Professional Documents
Culture Documents
Stress can be defined as any type of change that causes physical, emotional,
or psychological strain. Stress is your body's response to anything that
requires attention or action.
Sometimes, the best way to manage your stress involves changing your
situation. At other times, the best strategy involves changing the way you
respond to the situation.
Changes in mood
Clammy or sweaty palms
Decreased sex drive
Diarrhea
Difficulty sleeping
Digestive problems
Dizziness
Feeling anxious
Frequent sickness
Grinding teeth
Headaches
Low energy
Muscle tension, especially in the neck and shoulders
Physical aches and pains
Racing heartbeat
Trembling
Stress is not always easy to recognize, but there are some ways to identify some
signs that you might be experiencing too much pressure. Sometimes stress can
come from an obvious source, but sometimes even small daily stresses from work,
school, family, and friends can take a toll on your mind and body.
Types of Stress
Not all types of stress are harmful or even negative. Some of the different
types of stress that you might experience include:
Treatment
Stress is not a distinct medical diagnosis and there is no single, specific
treatment for it. Treatment for stress focuses on changing the situation,
developing stress coping skills, implementing relaxation techniques, and
treating symptoms or conditions that may have been caused by chronic
stress.
Coping
Although stress is inevitable, it can be manageable. When you understand
the toll it takes on you and the steps to combat stress, you can take charge
of your health and reduce the impact stress has on your life.
Psychological responses
The physiological responses associated with fight or flight can play a critical
role in surviving truly threatening situations. However, many patients suffering
from anxiety disorders or other conditions may have threat systems which
have become over-active, or which are insufficiently counterbalanced by
activity in the parasympathetic nervous system.
Practically, many patients who suffer from anxiety will benefit from a deeper
understanding of the fight or flight response. For example, patients with panic
attacks or panic disorder often misinterpret the bodily signs associated with
fight or flight as signs of impending catastrophe and understanding the fight or
flight response is therefore a helpful ‘decatastrophizing’ technique. Similarly,
patients with post-traumatic stress disorder (PTSD) may mistake the
increased physiological arousal as an indicator that there is a genuine threat
present: understanding more about the fight or flight response can help them
to feel safer, and to implement relaxation and grounding strategies.
MODULE 3
Creativity happens when someone comes up with a creative idea. An example would be
a creative solution to a difficult problem. But what makes an idea or solution creative?
Creativity is the ability to generate, create, or discover new ideas, solutions, and
possibilities. Very creative people often have intense knowledge about something, work
on it for years, look at novel solutions, seek out the advice and help of other experts,
and take risks. Although creativity is often associated with the arts, it is actually a vital
form of intelligence that drives people in many disciplines to discover something new.
Creativity can be found in every area of life, from the way you decorate your residence
to a new way of understanding how a cell works.
The first criterion is originality. The idea must have a low probability. Indeed, it often
should be unique. Albert Einstein’s special theory of relativity certainly satisfied this
criterion. No other scientist came up with the idea.
The second criterion is usefulness. The idea should be valuable or work. For example, a
solution must, in fact, solve the problem. An original recipe that produces a dish that
tastes too terrible to eat cannot be creative. In the case of Einstein’s theory, his relativity
principle provided explanations for what otherwise would be inexplicable empirical
results.
he third and last criterion is surprise. The idea should be surprising, or at least
nonobvious (to use the term used by the Patent Office). For instance, a solution that is a
straightforward derivation from acquired expertise cannot be considered surprising even
if it were original. Einstein’s relativity theory was not a step-by-step deduction from
classical physics but rather the theory was built upon a new foundation that challenged
the very basis of traditional physics.When applying these three criteria, it is critical to
recognize that originality, usefulness, and surprise are all quantitative rather than
qualitative attributes of an idea. Specifically, we really have to speak of degree to which
an idea satisfies each of the three criteria. In addition, the three attributes should have a
zero point, that is, it should be possible to speak of an idea lacking any originality,
usefulness, or surprise whatsoever. Finally, we have to assume that if an idea scores
zero on any one criterion then it must have zero creativity as well. For example,
someone who reinvents the wheel is definitely producing a useful idea, but the idea has
zero originality and hence no creativity whatsoever. Similarly, someone who invented a
parachute made entirely out of steel reinforced concrete would get lots of credit for
originality—and surprise!—but none for usefulness.
CREATIVITY: Definition
Creativity is derived from the word ‘creo’ meaning – ‘to create’ or ‘to make’.
