You are on page 1of 2

The Power of Four

They will read as Titans for power sake but they are much different than Titans
(All have either a tattoo of a dragon, scales, or some marking of reptilian, or
actually have scales or the eyes of a dragon)
+4 to All Stats
+5 Natural Armor
+3 to all saves
BAB: +4
DR: 5/-
SR: = to level, except by spells from one of the team
30 extra skill points
All Skill: Knowledge: Legendary Heroes and Gods of the Old World Level +3
Skills: Rogues- Dungeoneering, Balance, Jump Level +3
Spellcasters – Concentration, Diplomacy, Decipher Script Level +3
Fighter based: Intimidate, Survival, Navigation Level +3
Powers:
Each of the 4 will get one item of power, it will have a symbol on it somewhere
that glows when the 4 are fighting together
Telepathy within reach = each of the 4 can speak to each other as long as they are
within 100 yards of each other
Meet each other for Fun and Games, each of the 4 can teleport to each other as
long as they know where the other is,
ex: Tana could get to Cass in Transylvania if he was there and she knew it
even from her plane.
Power of the 4 : If each of them get into the 4 corners of the map and begin
chanting, they can pull their power together into one of 3 effects
1st – A cylinder of pure energy comes from the heavens and hits the target,
ranged touch attack and anyone of them can roll for it
this attack does xd12 where x is the number of HD of all the 4
nd
2 – they can pull into existence a Spiritual Dragon, it is a super huge
dragon that mixes each of the 4s elements within it,
Marcus (N)– electricity, Tana (S)– Fire, Serena(W) – Blood Magic,
Cassidy (E)– Negative energy, it is capable of any of these elemental
breath weapons doing xd10, (X = All HD divided by 2) and doing
claw damage based off the best weapons of the group
each of the 4 can give the dragon one of their abilities but they
themselves cannot use it while it does
3rd – They can mimic one of 4 spells, Greater Teleport, Miracle, Astral
Projection, Prismatic Sphere, all parts of the spells are adjusted
as if cast by a caster = to HD of the 4, all numberical bounderies stack
as if each of you had cast it, (ex: you 4 cast prismatic sphere
the range now becomes 40’ {10 x4} and the area is 40’ radius {10’
x4} ect.)
Each of the 4 are given one power to call upon, it is taken from the BESM book
and can be no more than 40 points worth, flaws can be given to adjust point cost

You might also like