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Instruction Manual

Thank you for purchasing FlashPad AIR™ , the


3+
innovative electronic light & touch game board
for solo or group play. Please kindly take a few
minutes to read the instruction manual to
LIGHT SHOW MODE: enjoy full features of FlashPad AIR™ .

GETTING STARTED: Note: Game play is easier to see under dim or dark lights

LIGHT SHOW MODE: Tap the light


show button to watch LED 4x4 Battery
Lightshow button Score Board Touch-Icons ON/OFF button Speaker Compartment
SE ME S E ME I
CHA C HA I C OLOR ME SE IZ
E ME

Objective: The light show is not a


game, but more of a visual experience
that shows various light patterns with C HA
SE M E
CH
A S E ME I I
CO
L OR M E SE I Z
E ME

different colors.
F I N D ME TAC TO
TIC E F IND ME
T IC
TAC T O
E

To Activate: Press the light show


button on the upper left hand of the TW I
ST M E
TR
A CE M E

FlashPad Air.
Volume
ME M B E R ME L L O W ME M BE R ME E ME AGA
ME AS

Tip: To turn off the light show, press


RE FO II
RE CH
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S T ME ACE ME
TW I TR

the light show button again and it will button Sensitivity


take you back to the home screen. button
FRONT SIDE BACK
Auto Shut Off: Please note that light
show mode will turn off automatically RE
M EMB E R ME F OL L
OW ME
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ME
M B E R ME
II
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AS
E M E AG A
I

after 15 minutes to save battery life. BATTERY INSTALLATION:

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GAME SELECT MODE:
Lights: Recommended lighting dim or Press the ON/OFF button once to turn on the
dark.
FlashPad AIR ™ . The button is located on the
S E ME E ME
C HA SE I Z

thin left side of the FlashPad AIR ™. After F IN D M E


T IC
TAC T O
E

turning on, 12 touch-icons will light up RED


and background music will play. Simply tap
T ME AC E ME
TW I S TR

one of the twelve games by touching the RE


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E ME AG A
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corresponding touch-icon. 3 x AAA 1.5V batteries

Adult supervision is recommended when replacing batteries.

1 Use a phillips screwdriver to unscrew the battery door.

2 Install three AAA 1.5V batteries in the battery compartment.


Make sure to follow correctly the positive(+) and negative(-)
polarities with the corresponding markings inside battery
compartment.
VOLUME SETTINGS : Located on the thin left side of the FlashPad AIR ™ .
3 Reinstall the battery door and tighten the screw.

Volume Level*
BATTERY SAFETY INFORMATION: High Volume Remarks: You can change the volume during the game play without
Medium Volume
stopping the game.
Low Volume

SENSITIVITY SETTINGS : Located on the thin left side of the FlashPad AIR ™ .
FCC/EMC REQUIREMENTS:
This device complies with part 15 of FCC rules. Operation is subject to the following two conditions: (1) this device may not cause harmful interference, and (2) this device must accept any
interference received, including interference that may cause undesired operation. Sensitivity Level*
Note : This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to Part 15 of the FCC Rules. These limits are designed to provide reasonable
High (barely need to touch the lights) Remarks: Game will end automatically and go back to GAME SELECT
protection against harmful interference in a residential installation. This equipment generates, uses and can radiate radio frequency energy and, if not installed and used in accordance with mode if you change the sensitivity level during game play.
the instructions, may cause harmful interference to radio communications. However, there is no guarantee that interference will not occur in a particular installation. If this equipment does Medium (touch a little harder)
cause harmful interference to radio or television reception, which can be determined by turning the equipment off and on, the user is encouraged to try to correct the interference by one Low (touch harder)
or more of the following measures:
*The sensitivity may vary under different external conditions (such as temperature, humidity and touch area). Please adjust it for better control experience.
- Reorient or relocate the receiving antenna.
- Increase the separation between the equipment and receiver.
- Connect the equipment into an outlet on a circuit different from that to which the receiver is connected.
- Consult the dealer or an experienced radio/TV technician for help. SCORE MEMORY RESET/ CHECKING THE HIGH SCORE :
Warning: Changes or modifications to this unit not expressly approved by the party responsible for compliance could void the user’s authority to operate the equipment.
SCORE MEMORY RESET: CHECKING THE HIGH SCORE:
In GAME SELECT MODE, to In GAME SELECT MODE, press and hold the corresponding game icon
Product and colors may vary. reset/ delete all of the high scores, for 3 seconds to see high score. You will hear: “High Score” for the
Carefully read the provided instruction manual as it contains important information. game icon that you are pressing and the previous high score will
SE M E E ME
C HA SE I Z

