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Consequences of Having Too Little
Consequences of Having Too Little
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These results illustrate scarcity's focusing0.88), or borrowed with interest (0.25 ± 0.98) cused on the demands of the current round to
effect. Field data also show scarcity-induced fo- [F(l, 137) = 2.14, P= 0.15]. The poor performed consider what comes next, whereas rich partic-
cus. For instance, instead of offering bulk dis- best when they could not borrow (0.60 ± 1.14), ipants would be able to consider future rounds
less well when they borrowed without interest
counts, some retailers raise the per-unit cost of an and whether moving on was beneficial. All par-
item as purchase quantity increases. Most people (0.08 ± 0.67), and worst when they borrowed ticipants could borrow with R = 3. As predicted,
overlook these occasional "quantity surcharges,"with interest (-0.48 ± 0.94) [F( 1, 137) = 7.49, poor participants performed similarly with pre-
but low-income consumers are more likely to P< 0.001]. views (-0.02 ± 0.87) and without (0.02 ± 1.11),
notice these surcharges (30). Low-income con- The effects of scarcity appear to be quite gen- while rich participants performed better with pre-
sumers are also more sensitive to "hidden" taxeseral.
- But one concern with these studies might views (0.32 ± 0.98) than without (-0.35 ± 0.92)
those not included in the posted price (31). be that the consequences of borrowing, which [scarcity x borrowing interaction, F(l, 133) =
were not felt until the end, were not sufficiently
Our experiments also suggest that scarcity 4.29, P < 0.05, t¿ = 0.03; for unstandardized
salient. In experiment 4, we therefore modified
leads people to neglect future rounds and bor- scores, see table S5]. One concern might be that
the game so that borrowing would create "debt" in
row away from them. In experiment 2, each shot the poor did not have enough time to consider
used beyond a round's paycheck counted assubsequent
a rounds. That is, the size of each pay- the previews. But the experiments above found
shot borrowed. Borrowed shots were summed check varied depending on how people borrowed that the poor were using too much; they were
across a participant's game. As a fraction of their or saved. Initial paychecks were the same as in overborrowing. Their performance in the no-
budget, poor participants borrowed more shots experiment 3, but on subsequent rounds, pay- preview condition left substantial room for im-
(0.24 ± 0.15) than the rich (0.02 ± 0.05) [F( 1, 33) = checks equaled the total time remaining divided provement. Even if poor participants had used
27.53, P < 0.001]. by the number of remaining rounds. Participants some of the borrowed time to consider the pre-
Performance data suggest that this borrowing played until they exhausted their budget or com- views and move on sooner, they could have im-
was counterproductive. We measured perform- pleted 20 rounds, whichever came first. Exces- proved. That is, the previews benefited the rich
ance in z-scores, standardizing points earned sive borrowing on one round would therefore by helping them save more; they could have ben-
separately for the poor and the rich (Fig. 1; lead to a smaller paycheck on the next round. efited the poor by helping them borrow less. But
see table S2 for unstandardized data). Rich par- Some participants could not borrow, whereas it appears they were too focused on the current
ticipants performed similarly whether they could others could borrow with R = 2. round to benefit.
