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Land of Barovia
Land of Barovia
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The Land of Barovia
S
ituated in a small valley, the land of Barovia Over the centuries, the population has entered an
was once home to verdant, fertile fields and a equilibrium with its surroundings. Families have
peaceful and happy populace. Rivers flowed become smaller in order to have fewer mouths to
clear, crops grew under bright sunlight, and feed, and people have grown used to eating food made
nefarious monsters were things of legend. from hardier—if less flavorful—crops. Meat, both from
These days, life in the land of Barovia is harsh, and livestock and wild game, has become a staple of the
all-too-often short. The days are dark, travel is danger- Barovian diet.
ous, and food is scarce. Fields that once grew wheat Most of the valley’s population live their lives in one
and corn now only grow kale and other cold weather of the three main settlements: the Village of Barovia,
plants. Groves that yielded bountiful fruit now serve the Town of Vallaki, or the Village of Krezk. With the
only to fill the slop buckets of pigs. exception of Krezk, which is self-sufficient, the people
in these settlements must get their food from some-
where.
Video Companion Surrounding the Village of Barovia and the Town of
Watch the companion video for this chapter on YouTube.
Vallaki are farms of various sizes. The lands between
the River Ivlis (D) and the Village of Barovia (E) are
particularly fertile, and serve a great deal of the land’s
A Closed Ecosystem agricultural needs. In addition to those farms, wild
game roams most of the forested areas of Barovia.
No one enters or leaves Barovia without Strahd’s Deer, rabbits, fish, and other woodland creatures
permission (or the whims of a Dark Power). This has round out the diet of most villagers.
caused Barovia to become a closed ecosystem, reliant
entirely on what can be grown and produced within
its misty borders.