Conform to product safety standard ASTM F963-08 and EN71 regulatory drag your finger to create an “ ”
symbol in the center 4 icons. This appear on the LED scoreboard. After high score appears, it will return
requirements.
to the GAME SELECT MODE.
F IND ME TAC T O
T IC E

Please retain this information for future reference. will clear the memory and will “High Score”
ViRZTEX Company Ltd. Before use remove and dispose of any plastic bags and any other packaging and
1505-7, Chinachem keep them out of reach of children.
TW I
ST M E
TR
A CE M E reset all high scores to zero. The
Plaza, 77 Mody Road, 16 icons will flash RED 3 times and
Tsimshatsui East, If at any time in the future you should need to dispose of this
Kowloon,
RE
ME M B E R ME
CH
AS
E ME AGA
I will go back to GAME SELECT CHA
S E ME
SEI Z
E ME

product please note that waste electrical products should not


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Hong Kong
be disposed of with household waste. Please recycle where
MODE.
facilities exist. Check with your local authority or retailer for
MADE IN CHINA recycling advice.(Waste Electrical and Electronic Equipment F IND M E

NOTE: There is no score record for “Tic Tac Toe” game.


T IC
TA C T O
E

Directive)
Air-IM-EN-05082014
08 01
ST ME ACE M E
TWI TR
GAME INSTRUCTION:
Chase Me Color Me

CHASE ME: Tap CHASE ME ICON to begin play


COLOR ME: Tap the COLOR ME icon to
Objective: Tap as many of the red icons as they light up to achieve the high score. play

How to Play: Tap all of the red icons as they light up within the 2 second time limit. Be careful not to tap any of the green icons or Objective: This is a freestyle drawing CHA
SE ME
CH
AS E ME I I
CO
LOR ME SE IZ
E ME

you will lose. As the game proceeds, the number of red and green icons in each stage will increase. board where you can create your own
colorful patterns.
Tip: You can either tap the red icon and remove your finger before hittng another icon, or you can touch and drag your finger from
icon to icon if there are 2 red icons next to each other. How to Play: Tap the icons to change
the color in a sequence (red, green, F I ND ME
TIC
TAC TO
E

Lights: Recommended lighting is dim or dark. blue, yellow, purple, light blue).
Sample Stage:
Tip: Tap the icon once to turn it red,
Chase the tap the same icon again to change it
to green, tap 3 times to change it to
S T ME ACE ME
TW I TR

CHA
SE ME
CH
A S E ME II
C O LOR ME SEIZ
E ME RED color and blue, etc. In order to go back to GAME
Touch it! SELECT MODE, turn the FlashPad Air
off and then on again.
M EM B E R ME L LOW ME M B E R ME E M E AG A
Lights: Recommended lighting dim or RE FO
RE
ME II
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AS I

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F IND ME TAC TO
T IC E

dark.
Remark:
Don’t touch To reset the screen, press the lightshow button, FlashPad AirTM
TW I
S T ME
TR
ACE ME
will go into sleep mode after 30 minutes after not touching in
the GREEN! COLOR ME MODE.

Unleash your
M E M B E R ME L LOW ME M B E R ME E M E AG A
RE FO ME II AS
RE CH
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creativity!

Seize Me Follow Me

SEIZE ME: Tap SEIZE ME ICON to begin play FOLLOW ME: Tap the FOLLOW ME icon to play
Sample Stage:
Objective: Tap the different colored icon that is not used in the lightshow sequence to achieve the high score. Objective: Touch and drag your finger and
follow the blue icon to achieve the high score.
How to Play: The light show pattern will show a repeating sequence of colors except for one. Tap the icon that is out of order.
How to Play: Touch and hold your finger on CHA
SE ME AS E ME I I LO R ME E ME
SE IZ
Tip: The game consists of 3 rounds. You need to tap the correct icon enough times throughout the entire light show in order to the blue icon until it starts to move. Drag your CH CO

