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CONTENTS

SL. NO. CHAPTER NAME PAGE NO.

1 INTRODUCTION 01

1.1 Objectives 02

1.2 Important features of OpenGL 03

1.3 The openGL Interface 08

2 SYSTEM SPECIFICATION 08

2.1 Software Requirements 08

2.2 Hardware Requirements 08

2.3 User Requirements 08

3 SOFTWARE DESIGN 09

3.1 Proposed System 09

3.2 Detailed System 09

4 IMPLEMENTATION 10

4.1 Interaction with Program 11

5 ADVANTAGES AND DISADVANTAGES 12

6 SCREENSHOTS 13

7 CONCLUSION 16

BIBLIOGRAPHY 16

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