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Barbarian 1

CLASS & LEVEL PLAYER NAME


Durin the Red Thunder
Mountain Dwarf Folk Hero 0
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

• +6 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +2 Dexterity
• +6 Constitution +2 16 16 --
+2 Intelligence
CLASS
+1 Wisdom INITIATIVE HIT POINTS

+2 Charisma
Total 1d12 SUCCESSES
Saving Throw Modifiers
Resistances - Poison
DEXTERITY FAILURES
Advantage Against
HIT DICE DEATH SAVES
Poison DEFENSES

SAVING THROWS INSPIRATION


=== ARMOR ===
Light Armor, Medium Armor, Shields
CONSTITUTION +2 Acrobatics DEX
PROFICIENCY BONUS
=== WEAPONS ===
P +3 Animal Handling WIS +2 Martial Weapons, Simple Weapons
+2 Arcana INT
=== TOOLS ===
+4 Athletics STR Jeweler's Tools, Smith's Tools, Vehicles
ABILITY SAVE DC (Land)
+2 Deception CHA
+2 History INT === LANGUAGES ===
INTELLIGENCE
+1 Insight WIS Common, Dwarvish
P +4 Intimidation CHA
+2 Investigation INT
+1 Medicine WIS SPEED

+2 Nature INT PROFICIENCIES & LANGUAGES

WISDOM P +3 Perception WIS


+2 Performance CHA === ACTIONS === spells while raging.
Standard Actions
+2 Persuasion CHA Attack, Cast a Spell, Dash, Disengage, Dodge, Your rage ends early if you are knocked unconscious
Help, Hide, Ready, Search, Use an Object, or if your turn ends and you haven’t attacked a hostile
+2 Religion INT
Opportunity Attack, Grapple, Shove, Improvise, creature since your last turn or taken damage since
+2 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object then. You can also end your rage as a bonus action.

+2 Stealth DEX === BONUS ACTIONS ===


CHARISMA Rage • 2 / Long Rest
P +3 Survival WIS
As a bonus action enter a rage for up to 1 minute
(10 rounds).

You gain advantage on STR checks and saving


throws (not attacks), +2 melee damage with STR
weapons, resistance to bludgeoning, piercing,
slashing damage. You can't cast or concentrate on
SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

13 PASSIVE WISDOM (PERCEPTION)


Handaxe +6 1d6+4 Slashing Simple, Light, Thrown, Range (20/60)

Handaxe +6 1d6+4 Slashing Simple, Light, Thrown, Range (20/60)


11 PASSIVE WISDOM (INSIGHT)

Javelin +6 1d6+4 Piercing Simple, Thrown, Range (30/120)


12 PASSIVE INTELLIGENCE (INVESTIGATION)
Warhammer +6 1d8+4 Bludgeoning Martial, Versatile

Darkvision 60 ft. Unarmed Strike +6 5 Bludgeoning

SENSES WEAPON ATTACKS & CANTRIPS

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Barbarian 1 MasterofNone94
CLASS & LEVEL PLAYER NAME
Durin the Red Thunder
Mountain Dwarf Folk Hero 0
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== BARBARIAN FEATURES ===


* Stonecunning • BR 20
* Hit Points • PHB 47 Whenever you make an Intelligence (History) check
related to the origin of stonework, you are considered
* Rage • PHB 48 proficient in the History skill and add double your
As a bonus action enter a rage for up to 1 minute (10 proficiency bonus to the check.
rounds).
* Dwarven Armor Training • BR 20
You gain advantage on STR checks and saving throws You have proficiency with light and medium armor.
(not attacks), +2 melee damage with STR weapons,
resistance to bludgeoning, piercing, slashing damage.
You can't cast or concentrate on spells while raging.

Your rage ends early if you are knocked unconscious


or if your turn ends and you haven’t attacked a hostile
creature since your last turn or taken damage since
then. You can also end your rage as a bonus action.

| 2 / Long Rest • 1 Bonus Action

* Unarmored Defense • PHB 48


While not wearing armor, your AC equals 10 + DEX
modifier + CON modifier + any shield bonus.

=== MOUNTAIN DWARF RACIAL TRAITS ===

* Darkvision • BR 20
You can see in darkness (shades of gray) up to 60 ft.

* Dwarven Resilience • BR 20
You have advantage on saves against poison and
resistance against poison damage.

* Dwarven Combat Training • BR 20


You have proficiency with the battleaxe, handaxe, light
hammer, and warhammer.

* Tool Proficiency • BR 20
You gain proficiency with your choice of smith’s tools,
brewer’s supplies, or mason’s tools.

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP Handaxe 1 2 lb. Jeweler's Tools 1 2 lb.

Handaxe 1 2 lb. Signet Ring 4 --

SP Javelin 4 8 lb.

Warhammer 1 2 lb.
EP Backpack 1 5 lb.

Bedroll 1 7 lb.
GP Mess Kit 1 1 lb.

Tinderbox 1 1 lb.
PP
Torch 10 10 lb.

Rations (1 day) 10 20 lb.


WEIGHT CARRIED
Rope, Hempen (50 feet) 1 10 lb.

ENCUMBERED Shovel 1 5 lb. ATTUNED MAGIC ITEMS QTY WEIGHT

Clothes, Common 1 3 lb.

PUSH/DRAG/LIFT Pot, Iron 1 10 lb.

Waterskin 1 5 lb.

EQUIPMENT

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Male 50 Medium 4,5 ft 150
GENDER AGE SIZE HEIGHT WEIGHT
Durin the Red Thunder light with lots of tattoos
Brown Ginger
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

=== Allies ===


I get bored easily. When am I
Any one in need of a hero for hire going to get on with my destiny?
=== Organizations ===
I judge people by their actions,
not their words.
none PERSONALITY TRAITS

Freedom. Tyrants must not be allowed to


oppress the people. (Chaotic)

IDEALS

I protect those who cannot


protect themselves.
BONDS

The tyrant who rules my land will stop at


nothing to see me killed.

FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

I come from a humble social rank, but I’m destined


for so much more. Already the people of my home
village regard Me as their champion, and my
destiny calls me to stand against the tyrants and
monsters that threaten the common folk
everywhere. All over my parts im known as Durin
the Red Thunder because of a noise that my
warhummer makes when i crush the enemies
sculls. I was driven from my lands by the
hobgoblin and orc Vaieen clan and their chieftain
Goliath called Yomin the fallen who invaded our
village. 2 of my brothers and many of my
companions were killed during the raid. Injured, I
barely escaped from the same fate. It took a long
time to regain my strength but now i'm more
powerful than ever. During my adventures I did not
stay anywhere longer because of the fear of being
detected by my arch enemy's agents, I am not
strong enough to face this foe yet. My travels have
led me to the city of Wateerdeep, among whose
great walls and diverse inhabitants I can easily
hide from undesirable gazes. Wateerdeep is the
biggest city in the Sword Coast region so it's easy
to find a job, there are many notice boards with
adverts about getting rid of some "pests" here and
there. In the local taverns, I even managed to
make some new friends and companions. This city
may be what I need to gain the strength to resist
the tyranny of the Vaieen clan and its leader
Yomin who plagues my home lands.

CHARACTER BACKSTORY ADDITIONAL NOTES

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SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

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