charm said to increase\nthe chance of finding a Shiny\nPokémon in the wild.
A card key needed to enter the\npassword inside the Plasma Frigate.
A handkerchief dropped by\na regular at Café Warehouse.\nIt smells faintly like a
Pokémon.
A special device that wrings out\nthe potential of Pokémon.\nIt is an imperfect
prototype.
The Xtransceiver found at the\nNimbasa City amusement park.\nIt seems it belongs to
a boy.
The Xtransceiver found at the\nNimbasa City amusement park.\nIt seems it belongs to
a girl.
A looking glass that reveals the truth.\nIt’s a mysterious glass that returns\na
Pokémon to its original shape.
An item to be held by a Pokémon.\nAttack and Sp. Atk sharply increase\nif the
holder is hit with a move it’s weak to.
An item to be held by a Pokémon.\nThis offensive vest raises Sp. Def\nbut prevents
the use of status moves.
A device that allows users to receive\nand view hologram clips at any time.\nIt is
also used to chat with others.
A letter that Professor Sycamore wrote\nto your mother. A faint but
pleasant\nperfume seems to cling to the paper.
Attaches roller skates to the bottom\nof your shoes, allowing you to glide\nquickly
around and perform tricks.
An item to be held by a Pokémon.\nIt is a stone tablet that boosts the\npower of
Fairy-type moves.
A capsule that allows a Pokémon with\ntwo Abilities to switch between
these\nAbilities when it is used.
A soft and sweet treat made of fluffy,\npuffy, whipped and whirled cream.\nIt’s
loved by a certain Pokémon.
A sachet filled with fragrant perfumes\nthat are just slightly too
overwhelming.\nYet it’s loved by a certain Pokémon.
An item to be held by a Pokémon.\nIt boosts Sp. Def if hit with a Water-\ntype
attack. It can only be used once.
An item to be held by a Pokémon.\nIt boosts Attack if hit with an Ice-type\nattack.
It can only be used once.
An item to be held by a Pokémon.\nThese goggles protect the holder from\nboth
weather-related damage and powder.
A flute which can play with such a\nbeautiful tone that even sleeping\nPokémon find
themselves roused.
Mulch to be used in a Berry field.\nIt increases the Berry harvest without\nthe
need for particularly diligent care.
Mulch to be used in a Berry field.\nIt causes strange, sudden mutations\nbased on
the combination of Berries.
Mulch to be used in a Berry field.\nIt increases the Berry harvest that\ncan be
grown by diligent watering.
Mulch to be used in a Berry field.\nAn amazing Mulch with the effects\nof Rich,
Surprise, and Boost Mulch.
One variety of the mysterious Mega Stones.\nHave Gengar hold it, and this stone
will\nenable it to Mega Evolve during battle.
One variety of the mysterious Mega Stones.\nHave Gardevoir hold it, and this stone
will\nenable it to Mega Evolve during battle.
One variety of the mysterious Mega Stones.\nHave Ampharos hold it, and this stone
will\nenable it to Mega Evolve during battle.
One variety of the mysterious Mega Stones.\nHave Venusaur hold it, and this stone
will\nenable it to Mega Evolve during battle.
One variety of the mysterious Mega Stones.\nHave Charizard hold it, and this stone
will\nenable it to Mega Evolve during battle.
One variety of the mysterious Mega Stones.\nHave Blastoise hold it, and this stone
will\nenable it to Mega Evolve during battle.
One variety of the mysterious Mega Stones.\nHave Mewtwo hold it, and this stone
will\nenable it to Mega Evolve during battle.
One variety of the mysterious Mega Stones.\nHave Mewtwo hold it, and this stone
will\nenable it to Mega Evolve during battle.
One variety of the mysterious Mega Stones.\nHave Blaziken hold it, and this stone
will\nenable it to Mega Evolve during battle.
One variety of the mysterious Mega Stones.\nHave Medicham hold it, and this stone
will\nenable it to Mega Evolve during battle.
One variety of the mysterious Mega Stones.\nHave Houndoom hold it, and this stone
will\nenable it to Mega Evolve during battle.
One variety of the mysterious Mega Stones.\nHave Aggron hold it, and this stone
will\nenable it to Mega Evolve during battle.
One variety of the mysterious Mega Stones.\nHave Banette hold it, and this stone
will\nenable it to Mega Evolve during battle.
One variety of the mysterious Mega Stones.\nHave Tyranitar hold it, and this stone
will\nenable it to Mega Evolve during battle.
One variety of the mysterious Mega Stones.\nHave Scizor hold it, and this stone
will\nenable it to Mega Evolve during battle.
One variety of the mysterious Mega Stones.\nHave Pinsir hold it, and this stone
will\nenable it to Mega Evolve during battle.
One variety of the mysterious Mega Stones.\nHave Aerodactyl hold it, and this stone
will\nenable it to Mega Evolve during battle.
One variety of the mysterious Mega Stones.\nHave Lucario hold it, and this stone
will\nenable it to Mega Evolve during battle.
One variety of the mysterious Mega Stones.\nHave Abomasnow hold it, and this stone
will\nenable it to Mega Evolve during battle.
One variety of the mysterious Mega Stones.\nHave Kangaskhan hold it, and this stone
will\nenable it to Mega Evolve during battle.
One variety of the mysterious Mega Stones.\nHave Gyarados hold it, and this stone
will\nenable it to Mega Evolve during battle.
One variety of the mysterious Mega Stones.\nHave Absol hold it, and this stone
will\nenable it to Mega Evolve during battle.
One variety of the mysterious Mega Stones.\nHave Charizard hold it, and this stone
will\nenable it to Mega Evolve during battle.
One variety of the mysterious Mega Stones.\nHave Alakazam hold it, and this stone
will\nenable it to Mega Evolve during battle.
One variety of the mysterious Mega Stones.\nHave Heracross hold it, and this stone
will\nenable it to Mega Evolve during battle.
One variety of the mysterious Mega Stones.\nHave Mawile hold it, and this stone
will\nenable it to Mega Evolve during battle.
One variety of the mysterious Mega Stones.\nHave Manectric hold it, and this stone
will\nenable it to Mega Evolve during battle.
One variety of the mysterious Mega Stones.\nHave Garchomp hold it, and this stone
will\nenable it to Mega Evolve during battle.
One variety of the mysterious Mega Stones.\nHave Latias hold it, and this stone
will\nenable it to Mega Evolve during battle.
One variety of the mysterious Mega Stones.\nHave Latios hold it, and this stone
will\nenable it to Mega Evolve during battle.
If held by a Pokémon, this Berry will\nlessen the damage taken from
one\nsupereffective Fairy-type attack.
If held by a Pokémon, this Berry\nwill increase the holder’s Defense\nif it’s hit
with a physical move.
If held by a Pokémon, this Berry will\nincrease the holder’s Sp. Def\nif it’s hit
with a special move.
A watering can shaped like a Lotad.\nIt helps promote the healthy growth of\nany
Berries planted in good, soft soil.
An attack that makes use of nature’s\npower. Its effects vary depending on\nthe
user’s environment.
The user releases a horrible aura\nimbued with dark thoughts. This\nmay also make
the target flinch.
Striking opponents over and over\nmakes the user’s fists harder.\nHitting a target
raises the Attack stat.
The user damages opposing Pokémon\nby emitting a powerful flash.
The user tells the target a secret, and\nthe target loses its ability to
concentrate.\nThis lowers the target’s Sp. Atk stat.
This pass serves as an ID card\nfor gaining access to the power\nplant that lies
along Route 13.
This ring contains an untold power that\nsomehow enables Pokémon carrying\nMega
Stones to Mega Evolve in battle.
A rather curious stone that might\nappear to be valuable to some.\nIt’s all in the
eye of the beholder.
A perfectly normal stone that might\nappear to be valuable to some.\nIt’s all in
the eye of the beholder.
This special coupon allows you to\nbuy items at a discount when you\nare shopping
at a boutique.
A card key that activates the elevator\nin Lysandre Labs.\nIt is emblazoned with
Team Flare’s logo.
A commuter pass that allows the\nholder to ride the TMV between Lumiose\nCity and
Kiloude City at any time.
A precious symbol that is awarded\nonly to an individual who has done\ngreat things
for the Kalos region.
This book contains all the points a new\nTrainer needs to know on a journey.\nIt
was handmade by a kind friend.
An ornament depicting a Pokémon\nthat is venerated as a protector\nin some region
far from Kalos.
A rather chic-looking case\nfor carrying contact lenses.
A light and yet incredibly effective\ntrunk, which can contain every last\npiece of
clothing that can be bought.
A light and yet incredibly effective\ntrunk, which can contain every last\npiece of
clothing that can be bought.
A popular treat in Lumiose City.\nIt can be used once to heal all the\nstatus
conditions of a Pokémon.
Shalour City’s famous shortbread.\nIt can be used once to heal all the\nstatus
conditions of a Pokémon.
A fossil from a prehistoric Pokémon\nthat once lived on the land. It looks as\nif
it could be a piece of a large jaw.
A fossil from a prehistoric Pokémon\nthat once lived on the land. It looks\nlike
the impression from a skin sail.
A ticket that was handmade by\nLooker. It’s decorated with a\nliberal amount of
glittery paint.
A folding Bicycle that enables a rider\nto get around much faster than a pair\nof
Running Shoes will allow.
A device that allows users to receive\nand view hologram clips at any time.\nIt is
also used to chat with others.
A gem with an essence of the fey.\nWhen held, it strengthens the power\nof a Fairy-
type move one time.
This charm contains an untold power\nthat somehow enables Pokémon carrying\nMega
Stones to Mega Evolve in battle.
This glove contains an untold power\nthat somehow enables Pokémon carrying\nMega
Stones to Mega Evolve in battle.
~~~~~~~~~~~~~~~
Text File : 100
~~~~~~~~~~~~~~~
\c

\c
\c
[~ 5]
[~ 6]
[~ 7]
[~ 8]
[~ 9]
[~ 10]
[~ 11]
[~ 12]
[~ 13]
[~ 14]
[~ 15]
[~ 16]
[~ 17]
[~ 18]
[~ 19]
[~ 20]
[~ 21]
[~ 22]
Welcome to the world of Pokémon!
I am Augustine Sycamore, the Kalos region’s\nvery own Pokémon Professor.\c
This world of ours is widely inhabited\nby creatures known as Pokémon!\c
These mysterious creatures can be found in every\ncorner of our world...
Some run across the plains, others fly through the\nskies, and others yet swim deep
in the oceans...
We live together with these Pokémon, lending\nour strength to one another to live
and prosper.\c
Let’s get started with some quick questions...\nAre you a boy? Or are you a girl?\c
And what do you look like?\c
Oho, I see. Would you tell me your name?\c
So it’s [VAR TRNAME(0000)], then?\nDid I get that right?\c
So it’s [VAR TRNAME(0000)], then?\nDid I get that right?\c
[VAR TRNAME(0000)]... Très bien!\nWhat a fantastic name!\c
[VAR TRNAME(0000)]! Your adventure begins now!\nYou are about to enter the
beautiful Kalos region!
Go and meet many Pokémon and people,\nand fill your life with rich experiences!
Now let’s go visit the world of Pokémon!
~~~~~~~~~~~~~~~
Text File : 101
~~~~~~~~~~~~~~~
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z




















~~~~~~~~~~~~~~~
Text File : 102
~~~~~~~~~~~~~~~

There is no data\nin the Holo Caster.


[~ 2]
Tierno here!
About Shalour City
Let’s battle in front of the Gym!
Let’s battle in front of the Gym!
A declaration!
[~ 8]
Let’s battle in front of the Gym!
Let’s battle in front of the Gym!
Let’s meet in Couriway Town!
Breaking News
Congratulations on the Mega Evolution!
What is potential?
Sorry to bother you...
It’s me! Looker!
It’s me! Looker!
It’s me, Looker...
Breaking News
Breaking News
It’s ME! Looker!
It’s ME! LOOKER!
From Emma
Hi, it’s Emma! ♪
Please read immediately!
It’s Looker!
It’s Looker! Listen!
From Lysandre Labs
[~ 29]
It’s ME! LOOKER! 2
It’s ME! LOOKER! 4
It’s Sycamore.
Hi, it’s Trevor.
Hello, Holo Caster.
It’s ME! LOOKER! 3
[~ 36]
[~ 37]
Tierno: So, check this out!\c\nI’m out on Route 5 right now, and\nit’s just hopping
with wild Pokémon!\r\nHurry and come check it out!\c
Sycamore: Hello there! Looks like you’ve\nalmost made it to Shalour City!\c\nThat’s
fantastic! It looks like your journey\nwith your Pokémon around the Kalos
region\r\nis going swimmingly!\c\nI wanted to tell you about a person in
Shalour\nwho knows a great deal about Mega Evolution.\c\nPeople call him the Mega
Evolution guru.\c\nI’ve told everyone else about him, so if you\nhave a second, you
should give him a visit!\c
Calem: [VAR TRNAME(0000)], I challenge you to a\nbattle in front of the
Gym!\r\nYou’d better be ready!\c
Serena: [VAR TRNAME(0000)]. I challenge you to a\nbattle in front of the
Gym!\r\nPrepare yourself!\c
Lysandre: Pokémon Trainers.\nI come to you by the Holo Caster\r\nto make an
important announcement.\c\nListen well.\c\nTeam Flare will revive the ultimate
weapon,\neliminate everyone who isn’t in our group,\r\nand return the world to a
beautiful, natural state.\c\nUnproductive fools are consuming our future...\c\nIf
nothing changes, the world will become ugly\nand conflicts will raze the land from
end to end.\c\nI repeat. We will use the ultimate weapon\nand wipe the slate
clean.\c\nI’m sorry, those of you who are not members\nof Team Flare, but this is
adieu to you all.\c
[~ 43]
[~ 44]
[~ 45]
Calem: [VAR TRNAME(0000)].\c\nThis time, I challenge you to a battle in front
of\nAnistar City’s Gym!\r\nYou’d better be ready!\c
Serena: [VAR TRNAME(0000)].\c\nThis time, I challenge you to a battle in front
of\nAnistar City’s Gym!\r\nPrepare yourself!\c
Sycamore: Do you have a minute?\c\nI’d like to talk to you face-to-face.\nLet’s
meet in Couriway Town!\c
We’re bringing you this special bulletin.\c\nThe Poké Ball Factory in the
area\naround Laverre City has been attacked.\c\nThe identities of those involved
are unknown.\c\nHowever, this is not expected to have\nany effect on the sales of
Poké Balls...\c
Lysandre: Professor Sycamore told me\nyou can now wield Mega Evolution.\c\nThat is
truly wonderful.\c\nWith that power, you can steer\nyour future in a better
direction!\c\nWe can’t just cover up\nthe old filth with new filth!\c\nI implore
you to consider what we\nneed to do to change the world\r\ninto a new, beautiful
world!\c
Lysandre: According to Professor Sycamore’s\nresearch, Mega Evolution releases all
of a\r\nPokémon’s hidden energy at once.\c\nThe Pokémon then exhibits a level of
power it\ncould not attain through ordinary Evolution.\c\nWhat meaning can we draw
from this?\c\nDo all people and Pokémon have such potential,\nor is it hidden
within a chosen few?\c
Thank you for using the Holo Caster.\c\nLysandre Labs developed the Holo Caster\nto
make the lives of Pokémon Trainers\r\nricher, fuller, and more convenient.\c\nWe
hope you’ll continue to enjoy the\nfine services this device provides.\c
[~ 53]
Sycamore: Hello there!\c\nI wanted to talk to you for a little bit.\nCould you come
to Lysandre Café?\c\nDo you know where it is?\c\nYou can see it from outside
the\nPokémon Center right by Prism Tower.\c\nIt’s the red café.\c\nJust hop in a
taxi if you can’t find it.\nBe seeing you soon!\c
Trevor: Hello. How have you been?\c\nI just wanted to let you know\nwe’re all going
to meet on Route 14.\r\nPlease come and join us.\c
???: Ahem...\c\n[VAR TRNAME(0000)]. Please excuse me.\nI only need a moment. Or
perhaps three.\c\nThere is something I really need to talk\nabout with
you.\c\nPlease come to the Looker Bureau.\nThe building is close to Rouge
Plaza.\c\nI can’t say any more right now.\nI will expect to see you soon.\c
Looker: So now that you’re heading off into\nthe city, [VAR TRNAME(0000)], I just
thought I would\r\ngo over the locations of the hidden tickets\r\nonce again.\c\n1.
In the Pokémon Center next to Magenta Plaza.\c\n2. In Centrico Plaza, in the tower
illuminating\nthe city.\c\n3. On Vernal Avenue, at a shop selling medicines.\c\n4.
On North Boulevard, 1F, in a place where\npeople rest.\c\n5. On North Boulevard,
1F, in a place filled with art.\c\nThat’s it.\c\nIf you’re having trouble, return
to the\nLooker Bureau or read this message again.\c\nI wish you luck.\c
Looker: [VAR TRNAME(0000)]!\nIt is I! Looker!\c\nI want to talk to you about
something important!\nCould you come to the Looker Bureau, please?\c
Looker: [VAR TRNAME(0000)]!\nI have received a tip from the children.\c\nI judge it
most important,\nand it may be of use to you.\c\nMimi apparently doesn’t
like\nbeing petted by strangers.\c\nIt is imperative that you check the\nalleys
where Mimi is known\r\nto stroll around.\c\nTo be precise:\nAcross from the Galette
Stand!\c\nAcross from Lumiose Station!\c\nRight next to Café Triste!\c\nThe
entrances to these alleys are\nall found on North Boulevard!\c\nAu revoir and
out!\nI wish you luck!\c
Looker: [VAR TRNAME(0000)]!\nIt’s me! Looker!\c\nI want to talk to you about
something important!\nCould you come to the Looker Bureau, please?\c
Looker: [VAR TRNAME(0000)].\nIt’s me. Looker...\c\nI apologize for the
interruption, but could\nyou make haste to the Looker Bureau?\c\nThere’s a bit of a
situation.\nI could use your help.\c
Newscaster: We bring you a special bulletin...\c\nLate last night, an intruder
broke into the\nLumiose Museum and damaged a painting.\c\nMuseum staff said that
security is very tight\nand breaking into the museum is impossible.\c\nThe culprit
remains at large.\c
Newscaster: We have another special bulletin.\nPoké Ball thefts are rampant in
Lumiose City.\c\nThe thief strikes directly after Pokémon battles,\nwhen Trainers
let their guard down.\c\nThese crimes are thought to be the work of a\nsingle
individual, but reports on the suspect’s\r\nfeatures vary greatly, so authorities
are\r\nstruggling to identify him--or her.\c\nThese crimes are occurring in back
alleys and\nin other places where there are few people around.\c\nResidents of
Lumiose City should exercise caution.\c
Looker: It’s me! Looker!\n[VAR TRNAME(0000)]!\c\nWould you kindly return to\nthe
Looker Bureau posthaste?\c
Looker: OK!\nIt looks like you’ve arrived at the back alley.\c\n[VAR TRNAME(0000)]!
Inspect the area!\nThe culprit may be in hiding close by.\c\nI am maintaining a
lookout near your position,\nbut use every precaution!\c
Looker: OK!\nLooks like you’ve reached the back alley.\c\n[VAR TRNAME(0000)]!
Inspect the area once more!\nThe culprit may be hiding nearby again!\c\nWe’ll wait
for an opening,\nand then I’ll rush in, too!\c\nCautiously, [VAR TRNAME(0000)],
cautiously...\nClassic precautions never go out of style!\c
Looker: Finally!\nLooks like you’ve reached the back alley!\c\n[VAR
TRNAME(0000)]!\nShe’s trapped like a Patrat now!\c\nAccording to our
informant,\nthe culprit is a young woman!\c\nShe won’t be able to fool us with\nher
clever little transformations!\c\nWe will not let her escape again!\nThis time, we
will most certainly catch her!\c\nWe’ll watch for an opening,\nand then I’ll rush
in, too!\c\nI’m counting on you, [VAR TRNAME(0000)]!\c
Looker: OK!\nLooks like you reached the back alley.\c\nBe of good cheer, [VAR
TRNAME(0000)]!\c\nShe may have gotten away from us twice,\nbut THIS time, we’ll get
her.\c\nYet I wonder... This miscreant does\nnot seem like an ordinary human
being...\c\nIf you get into trouble, call me.\nCertainly! I’ll come
running!\c\n[VAR TRNAME(0000)]!\nRemember your precautions!\c
Emma: Um...\nHello? [VAR TRNAME(0000)]?\c\nEr, it’s me...Emma.\c\nI received this
Holo Caster thing, so\nI thought I’d try sending a message.\r\nI hope it reaches
you.\c\nI have something I want to ask you,\nso please come to the Looker
Bureau\r\nwhen you have time.\c
Emma: Hello, [VAR TRNAME(0000)].\nCan you hear me? It’s me, Emma.\c\nI have
incredible news for you, so\nplease come to the Looker Bureau!\c
Emma: [VAR TRNAME(0000)]!\nI just got a message from Xerosic!\c\nHe’s with Looker
at Lysandre Café!\c\nI’m going to take Mimi there!\nHurry over and join us!\c
If you have a Holo Caster,\nyou can view video messages\r\nfrom your Friends and
other\r\npeople at your convenience.\c
[~ 73]
[~ 74]
Checking StreetPass data...\nDon’t turn off the power.
StreetPass cannot be used until\nyou accept the terms of the\r\nNintendo 3DS
Service User Agreement.
Please accept the terms of the\nNintendo 3DS Service User Agreement.
Please accept the terms of the\nNintendo 3DS Service User Agreement.\r\nIf you do
not, you cannot use SpotPass.
You must accept the terms of the newest\nNintendo 3DS Service User Agreement\r\nto
use StreetPass.\c\nTo use StreetPass, go to the\nNintendo 3DS system’s System
Settings.\r\nTap Internet Settings, then Other Information.\r\nNext, tap User
Agreement, and accept\r\nthe newest User Agreement.
You must accept the terms of the newest\nNintendo 3DS Service User Agreement\r\nto
use SpotPass.\c\nTo use SpotPass, go to the\nNintendo 3DS system’s System
Settings.\r\nTap Internet Settings, then Other Information.\r\nNext, tap User
Agreement, and accept\r\nthe newest User Agreement.
Activating StreetPass...\nDon’t turn off the power.
StreetPass has been activated!\c\nStreetPass communication will occur even\nwhen
you are not playing this software.\c\nWhen you have a StreetPass hit, an
update\nindicator will appear on the icon for this\r\nsoftware in the HOME
Menu.\c\nWhen you see an update indicator, open the\nHolo Caster and check for new
content.
Cannot activate StreetPass for any more\nsoftware on this Nintendo 3DS
system.\c\nUse StreetPass Management in the System\nSettings to deactivate
StreetPass for\r\nother software.
StreetPass has not been activated for\nPokémon X or Pokémon Y yet.\c\nActivate
StreetPass?
Loading StreetPass data...\nDon’t turn off the power.
Failed to load StreetPass data.
If you receive StreetPass data,\nyour game will be saved.\c\nCheck the results
of\nStreetPass communication?
Yes
No
Check announcements
Update
Activate SpotPass
Deactivate SpotPass
[~ 94]
[~ 95]
Quit
Search for special announcements
Info
Checking SpotPass data...\nDon’t remove the SD Card.
Updating the Holo Caster...\nPlease wait.
Saving...\nDon’t turn off the power.
Update?
You will be connected to the Internet.\nWould you like to continue?
Saving data to the SD Card...\nDon’t turn off the power.
SpotPass has not been activated.\c\nSelect “Activate SpotPass” from the menu.
Would you like to get notifications (including\nadvertisements for Pokémon
products)\r\nand data related to this game via SpotPass?
Would you like to get notifications (including\nadvertisements for Pokémon
products)\r\nand data related to this game via SpotPass?
Would you like to get notifications (including\nadvertisements for Pokémon
products)\r\nand data related to this game via SpotPass?
Would you like to receive notifications\n(including advertisements for
Pokémon\r\nproducts) and data related to this game\r\nfrom Nintendo, The Pokémon
Company,\r\nand their affiliates via SpotPass?
Would you like to receive notifications\n(including advertisements for
Pokémon\r\nproducts) and data related to this game\r\nfrom Nintendo, The Pokémon
Company,\r\nand their affiliates via SpotPass?
Activating SpotPass...\nDon’t remove the SD Card\nor turn off the power.
SpotPass has been activated!\c\nWhen you receive Holo Caster data,\nan update
indicator will appear on the\r\nicon for this software in the HOME Menu.\c\nIf you
see the update indicator, open\nthe Holo Caster to check for new content.
SpotPass is currently activated, so you will\nreceive announcements and
data.\r\nChange the settings and deactivate SpotPass?
Deactivating SpotPass...\nDon’t remove the SD Card\nor turn off the power.
SpotPass has been deactivated.
[~ 116]
Searching the Internet for data...\nPlease wait a moment.
Could not find new data.
Disconnecting from the Internet...\nPlease wait.
[~ 120]
The connection failed.\nPlease wait a moment and try again.
You may only update once per day.\nYou already updated once today.
Checking data...\nDon’t remove the SD Card\nor turn off the power.
There are no announcements.
StreetPass with other users is\nrestricted by Parental Controls.\r\nStreetPass
cannot be used.
[~ 126]
This data contains a link to the website:\n[VAR WEBSITE(0000)]\c\nOpen the website
in the Internet browser?
Could not start the Internet browser.\c\nPlease go to System Settings and\nupdate
your Nintendo 3DS system.\c
Wireless communication has been disabled.\c\nPlease push the wireless switch to
enable\nwireless communication.\c
If a special distribution is happening\nwhere you are (at an event, store,
etc.),\r\nyou can receive that data.\c\nSearch for a special distribution?
Yes
No
StreetPass News!
On [VAR NUM2(0001)]/[VAR NUM2(0002)]/20[VAR NUM2(0000)],\nyou encountered [VAR
NUM2(0003)] Pokémon player[VAR NUMBRNCH(0003,0100)]s.\c\nYou received [VAR
NUM6(0004,0000)] PM to commemorate this!\c\nYou have met [VAR NUM6(0005,0000)]
people via StreetPass!\c\nYou have earned a total of [VAR NUM9(0006,0000)] Poké
Miles\nsince you started playing!\c
The SD Card data is corrupt.\nDeleting data...\nDon’t remove the SD Card.
Insufficient free space on SD Card.\nData cannot be received.\c\nCreate space on
the SD Card.\c
[~ 137]
[~ 138]
Holo Caster distributions\nvia SpotPass have ended.\c\nThank you very much
for\nusing the Holo Caster.
Holo Caster distributions\nvia SpotPass have ended.
Activate StreetPass and SpotPass for this\nsoftware to receive info such as news
and\r\nevent announcements via the Holo Caster.\c\nWhen you see the update
indicator on the\nicon for this software on the HOME Menu\r\nof your Nintendo 3DS
system, start the game\r\nand check the Holo Caster.\c\nAlso, if an event or store
is having a\nspecial distribution, receive it by selecting\r\n“Search for special
announcements.”
~~~~~~~~~~~~~~~
Text File : 103
~~~~~~~~~~~~~~~
Chapter 1\nThat Man’s a Real...Looker
Chapter 2\nIn the Back Alleys
Chapter 3\nDetective, Tourist, Gang
Chapter 4\nAn Unforgivable Crime
Chapter 5\nA Fiery Woman and the Truth Revealed
Final Chapter\nHere’s Lookin’ at You, Kid
Our story together ends here,\nbut their story is just beginning...
~~~~~~~~~~~~~~~
Text File : 104
~~~~~~~~~~~~~~~
Checking the GTS’s status...
The Pokémon you deposited was traded!
Welcome to the GTS!\nWhat would you like to do?
Seek Pokémon
Deposit Pokémon
Summary of [VAR PKNICK(0000)]
Quit the GTS
Seek Pokémon
Pokémon you want
Gender
Level
Search with these conditions!
Options
Back

You cannot select a gender when you enter\na name.


Searching for the Pokémon you want...
What kind of Pokémon are you seeking?
What Pokémon?
ガギグゲゴザジズゼゾダヂヅデドバビブベボパピプペポァィゥェォッ\n
カキクケコサシスセソタチツテトハヒフヘホハヒフヘホアイウエオツ
アイウエオカキクケコサシスセソタチツテトナニヌネノハヒフヘホマミムメモヤユヨラリルレロワ
[VAR PKNAME(0001)]
Please choose its gender.
Any
[VAR COLOR(0002)]♂[VAR COLOR(0000)]
[VAR COLOR(0001)]♀[VAR COLOR(0000)]
Please choose its level.
Any
1 to 10
11 to 20
21 to 30
31 to 40
41 to 50
51 to 60
61 to 70
71 to 80
81 to 90
91 or higher
Select options.
Do you want to include people who are\nseeking special Pokémon?
Include
Don’t include
Please select who you wish to trade with.
Lv.
Searching...\nPlease wait.
Please select conditions.
Pokémon the person wants
Region
Filter with these conditions.
Back
No result was found with these conditions!
Filter by Pokémon desired.
Any
Pokémon you have
Back
Filter by region.
Any
Same as your region
Different from your region
Back
[~ 61]
[~ 62]
[~ 63]
[~ 64]
[~ 65]
[~ 66]
[~ 67]
[~ 68]
[~ 69]
[~ 70]
[~ 71]
[~ 72]
[~ 73]
Message
Deposit with these conditions.
Back
Please choose the Pokémon you want.
Will you take [VAR PKNICK(0000)]?
Take back
[VAR NUM3(0000)]
[VAR ITEM2(0000)]
The GTS is undergoing maintenance.
The GTS is currently busy.\nPlease try again later.
The search failed...
Communication error.
Unable to connect to the GTS.
You were disconnected from the GTS.
No search result was found.
You must decide which Pokémon you want\nbefore depositing your Pokémon.
Please choose a Pokémon you want.
[~ 91]
This Pokémon has already been traded.
Your deposited Pokémon came back!
This Pokémon cannot be offered for trade!
~~~~~~~~~~~~~~~
Text File : 105
~~~~~~~~~~~~~~~
Berry Picker
Head It
Tile Puzzle
Easy
Normal
Hard
Unlimited
Which game do you want to play?
Select a difficulty
You need three Pokémon in good condition.
~~~~~~~~~~~~~~~
Text File : 106
~~~~~~~~~~~~~~~
Welcome to Game Sync!\c\nGame Sync connects\nthe Pokémon Global Link website
and\r\nPokémon X and Pokémon Y.\c\nRegister the Game Sync ID obtained in\nPokémon X
or Pokémon Y\r\nat the Pokémon Global Link,\r\nand you can enjoy various
features.\c\nFor details, please read “Info.”\c
Game Sync failed because the Game Sync ID\nwasn’t registered at the Pokémon Global
Link.\c\nPlease access the Pokémon Global Link\nand enter the Game Sync ID.\c
Will you create a Game Sync ID to use\nGame Sync?
Connecting to the Internet.\nPlease stand by...
Saving...\nDon’t turn off the power.
Your Game Sync ID has been issued.\c\nPlease register your Game Sync ID at\nthe
Pokémon Global Link.\c\nOnce it’s registered, you can use Game Sync.\c\nThe current
Game Sync settings of\nthis game are:\c\nAuto Sync--On, and\nPoké Miles--Send
all.\c\nYou can change these settings in “Settings”\nanytime you want.\c\nFor
details about how to use Game Sync,\nplease read “Info.”\c
The Game Sync settings have been\nchanged.\c
[~ 7]
Game Sync ended because the server is busy.\nPlease try again later.
Issuing a Game Sync ID was canceled\nbecause the server is busy.\c\nPlease wait and
try again later.
[~ 10]
Game Sync is in progress...\nDon’t turn off the power.
[~ 12]
Game Sync complete!
[~ 14]
Yes
No
Welcome to Game Sync!
Create your Game Sync ID
Info
Game Sync
Settings
[~ 22]
What is Game Sync?
Prep for Game Sync
What is Game Sync?
Prep for Game Sync
How to use Game Sync
Settings
Auto Sync
On
Off
Poké Miles
Send all
Don’t send
Info about Game Sync
Game Sync ID
Visit the Pokémon Global Link\nwebsite, and enter your Game Sync ID\ndisplayed on
the screen to register it.\n[VAR COLOR(0002)]http://www.pokemon-gl.com/[VAR
COLOR(0000)]
Game Sync Log\nYou used Game Sync at [VAR COLOR(0002)][VAR NUM2(0003)]:[VAR
NUM2(0004)][VAR COLOR(0000)]\non [VAR COLOR(0002)][VAR NUM2(0001)]/[VAR
NUM2(0002)]/20[VAR NUM2(0000)][VAR COLOR(0000)].\nItems delivered: [VAR
COLOR(0002)][VAR NUM3(0005)][VAR COLOR(0000)]\n\nPokémon Global Link\n[VAR
COLOR(0002)]http://www.pokemon-gl.com/[VAR COLOR(0000)]
[VAR NUM1(0000)]/[VAR NUM1(0001)]
Your Game Sync ID displayed on the\nscreen has been registered at\nthe Pokémon
Global Link.\n\n[VAR COLOR(0002)]http://www.pokemon-gl.com/[VAR COLOR(0000)]
<Game Sync Log>\nYou used Game Sync at [VAR COLOR(0002)][VAR NUM2(0003)]:[VAR
NUM2(0004)][VAR COLOR(0000)]\non [VAR COLOR(0002)][VAR NUM2(0001)]/[VAR
NUM2(0002)]/20[VAR NUM2(0000)][VAR COLOR(0000)].\n\n<Pokémon Global Link>\n[VAR
COLOR(0002)]http://www.pokemon-gl.com/[VAR COLOR(0000)]
Game Sync connects\nPokémon X or Pokémon Y and\nthe Pokémon Global Link
website,\n[VAR COLOR(0002)]http://www.pokemon-gl.com/[VAR COLOR(0000)].\nUse Game
Sync to send\nyour saved game to\nthe Pokémon Global Link.
Use the Pokémon Global Link to obtain items\nand to check the saved data in
your\nPokémon X or Pokémon Y game.\nUse Game Sync to send any obtained items\nto
your Pokémon X or Pokémon Y game.
Follow the steps below to use Game Sync:\n\nStep 1.\nChoose “Create your Game Sync
ID”\nin the Game Sync menu to\nobtain your Game Sync ID.
Step 2.\nVisit the Pokémon Global Link website,\n[VAR
COLOR(0002)]http://www.pokemon-gl.com/[VAR COLOR(0000)],\nand register your Game
Sync ID.\nYou’ll then be able to use Game Sync.
To register your Game Sync ID, you need to\nregister a Pokémon Global Link
account.\nVisit the Pokémon Global Link for details.
Game Sync connects\nPokémon X or Pokémon Y and\nthe Pokémon Global Link
website,\n[VAR COLOR(0002)]http://www.pokemon-gl.com/[VAR COLOR(0000)].\nUse Game
Sync to send\nyour saved game to\nthe Pokémon Global Link.
Use the Pokémon Global Link to obtain items\nand to check the saved data in
your\nPokémon X or Pokémon Y game.\nUse Game Sync to send any obtained items\nto
your Pokémon X or Pokémon Y game.
Visit the Pokémon Global Link website,\n[VAR COLOR(0002)]http://www.pokemon-gl.com/
[VAR COLOR(0000)],\nand register your Game Sync ID\nto use Game Sync.
To register your Game Sync ID, you need to\nregister a Pokémon Global Link
account.\nVisit the Pokémon Global Link for details.
Choose “Game Sync” to connect to\nthe Pokémon Global Link.\nPlease note that you
can’t connect to\nthe site to play if you haven’t first\nregistered your Game Sync
ID at\nthe Pokémon Global Link.
If you set Auto Sync “On”\nin Settings and PSS (Player Search System) is\nconnected
to the Internet, Game\nSync will be done automatically every time\nyou save the
game in the menu.
To use the Poké Miles you\nhave collected, send them to\nthe Pokémon Global Link
via Game Sync.\nIn Settings, choose “Send all”\nfor your Poké Miles.
When you receive items you obtained in\nthe Pokémon Global Link via Game Sync,\na
delivery girl shows up at a Pokémon Center.\nSpeak to her to receive the items.
Game Sync also allows you to send\na photo that Phil the Photo Guy took\nto the
Pokémon Global Link.\nAfter a photo shoot, use Game Sync.
Only one photo will be saved\nto be sent by Game Sync.\nPlease note that if you
take a new\nphoto before sending an old one,\nthe photo will be overwritten.
[~ 57]
~~~~~~~~~~~~~~~
Text File : 107
~~~~~~~~~~~~~~~
[~ 0]
[~ 1]
[VAR TRNAME(0001)] scurried to a Pokémon Center,\nprotecting the exhausted Pokémon
from any\nfurther harm...
[VAR TRNAME(0001)] scurried back home,\nprotecting the exhausted Pokémon from\nany
further harm...
~~~~~~~~~~~~~~~
Text File : 108
~~~~~~~~~~~~~~~
Thank you for coming to see\nthe Pokémon Movie!\nPlease pick up your gift from
the\ndelivery girl in any Pokémon Center.
Thank you for coming to see\nthe 2013 Pokémon Movie!\nPlease pick up your gift from
the\ndelivery girl in any Pokémon Center.
Thank you for coming to see\nthe 2014 Pokémon Movie!\nPlease pick up your gift from
the\ndelivery girl in any Pokémon Center.
Thank you for coming to see\nthe 2015 Pokémon Movie!\nPlease pick up your gift from
the\ndelivery girl in any Pokémon Center.
Thank you for coming to see\nthe 2016 Pokémon Movie!\nPlease pick up your gift from
the\ndelivery girl in any Pokémon Center.
Thank you for coming to see\nthe 2017 Pokémon Movie!\nPlease pick up your gift from
the\ndelivery girl in any Pokémon Center.
Thank you for coming to see\nthe 2018 Pokémon Movie!\nPlease pick up your gift from
the\ndelivery girl in any Pokémon Center.
Thank you for coming to\nthe Pokémon Center!\nPlease pick up your gift from\nthe
delivery girl in the game.
Thank you for coming to\nthe Pokémon Center Tokyo!\nPlease pick up your gift
from\nthe delivery girl in the game.
Thank you for coming to\nthe Pokémon Center Osaka!\nPlease pick up your gift
from\nthe delivery girl in the game.
Thank you for coming to\nthe Pokémon Center Fukuoka!\nPlease pick up your gift
from\nthe delivery girl in the game.
Thank you for coming to\nthe Pokémon Center Nagoya!\nPlease pick up your gift
from\nthe delivery girl in the game.
Thank you for coming to\nthe Pokémon Center Sapporo!\nPlease pick up your gift
from\nthe delivery girl in the game.
Thank you for coming to\nthe Pokémon Center Yokohama!\nPlease pick up your gift
from\nthe delivery girl in the game.
Thank you for participating in the\nPokémon World Championships!\nPlease pick up
your gift from\nthe delivery girl in any Pokémon Center.
Thank you for participating in the\n2013 Pokémon World Championships!\nPlease pick
up your gift from\nthe delivery girl in any Pokémon Center.
Thank you for participating in the\n2014 Pokémon World Championships!\nPlease pick
up your gift from\nthe delivery girl in any Pokémon Center.
Thank you for participating in the\n2015 Pokémon World Championships!\nPlease pick
up your gift from\nthe delivery girl in any Pokémon Center.
Thank you for participating in the\n2016 Pokémon World Championships!\nPlease pick
up your gift from\nthe delivery girl in any Pokémon Center.
Thank you for participating in the\n2017 Pokémon World Championships!\nPlease pick
up your gift from\nthe delivery girl in any Pokémon Center.
Thank you for participating in the\n2018 Pokémon World Championships!\nPlease pick
up your gift from\nthe delivery girl in any Pokémon Center.
Thank you for coming to the\nPokémon World Championships!\nPlease pick up your gift
from\nthe delivery girl in any Pokémon Center.
Thank you for coming to the\n2013 Pokémon World Championships!\nPlease pick up your
gift from\nthe delivery girl in any Pokémon Center.
Thank you for coming to the\n2014 Pokémon World Championships!\nPlease pick up your
gift from\nthe delivery girl in any Pokémon Center.
Thank you for coming to the\n2015 Pokémon World Championships!\nPlease pick up your
gift from\nthe delivery girl in any Pokémon Center.
Thank you for coming to the\n2016 Pokémon World Championships!\nPlease pick up your
gift from\nthe delivery girl in any Pokémon Center.
Thank you for coming to the\n2017 Pokémon World Championships!\nPlease pick up your
gift from\nthe delivery girl in any Pokémon Center.
Thank you for coming to the\n2018 Pokémon World Championships!\nPlease pick up your
gift from\nthe delivery girl in any Pokémon Center.
Thank you for coming to a\nPokémon Video Game event!\nPlease pick up your gift
from\nthe delivery girl in any Pokémon Center.
Thank you for coming to a\n2013 Pokémon Video Game event!\nPlease pick up your gift
from\nthe delivery girl in any Pokémon Center.
Thank you for coming to a\n2014 Pokémon Video Game event!\nPlease pick up your gift
from\nthe delivery girl in any Pokémon Center.
Thank you for coming to a\n2015 Pokémon Video Game event!\nPlease pick up your gift
from\nthe delivery girl in any Pokémon Center.
Thank you for coming to a\n2016 Pokémon Video Game event!\nPlease pick up your gift
from\nthe delivery girl in any Pokémon Center.
Thank you for coming to a\n2017 Pokémon Video Game event!\nPlease pick up your gift
from\nthe delivery girl in any Pokémon Center.
Thank you for coming to a\n2018 Pokémon Video Game event!\nPlease pick up your gift
from\nthe delivery girl in any Pokémon Center.
Thank you for participating in the\nPokémon Video Game Championships!\nPlease pick
up your gift from\nthe delivery girl in any Pokémon Center.
Thank you for participating in a 2013\nPokémon Video Game Championships
event!\nPlease pick up your gift from\nthe delivery girl in any Pokémon Center.
Thank you for participating in a 2014\nPokémon Video Game Championships
event!\nPlease pick up your gift from\nthe delivery girl in any Pokémon Center.
Thank you for participating in a 2015\nPokémon Video Game Championships
event!\nPlease pick up your gift from the\ndelivery girl in any Pokémon Center.
Thank you for participating in a 2016\nPokémon Video Game Championships
event!\nPlease pick up your gift from\nthe delivery girl in any Pokémon Center.
Thank you for participating in a 2017\nPokémon Video Game Championships
event!\nPlease pick up your gift from\nthe delivery girl in any Pokémon Center.
Thank you for participating in a 2018\nPokémon Video Game Championships
event!\nPlease pick up your gift from\nthe delivery girl in any Pokémon Center.
Thank you for coming to the\nPokémon event!\nPlease pick up your gift from
the\ndelivery girl in any Pokémon Center.
Thank you for playing Pokémon!\nPlease pick up your gift from the\ndelivery girl in
any Pokémon Center.
Thank you for coming to the store!\nPlease pick up your gift from the\ndelivery
girl in any Pokémon Center.
Thank you for participating in\nthe Battle Competition!\nPlease pick up your gift
from the\ndelivery girl in any Pokémon Center.
Thank you for participating in a\nPokémon Video Game event!\nPlease pick up your
gift from the\ndelivery girl in any Pokémon Center.
This is a gift from the Pokémon Video Game\nevent! Please pick up your gift
from\nthe delivery girl in any Pokémon Center.
This is a present from the Pokémon Fan Club!\nPlease pick up your gift from
the\ndelivery girl in any Pokémon Center.
Thank you for watching Pokémon programs!\nPlease pick up your gift from
the\ndelivery girl in any Pokémon Center.
This is a gift from a Pokémon program!\nPlease pick up your gift from the\ndelivery
girl in any Pokémon Center.
Thank you for coming to\nthe Pokémon Concert!\nPlease pick up your gift from
the\ndelivery girl in any Pokémon Center.
Thank you for watching\nthe Pokémon animation!\nPlease pick up your gift from
the\ndelivery girl in any Pokémon Center.
Thank you for receiving this distribution!\nPlease pick up your gift from
the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
This is a gift from the\nPokémon Global Link!\nPlease pick up your gift from
the\ndelivery girl in any Pokémon Center.
Thank you for visiting the Pokémon Global Link!\nPlease pick up your gift from
the\ndelivery girl in any Pokémon Center.
This is a gift from the Pokémon Global Link!\nPlease pick up your gift from
the\ndelivery girl in any Pokémon Center.
Thank you for coming to the Pokémon event!\nPlease pick up your gift from
the\ndelivery girl in any Pokémon Center.
Thank you for coming to a\n2013 Pokémon event!\nPlease pick up your gift from
the\ndelivery girl in any Pokémon Center.
Thank you for coming to a\n2014 Pokémon event!\nPlease pick up your gift from
the\ndelivery girl in any Pokémon Center.
Thank you for coming to a\n2015 Pokémon event!\nPlease pick up your gift from
the\ndelivery girl in any Pokémon Center.
Thank you for coming to a\n2016 Pokémon event!\nPlease pick up your gift from
the\ndelivery girl in any Pokémon Center.
Thank you for coming to a\n2017 Pokémon event!\nPlease pick up your gift from
the\ndelivery girl in any Pokémon Center.
Thank you for coming to a\n2018 Pokémon event!\nPlease pick up your gift from
the\ndelivery girl in any Pokémon Center.
Thank you for coming to Pokémon Festa!\nPlease pick up your gift from the\ndelivery
girl in any Pokémon Center.
Thank you for coming to\nPokémon Festa 2013!\nPlease pick up your gift from
the\ndelivery girl in any Pokémon Center.
Thank you for coming to\nPokémon Festa 2014!\nPlease pick up your gift from
the\ndelivery girl in any Pokémon Center.
Thank you for coming to\nPokémon Festa 2015!\nPlease pick up your gift from
the\ndelivery girl in any Pokémon Center.
Thank you for coming to\nPokémon Festa 2016!\nPlease pick up your gift from
the\ndelivery girl in any Pokémon Center.
Thank you for coming to\nPokémon Festa 2017!\nPlease pick up your gift from
the\ndelivery girl in any Pokémon Center.
Thank you for coming to\nPokémon Festa 2018!\nPlease pick up your gift from
the\ndelivery girl in any Pokémon Center.
Thank you for coming to the PokéPark!\nPlease pick up your gift from the\ndelivery
girl in any Pokémon Center.
This is a gift from the PokéPark!\nPlease pick up your gift from the\ndelivery girl
in any Pokémon Center.
Thank you for coming to the\nPokéPark in 2013!\nPlease pick up your gift from
the\ndelivery girl in any Pokémon Center.
Thank you for coming to the\nPokéPark in 2014!\nPlease pick up your gift from
the\ndelivery girl in any Pokémon Center.
Thank you for coming to the\nPokéPark in 2015!\nPlease pick up your gift from
the\ndelivery girl in any Pokémon Center.
Thank you for coming to the\nPokéPark in 2016!\nPlease pick up your gift from
the\ndelivery girl in any Pokémon Center.
Thank you for coming to the\nPokéPark in 2017!\nPlease pick up your gift from
the\ndelivery girl in any Pokémon Center.
Thank you for coming to the\nPokéPark in 2018!\nPlease pick up your gift from
the\ndelivery girl in any Pokémon Center.
Thank you for coming to the event!\nPlease pick up your gift from the\ndelivery
girl in any Pokémon Center.
Thank you for coming to\nthe Pokémon Center Tohoku!\nPlease pick up your gift
from\nthe delivery girl in the game.
This is a gift from GAME FREAK!\nPlease pick up your gift from the\ndelivery girl
in any Pokémon Center.
Thank you for coming to the stadium!\nPlease pick up your gift from the\ndelivery
girl in any Pokémon Center.
Thank you for coming to\nthe Pokémon Center Tokyo Bay!\nPlease pick up your gift
from\nthe delivery girl in the game.
Thank you for coming to\nthe Pokémon Store!\nPlease pick up your gift from\nthe
delivery girl in the game.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Please pick up your gift from the\ndelivery girl in any Pokémon Center.
Thank you for coming\nto see the Pokémon Movie!\nYou have already picked up your
gift\nfrom the delivery girl.
Thank you for coming to see\nthe 2013 Pokémon Movie!\nYou have already picked up
your gift\nfrom the delivery girl.
Thank you for coming to see\nthe 2014 Pokémon Movie!\nYou have already picked up
your gift\nfrom the delivery girl.
Thank you for coming to see\nthe 2015 Pokémon Movie!\nYou have already picked up
your gift\nfrom the delivery girl.
Thank you for coming to see\nthe 2016 Pokémon Movie!\nYou have already picked up
your gift\nfrom the delivery girl.
Thank you for coming to see\nthe 2017 Pokémon Movie!\nYou have already picked up
your gift\nfrom the delivery girl.
Thank you for coming to see\nthe 2018 Pokémon Movie!\nYou have already picked up
your gift\nfrom the delivery girl.
Thank you for coming to\nthe Pokémon Center!\nYou have already picked up your
gift\nfrom the delivery girl.
Thank you for coming to\nthe Pokémon Center Tokyo!\nYou have already picked up your
gift\nfrom the delivery girl.
Thank you for coming to\nthe Pokémon Center Osaka!\nYou have already picked up your
gift\nfrom the delivery girl.
Thank you for coming to\nthe Pokémon Center Fukuoka!\nYou have already picked up
your gift\nfrom the delivery girl.
Thank you for coming to\nthe Pokémon Center Nagoya!\nYou have already picked up
your gift\nfrom the delivery girl.
Thank you for coming to\nthe Pokémon Center Sapporo!\nYou have already picked up
your gift\nfrom the delivery girl.
Thank you for coming to\nthe Pokémon Center Yokohama!\nYou have already picked up
your gift\nfrom the delivery girl.
Thank you for participating in\nthe Pokémon World Championships!\nYou have already
picked up your gift\nfrom the delivery girl.
Thank you for participating in the\n2013 Pokémon World Championships!\nYou have
already picked up your gift\nfrom the delivery girl.
Thank you for participating in the\n2014 Pokémon World Championships!\nYou have
already picked up your gift\nfrom the delivery girl.
Thank you for participating in the\n2015 Pokémon World Championships!\nYou have
already picked up your gift\nfrom the delivery girl.
Thank you for participating in the\n2016 Pokémon World Championships!\nYou have
already picked up your gift\nfrom the delivery girl.
Thank you for participating in the\n2017 Pokémon World Championships!\nYou have
already picked up your gift\nfrom the delivery girl.
Thank you for participating in the\n2018 Pokémon World Championships!\nYou have
already picked up your gift\nfrom the delivery girl.
Thank you for coming to the\nPokémon World Championships!\nYou have already picked
up your gift\nfrom the delivery girl.
Thank you for coming to the\n2013 Pokémon World Championships!\nYou have already
picked up your gift\nfrom the delivery girl.
