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2021 Previews- Lannisters

The following cards are previews of upcoming 2021 modifications. All cards subject to change before final release.

CERSEI LANNISTER CERSEI


GUARD CAPTAIN GUARD QUEEN REGENT LANNISTER
CAPTAIN "When you play the game of thrones, you win QUEEN REGENT
or you die. There is no middle ground."
4
CHARACTER
IRON RESOLVE
This unit gains +1 to Panic Test rolls PLAYING THE GAME
and suffers -1 Wound from failing Cersei begins the game with 2 Order tokens.
Panic Tests.
When Cersei Claims a zone, you may
remove 1 Order token from her.
If you do, perform the following:
If you Control , search your Tactics
deck or discard pile for 1 Hear Me
Roar! card and add it to your hand.
1 If you Control , search your Tactics
deck or discard pile for 1 Subjugation
of Power card and add it to your
hand. Shuffle your Tactics deck.

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2021

LANNISTER ORDER: SET FOR CHARGE


HALBERDIERS 5 When this unit is Successfully Charged
from the Front or Flank:
While capable of mounting If this unit is not engaged with
offensive assaults, House HALBERD another enemy, it performs 1 Melee
Lannister’s Halberdiers excel in Attack Action on the Attacker before
4+ 7 7 4 they perform their Melee Attack.
defensive formations and positions.
Charging enemies should think
twice before facing an entrenched
Halberdier line. Care should be HALBERD
taken to shield Halberdiers from • Sundering
flanking maneuvers or ranged
6 fire, but, when properly employed,
nothing gets past a Halberdier’s 4+ 6+
deadly blade.
LANNISTER
HALBERDIERS
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2021 Previews- Starks
The following cards are previews of upcoming 2021 modifications. All cards subject to change before final release.

SANSA STARK SANSA STARK


UMBER CHAMPION UMBER LITTLE BIRD LITTLE BIRD
CHAMPION "The Hound is right ... I am only a little bird,
repeating the words they taught me."
4
CHARACTER
ORDER: INCITE
When this unit is performing a Melee REPEATING THE WORDS
Attack, before rolling Attack Dice: Sansa begins the game with
This Attack gains Vicious and rolls 2 Order tokens on her.
its highest Attack Die Value. When Sansa Claims a zone, you may
remove 1 Order token from her. If you
do, replace that zone's effect with:
Return 1 Tactics card from your
discard pile to your hand.
1

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2021

HOUSE UMBER BERSERKER AXES


BERSERKERS 6 Gains +1 to Hit for each of this unit’s
destroyed ranks.
Berserkers excel in flanking
maneuvers, shattering charges, BERSERKER AXES
and general pursuit of routed UNYIELDING
4+ 7 8 9 This unit suffers -1 Wound from failing
enemies. A wise commander
must take care not to allow them Panic Tests for each of its destroyed
such free rein to find themselves ranks.
overwhelmed. However, as veteran
troops, Berserkers might indulge
in bloodlust, but rarely find
6 themselves consumed by it. Let
their enemies taste the cold steel 5+ 5+
and fury that only the Northmen
can bring! HOUSE UMBER
BERSERKERS
2021
2021 Previews- Night’s Watch
The following cards are previews of upcoming 2021 modifications. All cards subject to change before final release.

JEOR MORMONT JEOR


WATCH CAPTAIN WATCH THE OLD BEAR MORMONT
CAPTAIN "The Wall was made to guard the realms THE OLD BEAR
of men... and not against other men"
4
CHARACTER
ORDER: RELENTLESS
Start of a friendly Turn: DUTY TO THE REALMS OF MEN
This unit performs 1 Attack or Each time Jeor Claims a zone, choose 1:
Maneuver Action. Do not Activate
• Target 2 friendly Night's Watch
a unit this Turn.
Combat Units. Move 1 friendly
attached Tactics card from 1 of
those units to the other.
BOLDNESS AND COURAGE
Each time this unit Attacks, if it has • Replace that zone's effect with:
full ranks, it gains +1 Attack Die. Search your Tactics Deck or discard pile
Otherwise, it is treated as having for 1 Tactics card that can be attached to
3 +1 rank for Attack Dice. a unit and attach it to a friendly Night's
Watch unit. Shuffle your Tactics Deck.

