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April 2020

The
Brand
LICENSING
HANDBOOK
YOUR ESSENTIAL GUIDE TO THE
BRAND LICENSING INDUSTRY
THE BRAND LICENSING HANDBOOK

Welcome Contents
WE HAVE CREATED this guide for any pro-
fessional looking to find out more about
03 Introduction
brand licensing. Whether you are a sea-
soned industry veteran or new to the field 04  The Licensing Mix
entirely, this handbook is designed to give
you an overview of the business poten-
tial of licensing and highlight the value
07  Getting Started
of brand extensions across verticals.
To learn more about the dynamic 08  Nuts and Bolts of Licensint
world of licensing, be sure not to miss
the Global Licensing Group’s upcoming
international brand licensing events:
09  How to Talk Licensing:
• Brand Licensing Europe
• Licensing Expo 10  The Business of Licensing
• Licensing Expo Shanghai
• Licensing Expo Japan
15  Designing the Product
Visit GlobalLicensingGroup.com to learn 18  Bringing Licensed Goods to a Digital Market
more about each upcoming licensing event.

19  Case Studies


Background Cover Image:
Mikado767/shutterstock.com 23  Brand Licensing Europe

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THE BRAND LICENSING HANDBOOK

What Do
‘Star Wars’ toys, Manchester
Steven Ekstract United diaries and
VW camper van tents have
brand director,
Global Licensing Group,
Informa Markets

in common? Licensing!

We hope this
BRAND LICENSING HAS become a
business imperative for any brand
As an international and vertical-
agnostic business, companies of all
owner or product maker looking to kinds can benefit from the ample
guide inspires
take their company to the next level. opportunities available in this growing
you to take It is one of the best ways to create space. While the U.S. and Canada made
on new an experiential shopping opportunity up the bulk of retail revenue from
opportunities for customers to engage with beloved licensed products in 2018, the U.K.
brands in novel ways. The glamour and saw a 2.5 percent increase year-over-
in licensing
appeal of products licensed to hit movies, year, and the South Asia/Pacific region
and grow TV shows, sports events, celebrities, continued to see steady growth with a
your business famous characters and even fashion 5.9 percent increase from the year prior.
by leveraging brands make them eminently suitable for This handbook sets out to help
products across verticals and regions. retailers, manufacturers and brand
the power
Despite evolving consumer shopping owners capitalize on the enormous
of brand habits, the licensing industry has continued international reach that major licensed
extensions. to see modest growth year-over-year as brands have in retail. It will show
new opportunities for licensing continue you how the right license can help to


to expand. According to the 2019 Licensing drive sales, grow exposure and tap
International Global Licensing Industry into a beloved brand’s fan base. We
Market Sizing Study report, global retail hope this guide inspires you to take
sales of licensed merchandise grew to on new opportunities in licensing
$280.3 billion in 2018, a more-than-three and grow your business by leveraging
percent increase over the prior year. the power of brand extensions.

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THE BRAND LICENSING HANDBOOK

Understanding
Brand Licensing
Licensing is defined as the process of leasing
a trademarked or copyrighted entity (known
as a property) for use in conjunction with
a product, service or promotion.

THE PROPERTY COULD be a than that. Its scope and reach extends
name, likeness, logo, graphic, across a wide range of product categories
saying, signature, char- including (but by no means limited to):
acter or a combination of • Apparel • Housewares
several of these elements. • Toys • Lawn/Garden/
A walk down the high street illus- • Fashion Tools/Hardware
trates the impact that this simple Accessories • Location Based
business arrangement is having on • Software/Video Events/Themed
both the consumer and an increas- games/apps Attractions/
ingly diverse range of retailers, from dis- • Home Décor Promos
counters to retailers of luxury goods. • Food and Beverage • Infant
It’s reasonable to think that the • Consumer • Auto Parts
licensing industry begins and ends Electronics • Services
with toys and games. The prevalence • Footwear • Casino Gaming/
of popular film franchises, children’s • Health and Beauty Lotteries
television series, apps and video games • Gifts • Pet Products
– often associated with intensive, sea- • Sporting Goods • Other
sonal, consumer marketing campaigns • Publishing
– certainly perpetuates this perception. • Paper Products
Licensing is, however, much broader • Music/ Video

While many of the above product categories cover a large number


of properties that appeal to children, retailers are increasingly tar-
geting adult consumers through brand licensing, with strong growth
observed in the popularity of retro or vintage brands, for example.