Thank you for coming to the\n2014 Pokémon World Championships!\nYou have already
picked up your gift\nfrom the delivery girl.
Thank you for coming to the\n2015 Pokémon World Championships!\nYou have already
picked up your gift\nfrom the delivery girl.
Thank you for coming to the\n2016 Pokémon World Championships!\nYou have already
picked up your gift\nfrom the delivery girl.
Thank you for coming to the\n2017 Pokémon World Championships!\nYou have already
picked up your gift\nfrom the delivery girl.
Thank you for coming to the\n2018 Pokémon World Championships!\nYou have already
picked up your gift\nfrom the delivery girl.
Thank you for coming to a\nPokémon Video Game event!\nYou have already picked up
your gift\nfrom the delivery girl.
Thank you for coming to a\n2013 Pokémon Video Game event!\nYou have already picked
up your gift\nfrom the delivery girl.
Thank you for coming to a\n2014 Pokémon Video Game event!\nYou have already picked
up your gift\nfrom the delivery girl.
Thank you for coming to a\n2015 Pokémon Video Game event!\nYou have already picked
up your gift\nfrom the delivery girl.
Thank you for coming to a\n2016 Pokémon Video Game event!\nYou have already picked
up your gift\nfrom the delivery girl.
Thank you for coming to a\n2017 Pokémon Video Game event!\nYou have already picked
up your gift\nfrom the delivery girl.
Thank you for coming to a\n2018 Pokémon Video Game event!\nYou have already picked
up your gift\nfrom the delivery girl.
Thank you for participating in the\nPokémon Video Game Championships!\nYou have
already picked up your gift\nfrom the delivery girl.
Thank you for participating in a 2013\nPokémon Video Game Championships event!\nYou
have already picked up your gift\nfrom the delivery girl.
Thank you for participating in a 2014\nPokémon Video Game Championships event!\nYou
have already picked up your gift\nfrom the delivery girl.
Thank you for participating in a 2015\nPokémon Video Game Championships event!\nYou
have already picked up your gift\nfrom the delivery girl.
Thank you for participating in a 2016\nPokémon Video Game Championships event!\nYou
have already picked up your gift\nfrom the delivery girl.
Thank you for participating in a 2017\nPokémon Video Game Championships event!\nYou
have already picked up your gift\nfrom the delivery girl.
Thank you for participating in a 2018\nPokémon Video Game Championships event!\nYou
have already picked up your gift\nfrom the delivery girl.
Thank you for coming to the\nPokémon event!\nYou have already picked up your
gift\nfrom the delivery girl.
Thank you for playing Pokémon!\nYou have already picked up your gift\nfrom the
delivery girl.
Thank you for coming to the store!\nYou have already picked up your gift\nfrom the
delivery girl.
Thank you for participating in\nthe Battle Competition!\nYou have already picked up
your gift\nfrom the delivery girl.
Thank you for participating\nin a Pokémon Video Game event!\nYou have already
picked up your gift\nfrom the delivery girl.
This is a gift from the Pokémon Video Game\nevent! You have already picked up your
gift\nfrom the delivery girl.
This is a present from\nthe Pokémon Fan Club!\nYou have already picked up your
gift\nfrom the delivery girl.
Thank you for watching Pokémon programs!\nYou have already picked up your
gift\nfrom the delivery girl.
This is a gift from a Pokémon program!\nYou have already picked up your gift\nfrom
the delivery girl.
Thank you for coming to\nthe Pokémon Concert!\nYou have already picked up your
gift\nfrom the delivery girl.
Thank you for watching\nthe Pokémon animation!\nYou have already picked up your
gift\nfrom the delivery girl.
Thank you for receiving this distribution!\nYou have already picked up your
gift\nfrom the delivery girl.
You have already picked up your gift\nfrom the delivery girl.
This is a gift from the\nPokémon Global Link!\nYou have already picked up your
gift\nfrom the delivery girl.
Thank you for visiting the Pokémon Global Link!\nYou have already picked up your
gift\nfrom the delivery girl.
This is a gift from the Pokémon Global Link!\nYou have already picked up your
gift\nfrom the delivery girl.
Thank you for coming to the\nPokémon event!\nYou have already picked up your
gift\nfrom the delivery girl.
Thank you for coming to a\n2013 Pokémon event!\nYou have already picked up your
gift\nfrom the delivery girl.
Thank you for coming to a\n2014 Pokémon event!\nYou have already picked up your
gift\nfrom the delivery girl.
Thank you for coming to a\n2015 Pokémon event!\nYou have already picked up your
gift\nfrom the delivery girl.
Thank you for coming to a\n2016 Pokémon event!\nYou have already picked up your
gift\nfrom the delivery girl.
Thank you for coming to a\n2017 Pokémon event!\nYou have already picked up your
gift\nfrom the delivery girl.
Thank you for coming to a\n2018 Pokémon event!\nYou have already picked up your
gift\nfrom the delivery girl.
Thank you for coming to Pokémon Festa!\nYou have already picked up your gift\nfrom
the delivery girl.
Thank you for coming to\nPokémon Festa 2013!\nYou have already picked up your
gift\nfrom the delivery girl.
Thank you for coming to\nPokémon Festa 2014!\nYou have already picked up your
gift\nfrom the delivery girl.
Thank you for coming to\nPokémon Festa 2015!\nYou have already picked up your
gift\nfrom the delivery girl.
Thank you for coming to\nPokémon Festa 2016!\nYou have already picked up your
gift\nfrom the delivery girl.
Thank you for coming to\nPokémon Festa 2017!\nYou have already picked up your
gift\nfrom the delivery girl.
Thank you for coming to\nPokémon Festa 2018!\nYou have already picked up your
gift\nfrom the delivery girl.
Thank you for coming to the PokéPark!\nYou have already picked up your gift\nfrom
the delivery girl.
This is a gift from the PokéPark!\nYou have already picked up your gift\nfrom the
delivery girl.
Thank you for coming to the\nPokéPark in 2013!\nYou have already picked up your
gift\nfrom the delivery girl.
Thank you for coming to the\nPokéPark in 2014!\nYou have already picked up your
gift\nfrom the delivery girl.
Thank you for coming to the\nPokéPark in 2015!\nYou have already picked up your
gift\nfrom the delivery girl.
Thank you for coming to the\nPokéPark in 2016!\nYou have already picked up your
gift\nfrom the delivery girl.
Thank you for coming to the\nPokéPark in 2017!\nYou have already picked up your
gift\nfrom the delivery girl.
Thank you for coming to the\nPokéPark in 2018!\nYou have already picked up your
gift\nfrom the delivery girl.
Thank you for coming to the event!\nYou have already picked up your gift\nfrom the
delivery girl.
Thank you for coming to\nthe Pokémon Center Tohoku!\nYou have already picked up
your gift\nfrom the delivery girl.
This is a gift from GAME FREAK!\nYou have already picked up your gift\nfrom the
delivery girl.
Thank you for coming to\nthe stadium!\nYou have already picked up your gift\nfrom
the delivery girl.
Thank you for coming to\nthe Pokémon Center Tokyo Bay!\nYou have already picked up
your gift\nfrom the delivery girl.
Thank you for coming to\nthe Pokémon Store!\nYou have already picked up your
gift\nfrom the delivery girl.
You have already picked up your gift\nfrom the delivery girl.
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You have already picked up your gift\nfrom the delivery girl.
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You have already picked up your gift\nfrom the delivery girl.
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You have already picked up your gift\nfrom the delivery girl.
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You have already picked up your gift\nfrom the delivery girl.
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You have already picked up your gift\nfrom the delivery girl.
You have already picked up your gift\nfrom the delivery girl.
You have already picked up your gift\nfrom the delivery girl.
You have already picked up your gift\nfrom the delivery girl.
You have already picked up your gift\nfrom the delivery girl.
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You have already picked up your gift\nfrom the delivery girl.
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You have already picked up your gift\nfrom the delivery girl.
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You have already picked up your gift\nfrom the delivery girl.
You have already picked up your gift\nfrom the delivery girl.
You have already picked up your gift\nfrom the delivery girl.
You have already picked up your gift\nfrom the delivery girl.
You have already picked up your gift\nfrom the delivery girl.
You have already picked up your gift\nfrom the delivery girl.
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You have already picked up your gift\nfrom the delivery girl.
You have already picked up your gift\nfrom the delivery girl.
You have already picked up your gift\nfrom the delivery girl.
You have already picked up your gift\nfrom the delivery girl.
You have already picked up your gift\nfrom the delivery girl.
You have already picked up your gift\nfrom the delivery girl.
You have already picked up your gift\nfrom the delivery girl.
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You have already picked up your gift\nfrom the delivery girl.
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You have already picked up your gift\nfrom the delivery girl.
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You have already picked up your gift\nfrom the delivery girl.
You have already picked up your gift\nfrom the delivery girl.
You have already picked up your gift\nfrom the delivery girl.
You have already picked up your gift\nfrom the delivery girl.
You have already picked up your gift\nfrom the delivery girl.
You have already picked up your gift\nfrom the delivery girl.
You have already picked up your gift\nfrom the delivery girl.
You have already picked up your gift\nfrom the delivery girl.
~~~~~~~~~~~~~~~
Text File : 109
~~~~~~~~~~~~~~~
Welcome to Mystery Gift!
RECEIVE GIFT
CHECK THE CARD ALBUM
INFO
QUIT
GET VIA LOCAL WIRELESS
GET VIA INTERNET
GET VIA INFRARED
GET WITH CODE
BACK
ABOUT MYSTERY GIFT
ABOUT THE CARD ALBUM
WHEN THE ALBUM IS FULL
The communication channel must be opened.\nIs that OK?
Please choose how you want\nto receive your gift.
Launch local wireless communication?
Infrared communications will\nbe launched.\c\nPlease face your Nintendo 3DS
system\ntoward the other person’s, and press the\r\nA Button.
Searching for a gift.\nPlease wait...
[~ 18]
[~ 19]
Receive this gift?
Receiving your gift...\nDon’t turn off the power.
The gift has been received!\c\nPlease pick up your gift from the\ndelivery girl in
any Pokémon Center.
You are out of room for gifts.
You are out of room for Wonder Cards.\c\nYou may not accept another gift until
you\nthrow away one or more Wonder Cards.
Please throw away one card you no longer\nneed to keep.
You must throw away one card\nto receive a Mystery Gift.\r\nIs that OK?
[~ 27]
There were no gifts to be found...
There was a problem\nwith receiving the gift.
A gift has been found, but it cannot\nbe received using this game.
You’ve received this gift before.\nYou cannot get another one.
The gift was not there...
Wireless communication is currently disabled.\c\nPlease push the wireless switch to
enable\nwireless communication.
Wonder Card
Date received
A Button: Done
A Button: Sort
CARD ALBUM
[VAR NUM2(0001)]/[VAR NUM2(0002)]/20[VAR NUM2(0000)]
[VAR NUM1(0003)]/[VAR NUM1(0004)]
What would you like to do with this\nWonder Card?
This card cannot be thrown away, because\nyou have not picked up your gift yet.
Is it OK to throw away this card?
Please select a card to swap with.
Saving your Card Album...\nDon’t turn off the power.
Swap
Discard
What would you like to know about?
Mystery Gift allows you to receive great gifts\nthrough various communication
modes.\c\nOnce you have received a gift,\nplease go to any Pokémon Center
and\r\npick it up from the delivery girl.
When you’ve received a Mystery Gift,\nyour Wonder Card will be displayed\r\nin the
Card Album.\c\nWhen you’ve picked up the gift from a\ndelivery girl, the card will
have a stamp on it.\c\nMake sure to pick up gifts\nwhen the cards aren’t
stamped.\c\nThere is a limit to how many\ncards you can save in the Album.\c\nYou
can store up to 24 cards.\c\nWhen the card slots are full, you will\nnot be able to
receive any more.\c\nPlease delete some from the Album.
When you cannot receive new cards,\nplease check the Card Album.\c\nIf it’s full
with 24 Wonder Cards, choose a\nWonder Card from a gift you’ve already picked\r\nup
and press the A Button to throw it away.\c\nIf you have gifts waiting, go to any
Pokémon\nCenter and pick them up from the delivery girl.
You will be connected to the Internet.\nWould you like to continue?
Connecting to the Internet.\nPlease stand by...
You failed to enter the correct code,\nso you can’t try reentering the code\r\nfor
a while. Please try again later.\c
Please enter the code.\c
Verifying the code.\nDon’t turn off the power.
[~ 57]
Saving...\nDon’t turn off the power.
The code is incorrect.\nPlease check your code.\c
Do you want to try entering the code again?
Attention!\c\nIf your battery runs out while you are receiving\na gift with a code,
you will no longer be able\r\nto receive the gift using the same code.\c\nPlease
check the Nintendo 3DS Battery.\nWould you like to receive a gift with a code?
The code is incorrect.\nPlease check your code.\c
Your Game Card cannot receive the gift\nprovided by this code.\c
[~ 64]
Your Game Card cannot receive the gift\nprovided by this code.\c
This gift has already been received.\c
You have already received this gift.\c
[~ 68]
You cannot receive this gift.\c
You cannot yet receive the gift\nprovided by this code.\c
The code has expired.\nYou cannot receive the gift.\c
The code update failed...\c\nYou cannot receive the gift\nprovided by this code.\c
~~~~~~~~~~~~~~~
Text File : 110
~~~~~~~~~~~~~~~
Pokémon that appear:
YES
NO
Would you like to go on this Safari?
Which Friend Safari will you try?
You have not registered any Friends!\nStart by registering some Friends in\nyour
Nintendo 3DS system’s friend list!
~~~~~~~~~~~~~~~
Text File : 111
~~~~~~~~~~~~~~~
Tap their icons below if you wish to add them\nto the friend list on your Nintendo
3DS.
[VAR TRNAME(0000)]’s friend code\nhas been registered!
Awaiting the other party’s decision.\nPlease wait.
[VAR TRNAME(0000)] could not be registered.
Please wait a moment.
The friend list on your Nintendo 3DS is full.\nYou cannot register a new Friend.
Your Friend cannot be registered to your list\ndue to your Parental Controls.
Your Friend cannot be registered to your list\ndue to his or her settings.
[VAR TRNAME(0000)]
Don’t register
Register
You have no friend code, so you cannot\nregister any Friends.
~~~~~~~~~~~~~~~
Text File : 112
~~~~~~~~~~~~~~~
Calem
Serena
~~~~~~~~~~~~~~~
Text File : 113
~~~~~~~~~~~~~~~
Carpe Diem
Stevie
Quacklin’
Thumper
Pierce
Froabble
Chester
Kinniekins
Ralts
Caveat
Elena
Cliff
Farris
Punky
Shauna
Shauna
Shauna
Diantha
~~~~~~~~~~~~~~~
Text File : 114
~~~~~~~~~~~~~~~
POKÉMON
POKÉDEX
BAG
[VAR TRNAME(0000)]
SAVE
OPTIONS
~~~~~~~~~~~~~~~
Text File : 115
~~~~~~~~~~~~~~~
Maryline: I’m not holding back!\c\nI may only be a Baroness now,\nbut I’m still a
Pokémon Trainer!
Maryline: Thank you for letting me show\nmy potential without having to hold back!
Maryline: I don’t hold it against you.\nLosing is part of the game. It’s all about
having fun.
Maryline: I enjoyed the battle so much that I’d\nlike you to take this as my
thanks.
Estelle: You can only reach the stars if you\nfight for that right. This is why I
fight you.
Estelle: Have you already forgotten how I\nsnatched your lucky star away from you?
Estelle: I hope you will go on winning\nand become a shining star of victory.
Estelle: Here. A token of victory for you,\nwho has succeeded in reaching the
stars!
Maelys: I have a WONDERFUL feeling about this\nbattle! My heart is fit to burst
from my chest!
Maelys: Our battle just now...\nIt left me with a FANTASTIC feeling.
Maelys: I feel like my heart is fit to break...\nThis is the first time I’ve ever
felt like this...
Maelys: This is to thank you for helping\nme to experience something new!
Cadette: A graceful maiden and an ancient castle...\nIt’s enough to make a picture,
wouldn’t you say?
Cadette: Our battle held a beauty that no picture\ncould properly convey.
Cadette: You were envious of my beauty, weren’t\nyou? It’s all right. I can tell.
Cadette: What a disgrace! So unbecoming!\nTake this, and it will be as if it never
happened.
Francine: Wazzat? You wanna tussle? Hah!\nGood times! I’m comin’ at you with all
I’ve got!
Francine: Look, I don’t wanna have to break it\nto ya, but losin’ to a mere
Baroness like me...\r\nWell, ya ain’t gonna make it too far like that.
Francine: Y-ya totally beat me...\nYou’re pretty tough for such a cute little
thing!
Francine: All righty then!\c\nI guess I’ll just have to give ya a treasure
that’s\nbeen passed down in my family for generations!
Evran: Are you new around here?\c\nI mean, why else would you dare to\nbattle
someone like me, said to be\r\nthe next Viscount in the making?
Evran: You’ve lost. And do you know\nwhy? Because you don’t know your place.
Evran: Hmph... So you are more capable\nthan your plebeian looks would
suggest.\c\nIf you continue winning battles like this, I\nexpect your rank in the
nobility to increase.
Evran: Even if it was a near miracle, you did\nmanage to beat me--so take this.
Marseille: Money is no object when\nit comes to getting what I desire.\c\nI can get
any Pokémon I want if\nI throw enough money around!
Marseille: Would you look at that?\nYou’ve lost to me, now haven’t you?\c\nDon’t
fret. You never stood a chance\nagainst my money’s power.
Marseille: This is...unprecedented...\nCould it be I didn’t use enough money?\r\nOr
could...I actually be the problem?
Marseille: Well, that’s rather impressive!\nI have the perfect job for you. I’ll
let\r\nyou be my bodyguard, my personal servant.\r\nHow about this for your
compensation?
Lyon: I shall do this all myself so that no\none can say I used my parents’
influence!
Lyon: It is frustrating, isn’t it? I know all\ntoo well! So you must try to win for
yourself!
Lyon: I cannot blame others for my\nfailures! I said I would do this myself!
Lyon: I will be coming here again\nso I can see it through for myself!\c\nHere! I
want you to take this, Trainer,\nso you will remember me for myself!
Orvault: Heh-heh-heh...\c\nA first-class gentleman has\nto have first-class
Pokémon!
Orvault: It’s hardly any wonder, was it?\c\nAfter all, you were battling first-
class\nPokémon...and a first-class gentleman.
Orvault: Heh-heh-heh...\c\nA first-class gentleman isn’t\nruffled by a little loss
like this.
Orvault: I really am just a\nfirst-class gentleman, aren’t I?\c\nThat’s why I have
no problem\nrewarding you for winning.
Herisson: This is my debut in society!\nI have been dreaming of this day!\c\nI may
be just a Baron, but I am going\nto latch on to some nice Duchess and\r\nAqua Jet
myself to the top of society!
Herisson: Beating you will definitely\nhelp boost my status in society!\c\nI’m
going to keep speeding ahead\nlike a swift Quick Attack to the head!
Herisson: Look, since I lost and\nall, I’m gonna level with you, pal.\r\nI’m
actually super, crazy poor.\r\nLike poorer-than-dirt poor, see?\c\nBut I’m gonna
raise my rank here\nand use a mean Revenge on life!
Herisson: Now, you be sure to use an\nIllusion and hide the truth about me.\r\nYou
will, right? This’ll be your reward.
Moray: What’s this? It seems as\nthough a commoner has gotten in.
Moray: In the end, a commoner just\ndoesn’t have what it takes, hmm?
Moray: How fortunate you are!\nThis arena is only for the chosen,\r\nand you seem
to be one of us.\c\nIf you raise your rank, you will be\nable to battle more and
stronger\r\nTrainers. Don’t you feel honored?
Moray: To think you would be worthy...\nDo forgive my earlier
assumptions...\r\nI’ll give you this token as an apology.
Renée: I want the kind of thrilling\nexcitement that money can’t buy!
Renée: That was terrible! There was\nnothing thrilling or exciting about you.
Renée: Ohhh, what a thrill!\nFrom you and your Pokémon!
Renée: Heh-heh...I feel completely\nsatisfied. Here, don’t be shy. Take it.
Denis: Friend, lend me your ear!\c\nFor I am the great Denis, envy of\nall, holder
of the lofty rank of Baron!\c\nOne word alone appears not in my\nmighty lexicon!
That word is “defeat”!
Denis: Bwahahaha! It was ’cause\nI sounded so impressive, right?
Denis: Truth is, I’m really\nnot all that strong a Trainer.\r\nBut I sounded cool,
right?
Denis: Bwahahahaha!\nNow it’s time to say adieu!\r\nHere’s a parting gift!
Camille: Defeating a simple servant should pose\nyou no problem. Or you might as
well go home!
Camille: I tried to give you the benefit of the doubt.\nBut with someone so weak,
even that’s pointless.
Camille: Of course, it’s only to be expected that\nyou would defeat a mere servant
like me.\c\nIf you show yourself capable of doing the same to\nmore suitable
opponents, your rank will grow faster.
Camille: This is a gift I was\ngiven by my own employer...\r\nTake it with my
compliments.
Danielle: Oh my, that is quite the\nunusual style you are sporting there.\c\nDid
you pick out your clothes in the\ndark? Or perhaps from a trash can?
Danielle: Oooh, well, wasn’t that embarrassing...\nBut I suppose someone so
hopeless in terms of\r\npersonal grooming must also be rubbish at battle.
Danielle: I-it’s just because of your\nhideous style, I’ll have you know!\r\nI was
distracted by its terribleness!
Danielle: Look, I’ll give you this, all right?\nSo just leave already and spare my
eyes!
Anne-Laure: It’s, like, so difficult having\nway too much of everything, y’know?
Anne-Laure: You would not believe what\na pain it is to keep winning all the time.
Anne-Laure: Look, I’m being serious here...\c\nWhat happiness is there in life
other than\nmoney? Do you know? Can you tell me?
Anne-Laure: It’s heavy carrying all this great\nstuff around. Could you take this
off me?
Beatrice: Let’s get started at once!\nI’ve been chomping at the bit!
Beatrice: Hurry up and raise your rank\nso you can come back and serve me\r\nup a
real good trouncing, would ya?
Beatrice: Going wild with my Pokémon\nis the ultimate stress relief for me!
Beatrice: That was awesome!\nTake this from me!
Gourdon: Rich Boys definitely run\nthe gamut, from superb to dismal.\c\nBeing a
Viscount like me is just the\nsort of pedigree my birth demands.
Gourdon: Did you hold back\nin awe of my superior birth?
Gourdon: ... ... ...\n... ... ...\c\nYou know, the weight of all my\nglorious
forefathers’ honor...\r\ngets pretty heavy sometimes...
Gourdon: I may have lost, but you\ncan’t tell my family, you got that?\r\nJust take
this and be off with you...
Braine: That’s right! This is it!\nThis is the highlight of your life!\c\nBecause I
am just as blindingly,\nfantastically famous as I look!
Braine: Oh! Speaking of famous!\c\nDid you know Gym Leaders are\nsaid to show up
here sometimes?
Braine: Even if a star loses...\nit doesn’t lose any of its shine.\c\nDoes it?
Braine: Yes, the brilliance of a star...\nI guess I’ll give you a little piece of
it!
Herault: Krmph! Bwahaha!\c\nYou seriously think that you\ncan beat a Viscount like
me?\r\nYou’re too funny, you know?
Herault: Krmph! Bwahaha!\n’Cause I’m pretty good, y’see!
Herault: Sniffle...\nI-I’m going home...\c\nMaman will make it\nall better for
me...
Herault: S-stop right there!\nDon’t you dare come closer!\c\nI’ll give you this, s-
so just...\nleave me alone, would you?!
Ardmore: Hmm.\nI don’t want any pretty words.\r\nJust show me what you’ve got.
Ardmore: You did well...
Ardmore: You don’t need any\nwords from a loser like me...
Ardmore: Hmm. This is for you...
Ayla: Come at me, Trainer!\nYou should know there can be no holding\r\nback in a
battle against a Viscountess! ♪
Ayla: A Viscountess like me\nis always ready for action! ♪
Ayla: I thought you were just another\ncommoner, but you’re quite strong!\r\nTo be
honest, I never expected that! ♪
Ayla: I’ll give you this from me.\nI’m sure it’ll be perfect for you! ♪
Mathilde: Listen up, young Trainer.\nBattling a Viscountess is different.\r\nMore
different than night and day.\r\nMore different than I can even say.
Mathilde: You have good potential.\nYou’d better give it all you’ve got.
Mathilde: You’ll be even stronger.\nI guarantee it. Just you wait and see.
Mathilde: A farewell gift.\nJust take it, no complaints!
Regine: It’s the same for both\nPokémon and fashion brands...\c\nThey can’t settle
for being strong.\nThey have to look good, too.
Regine: Do you understand\nthe power of brands now?
Regine: Strength and beauty...\nPut them together, and you have\r\nthe makings of a
real luxury brand...
Regine: Here. Take this to\nmemorialize a beautiful win.
Cullinan: I may be a master businessman, but I\nknow nothing about Pokémon.
Cullinan: Were you taking things easy\non me, perhaps?
Cullinan: What could I be doing wrong?\nIf there’s some trick to it, do teach me.
Cullinan: I’ll dash away the pain of losing with an\nexcess of riches!
Tolkowsky: Win! Win! Win! WIN!\nYou’ve gotta say it to believe it!
Tolkowsky: You’ve just gotta speak up!\nI’m sure you could’ve won if you did!
Tolkowsky: Wheeze...\nM-my vision...is going black...\r\nMaybe I shouted too
much...\c\nPerhaps this is also an effect\nof that red Writ of Challenge\r\nthat I
received before...
Tolkowsky: Now I’ve learned, though...\nShouting won’t get you anywhere.\r\nHere!
To thank you for this lesson!
Orloff: Hehehe. You there! Young’un!\c\nYou’d better drink deep of the strong-
brewed\ndandyism you can only get from a dried-up old\r\nman like me! Hehehe!
Orloff: Did you get a good taste?\nThat’s the real depth and bite of my
dandyism\r\nthat oozes from every pore!
Orloff: The hunched shoulders\nof a man defeated in battle...\c\nThis is man’s true
pathos.\nThis truly is dandyism.
Orloff: Here, I’ll give you this!\nI hope it will bring you one step closer to
true\r\ndandyism, my child!
Julia: Vrrrrr...\nTARGET...ACQUIRED.\r\nCOMMENCING ATTACK.
Julia: THIS DEVICE IS NOW IN SLEEP MODE.\c\nYOU MAY LEAVE A BRIEF MESSAGE
AFTER\nTHE BEEP...
Julia: I WAS CREATED\nSOLELY TO DO BATTLE...
Julia: THIS IS A PART OF ME\nBROKEN IN OUR BATTLE...\r\nYOU SHOULD TAKE IT...
Anita: Wazzat?\nYou wanna stand up to me?\c\nThen ya’d better show me a\npower
worthy of a Countess!
Anita: Tsk. What was that?\nNot even worth talkin’ about...\c\nI feel like I oughta
put your\nPokémon outta their misery...
Anita: To beat someone like me...\nYou ain’t no ordinary Trainer, kid...
Anita: Here, I’ll give ya a reward.\nPick it up. ...I SAID pick it up!
Royan: I am a royal, and I also\nbear the title of Earl in this hall.\c\nMaking an
effort and sweating...\nSuch things do not become me.
Royan: This was the only way\nit could end. Do not blame me.
Royan: A royal member of the\nranked nobility such as myself...\r\nmust retain his
pride and dignity.\r\nI accept loss with grace and poise.
Royan: Take this with you,\nand be gone from my sight.
Glen: It matters not if you are young.\nI will show no mercy to you in battle!
Glen: Never holding back.\nThat is how battle should be.
Glen: Even though you were\nyoung, I did not hold back.
Glen: A loss is a loss...\nTake this, won’t you?
Mira: I have always wanted to be\nrich, ever since I was a small child.\r\nSo I
worked to become a Countess\r\nbecause wealth gets you respect.
Mira: Sigh...\nWhat is true happiness anyway?
Mira: In the end, what I truly\nfound was only the wealth...\r\nRespect is won, not
bought.
Mira: Being surrounded by money\nseemed like such a joy back then.\c\nBut when you
reach my age, it all\nseems so empty and meaningless...
Eliane: There comes a time in life when gems\ncease to sparkle and gold loses its
allure.\c\nBut...my next life is soon enough for that.\nToday, bring on the bling!
Eliane: If you stick it out here,\nyou can make a pretty penny.
Eliane: I want to live to the end of my\nlife without worrying about
money!\c\nThat’s why I send countless numbers of\ngold Writs of Invitation--to
bring in cash!
Eliane: The truth is that I hate to\ngive away so much as a penny.\c\nBut I guess
we privileged folk are obliged\nto give to charity from time to time.
Patricia: I have something good to say:\nbeing bored is a crime! You got
that?!\c\nSo you and your Pokémon better be\nsure that I enjoy this battle to the
max!
Patricia: You won’t be reaching\nany of the higher ranks like that!\c\nIf you want
to battle me again, you’d\nbetter go do some training, I guess!
Patricia: You’re really good!\c\nI could use some full-time training...\nSo how
about I adopt you?\r\nYou’d be my darling grandchild!
Patricia: Well, it was fun while\nit lasted. Don’t you forget me...
Edith: Now, I want you to listen to me...\nThe Pokémon I am about to use
were\r\nleft to me by my dearly departed husband.
Edith: Even if my husband is gone,\nhaving his Pokémon here with me is...
Edith: My darling husband... Yes, he was\na Swimmer ♂ with the body of an
athlete...
Edith: Oh, darling...\nLook how happy your Pokémon are now!\r\nHere, child, I will
give you this in thanks.
Adele: Ohoho... It’s been 70 years\nsince I came squalling into this world.\r\nIt
has been a long journey to this day.
Adele: Ohohoho... You have to\nturn crisis into an opportunity.
Adele: Ohoho... You have to work while\nyou are still so young and cute.\r\nAnd not
concern yourself with rewards.
Adele: Ohoho, that’s what I said, but...\c\nI’ll reward you this one time, with the
hope\nthat you will continue to be successful.
Lesotho: M-Monsieur!\nMonsieur for sure!
Lesotho: M-Monsieur!\nMonsier du jour!
Lesotho: M-Monsieur...\nMonsieur...premature...
Lesotho: Monsieur!\nMonsieur, endure!
Gruosi: I have slithered my way up from the dregs\nof society to where I am
now.\c\nI will not lose to anyone, whether it comes to the\nstrength of my heart or
my body!
Gruosi: Raise your head, young one...\nLife is battle. There’s no changing
that.\c\nThat is why you should raise your rank.\nAll you need to do is work your
way up...
Gruosi: That’s right...\nI overcame my past in the gutters.\r\nThat is how I became
this Gruosi...\r\nStanding before you as an Earl...
Gruosi: I’ll give you this...\nUse it when things get tough.
Nassak: Crikey, you know everyone\nseems to think the rich have no
troubles...\r\nThat’s a filthy, mean lie right there, it is!
Nassak: I mean, of course, we’ve got trouble!\nPeople always asking for
handouts...\r\nWorking hard to evade taxes...\r\nIt’s hard being rich!
Nassak: See? I have plenty of troubles. Can’t\neven win a battle!\r\nWinning is as
impossible for me as...as...as being\r\nrich is for you!
Nassak: Oh, fine! Blast it all!\nYou’re gonna be something big!\c\nHere. I’ll just
have to consider it an investment for\nthe future!
Sancy: Thank you for visiting!\nHow ya doin’, pal? Doin’ good?\c\nMoney sure makes
the world go ’round!\nNot just Pokémon, no!
Sancy: Scram. Get outta my face.\nI got nothing to say to a weakling.
Sancy: If you’re this strong, you oughta be able to\nstrike it rich, kid!
Sancy: Gwahahahaha!\nI like you, kid. I really do!\c\nEven if I ain’t what I was,
I’m still an Earl, so...\nHere! Just take it, wouldja?!
Nizam: And so he appears...\nThe man with the ultimate Pokémon.
Nizam: Yes... My Pokémon...\nThey truly are the ultimate, aren’t they?
Nizam: The truth is, I knew it...\c\nLooks alone don’t mean anything.\nAnd what’s
inside means even less.
Nizam: Guess I don’t have much choice.\nI’ll give you this...
Ida: I’m great at cleaning!\c\nI’m going to dispose of you\nlike a stinky bag of
trash!
Ida: Oh my... How does it\nfeel to be kicked to the curb?
Ida: Well, this is troubling...\nA Maid who can’t clean up might\r\nget thrown out
like yesterday’s trash...
Ida: Let’s keep the results of the battle\njust now between the two of us, OK?
Alyssa: I apologize for the wait, but you have\nfinally reached me: the Pinnacle of
Princesses,\r\nthe one recognized as the Leader of All Ladies!
Alyssa: Would you like to battle\nme again on another occasion?\c\nIf you dream of
such an honor,\nperhaps wish on a shooting star.
Alyssa: Yet I am the one who is\nsaid to be the pinnacle of Ladies...\c\nPerhaps it
is time for me to consider\nadvancing from Lady to Madame Alyssa?
Alyssa: Are you paying attention?\nThis is a gift from the very Lady\r\namong
Ladies. Take it with care...
Caen: I see... Then so be it.\c\nCome at me, prole. Everything I do,\nI do to
become a great ruler someday.
Caen: ...Are you also\nperhaps seeking power?
Caen: Just you watch, you lowly prole...\nThe day will come when I rule the world!
Caen: Bwahahahahaha!\nIt was only for an instant, but I shall\r\npraise you for
inspiring fear in me.\c\nThe next time you wish to fight, I suggest\nyou send a red
Writ of Challenge.\c\nIf you wish to see my true power,\nthat is! Bwahahahahahaha!
Arran: ... ... ...\nIt is my master’s orders.\r\nPlease forgive me for\r\nwhat I am
about to do...
Arran: The master’s orders\nare absolute, you see...
Arran: I shall not say...\nI shall never reveal...\r\nmy master’s identity...
Arran: ... ... ...\nI cannot reveal that, but...\r\nI quite like you. So, here...
Amandine: Feel it... Feel it with your\neyes, ears, mouth, skin,
breath...\c\nBreathe in the feeling of battle with a\ngreat Marchioness like me...
Amandine: You lack experience.\c\nIt is not just enough to flail about with your
body!\nYou must train your spirit, as well!
Amandine: Every sport is a battle\nbetween victory and defeat...\c\nBut there is no
winner or loser\nin the arena of Pokémon battle.\c\nIt is instead a sublime
experience\nthat can move body and soul...
Amandine: Hohoho...\nFor your sublime battle.
Grisognono: Did you know?\nI’m a Marquis. Yes, I am!\c\nI’m super elite and
stuff!\nLet’s see what you’ve got!
Grisognono: Ehh, don’t mind it!\nHere, this should cheer you up:\c\nsome opponents
you can never beat, but no rain\ncan fall forever!
Grisognono: That was great!\nI may have lost, sure, but that was the kind
of\r\nbattle that leaves you feeling as light as the clear\r\nsky overhead!
Grisognono: Phew! I dunno, but I think I like you,\nkid! Take this with you, yeah?
Amelie: Hey, you! Yeah, I’m talking to you!\nYou lookin’ down on me ’cause I’m a
Maid?\c\nHere in this Battle Chateau, I’m a Marchioness!\nHow d’you like that?
I’mma destroy you!
Amelie: Even Maids can\nfight. Don’t you forget it!
Amelie: Oh, er, sorry about that...\c\nI’m afraid that I tend to get a bit\ntoo
free with my words when I am\r\ncaught up in the heat of battle...
Amelie: Gosh, that was so much fun! \nAnd here, this is for you! Tee-hee! 
Yolande: You know, recently I don’t\nlike to wear anything that wasn’t\r\ntailor-
made specifically for me.
Yolande: But the truth is, I’m\nbored with just looking good.\r\nIn the end, it’s
battling, isn’t it?\r\nBattle is definitely the most fun.
Yolande: Huh? What’s that? You want\nto know how much my furisode is worth?\r\nI’d
say about 200 Big Nuggets, why?
Yolande: Oh yeah, my boyfriend\ngave me this, but it’s so gauche.\r\nSo I’ll just
give it to you instead.
Meriel: If you’re not strong around here,\nthen no one will recognize you,
right?\c\nSo then what happens to the weaklings?\nDo they not have any value at all
to us?
Meriel: What is the true value\nof being a Trainer, I wonder.
Meriel: I don’t know, but...\nI don’t think it’s all up to strength.\c\nNot the
value of a Trainer, nor the\nvalue of his or her Pokémon either.
Meriel: I guess I don’t really\ncare about being recognized.\c\nI had fun, and
that’s all that\nmatters to me, so here...
Keira: I can feel it...\nYou are...very strong...
Keira: All of the people here...\nThey are all...very strong...
Keira: Both you...and your Pokémon...\nSo strong... So...wonderful...
Keira: Since you’re strong...\nI will give you...this...
Fiona: To envelop and conceal\nmy lovely body from others...\c\nAgain, I cloak
myself with\nthis trifling, transient garment...
Fiona: This furisode is the armor\nthat hides my true form from all.
Fiona: The bulging muscles that\nspread beneath this furisode...\c\nYes, in truth,
I am a bodybuilder.\nMy body, a tapestry of muscles.
Fiona: I shall give you this,\nin the name of all muscles...
Even as a Marchioness, I’m still\nalways looking for the perfect shot.\c\nAnd the
quickest way to the perfect\nshot is by capturing the perfect win!
The photo from the moment of my\nvictory will be a real winner, all right!
I knew that you and your Pokémon could\nshow me a whole new depth of field!
Here! Another bit of gear\nfor such a perfect shot!
There is only one thing I wish for.\c\nThat by surpassing one another, we\nfind a
way to even greater heights.
Do not give up. That is all there really is to it.\nThe most important lessons in
life are simple.
Yes, this is the way it should be. This way\nboth humans and Pokémon will grow.
To commemorate such an impressive\nshow of teamwork, please accept this gift!
Time for Lady Korrina’s big appearance!
If I want to be able to use Mega Evolution\nright, I’ve gotta keep raising my own
level!
Oh! Defeat!\nAlack, alay!
Oh well, I can roll with the punches.\nTake this. I award it to you, [VAR
GENDBR(00FF,0908)]good sirfair lady.
So yer back for more, whippersnapper!\c\nI know I’ll enjoy another Pokémon
battle\nwith yeh, sprout, sure as trees grow up!
Hohoho... Indeed. Frail little blades o’\ngrass’ll break through even concrete.
Yeh believe in yer Pokémon...\nAnd they believe in yeh, too...\r\nIt was a fine
battle, sprout.
Go on, then. Take it.\nYeh’ve earned it.
Oh! I’m glad that we got\nto meet again like this.
It looks like the machine that I made\nfor helping a Trainer grow stronger\r\nhas
really paid off in spades! Brilliant!
I’m glad whenever I get to learn\nfrom other strong challengers.\r\nThank you for
the battle!
The future is now, thanks to science!\c\nPower on, my precious gift-giving machine!
Oh, if it isn’t my young Trainer...\nIt is lovely to get to meet you again like
this.\c\nThen I suppose you have earned yourself the\nright to a battle, as a
reward for your efforts.\c\nThe elusive Fairy may appear frail as the breeze\nand
delicate as a bloom, but it is strong.
Oh goodness, what a pity...
That was truly a captivating battle.\nI might just be captivated by you.
I hope you will accept this gift from me...\c\nPlease consider it as a personal
gift from\nme, not simply the winnings of a battle.
An ancient custom\ndeciding one’s destiny.\c\nThe battle begins!
Peace steals over me.\c\nDefeating the strong gives birth\nto a restful heart.
Winner and loser.\c\nA winged Pokémon leads on,\nto the goal of both.
Proof of my defeat.\c\nYour great victory made real.\nThat is what I give.
You know what?\c\nWe all talk big about what you learn\nfrom battling and bonds and
all that,\r\nbut really, I just do it ’cause it’s fun.\c\nWho cares about the
grandstanding?\nLet’s get to battling!
You know what?\c\nI believe I have shown you the extreme\nawesomeness and strength
of ice.
You know what?\c\nYour Pokémon really threw everything\nthey had into that battle
just now.\r\nYou really are something, you know?
Here, you know, it’s a\nlittle gift. Just take it.
Even as a Marchioness, I’m still\nalways looking for the perfect shot.\c\nAnd the
quickest way to the perfect\nshot is by capturing the perfect win!
The photo from the moment of my\nvictory will be a real winner, all right!
I knew that you and your Pokémon could\nshow me a whole new depth of field!
Here! Another bit of gear\nfor such a perfect shot!
There is only one thing I wish for...\c\nThat each peak I reach will only\nreveal
to me even higher peaks ahead.\c\nWill I be able to defeat you this time?\nPlease
allow me to test my own limits!
Do not give up. That is all there really is to it.\nThe most important lessons in
life are simple.
Yes, this is the way it should be. This way\nboth humans and Pokémon will grow.
To commemorate such an impressive\nshow of teamwork, please accept this gift!
Time for the new-and-improved\nLady Korrina’s big appearance!
If I want to be able to use Mega Evolution\nright, I’ve gotta keep raising my own
level!
Oh! Defeat!\nAlack, alay!
Oh well, I can roll with the punches.\nTake this. I award it to you, [VAR
GENDBR(00FF,0908)]good sirfair lady.
So yer back for more, whippersnapper!\c\nI know I’ll enjoy another Pokémon
battle\nwith yeh, sprout, sure as trees grow up!
Hohoho... Indeed. Frail little blades o’\ngrass’ll break through even concrete.
Yeh believe in yer Pokémon...\nAnd they believe in yeh, too...\r\nIt was a fine
battle, sprout.
Go on, then. Take it.\nYeh’ve earned it.
Oh! I’m glad that we got\nto meet yet again like this!
It looks like my Trainer-Grow-Stronger\nMachine, Mach 2, is really working!
I’m glad whenever I get to learn\nfrom other strong challengers.\r\nThank you for
the battle!
The future is now, thanks to science!\c\nPower on, my new precious gift-giving
machine...\nMach 2!
Oh, if it isn’t my young Trainer...\nWe seem to keep meeting like this, don’t
we?\c\nThen I suppose you have earned yourself the\nright to a battle, as a reward
for your efforts.\c\nThe elusive Fairy may appear frail as the breeze\nand delicate
as a bloom, but it is strong.
Oh goodness, what a pity...
That was truly a captivating battle.\nI might just be captivated by you.
I hope you will accept this gift from me...\c\nPlease consider it as a personal
gift from\nme, not simply the winnings of a battle.
An ancient custom\ndeciding one’s destiny.\c\nThe battle begins!
Peace steals over me.\c\nDefeating the strong gives birth\nto a restful heart.
Winner and loser.\c\nA winged Pokémon leads on,\nto the goal of both.
Proof of my defeat.\c\nYour great victory made real.\nThat is what I give.
You know what?\c\nWe all talk big about what you learn\nfrom battling and bonds and
all that,\r\nbut really, I just do it ’cause it’s fun.\c\nWho cares about the
grandstanding?\nLet’s get to battling!
You know what?\c\nI believe I have shown you the extreme\nawesomeness and strength
of ice.
You know what?\c\nYour Pokémon really threw everything\nthey had into that battle
just now.\r\nYou truly are something, you know?
Here, you know, it’s a\nlittle gift. Just take it.
Robin: Oh! I’ve heard about you, of course.\nHeh heh, I’ve been looking forward to
this.\c\nI wonder how you will perform in a battle\nagainst a masterful Duchess
like me.
Robin: Don’t worry, you were good.\nJust not as good as the rumors say.
Robin: You are even better\nthan the rumors suggest.\c\nTo have battled this
far\nwith such ability as this...\c\nYes, you are the real thing.\nIn all senses of
the word.
Robin: I’d like to see you again.\c\nSo I hope you will keep battling\nhere
forever, as I certainly will!
Lormont: I could wreck a battle!\nSure, it’s thanks to battling with\r\nmy Pokémon
that I’ve made it here!
Lormont: You soft in the head or something?\nHow’re you going to keep winning like
that?
Lormont: Ohh, now you’re in for it!\c\nYou’ve got some fierce, strong Pokémon,\nbut
don’t think I’ll keep losing like this!
Lormont: Bwahahaha!\nNaw, but you’re pretty good!\r\nI want to give you this for a
reward, so I will!
Turner: You know, I have been thinking...\c\nThe ties between a Butler and his
master\nare quite like a Pokémon and its Trainer.
Turner: How unfortunate...\c\nAre your Pokémon perhaps\ndefying your leadership?
Turner: Yes, this is as it should be...\c\nJust as a Butler will function
most\neffectively for a great human master.
Turner: Here, this is for you...\c\nIt was a reward from my own\nmaster, but I
cannot use it...
Odele: Perhaps it seems dull to you\nto battle an old woman, but think about
this...\c\nAge notwithstanding, I am a Duchess.\nWill you favor me with a battle?
Odele: Were you so bored battling an old woman\nthat you let your guard down?
Odele: Yes, hmm. I have almost everything\na person could wish for in life, and
yet...\c\nIt seems the only way I can lighten my\nboredom and loneliness is through
battle.
Odele: If I had been blessed with a grandchild,\nI wonder if [VAR
GENDBR(00FF,0100)]she might have turned out like you.\c\nWon’t you take this little
something from me?\nJust do it to humor an old woman, won’t you?
Hennessy: Is it fate or is it our nature?\c\nIt seems as though we Trainers will
never\ntire of seeking battle, no matter our ages...
Hennessy: I wished to better understand\nwhat qualities a true Trainer should
have.\r\nThat is why I began hosting this contest.
Hennessy: I have done nothing but\nbattle since I was a very young man.\c\nBefore I
knew it, I had become this\ngraying old man you see before you.\c\nAnd yet I still
feel that I can go so\nmuch further as a Trainer...
Hennessy: Hmm. I expected no less.\c\nI knew the moment I met you that\nyou would
be worthy of our ranks.\c\nI feel grateful once again for having\nthis chance.
Please do take this...
Elise: With my skills, no one can best me.\nI have my master wrapped around my
finger.\c\nYes, every penny he has will eventually\nplunk straight into my little
pocket...
Elise: I will succeed, no matter what.\nAnd what will you do with your life?
Elise: I was born miserably poor.\c\nBut rather than curse my birth,\nI am going to
seize success for\r\nmyself, no matter what it takes.\c\nThat’s why I use my master
and\nwhy I use places like this.
Elise: Please don’t get in\nthe way of my success...\c\nI’ll give you this in
return.
Rosalie: It all just seems way too tragic...\c\nThe flowers in bloom will someday
wilt and fall.\nThis lovely girl will become an old lady...
Rosalie: Yes, that is youth...\nIt passes before you’ve even\r\nnoticed its
expiration date...
Rosalie: So you keep on working hard and\nyou keep on getting older and you keep
on\r\nsaving till you accumulate modest riches...\c\nBut then how are you going to
use your\nmoney then, let alone really enjoy it?\c\nIf that’s the case, isn’t it
better to live in\nthe now, with all the brilliance of a short-\r\nlived cherry
blossom just waiting to fall?
Rosalie: Here, a gift just for you\nfrom a tragically beautiful girl...\r\nSo won’t
you tell me how to live?
Ione: The Pokémon on my team are a\nbit different from what you’ve got there.\c\nI
paid the very top Pokémon Breeders\npiles of money to raise these lovelies.
Ione: What are your thoughts on this matter?\nI am certain we agree that Pokémon
raised by\r\npros are on a different level from the rabble.
Ione: Ughhh.\c\nMaybe you really do have to\nraise your Pokémon yourself.
Ione: Here, I’ll give you this.\c\nI’m nearly out of money after paying
such\nridiculous fees to all those Breeders!
Sabine: Um, you know, even though\nI’m dressed so fashionable like this...\r\nWell,
I am still a Duchess, you know?\r\nI’m super strong. Better watch out!
Sabine: Um, you know, I think that\nyou’re probably not really that weak.
Sabine: You know, my mom and\nmy dad are both super strong, so\r\nI guess that’s
why I’m strong, too.
Sabine: But, seriously, you know,\nI’ll give you this, OK? So take it.
Nicolette: Wahahaha! Brilliant!\nI’ve been waiting AGES for this!\r\nLet’s battle
till we’re fit to burst!
Nicolette: Wahahaha!\nLet’s battle again sometime!
Nicolette: Shame on you!\nThat wasn’t nearly enough to burst!
Nicolette: Hey, check this out! I’m giving\nit to you, so let’s battle again
sometime!
Well met, young challenger!\c\nVerily am I the famed blade of\nhardened steel, [VAR
COLOR(0001)]Duke Wikstrom[VAR COLOR(0000)]!\c\nLet the battle begin! En garde!
What manner of magic is this? My heart,\nit doth hammer ceaselessly in my
breast!\c\nWinning against such a worthy opponent\ndoth give my soul wings--thus do
I soar!
What manner of disaster be this? My heart,\nit doth hammer ceaselessly in my
breast!\c\nAt last do I understand that sweet torture,\nthat perfect balance of joy
and frustration!
Do accept this token of my regard.\c\nLong has this treasure been held by\nthe
esteemed knights of my family...\c\nVerily has it been our most
treasured\npossession, since I happened to pick it up\r\nin a shop a week ago. Or
two weeks, mayhap!\c\nMay it serve you well.
I am the [VAR COLOR(0001)]Duchess Malva[VAR COLOR(0000)], and I\nshall be your
opponent today.
I am delighted! Yes, delighted that I\ncould squash you beneath my heel!
Oooh, you wicked little Trainer, you!\nI will definitely remember this battle!
Take this with you when you go.\nI selected it particularly for you.
Oh goodness, hello to you!\nI’m so glad you’ve joined us!\c\nI know that you’re
very strong.\nThat will make this great fun!
How can this be?
Oh, you! You’re too much!\nYou and your Pokémon are simply charming!
And, my word, wouldn’t this just go\nwonderfully with your look? Do try it!
... ... ...\nYes, I see it now.\c\nThis is a path with no end. To seek to\nbe the
absolute best is an absurd goal.\c\nYet, as long as I am alive, I shall
strive\nonward to seek the ultimate cuisine...\r\nand the strongest opponents in
battle!
Our Pokémon battle was like food\nfor my soul. It shall keep me going.\c\nThat is
how I will pay my respects\nto you for giving your all in battle!
No! This result will not satisfy my\nhunger--my aching thirst for
victory!\c\nHowever, when I look at it from a\ndifferent perspective, I must
admit\r\nthat your way of living is fantastic...
Take this gift with you on your way.\c\nAnd strive always to find the meaning\nin
everything that happens to you.
Oh my!\c\nI never thought I would meet\nyou here! Honestly, I didn’t!\c\nOh, but--
silly me--I should at\nleast do these things right...\c\nAs Champion and as\nGrand
Duchess of the Battle Chateau,\r\nI, Diantha, challenge you.
