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R E D

AN UNOFFICIAL ADVENTURE BY MR. STIDZ

Cyberpunk Red is owned by


TABLE OF CONTENTS
A Word to the GM, Players and Artists .....................................................................................................................................3
Synopsis/Background .................................................................................................................................................................. 4
Chapter 1: Lift the Curtain ............................................................................................................................................................ 5

Hacking Athena ............................................................................................................................................................... 5

Athena’s Behavior ........................................................................................................................................................... 6

Scavv’s Warehouse ........................................................................................................................................................6

Athena Good Dead or Alive? ......................................................................................................................................... 6

Chapter 2: Athena Myers ............................................................................................................................................................. 7

Questions for Athena ...................................................................................................................................................... 7

Odessa “Ody” Foxwell.................................................................................................................................................... 7

Charging Athena ..............................................................................................................................................................8

Foxwell’s Offer ................................................................................................................................................................. 8

Scavvs are Here .............................................................................................................................................................. 9

Will Athena Fight Back? ................................................................................................................................................. 9

Chapter 3: The Tyger’s Den ....................................................................................................................................................... 10

Meet Quil and Hisako ................................................................................................................................................... 11

Hisako Rewards and Promises ................................................................................................................................... 12

Taking Quil’s Side ..........................................................................................................................................................12

Escaping the Condo with Quil .....................................................................................................................................13

Appendix .......................................................................................................................................................................................14

Resources ....................................................................................................................................................................... 14

Condo Tora No ko ..........................................................................................................................................................14

Scavv’s Warehouse Map............................................................................................................................................. 15

Additional NPC names..................................................................................................................................................25

Credits ...........................................................................................................................................................................................27
A WORD TO THE GM
You must understand the Cyberpunk Red Combat Rules to run this one shot. Different terminology, abbreviations
and wording will be used from the Core Rulebook. There is also mature language used throughout the adventure…
this is Cyberpunk after all.

This adventure will need little preparation to provide enough detail to the players for a rich experience. Please
see below for important details found throughout the adventure.

 Bolded keywords will be highlighted to show important points or actions.


 Items, NPCs, tech, and more from the Core Rulebook will be highlighted and shown in this adventure.
 Bullet points emphasizing step by step actions and/or information.
 Redesigned NPC cards for ease of use during gameplay.
 Newly designed cards for vehicles used in this adventure.
 Short description and narrations for certain areas.
 Easy to use mechanics for random encounters and car chases.
 Provide different interests on how the PCs get involved with the adventure.

This adventure is organized in three parts, or three locations, where the PCs can explore and complete encounters.
This does not mean that they cannot explore other areas of Night City.

Stay safe and have fun, choomba!

A WORD TO ARTISTS & PLAYERS


If you are interested in showing off your artistic skills whether in maps, art or design, message me directly. We
will incorporate your art in adventures, cards or even just blog posts so everyone can appreciate! Does not
matter level of experience, we will accept anyone.