Spearman (1931)
“Creativity is the power of human mind to create new contents by transforming relations
and generating new correlates”.
Drevdahl (1956):
“Creativity is the capacity of a person to produce compositions, products or ideas which
are essentially new or novel and previously unknown to the producer”.
Guilford (1959):
“Creativity is the capacity to produce ideas that are both new and useful through
divergent thinking”.
Convergent thinking is a term coined by Joy Paul Guilford as the opposite of divergent thinking. It
generally means the ability to give the "correct" answer to standard questions that do not require
significant creativity, for instance in most tasks in school and on standardized multiple-choice tests
for intelligence
Convergent thinking is the process of finding a single best solution to a problem that you are
trying to solve. Many tests that are used in schools, such as multiple choice tests, spelling tests,
math quizzes, and standardized tests, are measures of convergent thinking. Traditional
intelligence tests, such as the Stanford-Binet, also measure convergent tests
In this issue, we will look again at Geoff Petty’s model of creativity and explore how it
might be used to help students reflect on and evaluate their strengths and weaknesses
as creative thinkers. The term ‘creative’ is used here in the widest possible sense, to
include the creative arts, but also invention, design, problem solving, writing,
entrepreneurial initiatives and so on.
Future bulletins will look at a range of other approaches to assessing creativity.
Geoff Petty’s ICEDIP model of the creative process outlines six key working phases:
inspiration, clarification, distillation, perspiration, evaluation and incubation. During a
particular piece of creative work, each phase should be experienced many times. They
will not be visited in any particular order, and you may visit a stage for hours or for just a
few seconds. Petty refers to each stage as having its own ‘mindset’ and believes that
creativity can be increased by making sure that you use the most appropriate mindset at
a given time. The model recognises, therefore, the importance of thinking dispositions in
the creative process.
Many people wonder where creative people find their good ideas. The answer is, in
amongst a huge pile of bad ones. Creativity is like mining for diamonds, most of what
you dig is thrown away, but that doesn’t make the digging a waste of time. If you ‘can’t
think of anything’ you are having difficulty with this inspiration phase, perhaps because
you are too self-critical or expect good ideas to come too quickly.
In the field of the creative arts the inspiration phase is often associated with a search for
an individual voice, and with an attempt to conjure up deep feelings of (for example)
empathy, spirituality, or an intense identification with the subject matter.
This is not a phase in which to be negative or worried about form, practicality, rhyme or
quality. For reasons to be examined later you should be rejecting at least 90% of your
initial ideas. Let yourself off the leash! If most of the ideas you create are workable, then
you didn’t take enough risks.
The aim here is to clarify the purpose or objective of the work. It is easy to lose your
sense of direction while dealing with detailed difficulties in creative work. So you need
occasionally to disengage from these obstacles and ask: ‘What exactly am I trying to
do?’ If you ‘get stuck’ in the middle of a project then, rather than dreaming up a stream
of alternatives, you need to clarify exactly where you want to go. How to get there is
then often straightforward, or even blindingly obvious.
Clarification gets you out of the mire, but it is also required when, say, an artist or
designer agonises between two or more equally attractive approaches. Such decisions
require a clear sense of purpose.
If you feel lost, stuck, bogged down, confused or uncertain about how to proceed, then
clarification is what you need. In this clarification phase you have your eye on the ball,
you are being strategic and logical, focusing on how the finished work will look.
This is a self-critical phase. It requires cool analysis and judgment rather than slap-
happy spontaneity. However, it should not be so critical as to inhibit productivity entirely.
Remember, the ideas you have had are only ideas, not complete solutions – you must
not expect too much of them. It is where the ideas can take you that counts, not the
ideas themselves.
Many people dislike the evaluation phase at first. However, highly creative people are
nearly always inveterate revisers. They tinker with work that would make others gape in
delight. Actually this evaluation phase can be very rewarding, and no work of real merit
will be produced without it.
See the Talking about creative thinking activity for ways of helping students explore
the benefits of ‘incubation’.
Those are the six phases of the creative process. In contrast to this complex, multi-
phased process, many students, though they may have the skills necessary for original
work, will tend to latch on to the very first idea that comes to them, and complete the
work quickly and uncritically, without revision, and without serious thought about what
they were trying to achieve.
The first letters of these six phases can be arranged to spell ‘ICEDIP’ which may help
you to remember them. Remember, though, that each of these ‘ICEDIP’ phases should
be encountered many times, sometimes for very short periods, and not necessarily in
any particular sequence. The important thing is to adopt the right phase at the right
time. For example, no amount of distillation can help you if you need clarification. Many
creative blocks are due to the determined adoption of an inappropriate phase. So, if
stuck… try switching phases!