Oh, fantastic! What did you think?\nMy team was pretty cool, right?\c\nIt’s a bit
embarrassing to show off,\nbut I love to show their best sides!
I just...I just don’t know what to say...\nI can hardly express this
feeling...\c\nBut I’m so glad that I got to be\nChampion and Grand
Duchess...\c\nBattling you and your Pokémon\nmakes everything seem worth it!
Hehe, here you go!\nI hope you like it!
~~~~~~~~~~~~~~~
Text File : 116
~~~~~~~~~~~~~~~
Welcome to the Battle Chateau, my good sir.\c\nHow might I be able to assist you on
this fine\nday, [VAR COLOR(0001)]Baron [VAR TRNAME(0000)][VAR COLOR(0000)]?
Of course. It would be my pleasure to explain.\c\nFrom this reception, you will
find yourself able to\nissue a Writ of Invitation to the other Trainers
who\r\nfrequent our humble Battle Chateau.\c\nYou will discover that there are some
differences in\nthe types of Trainers that will respond to your Writ,\r\ndepending
on its variety.\c\nIt is my duty to inform you, however, that we do\nask for a
slight compensation for this service.
I would be delighted to assist you.\nWhich Writ of Invitation would you like
issued?
If we issue this Writ of Invitation, other Trainers\nwill come to patronize our
fair Battle Chateau with\r\ngreater frequency than they usually do.\c\nIn return
for this service, we would ask you to pay\nthe modest fee of $[VAR
NUM6(0004,002C)].\c\nAre these terms agreeable to you?
If we issue this silver Writ of Invitation, Trainers will\nflock to our fair Battle
Chateau with all due haste.\c\nIn return for this service, we would ask you to
pay\nthe modest fee of $[VAR NUM6(0004,002C)].\c\nAre these terms agreeable to you?
If we issue this gold Writ of Invitation, you could\nexpect a particularly affluent
class of Trainers to\r\nlikely patronize our fair Battle Chateau.\c\nIn return for
this service, we would ask you to pay\nthe modest fee of $[VAR
NUM6(0004,002C)].\c\nAre these terms agreeable to you?
If we issue this Writ of Challenge on your behalf,\nyou will find that rather more
motivated Trainers\r\nwill come to patronize our fair Battle Chateau.\c\nIn return
for this service, we would ask you to pay\nthe modest fee of $[VAR
NUM6(0004,002C)].\c\nAre these terms agreeable to you?
If we issue this blue Writ of Challenge on your\nbehalf, you can expect rather more
sedate and\r\nserene battles with your fellow Trainers than you\r\nmight usually
experience.\c\nIn return for this service, we ask you to pay\nthe modest fee of $
[VAR NUM6(0004,002C)].\c\nAre these terms agreeable to you?
If we issue this red Writ of Challenge on your\nbehalf, you will experience fierce
and competitive\r\nbattles that go beyond your usual milieu.\c\nIn return for this
service, we ask you to pay\nthe modest fee of $[VAR NUM6(0004,002C)].\c\nAre these
terms agreeable to you?
Very good. Then I will issue this Writ at once.
It is my great sorrow to inform you that\nyou appear to lack sufficient funds.
If there is anything else that I can possibly help\nyou with, please do not
hesitate to call on me.
If we issue this black Writ of Challenge on your\nbehalf, it will draw the most
competitive and\r\nmost competent of opponents to you.\c\nIn return for this
service, we would ask you to pay\nthe modest fee of $[VAR NUM6(0004,002C)].\c\nAre
these terms agreeable to you?
[VAR MAISTITLE(0005)] [VAR TRNAME(0000)].\nFarewell, my good sir.\c\nBefore you
leave, I have pleasing news to share.\c\nDue to your recent excellence in
battle,\nyou have been granted the title of\r\n[VAR COLOR(0001)][VAR
MAISTITLE(0006)][VAR COLOR(0000)].\c\nMy heartiest congratulations, sir.
[VAR MAISTITLE(0005)] [VAR TRNAME(0000)].\nFarewell, my lady.\c\nBefore you leave,
I have pleasing news to share.\c\nDue to your recent excellence in battle,\nyou
have been granted the title of\r\n[VAR COLOR(0001)][VAR MAISTITLE(0006)][VAR
COLOR(0000)].\c\nMy heartiest congratulations.
[~ 15]
[~ 16]
I hope that you will accept my most humble\ncompliments on this wonderful day.\c\nI
look forward to having the opportunity to see you\nbattle again here at the Battle
Chateau.
Sniff... Sniffle.\nOh, sir. After all this time...\c\nEven I, your humble servant,
am so overcome with\nemotion that...it is hard to even say the words.\c\nSniff...
Oh, sir, congratulations. My most humble\nand unworthy congratulations to
you...\c\nI wish from the bottom of my heart for your success\nin your new
position...as [VAR COLOR(0001)]Grand Duke[VAR COLOR(0000)]!
I’m afraid that we have already\nissued a standard Writ of Invitation.
I am so terribly sorry, but it seems that your\ncurrent funds would not cover that
Writ.
Welcome to the Battle Chateau.\nIs there anything I can help elucidate for you?
This is an exclusive social club and battle arena\nthat only the chosen few know
about.\c\nGentlemen and lady Trainers of good character\nare here to provide an
exquisite battle experience.\c\nThe Trainers who pass through our doors\nare the
dazzling elite of Pokémon society,\r\nall in search of something they lack.\c\nSome
come in search of a challenge...\c\nSome come in search of glory...\c\nSome come in
search of the prize...\c\nNo matter the standing of your opponent, there is\nno
holding back in the battles we hold here!\c\nWe wish our patrons to fulfill their
wildest dreams\nof battle within these privileged walls.\c\nWe also take the
liberty of awarding our patrons\nan aristocratic rank in keeping with their
merits.\c\nI hope that you will fight to your utmost and aim\nto elevate yourself
to the highest of titles.
The nobility system is the way we\nrespectfully mark our Trainers’
strength.\c\nHere in this Battle Chateau, your noble rank\nis the only thing that
matters about you.\c\nBy battling the Trainers who patronize our\nBattle Chateau
and achieving many victories,\r\nyou will be able to earn ever-loftier
titles.\c\nAs your title improves, you will find even more\nTrainers flocking to
our Battle Chateau.\c\nYou may also find yourself meeting some of the\nmost
esteemed members of the nobility.
We sincerely hope that you will enjoy\nall that the Battle Chateau has to offer.
Ladies and gentlemen...\c\nPlease turn your attention to the entrance and\nwelcome
the new [VAR COLOR(0001)]Baron [VAR TRNAME(0002)][VAR COLOR(0000)].\c\nWe hope that
you will all welcome him\ninto our midst and train him in our ways.
Ladies and gentlemen...\c\nI am pleased to announce the arrival of\n[VAR
COLOR(0001)]Viscount [VAR TRNAME(0002)][VAR COLOR(0000)] in the hall.
Ladies and gentlemen...\c\nI am pleased to announce the arrival of\nthe esteemed
[VAR COLOR(0001)]Earl [VAR TRNAME(0002)][VAR COLOR(0000)] in our hall.\c\nWe hope
that you will all face him squarely in\nbattle and not let your guard down.
Ladies and gentlemen...\c\nI am pleased to announce the arrival of\nthe esteemed
[VAR COLOR(0001)]Marquis [VAR TRNAME(0002)][VAR COLOR(0000)] in our hall.\c\nI hope
that those of you with sufficient confidence\nin your own ability will take up his
challenge.
Ladies and gentlemen...\c\nIt is my great honor to announce the arrival of\nthe
noble [VAR COLOR(0001)]Duke [VAR TRNAME(0002)][VAR COLOR(0000)] in our
hall.\c\nPlease give him a round of applause and prepare\nyourselves for the battle
of a lifetime.
Send a Writ
About Writs 1
Cancel
Writ of Invitation
Silver Writ of Invitation
Gold Writ of Invitation
Writ of Challenge
Blue Writ of Challenge
Red Writ of Challenge
This place
The nobility
Yes
No
---
Black Writ of Challenge
There are two things of which it is my duty\nto inform you regarding Writs of
Invitation.\c\nThe first is that any Writ you choose to issue\nfrom the Battle
Chateau will remain active\r\nuntil midnight on the day of its issue.\c\nThe second
is that while you may issue\nas many Writs as you desire, only the\r\nlast Writ you
issue will be in effect.
About Writs 2
Ladies and gentlemen...\c\nPlease turn your attention to the entryway\nand welcome
the new [VAR COLOR(0001)]Baroness [VAR TRNAME(0002)][VAR COLOR(0000)].\c\nWe hope
that you will all welcome her into\nour midst and train her in our ways.
Ladies and gentlemen...\c\nI am pleased to announce the arrival of\n[VAR
COLOR(0001)]Viscountess [VAR TRNAME(0002)][VAR COLOR(0000)] in our hall.
Ladies and gentlemen...\c\nI am pleased to announce the arrival of\nthe esteemed
[VAR COLOR(0001)]Countess [VAR TRNAME(0002)][VAR COLOR(0000)] in our hall.\c\nWe
hope that you will all face her squarely in\nbattle and not let your guard down.
Ladies and gentlemen...\c\nI am pleased to announce the arrival of the\nesteemed
[VAR COLOR(0001)]Marchioness [VAR TRNAME(0002)][VAR COLOR(0000)] in our hall.\c\nI
hope that those of you with sufficient confidence\nin your own ability will take up
her challenge.
Ladies and gentlemen...\c\nIt is my great honor to announce the arrival of\nthe
noble [VAR COLOR(0001)]Duchess [VAR TRNAME(0002)][VAR COLOR(0000)] in our
hall.\c\nPlease give her a round of applause and prepare\nyourselves for the battle
of a lifetime.
[~ 52]
[~ 53]
[~ 54]
[~ 55]
Sniff... Sniffle.\nOh, my lady. After all this time...\c\nEven I, your humble
servant, am so overcome with\nemotion that...it is hard to even say the
words...\c\nSniff... Oh, my lady, congratulations! My most\nhumble and unworthy
congratulations to you...\c\nI wish from the bottom of my heart for your
success\nin your new position...as [VAR COLOR(0001)]Grand Duchess[VAR COLOR(0000)].
Welcome to the Battle Chateau.\nHow might I be of service to you today,\r\n[VAR
COLOR(0001)]Viscount [VAR TRNAME(0000)][VAR COLOR(0000)]?
Welcome to the Battle Chateau.\c\nIf it is not the good [VAR COLOR(0001)]Earl [VAR
TRNAME(0000)][VAR COLOR(0000)]!\nHow might I be of service today?
Welcome to the Battle Chateau.\c\nMy apologies for any delay,\n[VAR
COLOR(0001)]Marquis [VAR TRNAME(0000)][VAR COLOR(0000)]. How may I be of service?
Welcome to the Battle Chateau.\c\nWe are delighted to welcome you back today,\n[VAR
COLOR(0001)]Duke [VAR TRNAME(0000)][VAR COLOR(0000)]. How might I be of service?
Welcome to the Battle Chateau.\n[VAR COLOR(0001)]Baroness [VAR TRNAME(0000)][VAR
COLOR(0000)], how might I be of\r\nservice to you today?
Welcome to the Battle Chateau.\nHow might I be of service to you today,\r\n[VAR
COLOR(0001)]Viscountess [VAR TRNAME(0000)][VAR COLOR(0000)]?
Welcome to the Battle Chateau.\c\nIf it is not the good [VAR COLOR(0001)]Countess
[VAR TRNAME(0000)][VAR COLOR(0000)]!\nHow might I be of service today?
Welcome to the Battle Chateau.\c\nI do apologize for any possible delay,\n[VAR
COLOR(0001)]Marchioness [VAR TRNAME(0000)][VAR COLOR(0000)].\r\nHow may I be of
service?
Welcome to the Battle Chateau.\c\nWe are delighted to welcome you back today,\n[VAR
COLOR(0001)]Duchess [VAR TRNAME(0000)][VAR COLOR(0000)]. How can I be of service?
[~ 66]
[~ 67]
Welcome to the Battle Chateau.\c\nIt is an absolute honor to welcome you
back,\n[VAR COLOR(0001)]Grand Duke [VAR TRNAME(0000)][VAR COLOR(0000)].\c\nHow
might I be of service today, sir?
Welcome to the Battle Chateau.\c\nIt is an absolute honor to welcome you
back,\n[VAR COLOR(0001)]Grand Duchess [VAR TRNAME(0000)][VAR COLOR(0000)].\c\nHow
might I be of service today, my lady?
I’m afraid that we have already\nissued a silver Writ of Invitation.
I’m afraid that we have already\nissued a gold Writ of Invitation.
I’m afraid that we have already\nissued a Writ of Challenge.
I’m afraid that we have already\nissued a blue Writ of Challenge.
I’m afraid that we have already\nissued a red Writ of Challenge.
I’m afraid that we have already\nissued a black Writ of Challenge.
Ladies and gentlemen...\nThe time has come at last...\c\nTo meet the holder of the
grandest\ntitle of nobility in the Kalos region...\c\nShe is the best of battlers
and\nthe queen of all our hearts...\c\nThe [VAR COLOR(0001)]Grand Duchess [VAR
TRNAME(0002)][VAR COLOR(0000)] has\nentered our hall!\c\nThere are no words that
can capture the grace\nand elegance of Her Grand Ducal Highness!\r\nI urge you all
to experience her power!
No less than I would expect from such an esteemed\npeer of the realm. I humbly
accept your kindness.
... ... ...
To spare even a moment’s thought for a humble\nservant like me! You are too kind,
[VAR GENDBR(00FF,0908)]good sirfair lady...
... ... ...
I’m afraid that we have already\nissued one Writ of Invitation.\c\nAre you sure you
would like to\nproceed with issuing this one?
I’m afraid that we have already\nissued a silver Writ of Invitation.\c\nAre you
sure you would like to\nproceed with issuing this one?
I’m afraid that we have already\nissued a Writ of Challenge.\c\nAre you sure you
would like to\nproceed with issuing this one?
I’m afraid that we have already\nissued a blue Writ of Challenge.\c\nAre you sure
you would like to\nproceed with issuing this one?
I’m afraid that we have already\nissued a red Writ of Challenge.\c\nAre you sure
you would like to\nproceed with issuing this one?
I’m afraid that we have already\nissued a black Writ of Challenge.\c\nAre you sure
you would like to\nproceed with issuing this one?
How might I be of service today?
Is there anything I can help you with?
Baron
Viscount
Earl
Marquis
Duke
Grand Duke
Baroness
Viscountess
Countess
Marchioness
Duchess
Grand Duchess
~~~~~~~~~~~~~~~
Text File : 117
~~~~~~~~~~~~~~~
Would you like to do something\nelse with [VAR TRNAME(0000)]?
The other party isn’t available.
Please wait a moment...
The handicap (or the skill difference) between\nyou and [VAR TRNAME(0000)] has
become [VAR NUM2(0001)]!
Yes
No
~~~~~~~~~~~~~~~
Text File : 118
~~~~~~~~~~~~~~~
[VAR PKNICK(0000)]
Lv. [VAR NUM3(0000)]
~~~~~~~~~~~~~~~
Text File : 119
~~~~~~~~~~~~~~~
Communicating...\nPlease wait a moment.
Communication failed.
Saving photo icon...\nPlease don’t turn off the power.
SD Card data is corrupted...
Erasing data...\nPlease do not remove the SD Card.
Unable to save. Not enough\nfree space on the SD Card.
When you trade or battle with a Friend, you will\nsometimes receive his or her
profile image,\nwhich will be displayed in his or her PSS profile.
You cannot battle against\nthe other party’s Pokémon.
The other party isn’t available.
アッパーのテストメッセージ
~~~~~~~~~~~~~~~
Text File : 120
~~~~~~~~~~~~~~~
YES
NO
Will you quit?
SINGLE BATTLE
DOUBLE BATTLE
TRIPLE BATTLE
ROTATION BATTLE
MULTI BATTLE
Normal Rules
Flat Rules
No Restrictions
COLOSSEUM
BATTLE POKÉMON
BATTLE BOX
PARTY POKÉMON
[VAR COLOR(0002)]♂[VAR COLOR(0000)]
[VAR COLOR(0001)]♀[VAR COLOR(0000)]
[~ 17]
L
[VAR NUM3(0000)]
BATTLE ARENA
FIRST
SECOND
THIRD
FOURTH
???
POKÉMON LIST
BAG
BATTLE, START!
Please select the Pokémon you wish to enter.
Waiting for the other player to finish...
There appears to be a problem.\nThe battle will be canceled.
You don’t meet the conditions,\nso you cannot participate.
Please wait until preparations\nare complete.
Are you strong in battle?
A Trainer has left...
Strong
Average
Weak
Please wait until everyone\nis in position.
~~~~~~~~~~~~~~~
Text File : 121
~~~~~~~~~~~~~~~
Give a nickname to the\ncaught [VAR PKNAME(0000)]?
[VAR PKNICK(0000)] has been transferred to\n[VAR BOX(0001)]!\c
~~~~~~~~~~~~~~~
Text File : 122
~~~~~~~~~~~~~~~
Make sure to weaken a Pokémon\nbefore throwing any Poké Balls.
Calem used a Poké Ball!
Make sure you weaken a Pokémon\nbefore you fling any Poké Balls at it.
Serena used a Poké Ball!
~~~~~~~~~~~~~~~
Text File : 123
~~~~~~~~~~~~~~~
[~ 0]
[~ 1]
[~ 2]
[~ 3]
[~ 4]
CHOOSE ANOTHER POKÉMON
SWITCH POKÉMON
KEEP BATTLING
YES
NO
[~ 10]
[~ 11]
[VAR PKNICK(0000)] has no energy left to battle!
[VAR PKNICK(0000)] is already in battle!
[VAR PKNICK(0000)] is already selected!
Communicating. Please stand by...
[~ 16]
[~ 17]
[VAR NUM3(0000)]
[VAR NUM3(0000)]/[VAR NUM3(0001)]


Battle Time:
Command Time:
:0 1 2 3 4\n5 6 7 8 9
HP
ATTACK
DEFENSE
SP. ATK
SP. DEF
SPEED
+ [VAR NUM2(0000)]
+ [VAR NUM2(0001)]
+ [VAR NUM2(0002)]
+ [VAR NUM2(0003)]
+ [VAR NUM2(0004)]
+ [VAR NUM2(0005)]
[VAR NUM3(0000)]
[VAR NUM3(0001)]
[VAR NUM3(0002)]
[VAR NUM3(0003)]
[VAR NUM3(0004)]
[VAR NUM3(0005)]
[VAR TRNAME(0000)]
Location
[VAR 0124(0001)]
[VAR 0124(0001)]...
Link Battles
[VAR NUM5(0001,002C)] time[VAR NUMBRNCH(0001,0100)]s
Eggs Hatched
[VAR NUM5(0001,002C)] Egg[VAR NUMBRNCH(0001,0100)]s
Battle Maison
[VAR NUM4(0001,002C)] [VAR NUMBRNCH(0001,0D03)]winstraight wins
Battle Test
[VAR NUM4(0001,002C)] point[VAR NUMBRNCH(0001,0100)]s
Pokémon Obtained
[VAR NUM5(0001,0000)] Pokémon
Pokémon Evolution
[VAR NUM5(0001,002C)] time[VAR NUMBRNCH(0001,0100)]s
BP Earned
[VAR NUM6(0001,002C)] BP
Evaluation by Judge
[VAR NUM6(0001,002C)] time[VAR NUMBRNCH(0001,0100)]s
S.T. Regimens Cleared
[VAR NUM5(0001,002C)] time[VAR NUMBRNCH(0001,0100)]s
PP Up
[VAR NUM4(0001,002C)] time[VAR NUMBRNCH(0001,0100)]s
Hall of Fame Entered
[VAR NUM4(0001,002C)] time[VAR NUMBRNCH(0001,0100)]s
~~~~~~~~~~~~~~~
Text File : 124
~~~~~~~~~~~~~~~
●●
A wild [VAR PKNAME(0000)] appeared!
Whoa! A wild [VAR PKNAME(0000)] leaped out!
Oh! A wild [VAR PKNAME(0000)] appeared!
A wild [VAR PKNAME(0000)] appeared!
Whoa! The [VAR PKNAME(0000)] you stepped on attacked!
[VAR PKNAME(0000)] appeared!
Whoa! A horde of [VAR PKNAME(0000)] appeared!
You are challenged by\n[VAR 010E(0000)] [VAR TRNAME(0001)]!\c
[VAR TRNAME(0000)] is issuing a challenge!\c
You are challenged by\n[VAR 010E(0000)] [VAR TRNAME(0001)] and\r\n[VAR 010E(0002)]
[VAR TRNAME(0003)]!\c
[VAR TRNAME(0000)] and [VAR TRNAME(0001)] issued a challenge!\c
Go! [VAR PKNICK(0000)]!
Go! [VAR PKNICK(0000)] and [VAR PKNICK(0001)]!
Go! [VAR PKNICK(0000)], [VAR PKNICK(0001)],\nand [VAR PKNICK(0002)]!
[VAR 010E(0000)] [VAR TRNAME(0001)] sent\nout [VAR PKNICK(0002)]!
[VAR 010E(0000)] [VAR TRNAME(0001)] sent out\n[VAR PKNICK(0002)] and [VAR
PKNICK(0003)]!
[VAR 010E(0000)] [VAR TRNAME(0001)] sent out\n[VAR PKNICK(0002)], [VAR
PKNICK(0003)], and [VAR PKNICK(0004)]!
[VAR TRNAME(0000)] sent out [VAR PKNICK(0001)]!
[VAR TRNAME(0000)] sent out\n[VAR PKNICK(0001)] and [VAR PKNICK(0002)]!
[VAR TRNAME(0000)] sent out [VAR PKNICK(0001)],\n[VAR PKNICK(0002)], and [VAR
PKNICK(0003)]!
[VAR 010E(0000)] [VAR TRNAME(0001)] is\nabout to send in [VAR
PKNICK(0002)].\r\nWill you switch your Pokémon?
You’re in charge, [VAR PKNICK(0000)]!
Go for it, [VAR PKNICK(0000)]!
Just a little more!\nHang in there, [VAR PKNICK(0000)]!
Your opponent’s weak!\nGet ’em, [VAR PKNICK(0000)]!
[VAR PKNICK(0000)], switch out!\nCome back!
[VAR PKNICK(0000)], come back!
[VAR PKNICK(0000)], that’s enough!\nCome back!
OK, [VAR PKNICK(0000)]!\nCome back!
Good job, [VAR PKNICK(0000)]!\nCome back!
[VAR 010E(0000)] [VAR TRNAME(0001)]\nwithdrew [VAR PKNICK(0002)]!
[VAR TRNAME(0000)] withdrew [VAR PKNICK(0001)]!
Hit [VAR NUM1(0000)] time[VAR NUMBRNCH(0000,0100)]s!
[VAR TRNAME(0000)] used [VAR iCOLOR2(0001)][VAR ITEM2(0001)].
[VAR TRNAME(0000)] used [VAR iCOLOR2(0001)][VAR ITEM2(0001)].
[VAR 010E(0000)][VAR TRNAME(0001)] used\n[VAR iCOLOR2(0002)][VAR ITEM2(0002)]!
[VAR TRNAME(0000)] launched [VAR iCOLOR2(0002)][VAR ITEM2(0002)]\ntoward [VAR
PKNICK(0001)]!
You cannot use your Wonder Launcher now!
[VAR TRNAME(0000)]’s Pokémon rotated to the left!
[VAR TRNAME(0000)]’s Pokémon rotated to the left!
[VAR TRNAME(0000)]’s Pokémon rotated to the right!
[VAR TRNAME(0000)]’s Pokémon rotated to the right!
[VAR 010C(0000)] gained\n[VAR NUM7(0001,002C)] Exp. Point[VAR
NUMBRNCH(0001,0100)]s!
[VAR 010C(0000)] gained a boosted\n[VAR NUM7(0001,002C)] Exp. Points!
The rest of your team gained Exp. Points\nthanks to the Exp. Share!
You defeated\n[VAR 010E(0000)] [VAR TRNAME(0001)]!
You beat [VAR 010E(0000)] [VAR TRNAME(0001)]\nand [VAR 010E(0002)] [VAR
TRNAME(0003)]!
You lost against\n[VAR 010E(0000)] [VAR TRNAME(0001)]!
Your battle ended in a draw against\n[VAR 010E(0000)] [VAR TRNAME(0001)]!
You defeated\n[VAR TRNAME(0000)]!
You defeated [VAR TRNAME(0000)]\nand [VAR TRNAME(0001)]!
You lost against\n[VAR TRNAME(0000)]!
You lost to [VAR TRNAME(0000)]\nand [VAR TRNAME(0001)]!
You battled to a draw against\n[VAR TRNAME(0000)]!
You battled to a draw against\n[VAR TRNAME(0000)] and [VAR TRNAME(0001)]!
[VAR TRNAME(0000)] has no more Pokémon that can fight!\c
[VAR TRNAME(0000)] panicked and dropped $[VAR NUM5(0001,002C)]...
[VAR TRNAME(0000)] gave $[VAR NUM5(0001,002C)] to the winner...
[VAR TRNAME(0000)] blacked out!
[VAR TRNAME(0000)] received $[VAR NUM6(0001,002C)] for winning!\c
[VAR TRNAME(0000)] picked up $[VAR NUM5(0001,002C)]!
[VAR 010C(0000)] grew to Lv. [VAR NUM3(0001)]!
Oh no!\nThe Pokémon broke free!
Aww!\nIt appeared to be caught!
Aargh!\nAlmost had it!
Gah!\nIt was so close, too!
Gotcha!\n[VAR PKNAME(0000)] was caught!
[VAR PKNAME(0000)]’s data was added to the Pokédex.
The Trainer blocked your Poké Ball!\c\nDon’t be a thief!
But it had no effect!
What will [VAR 010C(0000)] do?
What will [VAR TRNAME(0000)] do?
[VAR 010C(0000)] is awaiting [VAR TRNAME(0001)]’s directions...
But it failed!
You got away safely!
You couldn’t get away!
You can’t escape!
The wild [VAR PKNICK(0000)] fled!
No! There’s no running from a Trainer battle!
Would you like to forfeit the match and quit now?
It’s super effective!
It’s not very effective...
It hurt itself in its confusion!
A critical hit!
But there was no PP left for the move!
[VAR TRNAME(0000)] came to the rescue and restored\n[VAR PKNICK(0001)]’s health!
The sunlight turned harsh!
It started to rain!
A sandstorm kicked up!
It started to hail!
Fog crept up as thick as soup!
The sunlight faded.
The rain stopped.
The sandstorm subsided.
The hail stopped.
The fog lifted.
The effects of the weather disappeared.
The sandstorm is raging.
The hail is crashing down.
It’s a one-hit KO!
The [VAR ITEM2(0000)] weakened\n[VAR MOVE(0001)]’s power!
The [VAR ITEM2(0000)] only allows the use of\n[VAR MOVE(0001)]!
The effects of the [VAR ITEM2(0000)] prevent status\nmoves from being used!
[VAR 010C(0000)] can only use [VAR MOVE(0001)]!
All stat changes were eliminated!
But nothing happened!
[VAR PKNICK(0000)]’s\n[VAR ABILITY(0001)]!
Magnitude 4!
Magnitude 5!
Magnitude 6!
Magnitude 7!
Magnitude 8!
Magnitude 9!
Magnitude 10!
A bell chimed!
A soothing aroma wafted through the area!
The battlers shared their pain!
Fire’s power was weakened!
The effects of Water Sport have faded.
Electricity’s power was weakened!
The effects of Mud Sport have faded.
The twisted dimensions returned to normal!
Gravity intensified!
Gravity returned to normal!
All Pokémon that hear the song will faint in three turns!
Waggling a finger let it use [VAR MOVE(0000)]!
Nature Power turned into [VAR MOVE(0000)]!
Coins were scattered everywhere!
But it does not have enough HP left to make a substitute!
Reflect raised your team’s Defense!
Reflect raised the opposing team’s Defense!
Your team’s Reflect wore off!
The opposing team’s Reflect wore off!
Light Screen raised your team’s Special Defense!
Light Screen raised the opposing team’s Special Defense!
Your team’s Light Screen wore off!
The opposing team’s Light Screen wore off!
Your team cloaked itself in a mystical veil!
The opposing team cloaked itself in a mystical veil!
Your team is no longer protected by Safeguard!
The opposing team is no longer protected by Safeguard!
Your team became shrouded in mist!
The opposing team became shrouded in mist!
Your team is no longer protected by mist!
The opposing team is no longer protected by mist!
The Tailwind blew from behind your team!
The Tailwind blew from behind the opposing team!
Your team’s Tailwind petered out!
The opposing team’s Tailwind petered out!
Lucky Chant shielded your team from critical hits!
Lucky Chant shielded the opposing team from critical hits!
Your team’s Lucky Chant wore off!
The opposing team’s Lucky Chant wore off!
Spikes were scattered all around your team’s feet!
Spikes were scattered all around the opposing team’s feet!
The spikes disappeared from around your team’s feet!
The spikes disappeared from around the opposing team’s\nfeet!
Poison spikes were scattered all\naround your team’s feet!
Poison spikes were scattered all\naround the opposing team’s feet!
The poison spikes disappeared\nfrom around your team’s feet!
The poison spikes disappeared\nfrom around the opposing team’s feet!
Pointed stones float in the air\naround your team!
Pointed stones float in the air\naround the opposing team!
The pointed stones disappeared\nfrom around your team!
The pointed stones disappeared\nfrom around the opposing team!
Wide Guard protected your team!
Wide Guard protected the opposing team!
Quick Guard protected your team!
Quick Guard protected the opposing team!
A rainbow appeared in the sky on your team’s side!
A rainbow appeared in the sky on the opposing team’s side!
The rainbow on your team’s side disappeared!
The rainbow on the opposing team’s side disappeared!
A sea of fire enveloped your team!
A sea of fire enveloped the opposing team!
The sea of fire around your team disappeared!
The sea of fire around the opposing team disappeared!
A swamp enveloped your team!
A swamp enveloped the opposing team!
The swamp around your team disappeared!
The swamp around the opposing team disappeared!
Your team is too nervous to eat Berries!
The opposing team is too nervous to eat Berries!
It created a bizarre area in which Defense\nand Sp. Def stats are swapped!
Wonder Room wore off, and Defense\nand Sp. Def stats returned to normal!
It created a bizarre area in which\nPokémon’s held items lose their effects!
Magic Room wore off, and held items’\neffects returned to normal!
The [VAR ITEM2(0000)] strengthened\n[VAR MOVE(0001)]’s power!
Time has run out!\nThe battle is over!
The battle is too long.\nPlayback canceled.
Zen Mode triggered!
Zen Mode ended!
The two moves have become one!\nIt’s a combined move!
[VAR 010C(0000)] won’t obey!
[VAR 010C(0000)] is loafing around!
[VAR 010C(0000)] turned away!
[VAR 010C(0000)] pretended not to notice!
[VAR 010C(0000)] ignored orders!
[VAR 010C(0000)] began to nap!
[VAR 010C(0000)] ignored orders and kept sleeping!
Automatic center!
But the item doesn’t do anything there!
Sky Drop won’t let [VAR 010C(0000)] go!
The match was forfeited.
Grass grew to cover the battlefield!
The grass disappeared from the battlefield.
Mist swirled about the battlefield!
The mist disappeared from the battlefield.
An electric current runs across the battlefield!
The electricity disappeared from the battlefield.
Crafty Shield protected your team!
Crafty Shield protected the opposing team!
[VAR MOVE(0000)] was blocked by the kicked-up mat!
A sticky web spreads out beneath your team’s feet!
A sticky web has been laid out beneath the opposing\nteam’s feet!
The sticky web has disappeared from beneath your feet!
The sticky web has disappeared from beneath the opposing\nteam’s feet!
Your Pokémon can’t use this move because it hasn’t eaten\nany Berries!
[VAR TRNAME(0000)] found [VAR iCOLOR2(0001)][VAR ITEM2(0001)]\nin the aftermath!
[VAR 010C(0000)] toughed it out to show its\nbest side to [VAR TRNAME(0001)]!
[VAR 010C(0000)] shook itself awake so that\n[VAR TRNAME(0001)] wouldn’t worry!
[VAR 010C(0000)] managed to expel the poison so that\n[VAR TRNAME(0001)] wouldn’t
worry!
[VAR 010C(0000)] blew on its burn and made it better so that\n[VAR TRNAME(0001)]
wouldn’t worry!
[VAR 010C(0000)] gathered all its energy to break through\nits paralysis so that
[VAR TRNAME(0001)] wouldn’t worry!
[VAR 010C(0000)] melted the ice with its fiery determination\nso that [VAR
TRNAME(0001)] wouldn’t worry!
[VAR 010C(0000)] read [VAR TRNAME(0001)]’s mind and avoided\nthe move!
[VAR 010C(0000)] is so in sync with [VAR TRNAME(0001)]’s\nwishes that it landed a
critical hit!
[VAR 010C(0000)] turned back toward [VAR TRNAME(0001)]\nand nodded in
understanding!
[VAR 010C(0000)] is looking at [VAR TRNAME(0001)] with\ntrusting eyes!
[VAR 010C(0000)] trusts [VAR TRNAME(0001)] to come up with\nthe best strategy!
[VAR 010C(0000)] and [VAR TRNAME(0001)] are breathing in\nperfect sync with one
another!
[VAR 010C(0000)] seems curious about\n[VAR TRNAME(0001)]’s Bag...
[VAR 010C(0000)] is bursting with enthusiasm for the battle!
[VAR 010C(0000)] really wants some time to play with\n[VAR TRNAME(0001)]...
[VAR 010C(0000)] seems to be interested in the other\nPokémon’s scent...
[VAR 010C(0000)] is reassured by [VAR TRNAME(0001)]’s\nfamiliar scent...
[VAR 010C(0000)] seems curious about\nwhat is going on around it.
[VAR 010C(0000)] is remembering the first time\nit met [VAR TRNAME(0001)]...
[VAR 010C(0000)] seems a bit excited.
[VAR 010C(0000)] seems a little bit out of it...
[VAR 010C(0000)] seems a little uneasy...
[VAR 010C(0000)] looks a bit excited.
[VAR 010C(0000)] can’t wait to begin.
Go on, [VAR 010C(0000)]!\nI know you can do it!
Come on back, [VAR 010C(0000)]!\nYou did great out there!
That’s it! I knew you could do it!
[VAR 010C(0000)] is in a bit of a pinch.\nIt looks like it might cry...
[VAR 010C(0000)] is thrilled to bits!
Zzz... Zzz...
[VAR OPOWER(0001)] was offered by [VAR 018D(0000)]!
You defeated [VAR NUM1(0000)] Pokémon at the same time!
Changed to Blade Forme!
Changed to Shield Forme!
[VAR PKNICK(0000)] was frisked, revealing\nits [VAR ITEM2(0001)]!
Everyone is caught up in the happy atmosphere!
That move won’t work well during a Sky Battle!
A deluge of ions showers the battlefield!
No one will be able to run away during the next turn!
When the flame touched the powder on the Pokémon,\nit exploded!
[VAR NUM1(0000)]’s Metronome [VAR NUM3(0001)]: [VAR MOVE(0002)]
Whoa! A wild [VAR PKNAME(0000)] leaped out of the tall grass!
Whoa! A wild [VAR PKNAME(0000)] leaped out of the ground!
Whoa! A wild [VAR PKNAME(0000)] dived out of the sky!
Whoa! A wild [VAR PKNAME(0000)] swooped down from above!
Whoa! A wild [VAR PKNAME(0000)] leaped out of the trash can!
[VAR 018D(0000)]’s [VAR OPOWER(0001)] was activated!
Congratulations, [VAR TRNAME(0000)]!
~~~~~~~~~~~~~~~
Text File : 125
~~~~~~~~~~~~~~~
[VAR PKNICK(0000)] fainted!
The wild [VAR PKNICK(0000)] fainted!
The opposing [VAR PKNICK(0000)] fainted!
[VAR PKNICK(0000)] recovered from fainting!
The wild [VAR PKNICK(0000)] recovered from fainting!
The opposing [VAR PKNICK(0000)] recovered from fainting!
It’s super effective on [VAR PKNICK(0000)]!
It’s super effective on the wild [VAR PKNICK(0000)]!
It’s super effective on the opposing [VAR PKNICK(0000)]!
It’s super effective on\n[VAR PKNICK(0000)] and [VAR PKNICK(0001)]!
It’s super effective on the wild\n[VAR PKNICK(0000)] and [VAR PKNICK(0001)]!
It’s super effective on the opposing\n[VAR PKNICK(0000)] and [VAR PKNICK(0001)]!
It’s super effective on [VAR PKNICK(0000)],\n[VAR PKNICK(0001)], and [VAR
PKNICK(0002)]!
It’s super effective on the wild [VAR PKNICK(0000)],\n[VAR PKNICK(0001)], and [VAR
PKNICK(0002)]!
It’s super effective on the opposing [VAR PKNICK(0000)],\n[VAR PKNICK(0001)], and
[VAR PKNICK(0002)]!
It’s not very effective on [VAR PKNICK(0000)].
It’s not very effective on the wild [VAR PKNICK(0000)].
It’s not very effective on the\nopposing [VAR PKNICK(0000)].
It’s not very effective on\n[VAR PKNICK(0000)] or [VAR PKNICK(0001)].
It’s not very effective on the wild\n[VAR PKNICK(0000)] or [VAR PKNICK(0001)].
It’s not very effective on the opposing\n[VAR PKNICK(0000)] or [VAR PKNICK(0001)].
It’s not very effective on [VAR PKNICK(0000)],\n[VAR PKNICK(0001)], or [VAR
PKNICK(0002)]!
It’s not very effective on the wild [VAR PKNICK(0000)],\n[VAR PKNICK(0001)], or
[VAR PKNICK(0002)]!
It’s not very effective on the opposing [VAR PKNICK(0000)],\n[VAR PKNICK(0001)], or
[VAR PKNICK(0002)]!
But it failed to affect [VAR PKNICK(0000)]!
But it failed to affect the wild [VAR PKNICK(0000)]!
But it failed to affect the opposing [VAR PKNICK(0000)]!
[VAR PKNICK(0000)]’s Attack rose!
The wild [VAR PKNICK(0000)]’s Attack rose!
The opposing [VAR PKNICK(0000)]’s Attack rose!
[VAR PKNICK(0000)]’s Defense rose!
The wild [VAR PKNICK(0000)]’s Defense rose!
The opposing [VAR PKNICK(0000)]’s Defense rose!
[VAR PKNICK(0000)]’s Special Attack rose!
The wild [VAR PKNICK(0000)]’s Special Attack rose!
The opposing [VAR PKNICK(0000)]’s Special Attack rose!
[VAR PKNICK(0000)]’s Special Defense rose!
The wild [VAR PKNICK(0000)]’s Special Defense\nrose!
The opposing [VAR PKNICK(0000)]’s Special Defense\nrose!
[VAR PKNICK(0000)]’s Speed rose!
The wild [VAR PKNICK(0000)]’s Speed rose!
The opposing [VAR PKNICK(0000)]’s Speed rose!
[VAR PKNICK(0000)]’s accuracy rose!
The wild [VAR PKNICK(0000)]’s accuracy rose!
The opposing [VAR PKNICK(0000)]’s accuracy rose!
[VAR PKNICK(0000)]’s evasiveness rose!
The wild [VAR PKNICK(0000)]’s evasiveness rose!
The opposing [VAR PKNICK(0000)]’s evasiveness rose!
[VAR PKNICK(0000)]’s Attack rose sharply!
The wild [VAR PKNICK(0000)]’s Attack rose sharply!
The opposing [VAR PKNICK(0000)]’s Attack rose sharply!
[VAR PKNICK(0000)]’s Defense rose sharply!
The wild [VAR PKNICK(0000)]’s Defense rose sharply!
The opposing [VAR PKNICK(0000)]’s Defense rose sharply!
[VAR PKNICK(0000)]’s Special Attack rose sharply!
The wild [VAR PKNICK(0000)]’s Special Attack rose sharply!
The opposing [VAR PKNICK(0000)]’s Special Attack\nrose sharply!
[VAR PKNICK(0000)]’s Special Defense rose sharply!
The wild [VAR PKNICK(0000)]’s Special Defense rose sharply!
The opposing [VAR PKNICK(0000)]’s Special Defense\nrose sharply!
[VAR PKNICK(0000)]’s Speed rose sharply!
The wild [VAR PKNICK(0000)]’s Speed rose sharply!
The opposing [VAR PKNICK(0000)]’s Speed rose sharply!
[VAR PKNICK(0000)]’s accuracy rose sharply!
The wild [VAR PKNICK(0000)]’s accuracy rose sharply!
The opposing [VAR PKNICK(0000)]’s accuracy rose sharply!
[VAR PKNICK(0000)]’s evasiveness rose sharply!
The wild [VAR PKNICK(0000)]’s evasiveness rose sharply!
The opposing [VAR PKNICK(0000)]’s evasiveness rose sharply!
[VAR PKNICK(0000)]’s Attack rose drastically!
The wild [VAR PKNICK(0000)]’s Attack rose drastically!
The opposing [VAR PKNICK(0000)]’s Attack rose drastically!
[VAR PKNICK(0000)]’s Defense rose drastically!
The wild [VAR PKNICK(0000)]’s Defense rose drastically!
The opposing [VAR PKNICK(0000)]’s Defense rose drastically!
[VAR PKNICK(0000)]’s Special Attack rose drastically!
The wild [VAR PKNICK(0000)]’s Special Attack rose drastically!
The opposing [VAR PKNICK(0000)]’s Special Attack\nrose drastically!
[VAR PKNICK(0000)]’s Special Defense rose drastically!
The wild [VAR PKNICK(0000)]’s Special Defense\nrose drastically!
The opposing [VAR PKNICK(0000)]’s Special Defense\nrose drastically!
[VAR PKNICK(0000)]’s Speed rose drastically!
The wild [VAR PKNICK(0000)]’s Speed rose drastically!
The opposing [VAR PKNICK(0000)]’s Speed rose drastically!
[VAR PKNICK(0000)]’s accuracy rose drastically!
The wild [VAR PKNICK(0000)]’s accuracy rose drastically!
The opposing [VAR PKNICK(0000)]’s accuracy rose drastically!
[VAR PKNICK(0000)]’s evasiveness rose drastically!
The wild [VAR PKNICK(0000)]’s evasiveness rose drastically!
The opposing [VAR PKNICK(0000)]’s evasiveness\nrose drastically!
[VAR PKNICK(0000)]’s Attack fell!
The wild [VAR PKNICK(0000)]’s Attack fell!
The opposing [VAR PKNICK(0000)]’s Attack fell!
[VAR PKNICK(0000)]’s Defense fell!
The wild [VAR PKNICK(0000)]’s Defense fell!
The opposing [VAR PKNICK(0000)]’s Defense fell!
[VAR PKNICK(0000)]’s Special Attack fell!
The wild [VAR PKNICK(0000)]’s Special Attack fell!
The opposing [VAR PKNICK(0000)]’s Special Attack fell!
[VAR PKNICK(0000)]’s Special Defense fell!
The wild [VAR PKNICK(0000)]’s Special Defense fell!
The opposing [VAR PKNICK(0000)]’s Special Defense fell!
[VAR PKNICK(0000)]’s Speed fell!
The wild [VAR PKNICK(0000)]’s Speed fell!
The opposing [VAR PKNICK(0000)]’s Speed fell!
[VAR PKNICK(0000)]’s accuracy fell!
The wild [VAR PKNICK(0000)]’s accuracy fell!
The opposing [VAR PKNICK(0000)]’s accuracy fell!
[VAR PKNICK(0000)]’s evasiveness fell!
The wild [VAR PKNICK(0000)]’s evasiveness fell!
The opposing [VAR PKNICK(0000)]’s evasiveness fell!
[VAR PKNICK(0000)]’s Attack harshly fell!
The wild [VAR PKNICK(0000)]’s Attack harshly fell!
The opposing [VAR PKNICK(0000)]’s Attack harshly fell!
[VAR PKNICK(0000)]’s Defense harshly fell!
The wild [VAR PKNICK(0000)]’s Defense harshly fell!
The opposing [VAR PKNICK(0000)]’s Defense harshly fell!
[VAR PKNICK(0000)]’s Special Attack harshly fell!
The wild [VAR PKNICK(0000)]’s Special Attack harshly fell!
The opposing [VAR PKNICK(0000)]’s Special Attack harshly fell!
[VAR PKNICK(0000)]’s Special Defense harshly fell!
The wild [VAR PKNICK(0000)]’s Special Defense harshly fell!
The opposing [VAR PKNICK(0000)]’s Special Defense\nharshly fell!
[VAR PKNICK(0000)]’s Speed harshly fell!
The wild [VAR PKNICK(0000)]’s Speed harshly fell!
The opposing [VAR PKNICK(0000)]’s Speed harshly fell!
[VAR PKNICK(0000)]’s accuracy harshly fell!
The wild [VAR PKNICK(0000)]’s accuracy harshly fell!
The opposing [VAR PKNICK(0000)]’s accuracy harshly fell!
[VAR PKNICK(0000)]’s evasiveness harshly fell!
The wild [VAR PKNICK(0000)]’s evasiveness harshly fell!
The opposing [VAR PKNICK(0000)]’s evasiveness harshly fell!
[VAR PKNICK(0000)]’s Attack severely fell!
The wild [VAR PKNICK(0000)]’s Attack severely fell!
The opposing [VAR PKNICK(0000)]’s Attack severely fell!
[VAR PKNICK(0000)]’s Defense severely fell!
The wild [VAR PKNICK(0000)]’s Defense severely fell!
The opposing [VAR PKNICK(0000)]’s Defense severely fell!
[VAR PKNICK(0000)]’s Special Attack severely fell!
The wild [VAR PKNICK(0000)]’s Special Attack severely fell!
The opposing [VAR PKNICK(0000)]’s Special Attack\nseverely fell!
[VAR PKNICK(0000)]’s Special Defense severely fell!
The wild [VAR PKNICK(0000)]’s Special Defense severely fell!
The opposing [VAR PKNICK(0000)]’s Special Defense\nseverely fell!
[VAR PKNICK(0000)]’s Speed severely fell!
The wild [VAR PKNICK(0000)]’s Speed severely fell!
The opposing [VAR PKNICK(0000)]’s Speed severely fell!
[VAR PKNICK(0000)]’s accuracy severely fell!
The wild [VAR PKNICK(0000)]’s accuracy severely fell!
The opposing [VAR PKNICK(0000)]’s accuracy severely fell!
[VAR PKNICK(0000)]’s evasiveness severely fell!
The wild [VAR PKNICK(0000)]’s evasiveness severely fell!
The opposing [VAR PKNICK(0000)]’s evasiveness severely fell!
[VAR PKNICK(0000)]’s Attack won’t go any higher!
The wild [VAR PKNICK(0000)]’s Attack won’t go any higher!
The opposing [VAR PKNICK(0000)]’s Attack won’t\ngo any higher!
[VAR PKNICK(0000)]’s Defense won’t go any higher!
The wild [VAR PKNICK(0000)]’s Defense won’t go any higher!
The opposing [VAR PKNICK(0000)]’s Defense won’t\ngo any higher!
[VAR PKNICK(0000)]’s Special Attack won’t go any higher!
The wild [VAR PKNICK(0000)]’s Special Attack won’t\ngo any higher!
The opposing [VAR PKNICK(0000)]’s Special Attack won’t\ngo any higher!
[VAR PKNICK(0000)]’s Special Defense won’t go any higher!
The wild [VAR PKNICK(0000)]’s Special Defense won’t\ngo any higher!
The opposing [VAR PKNICK(0000)]’s Special Defense won’t\ngo any higher!
[VAR PKNICK(0000)]’s Speed won’t go any higher!
The wild [VAR PKNICK(0000)]’s Speed won’t go any higher!
The opposing [VAR PKNICK(0000)]’s Speed won’t\ngo any higher!
[VAR PKNICK(0000)]’s accuracy won’t go any higher!
The wild [VAR PKNICK(0000)]’s accuracy won’t go any higher!
The opposing [VAR PKNICK(0000)]’s accuracy won’t\ngo any higher!
[VAR PKNICK(0000)]’s evasiveness won’t go any higher!
The wild [VAR PKNICK(0000)]’s evasiveness won’t\ngo any higher!
The opposing [VAR PKNICK(0000)]’s evasiveness won’t\ngo any higher!
[VAR PKNICK(0000)]’s Attack won’t go any lower!
The wild [VAR PKNICK(0000)]’s Attack won’t go any lower!
The opposing [VAR PKNICK(0000)]’s Attack won’t go any lower!
[VAR PKNICK(0000)]’s Defense won’t go any lower!
The wild [VAR PKNICK(0000)]’s Defense won’t go any lower!
The opposing [VAR PKNICK(0000)]’s Defense won’t\ngo any lower!
[VAR PKNICK(0000)]’s Special Attack won’t go any lower!
The wild [VAR PKNICK(0000)]’s Special Attack won’t\ngo any lower!
The opposing [VAR PKNICK(0000)]’s Special Attack won’t\ngo any lower!
[VAR PKNICK(0000)]’s Special Defense won’t go any lower!
The wild [VAR PKNICK(0000)]’s Special Defense won’t\ngo any lower!
The opposing [VAR PKNICK(0000)]’s Special Defense won’t\ngo any lower!
[VAR PKNICK(0000)]’s Speed won’t go any lower!
The wild [VAR PKNICK(0000)]’s Speed won’t go any lower!
The opposing [VAR PKNICK(0000)]’s Speed won’t go any lower!
[VAR PKNICK(0000)]’s accuracy won’t go any lower!
The wild [VAR PKNICK(0000)]’s accuracy won’t go any lower!
The opposing [VAR PKNICK(0000)]’s accuracy won’t\ngo any lower!
[VAR PKNICK(0000)]’s evasiveness won’t go any lower!
The wild [VAR PKNICK(0000)]’s evasiveness won’t\ngo any lower!
The opposing [VAR PKNICK(0000)]’s evasiveness won’t\ngo any lower!
[VAR PKNICK(0000)]’s stat changes were removed!
The wild [VAR PKNICK(0000)]’s stat changes were removed!
The opposing [VAR PKNICK(0000)]’s stat changes\nwere removed!
[VAR PKNICK(0000)]’s stats were not lowered!
The wild [VAR PKNICK(0000)]’s stats were not lowered!
The opposing [VAR PKNICK(0000)]’s stats were not lowered!
[VAR PKNICK(0000)]’s Attack was not lowered!
The wild [VAR PKNICK(0000)]’s Attack was not lowered!
The opposing [VAR PKNICK(0000)]’s Attack was not lowered!
[VAR PKNICK(0000)]’s Defense was not lowered!
