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Effect of 2 Soccer Matches in a Week on Physical Performance and Injury Rate

Article  in  The American Journal of Sports Medicine · September 2010


DOI: 10.1177/0363546510361236 · Source: PubMed

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Effect of 2 Soccer Matches in a Week
on Physical Performance and Injury Rate
Gregory Dupont,*yz PhD, Mathieu Nedelec,yz MSc, Alan McCall,z MSc, Derek McCormack,z MD,
Serge Berthoin,y PhD, and Ulrik Wisløff,§ PhD
From the yLaboratory of Human Movement Studies, EA 3608, Artois and Lille 2 Universities,
France, zCeltic Lab, Sport Science Department, Celtic FC, Glasgow, Scotland, and the
§
Department of Circulation and Medical Imaging, Norwegian University of Science and
Technology, Trondheim, Norway

Background: Recovery duration may be too short during the congested fixtures of professional soccer players with regard to
maintaining physical performance and a low injury rate.
Purpose: To analyze the effects of 2 matches per week on physical performance and injury rate in male elite soccer players.
Study Design: Cohort study; Level of evidence, 3.
Methods: Match results, match-related physical performance, and injuries were monitored during 2 seasons (2007–2008 and 2008–
2009) for 32 professional soccer players in a top-level team participating in the UEFA (Union of European Football Associations)
Champions League. Total distance, high-intensity distance, sprint distance, and number of sprints were collected for 52 home
matches. Injuries and player participation in matches and training were recorded throughout the full season.
Results: Physical performance, as characterized by total distance covered, high-intensity distance, sprint distance, and number of
sprints, was not significantly affected by the number of matches per week (1 versus 2), whereas the injury rate was significantly higher
when players played 2 matches per week versus 1 match per week (25.6 versus 4.1 injuries per 1000 hours of exposure; P \ .001).
Conclusion: The recovery time between 2 matches, 72 to 96 hours, appears sufficient to maintain the level of physical performance
tested but is not long enough to maintain a low injury rate. The present data highlight the need for player rotation and for improved
recovery strategies to maintain a low injury rate among athletes during periods with congested match fixtures.
Keywords: recovery; fatigue; match analysis; player

Several studies have focused on fatigue during a soccer weeks. Ispirlidis et al11 demonstrated that it took 96 to 120
match.14,17 Mohr et al14 analyzed fatigue and reduced hours of rest to achieve prematch values for 20-m sprint
performance at 3 stages during a match: after short-term performance as well as normalize blood markers of muscle
intense periods, in the initial phase of the second half, and damage (creatine kinase) and inflammation (uric acid).
at the end of the match. However, fatigue can also arise Consequently, for players involved in 2 matches within 96
from repetition of matches within a short period. Elite soccer hours, one could expect reduced match-related physical
players participate in national championship matches, performance, as characterized by total distance covered,
league cup matches, national cup matches, UEFA (Union high-intensity distance, sprint distance, and number of
of European Football Associations) Champions League sprints during the second match.
and/or UEFA Cup matches, and international matches. Injury risk is another concern for soccer players and clubs
For these players, it is common to play 2 matches per week in terms of health, performance, and cost. Hawkins et al10
(Saturday or Sunday 1 Tuesday or Wednesday) over several reported an average of 1.3 injuries per player per season in
English professional soccer. They found that the greatest
*Address correspondence to Gregory Dupont, PhD, Laboratory of
injury rate occurred in the two 15-minute periods toward
Human Movement Studies, EA 3608, Artois, Lille 2 University, France, the end of both halves, with significantly more injuries
9 rue de l’universite, 59790 Ronchin, France (P \ .01) in the second half of matches. According to
The authors declared that they had no conflicts of interests in their Ekstrand et al,7 a period with a congested match calendar
authorship and publication of this contribution. can lead to fatigue, increasing the risk of injury and poor per-
The American Journal of Sports Medicine, Vol. 38, No. 9
formance during the following period. They found that 60%
DOI: 10.1177/0363546510361236 of the players who had played more than 1 match a week
Ó 2010 The Author(s) before the World Cup incurred injuries or underperformed

