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MODULE 2

RULES, EQUIPMENT, AND TECHNIQUES IN CHESS

I. DESCRIPTION

This module will introduce the rules, equipment, and techniques in playing chess. This will also
provide activities to make you familiar with some terminologies and techniques to further increase your
knowledge and understanding in playing chess.

II. INTENDED LEARNING OUTCOMES

By the end of this module you should be able to: identify chess pieces and equipment with
movement of every chess pieces, can demonstrate the movement of chess pieces and can perform a
checkmate move and finally can understand the basic rules of the game.

III. INTRODUCTION

Physical Education encouraged student to be active in sport for them to be physically fit. Being active in
sports also contributes to the social, moral, and intellectual development of college students. This
module will provide you the opportunities to acquire necessary knowledge and skills in chess. The
lesson includes the history of the sport basic skills and rule and techniques and strategies of the sport

Chess has health benefits. There is an emerging awareness of the effectiveness of chess in
delaying the onset of Alzheimer’s. Chess promotes social integration as players travel to a venue and
interacting socially. Chess presents a welcome social activity to many children who are on the autistic
spectrum. Many Asperger’s children find chess opens for them a whole new world which conventional
sport does not. For many adults, chess provides them with meaning in their lives. This module will give
you a general introduction, understanding, and in-depth appreciation with mastery of all the basic skills,
rules, and advance techniques that you needed to capture the opponents’ king on the sport chess.

IV. LEARNING CONTENT


A. LECTURE

CHESS BASIC
➢ How to Set Up the Chess Board
▪ “White to the right”
▪ Put the white corner to the right side
▪ Switching this can make a game
invalid.
▪ If the board has letters, they should
read A-H for the white player. H-A
for the black player
➢ Setting up the pieces
▪ “Queen on her color”
▪ White Queen is on a white square.
▪ Black Queen is on a shaded square
▪ Add the pieces in alphabetical order, going out from the King & Queen.”
▪ Bishops next to K & Q
▪ Knights next to Bishops
▪ Rooks in the Corners
▪ Switching a Bishop and a Knight is a common mistake in setting up the board.

➢ Movement of Each Pieces

▪ MOVING ROOKS
✓ Rooks move to vacant squares in a horizontal or
vertical straight line.
✓ Rooks must stop before their own pieces, or they
can capture an opponent’s piece and occupy that
square.
✓ Has a 5-point value

▪ MOVING BISHOPS
✓ Bishops move to vacant squares in a diagonal
straight line.
✓ Bishops must stop before their own pieces, or
they can capture an opponent’s piece and occupy
that square
✓ Has a 3-point value

▪ MOVING KNIGHTS
✓ Knights move in an “L”, two squares in one
direction and one square at a right angle.
✓ Knights jump over pieces of any color.
✓ Knights can capture opponent’s pieces, but not
their own pieces.
✓ Has a 3-point value same as the Bishop

▪ MOVING THE QUEEN


✓ The Queen combines the moves of the Rook and
the Bishop. The Queen moves to vacant squares
in a straight line.
✓ The Queen must stop before her own pieces, or
she can capture an opponent’s piece and occupy
that square.
✓ Has a 9-point value

▪ MOVING THE KING


✓ The King moves one square in any direction but
cannot stay in or move to a square under attack by
an opposing piece or occupy a square that has one
of his own pieces.

✓ Has no point value, the kings capture signifies the


games conclusion

▪ MOVING PAWNS
✓ Pawns move forward, either one or two empty
squares on their first move, or only one empty
square after that.
✓ Pawns may capture opponent’s pieces that are one
diagonal square in front of it.
✓ A Pawn cannot capture a piece directly in front of it.
✓ Has a 1-point value

BASIC RULES
➢ Rules for Castling
▪ The King & Rook have not yet moved in the game.
▪ All squares between the King and Rook are empty.
▪ The King is not in check.
▪ The King does not move to or move over a square that is in check.

➢ Checkmate and when to Resign


▪ Checkmate is when one player’s King is threatened and there is no legal move to meet
the threat.
▪ The player giving checkmate wins the game.
▪ A player can resign when their position is hopeless. It is a loss, but it saves time & shows
they knew they lost.

➢ 4 ways to draw a game


▪ By agreement with your opponent
▪ Repeating the same position three (3) times, with the same person to move and the same
possible moves
▪ Stalemate: The player to move has no legal moves and is not in check
▪ The 50-Move Rule: 50 moves without a check or a piece being captured

➢ 50-move draw example


▪ The opposite-color Bishops can avoid each other and avoid capture by the King forever.
▪ This will be a draw eventually if one is not offered and accepted.
B. ACTIVITY
Direction: Answer the following activities. PLEASE READ INSTRUCTIONS.

