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AITUUEEGT Category, List, HET + ASSET Y YG] Toolbar or Panel FUUSSTAS TEANGA Customize Show UI —> Show > Wir Hidarcstwiusneg 4 + Toolbar J Panel SOSH MY SAN MANGIA Mouse HTAGHD Toolbar sawed i Panel $310 Mouse VSE]]CUE[) Mouse THNNEEREMMEN AH salts] TIT Mouse 118 THANE RnB SMTi “+ Save UL and Load default UI: ratnnvitnssdiugg hiedysGmiavAl gootbar fj Panel thea HG save Ur IS1egti TNGIIN Customize > Save Customize UL Scheme Hifishyyls 44 FasgaGwIT O.K ee ses 2 « ed ~ FUSS URIS TES UL AMP UBISENA NASI Toolbar J Panel BOLT A Load Ul TAAUEOTUTAS save BAINEMEIAT Customize > Load Custom UI Scheme - stitahaneteney UL aise ies paint an ste ast enacting & a Ah TaSEIO Customize—» Revert to Start Up Layouts = = - THUF Load Default UT PALUYIM UI Hurst ningissustyimestansi wast Toolbar 4 Panel TSE Customize —» Custom UI and Default Switch valent Agipgit Urscheme B18 Tena Corfigure Ss mar's options to match the type of work you will be doing: - Default UL UPI Ul [Hudendwidins HE ~ame ~ desk -TANM Ul MutsUTelursernosebisiiagh ur trnels baa ~ame Light : TENET Ur NETL ads e Viewport thrighidauimensinss opject ila Scene SUHHINGFENL Viewport a 1 1 Object Selected & BF xfoo7m z\vfoorg —z\2foon —2)/Giden.254n | Auto Key [Seecied ] ee Bm ot Q BB Ck and ago select ard more abiects |S [AdaTine Tos Setkey) J KeyFters. | wi [0 2) KQ0 © Bsvert| | YOO SO | )s4M0.dor-micosst..[[Glunttled Project FC) tens DORMS AG oscar aed - Perspective: (P): UNM NR ACI - Front (F) SEEMS - Light (1): BENENPGNS - Top (1): wee + fH Viewport SHH ITMHTAENS Label ISHANSUND MSHTPIMA ATU viewport finsuinenti Perspective, Left, Right, Front .. + SHANG Viewport UENETIN 2,3,4,5, BBA MsPw Right click £60 Label 38 Viewport 1M 8 ——> Configure—— Layout isla Label IGwINGUON[IAsAMERoioNH Rendering Method | Layout | Safe Frames | Adaptive Degradation | Regions | Statisics | Viewport navigation Control |Q Ol A |) 08 &. 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{Aus wnangoss ifeathniunn ~59- - Edge Distance - Affect Backfacing : 13105 soft selection 1S AEST ial Ignethi[meyig object - Falloff —: MBF ULE Tisznnis soft selection e ~ = oe - Pinch : THILTE FIM soft selection [AGE WATH 7 RAROMoS Element aly vale [_SnitSetection F Use Soft Selection T Edge Datance: [7— | FF Alec Backtacing Falof [305 +] Prete [TT — | Bubb: 07 — | Mosier List, e El Editable Mach Edge Foe PPlygon Elemert win 61 [_SotSelecion I Use Soft Selection T Edge Distance: [— 3] I Affect Backfacing Felott [S05 =| Pinch: [TO 5] Bubble [TT | | (2 “EaitGeonety [EE “Satece Prepares J Use Sofi Selection T Edge Distance: [7 >] Alfect Backlacing Falot [305 — | Finch: 1.23 — 3) Bubble [0D —— =| rN m6 oo 308 [4 EsitGeonety I Weihe [TT =| Edit Vertex Colas Calor] Pinch = -1.29 - Bubble istepmitig soft selection BAMAMET T Bremmusigiasmne alnl6le ¥ Use Soll Selection T EégeDistace: [7 I Affect Backacing Flot [TE =| Finch:[00 — | Bubble/[20 | | EeitGeonety | aes Face Polygon Element alt | 61m IV Use Soft Selection P Edge Distance: [7— +] | Afect Backtacing Felott, [302 — | Pinch: [00 —— +) eibble 70 =| Bubble = -1 - 61 - Edit Geometry Rollout - Create: tao qian Vertex, Face, Polygon - Delete: AFUE ET AAUTAS select - Attach : 1 Object HAF LFNOT;AITN Edit mesh Fitts - Detach : H1S15E] Om [tetas | Detach as: I~ Detach To Element ok F Detach As Clone E +Detach As: Mths object THANE WTEC + Detach To Element : §16+si081i7 Element Tits + Detach As Clone ; SMNETEUIEIE TSENG THarP1 object He - Divide : {ari Edge Face or Polygon terants9 - Break: UUFivertex HOIUCIE FST EMATGSIA Face THATUEG TAT yeH Vertex tae Vertex 188 Vertex tion -~62- - Tum: frovd migiiusiits Edge HeningimEngin - Extrude ; fit giro 18 Face Edge or Polygon - Bevel: obit ups Face Edge or Polygon Polygon selected Polygon Extruded Polygon Extruded And Beveled - Chamfer : tent Vertex or Edge Edge selected Edge Chamfer -63- - Slice Plan : Si Plan BSSH Me object [piHTTSH Plan is - Slice ; MAPHGANEEATIS Plan - Split: 1200 Vertex or Edge [panigh ma Hut - Cut: eymA Edge Face or Polygon ti titi mouse ielut ib Edge Sumoddy mbateyme M Refine End : ost Gut Edge SueuTtits Wg mouse ISAINWTA Edge Glo tINUTTECY corn + ItiwgE IMs HMGE:EM Edge suuisis b ranewitih 0 Refine End : ajs[gntaihti mouse ttt Edge § In teu Edge 1 19] Edge Seunwt -64- - Weld : fi Vertex t[sranwmtnin O Selected : [ffi Sclect Vertex 638 MAUMIGU FUE Sclect tHe] anninwmom O Target : WHS Vertex HOTINUTSHA weNTS {AEA NNN - Tessellate : ffi Polygon or Face HUNT ESEiaNti O Edge : t3tH nitinghy TSI Tessellate MST © Face Center : BSt#NW sug psn Tessellate Polygon Selected Polygon Tessellate - Explode : Gif Face or Polygon 1S101GTANAY 4 S81ENEL Hwngdionmsind siszney Face or Polygon tubiun medinnnmeted TMONMstrgishinesdinnNnmsinge 8 iss O Object : Face or Polygon HULA [AI Object HH Object we O Element : Face or Polygon itevdton Higeralge Element tasty - Remove Isolate Vertex : (00) Vertex amivmis ms ig - Select Open Edges : select Edge THANTSIUT -65- - Convert Shape From Edge : t#1ti Edge Tesuts select 14141 spline o Smooth : Spline 7800 Convert Ta? 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