1752
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Vol. 38, No. 9, 2010 Effect of 2 Soccer Matches in a Week 1753

during the tournament. However, to our knowledge, no Match Analyses and Physical Performance
study has compared injury rates and match-related physical
performance according to the number of matches per week We analyzed physical performance for only the home
(1 versus 2). The aim of this study was to determine matches because the data collection device was set in the
match-related physical performance and injury rate in home stadium and was not portable. We analyzed 52 home
male elite soccer players playing either 1 or 2 games per matches (38 Scottish Premier League, 8 Champions League,
week. We hypothesized that match-related physical per- 4 Scottish Cup, 2 Scottish League Cup) using computerized
formance decreases and injury rate increases when 2 image recognition system based on semiautomatic video
matches per week are played within 96 hours, in comparison match analysis (Amisco Pro 1.0.2, Sport Universal Process,
with 1 match per week. Nice, France). Detailed information and procedure of this
system have been described.4 We analyzed movements of
the 20 outfield players (goalkeepers excluded) during the
whole match by means of 8 stable synchronized cameras
MATERIALS AND METHODS positioned at the top of the stadium with a sampling
frequency of 25 Hz. Signals and angles obtained by the
Participants encoders were sequentially converted into digital data and
recorded on 6 computers for postmatch analyses. From the
Match results, match-related physical performance, and stored data, the image recognition software (in ‘‘athletic
injuries were monitored during 2 seasons (2007–2008 and mode’’) obtained the total distance covered, the distance
2008–2009) for 32 professional soccer players playing for covered between 19 and 24 km per hour (high-intensity
the same top-level team (as of July 1, 2007: age, 25.6 6 3.8 distance), the distance covered above 24 km per hour (sprint
years; height, 182.4 6 6.9 cm; body mass: 81.3 6 8.5 kg). distance), and the number of sprints for the 2 teams. Home
This study was made with the agreement of the Ethical team outfield players were assigned to 1 of 5 positional
Committee in Biomedical Research of the organization groups: central defender, fullback, central midfield, exter-
CCPPRB (Lille, France) and the recommendation of the nal midfield, and forward. From these data, whole match
Helsinki Declaration. activity, match activity per half, match activity according
During the 2 seasons, the team played 123 matches: 76 to position, and match activity according to the score (win-
Scottish Premier League, 16 Champions League, 7 Scottish ning versus losing team) were analyzed. The coefficients of
Cup, 6 Scottish League Cup, and 18 friendly. The team variation (CVs) for total distance, high-intensity distance,
played 67 matches separated by 3 or 4 days and 56 matches sprint distance, and number of sprints were calculated for
separated by at least 5 days. Among the 32 players selected all the players according to their positions (CV, inter-
for this study, 19 played from 1 to 14 international matches individual) and then for the players who played the greatest
during the 2 seasons studied. These matches were taken number of matches for each of the 5 positional groups (CV,
into account in the injury rates but not for the match- intraindividual). For the match-related physical perfor-
related physical performance. To analyze the effects of 2 mance, only the players who played the full games were
matches per week on related physical performance and retained. When a player played a first match for at least 75
injury rate, 2 paired groups were formed according to the minutes and then a second full match (90 minutes) within
number of days between 2 matches. The first group (G1) 4 days, the second match was classified as G2. When the sec-
comprised players who had not played a match for 6 days ond match was played at least 6 days later, it was classified
or more. The second group (G2) comprised players who as G1.
played 2 matches within 4 days. Individual written consent We analyzed the effects of 2 matches per week on
was obtained from all participating players. The inclusion match-related physical performance for 23 players, given
in the group depended on the recovery time between 2 that 9 players were not involved in one of the groups
matches and the playtime per player. The selection of the (G1 or G2). For match-related physical performance, G1
group was not made according to the team matches but comprised 23 players playing a total of 130 games (1 to
according to the matches played by each player. Because 14 matches per player), whereas G2 comprised 23 players
there were only 11 players selected per match, some play- playing a total of 116 games (1 to 18 matches per player).
ers could play a midweek match in UEFA Champions To compare the match-related physical performance
League without playing the previous game 3 days earlier. between G1 and G2, we calculated the averages for total
In this condition, these players were included in G1. Con- distance covered, high-intensity distance, sprint distance,
versely, when a player played a midweek full match in and number of sprints for each player in both groups. We
UEFA Champions League and another weekend full match analyzed the 4 parameters characterizing the match-related
3 days later in the national league, the second game was physical performance (total distance, high-intensity dis-
recorded in the G2. The playtime was an additional factor tance, sprint distance, and number of sprints) on 246
in the selection of the group. The criterion to be included matches, which corresponded to 984 (246 3 4) data points.
in the G2 was to have played at least 75 minutes within For the link between physical activity (as characterized by
the 4 days preceding the game. For example, if a player total distance, high-intensity distance, sprint distance, and
played 90 minutes in the first game and 90 minutes 3 number of sprints covered) and the score of the match
days later in the second game, the data from the second (winning versus losing team), we analyzed 42 matches
game were recorded in the G2. (10 matches had resulted in a draw). This analysis