The wild [VAR PKNICK(0000)]’s Defense was not lowered!
The opposing [VAR PKNICK(0000)]’s Defense was not lowered!
[VAR PKNICK(0000)]’s accuracy was not lowered!
The wild [VAR PKNICK(0000)]’s accuracy was not lowered!
The opposing [VAR PKNICK(0000)]’s accuracy was not lowered!
It doesn’t affect [VAR PKNICK(0000)]...
It doesn’t affect the wild [VAR PKNICK(0000)]...
It doesn’t affect the opposing [VAR PKNICK(0000)]...
[VAR PKNICK(0000)] avoided the attack!
The wild [VAR PKNICK(0000)] avoided the attack!
The opposing [VAR PKNICK(0000)] avoided the attack!
[VAR PKNICK(0000)] is unaffected!
The wild [VAR PKNICK(0000)] is unaffected!
The opposing [VAR PKNICK(0000)] is unaffected!
The [VAR ITEM2(0001)] weakened the damage\nto [VAR PKNICK(0000)]!
The [VAR ITEM2(0001)] weakened the damage\nto the wild [VAR PKNICK(0000)]!
The [VAR ITEM2(0001)] weakened the damage\nto the opposing [VAR PKNICK(0000)]!
[VAR PKNICK(0000)] transformed!
The wild [VAR PKNICK(0000)] transformed!
The opposing [VAR PKNICK(0000)] transformed!
[VAR PKNICK(0000)] dropped its [VAR ITEM2(0001)]!
The wild [VAR PKNICK(0000)] dropped\nits [VAR ITEM2(0001)]!
The opposing [VAR PKNICK(0000)] dropped\nits [VAR ITEM2(0001)]!
[VAR PKNICK(0000)]’s status was restored!
The wild [VAR PKNICK(0000)]’s status was restored!
The opposing [VAR PKNICK(0000)]’s status was restored!
[VAR PKNICK(0000)] moved to the center!
The wild [VAR PKNICK(0000)] moved to the center!
The opposing [VAR PKNICK(0000)] moved to the center!
[VAR PKNICK(0000)] was poisoned!
The wild [VAR PKNICK(0000)] was poisoned!
The opposing [VAR PKNICK(0000)] was poisoned!
[VAR PKNICK(0000)] was badly poisoned!
The wild [VAR PKNICK(0000)] was badly poisoned!
The opposing [VAR PKNICK(0000)] was badly poisoned!
[VAR PKNICK(0000)] was badly poisoned by the\n[VAR ITEM2(0001)]!
The wild [VAR PKNICK(0000)] was badly poisoned by the\n[VAR ITEM2(0001)]!
The opposing [VAR PKNICK(0000)] was badly poisoned by the\n[VAR ITEM2(0001)]!
[VAR PKNICK(0000)] was hurt by poison!
The wild [VAR PKNICK(0000)] was hurt by poison!
The opposing [VAR PKNICK(0000)] was hurt by poison!
[VAR PKNICK(0000)] was cured of its poisoning.
The wild [VAR PKNICK(0000)] was cured\nof its poisoning.
The opposing [VAR PKNICK(0000)] was cured\nof its poisoning.
[VAR PKNICK(0000)] is already poisoned.
The wild [VAR PKNICK(0000)] is already poisoned.
The opposing [VAR PKNICK(0000)] is already poisoned.
[VAR PKNICK(0000)] cannot be poisoned!
The wild [VAR PKNICK(0000)] cannot be poisoned!
The opposing [VAR PKNICK(0000)] cannot be poisoned!
[VAR PKNICK(0000)] was burned!
The wild [VAR PKNICK(0000)] was burned!
The opposing [VAR PKNICK(0000)] was burned!
[VAR PKNICK(0000)] was burned by the [VAR ITEM2(0001)]!
The wild [VAR PKNICK(0000)] was burned by the\n[VAR ITEM2(0001)]!
The opposing [VAR PKNICK(0000)] was burned by the\n[VAR ITEM2(0001)]!
[VAR PKNICK(0000)] was hurt by its burn!
The wild [VAR PKNICK(0000)] was hurt by its burn!
The opposing [VAR PKNICK(0000)] was hurt by its burn!
[VAR PKNICK(0000)]’s burn was healed.
The wild [VAR PKNICK(0000)] healed its burn!
The opposing [VAR PKNICK(0000)] healed its burn!
[VAR PKNICK(0000)] already has a burn.
The wild [VAR PKNICK(0000)] already has a burn.
The opposing [VAR PKNICK(0000)] already has a burn.
[VAR PKNICK(0000)] cannot be burned!
The wild [VAR PKNICK(0000)] cannot be burned!
The opposing [VAR PKNICK(0000)] cannot be burned!
[VAR PKNICK(0000)] is paralyzed!\nIt may be unable to move!
The wild [VAR PKNICK(0000)] is paralyzed!\nIt may be unable to move!
The opposing [VAR PKNICK(0000)] is paralyzed!\nIt may be unable to move!
[VAR PKNICK(0000)] is paralyzed!\nIt can’t move!
The wild [VAR PKNICK(0000)] is paralyzed!\nIt can’t move!
The opposing [VAR PKNICK(0000)] is paralyzed!\nIt can’t move!
[VAR PKNICK(0000)] was cured of paralysis.
The wild [VAR PKNICK(0000)] was cured of paralysis.
The opposing [VAR PKNICK(0000)] was cured of paralysis.
[VAR PKNICK(0000)] is already paralyzed!
The wild [VAR PKNICK(0000)] is already paralyzed!
The opposing [VAR PKNICK(0000)] is already paralyzed!
[VAR PKNICK(0000)] cannot be paralyzed!
The wild [VAR PKNICK(0000)] cannot be paralyzed!
The opposing [VAR PKNICK(0000)] cannot be paralyzed!
[VAR PKNICK(0000)] was frozen solid!
The wild [VAR PKNICK(0000)] was frozen solid!
The opposing [VAR PKNICK(0000)] was frozen solid!
[VAR PKNICK(0000)] is frozen solid!
The wild [VAR PKNICK(0000)] is frozen solid!
The opposing [VAR PKNICK(0000)] is frozen solid!
[VAR PKNICK(0000)] thawed out!
The wild [VAR PKNICK(0000)] thawed out!
The opposing [VAR PKNICK(0000)] thawed out!
[VAR PKNICK(0000)] is already frozen solid!
The wild [VAR PKNICK(0000)] is already frozen solid!
The opposing [VAR PKNICK(0000)] is already frozen solid!
[VAR PKNICK(0000)] cannot be frozen solid!
The wild [VAR PKNICK(0000)] cannot be frozen solid!
The opposing [VAR PKNICK(0000)] cannot be frozen solid!
[VAR PKNICK(0000)]’s [VAR MOVE(0001)] melted the ice!
The wild [VAR PKNICK(0000)]’s [VAR MOVE(0001)]\nmelted the ice!
The opposing [VAR PKNICK(0000)]’s [VAR MOVE(0001)]\nmelted the ice!
[VAR PKNICK(0000)] fell asleep!
The wild [VAR PKNICK(0000)] fell asleep!
The opposing [VAR PKNICK(0000)] fell asleep!
[VAR PKNICK(0000)] is fast asleep.
The wild [VAR PKNICK(0000)] is fast asleep.
The opposing [VAR PKNICK(0000)] is fast asleep.
[VAR PKNICK(0000)] woke up!
The wild [VAR PKNICK(0000)] woke up!
The opposing [VAR PKNICK(0000)] woke up!
[VAR PKNICK(0000)] is already asleep!
The wild [VAR PKNICK(0000)] is already asleep!
The opposing [VAR PKNICK(0000)] is already asleep!
[VAR PKNICK(0000)] stays awake!
The wild [VAR PKNICK(0000)] stays awake!
The opposing [VAR PKNICK(0000)] stays awake!
[VAR PKNICK(0000)] began having a nightmare!
The wild [VAR PKNICK(0000)] began having a nightmare!
The opposing [VAR PKNICK(0000)] began having a nightmare!
[VAR PKNICK(0000)] is locked in a nightmare!
The wild [VAR PKNICK(0000)] is locked in a nightmare!
The opposing [VAR PKNICK(0000)] is locked in a nightmare!
[VAR PKNICK(0000)] fell in love!
The wild [VAR PKNICK(0000)] fell in love!
The opposing [VAR PKNICK(0000)] fell in love!
[VAR PKNICK(0000)] fell in love from\nthe [VAR ITEM2(0001)]!
The wild [VAR PKNICK(0000)] fell in love from\nthe [VAR ITEM2(0001)]!
The opposing [VAR PKNICK(0000)] fell in love from\nthe [VAR ITEM2(0001)]!
[VAR PKNICK(0000)] is in love with [VAR PKNICK(0001)]!
The wild [VAR PKNICK(0000)] is in love\nwith [VAR PKNICK(0001)]!
The opposing [VAR PKNICK(0000)] is in love\nwith [VAR PKNICK(0001)]!
[VAR PKNICK(0000)] is immobilized by love!
The wild [VAR PKNICK(0000)] is immobilized by love!
The opposing [VAR PKNICK(0000)] is immobilized by love!
[VAR PKNICK(0000)] got over its infatuation.
The wild [VAR PKNICK(0000)] got over its infatuation.
The opposing [VAR PKNICK(0000)] got over its infatuation.
[VAR PKNICK(0000)]’s status returned to normal!
The wild [VAR PKNICK(0000)]’s status returned to normal!
The opposing [VAR PKNICK(0000)]’s status\nreturned to normal!
[VAR PKNICK(0000)] became confused!
The wild [VAR PKNICK(0000)] became confused!
The opposing [VAR PKNICK(0000)] became confused!
[VAR PKNICK(0000)] is confused!
The wild [VAR PKNICK(0000)] is confused!
The opposing [VAR PKNICK(0000)] is confused!
[VAR PKNICK(0000)] snapped out of its confusion.
The wild [VAR PKNICK(0000)] snapped out\nof its confusion!
The opposing [VAR PKNICK(0000)] snapped out\nof its confusion!
[VAR PKNICK(0000)] is already confused!
The wild [VAR PKNICK(0000)] is already confused!
The opposing [VAR PKNICK(0000)] is already confused!
[VAR PKNICK(0000)] doesn’t become confused!
The wild [VAR PKNICK(0000)] doesn’t become confused!
The opposing [VAR PKNICK(0000)] doesn’t become confused!
[VAR PKNICK(0000)] became confused due to fatigue!
The wild [VAR PKNICK(0000)] became confused\ndue to fatigue!
The opposing [VAR PKNICK(0000)] became confused\ndue to fatigue!
[VAR PKNICK(0000)] flinched and couldn’t move!
The wild [VAR PKNICK(0000)] flinched and couldn’t move!
The opposing [VAR PKNICK(0000)] flinched and couldn’t move!
[VAR PKNICK(0000)] lost its focus and couldn’t move!
The wild [VAR PKNICK(0000)] lost its focus\nand couldn’t move!
The opposing [VAR PKNICK(0000)] lost its focus\nand couldn’t move!
[VAR PKNICK(0000)] was identified!
The wild [VAR PKNICK(0000)] was identified!
The opposing [VAR PKNICK(0000)] was identified!
[VAR PKNICK(0000)] is hurt by [VAR MOVE(0001)]!
The wild [VAR PKNICK(0000)] is hurt by [VAR MOVE(0001)]!
The opposing [VAR PKNICK(0000)] is hurt\nby [VAR MOVE(0001)]!
[VAR PKNICK(0000)] was freed from [VAR MOVE(0001)]!
The wild [VAR PKNICK(0000)] was freed\nfrom [VAR MOVE(0001)]!
The opposing [VAR PKNICK(0000)] was freed\nfrom [VAR MOVE(0001)]!
[VAR PKNICK(0000)] is damaged by the recoil!
The wild [VAR PKNICK(0000)] is damaged by the recoil!
The opposing [VAR PKNICK(0000)] is damaged by the recoil!
It traced [VAR PKNICK(0000)]’s [VAR ABILITY(0001)]!
It traced the wild [VAR PKNICK(0000)]’s [VAR ABILITY(0001)]!
It traced the opposing [VAR PKNICK(0000)]’s\n[VAR ABILITY(0001)]!
A critical hit on [VAR PKNICK(0000)]!
A critical hit on the wild [VAR PKNICK(0000)]!
A critical hit on the opposing [VAR PKNICK(0000)]!
[VAR PKNICK(0000)]’s HP was restored.
The wild [VAR PKNICK(0000)] had its HP restored.
The opposing [VAR PKNICK(0000)] had its HP restored.
[VAR PKNICK(0000)] restored [VAR MOVE(0001)]’s PP!
The wild [VAR PKNICK(0000)] restored\n[VAR MOVE(0001)]’s PP!
The opposing [VAR PKNICK(0000)] restored\n[VAR MOVE(0001)]’s PP!
[VAR PKNICK(0000)] restored all its moves’ PP!
The wild [VAR PKNICK(0000)] restored all its moves’ PP!
The opposing [VAR PKNICK(0000)] restored all its moves’ PP!
[VAR PKNICK(0000)] is buffeted by the sandstorm!
The wild [VAR PKNICK(0000)] is buffeted by the sandstorm!
The opposing [VAR PKNICK(0000)] is buffeted by\nthe sandstorm!
[VAR PKNICK(0000)] is buffeted by the hail!
The wild [VAR PKNICK(0000)] is buffeted by the hail!
The opposing [VAR PKNICK(0000)] is buffeted by the hail!
[VAR PKNICK(0000)] is hurt!
The wild [VAR PKNICK(0000)] is hurt!
The opposing [VAR PKNICK(0000)] is hurt!
[VAR PKNICK(0000)] acquired [VAR ABILITY(0001)]!
The wild [VAR PKNICK(0000)] acquired [VAR ABILITY(0001)]!
The opposing [VAR PKNICK(0000)] acquired\n[VAR ABILITY(0001)]!
[VAR PKNICK(0000)] floats in the air with its Air Balloon!
The wild [VAR PKNICK(0000)] floats in the air with\nits Air Balloon!
The opposing [VAR PKNICK(0000)] floats in the air with\nits Air Balloon!
[VAR PKNICK(0000)]’s Air Balloon popped!
The wild [VAR PKNICK(0000)]’s Air Balloon popped!
The opposing [VAR PKNICK(0000)]’s Air Balloon popped!
[VAR PKNICK(0000)] is switched out with the Eject Button!
The wild [VAR PKNICK(0000)] is switched out with\nthe Eject Button!
The opposing [VAR PKNICK(0000)] is switched out with\nthe Eject Button!
[VAR PKNICK(0000)] held up its Red Card\nagainst [VAR PKNICK(0001)]!
[VAR PKNICK(0000)] held up its Red Card\nagainst the wild [VAR PKNICK(0001)]!
[VAR PKNICK(0000)] held up its Red Card\nagainst the opposing [VAR PKNICK(0001)]!
The wild [VAR PKNICK(0000)] held up its Red Card\nagainst [VAR PKNICK(0001)]!
The wild [VAR PKNICK(0000)] held up its Red Card\nagainst the wild [VAR
PKNICK(0001)]!
The opposing [VAR PKNICK(0000)] held up its Red Card\nagainst [VAR PKNICK(0001)]!
The opposing [VAR PKNICK(0000)] held up its Red Card\nagainst the opposing [VAR
PKNICK(0001)]!
[VAR PKNICK(0000)] was hurt by the Rocky Helmet!
The wild [VAR PKNICK(0000)] was hurt by the Rocky Helmet!
The opposing [VAR PKNICK(0000)] was hurt by\nthe Rocky Helmet!
The power of [VAR PKNICK(0000)]’s Fire-type moves rose!
The power of the wild [VAR PKNICK(0000)]’s\nFire-type moves rose!
The power of the opposing [VAR PKNICK(0000)]’s\nFire-type moves rose!
[VAR PKNICK(0000)] was hurt!
The wild [VAR PKNICK(0000)] was hurt!
The opposing [VAR PKNICK(0000)] was hurt!
It was alerted to [VAR PKNICK(0000)]’s [VAR MOVE(0001)]!
It was alerted to the wild [VAR PKNICK(0000)]’s\n[VAR MOVE(0001)]!
It was alerted to the opposing [VAR PKNICK(0000)]’s\n[VAR MOVE(0001)]!
[VAR PKNICK(0000)] shuddered!
The wild [VAR PKNICK(0000)] shuddered!
The opposing [VAR PKNICK(0000)] shuddered!
[VAR PKNICK(0000)] frisked [VAR PKNICK(0001)] and found its\n[VAR ITEM2(0002)]!
The wild [VAR PKNICK(0000)] frisked [VAR PKNICK(0001)] and\nfound its [VAR
ITEM2(0002)]!
The opposing [VAR PKNICK(0000)] frisked [VAR PKNICK(0001)] and\nfound its [VAR
ITEM2(0002)]!
[VAR PKNICK(0000)] breaks the mold!
The wild [VAR PKNICK(0000)] breaks the mold!
The opposing [VAR PKNICK(0000)] breaks the mold!
[VAR PKNICK(0000)] is loafing around!
The wild [VAR PKNICK(0000)] is loafing around!
The opposing [VAR PKNICK(0000)] is loafing around!
[VAR PKNICK(0000)] took the attack!
The wild [VAR PKNICK(0000)] took the attack!
The opposing [VAR PKNICK(0000)] took the attack!
[VAR PKNICK(0000)] stays awake!
The wild [VAR PKNICK(0000)] stays awake!
The opposing [VAR PKNICK(0000)] stays awake!
[VAR PKNICK(0000)] anchors itself!
The wild [VAR PKNICK(0000)] anchors itself!
The opposing [VAR PKNICK(0000)] anchors itself!
[VAR PKNICK(0000)] sucked up the liquid ooze!
The wild [VAR PKNICK(0000)] sucked up the liquid ooze!
The opposing [VAR PKNICK(0000)] sucked up the liquid ooze!
It stole [VAR PKNICK(0000)]’s [VAR ITEM2(0001)]!
It stole the wild [VAR PKNICK(0000)]’s [VAR ITEM2(0001)]!
It stole the opposing [VAR PKNICK(0000)]’s\n[VAR ITEM2(0001)]!
[VAR PKNICK(0000)]’s Ability became Mummy!
The wild [VAR PKNICK(0000)]’s Ability became Mummy!
The opposing [VAR PKNICK(0000)]’s Ability became Mummy!
It bounced back [VAR PKNICK(0000)]’s [VAR MOVE(0001)]!
It bounced back the wild [VAR PKNICK(0000)]’s\n[VAR MOVE(0001)]!
It bounced back the opposing [VAR PKNICK(0000)]’s\n[VAR MOVE(0001)]!
[VAR PKNICK(0000)] avoids attacks by its ally Pokémon!
The wild [VAR PKNICK(0000)] avoids attacks\nby its ally Pokémon!
The opposing [VAR PKNICK(0000)] avoids attacks\nby its ally Pokémon!
It poisoned [VAR PKNICK(0000)]!
It poisoned the wild [VAR PKNICK(0000)]!
It poisoned the opposing [VAR PKNICK(0000)]!
[VAR PKNICK(0000)] harvested one [VAR ITEM2(0001)]!
The wild [VAR PKNICK(0000)] harvested\none [VAR ITEM2(0001)]!
The opposing [VAR PKNICK(0000)] harvested\none [VAR ITEM2(0001)]!
[VAR PKNICK(0000)]’s illusion wore off!
The wild [VAR PKNICK(0000)]’s illusion wore off!
The opposing [VAR PKNICK(0000)]’s illusion wore off!
[VAR PKNICK(0000)] maxed its Attack!
The wild [VAR PKNICK(0000)] maxed its Attack!
The opposing [VAR PKNICK(0000)] maxed its Attack!
[VAR PKNICK(0000)] is tormented!
The wild [VAR PKNICK(0000)] is tormented!
The opposing [VAR PKNICK(0000)] is tormented!
[VAR PKNICK(0000)] is exerting its pressure!
The wild [VAR PKNICK(0000)] is exerting its pressure!
The opposing [VAR PKNICK(0000)] is exerting its pressure!
[VAR PKNICK(0000)] found [VAR iCOLOR2(0001)][VAR ITEM2(0001)]!
The wild [VAR PKNICK(0000)] found\n[VAR iCOLOR2(0001)][VAR ITEM2(0001)]!
The opposing [VAR PKNICK(0000)] found\n[VAR iCOLOR2(0001)][VAR ITEM2(0001)]!
[VAR PKNICK(0000)]’s item cannot be stolen!
The wild [VAR PKNICK(0000)]’s item\ncannot be stolen!
The opposing [VAR PKNICK(0000)]’s item\ncannot be stolen!
[VAR PKNICK(0000)] can’t get it going!
The wild [VAR PKNICK(0000)] can’t get it going!
The opposing [VAR PKNICK(0000)] can’t get it going!
[VAR PKNICK(0000)] finally got its act together!
The wild [VAR PKNICK(0000)] finally got its act together!
The opposing [VAR PKNICK(0000)] finally got its act together!
[VAR PKNICK(0000)] is radiating a bursting aura!
The wild [VAR PKNICK(0000)] is radiating a bursting aura!
The opposing [VAR PKNICK(0000)] is radiating a bursting aura!
[VAR PKNICK(0000)] is radiating a blazing aura!
The wild [VAR PKNICK(0000)] is radiating a blazing aura!
The opposing [VAR PKNICK(0000)] is radiating a blazing aura!
[VAR PKNICK(0000)] swapped Abilities with its target!
The wild [VAR PKNICK(0000)] swapped Abilities with its target!
The opposing [VAR PKNICK(0000)] swapped Abilities\nwith its target!
[VAR PKNICK(0000)] braced itself!
The wild [VAR PKNICK(0000)] braced itself!
The opposing [VAR PKNICK(0000)] braced itself!
[VAR PKNICK(0000)] endured the hit!
The wild [VAR PKNICK(0000)] endured the hit!
The opposing [VAR PKNICK(0000)] endured the hit!
[VAR PKNICK(0000)] protected itself!
The wild [VAR PKNICK(0000)] protected itself!
The opposing [VAR PKNICK(0000)] protected itself!
It broke through [VAR PKNICK(0000)]’s protection!
It broke through the wild [VAR PKNICK(0000)]’s protection!
It broke through the opposing [VAR PKNICK(0000)]’s\nprotection!
[VAR PKNICK(0000)] protected itself!
The wild [VAR PKNICK(0000)] protected itself!
The opposing [VAR PKNICK(0000)] protected itself!
[VAR PKNICK(0000)] fell for the feint!
The wild [VAR PKNICK(0000)] fell for the feint!
The opposing [VAR PKNICK(0000)] fell for the feint!
[VAR PKNICK(0000)] flew up high!
The wild [VAR PKNICK(0000)] flew up high!
The opposing [VAR PKNICK(0000)] flew up high!
[VAR PKNICK(0000)]’s rage is building!
The wild [VAR PKNICK(0000)]’s rage is building!
The opposing [VAR PKNICK(0000)]’s rage is building!
[VAR PKNICK(0000)] hid underwater!
The wild [VAR PKNICK(0000)] hid underwater!
The opposing [VAR PKNICK(0000)] hid underwater!
[VAR PKNICK(0000)] burrowed its way under the ground!
The wild [VAR PKNICK(0000)] burrowed its way\nunder the ground!
The opposing [VAR PKNICK(0000)] burrowed its way\nunder the ground!
[VAR PKNICK(0000)] vanished instantly!
The wild [VAR PKNICK(0000)] vanished instantly!
The opposing [VAR PKNICK(0000)] vanished instantly!
[VAR PKNICK(0000)] sprang up!
The wild [VAR PKNICK(0000)] sprang up!
The opposing [VAR PKNICK(0000)] sprang up!
[VAR PKNICK(0000)] whipped up a whirlwind!
The wild [VAR PKNICK(0000)] whipped up a whirlwind!
The opposing [VAR PKNICK(0000)] whipped up a whirlwind!
[VAR PKNICK(0000)] became cloaked in a harsh light!
The wild [VAR PKNICK(0000)] became cloaked in a harsh light!
The opposing [VAR PKNICK(0000)] became cloaked in\na harsh light!
[VAR PKNICK(0000)] absorbed light!
The wild [VAR PKNICK(0000)] absorbed light!
The opposing [VAR PKNICK(0000)] absorbed light!
[VAR PKNICK(0000)] tucked in its head!
The wild [VAR PKNICK(0000)] tucked in its head!
The opposing [VAR PKNICK(0000)] tucked in its head!
[VAR PKNICK(0000)] received an encore!
The wild [VAR PKNICK(0000)] received an encore!
The opposing [VAR PKNICK(0000)] received an encore!
[VAR PKNICK(0000)]’s encore ended!
The wild [VAR PKNICK(0000)]’s encore ended!
The opposing [VAR PKNICK(0000)]’s encore ended!
[VAR PKNICK(0000)]’s Ability was suppressed!
The wild [VAR PKNICK(0000)]’s Ability was suppressed!
The opposing [VAR PKNICK(0000)]’s Ability was suppressed!
[VAR PKNICK(0000)] fell for the taunt!
The wild [VAR PKNICK(0000)] fell for the taunt!
The opposing [VAR PKNICK(0000)] fell for the taunt!
[VAR PKNICK(0000)] can’t use\n[VAR MOVE(0001)] after the taunt!
The wild [VAR PKNICK(0000)] can’t use\n[VAR MOVE(0001)] after the taunt!
The opposing [VAR PKNICK(0000)] can’t use\n[VAR MOVE(0001)] after the taunt!
[VAR PKNICK(0000)]’s taunt wore off!
The wild [VAR PKNICK(0000)]’s taunt wore off!
The opposing [VAR PKNICK(0000)]’s taunt wore off!
[VAR PKNICK(0000)] was subjected to torment!
The wild [VAR PKNICK(0000)] was subjected to torment!
The opposing [VAR PKNICK(0000)] was subjected to torment!
[VAR PKNICK(0000)] can’t use the same move\ntwice in a row due to the torment!
The wild [VAR PKNICK(0000)] can’t use the same move\ntwice in a row due to the
torment!
The opposing [VAR PKNICK(0000)] can’t use the same move\ntwice in a row due to the
torment!
[VAR PKNICK(0000)]’s torment wore off!
The wild [VAR PKNICK(0000)]’s torment wore off!
The opposing [VAR PKNICK(0000)]’s torment wore off!
[VAR PKNICK(0000)] sealed any moves its\ntarget shares with it!
The wild [VAR PKNICK(0000)] sealed any moves its\ntarget shares with it!
The opposing [VAR PKNICK(0000)] sealed any moves its\ntarget shares with it!
[VAR PKNICK(0000)] can’t use its sealed\n[VAR MOVE(0001)]!
The wild [VAR PKNICK(0000)] can’t use its sealed\n[VAR MOVE(0001)]!
The opposing [VAR PKNICK(0000)] can’t use its sealed\n[VAR MOVE(0001)]!
[VAR PKNICK(0000)]’s [VAR MOVE(0001)] was disabled!
The wild [VAR PKNICK(0000)]’s [VAR MOVE(0001)]\nwas disabled!
The opposing [VAR PKNICK(0000)]’s [VAR MOVE(0001)]\nwas disabled!
[VAR PKNICK(0000)]’s [VAR MOVE(0001)]\nis disabled!
The wild [VAR PKNICK(0000)]’s [VAR MOVE(0001)]\nis disabled!
The opposing [VAR PKNICK(0000)]’s [VAR MOVE(0001)]\nis disabled!
[VAR PKNICK(0000)]’s move is no longer disabled!
The wild [VAR PKNICK(0000)]’s move is no longer disabled!
The opposing [VAR PKNICK(0000)]’s move is no\nlonger disabled!
[VAR PKNICK(0000)] surrounded itself\nwith a veil of water!
The wild [VAR PKNICK(0000)] surrounded itself\nwith a veil of water!
The opposing [VAR PKNICK(0000)] surrounded itself\nwith a veil of water!
Aqua Ring restored [VAR PKNICK(0000)]’s HP!
Aqua Ring restored the wild [VAR PKNICK(0000)]’s HP!
Aqua Ring restored the opposing [VAR PKNICK(0000)]’s HP!
[VAR PKNICK(0000)] was seeded!
The wild [VAR PKNICK(0000)] was seeded!
The opposing [VAR PKNICK(0000)] was seeded!
[VAR PKNICK(0000)]’s health is sapped by Leech Seed!
The wild [VAR PKNICK(0000)]’s health is\nsapped by Leech Seed!
The opposing [VAR PKNICK(0000)]’s health is\nsapped by Leech Seed!
[VAR PKNICK(0000)] cut its own HP and\nmaximized its Attack!
The wild [VAR PKNICK(0000)] cut its own HP and\nmaximized its Attack!
The opposing [VAR PKNICK(0000)] cut its own HP and\nmaximized its Attack!
[VAR PKNICK(0000)] is tightening its focus!
The wild [VAR PKNICK(0000)] is tightening its focus!
The opposing [VAR PKNICK(0000)] is tightening its focus!
[VAR PKNICK(0000)] copied [VAR PKNICK(0001)]’s\n[VAR ABILITY(0002)] Ability!
[VAR PKNICK(0000)] copied the wild [VAR PKNICK(0001)]’s\n[VAR ABILITY(0002)]
Ability!
[VAR PKNICK(0000)] copied the opposing [VAR PKNICK(0001)]’s\n[VAR ABILITY(0002)]
Ability!
The wild [VAR PKNICK(0000)] copied [VAR PKNICK(0001)]’s\n[VAR ABILITY(0002)]
Ability!
The wild [VAR PKNICK(0000)] copied the wild [VAR PKNICK(0001)]’s\n[VAR
ABILITY(0002)] Ability!
The opposing [VAR PKNICK(0000)] copied [VAR PKNICK(0001)]’s\n[VAR ABILITY(0002)]
Ability!
The opposing [VAR PKNICK(0000)] copied the opposing\n[VAR PKNICK(0001)]’s [VAR
ABILITY(0002)] Ability!
[VAR PKNICK(0000)] is hoping to take its attacker down with it!
The wild [VAR PKNICK(0000)] is hoping to take its attacker\ndown with it!
The opposing [VAR PKNICK(0000)] is hoping to take its attacker\ndown with it!
[VAR PKNICK(0000)] took its attacker down with it!
The wild [VAR PKNICK(0000)] took its attacker\ndown with it!
The opposing [VAR PKNICK(0000)] took its attacker\ndown with it!
[VAR PKNICK(0000)] wants its target to bear a grudge!
The wild [VAR PKNICK(0000)] wants its target to\nbear a grudge!
The opposing [VAR PKNICK(0000)] wants its target to\nbear a grudge!
[VAR PKNICK(0000)]’s [VAR MOVE(0001)] lost all\nof its PP due to the grudge!
The wild [VAR PKNICK(0000)]’s [VAR MOVE(0001)] lost all\nof its PP due to the
grudge!
The opposing [VAR PKNICK(0000)]’s [VAR MOVE(0001)]\nlost all of its PP due to the
grudge!
[VAR PKNICK(0000)] slept and became healthy!
The wild [VAR PKNICK(0000)] slept and became healthy!
The opposing [VAR PKNICK(0000)] slept and became healthy!
It reduced the PP of [VAR PKNICK(0000)]’s\n[VAR MOVE(0001)] by [VAR NUM1(0002)]!
It reduced the PP of the wild [VAR PKNICK(0000)]’s\n[VAR MOVE(0001)] by [VAR
NUM1(0002)]!
It reduced the PP of the opposing [VAR PKNICK(0000)]’s\n[VAR MOVE(0001)] by [VAR
NUM1(0002)]!
[VAR PKNICK(0000)] transformed into [VAR PKNICK(0001)]!
[VAR PKNICK(0000)] transformed into\nthe wild [VAR PKNICK(0001)]!
[VAR PKNICK(0000)] transformed into\nthe opposing [VAR PKNICK(0001)]!
The wild [VAR PKNICK(0000)] transformed into [VAR PKNICK(0001)]!
The wild [VAR PKNICK(0000)] transformed into\nthe wild [VAR PKNICK(0001)]!
The opposing [VAR PKNICK(0000)] transformed\ninto [VAR PKNICK(0001)]!
The opposing [VAR PKNICK(0000)] transformed\ninto the opposing [VAR PKNICK(0001)]!
[VAR PKNICK(0000)] took aim at [VAR PKNICK(0001)]!
[VAR PKNICK(0000)] took aim at\nthe wild [VAR PKNICK(0001)]!
[VAR PKNICK(0000)] took aim at\nthe opposing [VAR PKNICK(0001)]!
The wild [VAR PKNICK(0000)] took aim at [VAR PKNICK(0001)]!
The wild [VAR PKNICK(0000)] took aim at\nthe wild [VAR PKNICK(0001)]!
The opposing [VAR PKNICK(0000)] took aim at [VAR PKNICK(0001)]!
The opposing [VAR PKNICK(0000)] took aim at\nthe opposing [VAR PKNICK(0001)]!
[VAR PKNICK(0000)] levitated\nwith electromagnetism!
The wild [VAR PKNICK(0000)] levitated\nwith electromagnetism!
The opposing [VAR PKNICK(0000)] levitated\nwith electromagnetism!
[VAR PKNICK(0000)]’s electromagnetism wore off!
The wild [VAR PKNICK(0000)]’s electromagnetism wore off!
The opposing [VAR PKNICK(0000)]’s electromagnetism wore off!
[VAR PKNICK(0000)] began charging power!
The wild [VAR PKNICK(0000)] began charging power!
The opposing [VAR PKNICK(0000)] began charging power!
[VAR PKNICK(0000)] grew drowsy!
The wild [VAR PKNICK(0000)] grew drowsy!
The opposing [VAR PKNICK(0000)] grew drowsy!
[VAR PKNICK(0000)] became the center of attention!
The wild [VAR PKNICK(0000)] became\nthe center of attention!
The opposing [VAR PKNICK(0000)] became\nthe center of attention!
[VAR PKNICK(0000)] switched stat changes\nwith its target!
The wild [VAR PKNICK(0000)] switched stat changes\nwith its target!
The opposing [VAR PKNICK(0000)] switched stat changes\nwith its target!
[VAR PKNICK(0000)] switched all changes to\nits Attack and Sp. Atk with its target!
The wild [VAR PKNICK(0000)] switched all changes to\nits Attack and Sp. Atk with
its target!
The opposing [VAR PKNICK(0000)] switched all changes to\nits Attack and Sp. Atk
with its target!
[VAR PKNICK(0000)] switched all changes to\nits Defense and Sp. Def with its
target!
The wild [VAR PKNICK(0000)] switched all changes to\nits Defense and Sp. Def with
its target!
The opposing [VAR PKNICK(0000)] switched all changes to\nits Defense and Sp. Def
with its target!
[VAR PKNICK(0000)] switched items with its target!
The wild [VAR PKNICK(0000)] switched items with its target!
The opposing [VAR PKNICK(0000)] switched items\nwith its target!
[VAR PKNICK(0000)] obtained [VAR iCOLOR2(0001)][VAR ITEM2(0001)].
The wild [VAR PKNICK(0000)] obtained\n[VAR iCOLOR2(0001)][VAR ITEM2(0001)].
The opposing [VAR PKNICK(0000)] obtained\n[VAR iCOLOR2(0001)][VAR ITEM2(0001)].
[VAR PKNICK(0000)] learned [VAR MOVE(0001)]!
The wild [VAR PKNICK(0000)] learned [VAR MOVE(0001)]!
The opposing [VAR PKNICK(0000)] learned\n[VAR MOVE(0001)]!
[VAR PKNICK(0000)] sketched [VAR MOVE(0001)]!
The wild [VAR PKNICK(0000)] sketched [VAR MOVE(0001)]!
The opposing [VAR PKNICK(0000)] sketched\n[VAR MOVE(0001)]!
[VAR PKNICK(0000)] became cloaked\nin mystical moonlight!
The wild [VAR PKNICK(0000)] became cloaked\nin mystical moonlight!
The opposing [VAR PKNICK(0000)] became cloaked\nin mystical moonlight!
The healing wish came true for [VAR PKNICK(0000)]!
The healing wish came true\nfor the wild [VAR PKNICK(0000)]!
The healing wish came true\nfor the opposing [VAR PKNICK(0000)]!
[VAR PKNICK(0000)]’s wish came true!
The wild [VAR PKNICK(0000)]’s wish came true!
The opposing [VAR PKNICK(0000)]’s wish came true!
[VAR PKNICK(0000)] caused an uproar!
The wild [VAR PKNICK(0000)] caused an uproar!
The opposing [VAR PKNICK(0000)] caused an uproar!
The uproar woke [VAR PKNICK(0000)]!
The uproar woke the wild [VAR PKNICK(0000)]!
The uproar woke the opposing [VAR PKNICK(0000)]!
But the uproar kept [VAR PKNICK(0000)] awake!
But the uproar kept the wild [VAR PKNICK(0000)] awake!
But the uproar kept the opposing [VAR PKNICK(0000)] awake!
But [VAR PKNICK(0000)] can’t sleep in an uproar!
But the wild [VAR PKNICK(0000)] can’t sleep in an uproar!
But the opposing [VAR PKNICK(0000)] can’t sleep in an uproar!
[VAR PKNICK(0000)] is making an uproar!
The wild [VAR PKNICK(0000)] is making an uproar!
The opposing [VAR PKNICK(0000)] is making an uproar!
[VAR PKNICK(0000)] calmed down.
The wild [VAR PKNICK(0000)] calmed down.
The opposing [VAR PKNICK(0000)] calmed down.
[VAR PKNICK(0000)] stockpiled [VAR NUM1(0001)]!
The wild [VAR PKNICK(0000)] stockpiled [VAR NUM1(0001)]!
The opposing [VAR PKNICK(0000)] stockpiled [VAR NUM1(0001)]!
[VAR PKNICK(0000)]’s stockpiled effect wore off!
The wild [VAR PKNICK(0000)]’s stockpiled effect wore off!
The opposing [VAR PKNICK(0000)]’s stockpiled effect wore off!
[VAR PKNICK(0000)] can’t use items anymore!
The wild [VAR PKNICK(0000)] can’t use items anymore!
The opposing [VAR PKNICK(0000)] can’t use items anymore!
[VAR PKNICK(0000)] can use items again!
The wild [VAR PKNICK(0000)] can use items again!
The opposing [VAR PKNICK(0000)] can use items again!
[VAR PKNICK(0000)] found [VAR iCOLOR2(0001)][VAR ITEM2(0001)]!
The wild [VAR PKNICK(0000)] found\n[VAR iCOLOR2(0001)][VAR ITEM2(0001)]!
The opposing [VAR PKNICK(0000)] found\n[VAR iCOLOR2(0001)][VAR ITEM2(0001)]!
[VAR PKNICK(0000)] planted its roots!
The wild [VAR PKNICK(0000)] planted its roots!
The opposing [VAR PKNICK(0000)] planted its roots!
[VAR PKNICK(0000)] absorbed nutrients with its roots!
The wild [VAR PKNICK(0000)] absorbed nutrients\nwith its roots!
The opposing [VAR PKNICK(0000)] absorbed nutrients\nwith its roots!
[VAR PKNICK(0000)] anchored itself with its roots!
The wild [VAR PKNICK(0000)] anchored itself\nwith its roots!
The opposing [VAR PKNICK(0000)] anchored itself\nwith its roots!
[VAR PKNICK(0000)] is storing energy!
The wild [VAR PKNICK(0000)] is storing energy!
The opposing [VAR PKNICK(0000)] is storing energy!
[VAR PKNICK(0000)] unleashed its energy!
The wild [VAR PKNICK(0000)] unleashed its energy!
The opposing [VAR PKNICK(0000)] unleashed its energy!
[VAR PKNICK(0000)] waits for a target to make a move!
The wild [VAR PKNICK(0000)] waits for a target to\nmake a move!
The opposing [VAR PKNICK(0000)] waits for a target to\nmake a move!
[VAR PKNICK(0000)] snatched [VAR PKNICK(0001)]’s move!
[VAR PKNICK(0000)] snatched the wild\n[VAR PKNICK(0001)]’s move!
[VAR PKNICK(0000)] snatched the opposing\n[VAR PKNICK(0001)]’s move!
The wild [VAR PKNICK(0000)] snatched\n[VAR PKNICK(0001)]’s move!
The wild [VAR PKNICK(0000)] snatched\nthe wild [VAR PKNICK(0001)]’s move!
The opposing [VAR PKNICK(0000)] snatched\n[VAR PKNICK(0001)]’s move!
The opposing [VAR PKNICK(0000)] snatched\nthe opposing [VAR PKNICK(0001)]’s move!
[VAR PKNICK(0000)] shrouded itself with Magic Coat!
The wild [VAR PKNICK(0000)] shrouded itself\nwith Magic Coat!
The opposing [VAR PKNICK(0000)] shrouded itself\nwith Magic Coat!
[VAR PKNICK(0000)] bounced the\n[VAR MOVE(0001)] back!
The wild [VAR PKNICK(0000)] bounced the\n[VAR MOVE(0001)] back!
The opposing [VAR PKNICK(0000)] bounced the\n[VAR MOVE(0001)] back!
[VAR PKNICK(0000)] fled from battle!
The wild [VAR PKNICK(0000)] fled from battle!
The opposing [VAR PKNICK(0000)] fled from battle!
[VAR PKNICK(0000)] went back to [VAR TRNAME(0001)]!
The wild [VAR PKNICK(0000)] went back\nto [VAR TRNAME(0001)]!
The opposing [VAR PKNICK(0000)] went back\nto [VAR TRNAME(0001)]!
[VAR PKNICK(0000)] switched its Attack and Defense!
The wild [VAR PKNICK(0000)] switched\nits Attack and Defense!
The opposing [VAR PKNICK(0000)] switched\nits Attack and Defense!
[VAR PKNICK(0000)] stole and ate its\ntarget’s [VAR ITEM2(0001)]!
The wild [VAR PKNICK(0000)] stole and ate its\ntarget’s [VAR ITEM2(0001)]!
The opposing [VAR PKNICK(0000)] stole and ate its\ntarget’s [VAR ITEM2(0001)]!
[VAR PKNICK(0000)] flung its [VAR ITEM2(0001)]!
The wild [VAR PKNICK(0000)] flung\nits [VAR ITEM2(0001)]!
The opposing [VAR PKNICK(0000)] flung\nits [VAR ITEM2(0001)]!
[VAR PKNICK(0000)] blew away [VAR MOVE(0001)]!
The wild [VAR PKNICK(0000)] blew away\n[VAR MOVE(0001)]!
The opposing [VAR PKNICK(0000)] blew away\n[VAR MOVE(0001)]!
[VAR PKNICK(0000)] put in a substitute!
The wild [VAR PKNICK(0000)] put in a substitute!
The opposing [VAR PKNICK(0000)] put in a substitute!
[VAR PKNICK(0000)] already has a substitute!
The wild [VAR PKNICK(0000)] already has a substitute!
The opposing [VAR PKNICK(0000)] already has a substitute!
The substitute took damage for [VAR PKNICK(0000)]!
The substitute took damage for\nthe wild [VAR PKNICK(0000)]!
The substitute took damage for\nthe opposing [VAR PKNICK(0000)]!
[VAR PKNICK(0000)]’s substitute faded!
The wild [VAR PKNICK(0000)]’s substitute faded!
The opposing [VAR PKNICK(0000)]’s substitute faded!
Wide Guard protected [VAR PKNICK(0000)]!
Wide Guard protected the wild [VAR PKNICK(0000)]!
Wide Guard protected the opposing [VAR PKNICK(0000)]!
Quick Guard protected [VAR PKNICK(0000)]!
Quick Guard protected the wild [VAR PKNICK(0000)]!
Quick Guard protected the opposing [VAR PKNICK(0000)]!
Crafty Shield protected [VAR PKNICK(0000)]!
Crafty Shield protected the wild [VAR PKNICK(0000)]!
Crafty Shield protected the opposing [VAR PKNICK(0000)]!
[VAR PKNICK(0000)] was squeezed by [VAR PKNICK(0001)]!
[VAR PKNICK(0000)] was squeezed by\nthe wild [VAR PKNICK(0001)]!
[VAR PKNICK(0000)] was squeezed by\nthe opposing [VAR PKNICK(0001)]!
The wild [VAR PKNICK(0000)] was squeezed\nby [VAR PKNICK(0001)]!
The wild [VAR PKNICK(0000)] was squeezed by\nthe wild [VAR PKNICK(0001)]!
The opposing [VAR PKNICK(0000)] was squeezed by\n[VAR PKNICK(0001)]!
The opposing [VAR PKNICK(0000)] was squeezed by\nthe opposing [VAR PKNICK(0001)]!
[VAR PKNICK(0000)] was wrapped by [VAR PKNICK(0001)]!
[VAR PKNICK(0000)] was wrapped by\nthe wild [VAR PKNICK(0001)]!
[VAR PKNICK(0000)] was wrapped by\nthe opposing [VAR PKNICK(0001)]!
The wild [VAR PKNICK(0000)] was wrapped by\n[VAR PKNICK(0001)]!
The wild [VAR PKNICK(0000)] was wrapped by\nthe wild [VAR PKNICK(0001)]!
The opposing [VAR PKNICK(0000)] was wrapped by\n[VAR PKNICK(0001)]!
The opposing [VAR PKNICK(0000)] was wrapped by\nthe opposing [VAR PKNICK(0001)]!
[VAR PKNICK(0001)] clamped down on [VAR PKNICK(0000)]!
The wild [VAR PKNICK(0001)] clamped down\non [VAR PKNICK(0000)]!
The opposing [VAR PKNICK(0001)] clamped down\non [VAR PKNICK(0000)]!
[VAR PKNICK(0001)] clamped down on\nthe wild [VAR PKNICK(0000)]!
The wild [VAR PKNICK(0001)] clamped down on\nthe wild [VAR PKNICK(0000)]!
[VAR PKNICK(0001)] clamped down on\nthe opposing [VAR PKNICK(0000)]!
The opposing [VAR PKNICK(0001)] clamped down on\nthe opposing [VAR PKNICK(0000)]!
[VAR PKNICK(0000)] became trapped in the vortex!
The wild [VAR PKNICK(0000)] became trapped\nin the vortex!
The opposing [VAR PKNICK(0000)] became trapped\nin the vortex!
[VAR PKNICK(0000)] became trapped in\nthe fiery vortex!
The wild [VAR PKNICK(0000)] became trapped in\nthe fiery vortex!
The opposing [VAR PKNICK(0000)] became trapped in\nthe fiery vortex!
[VAR PKNICK(0000)] became trapped by swirling magma!
The wild [VAR PKNICK(0000)] became trapped\nby swirling magma!
The opposing [VAR PKNICK(0000)] became trapped\nby swirling magma!
[VAR PKNICK(0000)] became trapped\nby Sand Tomb!
The wild [VAR PKNICK(0000)] became trapped\nby Sand Tomb!
The opposing [VAR PKNICK(0000)] became trapped\nby Sand Tomb!
[VAR PKNICK(0000)] has no moves left!
The wild [VAR PKNICK(0000)] has no moves left!
The opposing [VAR PKNICK(0000)] has no moves left!
[VAR PKNICK(0000)] is protected by Safeguard!
The wild [VAR PKNICK(0000)] is protected by Safeguard!
The opposing [VAR PKNICK(0000)] is protected by Safeguard!
[VAR PKNICK(0000)] is protected by the mist!
The wild [VAR PKNICK(0000)] is protected\nby the mist!
The opposing [VAR PKNICK(0000)] is protected\nby the mist!
[VAR PKNICK(0000)] was dragged out!
The wild [VAR PKNICK(0000)] was dragged out!
The opposing [VAR PKNICK(0000)] was dragged out!
[VAR PKNICK(0000)] must recharge!
The wild [VAR PKNICK(0000)] must recharge!
The opposing [VAR PKNICK(0000)] must recharge!
[VAR PKNICK(0000)] is hurt by the spikes!
The wild [VAR PKNICK(0000)] is hurt by the spikes!
The opposing [VAR PKNICK(0000)] is hurt by the spikes!
Pointed stones dug into [VAR PKNICK(0000)]!
Pointed stones dug into the wild [VAR PKNICK(0000)]!
Pointed stones dug into the opposing [VAR PKNICK(0000)]!
[VAR PKNICK(0000)] twisted the dimensions!
The wild [VAR PKNICK(0000)] twisted the dimensions!
The opposing [VAR PKNICK(0000)] twisted the dimensions!
[VAR PKNICK(0000)]’s perish count fell to [VAR NUM1(0001)]!
The wild [VAR PKNICK(0000)]’s perish count fell to [VAR NUM1(0001)]!
The opposing [VAR PKNICK(0000)]’s perish count fell to [VAR NUM1(0001)]!
[VAR PKNICK(0000)] became cloaked in a freezing light!
The wild [VAR PKNICK(0000)] became cloaked in\na freezing light!
The opposing [VAR PKNICK(0000)] became cloaked in\na freezing light!
[VAR PKNICK(0000)] became cloaked in freezing air!
The wild [VAR PKNICK(0000)] became cloaked\nin freezing air!
The opposing [VAR PKNICK(0000)] became cloaked\nin freezing air!
[VAR PKNICK(0000)] prevents escape with\n[VAR ABILITY(0001)]!
The wild [VAR PKNICK(0000)] prevents escape with\n[VAR ABILITY(0001)]!
The opposing [VAR PKNICK(0000)] prevents escape with\n[VAR ABILITY(0001)]!
[VAR PKNICK(0000)] can no longer escape!
The wild [VAR PKNICK(0000)] can no longer escape!
The opposing [VAR PKNICK(0000)] can no longer escape!
[VAR PKNICK(0000)] can’t escape!
The wild [VAR PKNICK(0000)] can’t escape!
The opposing [VAR PKNICK(0000)] can’t escape!
[VAR PKNICK(0000)]’s [VAR ABILITY(0001)]\nprevents switching!
The wild [VAR PKNICK(0000)]’s [VAR ABILITY(0001)]\nprevents switching!
The opposing [VAR PKNICK(0000)]’s [VAR ABILITY(0001)]\nprevents switching!
[VAR PKNICK(0000)] was prevented from healing!
The wild [VAR PKNICK(0000)] was prevented from healing!
The opposing [VAR PKNICK(0000)] was prevented from healing!
[VAR PKNICK(0000)]’s Heal Block wore off!
The wild [VAR PKNICK(0000)]’s Heal Block wore off!
The opposing [VAR PKNICK(0000)]’s Heal Block wore off!
[VAR PKNICK(0000)] was prevented from\nhealing due to Heal Block!
The wild [VAR PKNICK(0000)] was prevented from\nhealing due to Heal Block!
The opposing [VAR PKNICK(0000)] was prevented from\nhealing due to Heal Block!
[VAR PKNICK(0000)] can’t use [VAR MOVE(0001)]\nbecause of Heal Block!