Thanks,

Mr. Stidz
SYNOPSIS INTERESTS
The PCs will be the first to know of a strange incident There are several ways that you can introduce the
happening in the Upper Marina, 4th and 3rd players to this adventure. It is important though that
intersection near a small warehouse. A crazed rusted they are in the Upper Marina district. Here are a few
old drone gone rogue shooting at anyone that it sees ways to introduce them:
is being relayed by the police, requesting backup.
What’s even more unusual is the drone’s constant LOCAL FIXER CONTACT
shouting of “Be careful! Please! Help!” and the cable
attached to its back from inside the warehouse.  Finnegan, a small-time fixer in the Upper
Marina, will contact the PCs once in the area.
Once the PCs neutralize the drone, a message is  He will mention about a communication that
received from their Agents. “Thank you. You must was sent out from the police about a crazed
help me once more. Take me to another charging drone shooting at lawmen.
station. A reward will be given.” To further uncover  Finnegan would want the PCs to go and
the mystery, the PCs must have the drone powered. check it out quickly and aid the lawmen in
Their local fixer will suggest Foxwell. danger. They will offer 1,800 eb to those that
neutralize the drone.
Odessa Foxwell will most definitely help the PCs, at a
price of course. But she has other plans, she wants RUMORS SPROUTING
the drone for herself. A group of Scavvers will be
going after the PCs for the drone, disrupting the deal  The bars, clubs, and stores that are nearby
with Foxwell. Leaving behind Foxwell’s shop, another the incident will have the people inside
message is received. “Go to these coordinates. talking about some gunshots.
Shelob will reward you.”  They will also mention about some robot
shouting “Be careful!” and “Help!” while
The PCs will end up at the heart of Japantown, at shooting at people.
apartment 3012. To their surprise, Tyger Claws will be  If the PCs ask more about it, they will say that
expecting them. Inside apartment 3012 is a woman, it’s happening near 4th and 3rd street
wearing a sleek black executive dress, and a rugged intersection.
gray-haired man next to a netrunning chair.
FRIENDLY LAWMEN CONTACT
BACKGROUND
 The PCs might have friends or a contact in the
The rogue drone is an SPI (Soulkilled Pseudo police where they’ll reach out and seek for
Intellect) that was installed by her husband, Quil expertise.
Helsing, aka Shelob. Athena, the SPI, has been under  The expertise they’re looking is of a tech or
a mountain of rubble since the pocket nuke at netrunner. The police will mention about a
Arasaka Tower. rogue drone at the Upper Marina.
 They’re trying to find the root cause of this
Athena has been blessed with a second chance to situation and find out why it is happening.
find her husband. Although Arasaka are exiled from  This can cause interest to the PCs and go
Night City, they always find a way to slither back to their own way of finding out.
get what they want. Hisako Imamura was tasked to
find all lost tech and AI during the nuke. But of
course… her closest ally, a double agent from
Militech, Quil Helsing, will not let her take Athena.
“Don’t get near it! It’ll rip
CHAPTER 1: LIFT THE CURTAIN you open like a kid opening a
Christmas present!”
LAWMEN IN TROUBLE
“It’s attached to a
Once the PCs reach the warehouse, read, or cable that leads
paraphrase, the following text: inside the
warehouse! Might
be our best shot!
The constant wailing of the sirens directs you to a small
warehouse further down 4th street. Multiple police cars are “It’s only one fuckin’
parked on either side of the building. Countless bodies lie drone! Fuckin’ hell!”
in the cold pavement wearing badges or old streetwear.
HACKING ATHENA
You hear one lawman nearest to you shout: “Frankie! Get
the hell outta here! You heard the chief!” They pull their  Difficulty Rating: Advanced (PW/File/Control
triggers, flying lead towards the crazed drone that shouts Node DV12) (Recommended Interface: more than
“Be careful! Please! Help!” in a never-ending loop. The 8)
drone shoots back with its pop-up SMG and grenade
o Floor #1: Password DV8
launcher.
o Floor #2: Skunk
o Floor #3: Kraken
o Floor #4: Giant
We’ll call the drone Athena from here on out. Make
o Floor #5: Password DV12
sure the PCs only know that is a rogue drone until they
o Floor #6: Dragon
obtain more information.
o Floor #7: Control Node DV12
 Take control of the motor
There are currently two lawmen, badly injured,
functions of the drone, which
fighting off the crazed drone: Frankie and Phil.
includes arms, legs, fingers, torso,
etc.
 The PCs will have no choice to fend off
o Floor #8: File DV12
Athena. Here are a few options in which they
 Manufacturer Date: 2022. Tech:
can do this:
Eran Malour. Netrunner: Shelob.
o Hack into Athena (see NET
Last Update: v1.28 – 07/23/2046
Architecture in page 4).
“Unknown script. Initiating
o Disconnect cable from her back with
defense sequence. Protecting
force.
core integrity of project Athena.”
 PCs can use Brawling Skill
o Floor #9: Hellhound
(DV13) to get a hold of Athena.
o Floor #10: Wisp x3
o Breach into the server that’s
o Floor #11: File DV12
connected to Athena.
 Recording 08/05/2023. Male voice:
 PCs can use Basic Tech
“Only a few weeks left… this is
(DV14) to cut off all power to
our only shot. How do I feel?
the cabling.
Anxious… worried. Worried that
 PCs can hack into it and gain
she won’t be able to help us, you
control of a node (see NET
know?” End of recording.
Architecture in page 5)
o Neutralize Athena with brute force
(HP reaches to 0).
HACKING THE SERVER SCAVV’S WAREHOUSE

