Professional Documents
Culture Documents
No Name ID No.
1. Yonas Belay…………………………………………………………..SOI/R/078/10
2. Yosef Dessie………………………………………………………….SOI/R/003/10
3. Abebe Yechale………………………………………………………..SOI/R/009/10
4. Melak Alebachew……………………………………………………SOI/R/047/10
5. Getasew Tadele…………………………………………………………..SOI/R/035/10
6. Hawiltu Walie ………………………………………………………….. SOI/R/033/10
7. Abdullaziz Oumer………………………………………………………….. SOI/R/093/10
8. Dinkinesh Kolicha …………………………………………………………... SOI/R/143/10
9. Tsedeniya Tekilu…………………………………………………………….. SOI/R/188/10
10. Yote Ayele …………………………………………………………… SOI/R/169/10
WSU School of Informatics Department of Information Technology
1. VR in Military
The military in the UK and the US have both adopted the use of virtual reality in
their training as it allows them to undertake a huge range of simulations. VR is
used in all branches of service: the army, navy, air force, marines and coast guard.
In a world where technology is adopted from an early age and children are
accustomed to video games and computers, VR proves an effect method of
training. VR can transport a trainee into a number of different situations, places
and environments for a range of training purposes. The military uses it for flight
simulations, battlefield simulations, medic training, vehicle simulation and virtual
boot camp, among other things. VR is a completely immersive, visual and sound-
based experience, which can safely replicate dangerous training situations to
prepare and train soldiers, without putting them at risk until they are ready for
combat. Likewise, it can also be used to teach soldiers some softer skills, including
communication with local civilians or international counterparts when out in the
HCI Assignment prepared by Group-6 Students pg. 1
WSU School of Informatics Department of Information Technology
field. Another of its uses includes treating Post-Traumatic Stress Disorder (PTSD)
for soldiers who have returned from combat and need help adjusting to normal
life situations; this is known as Virtual Reality Exposure Therapy (VRET). A key
benefit for using virtual reality technology in the military is the reduction in costs
for training.
2. VR in Sport
VR is revolutionising the sports industry for players, coaches and viewers. Virtual
reality can be used by coaches and players to train more efficiently across a range
of sports, as they are able to watch and experience certain situations repeatedly
and can improve each time. Essentially, it’s used as a training aid to help measure
athletic performance and analyse technique. Some say it can also be used to
improve athletes' cognitive abilities when injured, as it allows them to experience
gameplay scenarios virtually. Similarly, VR has also been used to enhance the
viewer’s experience of a sporting event. Broadcasters are now streaming live
games in virtual reality and preparing to one day sell virtual tickets to live games
so that anyone from anywhere in the world can ‘attend’ any sports event.
Potentially, this could also allow for those who cannot afford to spend money on
attending live sports events to feel included as they can enjoy the same
experience remotely, either for free or at a lesser cost.
3. VR in Mental Health
As mentioned briefly before, VR technology has become a primary method for
treating post-traumatic stress. Using VR exposure therapy, a person enters a re-
enactment of a traumatic event in an attempt to come to terms with the event
and heal. Likewise, it has also been used to treat anxiety, phobias and depression.
For example, some patients with anxiety find meditating using VR to be an
effective method to manage stress reactivity and boost coping mechanisms.
Virtual reality technology can provide a safe environment for patients to come
into contact with things they fear, whilst remaining in a controlled and safe
environment. This is just one of the ways virtual reality can have a real positive
impact on society.
4. VR in Medical Training
Due to its interactive nature, medical and dental students have begun using VR
to practice surgeries and procedures, allowing for a consequence free learning
environment; the risk of inflicting harm or making a mistake while practicing on
real patients is eliminated. Virtual patients are used to allow students to develop
skills which can later be applied in the real world. Using VR technology in the
medical industry is an effective way to not only improve the quality of students in
training but it also presents a great opportunity to optimise costs, especially since
health services are continuously under pressure with tight budgets.
5. VR in Education
VR uses for education don’t stop at the military or medical field, but extend to
schools with virtual reality also adopted in education for teaching and
learning situations. Students are able to interact with each other and within a
three-dimensional environment. They can also be taken on virtual field trips, for
example, to museums, taking tours of the solar system and going back in time to
different eras. Virtual reality can be particularly beneficial for students with
special needs, such as autism. Research has found that VR can be a motivating
platform to safely practice social skills for children, including those with Autism
Spectrum Disorders (ASD). Technology company, Floreo, has developed virtual
reality scenarios that allow children to learn and practice skills such as pointing,
making eye contact and building social connections. Parents can also follow along
and interact by using a linked tablet.