The wild [VAR PKNICK(0000)] can’t use [VAR MOVE(0001)]\nbecause of Heal Block!
The opposing [VAR PKNICK(0000)] can’t use\n[VAR MOVE(0001)] because of Heal Block!
[VAR PKNICK(0000)]’s HP is full!
The wild [VAR PKNICK(0000)]’s HP is full!
The opposing [VAR PKNICK(0000)]’s HP is full!
[VAR PKNICK(0000)] transformed into\nthe [VAR TYPE(0001)] type!
The wild [VAR PKNICK(0000)] transformed into\nthe [VAR TYPE(0001)] type!
The opposing [VAR PKNICK(0000)] transformed into\nthe [VAR TYPE(0001)] type!
[VAR TYPE(0001)] type was added to [VAR PKNICK(0000)]!
[VAR TYPE(0001)] type was added to the wild\n[VAR PKNICK(0000)]!
[VAR TYPE(0001)] type was added to the opposing\n[VAR PKNICK(0000)]!
[VAR PKNICK(0000)] had its energy drained!
The wild [VAR PKNICK(0000)] had its energy drained!
The opposing [VAR PKNICK(0000)] had its energy drained!
[VAR PKNICK(0000)] kept going and crashed!
The wild [VAR PKNICK(0000)] kept going and crashed!
The opposing [VAR PKNICK(0000)] kept going and crashed!
[VAR PKNICK(0000)] cannot use [VAR MOVE(0001)]!
The wild [VAR PKNICK(0000)] cannot\nuse [VAR MOVE(0001)]!
The opposing [VAR PKNICK(0000)] cannot\nuse [VAR MOVE(0001)]!
[VAR PKNICK(0000)] restored its health\nusing its [VAR ITEM2(0001)]!
The wild [VAR PKNICK(0000)] restored its health\nusing its [VAR ITEM2(0001)]!
The opposing [VAR PKNICK(0000)] restored its health\nusing its [VAR ITEM2(0001)]!
[VAR PKNICK(0000)] restored PP to its [VAR MOVE(0002)]\nmove using [VAR
ITEM2(0001)]!
The wild [VAR PKNICK(0000)] restored PP to its\n[VAR MOVE(0002)] move using [VAR
ITEM2(0001)]!
The opposing [VAR PKNICK(0000)] restored PP to its\n[VAR MOVE(0002)] move using
[VAR ITEM2(0001)]!
[VAR PKNICK(0000)] restored a little HP\nusing its [VAR ITEM2(0001)]!
The wild [VAR PKNICK(0000)] restored a little HP\nusing its [VAR ITEM2(0001)]!
The opposing [VAR PKNICK(0000)] restored a little HP\nusing its [VAR ITEM2(0001)]!
[VAR PKNICK(0000)]’s [VAR ITEM2(0001)] cured its poison!
The wild [VAR PKNICK(0000)]’s [VAR ITEM2(0001)]\ncured its poison!
The opposing [VAR PKNICK(0000)]’s [VAR ITEM2(0001)]\ncured its poison!
[VAR PKNICK(0000)]’s [VAR ITEM2(0001)]\ncured its paralysis!
The wild [VAR PKNICK(0000)]’s [VAR ITEM2(0001)]\ncured its paralysis!
The opposing [VAR PKNICK(0000)]’s [VAR ITEM2(0001)]\ncured its paralysis!
[VAR PKNICK(0000)]’s [VAR ITEM2(0001)] woke it up!
The wild [VAR PKNICK(0000)]’s [VAR ITEM2(0001)]\nwoke it up!
The opposing [VAR PKNICK(0000)]’s [VAR ITEM2(0001)]\nwoke it up!
[VAR PKNICK(0000)]’s [VAR ITEM2(0001)] defrosted it!
The wild [VAR PKNICK(0000)]’s [VAR ITEM2(0001)]\ndefrosted it!
The opposing [VAR PKNICK(0000)]’s [VAR ITEM2(0001)]\ndefrosted it!
[VAR PKNICK(0000)]’s [VAR ITEM2(0001)] healed its burn!
The wild [VAR PKNICK(0000)]’s [VAR ITEM2(0001)]\nhealed its burn!
The opposing [VAR PKNICK(0000)]’s [VAR ITEM2(0001)]\nhealed its burn!
[VAR PKNICK(0000)]’s [VAR ITEM2(0001)]\nsnapped it out of its confusion!
The wild [VAR PKNICK(0000)]’s [VAR ITEM2(0001)]\nsnapped it out of its confusion!
The opposing [VAR PKNICK(0000)]’s [VAR ITEM2(0001)]\nsnapped it out of its
confusion!
[VAR PKNICK(0000)] cured its infatuation status\nusing its [VAR ITEM2(0001)]!
The wild [VAR PKNICK(0000)] cured its infatuation status\nusing its [VAR
ITEM2(0001)]!
The opposing [VAR PKNICK(0000)] cured its infatuation status\nusing its [VAR
ITEM2(0001)]!
The [VAR ITEM2(0001)] raised\n[VAR PKNICK(0000)]’s Attack!
The [VAR ITEM2(0001)] raised\nthe wild [VAR PKNICK(0000)]’s Attack!
The [VAR ITEM2(0001)] raised\nthe opposing [VAR PKNICK(0000)]’s Attack!
The [VAR ITEM2(0001)] raised\n[VAR PKNICK(0000)]’s Defense!
The [VAR ITEM2(0001)] raised\nthe wild [VAR PKNICK(0000)]’s Defense!
The [VAR ITEM2(0001)] raised\nthe opposing [VAR PKNICK(0000)]’s Defense!
The [VAR ITEM2(0001)] raised\n[VAR PKNICK(0000)]’s Special Attack!
The [VAR ITEM2(0001)] raised\nthe wild [VAR PKNICK(0000)]’s Special Attack!
The [VAR ITEM2(0001)] raised\nthe opposing [VAR PKNICK(0000)]’s Special Attack!
The [VAR ITEM2(0001)] raised\n[VAR PKNICK(0000)]’s Special Defense!
The [VAR ITEM2(0001)] raised\nthe wild [VAR PKNICK(0000)]’s Special Defense!
The [VAR ITEM2(0001)] raised\nthe opposing [VAR PKNICK(0000)]’s Special Defense!
The [VAR ITEM2(0001)] raised\n[VAR PKNICK(0000)]’s Speed!
The [VAR ITEM2(0001)] raised\nthe wild [VAR PKNICK(0000)]’s Speed!
The [VAR ITEM2(0001)] raised\nthe opposing [VAR PKNICK(0000)]’s Speed!
The [VAR ITEM2(0001)] raised\n[VAR PKNICK(0000)]’s accuracy!
The [VAR ITEM2(0001)] raised\nthe wild [VAR PKNICK(0000)]’s accuracy!
The [VAR ITEM2(0001)] raised\nthe opposing [VAR PKNICK(0000)]’s accuracy!
The [VAR ITEM2(0001)] raised\n[VAR PKNICK(0000)]’s evasiveness!
The [VAR ITEM2(0001)] raised\nthe wild [VAR PKNICK(0000)]’s evasiveness!
The [VAR ITEM2(0001)] raised\nthe opposing [VAR PKNICK(0000)]’s evasiveness!
The [VAR ITEM2(0001)] sharply raised\n[VAR PKNICK(0000)]’s Attack!
The [VAR ITEM2(0001)] sharply raised\nthe wild [VAR PKNICK(0000)]’s Attack!
The [VAR ITEM2(0001)] sharply raised\nthe opposing [VAR PKNICK(0000)]’s Attack!
The [VAR ITEM2(0001)] sharply raised\n[VAR PKNICK(0000)]’s Defense!
The [VAR ITEM2(0001)] sharply raised\nthe wild [VAR PKNICK(0000)]’s Defense!
The [VAR ITEM2(0001)] sharply raised\nthe opposing [VAR PKNICK(0000)]’s Defense!
The [VAR ITEM2(0001)] sharply raised\n[VAR PKNICK(0000)]’s Special Attack!
The [VAR ITEM2(0001)] sharply raised\nthe wild [VAR PKNICK(0000)]’s Special Attack!
The [VAR ITEM2(0001)] sharply raised\nthe opposing [VAR PKNICK(0000)]’s Special
Attack!
The [VAR ITEM2(0001)] sharply raised\n[VAR PKNICK(0000)]’s Special Defense!
The [VAR ITEM2(0001)] sharply raised\nthe wild [VAR PKNICK(0000)]’s Special
Defense!
The [VAR ITEM2(0001)] sharply raised\nthe opposing [VAR PKNICK(0000)]’s Special
Defense!
The [VAR ITEM2(0001)] sharply raised\n[VAR PKNICK(0000)]’s Speed!
The [VAR ITEM2(0001)] sharply raised\nthe wild [VAR PKNICK(0000)]’s Speed!
The [VAR ITEM2(0001)] sharply raised\nthe opposing [VAR PKNICK(0000)]’s Speed!
The [VAR ITEM2(0001)] sharply raised\n[VAR PKNICK(0000)]’s accuracy!
The [VAR ITEM2(0001)] sharply raised\nthe wild [VAR PKNICK(0000)]’s accuracy!
The [VAR ITEM2(0001)] sharply raised\nthe opposing [VAR PKNICK(0000)]’s accuracy!
The [VAR ITEM2(0001)] sharply raised\n[VAR PKNICK(0000)]’s evasiveness!
The [VAR ITEM2(0001)] sharply raised\nthe wild [VAR PKNICK(0000)]’s evasiveness!
The [VAR ITEM2(0001)] sharply raised\nthe opposing [VAR PKNICK(0000)]’s
evasiveness!
The [VAR ITEM2(0001)] drastically raised\n[VAR PKNICK(0000)]’s Attack!
The [VAR ITEM2(0001)] drastically raised\nthe wild [VAR PKNICK(0000)]’s Attack!
The [VAR ITEM2(0001)] drastically raised\nthe opposing [VAR PKNICK(0000)]’s Attack!
The [VAR ITEM2(0001)] drastically raised\n[VAR PKNICK(0000)]’s Defense!
The [VAR ITEM2(0001)] drastically raised\nthe wild [VAR PKNICK(0000)]’s Defense!
The [VAR ITEM2(0001)] drastically raised\nthe opposing [VAR PKNICK(0000)]’s
Defense!
The [VAR ITEM2(0001)] drastically raised\n[VAR PKNICK(0000)]’s Special Attack!
The [VAR ITEM2(0001)] drastically raised\nthe wild [VAR PKNICK(0000)]’s Special
Attack!
The [VAR ITEM2(0001)] drastically raised\nthe opposing [VAR PKNICK(0000)]’s Special
Attack!
The [VAR ITEM2(0001)] drastically raised\n[VAR PKNICK(0000)]’s Special Defense!
The [VAR ITEM2(0001)] drastically raised\nthe wild [VAR PKNICK(0000)]’s Special
Defense!
The [VAR ITEM2(0001)] drastically raised\nthe opposing [VAR PKNICK(0000)]’s Special
Defense!
The [VAR ITEM2(0001)] drastically raised\n[VAR PKNICK(0000)]’s Speed!
The [VAR ITEM2(0001)] drastically raised\nthe wild [VAR PKNICK(0000)]’s Speed!
The [VAR ITEM2(0001)] drastically raised\nthe opposing [VAR PKNICK(0000)]’s Speed!
The [VAR ITEM2(0001)] drastically raised\n[VAR PKNICK(0000)]’s accuracy!
The [VAR ITEM2(0001)] drastically raised\nthe wild [VAR PKNICK(0000)]’s accuracy!
The [VAR ITEM2(0001)] drastically raised\nthe opposing [VAR PKNICK(0000)]’s
accuracy!
The [VAR ITEM2(0001)] drastically raised\n[VAR PKNICK(0000)]’s evasiveness!
The [VAR ITEM2(0001)] drastically raised\nthe wild [VAR PKNICK(0000)]’s
evasiveness!
The [VAR ITEM2(0001)] drastically raised\nthe opposing [VAR PKNICK(0000)]’s
evasiveness!
[VAR PKNICK(0000)] used the [VAR ITEM2(0001)]\nto get pumped!
The wild [VAR PKNICK(0000)] used the\n[VAR ITEM2(0001)] to get pumped!
The opposing [VAR PKNICK(0000)] used the\n[VAR ITEM2(0001)] to get pumped!
[VAR PKNICK(0000)] fled using its [VAR ITEM2(0001)]!
The wild [VAR PKNICK(0000)] fled\nusing its [VAR ITEM2(0001)]!
The opposing [VAR PKNICK(0000)] fled\nusing its [VAR ITEM2(0001)]!
[VAR PKNICK(0000)] hung on\nusing its [VAR ITEM2(0001)]!
The wild [VAR PKNICK(0000)] hung on\nusing its [VAR ITEM2(0001)]!
The opposing [VAR PKNICK(0000)] hung on\nusing its [VAR ITEM2(0001)]!
[VAR PKNICK(0000)] returned its status to normal\nusing its [VAR ITEM2(0001)]!
The wild [VAR PKNICK(0000)] returned its status to normal\nusing its [VAR
ITEM2(0001)]!
The opposing [VAR PKNICK(0000)] returned its status to normal\nusing its [VAR
ITEM2(0001)]!
[VAR PKNICK(0000)] lost some of its HP!
The wild [VAR PKNICK(0000)] lost some of its HP!
The opposing [VAR PKNICK(0000)] lost some of its HP!
...But [VAR PKNICK(0000)] isn’t here!
...But the wild [VAR PKNICK(0000)] isn’t here!
...But the opposing [VAR PKNICK(0000)] isn’t here!
...But [VAR PKNICK(0000)] was not holding a usable item!
...But the wild [VAR PKNICK(0000)] was not holding\na usable item!
...But the opposing [VAR PKNICK(0000)] was not holding\na usable item!
[VAR PKNICK(0000)] became fully charged due\nto its [VAR ITEM2(0001)]!
The wild [VAR PKNICK(0000)] became fully charged due\nto its [VAR ITEM2(0001)]!
The opposing [VAR PKNICK(0000)] became fully charged due\nto its [VAR ITEM2(0001)]!
[VAR PKNICK(0000)]’s [VAR ITEM2(0001)] let it move first!
The wild [VAR PKNICK(0000)]’s [VAR ITEM2(0001)]\nlet it move first!
The opposing [VAR PKNICK(0000)]’s [VAR ITEM2(0001)]\nlet it move first!
[VAR PKNICK(0000)] boosted the accuracy\nof its next move using its [VAR
ITEM2(0001)]!
The wild [VAR PKNICK(0000)] boosted the accuracy\nof its next move using its [VAR
ITEM2(0001)]!
The opposing [VAR PKNICK(0000)] boosted the accuracy\nof its next move using its
[VAR ITEM2(0001)]!
[VAR PKNICK(0000)] is hurt by\n[VAR PKNICK(0001)]’s [VAR ITEM2(0002)]!
[VAR PKNICK(0000)] is hurt by the wild\n[VAR PKNICK(0001)]’s [VAR ITEM2(0002)]!
[VAR PKNICK(0000)] is hurt by the opposing\n[VAR PKNICK(0001)]’s [VAR ITEM2(0002)]!
The wild [VAR PKNICK(0000)] is hurt by\n[VAR PKNICK(0001)]’s [VAR ITEM2(0002)]!
The wild [VAR PKNICK(0000)] is hurt by\nthe wild [VAR PKNICK(0001)]’s [VAR
ITEM2(0002)]!
The opposing [VAR PKNICK(0000)] is hurt by\n[VAR PKNICK(0001)]’s [VAR ITEM2(0002)]!
The opposing [VAR PKNICK(0000)] is hurt by\nthe opposing [VAR PKNICK(0001)]’s [VAR
ITEM2(0002)]!
[VAR PKNICK(0000)] is hurt by its [VAR ITEM2(0001)]!
The wild [VAR PKNICK(0000)] is hurt\nby its [VAR ITEM2(0001)]!
The opposing [VAR PKNICK(0000)] is hurt\nby its [VAR ITEM2(0001)]!
[VAR PKNICK(0000)] is getting pumped!
The wild [VAR PKNICK(0000)] is getting pumped!
The opposing [VAR PKNICK(0000)] is getting pumped!
[VAR PKNICK(0000)] is ready to help [VAR PKNICK(0001)]!
The wild [VAR PKNICK(0000)] is ready to help [VAR PKNICK(0001)]!
The opposing [VAR PKNICK(0000)] is ready\nto help [VAR PKNICK(0001)]!
[VAR PKNICK(0000)] copied [VAR PKNICK(0001)]’s stat changes!
The wild [VAR PKNICK(0000)] copied\n[VAR PKNICK(0001)]’s stat changes!
The opposing [VAR PKNICK(0000)] copied\n[VAR PKNICK(0001)]’s stat changes!
[VAR PKNICK(0000)] knocked off [VAR PKNICK(0001)]’s\n[VAR ITEM2(0002)]!
[VAR PKNICK(0000)] knocked off the wild\n[VAR PKNICK(0001)]’s [VAR ITEM2(0002)]!
[VAR PKNICK(0000)] knocked off the opposing\n[VAR PKNICK(0001)]’s [VAR
ITEM2(0002)]!
The wild [VAR PKNICK(0000)] knocked off\n[VAR PKNICK(0001)]’s [VAR ITEM2(0002)]!
The wild [VAR PKNICK(0000)] knocked off the\nwild [VAR PKNICK(0001)]’s [VAR
ITEM2(0002)]!
The opposing [VAR PKNICK(0000)] knocked off\n[VAR PKNICK(0001)]’s [VAR
ITEM2(0002)]!
The opposing [VAR PKNICK(0000)] knocked off\nthe opposing [VAR PKNICK(0001)]’s [VAR
ITEM2(0002)]!
[VAR PKNICK(0000)] stole [VAR PKNICK(0001)]’s\n[VAR ITEM2(0002)]!
[VAR PKNICK(0000)] stole the wild\n[VAR PKNICK(0001)]’s [VAR ITEM2(0002)]!
[VAR PKNICK(0000)] stole the opposing\n[VAR PKNICK(0001)]’s [VAR ITEM2(0002)]!
The wild [VAR PKNICK(0000)] stole\n[VAR PKNICK(0001)]’s [VAR ITEM2(0002)]!
The wild [VAR PKNICK(0000)] stole the wild\n[VAR PKNICK(0001)]’s [VAR ITEM2(0002)]!
The opposing [VAR PKNICK(0000)] stole\n[VAR PKNICK(0001)]’s [VAR ITEM2(0002)]!
The opposing [VAR PKNICK(0000)] stole the\nopposing [VAR PKNICK(0001)]’s [VAR
ITEM2(0002)]!
[VAR PKNICK(0000)] cut its own HP and\nput a curse on [VAR PKNICK(0001)]!
[VAR PKNICK(0000)] cut its own HP and\nput a curse on the wild [VAR PKNICK(0001)]!
[VAR PKNICK(0000)] cut its own HP and\nput a curse on the opposing [VAR
PKNICK(0001)]!
The wild [VAR PKNICK(0000)] cut its own HP and\nput a curse on [VAR PKNICK(0001)]!
The wild [VAR PKNICK(0000)] cut its own HP and\nput a curse on the wild [VAR
PKNICK(0001)]!
The opposing [VAR PKNICK(0000)] cut its own HP and\nput a curse on [VAR
PKNICK(0001)]!
The opposing [VAR PKNICK(0000)] cut its own HP and\nput a curse on the opposing
[VAR PKNICK(0001)]!
[VAR PKNICK(0000)] is afflicted by the curse!
The wild [VAR PKNICK(0000)] is afflicted by the curse!
The opposing [VAR PKNICK(0000)] is afflicted by the curse!
[VAR PKNICK(0000)] foresaw an attack!
The wild [VAR PKNICK(0000)] foresaw an attack!
The opposing [VAR PKNICK(0000)] foresaw an attack!
[VAR PKNICK(0000)] chose Doom Desire as its destiny!
The wild [VAR PKNICK(0000)] chose\nDoom Desire as its destiny!
The opposing [VAR PKNICK(0000)] chose\nDoom Desire as its destiny!
[VAR PKNICK(0000)] took the [VAR MOVE(0001)] attack!
The wild [VAR PKNICK(0000)] took\nthe [VAR MOVE(0001)] attack!
The opposing [VAR PKNICK(0000)] took\nthe [VAR MOVE(0001)] attack!
[VAR PKNICK(0000)] couldn’t stay airborne because of gravity!
The wild [VAR PKNICK(0000)] couldn’t stay\nairborne because of gravity!
The opposing [VAR PKNICK(0000)] couldn’t stay\nairborne because of gravity!
[VAR PKNICK(0000)] can’t use [VAR MOVE(0001)]\nbecause of gravity!
The wild [VAR PKNICK(0000)] can’t use\n[VAR MOVE(0001)] because of gravity!
The opposing [VAR PKNICK(0000)] can’t use\n[VAR MOVE(0001)] because of gravity!
[VAR PKNICK(0000)]’s type became the same as\n[VAR PKNICK(0001)]’s type!
[VAR PKNICK(0000)]’s type became the same as\nthe wild [VAR PKNICK(0001)]’s type!
[VAR PKNICK(0000)]’s type became the same as\nthe opposing [VAR PKNICK(0001)]’s
type!
The wild [VAR PKNICK(0000)]’s type became the same as\n[VAR PKNICK(0001)]’s type!
The wild [VAR PKNICK(0000)]’s type became the same as\nthe wild [VAR
PKNICK(0001)]’s type!
The opposing [VAR PKNICK(0000)]’s type became the same as\n[VAR PKNICK(0001)]’s
type!
The opposing [VAR PKNICK(0000)]’s type became the same as\nthe opposing [VAR
PKNICK(0001)]’s type!
[VAR PKNICK(0000)] shared its power with the target!
The wild [VAR PKNICK(0000)] shared its power with the target!
The opposing [VAR PKNICK(0000)] shared its\npower with the target!
[VAR PKNICK(0000)] shared its guard with the target!
The wild [VAR PKNICK(0000)] shared its guard with the target!
The opposing [VAR PKNICK(0000)] shared its\nguard with the target!
[VAR PKNICK(0000)] became nimble!
The wild [VAR PKNICK(0000)] became nimble!
The opposing [VAR PKNICK(0000)] became nimble!
The bursting flame hit [VAR PKNICK(0000)]!
The bursting flame hit the wild [VAR PKNICK(0000)]!
The bursting flame hit the opposing [VAR PKNICK(0000)]!
[VAR PKNICK(0000)]’s [VAR ITEM2(0001)] was burned up!
The wild [VAR PKNICK(0000)]’s [VAR ITEM2(0001)]\nwas burned up!
The opposing [VAR PKNICK(0000)]’s [VAR ITEM2(0001)]\nwas burned up!
[VAR PKNICK(0000)] received [VAR ITEM2(0002)]\nfrom [VAR PKNICK(0001)]!
[VAR PKNICK(0000)] received [VAR ITEM2(0002)]\nfrom the wild [VAR PKNICK(0001)]!
[VAR PKNICK(0000)] received [VAR ITEM2(0002)]\nfrom the opposing [VAR
PKNICK(0001)]!
The wild [VAR PKNICK(0000)] received [VAR ITEM2(0002)]\nfrom [VAR PKNICK(0001)]!
The wild [VAR PKNICK(0000)] received [VAR ITEM2(0002)]\nfrom the wild [VAR
PKNICK(0001)]!
The opposing [VAR PKNICK(0000)] received\n[VAR ITEM2(0002)] from [VAR
PKNICK(0001)]!
The opposing [VAR PKNICK(0000)] received\n[VAR ITEM2(0002)] from the opposing [VAR
PKNICK(0001)]!
[VAR PKNICK(0000)] took [VAR PKNICK(0001)] into the sky!
[VAR PKNICK(0000)] took the wild\n[VAR PKNICK(0001)] into the sky!
[VAR PKNICK(0000)] took the opposing\n[VAR PKNICK(0001)] into the sky!
The wild [VAR PKNICK(0000)] took\n[VAR PKNICK(0001)] into the sky!
The wild [VAR PKNICK(0000)] took\nthe wild [VAR PKNICK(0001)] into the sky!
The opposing [VAR PKNICK(0000)] took\n[VAR PKNICK(0001)] into the sky!
The opposing [VAR PKNICK(0000)] took\nthe opposing [VAR PKNICK(0001)] into the sky!
[VAR PKNICK(0000)] was freed from the Sky Drop!
The wild [VAR PKNICK(0000)] was freed from the Sky Drop!
The opposing [VAR PKNICK(0000)] was freed\nfrom the Sky Drop!
[VAR PKNICK(0000)] fell straight down!
The wild [VAR PKNICK(0000)] fell straight down!
The opposing [VAR PKNICK(0000)] fell straight down!
[VAR PKNICK(0000)]’s move was postponed!
The wild [VAR PKNICK(0000)]’s move was postponed!
The opposing [VAR PKNICK(0000)]’s move was postponed!
[VAR PKNICK(0000)] took the kind offer!
The wild [VAR PKNICK(0000)] took the kind offer!
The opposing [VAR PKNICK(0000)] took the kind offer!
[VAR PKNICK(0000)] and [VAR PKNICK(0001)] switched places!
The wild [VAR PKNICK(0000)] and\n[VAR PKNICK(0001)] switched places!
The opposing [VAR PKNICK(0000)] and\n[VAR PKNICK(0001)] switched places!
[VAR PKNICK(0000)] was hurled into the air!
The wild [VAR PKNICK(0000)] was hurled into the air!
The opposing [VAR PKNICK(0000)] was hurled into the air!
[VAR PKNICK(0000)] was freed\nfrom the telekinesis!
The wild [VAR PKNICK(0000)] was freed\nfrom the telekinesis!
The opposing [VAR PKNICK(0000)] was freed\nfrom the telekinesis!
[VAR PKNICK(0000)] is waiting for [VAR PKNICK(0001)]’s move...
[VAR PKNICK(0000)] is waiting for\nthe wild [VAR PKNICK(0001)]’s move...
[VAR PKNICK(0000)] is waiting for\nthe opposing [VAR PKNICK(0001)]...
The wild [VAR PKNICK(0000)] is waiting for\n[VAR PKNICK(0001)]’s move...
The wild [VAR PKNICK(0000)] is waiting for\nthe wild [VAR PKNICK(0001)]’s move...
The opposing [VAR PKNICK(0000)] is waiting for\n[VAR PKNICK(0001)]’s move...
The opposing [VAR PKNICK(0000)] is waiting for\nthe opposing [VAR PKNICK(0001)]’s
move...
It is completely synchronized with [VAR PKNICK(0000)]!
It is completely synchronized with the wild [VAR PKNICK(0000)]!
It is completely synchronized with\nthe opposing [VAR PKNICK(0000)]!
[VAR PKNICK(0000)] is hurt by the sea of fire!
The wild [VAR PKNICK(0000)] is hurt by the sea of fire!
The opposing [VAR PKNICK(0000)] is hurt by the sea of fire!
[VAR PKNICK(0000)]’s [VAR ITEM2(0002)] is reacting to\n[VAR TRNAME(0001)]’s [VAR
ITEM2(0003)]!
The wild [VAR PKNICK(0000)] is reacting to\n[VAR TRNAME(0001)]’s [VAR ITEM2(0002)]!
The opposing [VAR PKNICK(0000)]’s [VAR ITEM2(0002)] is\nreacting to [VAR
TRNAME(0001)]’s [VAR ITEM2(0003)]!
[VAR PKNICK(0000)] has Mega Evolved into\nMega [VAR PKNAME(0001)]!
The wild [VAR PKNICK(0000)] has Mega Evolved into\nMega [VAR PKNAME(0001)]!
The opposing [VAR PKNICK(0000)] has Mega Evolved into\nMega [VAR PKNAME(0001)]!
[~ 1171]
[~ 1172]
[~ 1173]
[~ 1174]
[~ 1175]
[~ 1176]
[VAR PKNICK(0000)]’s stat changes were all reversed!
The wild [VAR PKNICK(0000)]’s stat changes were all reversed!
The opposing [VAR PKNICK(0000)]’s stat changes\nwere all reversed!
[VAR PKNICK(0000)] surrounded\nitself with a veil of petals!
The wild [VAR PKNICK(0000)] surrounded\nitself with a veil of petals!
The opposing [VAR PKNICK(0000)] surrounded\nitself with a veil of petals!
[VAR PKNICK(0000)] is protected by Aroma Veil!
The wild [VAR PKNICK(0000)] is protected by Aroma Veil!
The opposing [VAR PKNICK(0000)] is protected\nby Aroma Veil!
[VAR PKNICK(0000)] surrounded\nitself with a veil of sweetness!
The wild [VAR PKNICK(0000)] surrounded\nitself with a veil of sweetness!
The opposing [VAR PKNICK(0000)] surrounded\nitself with a veil of sweetness!
[VAR PKNICK(0000)] intends to flip up a mat and\nblock incoming attacks!
The wild [VAR PKNICK(0000)] intends to flip up a mat and\nblock incoming attacks!
The opposing [VAR PKNICK(0000)] intends to flip up a mat and\nblock incoming
attacks!
[VAR PKNICK(0000)] hasn’t eaten any held Berries,\nso it can’t possibly belch!
The wild [VAR PKNICK(0000)] hasn’t eaten any\nheld Berries, so it can’t possibly
belch!
The opposing [VAR PKNICK(0000)] hasn’t eaten\nany held Berries, so it can’t
possibly belch!
[VAR PKNICK(0000)]’s moves have been electrified!
The wild [VAR PKNICK(0000)]’s moves\nhave been electrified!
The opposing [VAR PKNICK(0000)]’s moves\nhave been electrified!
[VAR PKNICK(0000)] is not affected by [VAR MOVE(0002)]\nthanks to its [VAR
ITEM2(0001)]!
The wild [VAR PKNICK(0000)] is not affected by\n[VAR MOVE(0002)] thanks to its [VAR
ITEM2(0001)]!
The opposing [VAR PKNICK(0000)] is not affected by\n[VAR MOVE(0002)] thanks to its
[VAR ITEM2(0001)]!
[VAR PKNICK(0000)] is radiating a dark aura!
The wild [VAR PKNICK(0000)] is radiating a dark aura!
The opposing [VAR PKNICK(0000)] is radiating a dark aura!
[VAR PKNICK(0000)] is radiating a fairy aura!
The wild [VAR PKNICK(0000)] is radiating a fairy aura!
The opposing [VAR PKNICK(0000)] is radiating a fairy aura!
[VAR PKNICK(0000)] surrounds\nitself with electrified terrain!
The wild [VAR PKNICK(0000)] surrounds\nitself with electrified terrain!
The opposing [VAR PKNICK(0000)] surrounds\nitself with electrified terrain!
[VAR PKNICK(0000)] is covered in powder!
The wild [VAR PKNICK(0000)] is covered in powder!
The opposing [VAR PKNICK(0000)] is covered in powder!
[VAR PKNICK(0000)] is absorbing power!
The wild [VAR PKNICK(0000)] is absorbing power!
The opposing [VAR PKNICK(0000)] is absorbing power!
[VAR PKNICK(0000)] was hurt!
The wild [VAR PKNICK(0000)] was hurt!
The opposing [VAR PKNICK(0000)] was hurt!
[VAR PKNICK(0000)] shared its\n[VAR ITEM2(0001)] with [VAR PKNICK(0002)]!
The wild [VAR PKNICK(0000)] shared its\n[VAR ITEM2(0001)] with [VAR PKNICK(0002)]!
The opposing [VAR PKNICK(0000)] shared its\n[VAR ITEM2(0001)] with [VAR
PKNICK(0002)]!
[VAR PKNICK(0000)] was caught in a sticky web!
The wild [VAR PKNICK(0000)] was caught in a sticky web!
The opposing [VAR PKNICK(0000)] was caught in a sticky web!
[VAR PKNICK(0000)] surrounds\nitself with a protective mist!
The wild [VAR PKNICK(0000)] surrounds\nitself with a protective mist!
The opposing [VAR PKNICK(0000)] surrounds\nitself with a protective mist!
[VAR PKNICK(0000)] is too heavy to be lifted!
The wild [VAR PKNICK(0000)] is too heavy to be lifted!
The opposing [VAR PKNICK(0000)] is too heavy to be lifted!
[VAR PKNICK(0000)] reversed all other Pokémon’s auras!
The wild [VAR PKNICK(0000)] reversed all other\nPokémon’s auras!
The opposing [VAR PKNICK(0000)] reversed all other\nPokémon’s auras!
[VAR PKNICK(0000)] has been afflicted with\nan infestation by [VAR PKNICK(0001)]!
[VAR PKNICK(0000)] has been afflicted with an infestation\nby the wild [VAR
PKNICK(0001)]!
[VAR PKNICK(0000)] has been afflicted with\nan infestation by the opposing [VAR
PKNICK(0001)]!
The wild [VAR PKNICK(0000)] has been afflicted\nwith an infestation by [VAR
PKNICK(0001)]!
The wild [VAR PKNICK(0000)] has been afflicted with an\ninfestation by the wild
[VAR PKNICK(0001)]!
The opposing [VAR PKNICK(0000)] has been afflicted\nwith an infestation by [VAR
PKNICK(0001)]!
The opposing [VAR PKNICK(0000)] has been afflicted with an\ninfestation by the
opposing [VAR PKNICK(0001)]!
~~~~~~~~~~~~~~~
Text File : 126
~~~~~~~~~~~~~~~
!
!
!
[VAR PKNAME(0000)] used Pound!
The wild [VAR PKNAME(0000)] used Pound!
The opposing [VAR PKNAME(0000)] used Pound!
[VAR PKNAME(0000)] used Karate Chop!
The wild [VAR PKNAME(0000)] used Karate Chop!
The opposing [VAR PKNAME(0000)] used Karate Chop!
[VAR PKNAME(0000)] used Double Slap!
The wild [VAR PKNAME(0000)] used Double Slap!
The opposing [VAR PKNAME(0000)] used Double Slap!
[VAR PKNAME(0000)] used Comet Punch!
The wild [VAR PKNAME(0000)] used Comet Punch!
The opposing [VAR PKNAME(0000)] used Comet Punch!
[VAR PKNAME(0000)] used Mega Punch!
The wild [VAR PKNAME(0000)] used Mega Punch!
The opposing [VAR PKNAME(0000)] used Mega Punch!
[VAR PKNAME(0000)] used Pay Day!
The wild [VAR PKNAME(0000)] used Pay Day!
The opposing [VAR PKNAME(0000)] used Pay Day!
[VAR PKNAME(0000)] used Fire Punch!
The wild [VAR PKNAME(0000)] used Fire Punch!
The opposing [VAR PKNAME(0000)] used Fire Punch!
[VAR PKNAME(0000)] used Ice Punch!
The wild [VAR PKNAME(0000)] used Ice Punch!
The opposing [VAR PKNAME(0000)] used Ice Punch!
[VAR PKNAME(0000)] used Thunder Punch!
The wild [VAR PKNAME(0000)] used Thunder Punch!
The opposing [VAR PKNAME(0000)] used Thunder Punch!
[VAR PKNAME(0000)] used Scratch!
The wild [VAR PKNAME(0000)] used Scratch!
The opposing [VAR PKNAME(0000)] used Scratch!
[VAR PKNAME(0000)] used Vice Grip!
The wild [VAR PKNAME(0000)] used Vice Grip!
The opposing [VAR PKNAME(0000)] used Vice Grip!
[VAR PKNAME(0000)] used Guillotine!
The wild [VAR PKNAME(0000)] used Guillotine!
The opposing [VAR PKNAME(0000)] used Guillotine!
[VAR PKNAME(0000)] used Razor Wind!
The wild [VAR PKNAME(0000)] used Razor Wind!
The opposing [VAR PKNAME(0000)] used Razor Wind!
[VAR PKNAME(0000)] used Swords Dance!
The wild [VAR PKNAME(0000)] used Swords Dance!
The opposing [VAR PKNAME(0000)] used Swords Dance!
[VAR PKNAME(0000)] used Cut!
The wild [VAR PKNAME(0000)] used Cut!
The opposing [VAR PKNAME(0000)] used Cut!
[VAR PKNAME(0000)] used Gust!
The wild [VAR PKNAME(0000)] used Gust!
The opposing [VAR PKNAME(0000)] used Gust!
[VAR PKNAME(0000)] used Wing Attack!
The wild [VAR PKNAME(0000)] used Wing Attack!
The opposing [VAR PKNAME(0000)] used Wing Attack!
[VAR PKNAME(0000)] used Whirlwind!
The wild [VAR PKNAME(0000)] used Whirlwind!
The opposing [VAR PKNAME(0000)] used Whirlwind!
[VAR PKNAME(0000)] used Fly!
The wild [VAR PKNAME(0000)] used Fly!
The opposing [VAR PKNAME(0000)] used Fly!
[VAR PKNAME(0000)] used Bind!
The wild [VAR PKNAME(0000)] used Bind!
The opposing [VAR PKNAME(0000)] used Bind!
[VAR PKNAME(0000)] used Slam!
The wild [VAR PKNAME(0000)] used Slam!
The opposing [VAR PKNAME(0000)] used Slam!
[VAR PKNAME(0000)] used Vine Whip!
The wild [VAR PKNAME(0000)] used Vine Whip!
The opposing [VAR PKNAME(0000)] used Vine Whip!
[VAR PKNAME(0000)] used Stomp!
The wild [VAR PKNAME(0000)] used Stomp!
The opposing [VAR PKNAME(0000)] used Stomp!
[VAR PKNAME(0000)] used Double Kick!
The wild [VAR PKNAME(0000)] used Double Kick!
The opposing [VAR PKNAME(0000)] used Double Kick!
[VAR PKNAME(0000)] used Mega Kick!
The wild [VAR PKNAME(0000)] used Mega Kick!
The opposing [VAR PKNAME(0000)] used Mega Kick!
[VAR PKNAME(0000)] used Jump Kick!
The wild [VAR PKNAME(0000)] used Jump Kick!
The opposing [VAR PKNAME(0000)] used Jump Kick!
[VAR PKNAME(0000)] used Rolling Kick!
The wild [VAR PKNAME(0000)] used Rolling Kick!
The opposing [VAR PKNAME(0000)] used Rolling Kick!
[VAR PKNAME(0000)] used Sand Attack!
The wild [VAR PKNAME(0000)] used Sand Attack!
The opposing [VAR PKNAME(0000)] used Sand Attack!
[VAR PKNAME(0000)] used Headbutt!
The wild [VAR PKNAME(0000)] used Headbutt!
The opposing [VAR PKNAME(0000)] used Headbutt!
[VAR PKNAME(0000)] used Horn Attack!
The wild [VAR PKNAME(0000)] used Horn Attack!
The opposing [VAR PKNAME(0000)] used Horn Attack!
[VAR PKNAME(0000)] used Fury Attack!
The wild [VAR PKNAME(0000)] used Fury Attack!
The opposing [VAR PKNAME(0000)] used Fury Attack!
[VAR PKNAME(0000)] used Horn Drill!
The wild [VAR PKNAME(0000)] used Horn Drill!
The opposing [VAR PKNAME(0000)] used Horn Drill!
[VAR PKNAME(0000)] used Tackle!
The wild [VAR PKNAME(0000)] used Tackle!
The opposing [VAR PKNAME(0000)] used Tackle!
[VAR PKNAME(0000)] used Body Slam!
The wild [VAR PKNAME(0000)] used Body Slam!
The opposing [VAR PKNAME(0000)] used Body Slam!
[VAR PKNAME(0000)] used Wrap!
The wild [VAR PKNAME(0000)] used Wrap!
The opposing [VAR PKNAME(0000)] used Wrap!
[VAR PKNAME(0000)] used Take Down!
The wild [VAR PKNAME(0000)] used Take Down!
The opposing [VAR PKNAME(0000)] used Take Down!
[VAR PKNAME(0000)] used Thrash!
The wild [VAR PKNAME(0000)] used Thrash!
The opposing [VAR PKNAME(0000)] used Thrash!
[VAR PKNAME(0000)] used Double-Edge!
The wild [VAR PKNAME(0000)] used Double-Edge!
The opposing [VAR PKNAME(0000)] used Double-Edge!
[VAR PKNAME(0000)] used Tail Whip!
The wild [VAR PKNAME(0000)] used Tail Whip!
The opposing [VAR PKNAME(0000)] used Tail Whip!
[VAR PKNAME(0000)] used Poison Sting!
The wild [VAR PKNAME(0000)] used Poison Sting!
The opposing [VAR PKNAME(0000)] used Poison Sting!
[VAR PKNAME(0000)] used Twineedle!
The wild [VAR PKNAME(0000)] used Twineedle!
The opposing [VAR PKNAME(0000)] used Twineedle!
[VAR PKNAME(0000)] used Pin Missile!
The wild [VAR PKNAME(0000)] used Pin Missile!
The opposing [VAR PKNAME(0000)] used Pin Missile!
[VAR PKNAME(0000)] used Leer!
The wild [VAR PKNAME(0000)] used Leer!
The opposing [VAR PKNAME(0000)] used Leer!
[VAR PKNAME(0000)] used Bite!
The wild [VAR PKNAME(0000)] used Bite!
The opposing [VAR PKNAME(0000)] used Bite!
[VAR PKNAME(0000)] used Growl!
The wild [VAR PKNAME(0000)] used Growl!
The opposing [VAR PKNAME(0000)] used Growl!
[VAR PKNAME(0000)] used Roar!
The wild [VAR PKNAME(0000)] used Roar!
The opposing [VAR PKNAME(0000)] used Roar!
[VAR PKNAME(0000)] used Sing!
The wild [VAR PKNAME(0000)] used Sing!
The opposing [VAR PKNAME(0000)] used Sing!
[VAR PKNAME(0000)] used Supersonic!
The wild [VAR PKNAME(0000)] used Supersonic!
The opposing [VAR PKNAME(0000)] used Supersonic!
[VAR PKNAME(0000)] used Sonic Boom!
The wild [VAR PKNAME(0000)] used Sonic Boom!
The opposing [VAR PKNAME(0000)] used Sonic Boom!
[VAR PKNAME(0000)] used Disable!
The wild [VAR PKNAME(0000)] used Disable!
The opposing [VAR PKNAME(0000)] used Disable!
[VAR PKNAME(0000)] used Acid!
The wild [VAR PKNAME(0000)] used Acid!
The opposing [VAR PKNAME(0000)] used Acid!
[VAR PKNAME(0000)] used Ember!
The wild [VAR PKNAME(0000)] used Ember!
The opposing [VAR PKNAME(0000)] used Ember!
[VAR PKNAME(0000)] used Flamethrower!
The wild [VAR PKNAME(0000)] used Flamethrower!
The opposing [VAR PKNAME(0000)] used Flamethrower!
[VAR PKNAME(0000)] used Mist!
The wild [VAR PKNAME(0000)] used Mist!
The opposing [VAR PKNAME(0000)] used Mist!
[VAR PKNAME(0000)] used Water Gun!
The wild [VAR PKNAME(0000)] used Water Gun!
The opposing [VAR PKNAME(0000)] used Water Gun!
[VAR PKNAME(0000)] used Hydro Pump!
The wild [VAR PKNAME(0000)] used Hydro Pump!
The opposing [VAR PKNAME(0000)] used Hydro Pump!
[VAR PKNAME(0000)] used Surf!
The wild [VAR PKNAME(0000)] used Surf!
The opposing [VAR PKNAME(0000)] used Surf!
[VAR PKNAME(0000)] used Ice Beam!
The wild [VAR PKNAME(0000)] used Ice Beam!
The opposing [VAR PKNAME(0000)] used Ice Beam!
[VAR PKNAME(0000)] used Blizzard!
The wild [VAR PKNAME(0000)] used Blizzard!
The opposing [VAR PKNAME(0000)] used Blizzard!
[VAR PKNAME(0000)] used Psybeam!
The wild [VAR PKNAME(0000)] used Psybeam!
The opposing [VAR PKNAME(0000)] used Psybeam!
[VAR PKNAME(0000)] used Bubble Beam!
The wild [VAR PKNAME(0000)] used Bubble Beam!
The opposing [VAR PKNAME(0000)] used Bubble Beam!
[VAR PKNAME(0000)] used Aurora Beam!
The wild [VAR PKNAME(0000)] used Aurora Beam!
The opposing [VAR PKNAME(0000)] used Aurora Beam!
[VAR PKNAME(0000)] used Hyper Beam!
The wild [VAR PKNAME(0000)] used Hyper Beam!
The opposing [VAR PKNAME(0000)] used Hyper Beam!
[VAR PKNAME(0000)] used Peck!
The wild [VAR PKNAME(0000)] used Peck!
The opposing [VAR PKNAME(0000)] used Peck!
[VAR PKNAME(0000)] used Drill Peck!
The wild [VAR PKNAME(0000)] used Drill Peck!
The opposing [VAR PKNAME(0000)] used Drill Peck!
[VAR PKNAME(0000)] used Submission!
The wild [VAR PKNAME(0000)] used Submission!
The opposing [VAR PKNAME(0000)] used Submission!
[VAR PKNAME(0000)] used Low Kick!
The wild [VAR PKNAME(0000)] used Low Kick!
The opposing [VAR PKNAME(0000)] used Low Kick!
[VAR PKNAME(0000)] used Counter!
The wild [VAR PKNAME(0000)] used Counter!
The opposing [VAR PKNAME(0000)] used Counter!
[VAR PKNAME(0000)] used Seismic Toss!
The wild [VAR PKNAME(0000)] used Seismic Toss!
The opposing [VAR PKNAME(0000)] used Seismic Toss!
[VAR PKNAME(0000)] used Strength!
The wild [VAR PKNAME(0000)] used Strength!
The opposing [VAR PKNAME(0000)] used Strength!
[VAR PKNAME(0000)] used Absorb!
The wild [VAR PKNAME(0000)] used Absorb!
The opposing [VAR PKNAME(0000)] used Absorb!
[VAR PKNAME(0000)] used Mega Drain!
The wild [VAR PKNAME(0000)] used Mega Drain!
The opposing [VAR PKNAME(0000)] used Mega Drain!
[VAR PKNAME(0000)] used Leech Seed!
The wild [VAR PKNAME(0000)] used Leech Seed!
The opposing [VAR PKNAME(0000)] used Leech Seed!
[VAR PKNAME(0000)] used Growth!
The wild [VAR PKNAME(0000)] used Growth!
The opposing [VAR PKNAME(0000)] used Growth!
[VAR PKNAME(0000)] used Razor Leaf!
The wild [VAR PKNAME(0000)] used Razor Leaf!
The opposing [VAR PKNAME(0000)] used Razor Leaf!
[VAR PKNAME(0000)] used Solar Beam!
The wild [VAR PKNAME(0000)] used Solar Beam!
The opposing [VAR PKNAME(0000)] used Solar Beam!
[VAR PKNAME(0000)] used Poison Powder!
The wild [VAR PKNAME(0000)] used Poison Powder!
The opposing [VAR PKNAME(0000)] used Poison Powder!
[VAR PKNAME(0000)] used Stun Spore!
The wild [VAR PKNAME(0000)] used Stun Spore!
The opposing [VAR PKNAME(0000)] used Stun Spore!
[VAR PKNAME(0000)] used Sleep Powder!
The wild [VAR PKNAME(0000)] used Sleep Powder!
The opposing [VAR PKNAME(0000)] used Sleep Powder!
[VAR PKNAME(0000)] used Petal Dance!
The wild [VAR PKNAME(0000)] used Petal Dance!
The opposing [VAR PKNAME(0000)] used Petal Dance!
[VAR PKNAME(0000)] used String Shot!
The wild [VAR PKNAME(0000)] used String Shot!
The opposing [VAR PKNAME(0000)] used String Shot!
[VAR PKNAME(0000)] used Dragon Rage!
The wild [VAR PKNAME(0000)] used Dragon Rage!
The opposing [VAR PKNAME(0000)] used Dragon Rage!
[VAR PKNAME(0000)] used Fire Spin!
The wild [VAR PKNAME(0000)] used Fire Spin!
The opposing [VAR PKNAME(0000)] used Fire Spin!
[VAR PKNAME(0000)] used Thunder Shock!
The wild [VAR PKNAME(0000)] used Thunder Shock!
The opposing [VAR PKNAME(0000)] used Thunder Shock!
[VAR PKNAME(0000)] used Thunderbolt!
The wild [VAR PKNAME(0000)] used Thunderbolt!
The opposing [VAR PKNAME(0000)] used Thunderbolt!
[VAR PKNAME(0000)] used Thunder Wave!
The wild [VAR PKNAME(0000)] used Thunder Wave!
The opposing [VAR PKNAME(0000)] used Thunder Wave!
[VAR PKNAME(0000)] used Thunder!
The wild [VAR PKNAME(0000)] used Thunder!
The opposing [VAR PKNAME(0000)] used Thunder!
[VAR PKNAME(0000)] used Rock Throw!
The wild [VAR PKNAME(0000)] used Rock Throw!
The opposing [VAR PKNAME(0000)] used Rock Throw!
[VAR PKNAME(0000)] used Earthquake!
The wild [VAR PKNAME(0000)] used Earthquake!
The opposing [VAR PKNAME(0000)] used Earthquake!
[VAR PKNAME(0000)] used Fissure!
The wild [VAR PKNAME(0000)] used Fissure!
The opposing [VAR PKNAME(0000)] used Fissure!
[VAR PKNAME(0000)] used Dig!
The wild [VAR PKNAME(0000)] used Dig!
The opposing [VAR PKNAME(0000)] used Dig!
[VAR PKNAME(0000)] used Toxic!
The wild [VAR PKNAME(0000)] used Toxic!
The opposing [VAR PKNAME(0000)] used Toxic!
[VAR PKNAME(0000)] used Confusion!
The wild [VAR PKNAME(0000)] used Confusion!
The opposing [VAR PKNAME(0000)] used Confusion!
[VAR PKNAME(0000)] used Psychic!
The wild [VAR PKNAME(0000)] used Psychic!
The opposing [VAR PKNAME(0000)] used Psychic!
[VAR PKNAME(0000)] used Hypnosis!
The wild [VAR PKNAME(0000)] used Hypnosis!
The opposing [VAR PKNAME(0000)] used Hypnosis!
[VAR PKNAME(0000)] used Meditate!
The wild [VAR PKNAME(0000)] used Meditate!
The opposing [VAR PKNAME(0000)] used Meditate!
[VAR PKNAME(0000)] used Agility!
The wild [VAR PKNAME(0000)] used Agility!
The opposing [VAR PKNAME(0000)] used Agility!
[VAR PKNAME(0000)] used Quick Attack!
The wild [VAR PKNAME(0000)] used Quick Attack!
The opposing [VAR PKNAME(0000)] used Quick Attack!
[VAR PKNAME(0000)] used Rage!
The wild [VAR PKNAME(0000)] used Rage!
The opposing [VAR PKNAME(0000)] used Rage!
[VAR PKNAME(0000)] used Teleport!
The wild [VAR PKNAME(0000)] used Teleport!