 Difficulty Rating: Standard (PW/File/Control Node A. Shipping Containers: there are three
DV8) (Recommended Interface: more than 3) containers. One container is filled with old,
o Floor #1: Password DV6 rusted drones that are connected to the
o Floor #2: Wisp server. The other container is filled old tech
o Floor #3: Scorpion such as cyberdecks, computers, tech tools.
o Floor #4: Asp googles and more. The last container is filled
with old worn clothing.
o Floor #5: Password DV8
B. Van: there are two bodies inside the van,
o Floor #6: Control Node DV8
each wearing old streetwear. The keys are
 Take control of the lighting inside
still on the ignition.
the warehouse, doors, and C. Server panel: multiple powered monitors
security cameras. show different diagnostics and battery usage
o Floor #7: Liche of each drone connected. All but one drone is
o Floor #8: File DV8 active.
 Arasaka Server model CH3. D. Outside the warehouse: there are a total of
Military grade equipment installed four police cars parked on both sides of the
07/15/2046 running v2.1. Currently building.
charging 8 drones.
o Floor #9: Hellhound
o Floor #10: Control Node DV8
 Discontinue all actions done from
the Server, cutting off power to
the drones.

ATHENA’S BEHAVIOR

 Athena will not be able to move more than 8 m


from the server, where the cable is connected to.
 She will focus on shooting those that are closest
ATHENA GOOD DEAD OR ALIVE?
to her.
 Once the power is shut off from the cable, or The PCs will know in an instant that Athena is no
disconnected from Athena, PCs have 4 rounds ordinary drone. Although, covered with rust, mold,
until she shuts down completely. and grime, they can tell in her figure that there’s
something unique.

“Be careful! Please! Help!” A good tech, with just a quick glance, can determine
the worth of Athena. They can roll a Cybertech Check
“My name is Athena. You must (DV12). If they are no Techs in the party, it is a DV17.
help me once more – do not let Below is what the PCs notice:
them take me.”
 Titanium base plate (£$ 3,000)
“You may have your reasons in
 Top of the line borgware (£$ 8,000)
helping me. But your purpose is
 Custom cyberdeck (£$ 5,000?)
far more complex than what you
 AI installed (Pre KRASH £$ 9,000?)
think it is.”
QUESTIONS FOR ATHENA
CHAPTER 2: ATHENA MYERS
Here are a few questions that the PCs might ask
Once the PCs successfully shut down or neutralize Athena during their short conversation:
Athena, read, or paraphrase, the following text:
 What are you?
o “I am Athena. I was put in here with the
Silence has uplifted once again 4th Street. The drone stays help of Shelob. I was originally designed
motionless. You appreciate the drone’s unique design. by Elan Malour back in 2022.”
Under all the brown decay, you realize the human like  Why were you shooting at us?
features it possesses. Features that align with our physical o “An unauthorized update went through
characteristics. my system. As a result, my defense
sequence activated. My intentions were
Moments later, you receive an anonymous message from not to hurt anyone, but it was
your agent, and it reads: “Thank you. But I need your help programmed to happen. I’m sorry.”
once again. Take me to a charging station so we can  Why do you need our help?
discuss… not here though, somewhere else.” o “I need to get back to Shelob. We started
a job, and we must end it. Shelob will
reward you for helping me. But also… my
The PCs also have the option to shut down Athena’s battery life is low. You must help me get
motor functions and discuss in person. to a charging station.”

