Professional Documents
Culture Documents
Franklin Velasco
Ph.D. Student, Department o f Marketing
University of Texas at Arlington - UTA
Associate Professor
Universidad San Francisco de Quito USFQ - Ecuador
fvelasco@usfq.edu.ec
Emotions are embedded in human nature and are very common; they
emerge in social contexts and in work organizations (Ashforth and Humphrey,
1995; Fineman, 2000). Workplace boredom is an emerging construct in the
emotion literature, and has been the subject of numerous empirical studies in
organizational behavior literature (e.g., Game, 2007; Bruursema el at., 2011).
However, with few exceptions (Stock, 2015; 2016), the understanding of
workplace boredom in a services context is limited. This study aims to fill this
gap by focusing on workplace boredom of Front Line Service Employees (FLEs)
and tries to legitimize it as a relevant psychological state rising from the
particular job characteristics embedded in FLEs jobs.
Research examining workplace boredom in service employees is c r i t i c a l
because of the role these individuals play in building relationships with
customers. Service organizations allocate large amounts of resources to pursue
higher standards in service performance, but FLEs report crises of meaning at
work and crises of professional development (Stock, 2016). In addition to this,
boredom in the workplace is on the rise (Mael and Jex, 2015). These aspects
aggravate the context in which FLEs try to maintain the dual role of satisfying
customers and demonstrating engagement at work.
LITERATURE REVIEW
Workplace Boredom
This study relies on precepts derived from JCM (Hackman and Oldham,
1980) to identify FLEs work factors leading to workplace boredom. [CM is a
widely recognized framework that describes how job characteristics impact
employees’ emotions in organizational settings. It identifies five job dimensions
that influence affective experiences of employees during work: skill variety
(degree to which a job requires a variety' of skills and talents of the employee);
task identity (the job requiring completion of identifiable pieces of work), task
significance (impact of the job on lives and work of other people), autonomy (the
freedom given to the worker in determining the way of task accomplishment),
and feedback (the information given to a worker pertaining to his performance
as a result of carrying out his tasks). Additionally, JCM is grounded in how all
these dimensions influence employees’ perception of their tasks and
cognitive resources to creative tasks. Stock (2015) finds evidence that FLEs
burnout reduces innovative work behavior. It seems likely that this finding
reflects a process in which workplace boredom prompts FLEs to create schemas
that might make them feel they need not be creative or that distracts them from
their creative duties.
Interestingly, it is also possible to predict a positive relationship between
workplace boredom and job creativity. Evidence for a positive effect of the
relationship between boredom and creativity is found in the work of Belton and
Priyadharshini (2007). Also, Schuessler’s (2010) reflections about boredom
express that “boredom may itself be a highly useful human capacity, at least
according to some psychologists and neuroscientists, who have begun
examining it, not just as an accomplice to depression and addiction, but as an
important source of creativity, well-being, and our very sense of self.”
METHODS
Twelve students were trained with the CIT technique and with the
instrument designed for this study. Students and the author helped collect the
incidents by interviewing a sample of FLEs from a vast group of service
industries that include financial services, healthcare services, retail, restaurants,
hotels, and education (FLEs from a science museum and a university). After
completion of the interview, FLEs were asked to answer a short questionnaire
Figure I
Classification of Boredom Incidents According to the JCM.
The analysis revealed that the skill variety dimension of FLEs job
characteristics is representative of most workplace boredom incidents (29% of
incidents fall in this category'). This finding is in line with previous literature
that monotonous, tedious, and repetitive tasks are a determinant of workplace
boredom (O’Hanlon, 1981) and that FLEs go through a mental process in
which they recognize their jobs are not stimulating or are not challenging
enough. Additionally, this model identifies the substantial role of task
significance (24% of total incidents) and task identity (23% of total incidents)
dimensions of FLEs job characteristics in eliciting workplace boredom. This
means that FLEs have difficulty understanding their strategic role in the sendee
design and do not know what tangible results their jobs contribute to the overall
sendee performance. Furthermore, the collection of thoughts rising from
feeling bored at work are closely related to the definition this study adopted.
