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The background of the study does show the definition and origins of game and learning
in which is the main topic of the study.
Its statement of the problem does cover the actual existing problems with the learning
system, by giving actual examples, and logical reasons like how can help student in the
way of learning
The background of the study mention and elaborate the main actual problem. It
provides different kinds of scenarios on how the readers became interested in this kind
of topic
As to, their primary goal, of applying game-based learning furthermore, participation
observing framework, with the application different kinds of way of learning through
games, was clear.
The scope and limitations were extremely clear on which parts of the administration
frameworks would have been remembered for the new modernized framework, and
what was not going to be a piece of the new systems.
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Reference
Aldrich, C. (2004). Simulations and the Future of Learning: An Innovative (and Perhaps
Revolutionary) Approach to e-Learning. San Francisco, CA: Pfeiffer.
Beale, I. L., Kato, P. M., Bowling, V. M. M., Guthrie, N. & Cole, S. W. (2007). Improvement in
Cancer-Related Knowledge Following Use of a Psychoeducational Video Game for Adolescents
and Young Adults with Cancer. The Journal of adolescent health, 41(3), 263-270.