Otherwise, if one of the lawmen survives, the text


message will not be sent to them. They will think the “You will not regret this
job is done. decision. You will get
what you want… I
 One of the lawmen will reward the PCs 1,800 promise.”
eb for their assistance.
 The lawmen will then attempt to bring “If you need to shoot…
additional backup to have Athena evaluated shoot. Another badge
in the precinct. fallen in a sea of other
 If the PCs let the lawmen take Athena, another badges will not haunt us.”
message will be sent: “Do not let them take me.
Please, you must help me.” “We must hurry… time is
of the essence here. Trust
TALKING TO ATHENA me…”

The PCs can interact with Athena verbally even if ODESSA “ODY” FOXWELL
she’s powered down, she will respond by text. But
after, roughly, 8 minutes has passed, she will respond A Tech in the party can use their workstation to
with: charge Athena. Otherwise, they can contact a local
Fixer, or their own Fixer, for a good Tech in the
“Battery life less than 2%. Emergency shut down executed neighborhood.
at 1.2%. Requesting charging station immediately.”
 Your Fixer will recommend Foxwell Services.
She will then shut down completely moments later.  Foxwell Services is located near the Short
The PCs must take Athena to a charging station to Circuit Bar at Little Europe.
discuss further.  Foxwell is known for her expertise in robotics.
 Foxwell will charge around 500 eb for two CHARGING ATHENA
hours.
 Although Foxwell will help the PCs, she will be There will be differences between charging Athena
more interested in buying Athena from them. at Foxwell’s and at the PCs workstation. Please see
 If the PCs call Foxwell, she will of course below differences:
recommend getting to the shop for a proper
evaluation.  Foxwell Services:
 The shop’s hours are from 10am to 7pm. o Cost: 500 eb for two hours
o Charge time: 5 min (~4 eb)
Once the PCs reach Foxwell Services, read, or o Battery life after 5 min charge: 2 hours
paraphrase, the following text:  PCs Tech Workshop:
o Cost: None
o Charge time: 5 min
The flickering sign of Foxwell Services reassures your o Battery life after 5 min charge: 1 hour
arrival. You notice a vehicle parked in through one of the
garage doors with a mechanic tinkering with the beast’s FOXWELL’S OFFER
underbelly. As you get closer, a symphony of sounds can be
appreciated: the magnetostriction of the neon lit sign, the Foxwell will attempt to buy off Athena from the PCs
creaking of metal against metal and the chatter through the with 8,000 eb. Previously mentioned in Chapter 1
static wound of the radio. Athena Good Dead or Alive?, the PCs can have a
rough idea of how much Athena is truly worth. If the
You suddenly hear a muffled voice: “Give me a sec and I’ll PCs are interested in selling Athena, here is what
be right with ya’ll.” A clattering piece of dense metal they can do:
tumbles to the ground. “Fuckin’ owl shit.” A soft slap of
rubber hits the floor, and a streak of grating polyurethane  Once the PCs mention about the custom
wheels gnaws at your ears. You see a middle-aged woman cyberdeck that is installed on Athena,
crawl out from the underside of the vehicle. “Yea, how can Foxwell will raise her offer to 9,000 eb.
I help you?”  The PCs can also mention about the AI that is
installed. Foxwell will then question about
this AI. Depending on what the PCs say, she
Foxwell will immediately recognize the PCs from their might not want the drone at all.
phone call (if they did call her). Regardless, she is  The PCs can also persuade Foxwell in raising
eager to check out Athena. her price with a Persuasion Check (DV14).
 Foxwell’s maximum offer is 10,000 eb. She will
not go any higher than that.
“Alright, let’s look at her… well, ain’t
she a beut’? Other than the rusty After 15 min or so from either arriving to Foxwell’s or
shit on her.” going to the PCs workstation, a pair of rugged dark
groundcars come screeching towards the entrance
“Let’s see… titanium base of the shop.
plate… popup firearms… top
of the line borgware… this
has to be 20 years old, yet…
it’s ahead of our time.”