6. VR in Fashion
A lesser-known use of VR is in fashion where it has actually been having
quite a profound impact. For example, virtual simulations of store
environments can be extremely useful for retailers to design their signage
and product displays without fully committing to the build like you would in
the real world. In the same way, appropriate time and resources can be
allocated for the build of the store layout. Some popular brands that have
already begun implementing VR in their business include: Tommy Hilfiger,
Coach and Gap. VR uses for these big names encompass offering a 360-
degree experience of fashion shows and allowing customers to try on
clothes virtually.
HCI Assignment prepared by Group-6 Students pg. 3
WSU School of Informatics Department of Information Technology
Because it has been recognized that in nature information processes are not
strictly sequential, increasing attention has been focused since 1980 on the study
of the human brain as an information processor of the parallel type. The cognitive
sciences, the interdisciplinary field that focuses on the study of the human mind,
have contributed to the development of neurocomputers, a new class of parallel,
HCI Assignment prepared by Group-6 Students pg. 5
WSU School of Informatics Department of Information Technology
All data stored on storage media – whether that’s hard disk drives (HDDs), solid
state drives (SSDs), external hard drives, USB flash drives, SD cards etc. – can be
converted to a string of bits, otherwise known as binary digits. These binary digits
have a value of 1 or 0, and the strings can make up photos, documents, audio and
video. A byte is the most common unit of storage and is equal to 8 bits.
Binary data is primarily stored on the hard disk drive (HDD). The device is made
up of a spinning disk (or disks) with magnetic coatings and heads that can both
read and write information in the form of magnetic patterns. In addition to hard
disk drives, floppy disks and tapes also store data magnetically. Newer laptops, as
well as mobile phones, tablets, USB flash drives and SD cards, use solid state (or
flash) storage. With this storage medium, the binary numbers are instead stored
as a series of electrical charges within the NAND flash chips. Because all data is
made up of a string of binary numbers, just one number out of place can cause a
file to become corrupt.
Video Displays.
Electroluminescent Display.
Electroluminescent display is a flat panel display that works on the principle of
electroluminescence. Electroluminescence is a phenomenon where materials can
emit light in response to the electric current. To make use of this phenomenon,
electroluminescent display uses gallium arsenide (GaAs) as an electroluminescent
material. The basic structure of electroluminescent display consists of electrode
layers at the top and bottom. Active Matrix, Thin Film and Thick Dielectric are the
three types of electroluminescent displays.
Advantages
Disadvantages
Low efficiency.
High cost.
High voltage drivers.
Electronic Paper.
Electronic Paper also known as e-paper is a term for display technologies
resembling a paper. The popularity of the display is due to its contrast,
thickness, readability and flexibility.
E Ink is now one of the popular e-paper display technologies. It was developed by
E Ink Corporation and today they are used by different companies in their
products and e-readers. E Ink displays are made of some tiny capsules which
consist of black and white particles. With the help of electricity either the black or
white particles rise up towards the capsule and thereby change the color of the
pixel. In order to make an e-ink display, first the ink is printed to a sheet made of
plastic which acts as the front plane of the e-ink display. The plastic sheets are
thereafter laminated onto the active-matrix backplanes forming the e-ink display.
To control the pattern of the pixels in the display, controllers and integrated
circuits are added.
Advantages
Less power.
Easy to read at outdoors.
Disadvantages
LED Display.
It is a type of display that uses light emitting diodes. This flat panel display is
today used in many applications like to display traffic signs, displays of
railway stations, television display etc. One of the largest LED display in the
world is located in China, which is 500m long. Also, the largest LED
television is the Center Hung Video Display at Cowboys Stadium. This
television has dimensions of 49m x 22m.
Plasma Display.
Plasma Displays is one of the display technologies that provides large
screen sizes and better flat screen presentation. Good image qualities are
one of its characteristics. Basically, plasma screens compose of large
number of cells sandwiched between the panels made of glass. Between
the glass panels there are will get charged and excites neon and xenon gas
within each cell. When the gas gets excited, it creates plasma and releases
the UV light and thereafter releases the phosphor electrodes which are
located on the sides of the cell. When these electrodes come back to the
original state, light is emitted.
Plasma panel displays text or graphics using the light from large number of
tiny plasma cells. Each pixel is made up of three sub cells which emit red,
green and blue lights for color display. Plasma display is thinner than its CRT
counter parts and wider display panels can be created using plasma
technology.
Plasma is an ionized gas containing free-flowing ions and electrons. Under
normal condition, gas inside the chamber is neutral. Plasma is created by
applying very high voltage across the electrodes on the sides of the gas
chamber. Structure of a single plasma cell is shown in the figure.
When a voltage is applied between two electrodes, free electrons are
introduced into the gas. These free electrons collide with the electrons in
the gas atoms. Electrons will get enough energy to break its bond,
therefore, more free electrons and positive ions are created.
