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GETTING STARTED: Note: Game play is easier to see under dim or dark lights
different colors.
F I N D ME TAC TO
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FlashPad Air.
Volume
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GAME SELECT MODE:
Lights: Recommended lighting dim or Press the ON/OFF button once to turn on the
dark.
FlashPad AIR ™ . The button is located on the
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corresponding touch-icon. 3 x AAA 1.5V batteries
Volume Level*
BATTERY SAFETY INFORMATION: High Volume Remarks: You can change the volume during the game play without
Medium Volume
stopping the game.
Low Volume
SENSITIVITY SETTINGS : Located on the thin left side of the FlashPad AIR ™ .
FCC/EMC REQUIREMENTS:
This device complies with part 15 of FCC rules. Operation is subject to the following two conditions: (1) this device may not cause harmful interference, and (2) this device must accept any
interference received, including interference that may cause undesired operation. Sensitivity Level*
Note : This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to Part 15 of the FCC Rules. These limits are designed to provide reasonable
High (barely need to touch the lights) Remarks: Game will end automatically and go back to GAME SELECT
protection against harmful interference in a residential installation. This equipment generates, uses and can radiate radio frequency energy and, if not installed and used in accordance with mode if you change the sensitivity level during game play.
the instructions, may cause harmful interference to radio communications. However, there is no guarantee that interference will not occur in a particular installation. If this equipment does Medium (touch a little harder)
cause harmful interference to radio or television reception, which can be determined by turning the equipment off and on, the user is encouraged to try to correct the interference by one Low (touch harder)
or more of the following measures:
*The sensitivity may vary under different external conditions (such as temperature, humidity and touch area). Please adjust it for better control experience.
- Reorient or relocate the receiving antenna.
- Increase the separation between the equipment and receiver.
- Connect the equipment into an outlet on a circuit different from that to which the receiver is connected.
- Consult the dealer or an experienced radio/TV technician for help. SCORE MEMORY RESET/ CHECKING THE HIGH SCORE :
Warning: Changes or modifications to this unit not expressly approved by the party responsible for compliance could void the user’s authority to operate the equipment.
SCORE MEMORY RESET: CHECKING THE HIGH SCORE:
In GAME SELECT MODE, to In GAME SELECT MODE, press and hold the corresponding game icon
Product and colors may vary. reset/ delete all of the high scores, for 3 seconds to see high score. You will hear: “High Score” for the
Carefully read the provided instruction manual as it contains important information. game icon that you are pressing and the previous high score will
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Conform to product safety standard ASTM F963-08 and EN71 regulatory drag your finger to create an “ ”
symbol in the center 4 icons. This appear on the LED scoreboard. After high score appears, it will return
requirements.
to the GAME SELECT MODE.
F IND ME TAC T O
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Please retain this information for future reference. will clear the memory and will “High Score”
ViRZTEX Company Ltd. Before use remove and dispose of any plastic bags and any other packaging and
1505-7, Chinachem keep them out of reach of children.
TW I
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A CE M E reset all high scores to zero. The
Plaza, 77 Mody Road, 16 icons will flash RED 3 times and
Tsimshatsui East, If at any time in the future you should need to dispose of this
Kowloon,
RE
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AS
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I will go back to GAME SELECT CHA
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Hong Kong
be disposed of with household waste. Please recycle where
MODE.
facilities exist. Check with your local authority or retailer for
MADE IN CHINA recycling advice.(Waste Electrical and Electronic Equipment F IND M E
Directive)
Air-IM-EN-05082014
08 01
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GAME INSTRUCTION:
Chase Me Color Me
How to Play: Tap all of the red icons as they light up within the 2 second time limit. Be careful not to tap any of the green icons or Objective: This is a freestyle drawing CHA
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AS E ME I I
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you will lose. As the game proceeds, the number of red and green icons in each stage will increase. board where you can create your own
colorful patterns.
Tip: You can either tap the red icon and remove your finger before hittng another icon, or you can touch and drag your finger from
icon to icon if there are 2 red icons next to each other. How to Play: Tap the icons to change
the color in a sequence (red, green, F I ND ME
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Lights: Recommended lighting is dim or dark. blue, yellow, purple, light blue).