“How about 8,000 for


the drone? Hm?”
SCAVVS ARE HERE FOXWELL’S SERVICES SHOP

Once 15 minutes or so has passed after the PCs A. Workstation: one monitor and computer that
arrival to Foxwell’s or their own workstation, read, or occupies a desk. There are multiple boxes of
paraphrase, the following text: spare parts and unfinished projects. This is
an access point.
B. Garage area: this is where Foxwell fixes any
Two rugged and worn groundcars come screeching in from type of vehicle. There is a broken hydraulic lift
the entrance of the shop. For a moment there was a sudden that occupies this area as well.
hesitation, a silence waiting for it to break… Multiple pops C. Office Area: this is Foxwell’s office where she
and lead flying instantly puts you aware of the situation. does her accounting, email catch up, etc.
There is also a backdoor where she can enter
Several goons come out of their cars and start shooting from as well. This is an access point.
with their SMGs and pistols. You immediately duck and D. Antenna on the roof: there is a ladder on the
cover yourself with whatever you find. You take a glance at side of the building where the PCs can reach
the perpetrators but this time, no bells are ringing. Foxwell the roof and gain access to the antenna. This
screams for her life but composes herself. “Fuckin’ shit is an access point.
bags tryin’ to wreck my fuckin’ shop. Ya’ll better holler out
before your heads turn into strawberry fuckin’ jam!” A
satisfying click and crunch of weaponry are heard towards “Don’t damage the asset!
her direction. Foxwell pumps her shotgun and readies to The boss needs her!”
shoot.
“Get rid of everyone else!
We can’t have the boss
Multiple scavvers arrive to Foxwell’s to bring back waiting!”
Athena. Please follow the points below to determine
how many NPCs are against the PCs: “Yo. don’t let them get
away! If they run, chase
 Number of PCs: 2 em! If they shoot, shoot
o Road Ganger: 2 back!”
o Reclaimer Chief: 1
 Number of PCs: 3
o Road Ganger: 3 WILL ATHENA FIGHT BACK?
o Reclaimer Chief: 1
 Number of PCs: 4 Athena will not fight back unless instructed
o Road Ganger: 3 otherwise by Shelob. If the PCs left her at the
o Reclaimer Chief: 2 charging station, she will be there charging until the
 Number of PCs: 5 PCs tell her to move or get out.
o Road Ganger: 4
o Reclaimer Chief 2 The scavvs will not attempt to do anything with
Athena until they get rid of the PCs first. They will not
The scavvs were able to track down the PCs from attempt to damage Athena in any way as well.
Athena herself. After Athena had an unauthorized
update go through, it signaled a beacon that will last POSSIBLE CAR CHASE
1 hour after a complete shutdown. Somehow, the
scavvs were clever enough to go through with this It is possible that the PCs leave the shop behind and
plan. And to top it all off… Athena knew of the escape in their vehicle. The scavvs will follow them
beacon’s presence. and call for backup.
HACKING FOXWELL’S SHOP
CHAPTER 3: THE TYGER’S DEN
 Difficulty Rating: Basic (PW/File/Control Node
DV6) (Recommended Interface: more than 2) Once the PCs reach the coordinate sent by Athena,
o Floor #1: Killer read, or paraphrase, the following text:
o Floor #2: Wisp
o Floor #3: Password DV6
Nearing the destination sent by Athena, up ahead you see
o Floor #4: Asp
the shadow of three Japanese goons. The neon lights that
o Floor #5: File DV6 shine behind them reveals their SMGs and katanas that
 Video Footage. Title: “Scumbag they’re so casually holding. You see multiple signs in
that broke in”. Video shows Japanese that suggest food, drinks, and drugs.
footage from camera #2 (inside
Foxwell’s office) that a burglar As you leave your vehicle behind, bringing Athena with
broke in from the back door, you, you see one of the shadows slowly hovers towards
breaking the lock of the door the car. “Apartment 3012?” The goon asks in broken
leaving it accessible to anyone. English.
Description of video: Proof that
someone broke in. My basic
The three Tyger Claw members waiting will not harm
insurance plan should cover this.
the PCs. They were expecting them. They will let the
Please have this fixed ASAP, I am
PCs pass once they agree but will not follow them.
exposed here. Initials OF.
o Floor #6: Password DV6  Once the PCs have gone through the
o Floor #7: Raven condominium’s entrance, the three gangers
o Floor #8: Skunk will be discussing in Japanese.
o Floor #9: Control Node DV6 o One of them will order the others to let
 Take control of the cameras, Hisako Imamura know they’re on their
garage doors, doors, lighting, and way.
emergency 911 alert system. o If the PCs ask, Athena can translate
the conversation for them.
o Or if someone in the party knows
TAKING CARE OF THE SCAVVS Japanese, they can relay the
message… or not.
If the PCs were able to take care of the scavvs at the
shop, Foxwell will assume that the PCs were the ones
that brought them here. “Let Imamura-san know we’ve
let them through. Let the
She will not be interested of Athena anymore. She others know too.”
wants the PCs to leave immediately. Athena will then
a send a message to the PCs: “Right, corpo crazies will
make us rich. And no more
 “I’ve sent you the coordinates on where Shelob is. Mr. White man… hehe!”
Once we’re there, its apartment 3012. Please, let’s
hurry!” “Shut up and call Imamura-san,
 The coordinates lead to the heart of Japantown. now!”
 It will take them to an apartment building that is
owned by the Tyger Claws.
CONDOMINIUM TORA NO KO MEET QUIL AND HISAKO