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THE BRAND LICENSING HANDBOOK

Brand Licensing
Verticals Explained
The 2019 Licensing International Global Licensing Industry report
breaks the market down into the following categories, in millions:

Non-profit: $1,170

Art: $2,710

Music: $3,484

Celebrity: $4,665

Collegiate: $6,139

publishing: $20,532

Sports: $27,838 Characters/Entertainment: $122,682

Brand Licensing
Breakdown
Fashion: $32,243

Corporate Brand: $58,829

Total $280,292 billion


(in U.S.)

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THE BRAND LICENSING HANDBOOK

The Big Three:


Category Types
For simplicity’s sake, it is worth
looking at the verticals under
three broader categories:
Character and Entertainment
The character and entertainment sector is without doubt the largest part of the
global licensing industry, generating retail sales of $122 billion in 2018 and account-
ing for 44 percent of total global licensing sales*. In terms of consumer aware-
ness, the most recognizable properties in this category include:
• Animated TV programs; • Characters and themes • Classic children’s book titles
• Feature film releases; taken from downloadable through to adult fiction and
• Characters and themes apps and those inspired • Song lyrics, music and
taken from gaming consoles by social media; theatrical production
and associated software;

Brands and Lifestyle


Brands and lifestyle is a growing sector of the global licensing industry both in terms of size and the
number of blue-chip brands and organizations licensing out intellectual property in fields such as:
• Corporate organizations; • Charitable associations; • Automotive;
• Fashion houses and designers; • Sport clubs, national • Celebrities and
• Museums, galleries associations and global • Food, drink and
and collections; sporting events; consumer goods

Art, Design and Image


Although smaller than the other sectors, art, design and image is perhaps the most
diverse. It runs the gambut from smaller independent artists to top-tier photo collec-
tions. The sector represented more than $2.7 billion of global retail sales of licensed
merchandise in 2018*. It’s highlighted artistic and illustrative styles include:
• Designers; • Image libraries and
• Painters; collections
• Illustrators and

How do brand owners benefit from licensing?


For owners, a professionally managed licensing program can deliver revenue,
brand extensions through the skills and competencies of companies operating in
market sectors different to their own and protection from copyright breaches.

Reasons brands seek to license their IP include:


• Boosting awareness and • Protect the brand across up to 45
marketing for core IP different trademark classifications
• Borrowing competency of licensees • Reach wider pool of consumers
• Alternative to brand extension

*According to the 2019 Licensing International Global Licensing Industry Market Sizing Study.

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THE BRAND LICENSING HANDBOOK

Getting Started
In this handbook, we dispel some
myths that surround licensing.
ONE OF THE most widely held misconceptions is that barriers to entry are high because
it is difficult to contact brand owners to discuss about licensing, you have to be a busi-
ness of a certain size and that only the biggest companies will get the best licenses.
Any professional seeking to enter the licensing industry needs to decide if a
licensing agreement is indeed right for them. They should ask themselves:

• What are the other successful • What are the best retail channels
properties in a particular product and positioning for the sale of its
category? Why have these worked, otential licensed product(s)? Who is
and will the principles work for the core consumer at these shops?
the property being sought?
• What are the values of brand/
• How open is the product category? property? Do they work well with
Is there room on shelf for another, the prospective partner’s values?
similar property? And how can
• What are the obligations of a license
the property stand out from
agreement? What are the typical
what is currently available?
costs of and clauses to negotiate?
• What is the scope and benefit of adding
• Is there an obligation or expectation
its product to the wider licensing
to provide marketing support for the
programme for a property?
product and to the brand owner?
• What is expected to be hot and in
• What is the approval process, and
fashion in then next 12-to-18 months
does it factor in sufficient time
when the product might launch?
for product development?
Additional research is recommended for more detailed considerations beyond this
handbook as well by reading licensing leading business publication LicenseGlobal.com and
attending one of the many Global Licensing Group events held around the world each year.
Visit GlobalLicensingGroup.com to find out more about an upcoming event near you.

TIP:
For daily licensing news, read
License Global, the leading source
of news and trends for the global consumer prod-
ucts and licensing industry. The publication is the
industry’s most trusted source for information and
read by more than 80,000 executives every month.