Random movements of charged particles increase the rate of collision and
therefore, more and more charged particles get released. Each exited
electron after some time go back to the lower energy state by emitting
energy in the form of photons.
Xenon and Neon are most commonly used gases to make plasma. When
they are excited, photons are created in UV range. Ultraviolet rays are
invisible to human eye and therefore Electrons then move towards the
positive charged area and similarly positive ions move towards the
negatively charged area. they need to be converted into visible spectrum.
For which ultraviolet photons are guided to hit a phosphorus layer on the
surface of the gas chamber. Incident ultraviolet rays excite
phosphorus electrons to a higher energy state. The electron later returns to
the ground state and releases energy in the form of photon in visible
spectrum.
A large number of tiny plasma cells are arranged in a matrix format. Each cell is
addressed by grid structure (rows and columns) of long electrodes which reaches
both sides of the cell. When voltage pulse is applied across any two electrodes,
gas cell at the intersection electrodes are excited.
Ultraviolet photons in each cell interact with phosphor material coated on the
inside wall of the cell to emit photons in the visible spectrum. In a small fraction
of a second, thousands of such cells are excited to display a particular graphics on
the screen. Since each pixel lights individually, no separate back light is required
for plasma display.
In today’s smart world, people are carrying smart devices all over the places
they visit. Wherever people are they are surrounded or accompanied by
display devices, such as smart phones, tablets, notebooks and advertising
screens. Different devices use different display technologies to enrich
devices facilities. Here in this paper, various popular display technologies
have been explained in brief.
A display is a computer output surface and projecting mechanism that
shows text and often graphic images to the computer user, using a cathode
ray tube (CRT), liquid crystal display (LCD), light-emitting diode, gas plasma,
or other image projection technology.
Sometimes abbreviated as FPD, a flat-panel display is a thin screen display
found on all portable computers and it was the new standard for desktop
computers few years back. Instead of utilizing the cathode-ray tube
technology, flat-panel displays use Liquid-crystal display (LCD) technology
to make them much lighter and thinner when compared with a traditional
monitor. The picture shows an example of flat-panel display. We can
separate flat-panel displays into two categories: emissive displays and none
missive displays. The emissive displays (or emitters) are devices that
displays, and light-emitting diodes (LED) are examples of emissive displays.
None missive displays (or no emitters) use optical effects to convert
sunlight or light from some other source into graphics patterns. The most
important example of a none missive flat-panel display is a liquid- crystal
device (LCD).
LCDs are commonly used in systems, such as calculators and laptop
computers. These non-emissive devices produce a picture by passing
polarized light from the surrounding or from an internal light source
through a liquid- crystal material that can be aligned to either block or
transmit the light. A liquid crystal display consists of an array of tiny
segments (called pixels) that can be manipulated to present information.
The main advantage of LCD is size. There is no huge picture tube. The
drawbacks with LCDs are viewing angle, contrast ratio, and response time.
Plasma panels, also called gas discharge displays, are constructed by filling
the region between two glass plates with a mixture of gases that usually
include neon. A series of vertical conducting ribbons is placed on one glass
panel, and a set of horizontal ribbons is built into the other glass panel.
Firing voltages applied to a pair of horizontal and vertical conductors cause
the gas at the intersection of the two conductors to break down into a
glowing plasma of electrons and ions. Picture definition is stored in a
refresh buffer, and the firing voltages are applied to refresh the pixel
positions (at the intersections of the conductors) 60 times per second.
In LED, A matrix of diodes is arranged to form the pixel positions in the display,
and picture definition is stored in refresh buffer. As in scan-line refreshing of a
CRT, information is read from the refresh buffer and converted to voltage levels
that are applied to the diodes to produce the light patterns in the display
Peak brightness
Low power consumption
Very slim design
OLED is an emerging display technology that enables beautiful and efficient
displays and lighting panels. Thin OLEDs are already being used in many
mobile devices and TVs, and the next generation of these panels will be
flexible and bendable. When we talk about flexible OLEDs, it's important to
understand what that means exactly. A flexible OLED is based on a flexible
substrate which can be either plastic, metal or flexible glass. The plastic and
metal panels will be light, thin and very durable - in fact they will be
virtually shatter-proof.
The full form IPS is In-Plane Switching. It is a technology that addresses the
two main issues of a standard twisted nematic (TN) TFT display: color and
viewing angle. With IPS, the crystals are aligned horizontally to the screen
rather than vertically, and the electrical field is applied between each end
of the crystal molecules –termed a lateral electric field. In this way, the
crystals are kept parallel to the electrode pair, and thus the glass substrate
of the screen. The liquid crystal molecules are not anchored to the lower
glass substrate, so move more freely into the desired alignment. Fig.3 IPS
Display Structure
Curved screens theoretically provide a larger field of view and a more
“immersive” experience. To really get those benefits, you’d need a massive
100-inch screen, and you’d need to be sitting close to it. That might give
you a more “cinematic” experience. But you probably don’t want a TV that
huge, and you probably don’t want to sit that close. If you have a smaller
TV like most people do, a curved display really doesn’t make sense.
