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Error messages should be expressed in plain language (no codes), the problem should be

specified precisely and a solution suggested constructively.

Select one:
a. User control and freedom
b. Visibility of system status
c. Help users recognize, diagnose, and recover from errors

d. Error prevention
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Users often mistakenly choose system functions and need a clearly marked "emergency
exit" to leave the undesirable state without having to go through an extended dialog.
Support undo and redo.

Select one:
a. User control and freedom
b. Match between system and the real world
c. Consistency and standards

d. Help and documentation


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The program will speak the language of the users, with user-familiar expressions, phrases,
and concepts rather than system-oriented terminology.

Select one:
a. Match between system and the real world
b. Help and documentation
c. Visibility of system status

d. Aesthetics and minimalist design


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Paper and pen-based sketches used for prototyping signify which of the following?
Select one:
a. Rapid prototyping
b. Low-fidelity prototyping
c. High-fidelity prototyping

d. Low-resolution prototyping
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You cannot use inspections to test specifications, mockups, functional prototypes, or
systems.

Select one:
True

False
Users shouldn't be wondering whether specific words, circumstances or acts mean the same
thing. Employ conventions on website.

Select one:
a. Help and documentation
b. Match between system and the real world
c. Consistency and standards

d. Help users recognize, diagnose, and recover from errors


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Basic activities in Interactive design EXCEPT

Select one:
a. Building interactive versions of the designs
b. Testing the prototype
c. Identifying needs and establishing requirements

d. Evaluating designs
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Accelerators — unknown by the novice user — can often speed up the professional user
interaction so the device can work for both new and seasoned users. Allow users to tailor
frequent actions.

Select one:
a. Flexibility and efficiency of use
b. Recognition rather than recall
c. Consistency and standards

d. Help users recognize, diagnose, and recover from errors


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Interaction design concerned with ___________

Select one:
a. Making something cool and interesting
b. Conversation back and forth
c. Machines with interactive systems

d. Person in front of the screen


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Sense Cam is a wearable tool that takes photographs intermittently when worn without any
user interference

Select one:
True

False
Walkthroughs are focused so they are suitable to assess small parts of a product.

Select one:
True

False
Fitts' law is useful in evaluating structures for which it is not possible to locate an item

Select one:
True

False
Dialogs should not contain irrelevant or rarely needed information. Each extra information
unit in a dialog competes with the related information units and diminishes their relative
visibility.

Select one:
a. Help users recognize, diagnose, and recover from errors.
b. Help and documentation
c. Aesthetics and minimalist design

d. Match between system and the real world


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It requires more effort and resources to incorporate user feedback during high-fidelity
prototyping 

Select one:
True

False
You want to test the intuitiveness of the functionality of the application. For this task, you
will use:

Select one:
a. Low fidelity prototypes
b. High fidelity prototypes

c. Waterfall prototypes
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Designer introduces an element of the Design & Use scenarios in a cognitive walkthrough.

Select one:
True
False
It is easier to incorporate user feedback during low-fidelity prototyping compared to high-
fidelity prototyping 

Select one:
True

False
A careful design is even better than good error messages which prevents a problem from
occurring in the first place. Either delete or test for error-prone conditions, and offer a
validation choice to users before committing to the operation.

Select one:
a. Recognition rather than recall
b. Flexibility and efficiency of use

c. Error prevention
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All answers below is benefits of interface design from design rationale, except

Select one:
a. organizes potentially large design space
b. communication throughout life cycle
c. not accurately or completely capture the rationale

d. presents arguments for design trade-offs


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Which one of these would NOT be found in a good HCI?

Select one:
a. Common short cuts, like CTRL+Z for undo.
b. Icons that can have specific meanings.
c. Sounds that convey meanings

d. A long command line to achieve a function


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Visibility is what operations and manipulation can be performed on a given entity

Select one:
True

False
Fidelity can be in terms of one or some or all of the following areas:

Select one or more:


a. Visuals
b. Interactivity
c. Efficiency

d. Content and Commands:


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The program will also keep users updated in a reasonable time about what's happening
through correct feedback.

Select one:
a. Error prevention
b. Visibility of system status
c. Help users recognize, diagnose, and recover from errors

d. Consistency and standards


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Minimize the memory load of the user, by having visible objects, behaviors and choices. The
user should not need to remember data from one part of the dialog to another. Instructions
for using the program should be accessible or easily retrievable where appropriate.

Select one:
a. Recognition rather than recall
b. Error prevention
c. Visibility of system status

d. Match between system and the real world


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Fidelity can be considered as the

Select one:
a. how complete the prototype is
b. how close the prototype to the final product
c. level of detail and the functionality that the prototype has.

d. does the prototype work correctly


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Low-fidelity prototyping requires more precision than high-fidelity prototyping because that
is when the major structure of the application is being designed

Select one:
True

False
While it's best if the program can be used without documentation, support and
documentation may need to be provided.

Select one:
a. Match between system and the real world
b. Recognition rather than recall
c. Help and documentation

d. Consistency and standards


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Predictive models, offer a way to test goods or prototypes without affecting the users
directly.

Select one:
True

False
Fitt’s law predicts that pointing to an object using a tool is a function of the distance from
the object and the size of the object.

Select one:
True

False
Speech-recognition systems allow users to communicate using spoken commands

Select one:
True

False
For user testing on your low fidelity prototypes, you will:

Select one:
a. Give a brief overview of your ideas and then let them explore/figure out your design
b. Antagonize the user if they are unable to figure out your design
c. Give them an in depth explanation of the product so that they know everything before
looking at your design

d. All of the given


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Expert is told of the assumptions regarding consumer population, sense of usage, task
specifics in heuristic evaluation.

Select one:
True

False
The prototyping phase follows after which of the following steps?

Select one:
a. None of the given
b. Building the application
c. Evaluation

d. Understanding users needs


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