Although Japantown got hit bad by the nuke, many of Quil Helsing was Athena’s husband before she was
the executives and high salary men and women turned into an SPI. Hisako Imamura life’s work has
slithered down to the south of Night City. But there are been to retrieve lost tech and AI for Arasaka after the
many areas still in reconstruction. The neighborhood nuke. After several years of research, interviews,
where Condo Tora No Ko is what you would expect in planning, replanning, and getting approvals, Hisako’s
the slums. plan all went to according to plan.

 All the families that live in this condominium  Quil is working for Militech as a double agent
are related to Tyger Claw gang members. to gain as much information as possible from
 Some floors you’ll see families gathering in Arasaka.
the hallways, talking, eating, and drinking.  After what happened to his wife, he wanted
 It is hard to tell but there will be hidden to get revenge. To get back at Arasaka.
gangers within the crowd holding pistols or  Hisako hired the scavvs to dig up the rubble
SMGs. at Old Corpo Center to find any lost tech
 The condo has 8 floors total and and… Athena.
approximately 10 Tyger Claw members  Athena had no idea of the situation and
throughout the whole building, inside and tracked Shelob’s location, aka Quil, by
outside. identifying his unique username that was
pinpointed in Japantown.
Once the PCs reach the door to apartment 3012, read,
or paraphrase, the following text: “I’m Imamura
Hisako, pleased
to meet you. I
At the door, apt. 3012, you see a hulking guard standing in believe a reward
front of the door. A few moments pass, exchanging looks, was in order.
gathering thoughts, he then moves over and opens the Here…”
door. Inside the apartment you immediately notice one
middle aged man sitting next to a netrunning chair. And “Hisako, I will not
next to him, you notice a beautiful Asian woman with an allow you to take
executive look and persona. Athena… This
was not part of
The corporate woman says: “Ah, they have arrived with the our deal.”
asset.” She takes two steps towards you. “Let me introduce
myself…” She then gets interrupted and the man behind “A deal is a deal,
her speaks over her. “Athena?... Hisako, what the hell is Quil. You know
going on!?” what happens
when we break
promises. Now where were we…
The apartment design is simple, small, and messy. It ah yes, your reward.”
is a one-bedroom apartment. The living room area has
turned into a workstation for netrunners. And the “The deal’s off bitch. You really
kitchen has been taken over by junkies and addicts. think I would let you manipulate me
There is junk, empty airhypos, and other useless like that with you corpo money
things thrown all over around the apartment. bullshit? You have no idea who
you’re dealing with.”
HISAKO’S REWARDS AND PROMISES TAKING QUIL’S SIDE

