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- hx11 -

fo rwa rd o bserva ti o n bu n ker


I D B K Q
Exilium

- cred i ts -
f k w b q

Designed and written by Greg Saunders


Cover by Paul Bourne
Graphic Design and Layout by Paul Bourne

Based on the Mini Six system, Mini Six is a trademark of AntiPaladin Games
The Open D6 system and logo are covered by the Open Gaming Licence, a copy of which is at the end of this book

This book, including all art, concepts, characters, text, and intellectual properties (unless otherwise stated)
© 2017 Greg Saunders

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H X 1 1 - F o rwa r d O b s e rvat i o n B u n k e r

- hx11 -
fo rwa rd o bserva ti o n bu n ker
I D B K Q

Location: Steel polar region HX11 itself is a ceramic bunker built into the wall of the
crater. Much of the structure has been reinforced by the
remnants of the Arc, giving the outer areas if the bunker a
Ove rview somewhat patchwork appearance.
Built into the crater formed hundreds of years ago by the
crash-landing of a Void Arc, HX11 was once a valuable
forward observation post of Unity on Steel from which the Histo ry
local front lines of the formal conflicts could be monitored. Ten years ago, during one of the rare ceasefires on Steel,
Unity abandoned the post after a catastrophic attack by Unity created HX11 as a large forward bunker complete
moon forces. Now the post appears to be a makeshift and with guard towers, perimeter fencing and underground
effectively neutral hospital near the front lines, housing barracks. The purpose of the bunker was as an observation
soldiers from all factions as well as a force of Puppets to post to keep tabs on the movement of the front line in the
enforce peace, but the truth is somewhat different. formal conflicts, most notably the longstanding nearby
lines between Emerald and Opal. As an observation post
Unity forces rarely left the bunker in force, but on occasion
O rigin under the dictates of the Fire Council attacks were launched
The crater that forms the home of HX11 was created when against fractious moon factions.
a Void Arc crashed into Steel, having been damaged by
accident when two competing moon military units managed It was on one such particularly brutal excursion that Unity
to instigate a skirmish on the vessel. Despite the violence of raised the ire of the local Opal commander. In retaliation
the collision, the strength of the Arc’s infrastructure means for what he saw as a needless and bloody intrusion, the
that much of the vessel remains intact, a skeletal reminder commander hit the bunker with an experimental gas-type
of the ancient impact. weapon stolen from a force of Smoke agents recently killed

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in a cross-fire incident. The attack was much more powerful was needed was a steady supply of proteins that could
than the commander imagined – the entire population of the be rendered down into base materials. It was the medic
bunker was killed. Horrified, Unity sought revenge, but before Pieter Johns who determined the method of reducing fresh
they could reply with an orbital strike force the Fire Council corpses to a protein broth suitable for tissue growth.
instigated an immediate ceasefire. Licking its wounds, Unity
abandoned the empty bunker and left it to decay. HX11 has a gruesome secret. Although it is a field hospital,
and does treat injured solders, those that don’t survive or
Approximately one year later an Opal field hospital unit took in times of short supply those who don’t fit in are fed to
up temporary residence in the structure, seeking shelter the rendering systems, creating the protein broth needed
from an on-going orbital strike. For reasons unknown the to temporarily heal the survivors.
hospital did not exit the site after the all-clear as directed
by their superiors, but has effectively been in permanent
residence at the site ever since. Attempts by Opal forces to Cu rrent situation
oust the medics have met stiff resistance from functional HX11 is known in the local area as a free hospital, a place
war puppets which appear to have been left by Unity. An of healing not under the jurisdiction of any of the forces
embarrassment, HX11 and its denizens have since been left of the Flame Worlds. This is true; the hospital remains
to their own devices. one place where treatment can be received regardless of
loyalties. Conflicts between rival factions convalescing
within the hospital are kept at bay by the Puppet soldiers of
Th e real sto ry Unity design that guard the bunker. Once they have healed,
Tired of the conflict that raged about them and the almost Puppets escort soldiers to the perimeter of the crater
impossible job of providing succour to the soldiers of Opal and watch them leave the area. These Puppets are also
being ground up by the formal conflicts, the medics of Opal responsible for bringing wounded soldiers to the bunker.
field hospital 334 who took shelter in HX11 were on the
verge of desertion. Entering the bunker, the medics made a The medics occupy the outer regions of the bunker housing
startling discovery – not all of the Unity population had died the hospital facilities, closer to the surface. The survivors
in the Opal gas attack. Many were left within the structure, are found within the deeper sections of the bunker, where
but severely burned by the experimental weapon that had the experimental tissue growth systems and rendering vats
claimed so many lives. The medics immediately saw it as are to be found.
their duty to provide what healing they could, stabilising
the remnant population with experimental procedures.
Local environs
These broken Unity soldiers, feeling themselves abandoned The crater that houses HX11 is vast, over two kilometres
by their superiors, struck a deal with the medics – they across. Like much of the Polar Regions plant growth within
would help the field hospital to shrug off their Opal masters the bunker is limited, especially compared to the vast
by utilising the Puppet force that remained at the bunker, a jungles nearer the equator.
force which required Unity start-up codes to initialise, and
in return the medics would work on a cure for the virulent
decay brought on by the gas attack. This mutual truce has No ta b l e l oc at i o n s
been in effect ever since.
The following locations can be found within the crater.
The Unity soldiers that remain in HX11 had lost large
amounts of skin and other tissues to the experimental gas
used in the attack. They were very exposed to infection, and Gun towe rs
unable to leave the inner chambers of the bunker. On their Surrounding the bunker entrance and rimming the crater,
arrival, the medics discovered that what was needed to thirteen gun towers were built to guard against aerial
help the survivors was a steady supply of complex proteins attack. Originally housing larger pulse guns, these towers
and minerals from which could be grown replacement skin have all long since been stripped of weaponry. Instead they
and tissue. Initially the field hospital’s own supplies were are used to house the Puppet guards and search parties
used to provide what was needed, but unfortunately such that scour the local area for the injured to bring back to the
was the virulence of the decay that replacement tissues did hospital. Such is the virulence of the ecosphere of Steel that
not last more than a few weeks before degenerating and only the living are brought back to the bunker – corpses, no
the supplies of the medics were soon exhausted. What matter how seemingly fresh, are riddled with native Steel

