VG27AQL1A extra Dell S2721DGF Asus VG27AQL1A 12:57 Monitor recommendation BenQ - 27 Inch PD2700Q
Make sure your object is UV unwrapped
Create one material for each area you want to separate out. Make them different bright, contrasting colours Assign your materials to faces/parts of your object Open the Shader editor for the first material. Shft+A>Texture>Image Texture and click New, Give it an appropriate resolution and name it ID Map You don’t need to connect it to anything Copy that node and paste it into each of the other materials too You can open the UV editor select your new image and save it. Switch render engine to Cycles Choose the Render Prroperties tab and go down to Bake Change the Bake type to Diffuse Unselect Direct and Indirect leaving Colour Hit Bake You should now have an image you can load into Mixer and set as an ID Map… making sure you save it again first of course Delete the temporary materials before expoorting an FBX. Mixer doesn’t seem to like them being there. In Mixer load your FBX and load your ID map You should now be able to mask materials and stuff by ID mask
Postovani dobar dan,
Javljam se na konkurs u vezi posla i saljem u prilogu lik ka portfolio i web maloj prezentaciji koja je adaptirana za razlicite velicine ekrana. Radovi iz portfolija su uglavnom radjeni za strane klijente ima i nesto radova sto je radjeno za nase klijente. Na web prezentaciji mozete pogledati proces stvaranja moj licnog logoa. Portfolio je vise baziran kao prikaz zabranih radova iz oblasti logo, print i web dizajn. Za ostala pitanja sam tu.