Hisako will offer a reward to the PCs: 6,000 eb and a If the PCs refuse Hisako’s reward and side with Quil,
katana, Shokku. But right after Quil pulls the gun on he will then leave the situation to the hands of the
her and breaks their promise, she then will offer the PCs.
PCs the opportunity to work with the Tyger Claws
alongside with Arasaka, lowkey.  Quil will mention that they’ll need to get to the
roof to escape.
 If the PCs accept Hisako’s offer, they’ll be able  Quil will not mention to the PCs, unless they
to get gigs and side jobs from the Tyger persist, but he had already called in a
Claws. Militech AV to help them escape.
 Additionally, they’ll get support from the Tyger  The pilot inside the AV is called Graham, or
Claws. Of course… if they follow their rules. Gray for short.
 There’s only one condition… Hisako would  Quil will suggest tying Hisako up and leave
want the PCs to kill Quil and neutralize her inside the apartment. There should be no
Athena at that moment without hesitation. one else on this floor other than the guard at
the door.
If the PCs decide in going with Hisako’s offer and kill  Quil has Tyger Claw clothing inside the closet
Quil, combat will start at that moment. where the PCs can use as a disguise. PCs can
roll an Acting Check (DV12) to play the role of
 Every 4 rounds, 1 Tyger Claw member will a Tyger Claw ganger.
enter the apartment and support the PCs in  If the party plans to sneak out of the building,
killing Quil. Quil will then leave Athena’s skeleton behind
 Quil knows that if he kills Hisako, Trauma and take her cyberdeck.
Team will come in flying and clear the area.
He will not kill Hisako. Refer to page 11 for a NET Architecture of the
o If Hisako does end up getting shot or building and its available access points. This can
dies, she has the Executive Coverage algo be a strategy tool that the PCs can use to make
plan. Roll 1d6 to determine in how their escape.
many rounds they will arrive.
 Quil will not kill Hisako because he will have a
Militech AV arriving in minutes to escape.

“Shoot him! Don’t let him get


away!”

“Protect Imamura-
san! When the area
is cleared, take her
to the AV!”

“Where the fuck are you, Gray?! I’m getting my


ass burned here! Tell me your ETA and it better be quick!”

“If I die… at least I died knowing that I was able to speak


to my wife one last time…”
CONDO TORA NO KO FLOORS HACKING THE CONDO

A. Ground Floor: there is a maintenance room  Difficulty Rating: Basic (PW/File/Control


behind the stairs where the PCs can access Node DV8) (Recommended Interface: more
the NET architecture of the building. Or a Tech than 4)
can manipulate the electrical grid with an o Floor #1: Password DV8
Electronics/Security Tech roll (DV13). o Floor #2: Skunk
B. Second Floor: a crowd of families mingle in o Floor #3: Hellhound
the hallway. There are 2 Tyger Claw gangers o Floor #4: Asp
hidden. o Floor #5: File DV8
C. Third Floor: the floor is empty except for one  File Corrupted. Error Code
which is the bodyguard at apt. 3012. 367298033.
D. Fourth Floor: some families are inside the o Floor #6: Control Node DV8
apartments and 3 Tyger Claw gangers are  Take control of the water
roaming around the hallways. lines, electricity, network
E. Fifth Floor: there are 2 Tyger Claw gangers at lines and doors of floors 2 to 5.
the end of the hall chitchatting. o Floor #7: Liche
F. Sixth Floor: there are several groups of o Floor #8: Scorpion
families mingling. There is an access point at o Floor #9: Password DV8
the end of the hall. o Floor #10: Asp
G. Seventh Floor: there are two families just o Floor #11: Control Node DV8
helping each other with chores. There is 1  Take control od the water
Tyger Claw ganger hidden and acting as one lines, electricity, network
of the family members. lines and doors of floors 6 to 8.
H. Eighth Floor: to get to the rooftop the PCs must o Floor #12: Raven x3
cross the hall and climb a set of stairs. At the
end of the hall stands 1 Tyger Claw ganger ESCAPING THE CONDO WITH QUIL
talking onto his Agent.
I. Rooftop: there’s a luxurious AV-4 parked with Once the PCs reach the rooftop (if they decide to go
1 Tyger Claw ganger standing in front of it. that route) a Militech AV will park to the building
Inside the AV there are 2 pilots waiting. There adjacent to the condominium.
is an access point at the South East corner of
the building.  If the PCs alert the Tyger Claws, it will take 3
J. Fire Escape: all apartments have a ready to rounds for every Tyger Claw ganger to enter
use fire escape located in the living room the initiative order and combat.
window side. There are 2 Tyger Claw gangers  Once the AV starts descending from above,
waiting in the alleyways. the Tyger Claws will alert the building.
 If the PCs decide to get to the AV, they must
do an Athletics Check (DV10) to get across
“Imamura-san AV is on standby. She the 6-foot gap.
should be done by now…”
Once the PCs are in the AV, Quil will reward the PCs
“What you mean Okuda is not with 5,000 eb on the spot. He will then offer the PCs
there by 3012?” work, services for tech and netrunning and access
to an AV if needed.
“Have someone get inside the
apartment! Now!”
APPENDIX
RESOURCES