Sample Stage:
Tip: Tap the icon once to turn it red,
Chase the tap the same icon again to change it
to green, tap 3 times to change it to
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C O LOR ME SEIZ
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Touch it! SELECT MODE, turn the FlashPad Air
off and then on again.
M EM B E R ME L LOW ME M B E R ME E M E AG A
Lights: Recommended lighting dim or RE FO
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dark.
Remark:
Don’t touch To reset the screen, press the lightshow button, FlashPad AirTM
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ACE ME
will go into sleep mode after 30 minutes after not touching in
the GREEN! COLOR ME MODE.
Unleash your
M E M B E R ME L LOW ME M B E R ME E M E AG A
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creativity!
Seize Me Follow Me
SEIZE ME: Tap SEIZE ME ICON to begin play FOLLOW ME: Tap the FOLLOW ME icon to play
Sample Stage:
Objective: Tap the different colored icon that is not used in the lightshow sequence to achieve the high score. Objective: Touch and drag your finger and
follow the blue icon to achieve the high score.
How to Play: The light show pattern will show a repeating sequence of colors except for one. Tap the icon that is out of order.
How to Play: Touch and hold your finger on CHA
SE ME AS E ME I I LO R ME E ME
SE IZ
Tip: The game consists of 3 rounds. You need to tap the correct icon enough times throughout the entire light show in order to the blue icon until it starts to move. Drag your CH CO
advance to the next round. The game does not finish until the light show is complete (it will make an “aww” sound if you hit the finger and follow the blue icon in the direction
incorrect icon). that it goes. As the game proceeds, the blue
icon will move faster and faster.
Lights: Recommended lighting is dim or dark. F I N D ME TAC TO
TIC E
Tip: The blue icon will be followed by a red
Sample Stage: icon trail that will change colors after a certain
period. Make sure to keep your eyes on the
Find the color icon blue icon only.
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that does not fit the Lights: Recommended lighting dim or dark.
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light!
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Twist Me Chase Me II
Sample Stage: Step 1: CHASE ME II: Tap the CHASE ME II icon to play
TWIST ME: Tap the TWIST ME icon to
play Objective: Tap all of the icons with the specific color
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that is chosen to achieve the highest score.
Objective: Tap and hold all of the icons
that light up in yellow to achieve the How to Play: Each level will flash one specific color at the beginning. Press that chosen color icon within 2 seconds and do not press
high score. F I N D ME
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any other color. After completing the sublevel, you will advance to the next level where a different color to chase will be chosen.
How to Play: Tap and hold the first Tip: If there are 2 of the same chosen colors in a row, you can touch and drag your finger to clear all of them in one swipe.
yellow icon that appears. It will then TWI
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turn green and another yellow icon Lights: Recommended lighting dim or dark.
will light up on the board. Without
picking up your finger from the first RE
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icon, tap and hold the second icon.
Repeat for all new icons that light up
in yellow. After icons go blank, Sample Stage: This stage is for Press only the This stage is for
remove fingers and start new level. GREEN! GREEN icon. PURPLE!
Step 2: Step 3:
Tip: As the game proceeds, the CHA
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or dark.
F I N D ME
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TIC
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A CE ME TW I
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A CE ME TW I
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A CE ME
.....
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AC E ME TWI
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AC E ME
M E M B ER ME FO
L L OW M E
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M BE R ME
AS
E M E A GA M EM B ER ME FO
L L OW M E
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NEXT M EM B ER ME FO
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REPEAT
RE RE RE
LEVEL PRACTICE!
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M E MB E R ME L L O W ME MBE R ME E ME AG A M E MB E R ME L L O W ME MBE R ME E ME AG A
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Chase Me Again Remember Me II
CHASE ME AGAIN: Tap the CHASE ME AGAIN icon to play REMEMBER ME II: Tap the REMEMBER ME II icon to play
Objective: Remember the light sequence and copy it by touching and sliding your finger through the icons to achieve the Objective: Memorize and repeat the light up icons in a specific light sequence to achieve the high score.
high score.
