Problem: Notes not being detected properly. Calibration issues.
Fix: The detected vocal range is set by the calibrated note. The lowest note you sing creates an octave above that note, which is the range you are allowed to sing in. If you feel uncomfortable with the range at which you are set, you can recalibrate in the pause menu by pressing ESC, selecting "Recalibrate" and holding a comfortable note for the duration of the meter fill-up. Make sure you calibrate to a note that is neither too low nor too high. Also please make sure to plug in headphones, as the in-game audio played aloud on speakers can create feedback with the microphone. Other calibration issues (notably those experienced during the orbit puzzle) might be solved by muting all audio while singing.
Problem: Microphone keeps on getting cut off in-game.
Fix: You can raise the microphone sensitivity in the game's pause menu. If that is not enough, you may need to raise the microphone volume externally by increasing the gain on your microphone or changing it in system settings. On Windows, this is under Sound>Recording>Microphone>Levels. On Mac, it's under System Preference>Sound>Input>Input Volume. Please avoid unplugging your microphone while the game is running, as this will break the input. You must close the game out before changing your input device.
Problem: Game crashes/freezes on initial startup or loading screen.
Fix: One Hand Clapping can sometimes take a while to load. If it does not outright crash, please wait patiently for the game to respond. If there is a crash with an error, please fill out the Google Form above with the crash error and the error log, and we'll do our best to patch the issue in a future build.
Problem: There is an echo/delay in the in-game microphone playback.
Fix: Alt-tabbing or pausing and unpausing once should fix this problem.
Question: Why is the game called One Hand Clapping?
Answer: The title comes from the Zen Buddhist koan �What is the sound of one hand clapping?� Koans are questions monks ask their students to test their understanding of Zen. Despite how illogical koans might sound, the monks still expect their students to provide an answer. Simply the capability to deeply consider such a question sets the human race apart as mindful and self-aware. In this way, koans are a representation of consciousness. When faced with a puzzle that one must solve through singing, it is not �correct answer� that is of main importance. Everyone has their own vocal range, singing style, self-confidence, and mind; thus, every solution to a puzzle in One Hand Clapping is entirely unique. What makes each experience interesting is the subjective process of reaching an objective goal.
Thank you so much for downloading the game. If you have any additional questions, please do not hesitate to message us directly through the contact form on our website (www.onehandclappinggame.com/contact).