advance to the next round. The game does not finish until the light show is complete (it will make an “aww” sound if you hit the finger and follow the blue icon in the direction
incorrect icon). that it goes. As the game proceeds, the blue
icon will move faster and faster.
Lights: Recommended lighting is dim or dark. F I N D ME TAC TO
TIC E
Tip: The blue icon will be followed by a red
Sample Stage: icon trail that will change colors after a certain
period. Make sure to keep your eyes on the
Find the color icon blue icon only.
S T ME ACE ME
TW I
CHA
S E ME
CH
A S E ME I I
CO
LOR ME SEIZ
E ME
that does not fit the Lights: Recommended lighting dim or dark.
TR

light!

F IND ME TAC TO
TIC E
M EM B E R ME L LOW ME M B ER ME E ME AGA
RE FO ME II AS I
RE CH

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ST ME ACE ME
TW I TR

Follow to the blue light


RE
ME M BER ME
FO
L LO W ME
RE
M EMB ER ME
II
CH
A S E ME AGA
I
icon and the light path
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will become faster


and shorter.

02 07
Twist Me Chase Me II

Sample Stage: Step 1: CHASE ME II: Tap the CHASE ME II icon to play
TWIST ME: Tap the TWIST ME icon to
play Objective: Tap all of the icons with the specific color
C HA
S E ME
CH
AS E ME I I
CO
LO R ME SEI Z
E ME
CHA
SE ME
CH
AS E ME I I
CO
LO R ME SEI Z
E ME
that is chosen to achieve the highest score.
Objective: Tap and hold all of the icons
that light up in yellow to achieve the How to Play: Each level will flash one specific color at the beginning. Press that chosen color icon within 2 seconds and do not press
high score. F I N D ME
TIC
TAC TO
E F I N D ME
TIC
TAC T O
E
any other color. After completing the sublevel, you will advance to the next level where a different color to chase will be chosen.

How to Play: Tap and hold the first Tip: If there are 2 of the same chosen colors in a row, you can touch and drag your finger to clear all of them in one swipe.
yellow icon that appears. It will then TWI
ST ME
TR
AC E ME TWI
ST ME
TR
AC E ME

turn green and another yellow icon Lights: Recommended lighting dim or dark.
will light up on the board. Without
picking up your finger from the first RE
M E MB E R ME FO
L L O W ME
RE
ME
MBE R ME
II
CH
AS
E ME AG A
I RE
M E MB E R ME FO
L L O W ME
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ME
MBE R ME
II
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AS
E ME AG A
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icon, tap and hold the second icon.
Repeat for all new icons that light up
in yellow. After icons go blank, Sample Stage: This stage is for Press only the This stage is for
remove fingers and start new level. GREEN! GREEN icon. PURPLE!
Step 2: Step 3:
Tip: As the game proceeds, the CHA
S E ME
CH
A SE ME I I
CO
L OR M E SEI Z
E ME
CHA
S E ME
CH
A SE ME I I
CO
L OR M E SEI Z
E ME
CHA
S E ME
CH
A SE M E I I
CO
L OR M E SEI Z
E ME

number of yellow icons will increase.


SE ME AS E ME I I LO R ME E ME SE ME AS E ME I I LO R ME E ME
CHA CH CO SEI Z CHA CH CO SEI Z

Lights: Recommended lighting is dim


F I ND ME TAC TO F I ND ME T AC T O F I ND ME T AC T O
T IC E T IC E T IC E

or dark.
F I N D ME
TIC
TAC TO
E F I N D ME
TIC
TAC T O
E

TW I
ST M E
TR
A CE ME TW I
ST M E
TR
A CE ME TW I
ST ME
TR
A CE ME
.....