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microbes that make their use impossible in the rendering Arc sh ell
plant. The Puppets themselves are under the control of the The remnants of the massive Void Arc that caused the
survivors within the bunker through Thread links, making crater lie mainly on the opposite side to the bunker. Such
the whole field hospital dependent on the survivors to keep was the structural integrity of the Arc that much of the ship
hostile factions and the voracious wildlife of Steel at bay. remains recognisable, despite large parts being destroyed
or cannibalised to make up the outer defences of HX11. The
skeletal remains have become home to a large colony of
Cave rns Simials, who find the higher struts and exposed ribs of the
Underneath the bunker, far beneath the surface buried craft make an idea substitute for trees, and the Puppet force
in a series of ancient caverns that the crater exposed is is on hand to drive off or kill any other wildlife that attempts
a large explosive device capable of reducing the bunker to enter the crater. Why the Puppets let the Simials through
and its environs to rubble. Originally installed as a means is not known – actually it was a result of the Thread Burn
of destroying the base should it fall into enemy hands, attack which momentarily disabled the Puppets (see below).
the Unity forces had no chance to use the weapon during
the original attack. Now, the code for the bomb lies with
Miranda Etter, commander of the survivors. Should the No ta b l e f a c t i o n s
device be triggered the occupants of the bunker have only
ten minutes to get out of the structure and away from the The following factions can be found within the bunker.
crater before all is destroyed in a fiery inferno.

The survivors do not enter the caverns – they don’t want M edics – th e doc to rs
to reveal the bomb to any of the other factions in the The medical team of human and Uplift doctors, nurses and
bunker, so the caves remain undisturbed. Unbeknownst Puppet paramedics numbers about thirty. Once part of
to the survivors, the caverns have recently been breached a field hospital for Opal, the medical staff was sick of the
by a war party of Kyril, deserters from Emerald’s military. war-mongering activities of their masters and was seeking
The Uplifts have yet to discern what the bomb is and are to desert. However, being stuck on-planet made escaping
unaware of the bunker above them, but are busy fortifying the clutches of their masters all but impossible. Finding
the cavern as a home base. the temporary shelter of the bunker was a godsend – the

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deal struck with the survivors meant that the hospital could operating for a short time, a situation exploited by the
continue to exist and resist all but the most determined Simials now at the Void Arc remains.
attack. However, since the arrangement was made some of
the medics have begun to have second thoughts about the Vist re-established the Puppet’s operation but successfully
survivors. Feeding corpses into rendering vats to create the infiltrated their command routines. So far the Unity agent
necessary protein broth has proved extremely distasteful, has remained in the background, monitoring activities, but
and rumours have spread that some of the deaths providing its goal is to claim back the bunker for Unity.
the bodies might not have been entirely accidental. Still, the
leader of the medical team, Pieter Johns, firmly backs the Based in one of the Gun Towers, Vist uses it’s similarity to
survivors. He knows without their Puppets the field hospital the Puppets to move about the crater, but it is yet to openly
would have been captured long ago. Once owners of some penetrate the bunker. Current orders from Unity are to
impressive medical kit including Bio-welders and Bio-fusers, assess the status of the survivors, and if possible disable the
most has since ceased working due to wear and tear, and the device beneath the bunker.
medics are eager for re-supply.
Shadows will not be found among the Puppets, all but Vist
Shadows could be found among the medical crew, from lack the capacity to house Numina.
deranged doctors unhinged by the horrors of war to cold
professionals killing ‘excess’ visitors to keep the protein vats
at capacity.

Su rvivo rs – ex-Unit y Soldie rs


Numbering around twenty, the ex-soldiers of Unity are a
dangerous and unhinged lot. Burned and scarred by the
gas attack once thought to have killed the bunker’s entire
population, the constant pain and burning anger has pushed
them to the edge. Their leader, Miranda Etter, embodies
the almost genocidal nature of the survivors eager to wreck
vengeance on those they feel abandoned them. Only the
bargain with the medics keeps them in check – the skin
grafts provided from the protein vats go some way to ease
the pain and allow for a short time at least survivors to leave
the bunker, but they never venture further afield.

In turn the survivors ensure the safety of the medical staff


with their Puppet force, so an unease pact keeps both sides
dependent on each other. All of the survivors know of the
device under the bunker, and all have sworn that they’d
rather detonate the device than allow Unity or any other
off-world faction to claim them or the medics.

The survivors make ready Shadows, being already pushed to


extremes of emotional and physical pain.

Pu ppets – th e guard fo rce


On the face of it, the Puppets are merely a collection of war
and utility instruments under the control of the ex-Unity Oth e r dang e rs
survivors, used for guard duty, collection of the injured and The other dangers around the bunker are the local wildlife
other mundane tasks. However, all is not as it seems. and the forces of the moons and Unity which move about
the region. Any could decide that the bunker would make a
A Smoke Simulcra called Vist recently burned the Thread good base of operations, a situation that could only occur if
Loci controlling the Puppets causing the Puppets to cease the current occupants were removed.

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