not borrow (-0.12 ± 0.77) or could (0.10 ± 1.18), Poor participants borrowed a greater pro- Taken together, these studies provide com-
whereas poor participants fared better when portion of their budget (0.27 ±0.14) than did pelling support for the notion that scarcity elicits
they could not borrow (0.55 ± 0.65) than when rich participants (0.03 ± 0.04) [F(l, 56) = greater engagement and that a focus on some
they could (-0.55 ± 1.00) [scarcity x borrowing 70.50, P < 0.001] and consequently saw their problems leads to neglect of others (manifesting
interaction, F(l, 64) = 8.47, P < 0.005, = paychecks shrink during the game (Fig. 2). in behaviors such as overborrowing). An alter-
0.12]. This suggests that the poor overborrowed. For this analysis, each round's paycheck was native account might be that the poor and rich
The amount of borrowing by the poor was converted to a proportion of the default pay- approached these tasks with the same mindset -
significantly correlated with measures of engage- check (i.e., dividing by 15 for the poor and by playing each round until they were satisfied with
ment. On rounds where poor participants bor- 50 for the rich). We regressed these propor- their progress before moving on. By this account,
rowed, the average amount of time spent aiming tions on the round numbers and analyzed the the poor borrowed only because they were facing
each shot in their paycheck correlated positively slopes for each participant. The poor accumu- more severe constraints. But evidence from ex-
with how many shots they subsequently bor- lated debt at a higher rate (mean of slope ± SD, periments 1 and 2 suggests that the poor and rich
rowed [r(38) = 0.34, P < 0.05]. The more fo- -0.13 ± 0.18) than did the rich (-0.01 ± 0.01) did not approach the tasks in the same way. The
cused the poor were on the current round, the [Mann-Whitney test, z = 5.46, P < 0.001]. Fur- poor were more engaged.
more they neglected (and borrowed away from) thermore, the poor did not adjust their borrow- Another explanation might be that scarcity
future rounds. ing as they accumulated debt. Instead, as their creates cognitive load, thereby diminishing per-
To ensure that this was not an artifact of a budgets shrunk, they gradually increased their formance. Cognitive load might prevent people
particular context, we considered a different form borrowing relative to their remaining budget (27). from figuring out the optimal borrowing rates,
of scarcity: having too little time. In experiment As a result, rich participants performed similarly or it might lead people to use their resources less
3, 143 participants were given budgets of time when they could not borrow (-0.09 ±0.81) and efficiently or make riskier financial decisions.
with which to play Family Feud , a trivia game when they could (0.11 ± 1.20). The poor per- Although we agree that scarcity creates load, our
where each question allows multiple answers. formed better when they could not borrow (0.54 ± theory is more specific about the origins of that
Each round consisted of a new question and 0.77) than when they could (-0.49 ± 0.94) [in- load and its effects. We suggest that cognitive
participants earned points for each correct an- teraction F(l, 114) = 12.81, P < 0.001, = load arises because people are more engaged with
swer. Poor participants had budgets of 300 s (15 0.10; see table S4 for unstandardized data]. problems where scarcity is salient. This con-
per round); rich participants had 1000 s (50 per As in these experiments, neglect also cre- sumes attentional resources and leaves less for
round). Participants played until exhausting their ates many forms of borrowing (beyond con- elsewhere.
budget. There were three borrowing conditions: ventional loans) among the poor in the world. Once we appreciate where attention is drawn
no borrowing, borrowing with R - 1 (i.e., "with- For example, the poor often focus on certain under scarcity, we see how this mechanism can
out interest"), and borrowing with R = 2 ("with expenses while neglecting utility payments, there- explain behaviors other than overborrowing.
interest"). Scarcity-induced focus is not myopia, nor does
by incurring reconnection fees that are like in-
Regardless of interest rate, poor participants terest payments - "borrowing" by paying the it necessarily imply steeper discount rates. The
borrowed a greater proportion of their budget bill late (32). poor often save for the future. However, their sav-
(0.22 ±0.15) than did rich participants (0.08 ± Experiment 5 offers more direct support for ings are not set aside in a generic account, but
0.15) [F( 1, 102) = 22.39, P < 0.001]. Once again, the notion that scarcity creates attentional neglect rather are geared toward specific expenses. That
the poor overborrowed [interaction F(1 , 137) = One hundred thirty-seven participants played is, the poor often save for the same reason they
6.54, P = 0.002, = 0.09; see table S3 for un- Family Feud. Some participants could see pre- borrow. This has clear policy implications. Inter-
standardized data]. Rich participants performed views of the subsequent round's question at the ventions that draw people's attention to specif-
similarly whether they had no option to borrow bottom of the screen; others could not. We ex- ic future needs should be particularly effective
(0.06 ±1.10), borrowed without interest (-0.3 1 ± pected that poor participants would be too fo- at increasing savings (33). This mechanism also
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REPORTS
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