The opposing [VAR PKNAME(0000)] used Teleport!
[VAR PKNAME(0000)] used Night Shade!
The wild [VAR PKNAME(0000)] used Night Shade!
The opposing [VAR PKNAME(0000)] used Night Shade!
[VAR PKNAME(0000)] used Mimic!
The wild [VAR PKNAME(0000)] used Mimic!
The opposing [VAR PKNAME(0000)] used Mimic!
[VAR PKNAME(0000)] used Screech!
The wild [VAR PKNAME(0000)] used Screech!
The opposing [VAR PKNAME(0000)] used Screech!
[VAR PKNAME(0000)] used Double Team!
The wild [VAR PKNAME(0000)] used Double Team!
The opposing [VAR PKNAME(0000)] used Double Team!
[VAR PKNAME(0000)] used Recover!
The wild [VAR PKNAME(0000)] used Recover!
The opposing [VAR PKNAME(0000)] used Recover!
[VAR PKNAME(0000)] used Harden!
The wild [VAR PKNAME(0000)] used Harden!
The opposing [VAR PKNAME(0000)] used Harden!
[VAR PKNAME(0000)] used Minimize!
The wild [VAR PKNAME(0000)] used Minimize!
The opposing [VAR PKNAME(0000)] used Minimize!
[VAR PKNAME(0000)] used Smokescreen!
The wild [VAR PKNAME(0000)] used Smokescreen!
The opposing [VAR PKNAME(0000)] used Smokescreen!
[VAR PKNAME(0000)] used Confuse Ray!
The wild [VAR PKNAME(0000)] used Confuse Ray!
The opposing [VAR PKNAME(0000)] used Confuse Ray!
[VAR PKNAME(0000)] used Withdraw!
The wild [VAR PKNAME(0000)] used Withdraw!
The opposing [VAR PKNAME(0000)] used Withdraw!
[VAR PKNAME(0000)] used Defense Curl!
The wild [VAR PKNAME(0000)] used Defense Curl!
The opposing [VAR PKNAME(0000)] used Defense Curl!
[VAR PKNAME(0000)] used Barrier!
The wild [VAR PKNAME(0000)] used Barrier!
The opposing [VAR PKNAME(0000)] used Barrier!
[VAR PKNAME(0000)] used Light Screen!
The wild [VAR PKNAME(0000)] used Light Screen!
The opposing [VAR PKNAME(0000)] used Light Screen!
[VAR PKNAME(0000)] used Haze!
The wild [VAR PKNAME(0000)] used Haze!
The opposing [VAR PKNAME(0000)] used Haze!
[VAR PKNAME(0000)] used Reflect!
The wild [VAR PKNAME(0000)] used Reflect!
The opposing [VAR PKNAME(0000)] used Reflect!
[VAR PKNAME(0000)] used Focus Energy!
The wild [VAR PKNAME(0000)] used Focus Energy!
The opposing [VAR PKNAME(0000)] used Focus Energy!
[VAR PKNAME(0000)] used Bide!
The wild [VAR PKNAME(0000)] used Bide!
The opposing [VAR PKNAME(0000)] used Bide!
[VAR PKNAME(0000)] used Metronome!
The wild [VAR PKNAME(0000)] used Metronome!
The opposing [VAR PKNAME(0000)] used Metronome!
[VAR PKNAME(0000)] used Mirror Move!
The wild [VAR PKNAME(0000)] used Mirror Move!
The opposing [VAR PKNAME(0000)] used Mirror Move!
[VAR PKNAME(0000)] used Self-Destruct!
The wild [VAR PKNAME(0000)] used Self-Destruct!
The opposing [VAR PKNAME(0000)] used Self-Destruct!
[VAR PKNAME(0000)] used Egg Bomb!
The wild [VAR PKNAME(0000)] used Egg Bomb!
The opposing [VAR PKNAME(0000)] used Egg Bomb!
[VAR PKNAME(0000)] used Lick!
The wild [VAR PKNAME(0000)] used Lick!
The opposing [VAR PKNAME(0000)] used Lick!
[VAR PKNAME(0000)] used Smog!
The wild [VAR PKNAME(0000)] used Smog!
The opposing [VAR PKNAME(0000)] used Smog!
[VAR PKNAME(0000)] used Sludge!
The wild [VAR PKNAME(0000)] used Sludge!
The opposing [VAR PKNAME(0000)] used Sludge!
[VAR PKNAME(0000)] used Bone Club!
The wild [VAR PKNAME(0000)] used Bone Club!
The opposing [VAR PKNAME(0000)] used Bone Club!
[VAR PKNAME(0000)] used Fire Blast!
The wild [VAR PKNAME(0000)] used Fire Blast!
The opposing [VAR PKNAME(0000)] used Fire Blast!
[VAR PKNAME(0000)] used Waterfall!
The wild [VAR PKNAME(0000)] used Waterfall!
The opposing [VAR PKNAME(0000)] used Waterfall!
[VAR PKNAME(0000)] used Clamp!
The wild [VAR PKNAME(0000)] used Clamp!
The opposing [VAR PKNAME(0000)] used Clamp!
[VAR PKNAME(0000)] used Swift!
The wild [VAR PKNAME(0000)] used Swift!
The opposing [VAR PKNAME(0000)] used Swift!
[VAR PKNAME(0000)] used Skull Bash!
The wild [VAR PKNAME(0000)] used Skull Bash!
The opposing [VAR PKNAME(0000)] used Skull Bash!
[VAR PKNAME(0000)] used Spike Cannon!
The wild [VAR PKNAME(0000)] used Spike Cannon!
The opposing [VAR PKNAME(0000)] used Spike Cannon!
[VAR PKNAME(0000)] used Constrict!
The wild [VAR PKNAME(0000)] used Constrict!
The opposing [VAR PKNAME(0000)] used Constrict!
[VAR PKNAME(0000)] used Amnesia!
The wild [VAR PKNAME(0000)] used Amnesia!
The opposing [VAR PKNAME(0000)] used Amnesia!
[VAR PKNAME(0000)] used Kinesis!
The wild [VAR PKNAME(0000)] used Kinesis!
The opposing [VAR PKNAME(0000)] used Kinesis!
[VAR PKNAME(0000)] used Soft-Boiled!
The wild [VAR PKNAME(0000)] used Soft-Boiled!
The opposing [VAR PKNAME(0000)] used Soft-Boiled!
[VAR PKNAME(0000)] used High Jump Kick!
The wild [VAR PKNAME(0000)] used High Jump Kick!
The opposing [VAR PKNAME(0000)] used High Jump Kick!
[VAR PKNAME(0000)] used Glare!
The wild [VAR PKNAME(0000)] used Glare!
The opposing [VAR PKNAME(0000)] used Glare!
[VAR PKNAME(0000)] used Dream Eater!
The wild [VAR PKNAME(0000)] used Dream Eater!
The opposing [VAR PKNAME(0000)] used Dream Eater!
[VAR PKNAME(0000)] used Poison Gas!
The wild [VAR PKNAME(0000)] used Poison Gas!
The opposing [VAR PKNAME(0000)] used Poison Gas!
[VAR PKNAME(0000)] used Barrage!
The wild [VAR PKNAME(0000)] used Barrage!
The opposing [VAR PKNAME(0000)] used Barrage!
[VAR PKNAME(0000)] used Leech Life!
The wild [VAR PKNAME(0000)] used Leech Life!
The opposing [VAR PKNAME(0000)] used Leech Life!
[VAR PKNAME(0000)] used Lovely Kiss!
The wild [VAR PKNAME(0000)] used Lovely Kiss!
The opposing [VAR PKNAME(0000)] used Lovely Kiss!
[VAR PKNAME(0000)] used Sky Attack!
The wild [VAR PKNAME(0000)] used Sky Attack!
The opposing [VAR PKNAME(0000)] used Sky Attack!
[VAR PKNAME(0000)] used Transform!
The wild [VAR PKNAME(0000)] used Transform!
The opposing [VAR PKNAME(0000)] used Transform!
[VAR PKNAME(0000)] used Bubble!
The wild [VAR PKNAME(0000)] used Bubble!
The opposing [VAR PKNAME(0000)] used Bubble!
[VAR PKNAME(0000)] used Dizzy Punch!
The wild [VAR PKNAME(0000)] used Dizzy Punch!
The opposing [VAR PKNAME(0000)] used Dizzy Punch!
[VAR PKNAME(0000)] used Spore!
The wild [VAR PKNAME(0000)] used Spore!
The opposing [VAR PKNAME(0000)] used Spore!
[VAR PKNAME(0000)] used Flash!
The wild [VAR PKNAME(0000)] used Flash!
The opposing [VAR PKNAME(0000)] used Flash!
[VAR PKNAME(0000)] used Psywave!
The wild [VAR PKNAME(0000)] used Psywave!
The opposing [VAR PKNAME(0000)] used Psywave!
[VAR PKNAME(0000)] used Splash!
The wild [VAR PKNAME(0000)] used Splash!
The opposing [VAR PKNAME(0000)] used Splash!
[VAR PKNAME(0000)] used Acid Armor!
The wild [VAR PKNAME(0000)] used Acid Armor!
The opposing [VAR PKNAME(0000)] used Acid Armor!
[VAR PKNAME(0000)] used Crabhammer!
The wild [VAR PKNAME(0000)] used Crabhammer!
The opposing [VAR PKNAME(0000)] used Crabhammer!
[VAR PKNAME(0000)] used Explosion!
The wild [VAR PKNAME(0000)] used Explosion!
The opposing [VAR PKNAME(0000)] used Explosion!
[VAR PKNAME(0000)] used Fury Swipes!
The wild [VAR PKNAME(0000)] used Fury Swipes!
The opposing [VAR PKNAME(0000)] used Fury Swipes!
[VAR PKNAME(0000)] used Bonemerang!
The wild [VAR PKNAME(0000)] used Bonemerang!
The opposing [VAR PKNAME(0000)] used Bonemerang!
[VAR PKNAME(0000)] used Rest!
The wild [VAR PKNAME(0000)] used Rest!
The opposing [VAR PKNAME(0000)] used Rest!
[VAR PKNAME(0000)] used Rock Slide!
The wild [VAR PKNAME(0000)] used Rock Slide!
The opposing [VAR PKNAME(0000)] used Rock Slide!
[VAR PKNAME(0000)] used Hyper Fang!
The wild [VAR PKNAME(0000)] used Hyper Fang!
The opposing [VAR PKNAME(0000)] used Hyper Fang!
[VAR PKNAME(0000)] used Sharpen!
The wild [VAR PKNAME(0000)] used Sharpen!
The opposing [VAR PKNAME(0000)] used Sharpen!
[VAR PKNAME(0000)] used Conversion!
The wild [VAR PKNAME(0000)] used Conversion!
The opposing [VAR PKNAME(0000)] used Conversion!
[VAR PKNAME(0000)] used Tri Attack!
The wild [VAR PKNAME(0000)] used Tri Attack!
The opposing [VAR PKNAME(0000)] used Tri Attack!
[VAR PKNAME(0000)] used Super Fang!
The wild [VAR PKNAME(0000)] used Super Fang!
The opposing [VAR PKNAME(0000)] used Super Fang!
[VAR PKNAME(0000)] used Slash!
The wild [VAR PKNAME(0000)] used Slash!
The opposing [VAR PKNAME(0000)] used Slash!
[VAR PKNAME(0000)] used Substitute!
The wild [VAR PKNAME(0000)] used Substitute!
The opposing [VAR PKNAME(0000)] used Substitute!
[VAR PKNAME(0000)] used Struggle!
The wild [VAR PKNAME(0000)] used Struggle!
The opposing [VAR PKNAME(0000)] used Struggle!
[VAR PKNAME(0000)] used Sketch!
The wild [VAR PKNAME(0000)] used Sketch!
The opposing [VAR PKNAME(0000)] used Sketch!
[VAR PKNAME(0000)] used Triple Kick!
The wild [VAR PKNAME(0000)] used Triple Kick!
The opposing [VAR PKNAME(0000)] used Triple Kick!
[VAR PKNAME(0000)] used Thief!
The wild [VAR PKNAME(0000)] used Thief!
The opposing [VAR PKNAME(0000)] used Thief!
[VAR PKNAME(0000)] used Spider Web!
The wild [VAR PKNAME(0000)] used Spider Web!
The opposing [VAR PKNAME(0000)] used Spider Web!
[VAR PKNAME(0000)] used Mind Reader!
The wild [VAR PKNAME(0000)] used Mind Reader!
The opposing [VAR PKNAME(0000)] used Mind Reader!
[VAR PKNAME(0000)] used Nightmare!
The wild [VAR PKNAME(0000)] used Nightmare!
The opposing [VAR PKNAME(0000)] used Nightmare!
[VAR PKNAME(0000)] used Flame Wheel!
The wild [VAR PKNAME(0000)] used Flame Wheel!
The opposing [VAR PKNAME(0000)] used Flame Wheel!
[VAR PKNAME(0000)] used Snore!
The wild [VAR PKNAME(0000)] used Snore!
The opposing [VAR PKNAME(0000)] used Snore!
[VAR PKNAME(0000)] used Curse!
The wild [VAR PKNAME(0000)] used Curse!
The opposing [VAR PKNAME(0000)] used Curse!
[VAR PKNAME(0000)] used Flail!
The wild [VAR PKNAME(0000)] used Flail!
The opposing [VAR PKNAME(0000)] used Flail!
[VAR PKNAME(0000)] used Conversion 2!
The wild [VAR PKNAME(0000)] used Conversion 2!
The opposing [VAR PKNAME(0000)] used Conversion 2!
[VAR PKNAME(0000)] used Aeroblast!
The wild [VAR PKNAME(0000)] used Aeroblast!
The opposing [VAR PKNAME(0000)] used Aeroblast!
[VAR PKNAME(0000)] used Cotton Spore!
The wild [VAR PKNAME(0000)] used Cotton Spore!
The opposing [VAR PKNAME(0000)] used Cotton Spore!
[VAR PKNAME(0000)] used Reversal!
The wild [VAR PKNAME(0000)] used Reversal!
The opposing [VAR PKNAME(0000)] used Reversal!
[VAR PKNAME(0000)] used Spite!
The wild [VAR PKNAME(0000)] used Spite!
The opposing [VAR PKNAME(0000)] used Spite!
[VAR PKNAME(0000)] used Powder Snow!
The wild [VAR PKNAME(0000)] used Powder Snow!
The opposing [VAR PKNAME(0000)] used Powder Snow!
[VAR PKNAME(0000)] used Protect!
The wild [VAR PKNAME(0000)] used Protect!
The opposing [VAR PKNAME(0000)] used Protect!
[VAR PKNAME(0000)] used Mach Punch!
The wild [VAR PKNAME(0000)] used Mach Punch!
The opposing [VAR PKNAME(0000)] used Mach Punch!
[VAR PKNAME(0000)] used Scary Face!
The wild [VAR PKNAME(0000)] used Scary Face!
The opposing [VAR PKNAME(0000)] used Scary Face!
[VAR PKNAME(0000)] used Feint Attack!
The wild [VAR PKNAME(0000)] used Feint Attack!
The opposing [VAR PKNAME(0000)] used Feint Attack!
[VAR PKNAME(0000)] used Sweet Kiss!
The wild [VAR PKNAME(0000)] used Sweet Kiss!
The opposing [VAR PKNAME(0000)] used Sweet Kiss!
[VAR PKNAME(0000)] used Belly Drum!
The wild [VAR PKNAME(0000)] used Belly Drum!
The opposing [VAR PKNAME(0000)] used Belly Drum!
[VAR PKNAME(0000)] used Sludge Bomb!
The wild [VAR PKNAME(0000)] used Sludge Bomb!
The opposing [VAR PKNAME(0000)] used Sludge Bomb!
[VAR PKNAME(0000)] used Mud-Slap!
The wild [VAR PKNAME(0000)] used Mud-Slap!
The opposing [VAR PKNAME(0000)] used Mud-Slap!
[VAR PKNAME(0000)] used Octazooka!
The wild [VAR PKNAME(0000)] used Octazooka!
The opposing [VAR PKNAME(0000)] used Octazooka!
[VAR PKNAME(0000)] used Spikes!
The wild [VAR PKNAME(0000)] used Spikes!
The opposing [VAR PKNAME(0000)] used Spikes!
[VAR PKNAME(0000)] used Zap Cannon!
The wild [VAR PKNAME(0000)] used Zap Cannon!
The opposing [VAR PKNAME(0000)] used Zap Cannon!
[VAR PKNAME(0000)] used Foresight!
The wild [VAR PKNAME(0000)] used Foresight!
The opposing [VAR PKNAME(0000)] used Foresight!
[VAR PKNAME(0000)] used Destiny Bond!
The wild [VAR PKNAME(0000)] used Destiny Bond!
The opposing [VAR PKNAME(0000)] used Destiny Bond!
[VAR PKNAME(0000)] used Perish Song!
The wild [VAR PKNAME(0000)] used Perish Song!
The opposing [VAR PKNAME(0000)] used Perish Song!
[VAR PKNAME(0000)] used Icy Wind!
The wild [VAR PKNAME(0000)] used Icy Wind!
The opposing [VAR PKNAME(0000)] used Icy Wind!
[VAR PKNAME(0000)] used Detect!
The wild [VAR PKNAME(0000)] used Detect!
The opposing [VAR PKNAME(0000)] used Detect!
[VAR PKNAME(0000)] used Bone Rush!
The wild [VAR PKNAME(0000)] used Bone Rush!
The opposing [VAR PKNAME(0000)] used Bone Rush!
[VAR PKNAME(0000)] used Lock-On!
The wild [VAR PKNAME(0000)] used Lock-On!
The opposing [VAR PKNAME(0000)] used Lock-On!
[VAR PKNAME(0000)] used Outrage!
The wild [VAR PKNAME(0000)] used Outrage!
The opposing [VAR PKNAME(0000)] used Outrage!
[VAR PKNAME(0000)] used Sandstorm!
The wild [VAR PKNAME(0000)] used Sandstorm!
The opposing [VAR PKNAME(0000)] used Sandstorm!
[VAR PKNAME(0000)] used Giga Drain!
The wild [VAR PKNAME(0000)] used Giga Drain!
The opposing [VAR PKNAME(0000)] used Giga Drain!
[VAR PKNAME(0000)] used Endure!
The wild [VAR PKNAME(0000)] used Endure!
The opposing [VAR PKNAME(0000)] used Endure!
[VAR PKNAME(0000)] used Charm!
The wild [VAR PKNAME(0000)] used Charm!
The opposing [VAR PKNAME(0000)] used Charm!
[VAR PKNAME(0000)] used Rollout!
The wild [VAR PKNAME(0000)] used Rollout!
The opposing [VAR PKNAME(0000)] used Rollout!
[VAR PKNAME(0000)] used False Swipe!
The wild [VAR PKNAME(0000)] used False Swipe!
The opposing [VAR PKNAME(0000)] used False Swipe!
[VAR PKNAME(0000)] used Swagger!
The wild [VAR PKNAME(0000)] used Swagger!
The opposing [VAR PKNAME(0000)] used Swagger!
[VAR PKNAME(0000)] used Milk Drink!
The wild [VAR PKNAME(0000)] used Milk Drink!
The opposing [VAR PKNAME(0000)] used Milk Drink!
[VAR PKNAME(0000)] used Spark!
The wild [VAR PKNAME(0000)] used Spark!
The opposing [VAR PKNAME(0000)] used Spark!
[VAR PKNAME(0000)] used Fury Cutter!
The wild [VAR PKNAME(0000)] used Fury Cutter!
The opposing [VAR PKNAME(0000)] used Fury Cutter!
[VAR PKNAME(0000)] used Steel Wing!
The wild [VAR PKNAME(0000)] used Steel Wing!
The opposing [VAR PKNAME(0000)] used Steel Wing!
[VAR PKNAME(0000)] used Mean Look!
The wild [VAR PKNAME(0000)] used Mean Look!
The opposing [VAR PKNAME(0000)] used Mean Look!
[VAR PKNAME(0000)] used Attract!
The wild [VAR PKNAME(0000)] used Attract!
The opposing [VAR PKNAME(0000)] used Attract!
[VAR PKNAME(0000)] used Sleep Talk!
The wild [VAR PKNAME(0000)] used Sleep Talk!
The opposing [VAR PKNAME(0000)] used Sleep Talk!
[VAR PKNAME(0000)] used Heal Bell!
The wild [VAR PKNAME(0000)] used Heal Bell!
The opposing [VAR PKNAME(0000)] used Heal Bell!
[VAR PKNAME(0000)] used Return!
The wild [VAR PKNAME(0000)] used Return!
The opposing [VAR PKNAME(0000)] used Return!
[VAR PKNAME(0000)] used Present!
The wild [VAR PKNAME(0000)] used Present!
The opposing [VAR PKNAME(0000)] used Present!
[VAR PKNAME(0000)] used Frustration!
The wild [VAR PKNAME(0000)] used Frustration!
The opposing [VAR PKNAME(0000)] used Frustration!
[VAR PKNAME(0000)] used Safeguard!
The wild [VAR PKNAME(0000)] used Safeguard!
The opposing [VAR PKNAME(0000)] used Safeguard!
[VAR PKNAME(0000)] used Pain Split!
The wild [VAR PKNAME(0000)] used Pain Split!
The opposing [VAR PKNAME(0000)] used Pain Split!
[VAR PKNAME(0000)] used Sacred Fire!
The wild [VAR PKNAME(0000)] used Sacred Fire!
The opposing [VAR PKNAME(0000)] used Sacred Fire!
[VAR PKNAME(0000)] used Magnitude!
The wild [VAR PKNAME(0000)] used Magnitude!
The opposing [VAR PKNAME(0000)] used Magnitude!
[VAR PKNAME(0000)] used Dynamic Punch!
The wild [VAR PKNAME(0000)] used Dynamic Punch!
The opposing [VAR PKNAME(0000)] used Dynamic Punch!
[VAR PKNAME(0000)] used Megahorn!
The wild [VAR PKNAME(0000)] used Megahorn!
The opposing [VAR PKNAME(0000)] used Megahorn!
[VAR PKNAME(0000)] used Dragon Breath!
The wild [VAR PKNAME(0000)] used Dragon Breath!
The opposing [VAR PKNAME(0000)] used Dragon Breath!
[VAR PKNAME(0000)] used Baton Pass!
The wild [VAR PKNAME(0000)] used Baton Pass!
The opposing [VAR PKNAME(0000)] used Baton Pass!
[VAR PKNAME(0000)] used Encore!
The wild [VAR PKNAME(0000)] used Encore!
The opposing [VAR PKNAME(0000)] used Encore!
[VAR PKNAME(0000)] used Pursuit!
The wild [VAR PKNAME(0000)] used Pursuit!
The opposing [VAR PKNAME(0000)] used Pursuit!
[VAR PKNAME(0000)] used Rapid Spin!
The wild [VAR PKNAME(0000)] used Rapid Spin!
The opposing [VAR PKNAME(0000)] used Rapid Spin!
[VAR PKNAME(0000)] used Sweet Scent!
The wild [VAR PKNAME(0000)] used Sweet Scent!
The opposing [VAR PKNAME(0000)] used Sweet Scent!
[VAR PKNAME(0000)] used Iron Tail!
The wild [VAR PKNAME(0000)] used Iron Tail!
The opposing [VAR PKNAME(0000)] used Iron Tail!
[VAR PKNAME(0000)] used Metal Claw!
The wild [VAR PKNAME(0000)] used Metal Claw!
The opposing [VAR PKNAME(0000)] used Metal Claw!
[VAR PKNAME(0000)] used Vital Throw!
The wild [VAR PKNAME(0000)] used Vital Throw!
The opposing [VAR PKNAME(0000)] used Vital Throw!
[VAR PKNAME(0000)] used Morning Sun!
The wild [VAR PKNAME(0000)] used Morning Sun!
The opposing [VAR PKNAME(0000)] used Morning Sun!
[VAR PKNAME(0000)] used Synthesis!
The wild [VAR PKNAME(0000)] used Synthesis!
The opposing [VAR PKNAME(0000)] used Synthesis!
[VAR PKNAME(0000)] used Moonlight!
The wild [VAR PKNAME(0000)] used Moonlight!
The opposing [VAR PKNAME(0000)] used Moonlight!
[VAR PKNAME(0000)] used Hidden Power!
The wild [VAR PKNAME(0000)] used Hidden Power!
The opposing [VAR PKNAME(0000)] used Hidden Power!
[VAR PKNAME(0000)] used Cross Chop!
The wild [VAR PKNAME(0000)] used Cross Chop!
The opposing [VAR PKNAME(0000)] used Cross Chop!
[VAR PKNAME(0000)] used Twister!
The wild [VAR PKNAME(0000)] used Twister!
The opposing [VAR PKNAME(0000)] used Twister!
[VAR PKNAME(0000)] used Rain Dance!
The wild [VAR PKNAME(0000)] used Rain Dance!
The opposing [VAR PKNAME(0000)] used Rain Dance!
[VAR PKNAME(0000)] used Sunny Day!
The wild [VAR PKNAME(0000)] used Sunny Day!
The opposing [VAR PKNAME(0000)] used Sunny Day!
[VAR PKNAME(0000)] used Crunch!
The wild [VAR PKNAME(0000)] used Crunch!
The opposing [VAR PKNAME(0000)] used Crunch!
[VAR PKNAME(0000)] used Mirror Coat!
The wild [VAR PKNAME(0000)] used Mirror Coat!
The opposing [VAR PKNAME(0000)] used Mirror Coat!
[VAR PKNAME(0000)] used Psych Up!
The wild [VAR PKNAME(0000)] used Psych Up!
The opposing [VAR PKNAME(0000)] used Psych Up!
[VAR PKNAME(0000)] used Extreme Speed!
The wild [VAR PKNAME(0000)] used Extreme Speed!
The opposing [VAR PKNAME(0000)] used Extreme Speed!
[VAR PKNAME(0000)] used Ancient Power!
The wild [VAR PKNAME(0000)] used Ancient Power!
The opposing [VAR PKNAME(0000)] used Ancient Power!
[VAR PKNAME(0000)] used Shadow Ball!
The wild [VAR PKNAME(0000)] used Shadow Ball!
The opposing [VAR PKNAME(0000)] used Shadow Ball!
[VAR PKNAME(0000)] used Future Sight!
The wild [VAR PKNAME(0000)] used Future Sight!
The opposing [VAR PKNAME(0000)] used Future Sight!
[VAR PKNAME(0000)] used Rock Smash!
The wild [VAR PKNAME(0000)] used Rock Smash!
The opposing [VAR PKNAME(0000)] used Rock Smash!
[VAR PKNAME(0000)] used Whirlpool!
The wild [VAR PKNAME(0000)] used Whirlpool!
The opposing [VAR PKNAME(0000)] used Whirlpool!
[VAR PKNAME(0000)] used Beat Up!
The wild [VAR PKNAME(0000)] used Beat Up!
The opposing [VAR PKNAME(0000)] used Beat Up!
[VAR PKNAME(0000)] used Fake Out!
The wild [VAR PKNAME(0000)] used Fake Out!
The opposing [VAR PKNAME(0000)] used Fake Out!
[VAR PKNAME(0000)] used Uproar!
The wild [VAR PKNAME(0000)] used Uproar!
The opposing [VAR PKNAME(0000)] used Uproar!
[VAR PKNAME(0000)] used Stockpile!
The wild [VAR PKNAME(0000)] used Stockpile!
The opposing [VAR PKNAME(0000)] used Stockpile!
[VAR PKNAME(0000)] used Spit Up!
The wild [VAR PKNAME(0000)] used Spit Up!
The opposing [VAR PKNAME(0000)] used Spit Up!
[VAR PKNAME(0000)] used Swallow!
The wild [VAR PKNAME(0000)] used Swallow!
The opposing [VAR PKNAME(0000)] used Swallow!
[VAR PKNAME(0000)] used Heat Wave!
The wild [VAR PKNAME(0000)] used Heat Wave!
The opposing [VAR PKNAME(0000)] used Heat Wave!
[VAR PKNAME(0000)] used Hail!
The wild [VAR PKNAME(0000)] used Hail!
The opposing [VAR PKNAME(0000)] used Hail!
[VAR PKNAME(0000)] used Torment!
The wild [VAR PKNAME(0000)] used Torment!
The opposing [VAR PKNAME(0000)] used Torment!
[VAR PKNAME(0000)] used Flatter!
The wild [VAR PKNAME(0000)] used Flatter!
The opposing [VAR PKNAME(0000)] used Flatter!
[VAR PKNAME(0000)] used Will-O-Wisp!
The wild [VAR PKNAME(0000)] used Will-O-Wisp!
The opposing [VAR PKNAME(0000)] used Will-O-Wisp!
[VAR PKNAME(0000)] used Memento!
The wild [VAR PKNAME(0000)] used Memento!
The opposing [VAR PKNAME(0000)] used Memento!
[VAR PKNAME(0000)] used Facade!
The wild [VAR PKNAME(0000)] used Facade!
The opposing [VAR PKNAME(0000)] used Facade!
[VAR PKNAME(0000)] used Focus Punch!
The wild [VAR PKNAME(0000)] used Focus Punch!
The opposing [VAR PKNAME(0000)] used Focus Punch!
[VAR PKNAME(0000)] used Smelling Salts!
The wild [VAR PKNAME(0000)] used Smelling Salts!
The opposing [VAR PKNAME(0000)] used Smelling Salts!
[VAR PKNAME(0000)] used Follow Me!
The wild [VAR PKNAME(0000)] used Follow Me!
The opposing [VAR PKNAME(0000)] used Follow Me!
[VAR PKNAME(0000)] used Nature Power!
The wild [VAR PKNAME(0000)] used Nature Power!
The opposing [VAR PKNAME(0000)] used Nature Power!
[VAR PKNAME(0000)] used Charge!
The wild [VAR PKNAME(0000)] used Charge!
The opposing [VAR PKNAME(0000)] used Charge!
[VAR PKNAME(0000)] used Taunt!
The wild [VAR PKNAME(0000)] used Taunt!
The opposing [VAR PKNAME(0000)] used Taunt!
[VAR PKNAME(0000)] used Helping Hand!
The wild [VAR PKNAME(0000)] used Helping Hand!
The opposing [VAR PKNAME(0000)] used Helping Hand!
[VAR PKNAME(0000)] used Trick!
The wild [VAR PKNAME(0000)] used Trick!
The opposing [VAR PKNAME(0000)] used Trick!
[VAR PKNAME(0000)] used Role Play!
The wild [VAR PKNAME(0000)] used Role Play!
The opposing [VAR PKNAME(0000)] used Role Play!
[VAR PKNAME(0000)] used Wish!
The wild [VAR PKNAME(0000)] used Wish!
The opposing [VAR PKNAME(0000)] used Wish!
[VAR PKNAME(0000)] used Assist!
The wild [VAR PKNAME(0000)] used Assist!
The opposing [VAR PKNAME(0000)] used Assist!
[VAR PKNAME(0000)] used Ingrain!
The wild [VAR PKNAME(0000)] used Ingrain!
The opposing [VAR PKNAME(0000)] used Ingrain!
[VAR PKNAME(0000)] used Superpower!
The wild [VAR PKNAME(0000)] used Superpower!
The opposing [VAR PKNAME(0000)] used Superpower!
[VAR PKNAME(0000)] used Magic Coat!
The wild [VAR PKNAME(0000)] used Magic Coat!
The opposing [VAR PKNAME(0000)] used Magic Coat!
[VAR PKNAME(0000)] used Recycle!
The wild [VAR PKNAME(0000)] used Recycle!
The opposing [VAR PKNAME(0000)] used Recycle!
[VAR PKNAME(0000)] used Revenge!
The wild [VAR PKNAME(0000)] used Revenge!
The opposing [VAR PKNAME(0000)] used Revenge!
[VAR PKNAME(0000)] used Brick Break!
The wild [VAR PKNAME(0000)] used Brick Break!
The opposing [VAR PKNAME(0000)] used Brick Break!
[VAR PKNAME(0000)] used Yawn!
The wild [VAR PKNAME(0000)] used Yawn!
The opposing [VAR PKNAME(0000)] used Yawn!
[VAR PKNAME(0000)] used Knock Off!
The wild [VAR PKNAME(0000)] used Knock Off!
The opposing [VAR PKNAME(0000)] used Knock Off!
[VAR PKNAME(0000)] used Endeavor!
The wild [VAR PKNAME(0000)] used Endeavor!
The opposing [VAR PKNAME(0000)] used Endeavor!
[VAR PKNAME(0000)] used Eruption!
The wild [VAR PKNAME(0000)] used Eruption!
The opposing [VAR PKNAME(0000)] used Eruption!
[VAR PKNAME(0000)] used Skill Swap!
The wild [VAR PKNAME(0000)] used Skill Swap!
The opposing [VAR PKNAME(0000)] used Skill Swap!
[VAR PKNAME(0000)] used Imprison!
The wild [VAR PKNAME(0000)] used Imprison!
The opposing [VAR PKNAME(0000)] used Imprison!
[VAR PKNAME(0000)] used Refresh!
The wild [VAR PKNAME(0000)] used Refresh!
The opposing [VAR PKNAME(0000)] used Refresh!
[VAR PKNAME(0000)] used Grudge!
The wild [VAR PKNAME(0000)] used Grudge!
The opposing [VAR PKNAME(0000)] used Grudge!
[VAR PKNAME(0000)] used Snatch!
The wild [VAR PKNAME(0000)] used Snatch!
The opposing [VAR PKNAME(0000)] used Snatch!
[VAR PKNAME(0000)] used Secret Power!
The wild [VAR PKNAME(0000)] used Secret Power!
The opposing [VAR PKNAME(0000)] used Secret Power!
[VAR PKNAME(0000)] used Dive!
The wild [VAR PKNAME(0000)] used Dive!
The opposing [VAR PKNAME(0000)] used Dive!
[VAR PKNAME(0000)] used Arm Thrust!
The wild [VAR PKNAME(0000)] used Arm Thrust!
The opposing [VAR PKNAME(0000)] used Arm Thrust!
[VAR PKNAME(0000)] used Camouflage!
The wild [VAR PKNAME(0000)] used Camouflage!
The opposing [VAR PKNAME(0000)] used Camouflage!
[VAR PKNAME(0000)] used Tail Glow!
The wild [VAR PKNAME(0000)] used Tail Glow!
The opposing [VAR PKNAME(0000)] used Tail Glow!
[VAR PKNAME(0000)] used Luster Purge!
The wild [VAR PKNAME(0000)] used Luster Purge!
The opposing [VAR PKNAME(0000)] used Luster Purge!
[VAR PKNAME(0000)] used Mist Ball!
The wild [VAR PKNAME(0000)] used Mist Ball!
The opposing [VAR PKNAME(0000)] used Mist Ball!
[VAR PKNAME(0000)] used Feather Dance!
The wild [VAR PKNAME(0000)] used Feather Dance!
The opposing [VAR PKNAME(0000)] used Feather Dance!
[VAR PKNAME(0000)] used Teeter Dance!
The wild [VAR PKNAME(0000)] used Teeter Dance!
The opposing [VAR PKNAME(0000)] used Teeter Dance!
[VAR PKNAME(0000)] used Blaze Kick!
The wild [VAR PKNAME(0000)] used Blaze Kick!
The opposing [VAR PKNAME(0000)] used Blaze Kick!
[VAR PKNAME(0000)] used Mud Sport!
The wild [VAR PKNAME(0000)] used Mud Sport!
The opposing [VAR PKNAME(0000)] used Mud Sport!
[VAR PKNAME(0000)] used Ice Ball!
The wild [VAR PKNAME(0000)] used Ice Ball!
The opposing [VAR PKNAME(0000)] used Ice Ball!
[VAR PKNAME(0000)] used Needle Arm!
The wild [VAR PKNAME(0000)] used Needle Arm!
The opposing [VAR PKNAME(0000)] used Needle Arm!
[VAR PKNAME(0000)] used Slack Off!
The wild [VAR PKNAME(0000)] used Slack Off!
The opposing [VAR PKNAME(0000)] used Slack Off!
[VAR PKNAME(0000)] used Hyper Voice!
The wild [VAR PKNAME(0000)] used Hyper Voice!
The opposing [VAR PKNAME(0000)] used Hyper Voice!
[VAR PKNAME(0000)] used Poison Fang!
The wild [VAR PKNAME(0000)] used Poison Fang!
The opposing [VAR PKNAME(0000)] used Poison Fang!
[VAR PKNAME(0000)] used Crush Claw!
The wild [VAR PKNAME(0000)] used Crush Claw!
The opposing [VAR PKNAME(0000)] used Crush Claw!
[VAR PKNAME(0000)] used Blast Burn!
The wild [VAR PKNAME(0000)] used Blast Burn!
The opposing [VAR PKNAME(0000)] used Blast Burn!
[VAR PKNAME(0000)] used Hydro Cannon!
The wild [VAR PKNAME(0000)] used Hydro Cannon!
The opposing [VAR PKNAME(0000)] used Hydro Cannon!
[VAR PKNAME(0000)] used Meteor Mash!
The wild [VAR PKNAME(0000)] used Meteor Mash!
The opposing [VAR PKNAME(0000)] used Meteor Mash!
[VAR PKNAME(0000)] used Astonish!
The wild [VAR PKNAME(0000)] used Astonish!
The opposing [VAR PKNAME(0000)] used Astonish!
[VAR PKNAME(0000)] used Weather Ball!
The wild [VAR PKNAME(0000)] used Weather Ball!
The opposing [VAR PKNAME(0000)] used Weather Ball!
[VAR PKNAME(0000)] used Aromatherapy!
The wild [VAR PKNAME(0000)] used Aromatherapy!
The opposing [VAR PKNAME(0000)] used Aromatherapy!
[VAR PKNAME(0000)] used Fake Tears!
The wild [VAR PKNAME(0000)] used Fake Tears!
The opposing [VAR PKNAME(0000)] used Fake Tears!
[VAR PKNAME(0000)] used Air Cutter!
The wild [VAR PKNAME(0000)] used Air Cutter!
The opposing [VAR PKNAME(0000)] used Air Cutter!
[VAR PKNAME(0000)] used Overheat!
The wild [VAR PKNAME(0000)] used Overheat!
The opposing [VAR PKNAME(0000)] used Overheat!
[VAR PKNAME(0000)] used Odor Sleuth!
The wild [VAR PKNAME(0000)] used Odor Sleuth!
The opposing [VAR PKNAME(0000)] used Odor Sleuth!
[VAR PKNAME(0000)] used Rock Tomb!
The wild [VAR PKNAME(0000)] used Rock Tomb!
The opposing [VAR PKNAME(0000)] used Rock Tomb!
[VAR PKNAME(0000)] used Silver Wind!
The wild [VAR PKNAME(0000)] used Silver Wind!
The opposing [VAR PKNAME(0000)] used Silver Wind!
[VAR PKNAME(0000)] used Metal Sound!
The wild [VAR PKNAME(0000)] used Metal Sound!
The opposing [VAR PKNAME(0000)] used Metal Sound!
[VAR PKNAME(0000)] used Grass Whistle!
The wild [VAR PKNAME(0000)] used Grass Whistle!
The opposing [VAR PKNAME(0000)] used Grass Whistle!
[VAR PKNAME(0000)] used Tickle!
The wild [VAR PKNAME(0000)] used Tickle!
The opposing [VAR PKNAME(0000)] used Tickle!
[VAR PKNAME(0000)] used Cosmic Power!
The wild [VAR PKNAME(0000)] used Cosmic Power!
The opposing [VAR PKNAME(0000)] used Cosmic Power!
[VAR PKNAME(0000)] used Water Spout!
The wild [VAR PKNAME(0000)] used Water Spout!
The opposing [VAR PKNAME(0000)] used Water Spout!
[VAR PKNAME(0000)] used Signal Beam!
The wild [VAR PKNAME(0000)] used Signal Beam!
The opposing [VAR PKNAME(0000)] used Signal Beam!
[VAR PKNAME(0000)] used Shadow Punch!
The wild [VAR PKNAME(0000)] used Shadow Punch!
The opposing [VAR PKNAME(0000)] used Shadow Punch!
[VAR PKNAME(0000)] used Extrasensory!
The wild [VAR PKNAME(0000)] used Extrasensory!
The opposing [VAR PKNAME(0000)] used Extrasensory!
[VAR PKNAME(0000)] used Sky Uppercut!
The wild [VAR PKNAME(0000)] used Sky Uppercut!
The opposing [VAR PKNAME(0000)] used Sky Uppercut!
[VAR PKNAME(0000)] used Sand Tomb!
The wild [VAR PKNAME(0000)] used Sand Tomb!
The opposing [VAR PKNAME(0000)] used Sand Tomb!
[VAR PKNAME(0000)] used Sheer Cold!
The wild [VAR PKNAME(0000)] used Sheer Cold!
The opposing [VAR PKNAME(0000)] used Sheer Cold!
[VAR PKNAME(0000)] used Muddy Water!
The wild [VAR PKNAME(0000)] used Muddy Water!
The opposing [VAR PKNAME(0000)] used Muddy Water!
[VAR PKNAME(0000)] used Bullet Seed!
The wild [VAR PKNAME(0000)] used Bullet Seed!
The opposing [VAR PKNAME(0000)] used Bullet Seed!
[VAR PKNAME(0000)] used Aerial Ace!
The wild [VAR PKNAME(0000)] used Aerial Ace!
The opposing [VAR PKNAME(0000)] used Aerial Ace!
[VAR PKNAME(0000)] used Icicle Spear!
The wild [VAR PKNAME(0000)] used Icicle Spear!
The opposing [VAR PKNAME(0000)] used Icicle Spear!
[VAR PKNAME(0000)] used Iron Defense!
The wild [VAR PKNAME(0000)] used Iron Defense!
The opposing [VAR PKNAME(0000)] used Iron Defense!
[VAR PKNAME(0000)] used Block!
The wild [VAR PKNAME(0000)] used Block!
The opposing [VAR PKNAME(0000)] used Block!
[VAR PKNAME(0000)] used Howl!
The wild [VAR PKNAME(0000)] used Howl!
The opposing [VAR PKNAME(0000)] used Howl!
[VAR PKNAME(0000)] used Dragon Claw!
The wild [VAR PKNAME(0000)] used Dragon Claw!
The opposing [VAR PKNAME(0000)] used Dragon Claw!
[VAR PKNAME(0000)] used Frenzy Plant!
The wild [VAR PKNAME(0000)] used Frenzy Plant!
The opposing [VAR PKNAME(0000)] used Frenzy Plant!
[VAR PKNAME(0000)] used Bulk Up!
The wild [VAR PKNAME(0000)] used Bulk Up!
The opposing [VAR PKNAME(0000)] used Bulk Up!
[VAR PKNAME(0000)] used Bounce!
The wild [VAR PKNAME(0000)] used Bounce!
The opposing [VAR PKNAME(0000)] used Bounce!
[VAR PKNAME(0000)] used Mud Shot!
The wild [VAR PKNAME(0000)] used Mud Shot!
The opposing [VAR PKNAME(0000)] used Mud Shot!
[VAR PKNAME(0000)] used Poison Tail!
The wild [VAR PKNAME(0000)] used Poison Tail!
The opposing [VAR PKNAME(0000)] used Poison Tail!
[VAR PKNAME(0000)] used Covet!
The wild [VAR PKNAME(0000)] used Covet!
The opposing [VAR PKNAME(0000)] used Covet!
[VAR PKNAME(0000)] used Volt Tackle!
The wild [VAR PKNAME(0000)] used Volt Tackle!
The opposing [VAR PKNAME(0000)] used Volt Tackle!
[VAR PKNAME(0000)] used Magical Leaf!
The wild [VAR PKNAME(0000)] used Magical Leaf!
The opposing [VAR PKNAME(0000)] used Magical Leaf!
[VAR PKNAME(0000)] used Water Sport!
The wild [VAR PKNAME(0000)] used Water Sport!
The opposing [VAR PKNAME(0000)] used Water Sport!
[VAR PKNAME(0000)] used Calm Mind!
The wild [VAR PKNAME(0000)] used Calm Mind!
The opposing [VAR PKNAME(0000)] used Calm Mind!
[VAR PKNAME(0000)] used Leaf Blade!
The wild [VAR PKNAME(0000)] used Leaf Blade!
The opposing [VAR PKNAME(0000)] used Leaf Blade!
[VAR PKNAME(0000)] used Dragon Dance!
The wild [VAR PKNAME(0000)] used Dragon Dance!
The opposing [VAR PKNAME(0000)] used Dragon Dance!
[VAR PKNAME(0000)] used Rock Blast!
The wild [VAR PKNAME(0000)] used Rock Blast!
The opposing [VAR PKNAME(0000)] used Rock Blast!
[VAR PKNAME(0000)] used Shock Wave!
The wild [VAR PKNAME(0000)] used Shock Wave!
The opposing [VAR PKNAME(0000)] used Shock Wave!
[VAR PKNAME(0000)] used Water Pulse!
The wild [VAR PKNAME(0000)] used Water Pulse!
The opposing [VAR PKNAME(0000)] used Water Pulse!
[VAR PKNAME(0000)] used Doom Desire!
The wild [VAR PKNAME(0000)] used Doom Desire!
The opposing [VAR PKNAME(0000)] used Doom Desire!
[VAR PKNAME(0000)] used Psycho Boost!
The wild [VAR PKNAME(0000)] used Psycho Boost!
The opposing [VAR PKNAME(0000)] used Psycho Boost!
[VAR PKNAME(0000)] used Roost!
The wild [VAR PKNAME(0000)] used Roost!
The opposing [VAR PKNAME(0000)] used Roost!
[VAR PKNAME(0000)] used Gravity!
The wild [VAR PKNAME(0000)] used Gravity!
The opposing [VAR PKNAME(0000)] used Gravity!
[VAR PKNAME(0000)] used Miracle Eye!
The wild [VAR PKNAME(0000)] used Miracle Eye!
The opposing [VAR PKNAME(0000)] used Miracle Eye!
[VAR PKNAME(0000)] used Wake-Up Slap!
The wild [VAR PKNAME(0000)] used Wake-Up Slap!
The opposing [VAR PKNAME(0000)] used Wake-Up Slap!
[VAR PKNAME(0000)] used Hammer Arm!
The wild [VAR PKNAME(0000)] used Hammer Arm!
The opposing [VAR PKNAME(0000)] used Hammer Arm!
[VAR PKNAME(0000)] used Gyro Ball!
The wild [VAR PKNAME(0000)] used Gyro Ball!
The opposing [VAR PKNAME(0000)] used Gyro Ball!
[VAR PKNAME(0000)] used Healing Wish!
The wild [VAR PKNAME(0000)] used Healing Wish!
The opposing [VAR PKNAME(0000)] used Healing Wish!
[VAR PKNAME(0000)] used Brine!
The wild [VAR PKNAME(0000)] used Brine!
The opposing [VAR PKNAME(0000)] used Brine!
[VAR PKNAME(0000)] used Natural Gift!
The wild [VAR PKNAME(0000)] used Natural Gift!
The opposing [VAR PKNAME(0000)] used Natural Gift!
[VAR PKNAME(0000)] used Feint!
The wild [VAR PKNAME(0000)] used Feint!
The opposing [VAR PKNAME(0000)] used Feint!
[VAR PKNAME(0000)] used Pluck!
The wild [VAR PKNAME(0000)] used Pluck!
The opposing [VAR PKNAME(0000)] used Pluck!
[VAR PKNAME(0000)] used Tailwind!
The wild [VAR PKNAME(0000)] used Tailwind!
The opposing [VAR PKNAME(0000)] used Tailwind!
[VAR PKNAME(0000)] used Acupressure!
The wild [VAR PKNAME(0000)] used Acupressure!
The opposing [VAR PKNAME(0000)] used Acupressure!
[VAR PKNAME(0000)] used Metal Burst!
The wild [VAR PKNAME(0000)] used Metal Burst!
The opposing [VAR PKNAME(0000)] used Metal Burst!
[VAR PKNAME(0000)] used U-turn!
The wild [VAR PKNAME(0000)] used U-turn!
The opposing [VAR PKNAME(0000)] used U-turn!
[VAR PKNAME(0000)] used Close Combat!
The wild [VAR PKNAME(0000)] used Close Combat!
The opposing [VAR PKNAME(0000)] used Close Combat!
[VAR PKNAME(0000)] used Payback!
The wild [VAR PKNAME(0000)] used Payback!
The opposing [VAR PKNAME(0000)] used Payback!
[VAR PKNAME(0000)] used Assurance!
The wild [VAR PKNAME(0000)] used Assurance!
The opposing [VAR PKNAME(0000)] used Assurance!
[VAR PKNAME(0000)] used Embargo!
The wild [VAR PKNAME(0000)] used Embargo!
The opposing [VAR PKNAME(0000)] used Embargo!
[VAR PKNAME(0000)] used Fling!
The wild [VAR PKNAME(0000)] used Fling!
The opposing [VAR PKNAME(0000)] used Fling!
[VAR PKNAME(0000)] used Psycho Shift!
The wild [VAR PKNAME(0000)] used Psycho Shift!
The opposing [VAR PKNAME(0000)] used Psycho Shift!
[VAR PKNAME(0000)] used Trump Card!
The wild [VAR PKNAME(0000)] used Trump Card!
The opposing [VAR PKNAME(0000)] used Trump Card!
[VAR PKNAME(0000)] used Heal Block!
The wild [VAR PKNAME(0000)] used Heal Block!
The opposing [VAR PKNAME(0000)] used Heal Block!
[VAR PKNAME(0000)] used Wring Out!
The wild [VAR PKNAME(0000)] used Wring Out!
The opposing [VAR PKNAME(0000)] used Wring Out!
[VAR PKNAME(0000)] used Power Trick!
The wild [VAR PKNAME(0000)] used Power Trick!
The opposing [VAR PKNAME(0000)] used Power Trick!
[VAR PKNAME(0000)] used Gastro Acid!
The wild [VAR PKNAME(0000)] used Gastro Acid!
The opposing [VAR PKNAME(0000)] used Gastro Acid!
[VAR PKNAME(0000)] used Lucky Chant!
The wild [VAR PKNAME(0000)] used Lucky Chant!
The opposing [VAR PKNAME(0000)] used Lucky Chant!
[VAR PKNAME(0000)] used Me First!
The wild [VAR PKNAME(0000)] used Me First!
The opposing [VAR PKNAME(0000)] used Me First!
[VAR PKNAME(0000)] used Copycat!
The wild [VAR PKNAME(0000)] used Copycat!
The opposing [VAR PKNAME(0000)] used Copycat!
[VAR PKNAME(0000)] used Power Swap!
The wild [VAR PKNAME(0000)] used Power Swap!
The opposing [VAR PKNAME(0000)] used Power Swap!
[VAR PKNAME(0000)] used Guard Swap!
The wild [VAR PKNAME(0000)] used Guard Swap!