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2021

SWORN BROTHERS 5
ORDER: MARTIAL TRAINING
When this unit is performing a Melee
Attack, before rolling Attack Dice:
As the mainstay of the Night’s This Attack may re-roll any Attack
Watch forces, the Sworn Brothers GREATSWORD Dice and the Defender becomes
face Wildlings and other northern Vulnerable.
3+ 7 5 4
terrors with stoicism and reserve
born of long-training and solid
gear. Indeed, having their own GREATSWORD
forges and smiths allows the • Sundering
average Brother a better kit than
the average foot soldier belonging
7 to most great houses except House
Lannister, of course). Sworn 4+ 5+
Brothers can be relied upon to
hold the line, almost regardless
of the odds.
SWORN BROTHERS
2021
2021 Previews- Free Folk
The following cards are previews of upcoming 2021 modifications. All cards subject to change before final release.

LADY VAL LADY VAL


RAID LEADER THE WILDLING PRINCESS
RAID LEADER 'I know the forest better than all your black-
THE WILDLING PRINCESS

cloaked rangers. It holds no ghosts for me."


4
CHARACTER
GANG-UP
Friendly unit's Melee Attacks gain +1 LADY OF THE WILDS
to Hit and +1 Attack Die on enemies When Val Claims a zone, you may
that are engaged with this unit and replace that zone's effect with:
at least 1 other friendly unit.
1 friendly Combat Unit performs
1 Manuever or Retreat Action. If
they Retreat, 1 enemy they disengage
from becomes Vulnerable.

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2021

FREE FOLK RAIDERS 5


COWARDLY
This unit suffers +2 Wounds from
failing Panic Tests.
With little training and crude
CRUDE
weapons of bone and scavenged WEAPONS
iron or steel, the Free Folk Raiders INSIGNIFICANT
4+ 6 5 4 This unit cannot grant Victory Points
offer only one thing to counter
advanced Westerosi arms and from Victory Through Combat.
armor: multitudes. Encounters
with Raider warbands in the
south have left most Westerosi
commanders with little notion of
4 Free Folk numbers north of the
Wall. It’s true that in small units, 5+ 8+
ADAPTIVE they’re little more than armed
Reduce the cost of 1 Attachment peasants. However, under the Free FREE FOLK
in this unit by 1. Folk banner, they’re an army. RAIDERS
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2021 Previews- Baratheons
The following cards are previews of upcoming 2021 modifications. All cards subject to change before final release.

SHYRA ERROL SHYRA ERROL


STAG KNIGHT NOBLE STAG KNIGHT LADY OF HAYSTACK HALL LADY OF HAYSTACK HALL
NOBLE "Sworn to House Baratheon...
First Renly, then Stannis."
4
CHARACTER
IRON RESOLVE
This unit gains +1 to Panic Test rolls SUPPORT OF HAYSTACK HALL
and suffers -1 Wound from failing When Shyra Claims , restore
Panic Tests. 1 Wound to 1 friendly Combat Unit.
When Shyra Claims ,
GO DOWN FIGHTING remove 1 Condition Token
Each time a rank in this unit is from 1 friendly Combat Unit.
destroyed, 1 enemy they are When Shyra Claims , if you remove
engaged with suffers 1 Wound. a token, place 1 Condition Token of
that type on 1 enemy Combat Unit.
2
STUBBORN TENACITY
Each time this unit passes a Panic
Test, 1 enemy they are engaged

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with suffers 1 Wound.
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BARATHEON ORDER: SENTINEL


SENTINELS 5 After another friendly unit in Long
Range is Attacked:
Although officially classified as This unit performs 1 Charge or
DOUBLE Maneuver Action. If Charging, it must
medium infantry, the Baratheon HAMMERS
Sentinels wear heavier armor target the Attacker.
4+ 7 6 4
than one might expect for a unit
required to initiate or counter
flanking maneuvers. Speed is DOUBLE HAMMERS
the obvious trade-off, but most • Sundering
medium infantry cannot hold their
ground as well, nor deliver such
6 devastating assaults. In unskilled
hands the war hammer is unwieldy, 4+ 6+
but for Sentinels, a well-timed
strike from its heavy head can BARATHEON
render plate armor useless. SENTINELS
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2021 Previews- Targaryen
The following cards are previews of upcoming 2021 modifications. All cards subject to change before final release.