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1754 Dupont et al The American Journal of Sports Medicine

included the 2 teams with the 22 players and corresponded hours of soccer (training 1 matches), injuries per 1000
to 3696 data points (22 players 3 42 matches 5 924 data hours of training, and injuries per 1000 hours of matches.
points 3 4 parameters studied 5 3696 data points). The effects of 2 matches per week on injury rate were ana-
lyzed for the 32 players during the 2 seasons. The analyses
Injury Definition, Classification, Severity, and Injury Rate included the 123 matches played by the team and the inter-
national matches played by each player. When a player
Injury data corresponded to time loss injuries, which played a first match for at least 75 minutes and then a sec-
resulted when a player was unable to take full part in ond match at least 75 minutes within 4 days, the second
future soccer training or matches owing to physical match played was classified as G2. When the second match
complaints.8 Illnesses, diseases, and mental complaints was played at least 6 days later, it was classified as G1.
were not considered physical complaints but were taken When a player belonging to G2 was injured within 4 days
into account to calculate match and training exposure. after a match during a training session, he still belonged
We recorded information about circumstances (training to G2. If the injury occurred after the fourth day, the player
or match), mechanism of injury (traumatic or overuse), was classified in G1. Players belonging to G1 who were
location, type, recurrent injury, time lost because of injury, injured during a training session stayed in G1.
and the number of matches missed according to the
number of matches per week (1 versus 2). The same club Sessions Between the Games and Diet
doctor diagnosed all injuries, and an injured player was
According to the number of games per week, the typical week
considered injured until the club doctor cleared him for
consisted of 5 to 6 training sessions. When 1 game per week
participation in full training or matches. We monitored
was played, an injury prevention program was implemented
location and type of injury according to the classifications
during the 2 strength sessions, which included proprio-
proposed by Fuller et al.8 Location was classified according
ceptive exercises, jumping exercises, Nordic hamstring
to the main groupings (head and neck, upper limbs, trunk,
lowers, and core (plank and side plank). After each hard
lower limbs) and categories (head and face; neck and
training session and match, players were advised to
cervical spine; shoulder and clavicula; upper arm; elbow;
immerse themselves in a cold bath at 15°C for 14 minutes
forearm; wrist; hand, finger, and thumb; sternum, ribs,
and to use compression garments for 12 hours. For diet
and upper back; abdomen; lower back, pelvis, and sacrum;
(food and hydration), players were advised by the team
hip and groin; thigh; knee; lower leg and Achilles tendon;
nutritionist. No supplements were recommended. Players
ankle; foot and toe). Type of injury was classified according
ate their prematch meal 3 hours before the match, which
to the main groupings (fracture and bone stress, joint and
was composed of low-glycemic-index carbohydrate foods.
ligament, muscle and tendon, contusions, laceration and
At the end of the game, the players consumed high-glycemic-
skin lesion, central or peripheral nervous system, other)
index carbohydrate foods and proteins (sport drinks, milk-
and categories (fracture; other bone injuries; dislocation
shakes, yogurt, soup, sandwiches).
and subluxation; sprain and ligament injury; lesion of
meniscus or cartilage; muscle rupture, tear, strain, and Statistical Analysis
cramps; tendon injury, rupture, tendinosis, and bursitis;
hematoma, contusion, and bruise; abrasion; laceration; Results are expressed as means 6 standard deviations.
concussion; nerve injury; dental injuries; other injuries). Inter- and intraindividual CVs were calculated for the total
Injury severity was defined as the number of days that distance, high-intensity distance, sprint distance, and num-
had elapsed from the date of injury to the date of the ber of sprints. The normality distribution of the data was
player’s return to full participation in team training and checked with the Kolmogorov-Smirnov test completed by
availability for match selection. Injuries were classified the Lilliefors method. As data were normally distributed,
into 4 categories of severity, according to the length of we used parametric tests. Paired t test was used to compare
absence from full training sessions and matches, including match-related physical performance between G1 and G2,
the day of injury9: slight (1-3 days), minor (4-7 days), between first and second halves, and between winning
moderate (8-28 days), and major (more than 28 days). A and losing teams. Fisher exact test was used to compare
recurrent injury was defined as an injury of the same injury rates (number of injuries per 1000 hours of exposure)
type and at the same site as a previous injury; it occurred between training and match and between G1 and G2. For
after a player’s return to full participation from the pre- injury rate, we also calculated the 95% confidence intervals
vious injury; and it was defined as early, late, and delayed (CIs). A one-way analysis of variance was used to test for
when it occurred within 2 months, 2 to 12 months, and possible differences in positions. When a significant effect
more than 12 months, respectively. We monitored the was detected, post hoc analyses were carried out using
duration of training sessions (in the gym and on the field a Tukey test. Significance was accepted at P \ .05.
of play) and matches (hours) for each player. Match
exposure was defined as play between teams from different RESULTS
clubs. Training exposure corresponded to team-based and
individual physical activities under the control or guidance Match Activities
of the team’s coaching or fitness staff that aimed at main-
taining or improving players’ soccer skills or physical con- Whole Match Activity. Mean total distance, high-intensity
dition. Injury rate was calculated as all injuries per 1000 distance, sprint distance, and number of sprints covered

