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PRACTICE (Core Actvity):6 v4 on Two Goals Each ‘OBJECTIVE: To beat defenders and score goals by creating vs and2v1s. PLAYER ACTIONS: Support, 2vivi, Changepoint KEY QUALITIES: Read game/make decision, itiative, Optimal technical SS ‘ORGANIZATION: Mark out a4 x 30-yard fold with two goals por team. Teams play 6 v 4. The attackers (Blue) must dribble or ppasson the ground to score, The defenders can only score on groundballs. After agoal Bluestarts anew ga attack, Use kick-ins for restarts, Play for 30 minutes with two to three breaks. AGE: © moment: usu! 07 Key WorDs: ‘Take opponents on support, witht MBM puavers. GUIDED QUESTIONS: bvs4 1) Whereis your best chance to score? 2) Why?) Howcan you help the ballcarrier? . ANSWERS. © poration: 1)" Over there2) Becauseit's less crowed. 3) Trytaget more attackers thandetenders around the bat, *00™i" NOTES: Start hore at the Core Activity after the First Play Phase. i's too lfficult, switch to the Less Challenging ‘Activity. It’s too easy, switch to the More Challenging Activity. Spend a total of 30 minutes inthe Practice Phase, Refer tothe Training Session Manual

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