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THE BRAND LICENSING HANDBOOK

The Nuts ‘n’


Bolts of
Licensing
Amanda Cioletti
event + content director,
License Global

DON’T PANIC! The business side of


licensing really is straight-forward
and not as confusing as some of the
vocabulary would have you believe.
This jargon buster by Amanda Cioletti, event + content director, License
Global, explains some of the terms and phrases that you will often hear
in licensing discussions.
TO LICENSE: To give permission to a of licensed product against agreed commer-
third party to use a legally protected cial terms, broadly known as the schedule.
intellectual property in conjunction LICENSED PRODUCT: The product or
with a product, service or promotion. service that carries the licensor’s IP.
INTELLECTUAL PROPERTY: Com- LICENSE PERIOD: The term
monly known as the ‘property’ or IP and of the license agreement.
typically, for licensing purposes, a tele- LICENSE TERRITORY: The coun-
vision, film or book character, televi- tries that the licensed product is
sion show or film franchise and brand. allowed to be sold or used in during
It can also refer to anything and every- the course of the license agreement.
thing including celebrities, sport clubs, ROYALTIES: The money paid to the licen-
players, stadiums, museum and heritage sor (or collected by the licensing agent on
collections, logos, art and design collec- behalf of the licensor), usually paid on
tions and lifestyle and fashion brands. gross sales with certain limited deductions.
LICENSOR: The owner of the ADVANCE: A financial commit-
intellectual property. ment in the form of royalties paid in
LICENSING AGENT: A company appointed advance, typically on signature of the
by the licensor to manage the licens- license agreement by the licensee.
ing program of a particular IP. MINIMUM GUARANTEE: The total royalty
LICENSEE: The party – whether a income that is guaranteed by the licensee
manufacturer, retailer, service pro- over the course of the license agreement.
vider or promotional agency – that is ROYALTY ACCOUNTING: Defines how
N Yg r a p h i c /s h u t t e r s t o c k . c o m

granted the rights to use the IP. the licensee accounts for royalty pay-
LICENSE AGREEMENT: The legal docu- ments to the licensor – typically quar-
ment signed by licensor and licensee that terly and retrospectively at the end of
provides for the manufacture, sale and use March, June, September and December.

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Top Tips
for a Productive
Anna Knight
Licensing Conversation
vice president, Global
Licensing Group Anna Knight, vice president, Global Licensing Group, provides top tips and ques-
tions for you to consider in advance of a licensing meeting.

Licensor to licensee Licensor to licensee


A brand owner will ask you: You should ask the brand owner:
1. Who are your customers? Provide as much infor- 1. What statistics do you have available to show
mation about your target demographic as possible. your brand’s reach? Find out as much as you
can about existing readership and viewership.
2. What are you looking for in a new prop-
erty? Do you have specific priorities in a par- 2. What is the content marketing strategy for this
ticular category or audience group? property? Ask about film, TV, publishing, gaming
and social networking. This will give you some
3. Which other properties do you already license? real insight into how the popularity of their prop-
4. What successes have you had in particular? erty could grow in the coming months and years.

5. If you are a manufacturer – which retail and/ 3. What are the best existing products in the
or distribution partners do you already have? line, and why are they so successful?

6. If you are a retailer – what successes have 4. Who are we competing with for shelf space?
you enjoyed with licensed products? (Provide 5. What is unique about this property?
specific examples where possible). How will it compete with and comple-
7. What kind of marketing support can you ment the properties I already license?
offer if you license this property? 6. Who are your brand’s primary con-
sumer groups, and how did you iden-
tify this target demographic?
7. What are the cross-category oppor-
Top tips! tunities for this property?
ȮȮ Ask lots of questions and offer feedback.
8. How have you selected your existing licens-
ȮȮ If you’re meeting face-to-face, make the ees? Who else is on board for this prop-
most of the opportunity to share visual erty and in which categories?
examples of previous licensing success
9. What are best practices you have
stories you’ve been involved in recently.
seen from other retailers?
ȮȮ Have your stats to hand over and be ready
10. What type of marketing support can we
to answer questions about your target
expect if we license this property?
demographic and marketing plans.
N Yg r a p h i c /s h u t t e r s t o c k . c o m

ȮȮ Be prepared to negotiate and lever-


age your promotional assets.
ȮȮ If you are a retailer and you are inter-
ested, but hesitant, offer to test in a
small number of stores or online.

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THE BRAND LICENSING HANDBOOK

“ The Business of
Be careful
not to spend
too many
Licensing
resources Once you’ve identified prospective licensing partners,
until the deal it’s essential to sit down at the earliest opportunity
has been to discuss a vision for the products, determine how
approved they will be sold and outline a sales forecast.
in writing.
ONCE BOTH PARTIES have agreed on you may need input from your


