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2) URUZ represents a Bull. It symbolizes Strength, Tenacity, Courage, Untamed Potential, Freedom.
8) WUNJO represents Joy. It symbolizes Pleasure, Comfort, Harmony, Prosperity, Reward, Success.
9) HAGALAZ represents Hail. It symbolizes Nature, Wrath, Being Tested, Overcoming Obstacles.
10) NAUTHIZ represents Need. It symbolizes Restriction, Conflict, Willpower, Endurance, Self-Reliance.
11) ISA represents Ice. It symbolizes Clarity, Stasis, Challenges, Introspection, Watching & Waiting.
12) JERA represents the Year. It symbolizes Cycles, Completion, Changes, Harvest, Reaping Rewards.
13) EIHWAZ represents a Yew Tree. It symbolizes Balance, Enlightenment, Death, The World Tree.
14) PERTHRO represents a Dice Cup. It symbolizes Fate, Chance, Mystery, Destiny, Secrets.
15) ALGIZ represents an Elk. It symbolizes Protection, Defense, Instinct, Group Effort, Guardianship.
16) SOWILO represents the Sun. It symbolizes Health, Honor, Resources, Victory, Wholeness, Cleansing.
17) TIWAZ represents the god Tyr. It symbolizes Masculinity, Justice, Leadership, Logic, Battle.
18) BERKANA represents a Birch Tree. It symbolizes Femininity, Fertility, Healing, Regeneration, Birth.
19) EHWAZ represents a Horse. It symbolizes Transportation, Movement, Progress, Trust, Change.
20) MANNAZ represents Humanity. It symbolizes Individuality, Friendship, Society, Cooperation, Help.
21) LAGUZ represents Water. It symbolizes Intuition, Emotions, Flow, Renewal, Dreams, Hopes & Fears.
22) INGUZ represents a Seed. It symbolizes Goals, Growth, Change, Common Sense, The Hearth (Home).
23) OTHALA represents Inheritance. It symbolizes Ancestry, Possessions, Heritage, Experience, Value.
24) DAGAZ represents Dawn. It symbolizes Awakening, Certainty, Illumination, Completion, Hope
Rune Correspondences:
(source: The Talisman Magick Workbook, Chpt.9-Runes)
Rune: Mannaz Humanity
Key Concept: The Magickan or Enlightened Ones
Mundane Meaning: Homo sapiens
General Meaning: Aid from others for yourself; Cleverness; Controlling the mental
processes of self or others; Ego; Inner learning; Good will; Manipulate or control
intelligence; Mental & physical agility; Rune of the magickan; Self -knowledge;
Slyness power; The crafts person, and the laborer
Magickal Use: “Initiate Know Thyself” is the key to immortality, magick, truth &
wisdom: Knowledge of the power of self or the God/dess Self; Union & melding of the
three selves (Me (the Physical Self - the body itself), Myself (the Middle Self - the
conscious Self) & I (the Higher Self - the super-conscious Self)) that are responsible
for creating the reality we perceive
Waxing Moon: Block all thought projections from others; To place a thought into
another’s mind
Waning Moon: Banish any manipulative or controlling energies from others; To make
the thought projections, controls, and others powerless
Rune: Ing Binding
Key Concept: Fertility; Male energy, the Consort to the Earth Mother
Mundane Meaning: God Ing
General Meaning: Binds, fixes, and hold the desired outcome in any situation; Keeps
the powers from diminishing in the magickal works you’ve done; Prevents you from
losing, or being stolen from, that which you’ve worked for; (Use after Wunjo as the
very last Rune to seal all the other Runes’ powers in)
Magickal Use: Clear out old energies that hinder auras, chakras, lives, and realities;
Unlimited powers of Sex Magick
Waxing Moon: Attractiveness to those you desire; Fertility in males or females; Sex
appeal
Waning Moon: Attractiveness diminished; Fertility reduced or blocked
Rune: Othilla Heritage
Key Concept: The cultural & familial heritage & traits one is born into
Mundane Meaning: Ancestral
General Meaning: Ancestry; Bias; Elderly; Estates; Ethics; Family prosperity;
Inheritance; Karma; Morals; Narrow mindedness; Place of birth; Prejudice; Traits
Magickal Use: Healing magick for the elderly (animals or humans); Spirit
communication; Seeking wisdom & secrets of the Crone; To guide to the Otherside,
those who’ve passed
Waxing Moon: Visit across the Veil those loved ones who have passed
Waning Moon: Assist those who have passed over but are earthbound to move on to
the Otehrside
Making a Bindrune
Every Rune has its own meaning (because it is also a form of written language), intent
and energy. By combining certain chosen Runes for their specific energies you can
design a Bindrune that will contain considerable powers towards its purpose, whether
manifestation of something, protection of its bearer, or healing, or whatever it was
you designed it for.
Looking over the Rune list above you will find the Runes you need. For our example
we will design a Bindrune for personal protection. The powers of the Runes are most
affective when used in a relative sequence of starting Rune, beginning Rune, central
Runes, and the two Runes for sealing the energies.
There are two consensus regarding whether to use all the Runes that would apply to
your need or only just a few. The first holds to the belief that the Bindrune then holds
the energies of anything that could apply to the intent of the Bindrune being
designed. The latter opinion is that it will be easier to remember the Runes that went
into making the Bindrune.
I, personally, believe in using all that would apply. The reason being that each of the
Runes do then attach their energies and powers to the Bindrune, and these energies
coalesce into one. Which is the reason for using a Bindrune in the first place. Also, the
point regarding too many Runes being hard to remember is a ridiculous argument,
because the reason for making a Bindrune is to have a “new” Rune to work with that
is all yours. So all you have to remember is the new Rune, not all those that went into
making it!
With that said, let’s make a Protection Bindrune using the following Runes:
Wyrd - Blank rune is the starting Rune, which is placed before the “official” first
rune, Fehu, because it is energy at its most basic and must be programmed &
controlled by the subsequent Runes. This Rune, since it is blank, has the square as its
shape due to its relationship to all four directions and the four elements. This square
is then what surrounds, or frames, the Bindrune formed by the other Runes.
Fehu should always be the “official” first Rune in the sequence because it is
used to expedite any circumstance or situation and to send magickal power to
strengthen surrounding Runes toward the desired result.
Thurisaz is the next in the sequence due to its wielding of the powers of
destruction or self-defense. It is power directed by the sheer force of your will.
Kaunaz Rune protects your valuables and anything you place this Rune on. It
also banishes any negative energies coming at you.
Algiz is another Rune for the purpose of protection because it is the “Hero’s
Rune” to protect & defend yourself, loved ones and your possessions. It also repels
danger, theft & destructive energies and banishes & diminishes the power of those
wishing ill-will toward you.
Wunjo should be used as the next to the last Rune to ensure a successful land
happy ending to be manifested. This Rune harmonizes & channels energies toward
clearly specified intents.
Ing Binds, fixes, and hold the desired outcome in any situation. It keeps the
powers from diminishing in the magickal works you’ve done and prevents you from
losing, or being stolen from, that which you’ve worked for.