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Alien RPG - Player Reference
Alien RPG - Player Reference
>>SLOW ACTION - PREREQUISITE - SKILL >> You roll one or more on your Stress
>>Crawl - You are prone – // Dice in a skill roll. If this happens, you
>>Close combat attack – // - Close Combat can't push the skill roll—instead, roll
>>Shoot firearm - Firearm - Ranged Combat for panic.
>>Burst of full auto fire - Firearm - Ranged Combat >> You witness a friendly character suf-
>>Throw weapon - Thrown weapon - Ranged Combat fering from a certain panic effect (see
>>Reload - Firearm – // the table).
>>First aid - Broken or dying victim - Medical Aid >> You are pinned down by a ranged attack.
>>Stop panic - Panicking character - Command >> You suffer a critical injury.
>>Give orders - Character who can hear you - Command >> You’re attacked by a strange alien
>>Persuade - Your opponent can hear you - Manipulation creature that you’ve never seen before.
>>Enter/exit vehicle - Vehicle – // >> A truly horrifying event occurs, as
>>Start engine - Vehicle –// determined by a scenario or the GM