Professional Documents
Culture Documents
Select one:
a. User control and freedom
b. Visibility of system status
c. Help users recognize, diagnose, and recover from errors
d. Error prevention
Feedback
Select one:
a. User control and freedom
b. Match between system and the real world
c. Consistency and standards
Select one:
a. Match between system and the real world
b. Help and documentation
c. Visibility of system status
d. Low-resolution prototyping
Feedback
Select one:
True
False
Users shouldn't be wondering whether specific words, circumstances or acts mean the same
thing. Employ conventions on website.
Select one:
a. Help and documentation
b. Match between system and the real world
c. Consistency and standards
Select one:
a. Building interactive versions of the designs
b. Testing the prototype
c. Identifying needs and establishing requirements
d. Evaluating designs
Feedback
Select one:
a. Flexibility and efficiency of use
b. Recognition rather than recall
c. Consistency and standards
Select one:
a. Making something cool and interesting
b. Conversation back and forth
c. Machines with interactive systems
Select one:
True
False
Walkthroughs are focused so they are suitable to assess small parts of a product.
Select one:
True
False
Fitts' law is useful in evaluating structures for which it is not possible to locate an item
Select one:
True
False
Dialogs should not contain irrelevant or rarely needed information. Each extra information
unit in a dialog competes with the related information units and diminishes their relative
visibility.
Select one:
a. Help users recognize, diagnose, and recover from errors.
b. Help and documentation
c. Aesthetics and minimalist design
Select one:
True
False
You want to test the intuitiveness of the functionality of the application. For this task, you
will use:
Select one:
a. Low fidelity prototypes
b. High fidelity prototypes
c. Waterfall prototypes
Feedback
Select one:
True
False
It is easier to incorporate user feedback during low-fidelity prototyping compared to high-
fidelity prototyping
Select one:
True
False
A careful design is even better than good error messages which prevents a problem from
occurring in the first place. Either delete or test for error-prone conditions, and offer a
validation choice to users before committing to the operation.
Select one:
a. Recognition rather than recall
b. Flexibility and efficiency of use
c. Error prevention
Feedback
Select one:
a. organizes potentially large design space
b. communication throughout life cycle
c. not accurately or completely capture the rationale
Select one:
a. Common short cuts, like CTRL+Z for undo.
b. Icons that can have specific meanings.
c. Sounds that convey meanings
Select one:
True
False
Fidelity can be in terms of one or some or all of the following areas:
Select one:
a. Error prevention
b. Visibility of system status
c. Help users recognize, diagnose, and recover from errors
Select one:
a. Recognition rather than recall
b. Error prevention
c. Visibility of system status
Select one:
a. how complete the prototype is
b. how close the prototype to the final product
c. level of detail and the functionality that the prototype has.
Select one:
True
False
While it's best if the program can be used without documentation, support and
documentation may need to be provided.
Select one:
a. Match between system and the real world
b. Recognition rather than recall
c. Help and documentation
Select one:
True
False
Fitt’s law predicts that pointing to an object using a tool is a function of the distance from
the object and the size of the object.
Select one:
True
False
Speech-recognition systems allow users to communicate using spoken commands
Select one:
True
False
For user testing on your low fidelity prototypes, you will:
Select one:
a. Give a brief overview of your ideas and then let them explore/figure out your design
b. Antagonize the user if they are unable to figure out your design
c. Give them an in depth explanation of the product so that they know everything before
looking at your design
Select one:
True
False
The prototyping phase follows after which of the following steps?
Select one:
a. None of the given
b. Building the application
c. Evaluation