In this paper various display technologies have been discussed from the
past to till now. Each technology has some disadvantage and advantage
which are discussed briefly. One can use the technology based on the
necessity.
display and address electrodes which form the grid. Electrodes intersect at
a particular cell will get charged and excites neon and xenon gas within
each cell. When the gas gets excited, it creates plasma and releases the UV
light and thereafter releases the phosphor electrodes which are located on
the sides of the cell. When these electrodes come back to the original
state, light is emitted.
Plasma panel displays text or graphics using the light from large number of
tiny plasma cells. Each pixel is made up of three sub cells which emit red,
green and blue lights for color display. Plasma display is thinner than its CRT
counter parts and wider display panels can be created using plasma
technology.
Plasma is an ionized gas containing free-flowing ions and electrons. Under
normal condition, gas inside the chamber is neutral. Plasma is created by
applying very high voltage across the electrodes on the sides of the gas
chamber. Structure of a single plasma cell is shown in the figure.
When a voltage is applied between two electrodes, free electrons are
introduced into the gas. These free electrons collide with the electrons in
the gas atoms. Electrons will get enough energy to break its bond,
therefore, more free electrons and positive ions are created. Electrons then
move towards the positive charged area and similarly positive ions move
towards the negatively charged area.
Random movements of charged particles increase the rate of collision and
therefore, more and more charged particles get released. Each exited
electron after some time go back to the lower energy state by emitting
energy in the form of photons.
Xenon and Neon are most commonly used gases to make plasma. When
they are excited, photons are created in UV range. Ultraviolet rays are
invisible to human eye and therefore they need to be converted into visible
spectrum. For which ultraviolet photons are guided to hit a phosphorus
layer on the surface of the gas chamber. Incident ultraviolet rays excite
phosphorus electrons to a higher energy state. The electron later returns to
the ground state and releases energy in the form of photon in visible
spectrum.
A large number of tiny plasma cells are arranged in a matrix format. Each cell is
addressed by grid structure (rows and columns) of long electrodes which reaches
both sides of the cell. When voltage pulse is applied across any two electrodes,
gas cell at the intersection electrodes is excited.
Ultraviolet photons in each cell interact with phosphor material coated on the
inside wall of the cell to emit photons in the visible spectrum. In a small fraction
of a second, thousands of such cells are excited to display a particular graphics on
the screen. Since each pixel lights individually, no separate back light is required
for plasma display.
emitters) use optical effects to convert sunlight or light from some other
source into graphics patterns. The most important example of a none
missive flat-panel display is a liquid- crystal device (LCD).
5.1 ADVANTAGES:
Long Service Life
Low Power
5.2 DISADVANTAGES:
Sensitive to Voltage Spike
Heat dissipation in some applications
Not true full spectrum White LED (unless tri-color)
VI. OLED DISPLAY OLED means Organic Light Emitting Diode. As the
name indicates that it relies on organic materials. Organic Light Emitting
Devices (OLED) emit light from active luminescent material in each display
pixel. There are various type of OLED like PHOLED (phosphorescent OLED),
TOLED (Transparent OLED), FOLED (Flexible OLED), WOLED (White OLED),
AMOLED (Active-matrix OLED). OLED’s basic structure consists of organic
materials positioned between the cathode and the anode, which is
composed of electric conductive transparent Indium Tin Oxide (ITO). The
organic materials compose a multi-layered thin film, which includes the
Hole Transporting Layer (HTL), Emission Layer (EML) and the Electron
Transporting Layer (ETL). By applying the appropriate electric voltage, holes
and electrons are injected into the EML from the anode and the cathode,
respectively. The holes and electrons combine inside the EML to form
excitons, after which electroluminescence occurs. The transfer material,
emission layer material and choice of electrode are the key factors that
determine the quality of OLED components. Fig.2 OLED Display Structure
6.1 ADVANTAGES
Vibrant color
High Contrast
High Viewing angle
Rapid Response Time
Full motion videos
Low Cost
7.1 ADVANTAGE
Wide Temperature operation
Fast Response
High and constant Gamut color
Wide viewing angle
Peak brightness
Low power consumption
Very slim design
X. CURVED DISPLAY
Curved screens theoretically provide a larger field of view and a more
“immersive” experience. To really get those benefits, you’d need a massive
100-inch screen, and you’d need to be sitting close to it. That might give
you a more “cinematic” experience. But you probably don’t want a TV that
huge, and you probably don’t want to sit that close. If you have a smaller
TV like most people do, a curved display really doesn’t make sense.