the broad terms, you’ll sign a “deal memo” legal team or a private lawyer.
or “heads of terms” agreement that sum-
marizes the top commercial points of There are three principal
the partnership. Once you have approval, types of license agreements:
you’ll receive a long-form contract that
has been reviewed by your partner’s legal 1. Standard license:
team and upper management. Be careful The most common type
not to spend too many resources until The contract outlines that the licensee is
the deal has been finalized in writing. free to sell the products to any customers
within the agreed parameters of the deal,
When you receive the license and will want to maximize the numbers
agreement, it will most likely be of customers who list the merchandise.
broken down into two parts: This works well for most businesses with
a broad client base. If you’re a manufac-
ȮȮ General legal terms turer and only sell to four retailers, you
ȮȮ Commercial points specific to your deal might consider having your contract limit
you to selling to just those four. A basic
We’ll discuss the commercial aspects rule of thumb is: the more product cat-
particular to a contract in the next section. egories you have, the broader your cus-
For this portion about the legal terms of tomer base, and the more countries you
the agreement, it’s important to note that sell to, the greater your sales and royalties.

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2. Direct-to-Retail (DTR): the licensee works with different retail-


An emerging trend ers and their nominated suppliers.
These deals are those in which a licen- Ultimately these license agree-
sor has an agreement directly with the ments aim to put products onto
Remember, retailer, which will then source prod- shelves and ensure all sides are clear
companies ucts directly from its supply chain about what they can and can’t do.
change their and pay the licensor any royalties due.
minds all Retailers benefit from using their exist- Now, let’s consider and expand on some
ing supply chain, helping to optimize key commercial contract terms you can
the time and margins, while licensors have some secu- expect to see in a license agreement:
contracts can rity in knowing the products will be
be amended. available at brick-and-mortar stores. ȮȮ Is there an obligation or expectation
to provide marketing support for the


3. Triangle sourcing: product and to the brand owner?
Newer agreement that shares risk ȮȮ What is the approval process and
Here, the retailer and supplier (licensee) does it factor in sufficient time
effectively agree to an exclusive arrange- for product development?
ment. The supplier may take on the legal
responsibility (the contract is probably in There is much to consider, so it’s worth
its name), but the retailer will be equally doing some wider research beyond this
bound to buy their merchandise. Tri- handbook as well by reading the licens-
angle sourcing agreements minimizes ing industry’s leading business publica-
risk for the supplier and allows them to tion LicenseGlobal.com and attending one
give the retailer a little bit more margin. of the Global Licensing Group events held
A variant of these deals is one in which around the world each year. Visit The-

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THE BRAND LICENSING HANDBOOK

GlobalLicensingGroup.com to find out their minds all the time, and contracts can


more about an upcoming event near you. be amended, so work closely with your
licensor and expect things could change.
Exclusive vs. Non-Exclusive
Start with vs. Sole License Agreements Royalty Rate
an annual Unless you’re paying a very high guaran- The licensee will pay a royalty on every-
forecast: tee, most agreements are non-exclusive – thing it sells. Rates are normally expressed
how many which means, in theory, they could grant as a percentage of the wholesale price or
the same or similar rights to more than one invoice value but can be expressed as a per-
units are you company. In practice, they won’t, but this centage of the retail price, free on board
going to sell is often a point of frustration in any legal (FOB) or other measure. Rates
and at what negotiation, it ultimately tends to work well can even be represented by a
price point? in reality. Exclusive agreements are rare specific sum per article sold,
because they stipulate that only the licensee in rare instances. Remember,


is able to produce the products agreed on if you are proposing FOB, the
your license. Sole agreements require both rate will be 2-4 percent higher
licensee and licensor to produce, these prod- because product is leaving the
ucts but no one else is permitted to do so. overseas manufacturing source
For some companies, sole agreements are as free of any duties and taxes, so
good as exclusive deals and provide a satis- the ex-factory price is lower.
factory compromise for all parties involved. Be clear how the royalty is
defined when you’re negotiat-
The Articles ing the agreement. The stan-
The articles refer to what products/ser- dard agreement generally
vices are being produced using the IP. It is allows for certain and reason-
better to make the articles specific because able deductions, but make sure
the broader the category, the more you’ll they include your normal busi-
pay. That is why licensors want to have a ness practices, such as returns
product plan and see samples and examples if you operate in a sale or return
of what you envisage creating, even if it’s market, and marketing spend, pro-
inspired by something else on the market. motional allowances or deduc-
Contracts can be incredibly specific tions that help sell more product
depending on what you can produce. For to benefit the licensor. Deductions
instance, clothing is far too broad a term, so for the likes of early settlement will
be specific when in defining the product. For also probably be forbidden because
example, instead of “clothing,” you would the benefit, in this instance, is con-
draft a contract for: “100 percent cotton, fined to the licensee’s cash flow.
short-sleeved t-shirts, adult, size S/M/L Royalty rates vary depending on
only.” This is an extreme example because the product category, the importance
if you produced a long-sleeve variant, you of the licensed property and the profile
would technically be in breach of your of the licensor, as well as your relative
license, but it still conveys the general point negotiating powers. Rates typically vary
about the importance of clearly defining from 2 percent to 18 percent, but gener-
your product. Remember, companies change ally, you should be expecting to pay:

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ȮȮ 10-12 percent for entertainment to consider, therefore, build the model to


or character merchandise such cover years one, two and three. Use this
as toys, games or clothing; simple calculation to build your models:
ȮȮ 3-6 percent for food and
Start
Licensorswith grocery licensing; and Net sales (in $ or
and
an annual
agents ȮȮ 4-12 percent for design any local currency) x
vary
forecast:
in their brands and fashion brands. royalty rate = projected
how
approach
many income for licensor
Some licensors operate a Common Mar-
but
unitsit’s
are rarely
you keting Fund. The fund, which supports the
just
going all to
about
sell property’s retail and promotional activity, is
the
andadvance
at what established via an additional royalty (about Let’s look at an example: You’re pro-
price
thesepoint?
days. 2 percent) paid by the licensee.” If the CMF jecting net sales of $1 million over two
is run well, the licensee should benefit from years, and both sides would be happy with


promotional activity within certain retail- a 10 percent royalty, so the licensor’s pro-
ers, leading to enhanced sales. The key is jected income is $100,000. The licensor
to work with the licensor to ensure your asks you to guarantee 50 percent of that. In
retail buyers are part of the bigger picture. this scenario, it may ask for this $50,000
At the end of every financial quarter, and as an upfront payment or a split payment:
within 30 days, you will generally supply $25,000 upon signing the agreement and
a statement of royalties to the licensor. $25,000 upon launch of the products. But
The statement of royalties is often shared if your projected net sales are $50,000,
directly through their royalty management using the same model, the net royalties
system, which shows what you’ve sold and are $5,000, and likely returns would only
at what price. Sometimes, different prod- be in the $2,500-$5,000 range. Licensors
ucts might have different royalty rates, so it’s and agents vary in their approach, but it’s
important to ensure that the finance depart- rarely all about the advance these days.
ment crunches the correct numbers. If Taking a risk on a new or less popular
licensed product is sold outside of the home property might mean you’ll play a lower
territory, these will need to be detailed in advance, but a hot brand with many com-
the statement. Once the statement is sub- panies bidding for rights will require a
mitted, the licensor can determine how bigger check. Luckily, some brand owners
much royalty is due and send you an invoice. may be open to having an advance be paid
in periodic installments throughout the
Advances, Guarantees and Fees life of a contract, rather than all upfront.
Licensors will typically want an The minimum guarantee is the minimum
advance on projected royalties. Yes, the total amount payable over the life of
advance helps the bonus, but it’s also a the agreement. This amount may be the
show of commitment from the licensee same as the advance but may require
to actually develop the products. further stage payments throughout the
Start by working out a projection on likely term. Again, it’s important to be realis-
net sales. Annual forecasts start with how tic in your forecasting of royalties: if the
many units will be sold and at what price licensed product fails to sell, then, in
point? You may have a range of products theory, you may have to pay the total fee.

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Some deals are done with a flat fee during this time. To protect the
or a one-off payment. This is typical if brand and other licensees, the license
WHAT IS LICENSING you’re using the brand in a promotion agreement will typically contain a
INTERNATIONAL? or TV campaign or can’t easily assign clause forbidding stock dumping during
a royalty to an item produced term. or at the end of the sell-off period.
Licensing International has been at
ȮȮ Minimum orders – There may
the center of the multi-billion dollar
The Agreement Terms be a requirement to produce
worldwide licensing industry for 35
Typical terms run two-to-three years for a certain minimum amount
years, helping companies grow their
entertainment brands as the lifecycle of a of the licensed product.
businesses through an unparalleled
property may be shorter. In extreme cases ȮȮ Audit rights – Licensors have
network of information and membership.
– for instance, a movie with huge sales that the right to audit and will often
Smart licensing is the fastest and most span only over a three-to six-month period – find discrepancies – more often
profitable way to grow a business and managing the exit can be as crucial as decid- due to mistakes in calculating net
maximize brand value in any industry. ing when to launch. Corporate trademarks, sales values and other points.
Licensing International works to lifestyle brands and art and design brands ȮȮ Reporting – In addition to royalty
foster the growth and expansion of generally last three-to-five years or longer as statements, licensors sometimes want
licensing around the world, raise the both sides tend to favor a longer-term rela- forecasts and re-forecasts through
level of professionalism for licensing tionship, which allows time for new designs the year. This is beneficial for both
practitioners and create greater in what is typically a design-led market. sides; everyone wants to know how
awareness of the benefits of licensing Bear in mind that the agreement will start things are selling four times a year,
to the business community at large. well before you’re ready to sell the prod- and no one wants any surprises.
ucts as it may take one year in new product
development, so ensure you have enough Advice to Manufacturers
time to actively sell and make some money. and Retailers:
Licensing is about working with someone
Territory and Markets else’s brand. There should be no real
This refers to where you can sell your horror stories as long as you plan well and
licensed products. Your contract may also execute with common sense. The deal
specify sales to a particular channel or type negotiation and contract execution are
of retailer – such as toy stores, discounters actually the easiest part of the process.
or specific retailers you can/cannot sell to. The real area of focus should be in
product development: making sure the
Other Key Points items you’re selling are on brand, ensur-
ȮȮ Dates – There may be dates ing that both sides listen to each other
restricting sales to a specific launch during the design and pre-production
period (marketing date) or penalties stages and, of course, working with retail
if products aren’t launched in time. customers and any consumer market-
ȮȮ Sell-off – 90 days is typically the ing. Try to meet the licensor’s team that is
time period in which you can sell off tasked with handling retail and product
inventory at the end of a contract, development as soon as you can, so all
but you can’t manufacture any more sides can work smoothly together.