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Vol. 38, No. 9, 2010 Effect of 2 Soccer Matches in a Week 1755

TABLE 1
Match Distances Covered at Different Intensities by Players According to Positiona

Total Distance, m High-Intensity Distance, m Sprint Distance, m No. Sprints

Central defender 9924 6 389 285 6 95 123 6 63 562


CV, % (Range) 3.9 (8952 to 10 924) 33.2 (103 to 564) 51.4 (19 to 364) 41.9 (1 to 10)
Fullback 10 762 6 573 559 6 151 311 6 130 13 6 5
CV, % (Range) 5.3 (9455 to 11 882)b 27.1 (235 to 869)b 41.8 (101 to 633)b 39.6 (5 to 29)b
Central midfielder 11 935 6 721 631 6 240 293 6 115 13 6 5
CV, % (Range) 6.0 (10 107 to 13 669)b,c,d 40.0 (104 to 1389)b 39.2 (60 to 534)b,d 37.2 (3 to 24)b
External midfielder 11 742 6 696 650 6 162 298 6 168 13 6 6
CV, % (Range) 5.9 (9841 to 13 227)b,c 24.9 (231 to 1157)b,c 56.5 (67 to 788)b,d 48.2 (3 to 29)b
Forward 11 317 6 635 651 6 200 240 6 122 12 6 5
CV, % (Range) 5.6 (9417 to 12 653)b,c 30.7 (133 to 998)b,c 50.7 (47 to 577)b 44.6 (2 to 24)b

a
CV, coefficient of variation.
b
Significantly longer than central defender.
c
Significantly longer than fullback.
d
Significantly longer than forward.