FLEs are indeed having unpleasant thoughts, trouble focusing their attention
on other aspects from the sendee script, and having crises of meaningfulness of
work. Finally, this first analysis reveals that the majority of boredom outcomes
are negative to the service organization, mirroring previous studies that relate
workplace boredom to negative attitudes and behaviors. However, it is
noteworthy to emphasize that there are a few exceptions as FLEs are showing
interest in engaging in productive tasks (26% of the total incidents) to the
benefit of the sendee organization. In the content analysis of incidents, some
incidents were not associated with a category in the model, as they lack enough
evidence to be classified.
A deeper analysis of boredom incidents helps classify each according to the
constructs the model explores: (a) FLEs job characteristics; (b) job satisfaction;
(c) CPWB divided in two subcategories: incidents related to interpersonal
CPWB and incidents related to organizational CPWB; and (d) job creativity.
Table 1 presents the distribution of incidents among these four categories.
Table I
Percentage of Responses Falling into each Content Category
Percentage
Category name Illustrative quotes
of total
“When there are slow days at the museum,
exhibitions are just standing there and you
1. FLEs incidents just walk around them”
related to job “My manager is very rude and never
83.80%
characteristics complements any of my actions”
dimensions “I received training that is irrelevant for my
job”
“Slow day, not customers to talk”
“I am worried about not having enough
customers, the business might be going in the
2. FLEs incidents
wrong direction and I feel no motivation”
related to job 24.30%
“There are moments where there are no
satisfaction
customers or no things to do that you just
start thinking that there might be other jobs”
3. FLEs incidents related to CPWB
“A day at work when feeling bored could be
3a. Interpersonal
explained as having a feeling of torment that
CPWB
sparks resentment towards customers”
“I am only thinking about going home and
watch TV” 48.60%
3b. Organizational “Play video games and looking at my
CPWB Instagram page”
“I walked out of the store and just hung out
with my friends”
“It was Sunday night and there were no
guests, so I started planning new things for
the restaurant”
4. FLEs incidents
“When I was feeling bored, I started
positively related 33.80%
sketching some ideas for new advertisements
to job creativity
for the business”
“ I focus on working on projects, trying to be
more analytic on things that happen”
“I am worried about not having enough customers, the business might be going
in the wrong direction and I feel no motivation;” and “I am very frustrated
about the bureaucratic process we have, there is no flexibility and I feel very
bored about my job.”
Category 3 - FLEs Counter-Productive Work Behaviors CPWB related to
workplace boredom. A significant amount of boredom incidents (48.6%) are
related to CPWB. According to the sub-group analysis, 22.2% of the incidents
correspond to reacting to boredom with interpersonal CPWB. Meanwhile,
66.8% of the incidents belong to the organizational CPWB sub-group.
Examples of incidents in the interpersonal CPWB subcategory are: “a day at
work when feeling bored could be explained as having a feeling of torment that
sparks resentment towards customers;” and “when I receive repetitive
instructions from my boss, I think they are not relevant.” Examples of incidents
in the organization CPWB category are: “my mind is just thinking about going
home and watch TV;” “I am bored to death at the office, one day I felt very bad
and started applying for other jobs;” “I walked out of the store and just hung
out with my friends;” and “It was a Wednesday night at the movie theater and
there were no customers, so I left my place and went to watch a movie.”
Moreover, it was very common to find stories about FLEs accessing social
media, reading books, playing video games, doing schoolwork, and engaging
in other tasks unrelated to their jobs.
