Professional Documents
Culture Documents
Research Journal
Created by: Darius Goh Jun Kang
Student ID: P7398403
Week 1 Newcomers
This was the week that I realised that sometimes, it isn’t just
about me. It’s about creating things for the people around us,
and that ultimately the success of a product is not just
dependent on what our creative minds can come up with, but
rather if it’s accessible or likeable by the users of the product.
Page 1
Introduction
Page 2
Executive Summary
1. Research Methods
- Contextual Inquiry
- Empathy Map
- Interviews
2. Affinity Diagram
3. Personas
5. Storyboarding / Storytelling
6. Summary of Insights /
Opportunities for Design
7. Closing Statement
Page 3
Research Methods
BEHAVIOURAL ATTITUDINAL
Techniques Techniques
There are two categories of UX Research Methods that we use. Behavioural research methods revolves
around what people do while Attitunal research methods revolves around what people say.
For this assignment, I used Contextual Inquiry and Interviews to carry out my research.
Page 4
Contextual Inquiry
Image: https://www.testingtime.com/en/blog/contextual-inquiry/
Gathering Data
Contextual Inquiry is the process of selecting a suitable user with his/her consent, observing the user
closely as he/she does certain tasks or is in a specific context and taking down relevant notes with
meaningful quotes.
Page 5
Empathy Map
User
What He/She What he/she
Feels Says
Gathering Data
Our data is then recorded using a tool called the Empathy Map where we record what the user
Page 6
Empathy Map
Does Says
Searches for traffic camera “Cannot find any option to look for traffic cam leh”
option on the search bar for
addresses “Only can see bus stop, mrt notification bus service, nothing on
traffic”
Opens up hamburger menu
“I can see a map, then I still need to key in the location ah”
Clicks on traffic camera option
“Nothing comes out on search after i click on traffic camera”
Searches for traffic camera that
she wants on the map “I type orchard road but nothing comes out leh”
With regards to our assignment, I conducted Contextual Inquiry on an acquaintance of mine and
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Empathy Map
“why is every traffic camera There are too many options Perhaps we can include a
listed on map appearing?” for selection when the user method that can only show
clicks on the traffic camera what the user wants to see
option
Gathering Data
After listing out what the user Does, Says, Feels and Thinks,
Page 8
Week 2 Diving In
Page 9
Interviews
Image: https://resources.workable.com/tutorial/how-to-conduct-an-interview
Gathering Data
Interviewing is the process of listening and connecting to the stories of our users.
This helps to uncover potential insights which will then lead to further opportunities for design.
Page 10
Interviews
Topics Questions
After introducing ourselves,
Introduction
Introducing the project and “How do you plan your routes to your destination?”
Finding out about the user “What’s your experience with transport applications?”
“Do you know of any transport applications?”
For this assignment, to attain further data and specific insights from users, I worked together with one
of my classmates to come up with an Interview Guide for us to follow during the interview itself.
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Interviews
Notetaker Interviewer
Supports the interviewer Leads the interview
Takes down direct quotes / notes Builds rapport and encourages user
Adds on missed questions Must be familar with the interview guide
Takes charge of the recording Ensures safety and comfort of the user
Gathering Data
When conducting interviews, there will be two roles that will need to be filled.
Page 12
Interviews
For our assignment, we carried out interviews with seven individuals with similar backgrounds.
However, due to the current Covid-19 situation in Singapore, me and my groupmate decided
that it would be safer for us and our interviewees to conduct these interviews over Zoom
Page 14
Affinity Diagram
Image: https://miro.com/blog/create-affinity-diagrams/
Analyzing Data
Affinity Diagrams help to make sense of data from qualitative research by grouping and categorising data
Page 15
Affinity Diagram
After recording our interview notes on a word document, we reformatted our data into sticky notes in Miro.
This helped to itemize our findings and make it easier for organisation later on in the process.
Page 16
Affinity Diagram
Analyzing Data
The next step we took was to start categorising our data that had an affinity for each other.
This helped us to gain a shared understanding of all our users as well as creating insights from our findings.
Page 17
Affinity Diagram
Insights Opportunities
Our interviewees use applications that focus on one mode of Instead of having an application that tries to do everything (like
transport (e.g CityMapper if looking for bus routes). This means how MyTransport.SG even has traffic cam footages), perhaps
that they would rather have an application that has a focus than choose to focus on providing a complete information for public
an application that tries to do everything transports only.
Our interviewees always look up their route details online using a Perhaps we can shorten the amount of user actions needed to
browser first. This could mean that they would prefer to search it achieve their goals and needs.
up on google than use a mobile application
Our interviewees were millenials, and from our research, When designing for millenials, we can use common terminologies
millenials seem to know their way around applications and seem and iconologies that are used across most applications, this is
to have little to no trouble navigating around the app. because millenials are so used to associating a certain icon or
term with a certain action (such as having a left facing arrow to
Analyzing Data
Through Affinity Diagramming, I was able to uncover the following insights and opportunities that can
Page 18
Week 4 Personification
That was when we were taught about how to use our findings
to create a persona, a personification of all our users data.
