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Bane. (GM’s Choice) in initiative or add time to action recharge.

Triggers bad special effect, or counts as a If at least one of these is rolled, lose ground
Chaos Star & Delay (
a Sigmar’s Comet result. these is rolled.
Can be used as a Success, Boon or to activate Gain a Fatigue or Stress if one or more of
Sigmar’s Comet ^ Exertion *
Fatigue or Stress 1 Lose
%% Fatigue or Stress 1 recover
$$ Success and roll another of these dice #
These cancel each other out These cancel each other out

Bane % VS Boon $ Challenge @ VS Success !


Fortune & Misfortune Success & Failure
Die Results

Die Results
Success & Failure Fortune & Misfortune

! Success VS @ Challenge $ Boon VS % Bane

These cancel each other out These cancel each other out

# Success and roll another of these dice $$ recover 1 Fatigue or Stress


%% Lose 1 Fatigue or Stress

* Exertion ^ Sigmar’s Comet


Gain a Fatigue or Stress if one or more of Can be used as a Success, Boon or to activate
these is rolled. a Sigmar’s Comet result.

( Delay & Chaos Star


If at least one of these is rolled, lose ground Triggers bad special effect, or counts as a
in initiative or add time to action recharge. Bane. (GM’s Choice)

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