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Designing the
Product
ATTENTION TO DETAIL and following try standard here, and the licensor might
correct procedure is fundamental to having specify as few as seven days or as many
a problem-free process. It is important as 21 days. In many cases, common
that all three parties – licensor, licensee sense prevails, and product approv-
and retailer – work together to create the als are turned around in a much shorter
most suitable licensed product possible window – in some cases, on the same day.


for both property and customer. It is also It’s key to never assume the production dead-
worth remembering that while licensees line window because the licensor has the right
and retailers are experts in their respec- to have any unapproved product destroyed. To
All parties tive fields and fully understand what sells to ensure that does not happen, stay in regular
should whom and why, it is unlikely they will have a contact with the licensor from the start and
understand licensor’s in-depth knowledge of a property. flag any issues at the earliest opportunity.
the preferred
Planning to Launch The Approval Process
launch date All parties should understand the preferred The approval process will vary slightly
for licensed launch date for licensed product and build by product category, but in general,
product sufficient time into the critical path to meet product must be approved by the licen-
and build this target. This might sound obvious but sor at each of the following stages:
in some instances, a property might be rep-
sufficient resented by a licensing agent who needs 1. CONCEPT – Outline drawings, sketches or
time into approval for design submissions from the mock-ups of proposed licensed product(s)
the critical licensor. This becomes more complicated or range. Remember, if a range is intended,
path to meet still if the licensor is in a different time include all products so the licensor can
zone, causing a delay in communication determine if the range works as a whole.
this target. Consider that the license agreement
will specify a time by which all approv- 2. ARTWORK – To show in greater

” als must be processed. There is no indus- detail exactly how the product(s) or

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range will look, referencing the Pan- The Style Guide


tones used to create the design. As recently as three years ago, the style


guide was a resource provided by a licen-
3. STRIKE-OFF – Typically the first sor to allow licensees to solely create
sight of physical elements to the licensed product. It would specify the
Remember, product(s) or range to show color repro- exact design look for a brand including
companies duction against artwork and quality the font, Pantone references for char-
change their of any detailed elements including acters, key elements and backgrounds,
minds all the embroidery, stitching or mechanics. size charts of the characters, packaging
guidelines and the legal copyright notice.
time, and 4. PRE-PRODUCTION SAMPLE – Today’s style guides still do this and
contracts can Exactly as the name suggests, a sample are a fundamental tool for product
be amended. of the finished product ahead of full pro- development, but are now considered
duction to show that approved strike- an integral part of a property’s sales


off elements can be accommodated and marketing. A style guide will also
on the final and complete product. incorporate ideas on product, fashion
Of course, you cannot create any- packs and a host of graphic place-
thing without access to the proper- ments and repeat patterns so the
ty’s assets, which are taken to mean licensee can bring the property alive
the style guide, logo, title, illustra- in a way that sits squarely with its
tion, name, voice, likeness or clip. core brand values and visual identity.

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THE BRAND LICENSING HANDBOOK

BASIC
COMMUNICATION
ELEMENTS
COLOR

Our distinctive RNLI color palette has been


created to build instant recognition across
our communications.

It’s inspired by the world the RNLI inhabits


–the vivid orange of our boats. The red of our
lifeguard uniforms, the yellow of our distinctive
boots and the reliability of the blue from our logo.
This palette is complemented by the gray and blue
tones of the sea and the sky.