TABLE 2 groups were as follows: 3.3%, 47.8%, 34.4%, 29.3% for the
Match Distances Covered at Different Intensities by the fullback (31 games); 2.6%, 52.1%, 55.4%, 45.0% for the cen-
Winning Team and the Losing Team tral defender (45 games); 3.2%, 48.7%, 26.9%, 28.1% for the
central midfield player (38 games); 3.0%, 36.0%, 35.6%,
Winning Team Losing Team 29.0% for the external midfield player (35 games); and
Total distance, m 117 631 6 2713 117 916 6 4732 5.6%, 37.5%, 35.1%, 33.5% for the forward (24 games).
First half 59 064 6 1739 59 865 6 2472 Match Activity According to the Score (Winning Versus
Second half 58 567 6 1913 58 051 6 3155 Losing Teams). Total distance, sprint distance, and number
High-intensity 5849 6 558 6161 6 688a of sprints covered by the winning team were not sig-
distance, m nificantly different from those performed by the losing
First half 2918 6 409 2977 6 450 team (Table 2). However, high-intensity distance was signif-
Second half 2930 6 354 3185 6 465a icantly shorter (P 5 .02) for the winning team than for the
Sprint distance, m 2535 6 450 2409 6 431
losing team. This difference was linked to the high-intensity
First half 1228 6 280 1186 6 298
distance covered during the second half, which was sig-
Second half 1307 6 268 1222 6 261
Sprints, n 1245 6 175 1217 6 163 nificantly shorter (P 5 .003) for the winning team than for
First half 606 6 112 611 6 116 the losing team, whereas no significant difference was found
Second half 640 6 111 606 6 112 for the first half and the match overall (Table 2).
Effects of 2 Matches per Week on Match Activity. No
a
Significantly longer than the winning team. significant difference was found in terms of total distance
covered, high-intensity distance, sprint distance, and
during the matches were as follows: 11 049 6 982 m (CV, number of sprints between G1 and G2.
8.8%; range, 8952 to 13 669 m), 539 6 230 m (CV, 42.7%;
range, 103 to 1389 m), 256 6 151 m (CV, 58.7%; range,
19 to 788 m), and 11.0 6 5.7 (CV, 51.6%; range, 1 to 29), Injuries
respectively. Total distance covered during first half
(5570 6 514 m) was significantly longer (P \ .001) than Exposure to Training and Match. During the 2 seasons,
that covered during second half (5479 6 523 m). No signif- players trained 511 6 176 hours (range, 125 to 781 hours)
icant difference was found between first half and second and played 67 6 57 hours in matches (range, 8 to 178 hours).
half in terms of high-intensity distance (273 6 141 versus In total, the 32 players were exposed to 16 339 hours of train-
266 6 134 m, respectively), sprint distance (127 6 87 ver- ing and 2156 hours of matches during the 2 seasons.
sus 129 6 85 m, respectively), and the number of sprints Total Injury and Injury Rate. A total of 165 injuries and
(5.4 6 3.2 versus 5.6 6 3.3, respectively). a mean 5.2 6 3.7 injuries per player (range, 0 to 16 per
Match Activity According to Player Position. Table 1 player) in matches and training over the 2 seasons were
presents total distance, high-intensity distance, sprint dis- reported retrospectively. In total, players who suffered
tance, and number of sprints covered during the matches injuries were not available for 2443 days (79 6 63; range,
by the players according to their positions, as well as the 3 to 244) and 418 matches (13.5 6 13.1; range, 0 to 53).
interindividual CVs. The intraindividual CVs for total dis- Injury rate during match time (48.7 injuries per 1000
tance, high-intensity distance, sprint distance, and num- hours of exposure; 95% CI, 39.4-58.0) was significantly
ber of sprints according to position and the players higher (P \ .001) than that during training (3.7 injuries
playing the greatest number of matches at 1 of 5 positional per 1000 hours of exposure; 95% CI, 2.7-4.6).

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1756 Dupont et al The American Journal of Sports Medicine

TABLE 3
Injury Rate, Injury Severity, Reinjury, and Mechanism of Injury Classified According to Group: G1 Versus G2

G1 G2 Total

Injury rate per 1000 hr exposurea


Overall 4.1 (3.0-5.1) 25.6 (20.8-30.5)b 8.9 (7.6-10.3)
Match 19.3 (11.9-26.7) 97.7 (76.1-119.2)b 48.7 (39.4-58.0)
Training 2.5 (1.6-3.4) 8.3 (5.2-11.4)b 3.7 (2.7-4.6)
Injury severity, n
Slight 22 26 48
Minor 16 33 49
Moderate 17 33 50
Major 3 15 18
Reinjury, n
Early 5 17 22
Late 0 13 13
Delayed 0 2 2
Mechanism of injury, n
Traumatic 16 23 39
Overuse 42 84 126

a
Confidence interval (95%) in parentheses.
b
Significantly higher than the G1.