TWI
S T ME
TR
AC E ME TWI
ST ME
TR
AC E ME

M E M B ER ME FO
L L OW M E
ME
M BE R ME
AS
E M E A GA M EM B ER ME FO
L L OW M E
ME
M BE R ME
AS
E M E A GA
NEXT M EM B ER ME FO
L L OW M E
ME
M B E R ME
AS
E M E A GA
REPEAT
RE RE RE

LEVEL PRACTICE!
II I II I II I
RE CH RE CH RE CH

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M E MB E R ME L L O W ME MBE R ME E ME AG A M E MB E R ME L L O W ME MBE R ME E ME AG A
RE FO ME II AS I RE FO ME II AS I
RE CH RE CH
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Chase Me Again Remember Me II

CHASE ME AGAIN: Tap the CHASE ME AGAIN icon to play REMEMBER ME II: Tap the REMEMBER ME II icon to play

Objective: Remember the light sequence and copy it by touching and sliding your finger through the icons to achieve the Objective: Memorize and repeat the light up icons in a specific light sequence to achieve the high score.
high score.
How to Play: Each stage will show a different light pattern in the beginning with different colors. After about 2 seconds, the light
How to Play: The icons will light up in a specific sequence for about 1 second and then will disappear. The player then has pattern will disappear. Press the icons to replicate the pattern that disappeared.
to replicate the sequence by touching and sliding his/her finger through the icons.
Tip: To change the icons to different colors: press the icon once for red, twice for green, three times for blue, four times for yellow,
Tip: As the game proceeds, the number of icons that you have to remember will increase. and five times for purple.

Lights: Recommended lighting is light or dim. Lights: Recommended lighting light or dim.

Sample Stage:
Sample Stage:

CHA
SE ME AS E ME I I
CO
LOR ME SE I Z
E ME
CHA
SE ME AS E ME I I
CO
LOR ME SE I Z
E ME Press 1 times

3
CH CH
S E ME ASE ME I I LOR ME E ME SE ME ASE ME I I LOR ME E ME
C HA CH CO SE IZ C HA CH CO SE IZ

F I N D ME TAC TO F I ND ME TAC TO
TIC TIC

2
E E
F IN D ME T A C TO F IN D ME TAC TO
TIC E TIC E

Press 3 times
ST ME A CE M E S T ME A CE M E
TW I
ST ME AC E M E TW I
ST ME AC E M E TW I TR TW I TR

1
TR TR

Press 2 times
M E M B E R ME L LOW ME MB E R ME E M E AGA M E M B E R ME L LOW ME MB E R ME E M E AGA
RE FO ME II AS I RE FO ME II AS I
EM B ER M OW ME M BE R ME E ME AGA EMB ER M OW ME M B ER ME E ME AGA RE CH RE CH
LL LL

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M E S M E S
RE E FO EM II HA I RE E FO EM II HA I
R C R C
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06 03
Remember Me Find Me

REMEMBER ME: Tap the REMEMBER ME icon to play FIND ME : Tap the FIND ME icon to play

Objective: Memorize and repeat the light up icons in the sequence to achieve the high score. Objective: This is a game of luck. Find the hidden target on the playing board to achieve the high score. The score is based off of
how many icons that are left after you find the target.
How to Play: The board will start by having 1 icon light up for about 1 second and then disappear. After the lit up icon disappears,
you will need to remember it and tap that icon. You will now move onto level 2 where the same first icon will light up, followed by a How to Play: The game will start with all of the 16 icons lit up in red. A target is randomly hidden under one of the icons. Tap the
second icon that will light up. You will need to remember both icons and the sequence that they appeared. As the game proceeds, icons one by one to test your luck. After you tap the icons, they will turn green, showing you that you have not found the target. If
the number of icons in the sequence will increase. you tap the icon with the hidden target, the icon will turn blue and the whole board will flash red and green.

Tip: Once you go further into the game, it will mix in green icons. You will need to skip over the green icons and only remember the Tip: The faster you can find the hidden target (blue icon), the higher your score will be. But be careful because if you wait too long (7
red icons and their sequence. seconds) to tap an icon, you will automatically lose.

Lights: Recommended lighting is light or dim. Lights: Recommended lighting is dim or dark.

Sample Stage: Sample Stage:

3 3 A Hidden TARGET
CHA
S E ME
HA
SE ME I
I OL OR ME SE IZ
E ME
CHA
S E ME
HA
SE ME I
I O L O R ME SE IZ
E ME CHA
SE ME
CH
A S E ME I
I CO
L OR M E SE IZ
E ME
is randomly assigned CHA
S E ME
CH
AS E ME I I
CO
L OR M E SE IZ
E ME