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THE BRAND LICENSING HANDBOOK

Bringing
Licensed Goods
to a Digital
Market
Perry Ellis International
shares how the company
leveraged e-commerce for
their licensed apparel.
PERRY ELLIS INTERNATIONAL, the brand “Above all else, today’s consumer
behind labels such as Penguin, Farah and wants convenience,” says Vincent Pan-
Gotcha, is a complex cocktail of licensee, zanella, vice president, marketing, Perry
brand owner and retailer which provides Ellis International. “In a time when
fashion solutions to men across the globe. digital e-commerce has changed the way
License Global spoke with the company in which we view and purchase prod-
to find out how to build engagement ucts, we as an industry need to create
with style-driven consumers in an the quickest and easiest path from
increasingly digital retail landscape. product desire to product purchase.”

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THE BRAND LICENSING HANDBOOK

Today, 97 percent of consumers back out rise and mobile transactions set to domi- of translating data into assistance and person-
of online shopping processes due to incon- nate 73 percent of all online sales in 2021 alizing the digital journey from desire to pur-
venience, while 83 percent of people believe (Source: Statista), the user journey for chase is a combination of both art and science.
convenience has become more of a prior- Perry Ellis International is paramount. But “Overall, whether through digital, tra-
ity in comparison to five years ago (Source: instead of simply targeting consumers, the ditional or guerrilla marketing, we use
National Retail Federation). Convenience is secret is to merge product with lifestyle. micro-segmentation to speak to the con-
dictating trends and the way retailers craft “In the social space, the products and the sumer where they live and work,” says Pan-
the buyer journey – both online and in-store way in which they are shot must be organic to zanella. “At a grander scale, we have some
– is now an integral part of retail strategy. the brand’s page, but also to the users feed,” upcoming brand collaborations that will
“This manifests itself in several ways,” adds Panzanella. “Targeted advertising in the allow us to break through the noise and, ulti-
adds Panzanella. “For example, one’s digital space, whether through social or tradi- mately, connect with our target audiences.”
mobile app experience must be simple and tional means, must work in such a way that the With Penguin, Farah and Gotcha, as well
fast; one-click purchasing and fast deliv- consumer’s desire is predicted. If they need as licensed lines with Nike Swim and Callo-
ery are of paramount importance. Addi- to search for a product, there’s a very good way Golf, Perry Ellis International combines
tionally, the way in which the product is chance that we may already have lost them.” its view on the consumer experience with cut-
presented in a digital and social environ- Digital plays a vital role in the consumer ting-edge marketing to recommend launches
ment has an impact on purchase intent.” experience, and getting brands or new prod- to those who want them most, increase con-
With global e-commerce sales set to ucts in front of buyers is no longer a straight- sumer satisfaction and future-proof against
reach $4.1 trillion next year, the signifi- forward task as the world of retail becomes the incredible growth potential behind the
cance of social shopping forecasted to controlled by the busy consumer. Now, the art e-commerce wave that’s soon to break.

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THE BRAND LICENSING HANDBOOK

Case Studies:
How Brands Are
Capitalizing on
New Consumer
Trends
From Funko to V&A, the following
are some of the best brands to
learn from as you embark on
your licensing journey.
Funko to market largely via its Pop! vinyl fig-
Funko has redefined what a collect- urines range, a core product offer-
ibles company can do in the ing and the company’s No. 1 seller.
marketplace and proven “We truly believe that our business
that retail is very much model is running unopposed,” says Mari-
alive, so long as you have otti. “We do not have competition. When
what’s in demand. Aptly you look at what the bigger companies
described as “fast fashion are doing – everyone from Spin Master to
of pop culture” by Brian Hasbro and Mattel – all are great compa-
Mariotti, chief execu- nies, but they all have very small licens-
tive officer, Funko, the ing portfolios. They are all also very
company deals primar- toyetic and aimed at younger people, [with
ily in bringing beloved products that] require longer lead times.
licensed properties – from We’re not that. We are fast fashion.”
entertainment, sports This fast fashion mindset is the crux of
and music to famil- Funko’s success and at the heart of all that
iar, nostalgic corporate it does – it delivers goods that are of-the-
brands and mascots – moment, capitalizing on the most current