TABLE 4 TABLE 5
Main Groupings and Categories for the Location of Injuries Main Groupings and Categories for the Type of Injuries
According to Group: G1 Versus G2 According to Group: G1 Versus G2

G1 G2 Total G1 G2 Total

Head and neck Fracture and bone stress


Head, face 1 2 3 Fracture 0 0 0
Neck, cervical spine 2 0 2 Other bone injuries 0 0 0
Upper limbs Joint (nonbone) and ligament
Shoulder, clavicula 0 0 0 Dislocation, subluxation 0 0 0
Upper arm 0 0 0 Sprain, ligament injury 10 24 34
Elbow 0 0 0 Lesion of meniscus or cartilage 1 12 13
Forearm 0 0 0 Muscle and tendon
Wrist 0 0 0 Muscle rupture, tear, strain, cramps 36 57 93
Hand, finger 0 0 0 Tendon injury, rupture, tendinosis, bursitis 3 5 8
Trunk Contusions
Sternum, ribs, upper back 1 4 5 Hematoma, contusion, bruise 6 6 12
Abdomen 0 4 4 Laceration and skin lesion
Lower back, pelvis, sacrum 2 2 4 Abrasion 0 0 0
Lower limbs Laceration 2 3 5
Hip, groin 10 13 23 Central, peripheral nervous system
Thigh 15 32 47 Concussion 0 0 0
Knee 6 22 28 Nerve injury 0 0 0
Lower leg, Achilles tendon 10 8 18 Other
Ankle 6 15 21 Dental injuries 0 0 0
Foot, toe 5 5 10 Other injuries 0 0 0

DISCUSSION

Effects of 2 Matches per Week on Injury Rate. Twenty- The purpose of this study was to analyze the effects of 2
one players experienced at least 1 injury in G1, whereas matches per week on match-related physical performance
31 players suffered at least 1 injury in G2. Table 3 presents and injury rate in male elite soccer players. We hypothesized
injury rates, injury severity, reinjury, and mechanism of (1) that match-related physical performance, as character-
injury according to group (G1 versus G2). Tables 4 and 5 ized by total distance, high-intensity distance, sprint dis-
present main groupings and categories for the location tance, and number of sprints, decreases when players play
and type of injuries according to group (G1 versus G2). 2 matches per week and (2) that the injury rate is higher for
The overall injury rate was 8.9 injuries per 1000 hours of the players playing 2 matches per week. The first hypothesis
exposure (95% CI, 7.6-10.3). was rejected because match-related physical performance

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Vol. 38, No. 9, 2010 Effect of 2 Soccer Matches in a Week 1757