Category 4 - FLEs feeling bored could lead to positive outcomes such as job
creativity. This study’s findings report insights in which workplace boredom is
producing positive outcomes for job creativity. The content analysis of incidents
reports 25 incidents related to this category, corresponding to 33.8% of the
total number of incidents. Demonstrative examples for this type of incident
correspond to the following FLEs quotes: “It was Sunday night and there were
no guests, so I started planning new things for the restaurant;” “When I was
feeling bored I started sketching some ideas for new advertisements for the
business;” “I focus on working on projects, trying to be more analytic on things
that happen;” and “I was able to give a thought to some things that were going
wrong at my office and came up with good ideas to improve my job
performance.”
correlates with lower job satisfaction; (2) that boredom increases the tendency
to engage in CPWB; and (3) that boredom discourages job creativity. All
measures were adapted from literature, utilized a seven-point scale, and were
subjected to analysis for reliability and validity. Table 2 presents descriptive
statistics and correlations.
V a ria b les
Boredom frequency: Two items were adapted from Fisher’s (1998) job
boredom scale. Items were operationalized as “I am frequently bored at work”
and “Continuously I am daydreaming during working hours.” (r= 0.68, p <
0 . 001 )
Job characteristics: Hackman and Oldham ’s (1980) JCM identifies five job
dimensions that influence affective experiences of employees during work: skill
variety, task identity, task significance, autonomy, and feedback. Each
dimension was operationalized with one item asking FLEs the extent to which
they agree or disagree with each statement. Examples of these statements are:
“My job gives me a chance to use my personal initiative and judgm ent in
carrying out the work;” “My job is arranged so that I can do an entire piece of
work from beginning to end;” “My job requires me to use a num ber of complex
or high-level skills;” “My job itself is very significant and important in the
broader scheme of things;” and “After 1 finish a task, I know whether I
performed well.” (a= 0.72.)
Job satisfaction: Two items measured job satisfaction. Both items were
adapted from Hackman and Oldham (1980) and Zhou and George (2001)
scales. These items specified: “Overall, how satisfied you are with your job?”
and “I like working at this company.” (r= 0.70, p < 0.001)
Counter-Productive Work Behavior (CPWB): Two items were adapted from
CPWB, following Fox and Spector (2005). These consisted of one item for
interpersonal CPWB, “When feeling bored I feel I cannot provide my best effort
to attend the customers;” and one item for organizational CPWB, “When
feeling bored I try to do silly things to entertain myself’ (r= 0.37, p < 0.001).
FLEs were asked to answer the extent to which they agree/disagree with both
statements.
Job Creativity: Six items were taken from the Zhou and George’s (2001) job
creativity scale. Items were read by FLEs as follows: “At work I suggest new ways
to achieve goals or objectives;” “I come up with new and practical ideas to
improve my performance;” “I suggest new ways to increase quality;” “I am not
afraid to take risks;” “1 often come up with creative solutions to problems;” and
“I often suggest new ways to perform work tasks” (a= 0.88). FLEs were asked
to answer the extent to which these statements describe them, from very well to
not at all, on a seven-point scale.
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DISCUSSION
The results of this investigation endorse the model derived in this study.
Further, the proposed framework and its results legitimized boredom as a
relevant emotion for FLEs. Qualitative insights provide evidence that
Managerial Implications
expected that customers will read employees’ bored emotional state and carry
over this negative effect when they make their service evaluations. For example,
research might show that workplace boredom has a negative effect on Service
Encounter Emotional Value, a measure of customer satisfaction (see Bailey et
al., 2001). Another insight this study reveals for future research has to do with
the role of the servicescape (see Bitner, 1992) on FLEs boredom and the negative
feelings of being trapped in a monotonous context.
Although this study follows a systematic methodology, it relies on self-
report measures (qualitative and quantitative) that may not represent enacted
behaviors. Qualitative research is often described as having limitations and by
nature is interpretative, which could limit the insights this study discovers.
Following systematic rules to categorize the workplace boredom incidents of
FLEs added assurance to the consistency of the findings of this study.
References