Professional Documents
Culture Documents
Afte
S E CO ND S ing rn
oo
SECONDS
12 r n 10 am 11 am 12 pm
1p 54
o m
n
M 9 am 2
pm
6 60
3
m
pm
8a
m
4p
7a
Morning
10
m
60
Evening
6 am
5 pm
20
50
6 pm
5 am
ly
30
r
40
Ea
7p
m
4a
m
8p
am
m
3
1 10
9
am pm
2
ht
1 am
ig Ni 10 pm
gh
2 N 9
12 am 11 pm
M I NU T E S te t MINUTES
L a
3 4 5 6 7 8
1 2 3 4 5 6 7
Time Tracker
Time Tracker is designed to be a visible reference to both players and the DM. It can assist in keeping track of events, add some urgency to game play, and visualize time
as a resource with consequences. Laminating the time tracker is recommended so that notes can be added with a dry erase marker.
Initiative Track
Located at the very top of the time tracker is a simple initiative track. Each player places a token or pawn on the
initiative track in the order of their turn.
Stages, Hours, and Events Spent Time Track & Event Segments Combat Time/Seconds & Minutes
1 2 3 4 5 6 7
The top bar, numbered 1-7, is used to track the days of a week. The bar below that tracks 4 weeks per month,
3 months in a season (blue: winter, green: spring, yellow: summer, orange: fall) and 12 months per year. Each
of these can be checked off as time passes.
Notes
Credits:
Created by: /u/Woopdeedo;
Inspired by (but not endorsed by): https://theangrygm.com/hacking-time-in-dnd
Sun & Moon icons: https://en.wikipedia.org/wiki/File:Golden_Sun_icon.png
d6 icons: https://game-icons.net/