ILLYRIO MOPATIS ILLYRIO


SCREAMER KO MAGISTER OF PENTOS
MOPATIS
SCREAMER KO "You Westerosi are all the same. You sew MAGISTER OF PENTOS
some beast upon a scrap of silk, and suddenly
4 you are all lions or dragons or eagles."
CHARACTER
ORDER: MARTIAL TRAINING
When this unit performs a Melee ILLYRIO'S BOON
Attack, before rolling Attack Dice: Each time lllyrio Claims a zone,
This Attack may re-roll any Attack you may replace that zone's effect with:
Dice, and the Defender becomes
Vulnerable. Target 1 friendly Combat Unit.
They restore 3 Wounds.1 enemy they are
engaged with becomes Weakened.

May only be Attached

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to Targaryen units.

JORAH MORMONT ORDER: SCOUT OPENINGS


THE WANDERING KNIGHT 6 Start of a friendly Turn:
“There are ghosts everywhere.
We carry them with us wherever we go.” Target 1 enemy in Long Range. Until
the end of the Turn, friendly unit’s
LONGSWORD Attacks on that enemy gain Precision
Whatever one thinks of Ser Jorah and may re-roll any Attack Dice.
Mormont’s personal dealings 3+ 2
and checkered past, his skill-at-
arms earned him respect among SOLO RIDER
the Dothraki, no simple feat. As • This unit has 3 Wounds.
a veteran of multiple wars and 3 • At the start of this unit’s Activation,
later a sellsword, his expert eye it may perform 1 Maneuver or
can pick out vulnerabilities in the Retreat Action.
3 enemy ranks for nearby troops to
exploit. Ser Jorah prefers to remain 4+ 4+
mounted in combat, and his
horsemanship exceeds many of his JORAH MORMONT
CHARACTER THE WANDERING KNIGHT
Western counterparts.
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2021 Previews- Neutrals
The following cards are previews of upcoming 2021 modifications. All cards subject to change before final release.

VARGO HOAT JAQEN H'GHAR JAQEN H'GHAR


THE CRIPPLER VARGO HOAT FOLLOWER OF THE RED GOD FOLLOWER OF THE RED GOD
"How many monsters does THE CRIPPLER "The Red God has his due, sweet girl,
Lord Tywin have?" and only death may pay for life."
4
CHARACTER CHARACTER
SADISTIC MUTILATION
After this unit completes a CHOOSING A NAME
Melee Attack, you may expend When Jaqen Activates, he may replace
1 Weakened token from the his Influence Ability with the Influence
Defender. If you do, destroy 1 Ability of any friendly or enemy
Infantry Attachment in that unit. NCU until the end of the Round.

VICIOUS A NAME GIVEN


This unit's Melee Attacks gain Vicious.
Influence (When this unit Claims
2 a zone, attach this card to a Combat
WEAKEN RESOLVE Unit until the end of the Round):
Each time an enemy engaged with While Influencing a friendly Infantry
this unit fails a Panic Test, they unit, its Melee Attacks gain Precision.

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become Weakened.
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BLOODY MUMMER CAVALRY


ZORSE RIDERS 6 • Each model in this unit has 3 Wounds.
3
• At the start of this unit’s Activation,
Never lacking for outrageous it may perform 1 Maneuver Action.
MOTLEY
flair, Bloody Mummer cavalry ARMAMENTS
ride Zorses into battle. These 3+ 7 5 MOTLEY ARMAMENTS
unusual beasts originate from Before rolling Attack Dice, choose 1, if
Essos, where striped animals and Attacking in the Flank or Rear, gain both:
horses were interbred to create • +1 Attack Die and Critical Blow.
the species. Zorses can survive on • Defender loses all Abilities this Turn.
little food and water for extended
periods, but remain as swift as
7 their western counterparts. Zorse ELUSIVE ESCAPE
Riders fill a classic light cavalry 5+ 7+ This unit may re-roll any Retreat
role in the Mummer ranks, Distance Dice. Enemies this unit
flanking and charging pinned BLOODY MUMMER disengages from may not pivot and
units and exposed archers. ZORSE RIDERS become Weakened.
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