MODULE 2
From organizing your movie collection to deciding to buy a house, problem-
solving makes up a large part of daily life. Problems can range from small
(solving a single math equation on your homework assignment) to very
large (planning your future career).
Problem-Solving Strategies
There are a number of different ways that people go about solving a
problem. Some of these strategies might be used on their own, but people
may also employ a range of approaches to figuring out and fixing a problem.
Algorithms
An algorithm is a step-by-step procedure that will always produce the
correct solution. A mathematical formula is a good example of a problem-
solving algorithm.
While an algorithm guarantees an accurate answer, it is not always the best
approach to problem-solving.
This strategy is not practical for many situations because it can be so time-
consuming. For example, if you were trying to figure out all of the possible
number combinations to a lock using an algorithm, it would take a very long
time.
Heuristics
A heuristic is a mental rule-of-thumb strategy that may or may not work in
certain situations. Unlike algorithms, heuristics do not always guarantee a
correct solution.
However, using this problem-solving strategy does allow people to simplify
complex problems and reduce the total number of possible solutions to a
more manageable set.2
Trial and Error
A trial-and-error approach to problem-solving involves trying a number of
different solutions and ruling out those that do not work. This approach can
be a good option if you have a very limited number of options available.
If there are many different choices, you are better off narrowing down the
possible options using another problem-solving technique before attempting
trial-and-error.
Insight
Obstacles in Problem-Solving
Of course, problem-solving is not a flawless process. There are a number of
different obstacles that can interfere with our ability to solve a problem
quickly and efficiently. Researchers have described a number of these
mental obstacles, which include functional fixedness, irrelevant information,
and assumptions.
Functional fixedness prevents people from fully seeing all of the different
options that might be available to find a solution.
The basic premise behind the Six Thinking Hats is that most people think and
reason in a specific way based on their personality type. This means that a more
emotional person may generate ideas differently than a more analytical person,
and vice-versa. Similarly a pessimist will approach a situation very differently than
an optimist.
White Hat: Similar to the calm and pure emotions associated with the colour
white, this type of thinking focuses on analytical, objective thinking, with an
emphasis on facts and feasibility.
Red Hat: We often associate the colour red with anger and heat and hence
this represents emotional thinking, subjective feelings, perception, and
opinion.
Black Hat: The colour black has been stereotypically linked with doom and
gloom and so this forms a type of thinking that is critical, skeptical, focused
on risks, and identifying problems.
Yellow Hat: Often symbolising sunshine and happiness, the yellow hat is
about thinking optimistic, speculative, best-case scenarios.
Blue Hat: Blue being the colour of the sky and high above creates a sense of
structured thinking, high-level overview of the situation, the big picture.
Green Hat: Associated with the colour of trees and nature, the green hat is
about creative, associative thinking, new ideas, brainstorming, out-of-the-
box.
Six Thinking Hats is a powerful technique for decision making that includes
different points of view.
The process and methodology allows emotion and skepticism to be brought
into what might normally be a purely rational process, and it opens up the
opportunity for creativity within decision making.
Decisions made using the Six Thinking Hats technique can be more resilient
and based on a holistic perspective, allowing you to avoid pitfalls and gaps
before you have committed to a decision.
White Hat
“What are the facts that we know?”
– Our survey last month indicated a 5% preference of the green product by women
aged 25 – 45.
– Return rates from sales has fallen by over 50% since the introduction of the new
delivery packaging.
Yellow Hat
“Why should we be optimistic?”
– The new product could increase our revenue diversification stream and increase our
family of products.
– We can start receiving better feedback and testimonials from our customers.
– The impact from damage from delivery will meet our service standards.
Red Hat
“What are your gut reactions?”
– The green colour inspires a sustainable look and is very appealing. This is even a
great shade.
– The impact on the reduced return rates could mean additional resources.
– How do the new delivery routes impact our delivery times? I would certainly be
interested in learning more about it.
Green Hat
“How can we create opportunities?”
Black Hat
“What risks should we keep in mind?”
– The new delivery routes may not have been proven as reliable yet or may increase
our costs.
Blue Hat
“What systems or processes will be needed?”
– Let’s go around the room and discuss the colour options based.
– How has the reduced return rates impacted our warehousing department?
– Would there be any other changes to our workflow with a new delivery partner and will
it change our logistics technology?