Apartment Layout (Condo Tora No Ko)


Scavv’s Warehouse
NPC LIST OF NAMES
Male Names Female Names Handles
 Billy McLeod  Marilyn Owens  Smoke
 Ed Mercer  Ida Shepard  Lefty
 Ronald Ferguson  Judy Bows  Blade
 James Daniels  Mildred Robbins  Tortilla
 Jon Morrison  Janice Rowland  Misty
 Calvin Hampton  Jody Ferguson  Clobber
 Shane Maxwell  Michelle Ortiz  Vanilla
 Charlie Beach  Natalie Bond  Cloud
 Allan White  Natalia Shelton  Lizzie
 Max Atkinson  Margie Hatfield  Jewel
 Willie Norton  Delores Mathews  Rose
 Johnny Banks  Ida Wade  Mag
 Trenton Rose  Alice Walls  Thorn
 Jonathan Flynn  Deborah Jenkins  Smite
 Colby Rhodes  Sonya Woods  Voxel
 Wesley Lamb  Rachael Riggs  Fox
 Morris Sanders  Anne McDaniel  Wolf
 Luke Goff  Lilly Flowers  Gent
 Douglas Rollins  Hannah William  Zee
 William Mathis  Seo Kanna  Chan
 Allen Young  Takaki Oki  Dizzy
 Kaya Junzo  Tokuda Chiho  Mountain
 Matsuzaki Fumio  Homura Mitsuyo  Chuck
 Taira Montaro  Kawata Aoba  Flaw
 Kawaguchi Sekien  Naya Mie  Brainy
 Kusumoto Ekiken  Yabe Tooka  Flow
 Yashida Roku  Kyoya Shoko  Cardinal

HOW TO USE THE NPC CARDS

Unlike the NPCs shown in the Core Rulebook, these are like the Trauma Team members stats that contain
Combat Numbers. There are two additional bonuses: Will and Intelligence. These bonuses are used mainly for
Perception, Concentration, Resist Torture, Gambling, and similar skills. The Combat bonus is used for shooting,
melee, initiative, dodging and similar skills during combat. Having these bonuses completes an NPC, whether
you want them to be throwaway bad guys or in-depth characters.

These cards also have a short description on looks, quirks and secrets. These are handy during roleplay and
even in combat, when you want to use one of your cyberware or show off a certain scene.

SCAVV’S CAR CHASE

If the PCs attempt to escape Foxwell’s shop and drive out, the scavvs will follow them. The PCs can lose them
once the PCs successfully outperforms them (Succeeding 2 Land Drive Vehicle Checks while the scavvs fail).
CREDITS
Thank you everyone that left a comment or messaged me directly for their feedback and thoughts! Every
comment count and I’ll make sure to read them as they come in. So please, if you have any additional feedback
or comments about this adventure or anything related to it, please go to poluspr.com or visit one of our social
media pages. Thanks again!

Cartographer/Level Designer (Scavv’s Warehouse): Solution Maps (patreon.com/solutionmaps)

Cartographer/Level Designer (Condo Tora No ko): Oni (reddit.com/user/onisouleater)

Please check out Solution Maps at Patreon to download free static maps like the ones you see in this document.
CHANGES
Version 1.0 – Document created.

Version 2.0 – Rewritten adventure for a more streamline experience, NPC descriptions were changed to NPC
Cards with shorter descriptions and added stats, Changed font design and size from 11 to 12, Added Vehicle
Cards for ease of use, Added a Cover Page, Added a Table of Contents, Reorganized document in chapters,
Redesigned document with consistent artwork, Added a Credits page, Added another section for “A Word to
Artists and Players”

Version 2.2 – Added maps from Solution Maps, Added map from Oni, Tweaked Table of Contents, Tweaked the
layout design.

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