Page 19
Personas
Presenting Data
Image: https://torchbox.com/blog/why-you-should-stop-using-demographics-personas/
Personas are fictional, yet realistic descriptions of a typical or target user with thorough descriptions of
Personas also help to foster empathy for the specific users that we design for.
Page 20
Personas
From the user data that we researched, I crafted a Goal-Based Persona, David.
David’s goals and needs were derived from our findings with the seven interviewees.
Crafting this persona made it easier for me to understand who we are designing for as it is
Page 22
Customer Journey Map
Presenting Data
Image: https://digitalready.co/blog/how-to-integrate-customer-journey-mapping-into-your-digital-marketing
“A Customer Journey Map is a UX tool that visualizes the process that a user goes through to accomplish
a goal. It starts by compiling a series of actions into a timeline, which is then fleshed out with user
thoughts and emotions in order to create a narrative, which eventually leads to a visualization.”
Referrence: https://www.nngroup.com/articles/journey-mapping-101/
Page 23
Customer Journey Map
After crafting the persona, It was time to create a map that details David’s journey.
First, we must create a setting for David, in this case crafting a scenario for him as well as
This step will be the foundation for the customer journey map.
Page 24
Customer Journey Map
Opens Enters Choose Select transport Looks up Choose Checks Route Checks again Closes
application location address mode different routes preferred route Information before reaching Application
Presenting Data
After crafting a scenario and setting David’s expections, we can proceed to list out the actions
that David took while he was using the application from the start to the end of his journey.
Page 25
Customer Journey Map
Opens Enters Choose Select transport Looks up Choose Checks Route Checks again Closes
application location address mode different routes preferred route Information before reaching Application
Now that we have a list of David’s actions, we can start to pen down his thought processes
This can help to provide context for David’s emotions at the various phases of his journey
Opens Enters Choose Select transport Looks up Choose Checks Route Checks again Closes
application location address mode different routes preferred route Information before reaching Application
- David appreciated how you just how routes did not how the map did
Points
Feelings
After listing out David’s thoughts, we can identify the positive and negative points of David’s
journey based off his thoughts, and make a graph of his feelings throughout his journey.
This would help list out parts of his Journey that screams for attention.
Page 27
Customer Journey Map
David Scenario: Expectations:
The Young Upstart
It's David's first day at work. He forgot to look up his Being an existing Google Maps user, David expects the
route beforehand, but after seeing an advertisement most convenient route to appear straight up just by
about the MyTransport.SG application, he decides to use searching the destination on the app.
it to guide him to his office. He leaves for office earlier to
factor in margins of error.
Opens Enters Choose Select transport Looks up Choose Checks Route Checks again Closes
application location address mode different routes preferred route Information before reaching Application
- David appreciated how you just how routes did not how the map did
appreciated that it not take live traffic
need to enter the address inside to go into details not show the
showed both public into consideration
start searching for your routes. about the stops en details of each
transport routes. when stating route
route. passing bus stop.
times.
Feelings
Presenting Data
Opportunities
After noticing the points that require our attention from the feelings graph and the positve and
negative points, we can now start to gather our insights or opportunities for improvement.
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Week 6 Presenting Our Case
Page 29
Storyboarding / Storytelling
Visualizing Data
Image: https://www.nngroup.com/articles/storyboards-visualize-ideas/
chronologically maps the story’s main events. We use storyboards to provide additional context to our
teams and stakeholders. Using images makes the story quick to understand at first glance and easy to
remember.”
Referrence: https://www.nngroup.com/articles/storyboards-visualize-ideas/
Page 30
Storyboarding / Storytelling
MyTransport.SG application.
Page 31
Summary of Key Findings / Opportunities
Page 32
Insights / Opportunities for Design
Insights
Our users use applications that focus on one mode of transport (e.g CityMapper if looking for bus routes).
Our users always look up their route details online using a browser first.
Our users were millenials, and from our research, millenials seem to know their way around applications
and seem to have little to no trouble navigating around the app.
Our users appreciate how you just need to enter the address inside to start searching for your routes.
Our users also appreciate that the MyTransport.SG application showed both MRT & Bus transport routes.
My Findings
Our users did not like how the routes information did not go into details about the stops en route.
Our users did not like how the app did not take live traffic into consideration when stating route times.
Our users did not like how the map did not show the details of each passing bus stop.
Page 33
Insights / Opportunities for Design
Opportunities
Instead of having an application that tries to do everything (like how MyTransport.SG even has traffic cam
footages), perhaps choose to focus on providing a complete information for public transports only.
Perhaps we can shorten the amount of user actions needed to achieve their goals and needs.
When designing for millenials, we can use common terminologies and iconologies that are used across
most applications, this is because millenials are so used to associating a certain icon or term with a certain
action (such as having a left facing arrow to signify a back button).
There can be additional welcoming features we can include to make the app feel like a conceirge.
We can provide additional details that are along the route for the user’s reference.
There can potentially be a way to remind users of cetain checkpoints of their travel.
My Findings
We can refer to how apps like Google Maps update their traffic information for their users.
We can place features in the map view for users to see the moment then they see their route information.
Page 34
Closing Statement
I always felt that designing for users was an easy thing to do,
but never did I realise that it seemed easy only because I had
my own biases and assumptions that weren’t challenged
before.
Page 35
END