did not significantly decrease when players played 2 matches to maintain that advantage to win the match. To reach this
per week; the second hypothesis was confirmed because the target, the winning team has to try to keep the ball, whereas
injury rate for G2 (25.6 injuries per 1000 hours of exposure) the losing team has to press the opponent and must there-
was significantly higher (P \ .001) than that found for G1 fore increase the high-intensity runs. As such, high-inten-
(4.1 injuries per 1000 hours of exposure). sity distance depends not only on the fitness level but also
The use of evidence-based postmatch recovery proce- on the match situations and the tactical and technical levels.
dures may explain the reason no significant difference Teams with more technically and tactically skilled players
was found between G2 and G1 for the match-related physical can probably cover less distance at higher intensity than
performance. For the present study, players were advised to that of other teams. Di Salvo et al5 found that league posi-
do the following immediately after the match: to have a cold tion affects high-intensity activity, with less successful
bath at 15°C for 14 minutes, to use compression garments for English Premier League teams covering significantly longer
12 hours, and to consume meals with large amounts of carbo- high-intensity distances and sprint distances than their
hydrates until the next match. These recommendations are more successful counterparts. In addition, some players
based on previous studies showing the procedures to be effi- have the potential to run longer high-intensity distances
cient in optimizing the recovery. Vaile et al19 showed that during a match but do not do so, because it is not required
cold-water immersion is effective in reducing the physiolog- according to the match situation. So, the high-intensity dis-
ical and functional deficits associated with delayed onset of tance appears questionable because match-to-match varia-
muscle soreness, including improved recovery of isometric tions were high for all the players whatever their positions
force and dynamic power and a reduction in localized edema. (interindividual CV, 42.7%), according to the position (inter-
In comparison with passive recovery, compression garments individual CVs, 24.9% to 40.0%), and for the player who
led to a significant increase in subsequent performance with played most of the games at each of the 5 positions (intrain-
trained elderly cyclists5 and significantly enhanced creatine dividual CVs, 36.0% to 52.1%). These results confirmed
kinase clearance with elite male rugby players.11 Ivy et al12 those found by Rampini et al,16 where the CV was higher
showed that when no carbohydrate was ingested after exer- for high-intensity distance and sprint distance than for total
cise, the rate of muscle glycogen synthesis was very low (1 to distance. Owing to the high variability and poor reliability of
2 mmol/kg/h), whereas the ingestion of carbohydrate in the the amount of high-intensity running speed, the practical
first hours after exercise resulted in enhanced muscle gly- applications of these results need to be interpreted with
cogen restoration (4.5 to 11.0 mmol/kg/h). In addition, a pre- this in mind.
match meal including a large amount of carbohydrate The overall injury rate (8.9 injuries per 1000 hours) and
sources was organized 3 hours before the match because the injury rates during training (3.7 injuries per 1000 hours)
such ingestion of a carbohydrate-rich meal (140 g to 330 g, and matches (48.7 injuries per 1000 hours) were in the range
carbohydrates) 3 to 5 hours before exercise increases muscle of the results found by some authors.1,2 For the injury anal-
glycogen levels and improves exercise performance.15 These ysis performed according to group (G1 versus G2), it is diffi-
procedures may have helped the players to recover quicker cult to compare these data because of the specific nature of
and thus explain why there was no significant decline in the procedure—that is, to analyze the influence of the num-
match-related physical performance in game 2 when com- ber of days between 2 matches. Thus, there are no data avail-
pared with game 1. able to explain the high rate of injuries found in G2. However,
In the present study, when 2 matches per week were for the 2006 World Cup, Dvorak et al6 reported an injury rate
played, the time between them was 72 to 96 hours. Several of 81 injuries per 1000 hours of exposure, which is slightly
authors have shown that this recovery time is not long lower than our results, 97.7 injuries per 1000 hours. In this
enough to return to prematch levels for maximal strength, tournament, the high rate of injury may have been linked
sprinting ability over 20 m,11 and countermovement jump to the number of days between 2 matches, given that most
performance.1 These parameters may have decreased 72 to matches were played every 3 and 5 days. Although some of
96 hours after the match and may have affected the risk of the players studied probably had more than 4 days between
injury, without significantly affecting total distance, high- matches, this result highlights the risk of injuries when the
intensity distance, sprint distance, and number of sprints. recovery between 2 matches is short. Ekstrand et al7
The match-related physical performance of professional reported that a congested soccer calendar increases the
top-level soccer players has been studied with an equivalent risk of injury or underperformance. Results from the present
system (ProZone5,16) and with the same system (Amisco4): study confirm the high risk of injury during a congested cal-
The subsequent results in terms of total distance, high- endar, but parameters used to study physical performance
intensity distance, sprint distance, and number of sprints were not affected. Performance in the study led by Ekstrand
are in agreement with our results, whether for the team or et al7 was subjectively assessed by 3 international experts;
according to the position. Central defender was found to so, it will be interesting to analyze which part of the perfor-
cover significantly less distance, high-intensity distance, mance was altered and what link may result with risk of
and sprint distance and fewer number of sprints. injury. The authors suggested that repetition of matches
An interesting finding was that high-intensity distance is can lead to lack of motivation and mental burnout, which
significantly shorter for the winning team than for the losing would affect concentration and coordination.
team in the second half, whereas there is no significant dif- According to Junge and Dvorak13 in a review of the litera-
ference for the first half. This result may be explained by the ture, soccer injuries predominately affect the ankle, the knee
fact that when a team takes the lead in a game, the target is joints, and the muscles of the thigh and calf. Their analysis is

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1758 Dupont et al The American Journal of Sports Medicine

in agreement with our results (Table 4). In the present study, congested, as well as try to optimize the recovery protocol.
we found that most injuries were caused by overuse (76%), The present data highlight the need for improved recovery
which is slightly higher than the 62% found by Hawkins strategies to maintain a low injury rate during periods
et al10 (with English professional soccer) and much higher with congested match fixtures.
than those reported by Junge and Dvorak13 (26% to 59%).
Injury caused by overuse was 2 times higher in G2 (n, 84)
than in G1 (n, 42). These results suggest that inadequate
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