underneath one
C C C C

random icon!
FIND ME TA C TO FIND ME TA C TO
TIC E TIC E
F I ND ME TA C T O F I ND ME TA C T O
T IC E TI C E

1 TW I
S T ME
TR
A C E ME
1 TW I
S T ME
TR
A C E ME
TW I
ST ME
TR
A CE ME TWI
S T ME
TR
A CE ME

2 2 RE
M E MB ER M E
FO
L LO W ME
RE
ME
MB E R M E
II
CH
AS
E M E A GA
I
The faster you RE
M E M B ER ME
FO
L LO W ME
RE
ME
MB E R M E
II
CH
AS
E ME AGA
I

find the TARGET,

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L LOW ME L LOW ME

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ME M B E R ME ME
M B E R ME
AS
E M E AG A ME M B E R ME ME
M B E R ME
AS
E M E AG A
RE FO II I RE FO II I
RE CH RE CH
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the hightest
scores you
can earn.

Trace Me Tic Tac Toe

TRACE ME: Tap the TRACE ME icon to play Sample Stage: Step 1: TIC TAC TOE: Tap the TIC TAC TOE icon to play

Objective: Clear all of the lights by touching and Objective: Beat your opponent and get 3 of the same color in a row.
dragging your finger through each light CHA
S E ME
CH
A SE M E I I
CO
L OR M E SEI Z
E ME
CHA
S E ME
CH
A SE M E I I
CO
L OR M E SEI Z
E ME

up icon in the sequence to achieve the high score. How to Play: This game requires 2 players in order to play. The game area is blocked off by blue icons on the top row and left column.
Player 1 will tap the icon, within the game area, that they wish to select (Player 1 will be red). Followed by Player 2 who will tap a
How to Play: In each stage, the board will light up different icon (Player 2 will be green). The game is finished when one players gets 3 of the same color in a row.
F I ND ME T AC T O F I ND ME T AC T O
T IC E T IC E

with certain colored lights. Touch and slide your


finger, without picking it up, through the icons to TW I
ST ME
TR
A CE ME TW I
S T ME
TR
A CE ME
Tip: There is no score keeping with this game. You win by beatng your opponent. If you take too long to tap an icon (7 seconds) you
clear them. will automatically lose.
-There will be 4 different colors that you have to
pay attention to. Green: requires you to pass RE
M E M B ER ME FO
L L OW M E
RE
ME
M BE R ME
II
CH
AS
E M E A GA
I RE
M EM B ER ME FO
L L OW M E
RE
ME
M BE R ME
II
CH
AS
E M E A GA
I
Lights: Recommended lighting is light or dim.
through it one time. Yellow : requires you to pass
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through it 2 times. Red: requires you to pass


through it 3 times. Blue: requires you to pass Sample Stage:
through it 4 times.
-Once you pass through the color once, it will Step 2: Step 3:
change to a different color. Example: if you pass
through the blue light, it will change to red, if you C HA
SE ME A SE M E I I L O R ME SEI Z
E ME

pass through a red it will change to yellow, if you


CH CO
S E ME A SE M E I I L OR M E E ME S E ME A SE M E I I L OR M E E ME
CHA SEI Z CHA SEI Z SE ME A SE M E I I L O R ME E ME
CH CO CH CO C HA CH CO SEI Z

pass through a yellow it will change to green, and if


you pass through a green, the light will turn off and
you will start next level.
F I ND ME
T IC
T AC T O
E F I ND ME
T IC
T AC T O
E F I N D ME
TIC
T AC T O
E
F I N D ME
TIC
T AC T O
E
Red WIN!
Tip: There are a total of 50 levels in this game. You TW I
S T ME A CE ME TW I
ST ME A CE ME

can go back to stages that you have already


TR TR
S T ME A C E ME
TWI TR

This is the area


S T ME A C E ME
TWI

unlocked by pressing the light show button (top


TR

left) at the beginning of the TRACE ME MODE. RE


M E M B ER ME FO
L L OW M E
RE
ME
M B E R ME
II
CH
AS
E M E A GA
I RE
M E M B ER ME FO
L L OW M E
RE
ME
M BE R ME
II
CH
AS
E M E A GA
I
for the game of
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RE
M EM B E R M E FO
L L OW M E
RE
ME
M BE R ME
II
CH
AS
E ME AG A
I “Tic Tac Toe”
Lights: Recommended lighting is light or dim.
MEM B E R M E L L OW M E M BE R ME E ME AG A

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RE FO ME II AS I
RE CH

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VS

04 05

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