The opposing [VAR PKNAME(0000)] used Guard Swap!
[VAR PKNAME(0000)] used Punishment!
The wild [VAR PKNAME(0000)] used Punishment!
The opposing [VAR PKNAME(0000)] used Punishment!
[VAR PKNAME(0000)] used Last Resort!
The wild [VAR PKNAME(0000)] used Last Resort!
The opposing [VAR PKNAME(0000)] used Last Resort!
[VAR PKNAME(0000)] used Worry Seed!
The wild [VAR PKNAME(0000)] used Worry Seed!
The opposing [VAR PKNAME(0000)] used Worry Seed!
[VAR PKNAME(0000)] used Sucker Punch!
The wild [VAR PKNAME(0000)] used Sucker Punch!
The opposing [VAR PKNAME(0000)] used Sucker Punch!
[VAR PKNAME(0000)] used Toxic Spikes!
The wild [VAR PKNAME(0000)] used Toxic Spikes!
The opposing [VAR PKNAME(0000)] used Toxic Spikes!
[VAR PKNAME(0000)] used Heart Swap!
The wild [VAR PKNAME(0000)] used Heart Swap!
The opposing [VAR PKNAME(0000)] used Heart Swap!
[VAR PKNAME(0000)] used Aqua Ring!
The wild [VAR PKNAME(0000)] used Aqua Ring!
The opposing [VAR PKNAME(0000)] used Aqua Ring!
[VAR PKNAME(0000)] used Magnet Rise!
The wild [VAR PKNAME(0000)] used Magnet Rise!
The opposing [VAR PKNAME(0000)] used Magnet Rise!
[VAR PKNAME(0000)] used Flare Blitz!
The wild [VAR PKNAME(0000)] used Flare Blitz!
The opposing [VAR PKNAME(0000)] used Flare Blitz!
[VAR PKNAME(0000)] used Force Palm!
The wild [VAR PKNAME(0000)] used Force Palm!
The opposing [VAR PKNAME(0000)] used Force Palm!
[VAR PKNAME(0000)] used Aura Sphere!
The wild [VAR PKNAME(0000)] used Aura Sphere!
The opposing [VAR PKNAME(0000)] used Aura Sphere!
[VAR PKNAME(0000)] used Rock Polish!
The wild [VAR PKNAME(0000)] used Rock Polish!
The opposing [VAR PKNAME(0000)] used Rock Polish!
[VAR PKNAME(0000)] used Poison Jab!
The wild [VAR PKNAME(0000)] used Poison Jab!
The opposing [VAR PKNAME(0000)] used Poison Jab!
[VAR PKNAME(0000)] used Dark Pulse!
The wild [VAR PKNAME(0000)] used Dark Pulse!
The opposing [VAR PKNAME(0000)] used Dark Pulse!
[VAR PKNAME(0000)] used Night Slash!
The wild [VAR PKNAME(0000)] used Night Slash!
The opposing [VAR PKNAME(0000)] used Night Slash!
[VAR PKNAME(0000)] used Aqua Tail!
The wild [VAR PKNAME(0000)] used Aqua Tail!
The opposing [VAR PKNAME(0000)] used Aqua Tail!
[VAR PKNAME(0000)] used Seed Bomb!
The wild [VAR PKNAME(0000)] used Seed Bomb!
The opposing [VAR PKNAME(0000)] used Seed Bomb!
[VAR PKNAME(0000)] used Air Slash!
The wild [VAR PKNAME(0000)] used Air Slash!
The opposing [VAR PKNAME(0000)] used Air Slash!
[VAR PKNAME(0000)] used X-Scissor!
The wild [VAR PKNAME(0000)] used X-Scissor!
The opposing [VAR PKNAME(0000)] used X-Scissor!
[VAR PKNAME(0000)] used Bug Buzz!
The wild [VAR PKNAME(0000)] used Bug Buzz!
The opposing [VAR PKNAME(0000)] used Bug Buzz!
[VAR PKNAME(0000)] used Dragon Pulse!
The wild [VAR PKNAME(0000)] used Dragon Pulse!
The opposing [VAR PKNAME(0000)] used Dragon Pulse!
[VAR PKNAME(0000)] used Dragon Rush!
The wild [VAR PKNAME(0000)] used Dragon Rush!
The opposing [VAR PKNAME(0000)] used Dragon Rush!
[VAR PKNAME(0000)] used Power Gem!
The wild [VAR PKNAME(0000)] used Power Gem!
The opposing [VAR PKNAME(0000)] used Power Gem!
[VAR PKNAME(0000)] used Drain Punch!
The wild [VAR PKNAME(0000)] used Drain Punch!
The opposing [VAR PKNAME(0000)] used Drain Punch!
[VAR PKNAME(0000)] used Vacuum Wave!
The wild [VAR PKNAME(0000)] used Vacuum Wave!
The opposing [VAR PKNAME(0000)] used Vacuum Wave!
[VAR PKNAME(0000)] used Focus Blast!
The wild [VAR PKNAME(0000)] used Focus Blast!
The opposing [VAR PKNAME(0000)] used Focus Blast!
[VAR PKNAME(0000)] used Energy Ball!
The wild [VAR PKNAME(0000)] used Energy Ball!
The opposing [VAR PKNAME(0000)] used Energy Ball!
[VAR PKNAME(0000)] used Brave Bird!
The wild [VAR PKNAME(0000)] used Brave Bird!
The opposing [VAR PKNAME(0000)] used Brave Bird!
[VAR PKNAME(0000)] used Earth Power!
The wild [VAR PKNAME(0000)] used Earth Power!
The opposing [VAR PKNAME(0000)] used Earth Power!
[VAR PKNAME(0000)] used Switcheroo!
The wild [VAR PKNAME(0000)] used Switcheroo!
The opposing [VAR PKNAME(0000)] used Switcheroo!
[VAR PKNAME(0000)] used Giga Impact!
The wild [VAR PKNAME(0000)] used Giga Impact!
The opposing [VAR PKNAME(0000)] used Giga Impact!
[VAR PKNAME(0000)] used Nasty Plot!
The wild [VAR PKNAME(0000)] used Nasty Plot!
The opposing [VAR PKNAME(0000)] used Nasty Plot!
[VAR PKNAME(0000)] used Bullet Punch!
The wild [VAR PKNAME(0000)] used Bullet Punch!
The opposing [VAR PKNAME(0000)] used Bullet Punch!
[VAR PKNAME(0000)] used Avalanche!
The wild [VAR PKNAME(0000)] used Avalanche!
The opposing [VAR PKNAME(0000)] used Avalanche!
[VAR PKNAME(0000)] used Ice Shard!
The wild [VAR PKNAME(0000)] used Ice Shard!
The opposing [VAR PKNAME(0000)] used Ice Shard!
[VAR PKNAME(0000)] used Shadow Claw!
The wild [VAR PKNAME(0000)] used Shadow Claw!
The opposing [VAR PKNAME(0000)] used Shadow Claw!
[VAR PKNAME(0000)] used Thunder Fang!
The wild [VAR PKNAME(0000)] used Thunder Fang!
The opposing [VAR PKNAME(0000)] used Thunder Fang!
[VAR PKNAME(0000)] used Ice Fang!
The wild [VAR PKNAME(0000)] used Ice Fang!
The opposing [VAR PKNAME(0000)] used Ice Fang!
[VAR PKNAME(0000)] used Fire Fang!
The wild [VAR PKNAME(0000)] used Fire Fang!
The opposing [VAR PKNAME(0000)] used Fire Fang!
[VAR PKNAME(0000)] used Shadow Sneak!
The wild [VAR PKNAME(0000)] used Shadow Sneak!
The opposing [VAR PKNAME(0000)] used Shadow Sneak!
[VAR PKNAME(0000)] used Mud Bomb!
The wild [VAR PKNAME(0000)] used Mud Bomb!
The opposing [VAR PKNAME(0000)] used Mud Bomb!
[VAR PKNAME(0000)] used Psycho Cut!
The wild [VAR PKNAME(0000)] used Psycho Cut!
The opposing [VAR PKNAME(0000)] used Psycho Cut!
[VAR PKNAME(0000)] used Zen Headbutt!
The wild [VAR PKNAME(0000)] used Zen Headbutt!
The opposing [VAR PKNAME(0000)] used Zen Headbutt!
[VAR PKNAME(0000)] used Mirror Shot!
The wild [VAR PKNAME(0000)] used Mirror Shot!
The opposing [VAR PKNAME(0000)] used Mirror Shot!
[VAR PKNAME(0000)] used Flash Cannon!
The wild [VAR PKNAME(0000)] used Flash Cannon!
The opposing [VAR PKNAME(0000)] used Flash Cannon!
[VAR PKNAME(0000)] used Rock Climb!
The wild [VAR PKNAME(0000)] used Rock Climb!
The opposing [VAR PKNAME(0000)] used Rock Climb!
[VAR PKNAME(0000)] used Defog!
The wild [VAR PKNAME(0000)] used Defog!
The opposing [VAR PKNAME(0000)] used Defog!
[VAR PKNAME(0000)] used Trick Room!
The wild [VAR PKNAME(0000)] used Trick Room!
The opposing [VAR PKNAME(0000)] used Trick Room!
[VAR PKNAME(0000)] used Draco Meteor!
The wild [VAR PKNAME(0000)] used Draco Meteor!
The opposing [VAR PKNAME(0000)] used Draco Meteor!
[VAR PKNAME(0000)] used Discharge!
The wild [VAR PKNAME(0000)] used Discharge!
The opposing [VAR PKNAME(0000)] used Discharge!
[VAR PKNAME(0000)] used Lava Plume!
The wild [VAR PKNAME(0000)] used Lava Plume!
The opposing [VAR PKNAME(0000)] used Lava Plume!
[VAR PKNAME(0000)] used Leaf Storm!
The wild [VAR PKNAME(0000)] used Leaf Storm!
The opposing [VAR PKNAME(0000)] used Leaf Storm!
[VAR PKNAME(0000)] used Power Whip!
The wild [VAR PKNAME(0000)] used Power Whip!
The opposing [VAR PKNAME(0000)] used Power Whip!
[VAR PKNAME(0000)] used Rock Wrecker!
The wild [VAR PKNAME(0000)] used Rock Wrecker!
The opposing [VAR PKNAME(0000)] used Rock Wrecker!
[VAR PKNAME(0000)] used Cross Poison!
The wild [VAR PKNAME(0000)] used Cross Poison!
The opposing [VAR PKNAME(0000)] used Cross Poison!
[VAR PKNAME(0000)] used Gunk Shot!
The wild [VAR PKNAME(0000)] used Gunk Shot!
The opposing [VAR PKNAME(0000)] used Gunk Shot!
[VAR PKNAME(0000)] used Iron Head!
The wild [VAR PKNAME(0000)] used Iron Head!
The opposing [VAR PKNAME(0000)] used Iron Head!
[VAR PKNAME(0000)] used Magnet Bomb!
The wild [VAR PKNAME(0000)] used Magnet Bomb!
The opposing [VAR PKNAME(0000)] used Magnet Bomb!
[VAR PKNAME(0000)] used Stone Edge!
The wild [VAR PKNAME(0000)] used Stone Edge!
The opposing [VAR PKNAME(0000)] used Stone Edge!
[VAR PKNAME(0000)] used Captivate!
The wild [VAR PKNAME(0000)] used Captivate!
The opposing [VAR PKNAME(0000)] used Captivate!
[VAR PKNAME(0000)] used Stealth Rock!
The wild [VAR PKNAME(0000)] used Stealth Rock!
The opposing [VAR PKNAME(0000)] used Stealth Rock!
[VAR PKNAME(0000)] used Grass Knot!
The wild [VAR PKNAME(0000)] used Grass Knot!
The opposing [VAR PKNAME(0000)] used Grass Knot!
[VAR PKNAME(0000)] used Chatter!
The wild [VAR PKNAME(0000)] used Chatter!
The opposing [VAR PKNAME(0000)] used Chatter!
[VAR PKNAME(0000)] used Judgment!
The wild [VAR PKNAME(0000)] used Judgment!
The opposing [VAR PKNAME(0000)] used Judgment!
[VAR PKNAME(0000)] used Bug Bite!
The wild [VAR PKNAME(0000)] used Bug Bite!
The opposing [VAR PKNAME(0000)] used Bug Bite!
[VAR PKNAME(0000)] used Charge Beam!
The wild [VAR PKNAME(0000)] used Charge Beam!
The opposing [VAR PKNAME(0000)] used Charge Beam!
[VAR PKNAME(0000)] used Wood Hammer!
The wild [VAR PKNAME(0000)] used Wood Hammer!
The opposing [VAR PKNAME(0000)] used Wood Hammer!
[VAR PKNAME(0000)] used Aqua Jet!
The wild [VAR PKNAME(0000)] used Aqua Jet!
The opposing [VAR PKNAME(0000)] used Aqua Jet!
[VAR PKNAME(0000)] used Attack Order!
The wild [VAR PKNAME(0000)] used Attack Order!
The opposing [VAR PKNAME(0000)] used Attack Order!
[VAR PKNAME(0000)] used Defend Order!
The wild [VAR PKNAME(0000)] used Defend Order!
The opposing [VAR PKNAME(0000)] used Defend Order!
[VAR PKNAME(0000)] used Heal Order!
The wild [VAR PKNAME(0000)] used Heal Order!
The opposing [VAR PKNAME(0000)] used Heal Order!
[VAR PKNAME(0000)] used Head Smash!
The wild [VAR PKNAME(0000)] used Head Smash!
The opposing [VAR PKNAME(0000)] used Head Smash!
[VAR PKNAME(0000)] used Double Hit!
The wild [VAR PKNAME(0000)] used Double Hit!
The opposing [VAR PKNAME(0000)] used Double Hit!
[VAR PKNAME(0000)] used Roar of Time!
The wild [VAR PKNAME(0000)] used Roar of Time!
The opposing [VAR PKNAME(0000)] used Roar of Time!
[VAR PKNAME(0000)] used Spacial Rend!
The wild [VAR PKNAME(0000)] used Spacial Rend!
The opposing [VAR PKNAME(0000)] used Spacial Rend!
[VAR PKNAME(0000)] used Lunar Dance!
The wild [VAR PKNAME(0000)] used Lunar Dance!
The opposing [VAR PKNAME(0000)] used Lunar Dance!
[VAR PKNAME(0000)] used Crush Grip!
The wild [VAR PKNAME(0000)] used Crush Grip!
The opposing [VAR PKNAME(0000)] used Crush Grip!
[VAR PKNAME(0000)] used Magma Storm!
The wild [VAR PKNAME(0000)] used Magma Storm!
The opposing [VAR PKNAME(0000)] used Magma Storm!
[VAR PKNAME(0000)] used Dark Void!
The wild [VAR PKNAME(0000)] used Dark Void!
The opposing [VAR PKNAME(0000)] used Dark Void!
[VAR PKNAME(0000)] used Seed Flare!
The wild [VAR PKNAME(0000)] used Seed Flare!
The opposing [VAR PKNAME(0000)] used Seed Flare!
[VAR PKNAME(0000)] used Ominous Wind!
The wild [VAR PKNAME(0000)] used Ominous Wind!
The opposing [VAR PKNAME(0000)] used Ominous Wind!
[VAR PKNAME(0000)] used Shadow Force!
The wild [VAR PKNAME(0000)] used Shadow Force!
The opposing [VAR PKNAME(0000)] used Shadow Force!
[VAR PKNAME(0000)] used Hone Claws!
The wild [VAR PKNAME(0000)] used Hone Claws!
The opposing [VAR PKNAME(0000)] used Hone Claws!
[VAR PKNAME(0000)] used Wide Guard!
The wild [VAR PKNAME(0000)] used Wide Guard!
The opposing [VAR PKNAME(0000)] used Wide Guard!
[VAR PKNAME(0000)] used Guard Split!
The wild [VAR PKNAME(0000)] used Guard Split!
The opposing [VAR PKNAME(0000)] used Guard Split!
[VAR PKNAME(0000)] used Power Split!
The wild [VAR PKNAME(0000)] used Power Split!
The opposing [VAR PKNAME(0000)] used Power Split!
[VAR PKNAME(0000)] used Wonder Room!
The wild [VAR PKNAME(0000)] used Wonder Room!
The opposing [VAR PKNAME(0000)] used Wonder Room!
[VAR PKNAME(0000)] used Psyshock!
The wild [VAR PKNAME(0000)] used Psyshock!
The opposing [VAR PKNAME(0000)] used Psyshock!
[VAR PKNAME(0000)] used Venoshock!
The wild [VAR PKNAME(0000)] used Venoshock!
The opposing [VAR PKNAME(0000)] used Venoshock!
[VAR PKNAME(0000)] used Autotomize!
The wild [VAR PKNAME(0000)] used Autotomize!
The opposing [VAR PKNAME(0000)] used Autotomize!
[VAR PKNAME(0000)] used Rage Powder!
The wild [VAR PKNAME(0000)] used Rage Powder!
The opposing [VAR PKNAME(0000)] used Rage Powder!
[VAR PKNAME(0000)] used Telekinesis!
The wild [VAR PKNAME(0000)] used Telekinesis!
The opposing [VAR PKNAME(0000)] used Telekinesis!
[VAR PKNAME(0000)] used Magic Room!
The wild [VAR PKNAME(0000)] used Magic Room!
The opposing [VAR PKNAME(0000)] used Magic Room!
[VAR PKNAME(0000)] used Smack Down!
The wild [VAR PKNAME(0000)] used Smack Down!
The opposing [VAR PKNAME(0000)] used Smack Down!
[VAR PKNAME(0000)] used Storm Throw!
The wild [VAR PKNAME(0000)] used Storm Throw!
The opposing [VAR PKNAME(0000)] used Storm Throw!
[VAR PKNAME(0000)] used Flame Burst!
The wild [VAR PKNAME(0000)] used Flame Burst!
The opposing [VAR PKNAME(0000)] used Flame Burst!
[VAR PKNAME(0000)] used Sludge Wave!
The wild [VAR PKNAME(0000)] used Sludge Wave!
The opposing [VAR PKNAME(0000)] used Sludge Wave!
[VAR PKNAME(0000)] used Quiver Dance!
The wild [VAR PKNAME(0000)] used Quiver Dance!
The opposing [VAR PKNAME(0000)] used Quiver Dance!
[VAR PKNAME(0000)] used Heavy Slam!
The wild [VAR PKNAME(0000)] used Heavy Slam!
The opposing [VAR PKNAME(0000)] used Heavy Slam!
[VAR PKNAME(0000)] used Synchronoise!
The wild [VAR PKNAME(0000)] used Synchronoise!
The opposing [VAR PKNAME(0000)] used Synchronoise!
[VAR PKNAME(0000)] used Electro Ball!
The wild [VAR PKNAME(0000)] used Electro Ball!
The opposing [VAR PKNAME(0000)] used Electro Ball!
[VAR PKNAME(0000)] used Soak!
The wild [VAR PKNAME(0000)] used Soak!
The opposing [VAR PKNAME(0000)] used Soak!
[VAR PKNAME(0000)] used Flame Charge!
The wild [VAR PKNAME(0000)] used Flame Charge!
The opposing [VAR PKNAME(0000)] used Flame Charge!
[VAR PKNAME(0000)] used Coil!
The wild [VAR PKNAME(0000)] used Coil!
The opposing [VAR PKNAME(0000)] used Coil!
[VAR PKNAME(0000)] used Low Sweep!
The wild [VAR PKNAME(0000)] used Low Sweep!
The opposing [VAR PKNAME(0000)] used Low Sweep!
[VAR PKNAME(0000)] used Acid Spray!
The wild [VAR PKNAME(0000)] used Acid Spray!
The opposing [VAR PKNAME(0000)] used Acid Spray!
[VAR PKNAME(0000)] used Foul Play!
The wild [VAR PKNAME(0000)] used Foul Play!
The opposing [VAR PKNAME(0000)] used Foul Play!
[VAR PKNAME(0000)] used Simple Beam!
The wild [VAR PKNAME(0000)] used Simple Beam!
The opposing [VAR PKNAME(0000)] used Simple Beam!
[VAR PKNAME(0000)] used Entrainment!
The wild [VAR PKNAME(0000)] used Entrainment!
The opposing [VAR PKNAME(0000)] used Entrainment!
[VAR PKNAME(0000)] used After You!
The wild [VAR PKNAME(0000)] used After You!
The opposing [VAR PKNAME(0000)] used After You!
[VAR PKNAME(0000)] used Round!
The wild [VAR PKNAME(0000)] used Round!
The opposing [VAR PKNAME(0000)] used Round!
[VAR PKNAME(0000)] used Echoed Voice!
The wild [VAR PKNAME(0000)] used Echoed Voice!
The opposing [VAR PKNAME(0000)] used Echoed Voice!
[VAR PKNAME(0000)] used Chip Away!
The wild [VAR PKNAME(0000)] used Chip Away!
The opposing [VAR PKNAME(0000)] used Chip Away!
[VAR PKNAME(0000)] used Clear Smog!
The wild [VAR PKNAME(0000)] used Clear Smog!
The opposing [VAR PKNAME(0000)] used Clear Smog!
[VAR PKNAME(0000)] used Stored Power!
The wild [VAR PKNAME(0000)] used Stored Power!
The opposing [VAR PKNAME(0000)] used Stored Power!
[VAR PKNAME(0000)] used Quick Guard!
The wild [VAR PKNAME(0000)] used Quick Guard!
The opposing [VAR PKNAME(0000)] used Quick Guard!
[VAR PKNAME(0000)] used Ally Switch!
The wild [VAR PKNAME(0000)] used Ally Switch!
The opposing [VAR PKNAME(0000)] used Ally Switch!
[VAR PKNAME(0000)] used Scald!
The wild [VAR PKNAME(0000)] used Scald!
The opposing [VAR PKNAME(0000)] used Scald!
[VAR PKNAME(0000)] used Shell Smash!
The wild [VAR PKNAME(0000)] used Shell Smash!
The opposing [VAR PKNAME(0000)] used Shell Smash!
[VAR PKNAME(0000)] used Heal Pulse!
The wild [VAR PKNAME(0000)] used Heal Pulse!
The opposing [VAR PKNAME(0000)] used Heal Pulse!
[VAR PKNAME(0000)] used Hex!
The wild [VAR PKNAME(0000)] used Hex!
The opposing [VAR PKNAME(0000)] used Hex!
[VAR PKNAME(0000)] used Sky Drop!
The wild [VAR PKNAME(0000)] used Sky Drop!
The opposing [VAR PKNAME(0000)] used Sky Drop!
[VAR PKNAME(0000)] used Shift Gear!
The wild [VAR PKNAME(0000)] used Shift Gear!
The opposing [VAR PKNAME(0000)] used Shift Gear!
[VAR PKNAME(0000)] used Circle Throw!
The wild [VAR PKNAME(0000)] used Circle Throw!
The opposing [VAR PKNAME(0000)] used Circle Throw!
[VAR PKNAME(0000)] used Incinerate!
The wild [VAR PKNAME(0000)] used Incinerate!
The opposing [VAR PKNAME(0000)] used Incinerate!
[VAR PKNAME(0000)] used Quash!
The wild [VAR PKNAME(0000)] used Quash!
The opposing [VAR PKNAME(0000)] used Quash!
[VAR PKNAME(0000)] used Acrobatics!
The wild [VAR PKNAME(0000)] used Acrobatics!
The opposing [VAR PKNAME(0000)] used Acrobatics!
[VAR PKNAME(0000)] used Reflect Type!
The wild [VAR PKNAME(0000)] used Reflect Type!
The opposing [VAR PKNAME(0000)] used Reflect Type!
[VAR PKNAME(0000)] used Retaliate!
The wild [VAR PKNAME(0000)] used Retaliate!
The opposing [VAR PKNAME(0000)] used Retaliate!
[VAR PKNAME(0000)] used Final Gambit!
The wild [VAR PKNAME(0000)] used Final Gambit!
The opposing [VAR PKNAME(0000)] used Final Gambit!
[VAR PKNAME(0000)] used Bestow!
The wild [VAR PKNAME(0000)] used Bestow!
The opposing [VAR PKNAME(0000)] used Bestow!
[VAR PKNAME(0000)] used Inferno!
The wild [VAR PKNAME(0000)] used Inferno!
The opposing [VAR PKNAME(0000)] used Inferno!
[VAR PKNAME(0000)] used Water Pledge!
The wild [VAR PKNAME(0000)] used Water Pledge!
The opposing [VAR PKNAME(0000)] used Water Pledge!
[VAR PKNAME(0000)] used Fire Pledge!
The wild [VAR PKNAME(0000)] used Fire Pledge!
The opposing [VAR PKNAME(0000)] used Fire Pledge!
[VAR PKNAME(0000)] used Grass Pledge!
The wild [VAR PKNAME(0000)] used Grass Pledge!
The opposing [VAR PKNAME(0000)] used Grass Pledge!
[VAR PKNAME(0000)] used Volt Switch!
The wild [VAR PKNAME(0000)] used Volt Switch!
The opposing [VAR PKNAME(0000)] used Volt Switch!
[VAR PKNAME(0000)] used Struggle Bug!
The wild [VAR PKNAME(0000)] used Struggle Bug!
The opposing [VAR PKNAME(0000)] used Struggle Bug!
[VAR PKNAME(0000)] used Bulldoze!
The wild [VAR PKNAME(0000)] used Bulldoze!
The opposing [VAR PKNAME(0000)] used Bulldoze!
[VAR PKNAME(0000)] used Frost Breath!
The wild [VAR PKNAME(0000)] used Frost Breath!
The opposing [VAR PKNAME(0000)] used Frost Breath!
[VAR PKNAME(0000)] used Dragon Tail!
The wild [VAR PKNAME(0000)] used Dragon Tail!
The opposing [VAR PKNAME(0000)] used Dragon Tail!
[VAR PKNAME(0000)] used Work Up!
The wild [VAR PKNAME(0000)] used Work Up!
The opposing [VAR PKNAME(0000)] used Work Up!
[VAR PKNAME(0000)] used Electroweb!
The wild [VAR PKNAME(0000)] used Electroweb!
The opposing [VAR PKNAME(0000)] used Electroweb!
[VAR PKNAME(0000)] used Wild Charge!
The wild [VAR PKNAME(0000)] used Wild Charge!
The opposing [VAR PKNAME(0000)] used Wild Charge!
[VAR PKNAME(0000)] used Drill Run!
The wild [VAR PKNAME(0000)] used Drill Run!
The opposing [VAR PKNAME(0000)] used Drill Run!
[VAR PKNAME(0000)] used Dual Chop!
The wild [VAR PKNAME(0000)] used Dual Chop!
The opposing [VAR PKNAME(0000)] used Dual Chop!
[VAR PKNAME(0000)] used Heart Stamp!
The wild [VAR PKNAME(0000)] used Heart Stamp!
The opposing [VAR PKNAME(0000)] used Heart Stamp!
[VAR PKNAME(0000)] used Horn Leech!
The wild [VAR PKNAME(0000)] used Horn Leech!
The opposing [VAR PKNAME(0000)] used Horn Leech!
[VAR PKNAME(0000)] used Sacred Sword!
The wild [VAR PKNAME(0000)] used Sacred Sword!
The opposing [VAR PKNAME(0000)] used Sacred Sword!
[VAR PKNAME(0000)] used Razor Shell!
The wild [VAR PKNAME(0000)] used Razor Shell!
The opposing [VAR PKNAME(0000)] used Razor Shell!
[VAR PKNAME(0000)] used Heat Crash!
The wild [VAR PKNAME(0000)] used Heat Crash!
The opposing [VAR PKNAME(0000)] used Heat Crash!
[VAR PKNAME(0000)] used Leaf Tornado!
The wild [VAR PKNAME(0000)] used Leaf Tornado!
The opposing [VAR PKNAME(0000)] used Leaf Tornado!
[VAR PKNAME(0000)] used Steamroller!
The wild [VAR PKNAME(0000)] used Steamroller!
The opposing [VAR PKNAME(0000)] used Steamroller!
[VAR PKNAME(0000)] used Cotton Guard!
The wild [VAR PKNAME(0000)] used Cotton Guard!
The opposing [VAR PKNAME(0000)] used Cotton Guard!
[VAR PKNAME(0000)] used Night Daze!
The wild [VAR PKNAME(0000)] used Night Daze!
The opposing [VAR PKNAME(0000)] used Night Daze!
[VAR PKNAME(0000)] used Psystrike!
The wild [VAR PKNAME(0000)] used Psystrike!
The opposing [VAR PKNAME(0000)] used Psystrike!
[VAR PKNAME(0000)] used Tail Slap!
The wild [VAR PKNAME(0000)] used Tail Slap!
The opposing [VAR PKNAME(0000)] used Tail Slap!
[VAR PKNAME(0000)] used Hurricane!
The wild [VAR PKNAME(0000)] used Hurricane!
The opposing [VAR PKNAME(0000)] used Hurricane!
[VAR PKNAME(0000)] used Head Charge!
The wild [VAR PKNAME(0000)] used Head Charge!
The opposing [VAR PKNAME(0000)] used Head Charge!
[VAR PKNAME(0000)] used Gear Grind!
The wild [VAR PKNAME(0000)] used Gear Grind!
The opposing [VAR PKNAME(0000)] used Gear Grind!
[VAR PKNAME(0000)] used Searing Shot!
The wild [VAR PKNAME(0000)] used Searing Shot!
The opposing [VAR PKNAME(0000)] used Searing Shot!
[VAR PKNAME(0000)] used Techno Blast!
The wild [VAR PKNAME(0000)] used Techno Blast!
The opposing [VAR PKNAME(0000)] used Techno Blast!
[VAR PKNAME(0000)] used Relic Song!
The wild [VAR PKNAME(0000)] used Relic Song!
The opposing [VAR PKNAME(0000)] used Relic Song!
[VAR PKNAME(0000)] used Secret Sword!
The wild [VAR PKNAME(0000)] used Secret Sword!
The opposing [VAR PKNAME(0000)] used Secret Sword!
[VAR PKNAME(0000)] used Glaciate!
The wild [VAR PKNAME(0000)] used Glaciate!
The opposing [VAR PKNAME(0000)] used Glaciate!
[VAR PKNAME(0000)] used Bolt Strike!
The wild [VAR PKNAME(0000)] used Bolt Strike!
The opposing [VAR PKNAME(0000)] used Bolt Strike!
[VAR PKNAME(0000)] used Blue Flare!
The wild [VAR PKNAME(0000)] used Blue Flare!
The opposing [VAR PKNAME(0000)] used Blue Flare!
[VAR PKNAME(0000)] used Fiery Dance!
The wild [VAR PKNAME(0000)] used Fiery Dance!
The opposing [VAR PKNAME(0000)] used Fiery Dance!
[VAR PKNAME(0000)] used Freeze Shock!
The wild [VAR PKNAME(0000)] used Freeze Shock!
The opposing [VAR PKNAME(0000)] used Freeze Shock!
[VAR PKNAME(0000)] used Ice Burn!
The wild [VAR PKNAME(0000)] used Ice Burn!
The opposing [VAR PKNAME(0000)] used Ice Burn!
[VAR PKNAME(0000)] used Snarl!
The wild [VAR PKNAME(0000)] used Snarl!
The opposing [VAR PKNAME(0000)] used Snarl!
[VAR PKNAME(0000)] used Icicle Crash!
The wild [VAR PKNAME(0000)] used Icicle Crash!
The opposing [VAR PKNAME(0000)] used Icicle Crash!
[VAR PKNAME(0000)] used V-create!
The wild [VAR PKNAME(0000)] used V-create!
The opposing [VAR PKNAME(0000)] used V-create!
[VAR PKNAME(0000)] used Fusion Flare!
The wild [VAR PKNAME(0000)] used Fusion Flare!
The opposing [VAR PKNAME(0000)] used Fusion Flare!
[VAR PKNAME(0000)] used Fusion Bolt!
The wild [VAR PKNAME(0000)] used Fusion Bolt!
The opposing [VAR PKNAME(0000)] used Fusion Bolt!
[VAR PKNAME(0000)] used Flying Press!
The wild [VAR PKNAME(0000)] used Flying Press!
The opposing [VAR PKNAME(0000)] used Flying Press!
[VAR PKNAME(0000)] used Mat Block!
The wild [VAR PKNAME(0000)] used Mat Block!
The opposing [VAR PKNAME(0000)] used Mat Block!
[VAR PKNAME(0000)] used Belch!
The wild [VAR PKNAME(0000)] used Belch!
The opposing [VAR PKNAME(0000)] used Belch!
[VAR PKNAME(0000)] used Rototiller!
The wild [VAR PKNAME(0000)] used Rototiller!
The opposing [VAR PKNAME(0000)] used Rototiller!
[VAR PKNAME(0000)] used Sticky Web!
The wild [VAR PKNAME(0000)] used Sticky Web!
The opposing [VAR PKNAME(0000)] used Sticky Web!
[VAR PKNAME(0000)] used Fell Stinger!
The wild [VAR PKNAME(0000)] used Fell Stinger!
The opposing [VAR PKNAME(0000)] used Fell Stinger!
[VAR PKNAME(0000)] used Phantom Force!
The wild [VAR PKNAME(0000)] used Phantom Force!
The opposing [VAR PKNAME(0000)] used Phantom Force!
[VAR PKNAME(0000)] used Trick-or-Treat!
The wild [VAR PKNAME(0000)] used Trick-or-Treat!
The opposing [VAR PKNAME(0000)] used Trick-or-Treat!
[VAR PKNAME(0000)] used Noble Roar!
The wild [VAR PKNAME(0000)] used Noble Roar!
The opposing [VAR PKNAME(0000)] used Noble Roar!
[VAR PKNAME(0000)] used Ion Deluge!
The wild [VAR PKNAME(0000)] used Ion Deluge!
The opposing [VAR PKNAME(0000)] used Ion Deluge!
[VAR PKNAME(0000)] used Parabolic Charge!
The wild [VAR PKNAME(0000)] used Parabolic Charge!
The opposing [VAR PKNAME(0000)] used Parabolic Charge!
[VAR PKNAME(0000)] used Forest’s Curse!
The wild [VAR PKNAME(0000)] used Forest’s Curse!
The opposing [VAR PKNAME(0000)] used Forest’s Curse!
[VAR PKNAME(0000)] used Petal Blizzard!
The wild [VAR PKNAME(0000)] used Petal Blizzard!
The opposing [VAR PKNAME(0000)] used Petal Blizzard!
[VAR PKNAME(0000)] used Freeze-Dry!
The wild [VAR PKNAME(0000)] used Freeze-Dry!
The opposing [VAR PKNAME(0000)] used Freeze-Dry!
[VAR PKNAME(0000)] used Disarming Voice!
The wild [VAR PKNAME(0000)] used Disarming Voice!
The opposing [VAR PKNAME(0000)] used Disarming Voice!
[VAR PKNAME(0000)] used Parting Shot!
The wild [VAR PKNAME(0000)] used Parting Shot!
The opposing [VAR PKNAME(0000)] used Parting Shot!
[VAR PKNAME(0000)] used Topsy-Turvy!
The wild [VAR PKNAME(0000)] used Topsy-Turvy!
The opposing [VAR PKNAME(0000)] used Topsy-Turvy!
[VAR PKNAME(0000)] used Draining Kiss!
The wild [VAR PKNAME(0000)] used Draining Kiss!
The opposing [VAR PKNAME(0000)] used Draining Kiss!
[VAR PKNAME(0000)] used Crafty Shield!
The wild [VAR PKNAME(0000)] used Crafty Shield!
The opposing [VAR PKNAME(0000)] used Crafty Shield!
[VAR PKNAME(0000)] used Flower Shield!
The wild [VAR PKNAME(0000)] used Flower Shield!
The opposing [VAR PKNAME(0000)] used Flower Shield!
[VAR PKNAME(0000)] used Grassy Terrain!
The wild [VAR PKNAME(0000)] used Grassy Terrain!
The opposing [VAR PKNAME(0000)] used Grassy Terrain!
[VAR PKNAME(0000)] used Misty Terrain!
The wild [VAR PKNAME(0000)] used Misty Terrain!
The opposing [VAR PKNAME(0000)] used Misty Terrain!
[VAR PKNAME(0000)] used Electrify!
The wild [VAR PKNAME(0000)] used Electrify!
The opposing [VAR PKNAME(0000)] used Electrify!
[VAR PKNAME(0000)] used Play Rough!
The wild [VAR PKNAME(0000)] used Play Rough!
The opposing [VAR PKNAME(0000)] used Play Rough!
[VAR PKNAME(0000)] used Fairy Wind!
The wild [VAR PKNAME(0000)] used Fairy Wind!
The opposing [VAR PKNAME(0000)] used Fairy Wind!
[VAR PKNAME(0000)] used Moonblast!
The wild [VAR PKNAME(0000)] used Moonblast!
The opposing [VAR PKNAME(0000)] used Moonblast!
[VAR PKNAME(0000)] used Boomburst!
The wild [VAR PKNAME(0000)] used Boomburst!
The opposing [VAR PKNAME(0000)] used Boomburst!
[VAR PKNAME(0000)] used Fairy Lock!
The wild [VAR PKNAME(0000)] used Fairy Lock!
The opposing [VAR PKNAME(0000)] used Fairy Lock!
[VAR PKNAME(0000)] used King’s Shield!
The wild [VAR PKNAME(0000)] used King’s Shield!
The opposing [VAR PKNAME(0000)] used King’s Shield!
[VAR PKNAME(0000)] used Play Nice!
The wild [VAR PKNAME(0000)] used Play Nice!
The opposing [VAR PKNAME(0000)] used Play Nice!
[VAR PKNAME(0000)] used Confide!
The wild [VAR PKNAME(0000)] used Confide!
The opposing [VAR PKNAME(0000)] used Confide!
[VAR PKNAME(0000)] used Diamond Storm!
The wild [VAR PKNAME(0000)] used Diamond Storm!
The opposing [VAR PKNAME(0000)] used Diamond Storm!
[VAR PKNAME(0000)] used Steam Eruption!
The wild [VAR PKNAME(0000)] used Steam Eruption!
The opposing [VAR PKNAME(0000)] used Steam Eruption!
[VAR PKNAME(0000)] used Hyperspace Hole!
The wild [VAR PKNAME(0000)] used Hyperspace Hole!
The opposing [VAR PKNAME(0000)] used Hyperspace Hole!
[VAR PKNAME(0000)] used Water Shuriken!
The wild [VAR PKNAME(0000)] used Water Shuriken!
The opposing [VAR PKNAME(0000)] used Water Shuriken!
[VAR PKNAME(0000)] used Mystical Fire!
The wild [VAR PKNAME(0000)] used Mystical Fire!
The opposing [VAR PKNAME(0000)] used Mystical Fire!
[VAR PKNAME(0000)] used Spiky Shield!
The wild [VAR PKNAME(0000)] used Spiky Shield!
The opposing [VAR PKNAME(0000)] used Spiky Shield!
[VAR PKNAME(0000)] used Aromatic Mist!
The wild [VAR PKNAME(0000)] used Aromatic Mist!
The opposing [VAR PKNAME(0000)] used Aromatic Mist!
[VAR PKNAME(0000)] used Eerie Impulse!
The wild [VAR PKNAME(0000)] used Eerie Impulse!
The opposing [VAR PKNAME(0000)] used Eerie Impulse!
[VAR PKNAME(0000)] used Venom Drench!
The wild [VAR PKNAME(0000)] used Venom Drench!
The opposing [VAR PKNAME(0000)] used Venom Drench!
[VAR PKNAME(0000)] used Powder!
The wild [VAR PKNAME(0000)] used Powder!
The opposing [VAR PKNAME(0000)] used Powder!
[VAR PKNAME(0000)] used Geomancy!
The wild [VAR PKNAME(0000)] used Geomancy!
The opposing [VAR PKNAME(0000)] used Geomancy!
[VAR PKNAME(0000)] used Magnetic Flux!
The wild [VAR PKNAME(0000)] used Magnetic Flux!
The opposing [VAR PKNAME(0000)] used Magnetic Flux!
[VAR PKNAME(0000)] used Happy Hour!
The wild [VAR PKNAME(0000)] used Happy Hour!
The opposing [VAR PKNAME(0000)] used Happy Hour!
[VAR PKNAME(0000)] used Electric Terrain!
The wild [VAR PKNAME(0000)] used Electric Terrain!
The opposing [VAR PKNAME(0000)] used Electric Terrain!
[VAR PKNAME(0000)] used Dazzling Gleam!
The wild [VAR PKNAME(0000)] used Dazzling Gleam!
The opposing [VAR PKNAME(0000)] used Dazzling Gleam!
[VAR PKNAME(0000)] used Celebrate!
The wild [VAR PKNAME(0000)] used Celebrate!
The opposing [VAR PKNAME(0000)] used Celebrate!
[VAR PKNAME(0000)] used Hold Hands!
The wild [VAR PKNAME(0000)] used Hold Hands!
The opposing [VAR PKNAME(0000)] used Hold Hands!
[VAR PKNAME(0000)] used Baby-Doll Eyes!
The wild [VAR PKNAME(0000)] used Baby-Doll Eyes!
The opposing [VAR PKNAME(0000)] used Baby-Doll Eyes!
[VAR PKNAME(0000)] used Nuzzle!
The wild [VAR PKNAME(0000)] used Nuzzle!
The opposing [VAR PKNAME(0000)] used Nuzzle!
[VAR PKNAME(0000)] used Hold Back!
The wild [VAR PKNAME(0000)] used Hold Back!
The opposing [VAR PKNAME(0000)] used Hold Back!
[VAR PKNAME(0000)] used Infestation!
The wild [VAR PKNAME(0000)] used Infestation!
The opposing [VAR PKNAME(0000)] used Infestation!
[VAR PKNAME(0000)] used Power-Up Punch!
The wild [VAR PKNAME(0000)] used Power-Up Punch!
The opposing [VAR PKNAME(0000)] used Power-Up Punch!
[VAR PKNAME(0000)] used Oblivion Wing!
The wild [VAR PKNAME(0000)] used Oblivion Wing!
The opposing [VAR PKNAME(0000)] used Oblivion Wing!
[VAR PKNAME(0000)] used Thousand Arrows!
The wild [VAR PKNAME(0000)] used Thousand Arrows!
The opposing [VAR PKNAME(0000)] used Thousand Arrows!
[VAR PKNAME(0000)] used Thousand Waves!
The wild [VAR PKNAME(0000)] used Thousand Waves!
The opposing [VAR PKNAME(0000)] used Thousand Waves!
[VAR PKNAME(0000)] used Land’s Wrath!
The wild [VAR PKNAME(0000)] used Land’s Wrath!
The opposing [VAR PKNAME(0000)] used Land’s Wrath!
[VAR PKNAME(0000)] used Light of Ruin!
The wild [VAR PKNAME(0000)] used Light of Ruin!
The opposing [VAR PKNAME(0000)] used Light of Ruin!
~~~~~~~~~~~~~~~
Text File : 127
~~~~~~~~~~~~~~~
PP
Lv.
NEXT LV.
HP
ATTACK
DEFENSE
SP. ATK
SP. DEF
SPEED
[VAR COLOR(0002)]♂[VAR COLOR(0000)]
[VAR COLOR(0001)]♀[VAR COLOR(0000)]
[~ 11]
SUMMARY
CHECK MOVES
CATEGORY
POWER
ACCURACY
STATUS
PHYSICAL
SPECIAL
Choose a Pokémon.
Use on which Pokémon?
Battle using which Pokémon?
SWITCH
IN BATTLE
CANNOT BATTLE
PARTNER’S
RESTORE
SUMMARY
CHECK MOVES
[VAR PKNICK(0001)] is already in battle!
[VAR PKNICK(0001)] has no energy left to battle!
An Egg can’t battle!
You cannot decide for your partner!
[VAR PKNICK(0001)] can’t be switched out!
RESTORE HP/PP
RESTORE STATUS
Restore which move?
[~ 38]
[~ 39]
HP/PP\nRESTORE
STATUS\nRESTORE
[~ 42]
POKÉ BALLS
BATTLE ITEMS
LAST USED ITEM
USE
[~ 47]
It’s no good! It’s impossible to aim\nunless there is only one Pokémon!
There is no room left in the PC!
It’s no good! It’s impossible to aim\nat a Pokémon that’s not in sight!
It’s impossible to aim without being focused!
[VAR MOVE(0001)]’s effect prevents the\nitem’s use on [VAR PKNICK(0000)]!
YES
NO
USE NEXT POKÉMON
RUN
FORGET
KEEP OLD MOVES!
SWITCH POKÉMON
KEEP BATTLING
Use it where?
Restore which move?
It won’t have any effect.
HM moves can’t be forgotten now.
QUIT
[~ 66]
[~ 67]
[~ 68]
[~ 69]
[VAR NUM3(0000)]
×
/
/
L
Right
Left
Center
[VAR NUM5(0000,002C)]
-
Standing by
[VAR PKNICK(0001)] has already been selected.
Sycamore’s words echoed...\nThere’s a time and place for everything,\r\nbut not
now.
~~~~~~~~~~~~~~~
Text File : 128
~~~~~~~~~~~~~~~
BOX 1
BOX 2
BOX 3
BOX 4
BOX 5
BOX 6
BOX 7
BOX 8
BOX 9
BOX 10
BOX 11
BOX 12
BOX 13
BOX 14
BOX 15
BOX 16
BOX 17
BOX 18
BOX 19
BOX 20
BOX 21
BOX 22
BOX 23
BOX 24
BOX 25
BOX 26
BOX 27
BOX 28
BOX 29
BOX 30
BOX 31
~~~~~~~~~~~~~~~
Text File : 129
~~~~~~~~~~~~~~~
[VAR PKNICK(0000)]
[VAR PKNAME(0000)]
[VAR COLOR(0002)]♂[VAR COLOR(0000)]
[VAR COLOR(0001)]♀[VAR COLOR(0000)]
-
Lv.
[VAR NUM3(0000)]
DEX NO.
[VAR NUM3(0000)]
???
HP
[VAR NUM3(0000)]
/
[VAR NUM3(0000)]
ATTACK
[VAR NUM3(0000)]
DEFENSE
[VAR NUM3(0000)]
SP. ATK
[VAR NUM3(0000)]
SP. DEF
[VAR NUM3(0000)]
SPEED
[VAR NUM3(0000)]
NATURE
[VAR ITEM1(0000)]
ABILITY
[VAR ABILITY(0000)]
ITEM
[VAR ITEM2(0000)]
MOVES LEARNED
[VAR MOVE(0000)]
[VAR MOVE(0000)]
[VAR MOVE(0000)]
[VAR MOVE(0000)]
[VAR BOX(0000)]
BATTLE BOX
DEPOSIT
WITHDRAW
MOVE
ITEM
SUMMARY
MARKING
SWITCH BOX
WALLPAPER
NAME
SCENERY 1
SCENERY 2
SCENERY 3
MISC.
SPECIAL
FOREST
CITY
DESERT
SAVANNA
CRAG
VOLCANO
SNOW
CAVE
BEACH
SEAFLOOR
RIVER
SKY
POKÉ CENTER
MACHINE
CHECKS
SIMPLE
SPECIAL 1
SPECIAL 2
SPECIAL 3
SPECIAL 4
SPECIAL 5
SPECIAL 6
SPECIAL 7
SPECIAL 8
NEXT
PREVIOUS
BACK
CONFIRM
BAG
GIVE
RELEASE
CANCEL
YES
NO
Continue operations?
[VAR PKNICK(0000)] is selected.
[~ 87]
You need to keep a healthy Pokémon!
Place it in which Box?
The Box is full.
Your party’s full!
What do you want to do?
Jump to where?
Please pick a theme.
Pick the wallpaper.
Take th[VAR NUMBRNCH(0000,0302)]isese [VAR ITEM2(0000)]?
The Bag is full.
Placed the [VAR ITEM2(0000)] in the Bag.
An Egg can’t hold an item.
Choose a mark.
Release this Pokémon?
[VAR PKNICK(0000)] was released.
Bye-bye, [VAR PKNICK(0000)]!
[VAR ITEM2(0000)] selected.
It can hold an item.
You can’t release an Egg.
Your Battle Box is locked.\nYou cannot move your Pokémon.
You can’t release the fused Kyurem.
[VAR PKNICK(0000)] came back!
Was it worried about you?
You can’t change it in the Battle Box!
[VAR PKNICK(0000)] is selected.
TRADE
DEPOSIT
CANCEL
It has learned an HM move.\nYou cannot let it leave your party.
You need that Pokémon to\nget through your adventure!
The Pokémon cannot be traded.
Offer the Pokémon for trade?
YES
NO
You can’t offer an Egg for trade.
[VAR NUM2(0000)]
You can’t place an Egg!
Your Battle Box is locked.\nYou cannot move your Pokémon.
Your Battle Box is locked.\nItems cannot be given or taken.
You can register Pokémon you use in battle.
Your Battle Box is locked.\nYou cannot mark your Pokémon.
RESET
SEARCH
CANCEL
Pokémon
[VAR PKNAME(0000)]
Type 1
[VAR TYPE(0000)]
Type 2
[VAR TYPE(0000)]
Move
[VAR MOVE(0000)]
TMs & HMs
[VAR MOVE(0000)]
Ability
[VAR ABILITY(0000)]
Nature
[VAR ITEM1(0000)]
Gender


Unknown
-
Held Item
[VAR ITEM2(0000)]
Mark
Holding Item
Not Holding Item
Choose the conditions, and press “SEARCH”\nto turn on the filter.
Filter Pokémon
Choose the first letter of the Pokémon’s name.
Choose a Pokémon.
Choose Type 1.
Choose Type 2.
Choose the first letter of the move.
You can check whether Pokémon can use\nthe selected TM or HM.
Please choose a Nature.
Please choose the first letter of an Ability.
Please choose a gender.
You can check Pokémon with items.
You can check Pokémon with marks.
[VAR PKNAME(0000)]
[VAR TYPE(0001)]
[VAR TYPE(0002)]
[~ 172]
[VAR MOVE(0000)]
[VAR ITEM1(0000)]
[VAR ABILITY(0000)]
Every stat grows in a balanced way.
Attack grows faster.\nDefense grows slower.
Attack grows faster.\nSpeed grows slower.
Attack grows faster.\nSp. Atk grows slower.
Attack grows faster.\nSp. Def grows slower.
Defense grows faster.\nAttack grows slower.
Every stat grows in a balanced way.
Defense grows faster.\nSpeed grows slower.
Defense grows faster.\nSp. Atk grows slower.
Defense grows faster.\nSp. Def grows slower.
Speed grows faster.\nAttack grows slower.
Speed grows faster.\nDefense grows slower.
Every stat grows in a balanced way.
Speed grows faster.\nSp. Atk grows slower.
Speed grows faster.\nSp. Def grows slower.
Sp. Atk grows faster.\nAttack grows slower.
Sp. Atk grows faster.\nDefense grows slower.
