The document describes the initialization process of input and graphics devices for a project, listing steps like preparing keyboard, mouse, and joystick input, initializing devices, finding an optimal display format, loading support libraries, and initializing a graphics component before closing the project.
The document describes the initialization process of input and graphics devices for a project, listing steps like preparing keyboard, mouse, and joystick input, initializing devices, finding an optimal display format, loading support libraries, and initializing a graphics component before closing the project.
The document describes the initialization process of input and graphics devices for a project, listing steps like preparing keyboard, mouse, and joystick input, initializing devices, finding an optimal display format, loading support libraries, and initializing a graphics component before closing the project.