Tulio, Faithlyn P.
NAME: ______________________________________________________ SCORE: ___________
BTLE HE 2-A
COURSE/YEAR/SECTION: ____________________________________ Feb 11, 2021
DATE: ____________

I. Identify the address of the following squares. Write your answers on the space provided.

4 10 8 3

2 9

8 5

6 4

5 6

5 7

2 1

9 3 2 10

1. ________ A5
6. ________ B2
1. ________ 6. ________
D4
2. F2 , G7
________ 7. ________ E1
2. ________ 7.________
E3
3. ________
H1 8. ________
C6 E8
3. ________ 8. ________
A8
4. C8
________ 9. ________
B1 F5
4. ________ 9. ________
C7
5. B3, D4
________ H8
10. ________ B6
5. ________ G1
10. ________

II. Put a cross mark (X) on the address given below the chess board.
A B

X X X X X X

X X X X X X X X X

X X X X X X X X X

X X X X X X X

X X X X X X X X X

X X X

h2, f3, d5, b3, c6, d6, b5, h6, g4, d5, a1, b3, d4, f5, b5, a4, d1, h5
b2, d4, f6, f5, c2, g2, b6, c4, g6, a2, d2, g5, f4, g4, a3, g1, d3, a5,
b4, d3, f2, d2, f4 g2, g3
1. Circle all pawns that can move.

3. Circle all pawns that can take other pawns.

2. Circle all pawns that can move two squares


forward.
1. Put (X) mark on all the squares that the 2. Put (X) mark on all the squares that the White
Black King can move. King can move.

x x x x x x
x x x x

x x x x x x

A. Put a cross mark (X) on all the squares that the rook can move. Write the address of all the squares on
the space provided.

x x x x x x x x

x x

x x

x x

x x

x x x x x x x x

x x

x x

A1, A2, A3, A4, A5, A6, A7


________________________________ A3, B3, C1, C2, C4, C5, C6, C7, C8
________________________________
________________________________
B8, C8, D8, E8, F8, G8, H8 D3, E3, F3, G3, H3
________________________________
________________________________ ________________________________
1. Put a cross mark (X) on all the squares that 2. Put a cross mark (X) on all the squares that
the Bishop can move. the Bishop can move.

X X

X X

X
X X

X X X X
X X

X
1. Put an X mark on all the squares that the
Queen can move.

X X X

X X X

X X X

X X X X X X X

X X X

X X X
3. Put an X mark on all the squares that the
X X X
White Queen can move.
X X
X X
X
X X
X
X X X

X X X X X X X
2. Put an X mark on all the squares that the
Queen can move. X X X

X X X
X X X X
X X X X
X X

X X X X X

X X

X X

X X

X
1. Put an X mark on all the squares that the 2. Put an X mark on all the squares that the
knight can move. knight can move.

X X X X
X X X

X X X X
X X
Is the white king check or checkmate? Encircle your answer.

Check or Checkmate
1. Check Checkmate
2. Check or Checkmate

Is the white king checkmate or stalemate? Encircle your answer.

1. CHECKMATE OR STALEMATE
STAMENT
C. REFLECTION
1. How do you relate your strategies and techniques in playing chess in real life situation and
problem?

Chess is a game wherein you put a great deal of thought before every move you make.
Everything that you do is to take advantage of the game, protect the king and always have the
upper-hand. Always take the initiative because if you don’t, then others will irrespective of
whether you like the outcome of their decisions or not. Professional players observe experts
and try to use similar moves in their games. Similarly, we need to look at our role models and
other successful people around us to be successful ourselves. And even though certain paths
have proven to be the best ones in the past, creativity and thinking out of the box can go a
long way in determining your future. There is some learning, no matter how small, in every
move and every step in every game that you play.

2. What are some ways you could share this learning with your friends and family?

I share this learning for my friends and family to have their experience on how to play
this game and also I will share the knowledge to them about some strategies and techniques
on how to win this game. I’m gonna share them on how this game related to our daily life.

3. What class activities help you learn the most?

I’ve learned the most when I ask some help some of my classmates and friends even with
my relatives on how to play this game chess. They teach me what are the strategies and
techniques to win. And also I search in the internet on how to play this game.

D. GENERALIZATION (more sentences)


Chess is a game played between two opponents on opposite sides of a board, the goal of the
game is to checkmate the other king. Checkmate happens when the king can be captured (in check)
and cannot escape from capture. Chess has health benefits. There is an emerging awareness of the
effectiveness of chess in delaying the onset of Alzheimer’s. Chess promotes social integration as
players travel to a venue and interacting socially. Chess presents a welcome social activity to many
children who are on the autistic spectrum. Many Asperger’s children find chess opens for them a
whole new world which conventional sport does not This module will give you a general
introduction, understanding, and in-depth appreciation with mastery of all the basic skills, rules, and
advance techniques that you needed to capture the opponents king on the sport chess.

V. REFERENCES
[1] https://www.slideshare.net/iamcarloluna/mapeh-8-physical-education-3rd-quarter-chess
[2] https://www.il-chess.org/non_joom/youthpdfs/HighlandParkCurriculum.pdf
[3] https://www.chessstrategyonline.com/content/tutorials/introduction-to-chess-endgames-queen-
endgames

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