Sp. Atk grows faster.\nSpeed grows slower.
Every stat grows in a balanced way.
Sp. Atk grows faster.\nSp. Def grows slower.
Sp. Def grows faster.\nAttack grows slower.
Sp. Def grows faster.\nDefense grows slower.
Sp. Def grows faster.\nSpeed grows slower.
Sp. Def grows faster.\nSp. Atk grows slower.
Every stat grows in a balanced way.
It’s a special Pokémon.\nYou can’t trade it!
Please choose a move.
Please choose an Ability.
The Pokémon has a special item.\nYou can’t offer it for trade.
~~~~~~~~~~~~~~~
Text File : 130
~~~~~~~~~~~~~~~
Pablo
Nathan
Lauren
Eva
Fritz
Schuyler
Kaya
Athena
Kasper
Auric
Aline
Francoise
Cody
Preston
Ava
Madison
Erroll
Seamus
Edirne
Marbella
Caleb
Basim
Char
Tilapia
Antony
Rhett
Dierdre
Ophelia
Deck
Abseil
Jamie
Tilde
Jeanette
Sylvia
Aurore
Oberon
Triton
Pan
Rhea
Titania
Ariel
Jus
Dariole
Florentine
Joshua
Elias
Jude
Beth
Paige
Joelle
Jasper
Gray
Rufous
Carmine
Sienna
Scarlet
Arnau
Leo
Esteban
Jules
Manuel
Rory
Clio
Sierra
Giacomo
Guillaume
Carol
Lena
Lucy
Lucinda
Florian
Giorgi
Dylan
Apollo
O’Hare
Heathrow
Sydney
Valencia
Odessa
Florence
Ewert
Jovann
Noemie
Zoe
Harris
Frederik
Elizabeth
Marie-Noelle
Fleur
Marilla
Cyril
Galton
Neils
Sigmund
Max
Rosalind
Candela
Jane
Uberto
Haskell
Magus
Celia
Ciara
Lola
Wystan
Sebastian
Tyrell
Mae
Kata
Rei
Hunter
Parker
Tanner
Willow
Hazel
Cerese
Claus
Sigurd
Colin
Gwen
Victoria
Nikita
Howell
Dorian
Stanislaw
Jake
Sibyl
Hera
Catherine
Zenobia
Rolf
Perdido
Ibiza
Aire
Porter
Darcy
Ilisha
Remora
Choss
Rand
Jai
Bunny
Anastasia
Mara
Deimos
Puck
Miranda
Europa
Niçoise
Roux
Noah
Deacon
Colette
Ghislaine
Wenge
Redd
Azure
Rose
Levin
Rasmus
Axel
Ivan
Raoul
Ryker
Aurora
Electra
Alfie
Saba
Eleanor
Isabella
Carlos
Andrei
Orla
Claire
Lucetta
Lucille
Hartsfield
Incheon
Geneva
Chelsea
Abbot
Tad
Josiane
Ina
Kirill
Patrice
Sati
Aparna
Kannon
Nigella
Shauna
Tierno
Trevor
Calem
Serena
Nita
Evelyn
Dana
Morgan
Nita
Morgan
Dana
Nita
Your partner
Your partner
Your partner
Your partner
Your partner
Your partner
Your partner
Your partner
~~~~~~~~~~~~~~~
Text File : 131
~~~~~~~~~~~~~~~
Owen
Ryan
Pascal
Isaac
Viviane
Ernestine
Chloe
Ruth
Powell
Declan
Ronald
Kevin
Sophie
Dominique
Pauline
Eloise
Kip
Franc
Gulden
Sol
Genevoise
Lira
Penny
Krona
Felix
Noam
Marcel
Zak
Olivia
Caroline
Juliette
Jocelyne
Einar
Anand
Claude
Mallorca
Martine
Antalya
Donaven
Liam
Cole
Ayu
Barb
Catla
Orpheus
Albert
Tristan
Delilah
Medea
Elaine
Bight
Adze
Heywood
Jacqueline
Rosanella
Blondine
Abricotine
Phobos
Atlas
Janus
Io
Callisto
Tethys
Gougère
Fricassé
Brunoise
Matias
Thibault
Emilia
Elysia
Samvel
Wooster
Faron
Gisela
Taylor
Angeline
Rusty
Slate
Rudy
Jade
Olive
Blanche
Conan
Toshi
Nika
Brodie
Sofian
Hjalmar
Mercedes
Astra
Logan
Dara
Mario
Neve
Domino
Aric
Maeve
Nova
Chitose
Gatwick
Adelaide
Paris
Thierry
Rodrigo
Dione
Nereid
Avi
Bram
Maia
Tera
Shauna
Tierno
Trevor
Calem
Serena
Nita
Evelyn
Dana
Morgan
Dana
Evelyn
Evelyn
Morgan
~~~~~~~~~~~~~~~
Text File : 132
~~~~~~~~~~~~~~~
It’s stuffed with pretty Pokémon knickknacks.
It’s chock full of Pokémon books and photo\ncollections.
Everything appears to be arranged in a very\norderly fashion.
There’s a ton of convenient items.\nThey all look useful.
It’s brimming with all sorts of Pokémon novelties.
Are these books for Pokémon to read?
The trash can is empty.
~~~~~~~~~~~~~~~
Text File : 133
~~~~~~~~~~~~~~~
Music 1
Music 2
Music 3
Music 4
Music 5
Music 6
Music 7
Music 8
Music 9
Music 10
Music 11
Music 12
~~~~~~~~~~~~~~~
Text File : 134
~~~~~~~~~~~~~~~
Awaiting the other player’s decision...\nPlease wait.
The last battle cannot be recorded.
Would you like to save the last battle\nas your Battle Video?
The last battle will not be saved.\nOK?
Saving your Battle Video.\nPlease wait.
The Battle Video has been saved.
The Battle Video records are now full!
Please note that you can’t save any more\nBattle Videos.
There was an error.\nThe Battle Video couldn’t be saved.
[~ 9]
You cannot record videos\nwith this Trainer... Please wait.
You cannot record videos\nwith this Trainer.
YES
NO
TIME LIMIT
[VAR NUM2(0000)]:[VAR NUM2(0001)]
The Battle Video can’t be saved,\nbecause there’s no space available.
The Battle Video can’t be saved,\nbecause the SD Card is full.
~~~~~~~~~~~~~~~
Text File : 135
~~~~~~~~~~~~~~~
[VAR NUM3(0000)]
Skipping video...\nPlease wait a moment.
Playback canceled.\nPlease wait a moment.
The battle is too long.\nPlayback canceled.
Data is corrupted.\nPlayback canceled.
~~~~~~~~~~~~~~~
Text File : 136
~~~~~~~~~~~~~~~
No Battle Videos have been recorded yet.\n\nYou can record a Battle Video in a Link
Battle\nas well as in other types of battles.
Do you want to delete this Battle Video?
Deleting the Battle Video...\nDon’t turn off the power.
The Battle Video has been deleted.
Checking the server...\nDon’t turn off the power.
Do you want to remove this Battle Video from\npublic view?
The Battle Video has been removed from\npublic view.
The Battle Video couldn’t be found.
This Battle Video can’t be played.
After you make a Battle Video public, you\nwon’t be able to withdraw it until the
next day.\c\nDo you want to make this Battle Video public\non the Internet?
The Battle Video has been made public on\nthe Internet.
This Battle Video cannot be made public.
Have a mock battle with which Trainer?
Have a mock battle with which Pokémon?
You don’t have enough Pokémon for a\nmock battle!
Do you want to start a mock battle?
Sending the Battle Video...\nDon’t turn off the power.
Removing it from public viewing...\nDon’t turn off the power.
Please choose a Battle Video you want to\nmake public.
Preparing to play the Battle Video...
This Battle Video can’t be withdrawn\nuntil tomorrow.
A mock battle is not available for a Battle\nVideo of a Multi Battle.
Thank you for using the Vs. Recorder.\c\nConnect to the Internet via the PSS\nand
use the Vs. Recorder, and you can\r\nupload the Battle Video you recorded.\c\nTell
your friends the code of your uploaded\nBattle Video, and they can download
the\r\nBattle Video from the Internet and watch it.\c\nHave fun using the Vs.
Recorder and\nsharing Battle Videos!
Searching for the Battle Video...
Played:
[~ 25]
Checking the SD Card.\nPlease don’t turn off the power.
Corrupted Battle Videos have been deleted.
Search by code
[VAR NUM3(0000)]/[VAR NUM3(0001)]
[~ 30]
In Party
Battle Box
Quit
[VAR TRNAME(0000)]
Registered
[VAR NUM2(0001)]/[VAR NUM2(0002)]/[VAR NUM4(0000,0000)]
Played:
[VAR NUM7(0000,002C)]
No. [VAR NUM4(0000,002C)]

Inverse Battle
Single Battle
Double Battle
Triple Battle
Rotation Battle
Multi Battle
[~ 47]
Link Battle
Battle Maison
Super Single Battle
Super Double Battle
Super Triple Battle
Super Rotation Battle
Super Multi Battle
Battle Spot
Free Battle
Rating Battle
Special Battle
Communication error.\nPlease start again from the beginning.
[~ 60]
~~~~~~~~~~~~~~~
Text File : 137
~~~~~~~~~~~~~~~
Battle Spot
Free Battle
Rating Battle
Single
Double
Triple
Rotation
Special
Online Competition
This is the place to enjoy Link Battles\nwith people all over the world.\n\nIf
communication is interrupted during a\nbattle, it will be recorded as a loss for
you.\nPlaying somewhere that has a good\nconnection is highly recommended.
You can freely participate in Free Battles.\n\nTo participate in Rating Battles,
please\nregister at the Pokémon Global Link.\n[VAR COLOR(0002)]http://www.pokemon-
gl.com[VAR COLOR(0000)]
All Pokémon can participate\nin Free Battles.\n\nYour party must not contain
duplicate\nPokémon or duplicate held items.
Special Pokémon can’t participate\nin Rating Battles.\n\nYour party must not
contain duplicate\nPokémon or duplicate held items.\n\nSpecial Battles are battles
with different\nregulations for each season.
To participate in Online Competitions, you need to register\nat the Pokémon Global
Link.\n\nPlease check the Pokémon Global Link website for the\ninformation about
the competitions and regulations.\n[VAR COLOR(0002)]http://www.pokemon-gl.com[VAR
COLOR(0000)]
Welcome to the Battle Spot!\nPlease choose a mode.
[~ 15]
This is the Random Matchup mode.\nWhich battle would you like to challenge?
You’re going to challenge a Free Battle!\nWhich battle format would you like?
You’re going to challenge a Rating Battle!\nWhich battle format would you like?
Which Pokémon will you choose?
This will be your Pokémon team.\nAre you ready to battle?
Communicating...\nPlease wait.
Searching for an opposing Trainer...\nPlease wait.
An opposing Trainer has been found!\nThe battle will begin soon.
Do you want to continue battling?
An opposing Trainer cannot be found.\n
Please wait a bit and try again.
Welcome to the Online Competition!
To participate in Rating Battles, you need to\nregister with the Pokémon Global
Link.\r\n[VAR COLOR(0002)]http://www.pokemon-gl.com[VAR COLOR(0000)]
Communication error.\nPlease start again from the beginning.
It will take some time for\nthe results to be updated.\c\nYou can check the results
in the\nPokémon Global Link, too.\c\nDo you want to continue battling?
You can’t battle with your locked\nBattle Box.
Random Matchup
Online Competition
Quit
[~ 35]
[~ 36]
Free Battle
Rating Battle
Single
Double
Triple
Rotation
Special
Back
Battle Box
In Party
Challenge
YES
NO
Your Results
Rating:
No. of Battles:
Wins:
Losses:
[VAR NUM4(0000,002C)]
[VAR NUM7(0000,002C)]
[~ 57]
Rating:
[VAR NUM4(0000,002C)]
[~ 60]
[~ 61]
[~ 62]
Eggs cannot participate.
There is at least one Pokémon\nthat is not able to participate.
There are at least two Pokémon\nwith the same held item.
There are at least two Pokémon\nof the same kind.
You don’t have enough Pokémon.
You have too many Pokémon\nto participate.
There is at least one Pokémon with\na banned held item.
There is at least one Pokémon with\na banned move.
At least one of the Pokémon required to\nparticipate is missing.
The number of special Pokémon you\nhave exceeds the limit.
There is a problem with your\nparticipating Pokémon.
L
[VAR NUM3(0000)]
[VAR COLOR(0002)]♂[VAR COLOR(0000)]
[VAR COLOR(0001)]♀[VAR COLOR(0000)]
[~ 78]
The season ended.
You need to register the information of your\nsystem to participate in a Rating
Battle.\c\nDo you want to register this system?
Registering the system...
Completed registering this system.\c\nPlease note that participating in a Rating
Battle\nwith a different system will reset your results.
You’re trying to participate with a\ndifferent system.\c\nYour past results will be
reset.\nAre you really OK with resetting your results?
Resetting the results and registering\nthe system...
Your results have been reset, and the system\nhas been registered.
Checking the SD Card.\nPlease don’t turn off the power.
The regulations have been updated.
The regulations data is corrupted.\nPlease start again.
The regulations data that was\ncorrupted has been restored.
The regulations data cannot be saved,\nbecause the SD Card is full.
After Rating Battles, Battle Videos may be automatically\nuploaded and sent to the
server.\nBattle Videos sent to the server will be saved at\nthe Pokémon Global
Link.\n\nYou can participate in Rating Battles even if you don’t\napprove automatic
transmission of your Battle Videos.
Do you approve the automatic\ntransmission of your Battle Videos?
YES
NO
Participate
Battle
Digital Player ID
Previous Competition
Cancel Participation
Back
Competition Information
Register
Quit
Current competition
Previous competition
You canceled participation.
You can’t participate in this competition.
Checking the status of the competition.
To participate in the competition, please\nregister at the Pokémon Global
Link.\r\n[VAR COLOR(0002)]http://www.pokemon-gl.com[VAR COLOR(0000)]
There’s no competition you can\ncurrently participate in.
The competition in which you\nwere participating has ended.
The competition in which you\nwere participating has ended.\c\nYour Battle Box has
been unregistered.
Downloading the Digital Player ID...
The Digital Player ID has been downloaded.
Do you wish to register your\nBattle Box for the competition?
Your Battle Box is locked,\nand Game Sync is complete.
You canceled your participation\nin this competition.
Battles in this competition haven’t started yet.\c\nPlease check the Pokémon Global
Link\nfor the competition dates.\r\n[VAR COLOR(0002)]http://www.pokemon-gl.com[VAR
COLOR(0000)]
The system is different from the one you used\nto register for the
competition.\c\nPlease check your system.
You can’t battle right now.\c\nPlease check the Pokémon Global Link\nto find out
when you can battle.\r\n[VAR COLOR(0002)]http://www.pokemon-gl.com[VAR COLOR(0000)]
Sorry. You have participated in the\nmaximum number of battles for the day.\c\nYou
can’t battle anymore today.
You will be unregistered.\nIs it OK to unregister?
You will not participate in the competition.\nAre you sure about this?
Your participation has been canceled,\nand your Battle Box has been unlocked.
You can’t participate in the competition.\c\nPlease check the Pokémon Global
Link.\n[VAR COLOR(0002)]http://www.pokemon-gl.com[VAR COLOR(0000)]
No. of Battles
Registered Battle Box
Register participating Pokémon\nbefore the first battle.
You released your Battle Box\nfrom registration.
The Internet browser failed to start.\c\nGo to System Settings and update\nyour
system.
Do you want to use the Internet browser to\ncheck for information on the
competition?
~~~~~~~~~~~~~~~
Text File : 138
~~~~~~~~~~~~~~~
Who do you want to battle with?
Is this person OK?
YES
NO
[VAR PKNAME(0000)]
Shauna
Tierno
Trevor
~~~~~~~~~~~~~~~
Text File : 139
~~~~~~~~~~~~~~~
ITEMS
MEDICINE
TMs & HMs
BERRIES
KEY ITEMS
~~~~~~~~~~~~~~~
Text File : 140
~~~~~~~~~~~~~~~
USE
DISCARD
REGISTER
GIVE
[~ 4]
WALK
[~ 6]
CANCEL
[~ 8]
[~ 9]
[~ 10]
[~ 11]
[~ 12]
[~ 13]
DESELECT
[~ 15]
[~ 16]
/
--
[~ 19]
[~ 20]
[VAR COLOR(0002)]♂[VAR COLOR(0000)]
[VAR COLOR(0001)]♀[VAR COLOR(0000)]
L
[~ 24]
[~ 25]
[~ 26]
[~ 27]
[~ 28]
[~ 29]
[~ 30]
[~ 31]
×
[~ 33]
[~ 34]
[VAR ITEM2(0000)] selected.
[~ 36]
This is a Key Item.\nYou can’t throw it away.
Throw away how many\n[VAR ITEMPLUR1][VAR ITEM2(0000)]?
Threw away [VAR NUM3(0001)] [VAR ITEM2(0000)].
[~ 40]
Is it OK to throw away\n[VAR NUM3(0001)] [VAR ITEM2(0000)]?
[~ 42]
Mom’s words echoed...\n[VAR TRNAME(0000)]! There’s a time and\r\nplace for
everything! But not now.
[~ 44]
[~ 45]
[VAR TRNAME(0000)] used the\n[VAR ITEM2(0001)].
Since a Repel’s effects still linger,\nyou can’t use this now.
[VAR TRNAME(0000)] used the\n[VAR ITEM2(0001)]!\c\nThe likelihood of encountering
Pokémon\nincreased!
[VAR TRNAME(0000)] used the\n[VAR ITEM2(0001)]!\c\nThe likelihood of encountering
Pokémon\ndecreased!
TM[VAR NUM3(0000)] [VAR MOVE(0001)]
HM[VAR NUM2(0000)] [VAR MOVE(0001)]
[~ 52]
[~ 53]
[~ 54]
[~ 55]
[~ 56]
PP
POWER
ACCURACY
CATEGORY
[~ 61]
[~ 62]
TYPE
Nothing
[~ 65]
[~ 66]
[~ 67]
Sorted items by type!
Sorted items by name!
Sorted items from\nmost to fewest held!
Sorted items from\nfewest to most held!
[~ 72]
[~ 73]
[~ 74]
[~ 75]
[~ 76]
[~ 77]
[~ 78]
How do you want to sort your items?
By Type
By Name
From Most
From Fewest
By Number
[~ 85]
Sorted items by number!
[~ 87]
Give to which Pokémon?
[VAR PKNICK(0001)] is already holding\n[VAR iCOLOR2(0000)][VAR
ITEM2(0000)].\c\nWould you like to\nswitch the two items?
The Pokémon is now holding\nthe [VAR ITEM2(0000)].
Took the Pokémon’s [VAR ITEM2(0000)]\nand gave it the [VAR ITEM2(0001)].
Use on which Pokémon?
Teach which Pokémon?
The [VAR ITEM2(0000)] can’t be held.
[~ 95]
Booted up a TM.[VAR BE05(0002)][VAR BE05(0000)]
Booted up an HM.[VAR BE05(0002)][VAR BE05(0000)]
It contained [VAR MOVE(0000)].\c\nTeach [VAR MOVE(0000)]\nto [VAR PKNICK(0001)]?
[VAR PKNICK(0000)] wants to learn the\nmove [VAR MOVE(0001)].\c\nHowever, [VAR
PKNICK(0000)] already\nknows four moves.\c\nShould a move be deleted and\nreplaced
with [VAR MOVE(0001)]?
Which move should\nbe forgotten?
1, [WAIT 20]2, and[WAIT 20]... [WAIT 20]... [WAIT 20]... Ta-da![VAR BE05(0003)][VAR
BE05(0000)]\c\n[VAR PKNICK(0000)] forgot how to\nuse [VAR
MOVE(0001)].\c\nAnd...\c\n[VAR PKNICK(0000)] learned\n[VAR MOVE(0002)]![VAR
BE05(0004)][VAR BE05(0001)]
Give up on learning the move\n[VAR MOVE(0001)]?
[VAR PKNICK(0000)] did not learn\n[VAR MOVE(0001)].
[VAR PKNICK(0000)] and [VAR MOVE(0001)]\nare not compatible.\c\n[VAR MOVE(0001)]
can’t be learned.
[VAR PKNICK(0000)] already knows\n[VAR MOVE(0001)].
[VAR PKNICK(0000)] learned\n[VAR MOVE(0001)]![VAR BE05(0004)][VAR BE05(0001)]
[VAR MOVE(0000)]
It won’t have any effect.
[VAR PKNICK(0000)]’s HP was restored\nby [VAR NUM3(0001)] point[VAR
NUMBRNCH(0001,0100)]s.
[VAR PKNICK(0000)] was cured of\npoisoning.
[VAR PKNICK(0000)] was cured of\nparalysis.
[VAR PKNICK(0000)]’s burn was healed.
[VAR PKNICK(0000)] was thawed out.
PP was restored.
[VAR PKNICK(0000)] recovered from\nfainting!
[VAR PKNICK(0000)] became healthy.
[VAR MOVE(0000)]’s PP\nincreased.
[VAR PKNICK(0000)]’s base [VAR EVSTAT(0001)]\nrose!
There’s no Pokémon.
[VAR PKNICK(0000)] woke up.
MAX HP
ATTACK
DEFENSE
SP. ATK
SP. DEF
SPEED
+ [VAR NUM3(0000)]
[VAR PKNICK(0000)] was elevated to\nLv. [VAR NUM3(0001)]![VAR BE05(0005)][VAR
BE05(0001)]
ATTACK
DEFENSE
SP. ATK
SP. DEF
SPEED
HP
[VAR PKNICK(0000)] became more friendly.\c\nHowever, its base [VAR EVSTAT(0001)]
fell!
[VAR PKNICK(0000)] adores you!\c\nIts base [VAR EVSTAT(0001)] fell!
[VAR PKNICK(0000)] became more friendly.\c\nIts base [VAR EVSTAT(0001)] can’t go
lower.
Restore\nwhich move?
Boost the PP\nof which move?
ABLE!
[VAR COLOR(0001)]UNABLE![VAR COLOR(0000)]
[VAR COLOR(0002)]LEARNED[VAR COLOR(0000)]
ABLE!
[VAR COLOR(0001)]UNABLE![VAR COLOR(0000)]
LAST USED ITEMS
HELD ITEM
Do what with the [VAR ITEM2(0000)]\non [VAR PKNICK(0001)]?
You can register up to four items\nto use with the Ready button.
Would you like to change [VAR PKNICK(0000)]’s\nAbility to [VAR ABILITY(0001)]?
[VAR PKNICK(0000)]’s Ability\nchanged to [VAR ABILITY(0001)]![VAR BE05(0005)][VAR
BE05(0001)]
It cannot be fused with\nthat Pokémon.
It cannot be fused with\nthat fainted Pokémon.
It cannot be fused with\nan Egg.
You have no room to\nseparate the Pokémon.
Fuse with which Pokémon?
This can’t be used on\nthe fainted Pokémon.
[VAR PKNAME(0000)] changed Forme!
[VAR NUM3(0000)]
$[VAR NUM7(0000,002C)]
The Exp. Share was turned on.
The Exp. Share was turned off.
You don’t have any contact lenses.
You have [VAR 019D(0000)]\nlenses.
You have [VAR 019D(0000)] and [VAR 019D(0001)]\nlenses.
You have [VAR 019D(0000)], [VAR 019D(0001)],\nand [VAR 019D(0002)] lenses!
You have [VAR 019D(0000)], [VAR 019D(0001)],\n[VAR 019D(0002)], and [VAR
019D(0003)] lenses!
You have [VAR NUM2(0000)] ticket[VAR NUMBRNCH(0000,0100)]s.
[~ 168]
MONEY
How many [VAR ITEMPLUR1][VAR ITEM2(0000)]\nwill you sell?
I can pay $[VAR NUM7(0000,002C)].\nWould that be OK?
Turned over the [VAR ITEM2(0000)]\nand received $[VAR NUM7(0001,002C)].
Turned over the [VAR ITEM2(0000)]\nand received $[VAR NUM7(0001,002C)].
[VAR ITEM2(0000)]? Oh no,\nI can’t buy th[VAR NUMBRNCH(0000,0302)]atose.
On
Off
Put away
The Bag is full.
~~~~~~~~~~~~~~~
Text File : 141
~~~~~~~~~~~~~~~
Active
Field Power
Battle Power
Use
Give
Cancel
When Used on Self
When Given to Others
[VAR OPOWER(0000)]
[VAR TRNAME(0000)] has [VAR OPOWER(0001)] active!
[VAR NUM2(0000)]:[VAR NUM2(0001)]
×
[VAR NUM2(0000)]
Required Energy
Choose which O-Power to give.
Lv. 1
Lv. 2
Lv. 3
S
MAX
Encounter Power
Stealth Power
Hatching Power
Befriending Power
Bargain Power
HP Restoring Power
PP Restoring Power
Full Recovery Power
Exp. Point Power
Prize Money Power
Capture Power
Critical Power
Attack Power
Defense Power
Speed Power
Sp. Atk Power
Sp. Def Power
Accuracy Power
Encounter Power Lv. 1
Encounter Power Lv. 2
Encounter Power Lv. 3
Stealth Power Lv. 1
Stealth Power Lv. 2
Stealth Power Lv. 3
Hatching Power Lv. 1
Hatching Power Lv. 2
Hatching Power Lv. 3
Hatching Power S
Hatching Power MAX
Befriending Power Lv. 1
Befriending Power Lv. 2
Befriending Power Lv. 3
Befriending Power S
Befriending Power MAX
Bargain Power Lv. 1
Bargain Power Lv. 2
Bargain Power Lv. 3
Bargain Power S
Bargain Power MAX
HP Restoring Power Lv. 1
HP Restoring Power Lv. 2
HP Restoring Power Lv. 3
PP Restoring Power Lv. 1
PP Restoring Power Lv. 2
PP Restoring Power Lv. 3
Full Recovery Power
Exp. Point Power Lv. 1
Exp. Point Power Lv. 2
Exp. Point Power Lv. 3
Exp. Point Power S
Exp. Point Power MAX
Prize Money Power Lv. 1
Prize Money Power Lv. 2
Prize Money Power Lv. 3
Prize Money Power S
Prize Money Power MAX
Capture Power Lv. 1
Capture Power Lv. 2
Capture Power Lv. 3
Capture Power S
Capture Power MAX
Critical Power Lv. 1
Critical Power Lv. 2
Critical Power Lv. 3
Attack Power Lv. 1
Attack Power Lv. 2
Attack Power Lv. 3
Defense Power Lv. 1
Defense Power Lv. 2
Defense Power Lv. 3
Speed Power Lv. 1
Speed Power Lv. 2
Speed Power Lv. 3
Sp. Atk Power Lv. 1
Sp. Atk Power Lv. 2
Sp. Atk Power Lv. 3
Sp. Def Power Lv. 1
Sp. Def Power Lv. 2
Sp. Def Power Lv. 3
Accuracy Power Lv. 1
Accuracy Power Lv. 2
Accuracy Power Lv. 3
Increases the chance of encountering\nwild Pokémon a little.\nThe effect lasts
three minutes.
Increases the chance of encountering\nwild Pokémon.\nThe effect lasts three
minutes.
Increases the chance of encountering\nwild Pokémon a lot.\nThe effect lasts three
minutes.
Decreases the chance of encountering\nwild Pokémon a little.\nThe effect lasts
three minutes.
Decreases the chance of encountering\nwild Pokémon.\nThe effect lasts three
minutes.
Decreases the chance of encountering\nwild Pokémon a lot.\nThe effect lasts three
minutes.
Helps Eggs hatch a little faster.\nThe effect lasts three minutes.
Helps Eggs hatch faster.\nThe effect lasts three minutes.
Helps Eggs hatch much faster.\nThe effect lasts three minutes.
Helps Eggs hatch much faster.\nThe effect lasts eight minutes.
Helps Eggs hatch much faster.\nThe effect lasts 60 minutes.
Helps Pokémon grow\nfriendly a little faster.\nThe effect lasts three minutes.
Helps Pokémon grow\nfriendly faster.\nThe effect lasts three minutes.
Helps Pokémon grow\nfriendly much faster.\nThe effect lasts three minutes.
Helps Pokémon grow\nfriendly much faster.\nThe effect lasts eight minutes.
Helps Pokémon grow\nfriendly much faster.\nThe effect lasts 60 minutes.
Poké Marts begin a bargain sale\nin which everything is 10% off.\nThe effect lasts
three minutes.
Poké Marts begin a bargain sale\nin which everything is 25% off.\nThe effect lasts
three minutes.
Poké Marts begin a bargain sale\nin which everything is 50% off.\nThe effect lasts
three minutes.
Poké Marts begin a bargain sale\nin which everything is 50% off.\nThe effect lasts
eight minutes.
Poké Marts begin a bargain sale\nin which everything is 50% off.\nThe effect lasts
60 minutes.
Immediately restores the HP\nof the lead Pokémon a little.
Immediately restores the HP\nof the lead Pokémon somewhat.
Immediately restores the HP\nof the lead Pokémon very much.
Immediately restores the PP\nof the lead Pokémon a little.
Immediately restores the PP\nof the lead Pokémon somewhat.
Immediately restores the PP\nof the lead Pokémon very much.
When received, every Pokémon in a\nparty fully recovers.
Increases the Exp. Points\nfrom battles a little.\nThe effect lasts three minutes.
Increases the Exp. Points\nfrom battles.\nThe effect lasts three minutes.
Increases the Exp. Points\nfrom battles very much.\nThe effect lasts three minutes.
Increases the Exp. Points\nfrom battles very much.\nThe effect lasts eight minutes.
Increases the Exp. Points\nfrom battles very much.\nThe effect lasts 60 minutes.
Increases the prize money\nfrom battles a little.\nThe effect lasts three minutes.
Increases the prize money\nfrom battles.\nThe effect lasts three minutes.
Increases the prize money\nfrom battles very much.\nThe effect lasts three minutes.
Increases the prize money\nfrom battles very much.\nThe effect lasts eight minutes.
Increases the prize money\nfrom battles very much.\nThe effect lasts 60 minutes.
Increases the chance to catch\nPokémon a little.\nThe effect lasts three minutes.
Increases the chance to catch\nPokémon.\nThe effect lasts three minutes.
Increases the chance to catch\nPokémon very much.\nThe effect lasts three minutes.
Increases the chance to catch\nPokémon very much.\nThe effect lasts eight minutes.
Increases the chance to catch\nPokémon very much.\nThe effect lasts 60 minutes.
Increases the critical-hit ratio of the\nlead Pokémon a little during battle.
Increases the critical-hit ratio of the\nlead Pokémon during battle.
Increases the critical-hit ratio of the\nlead Pokémon very much during battle.
Raises the Attack stat of the\nlead Pokémon a little during battle.
Raises the Attack stat of the\nlead Pokémon during battle.
Raises the Attack stat of the\nlead Pokémon very much during battle.
Raises the Defense stat of the\nlead Pokémon a little during battle.
Raises the Defense stat of the\nlead Pokémon during battle.
Raises the Defense stat of the\nlead Pokémon very much during battle.
Raises the Speed stat of the\nlead Pokémon a little during battle.
Raises the Speed stat of the\nlead Pokémon during battle.
Raises the Speed stat of the\nlead Pokémon very much during battle.
Raises the Sp. Atk stat of the\nlead Pokémon a little during battle.
Raises the Sp. Atk stat of the\nlead Pokémon during battle.
Raises the Sp. Atk stat of the\nlead Pokémon very much during battle.
Raises the Sp. Def stat of the\nlead Pokémon a little during battle.
Raises the Sp. Def stat of the\nlead Pokémon during battle.
Raises the Sp. Def stat of the\nlead Pokémon very much during battle.
Raises the accuracy of the\nlead Pokémon a little during battle.
Raises the accuracy of the\nlead Pokémon during battle.
Raises the accuracy of the\nlead Pokémon very much during battle.
~~~~~~~~~~~~~~~
Text File : 142
~~~~~~~~~~~~~~~
[~ 0]
[~ 1]
[~ 2]
[~ 3]
[~ 4]
[~ 5]
Try on
Purchase
[~ 8]
[~ 9]
[~ 10]
[~ 11]
[~ 12]
[~ 13]
[~ 14]
[~ 15]
[~ 16]
[~ 17]
[~ 18]
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[~ 45]
[~ 46]
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[~ 48]
[~ 49]
[~ 50]
[~ 51]
[~ 52]
[~ 53]
[~ 54]
[~ 55]
[~ 56]
[~ 57]
We have only women’s clothes on this floor.\c\nI’m afraid you can’t purchase
anything here,\nbut please feel free to browse all you like.
[~ 59]
Girls’ clothes are displayed.\nThey look a bit expensive!
[~ 61]
We have only men’s clothes on this floor.\c\nI’m afraid you can’t purchase anything
here,\nbut please feel free to browse all you like.
[~ 63]
Boys’ clothes are displayed.\nThey look a bit expensive!
[~ 65]
[~ 66]
[~ 67]
Select again
Change
Money
[~ 71]
Do you want to quit without changing clothes?
[~ 73]
[~ 74]
[~ 75]
[~ 76]
[~ 77]
Y Button\nZoom in/Zoom out
Circle Pad L/R: Rotate left/right\n\nCircle Pad Up/Down:\nMove up and down when you
zoom in
$[VAR NUM7(0000,002C)]
[~ 81]
[~ 82]
It’s a fitting room!\nDo you want to change clothes?
It’s a fitting room!\c\nYou can change into the item\nyou selected!
It’s a fitting room!\nWhat do you want to change?
Clothes
Contact lenses
You don’t have any contact lenses.
Which contact lenses do you want to use?
Brown
Hazel
Gray
Green
Blue
Take off
Next
Quit
Oh... Do you know about Discount Coupons?\c\nYou can purchase any item for [VAR
NUM2(0001)] percent off!\c\nIf you have one, let me know when you pay!
Oh... Do you know about Discount Coupons?\c\nYou can purchase any item for [VAR
NUM2(0001)] percent off.\c\nIf you have one, please let me know when you pay.
[~ 100]
[~ 101]
[~ 102]
[~ 103]
[~ 104]
[~ 105]
[~ 106]
[~ 107]
Select an item
Menu
Select your favorite
Register your favorite
Alphabetical order
[~ 113]
[~ 114]
Open the menu
Close the menu
Select your favorite
Register your favorite
[~ 119]
Select your registered favorite combination.
Register a combination of items to favorite.
Sort items in alphabetical order.
Restoring the order of items.
Current clothes
Favorite No. [VAR NUM1(0000)]
[~ 126]
Do you want to register the current\ncombination of clothes to No. [VAR
NUM1(0000)]?
No. [VAR NUM1(0000)] is already used.\nDo you want to overwrite it?
Do you want to select the combination\nNo. [VAR NUM1(0000)]?
Nothing is registered for No. [VAR NUM1(0000)]!
Selected the combination No. [VAR NUM1(0000)]!
Registered the combination to No. [VAR NUM1(0000)]!
[~ 133]
[~ 134]
Sort by alphabet
Red
Orange
Yellow
Lime green
Green
Blue
Aqua
Pink
Purple
Brown
Black
Gray
Navy blue
Beige
Olive
Pale pink
Gold
Silver
[~ 154]
[~ 155]
[~ 156]
[~ 157]
[~ 158]
[~ 159]
[~ 160]
[~ 161]
[~ 162]
[~ 163]
[~ 164]
[~ 165]
[~ 166]
Cancel alphabetical order
YES
NO
Hello!\nWhat would you like to do?
Hello.\nWhat would you like to do?
How to buy items
Try on!
Nothing
Check items at the back of the shop or enter\nthe fitting room, and you can preview
items.\c\nThen you may choose what you want to buy.
If you check items at the back of the shop or\nenter the fitting room, you can
preview items.\c\nYou may then choose what you want to purchase.
OK.\nThe fitting room is this way!
Certainly.\nI’ll take you to the fitting room.\c\nThis way, please.
How was it?\nTake your time and check other items, too.
How was it?\nPlease take your time and check other items, too.
Wow. [VAR NUMBRNCH(0000,0908)]It looksThey look great on you!\c\nYou have [VAR
NUM2(0000)] item[VAR NUMBRNCH(0000,0100)]s, and that will be\n$[VAR
NUM7(0001,002C)]. Are you going to buy [VAR NUMBRNCH(0000,0402)]itthem?
[VAR NUMBRNCH(0000,0908)]It suitsThey suit you very well.\c\nYou have [VAR
NUM2(0000)] item[VAR NUMBRNCH(0000,0100)]s, and that will be\n$[VAR
NUM7(0001,002C)]. Are you going to purchase [VAR NUMBRNCH(0000,0402)]itthem?
I’ll return what you selected.
I’ll return what you selected.
It’s OK to just try them on, so feel free to talk\nto me.
If you have items you’d like to try on, please don’t\nhesitate to let me know.
Well, you have a Discount Coupon, don’t you?\c\nYou can get [VAR NUM2(0001)]
percent off,\nso that will be $[VAR NUM7(0000,002C)].\r\nDo you want to use the
coupon?
I believe you have a Discount Coupon...\c\nYou can get [VAR NUM2(0001)] percent
off, so that will be\n$[VAR NUM7(0000,002C)].\r\nWould you like to use the coupon?
All right.\nPlease use it another time.
Certainly.\c\nYou can use the coupon anytime you want, so\nplease use it another
time.
OK.\nI’ll take your coupon.
Then I’ll take your coupon.
Hmm...\nYou don’t seem to have enough money.
I’m hesitant to say this, but...\nYou don’t seem to have enough money.
Thank you!\nYou look great!
Thank you very much.
Please come again!
We look forward to your shopping with us again.
You already have this item.
You already have this item.
Well, you have a Discount Coupon, don’t you?\c\nYou can get [VAR NUM2(0001)]
percent off,\nso that will be $[VAR NUM7(0000,002C)].\r\nDo you want to use the
coupon?
I believe you have a Discount Coupon...\c\nYou can get [VAR NUM2(0001)] percent
off, so that will be\n$[VAR NUM7(0000,002C)].\r\nWould you like to use the coupon?
Would you like to buy this item?
Would you like to buy this item?
All right.\c\nYou can use the coupon anytime, so use it\nnext time!
Certainly.\c\nYou can use the coupon anytime you want, so\nplease use it another
time.
OK.\nI’ll take your coupon.
Then I’ll take your coupon.
Hmm...\nYou don’t seem to have enough money.
I’m hesitant to say this, but...\nYou don’t seem to have enough money.
Thank you!\nHere you go.
Thank you very much.\nHere you go.
OK.\nTake your time.
Certainly.\nPlease browse all you like.
Select again
Confirm
Next
Wearing
Welcome.\c\nIf you’d like, check the items at the back of\nthe shop.
Welcome.\c\nIf you’d like, please check the items at the back\nof the shop.
OK.\nTake your time.
Certainly.\nPlease browse all you like.
It’s a fitting room!\nDo you want to change clothes?
It’s a fitting room!\nDo you want to change clothes?
Oh, you want to use the fitting room.\nTake your time!
You’d like to use the fitting room?\nTake your time.
Excuse me.\nClothes for men are upstairs.\c\nPlease go upstairs and try them on.
Excuse me.\nClothes for women are downstairs.\c\nPlease go downstairs and try them
on.
White
Purchased
Back
~~~~~~~~~~~~~~~
Text File : 143
~~~~~~~~~~~~~~~
hat
top
bottom
dress
socks
shoes
bag
hat accessory
[~ 8]
[~ 9]
[~ 10]
[~ 11]
[~ 12]
red
orange
yellow
lime green
green
blue
aqua
pink
purple
brown
white
black
gray
navy blue
beige
olive
pale pink
gold
silver
[~ 32]
[~ 33]
[~ 34]
[~ 35]
gray
feminine
sporty
classical
special
simple
colorful
exotic
elegant
basic
[~ 46]
[~ 47]
[~ 48]
[~ 49]
[~ 50]
[~ 51]
[~ 52]
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[~ 54]
[~ 55]
[~ 56]
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~~~~~~~~~~~~~~~
Text File : 144
~~~~~~~~~~~~~~~
Felt Hat
Boater
Cycling Cap
Exotic Cap
Sports Cap
Logo Cap
Fedora
Exotic Top
Ruffled\nCamisole
Ruffled\nTank Top
Striped\nTank Top
Midriff\nHalter Top
Sleeveless\nTurtleneck
Ribbon\nSmock Top
Short\nParka
Tie-Neck\nBlouse
Shirt and Tie
Poké Ball\nBaby Doll Tee
Scarf\nTop
Glitzy\nScarf Top
Denim\nMiniskirt
Scalloped\nSkirt
Scalloped\nTiered Skirt
Tiered\nSatin Skirt
Pleated\nSkirt
Striped\nPleated Skirt
Pleated\nKilt Skirt
Jean Shorts
Damaged\nJean Shorts
Cross-Laced\nShorts
Skinny\nJeans
Damaged\nSkinny Jeans
Accented\nJeans
Bold Striped\nPants
Single-Front\nCoat Dress
Double-Front\nCoat Dress
Trench Coat\nDress
Frilly Dress
Sparkly\nBolero Dress
Little Black\nDress
Sundae Dress
High-Waisted\nOutfit
Knee Socks
OTK Socks
Single-Stripe\nOTK Socks
Wide-Stripe\nOTK Socks
Punk\nOTK Socks
Camo\nOTK Socks
Leggings
Tights
Bow Shoes
Saddle Shoes
Mary Janes
High Tops
Riding Boots
Laced Boots
Zipped Boots
Tote Bag
Enamel-Striped Purse
Ribbon Purse
Strappy Purse
Tassel Purse
Hat Ribbon\nAccessory
Artificial\nFlower Pin
Wide-Frame\nSunglasses
Metal Pin
Feather\nAccessory
Button\nAccessory
Outdoors Cap
Logo Cap
Knit Cap
Camo Cap
Fedora
Checkered\nFedora
Bamboo\nSprig Hat
Zipped Jacket
Striped Shirt\nCombo
Plaid Shirt\nCombo
Zipped Shirt\nCombo
Hoodie
V-Neck T-Shirt
Logo T-Shirt
Splatter Paint\nT-Shirt
King T-Shirt
Twin T-Shirt
Down Jacket
Skinny Jeans
Camo Pants
Chinos
Checked Pants
Cuffed Jeans
Damaged Jeans
Vinyl Pants
Short Cargo\nPants
Ankle Socks
Loafers
Sneakers
Short Boots
Two-Tone Bag
Vinyl Messenger Bag
Wide-Frame\nSunglasses
Metal Pin
Feather\nAccessory
Button\nAccessory
~~~~~~~~~~~~~~~
Text File : 145
~~~~~~~~~~~~~~~
Felt Hat
Boater
Cycling Cap
Exotic Cap
Sports Cap
Logo Cap
Fedora
Exotic Top
Ruffled Camisole
Ruffled Tank Top
Striped Tank Top
Midriff Halter Top
Sleeveless Turtleneck
Ribbon Smock Top
Short Parka
Tie-Neck Blouse
Shirt and Tie
Poké Ball Baby Doll Tee
Scarf Top
Glitzy Scarf Top
Denim Miniskirt
Scalloped Skirt
Scalloped Tiered Skirt
Tiered Satin Skirt
Pleated Skirt
Striped Pleated Skirt
Pleated Kilt Skirt
Jean Shorts
Damaged Jean Shorts
Cross-Laced Shorts
Skinny Jeans
Damaged Skinny Jeans
Accented Jeans
Bold Striped Pants
Single-Front Coat Dress
Double-Front Coat Dress
Trench Coat Dress
Frilly Dress
Sparkly Bolero Dress
Little Black Dress
Sundae Dress
High-Waisted Outfit
Knee Socks
OTK Socks
Single-Stripe OTK Socks
Wide-Stripe OTK Socks
Punk OTK Socks
Camo OTK Socks
Leggings
Tights
Bow Shoes
Saddle Shoes
Mary Janes
High Tops
Riding Boots
Laced Boots
Zipped Boots
Tote Bag
Enamel-Striped Purse
Ribbon Purse
Strappy Purse
Tassel Purse
Hat Ribbon Accessory
Artificial Flower Pin
Wide-Frame Sunglasses
Metal Pin
Feather Accessory
Button Accessory
Outdoors Cap
Logo Cap
Knit Cap
Camo Cap
Fedora
Checkered Fedora
Bamboo Sprig Hat
Zipped Jacket
Striped Shirt Combo
Plaid Shirt Combo
Zipped Shirt Combo
Hoodie
V-Neck T-Shirt
Logo T-Shirt
Splatter Paint T-Shirt
King T-Shirt
Twin T-Shirt
Down Jacket
Skinny Jeans
Camo Pants
Chinos
Checked Pants
Cuffed Jeans
Damaged Jeans
Vinyl Pants
Short Cargo Pants
Ankle Socks
Loafers
Sneakers
Short Boots
Two-Tone Bag
Vinyl Messenger Bag
Wide-Frame Sunglasses
Metal Pin
Feather Accessory
Button Accessory
~~~~~~~~~~~~~~~
Text File : 146
~~~~~~~~~~~~~~~
Felt Hat
Boater
Cycling Cap
Exotic Cap
Sports Cap
Logo Cap
Fedora
Exotic Top
Ruffled Camisole
Ruffled Tank Top
Striped Tank Top
Midriff Halter Top
Sleeveless Turtleneck
Ribbon Smock Top
Short Parka
Tie-Neck Blouse
Shirt and Tie
Poké Ball Baby Doll Tee
Scarf Top
Glitzy Scarf Top
Denim Miniskirt
Scalloped Skirt
Scalloped Tiered Skirt
Tiered Satin Skirt
Pleated Skirt
Striped Pleated Skirt
Pleated Kilt Skirt
Jean Shorts
Damaged Jean Shorts
Cross-Laced Shorts
Skinny Jeans
Damaged Skinny Jeans
Accented Jeans
Bold Striped Pants
Single-Front Coat Dress
Double-Front Coat Dress
Trench Coat Dress
Frilly Dress
Sparkly Bolero Dress
Little Black Dress
Sundae Dress
High-Waisted Outfit
Knee Socks
OTK Socks
Single-Stripe OTK Socks
Wide-Stripe OTK Socks
Punk OTK Socks
Camo OTK Socks
Leggings
Tights
Bow Shoes
Saddle Shoes
Mary Janes
High Tops
Riding Boots
Laced Boots
Zipped Boots
Tote Bag
Enamel-Striped Purse
Ribbon Purse
Strappy Purse
Tassel Purse
Hat Ribbon Accessory
Artificial Flower Pin
Wide-Frame Sunglasses
Metal Pin
Feather Accessory
Button Accessory
Outdoors Cap
Logo Cap
Knit Cap
Camo Cap
Fedora
Checkered Fedora
Bamboo Sprig Hat
Zipped Jacket
Striped Shirt Combo
Plaid Shirt Combo
Zipped Shirt Combo
Hoodie
V-Neck T-Shirt
Logo T-Shirt
Splatter Paint T-Shirt
King T-Shirt
Twin T-Shirt
Down Jacket
Skinny Jeans
Camo Pants
Chinos
Checked Pants
Cuffed Jeans
Damaged Jeans
Vinyl Pants
Short Cargo Pants
Ankle Socks
Loafers
Sneakers
Short Boots
Two-Tone Bag
Vinyl Messenger Bag
Wide-Frame Sunglasses
Metal Pin
Feather Accessory
Button Accessory
~~~~~~~~~~~~~~~
Text File : 147
~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~
Text File : 148
~~~~~~~~~~~~~~~
[~ 0]
Pokémon
You passed by someone using StreetPass!
~~~~~~~~~~~~~~~
Text File : 149
~~~~~~~~~~~~~~~
Pokémon Link
Yes
No
Info
Would you like to retrieve data using\nPokémon Link?
[~ 5]
Retrieving data...\nDo not turn off the power.
[~ 7]
[~ 8]
[~ 9]
No data could be found.\c\nPlease send data from Nintendo 3DS\ndownloadable
software that is able\r\nto use Pokémon Link.\c
[~ 11]
Data could not be retrieved.\c\nIn order to retrieve this data, you must have\nat
least six empty spots in your Boxes.\c\nPlease reorganize your Boxes and try
again.\c
Any Pokémon have been transferred\nto your Boxes.[VAR BE05(0000)]\c
Any items have been sent to your Bag.[VAR BE05(0000)]\c
The received data has been corrupted.\c
The data is now being reinitialized...
Data has been reinitialized.\c\nStart up the downloadable software,\nand try to
send your data again.\c
Data could not be retrieved.\c\nIn order to retrieve data, you must have\nreceived
a Pokédex first.\c
[~ 19]
Data has been successfully retrieved from\n[VAR 0196(0001)]![VAR BE05(0000)]\c
[VAR TRNAME(0002)] has been sent\n[VAR NUM7(0001,002C)] Poké Mile[VAR
NUMBRNCH(0001,0100)]s![VAR BE05(0000)]\c
[VAR TRNAME(0002)] has been sent\n[VAR NUM7(0001,002C)] Battle Point[VAR
NUMBRNCH(0001,0100)]s![VAR BE05(0000)]\c
Any Pokémon Eggs have been transferred\nto your Boxes.[VAR BE05(0000)]\c
Any Berries have been sent to your Bag.[VAR BE05(0000)]\c
[~ 25]
You can retrieve data from Nintendo 3DS\ndownloadable software using Pokémon
Link.\c\nAny Pokémon or items that you retrieve will\nbe transferred directly to
your Boxes or Bag.\c
Any TMs have been sent to your Bag.[VAR BE05(0000)]\c
~~~~~~~~~~~~~~~
Text File : 150
~~~~~~~~~~~~~~~
[VAR NUM3(0000)]
[VAR NUM3(0000)]
[VAR NUM3(0000)]
YES
NO
Would you like to save this photo?
Your photo has been saved to\nyour Nintendo 3DS Camera!
If you don’t save your photo, it will disappear.\nAre you sure that’s all right?
[~ 8]
[~ 9]
[~ 10]
[~ 11]
[~ 12]
[~ 13]
[~ 14]
[~ 15]
[~ 16]
Lv.
1.0X
1.2X
1.4X
1.6X
1.8X
2.0X
2.2X
2.4X
2.6X
2.8X
3.0X
3.2X
3.4X
3.6X
3.8X
4.0X
Now saving your photo.\nDo not turn off the power.
[~ 35]
Your photo was saved to the Nintendo 3DS\nCamera!\c\nWarning!\c\nDue to its size,
the saved photo cannot be\nsent to the Pokémon Global Link.
The photo could not be saved due to\nthe lack of space on your SD Card.
The Nintendo 3DS Camera application has no\nroom for additional photos, so your
photo\r\ncannot be saved.
Your saved data has been deleted due to\nerrors detected in the files on your SD
Card.\c\nSaving the photo failed.
Saving the photo failed.
[~ 41]

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