How to Play: Each stage will show a different light pattern in the beginning with different colors. After about 2 seconds, the light
How to Play: The icons will light up in a specific sequence for about 1 second and then will disappear. The player then has pattern will disappear. Press the icons to replicate the pattern that disappeared.
to replicate the sequence by touching and sliding his/her finger through the icons.
Tip: To change the icons to different colors: press the icon once for red, twice for green, three times for blue, four times for yellow,
Tip: As the game proceeds, the number of icons that you have to remember will increase. and five times for purple.
Lights: Recommended lighting is light or dim. Lights: Recommended lighting light or dim.
Sample Stage:
Sample Stage:
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3
CH CH
S E ME ASE ME I I LOR ME E ME SE ME ASE ME I I LOR ME E ME
C HA CH CO SE IZ C HA CH CO SE IZ
F I N D ME TAC TO F I ND ME TAC TO
TIC TIC
2
E E
F IN D ME T A C TO F IN D ME TAC TO
TIC E TIC E
Press 3 times
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Press 2 times
M E M B E R ME L LOW ME MB E R ME E M E AGA M E M B E R ME L LOW ME MB E R ME E M E AGA
RE FO ME II AS I RE FO ME II AS I
EM B ER M OW ME M BE R ME E ME AGA EMB ER M OW ME M B ER ME E ME AGA RE CH RE CH
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Remember Me Find Me
REMEMBER ME: Tap the REMEMBER ME icon to play FIND ME : Tap the FIND ME icon to play
Objective: Memorize and repeat the light up icons in the sequence to achieve the high score. Objective: This is a game of luck. Find the hidden target on the playing board to achieve the high score. The score is based off of
how many icons that are left after you find the target.
How to Play: The board will start by having 1 icon light up for about 1 second and then disappear. After the lit up icon disappears,
you will need to remember it and tap that icon. You will now move onto level 2 where the same first icon will light up, followed by a How to Play: The game will start with all of the 16 icons lit up in red. A target is randomly hidden under one of the icons. Tap the
second icon that will light up. You will need to remember both icons and the sequence that they appeared. As the game proceeds, icons one by one to test your luck. After you tap the icons, they will turn green, showing you that you have not found the target. If
the number of icons in the sequence will increase. you tap the icon with the hidden target, the icon will turn blue and the whole board will flash red and green.
Tip: Once you go further into the game, it will mix in green icons. You will need to skip over the green icons and only remember the Tip: The faster you can find the hidden target (blue icon), the higher your score will be. But be careful because if you wait too long (7
red icons and their sequence. seconds) to tap an icon, you will automatically lose.
Lights: Recommended lighting is light or dim. Lights: Recommended lighting is dim or dark.
3 3 A Hidden TARGET
CHA
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is randomly assigned CHA
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underneath one
C C C C
random icon!
FIND ME TA C TO FIND ME TA C TO
TIC E TIC E
F I ND ME TA C T O F I ND ME TA C T O
T IC E TI C E
1 TW I
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A C E ME
1 TW I
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A C E ME
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A CE ME TWI
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2 2 RE
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MB E R M E
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The faster you RE
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L LOW ME L LOW ME
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ME M B E R ME ME
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the hightest
scores you
can earn.
TRACE ME: Tap the TRACE ME icon to play Sample Stage: Step 1: TIC TAC TOE: Tap the TIC TAC TOE icon to play
Objective: Clear all of the lights by touching and Objective: Beat your opponent and get 3 of the same color in a row.
dragging your finger through each light CHA
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up icon in the sequence to achieve the high score. How to Play: This game requires 2 players in order to play. The game area is blocked off by blue icons on the top row and left column.
Player 1 will tap the icon, within the game area, that they wish to select (Player 1 will be red). Followed by Player 2 who will tap a
How to Play: In each stage, the board will light up different icon (Player 2 will be green). The game is finished when one players gets 3 of the same color in a row.
F I ND ME T AC T O F I ND ME T AC T O
T IC E T IC E
RE
M EM B E R M E FO
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ME
M BE R ME
II
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I “Tic Tac Toe”
Lights: Recommended lighting is light or dim.
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VS
04 05