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Hunters & Gatherers Civilized


Population Lands (Hexes) Max Culture Specialization Specialization

Expenses Growth Culture Trade Unrest Rebels Morale

Numbers Gold per Unit Total


Income
Troops

Other expenses
Fortifications

Totals
Rest
Treasury

NPCs / Other expenses Cost Market Modifiers


Culture
Trade
Max Item Value
Specialization I
Specialization II

Admin. Modifiers Mood Trade Partner


Specialization I
Population
Specialization II
Land
Trade Partner
Culture
Specialization I
Others
Specialization II
Total DC

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