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THE BRAND LICENSING HANDBOOK

fads and trends in pop culture that deliver Sizeland, head, licensing, business devel-
surprise and delight to a very diverse range opment, V&A. “As guardians of impor-
of retail doors. Enter any store and you tant national collections, it is our duty to
can find a truly massive array of Funko ensure all product development and pro-
product, from Pop! figures that sport motion is carried out with integrity and
Freddie Mercury or Notorious B.I.G. iter- respect befitting such a revered institution.”
ations to “The Little Mermaid”-branded Taking inspiration from the archives and
apparel or “Star Wars” on-model figurines. bringing the best products to the market
for more than 20 years, the V&A creates
V&A value first and foremost, earning its place
Award-winning conceptualists of licensed among the leading contributors to changing
consumer products, the V&A works with trends in perception and market demand
licensees across Europe, the U.S., Japan, with around 80 licensees in its working
China and South Korea to spread the core portfolio. Working with leading interior
values of the institute: making art accessi- experts, craftsmen, designers and fashion
ble to all. It’s this core theme that drives the creators, the V&A has produced innovative
V&A’s work with designers and licensees to products such as children’s fashion lines
create valued, consumer-focused products. with Little House of Hackney, paperback
“As an internationally renowned institu- products based on English chintz fabrics
tion with an in-depth understanding of art, with Pimpernel Press, tableware products
design and extensive international activity, with Caspari, Japanese textile-inspired
the V&A has a very different proposition to needlepoint kits with Ehrman Kits and a
offer the licensing industry,” says Lauren range of gardening tools with Wild & Wolf.

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THE BRAND LICENSING HANDBOOK

Ford Motor Company This fan-focused, business savvy


Whether its apparel, toys, novelties approach has earned Ford recognition
or collectibles, the licensed product cat- and awards in licensing. Ford won Best
egories for auto brands run the gamut. Licensing Product at the 2019 Interna-
Iconic, classic American brand Ford and tional Licensing Awards in the appli-
its top-rated licensing program is success- ance/automotive/housewares/elec-
fully exploiting all categories. Ford is a tronics category for the Ion Audio for
renowned, award-winning licensor that the Ford Mustang LP record player.
is thinking outside the box to effectively
reach its vast legion of brand enthusiasts. Peter Rabbit
“Ford Brand Licensing has a process in Penguin Ventures, part of Penguin
place to review license applications and Random House U.K., manages a portfo-
also works with a variety of internal teams lio of global brands, but undoubtedly, its
to determine key categories and growth most established property is Peter Rabbit.
opportunities in which we’d like to seek The Tale of Peter Rabbit by Beatrix Potter
new partners for,” says Casie Ocaña, global was first published in 1902 and was an
brand licensing manager, Ford Motor instant success. The following year, Potter
Company. “When it comes to picking designed and patented a Peter Rabbit
those partners, Ford looks to ensure the doll, initiating a merchandise program
company shares the same values as well as and making it the oldest licensed liter-
passion for our products and consumers.” ary character in the world. A range of

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THE BRAND LICENSING HANDBOOK

products including slip- in most people’s wardrobes. According to


pers, handkerchiefs and the Future of Apparel study released by
tea sets were developed The NPD Group in 2018, activewear repre-
with Potter’s approval and sented 24 percent of total apparel industry
licensed by her publisher sales and was forecast to grow throughout
Frederick Warne & Co. last year. Starter, an Iconix Brand Group-
The World of Beatrix owned athletic brand with
Potter is now one of the decades of streetwear cred,
longest-running and is a brand thriving amid the
largest international liter- explosion of retro athleisure.
ature-based licensing pro- “It’s really beneficial to
grams. Peter Rabbit and partner with a brand like
other Potter characters Starter because you have a
have appeared on thou- wonderful legacy brand with
sands of different licensed a great heritage, a great fol-
consumer products and lowing, and you’re not having
in various digital media to, no pun intended, start
around the world. Fred- from the beginning,” says
erick Warne & Co., now Bob Galvin, chief executive
part of Penguin Random officer, Iconix Brand Group.
House Children’s, remains “You’ve got a great base of
the publisher of Potter’s product and a wonderful
original The Tale of Peter library, and it resonates with
Rabbit, while Penguin Ven- the consumer when you
tures continues to grow have a story to tell. That’s
and protect the Beatrix one of the biggest benefits.
Potter brand through You don’t have to restart a
the creation of new con- brand or start a brand from
sumer products, film and scratch. You’ve got this won-
television production, digital media, live derful legacy with great
events and original art exhibitions. athletes and great product,
and it makes it much easier
Iconix Brand Group’s when you enter the market.”
Starter Brand Starter’s licensing
As society continues to become more program is expected to
health and fitness conscious, athleisure balloon in 2020 and into 2021,
apparel like yoga pants, hoodies, sneakers when the brand will cele-
and sweats will continue to be go-to staples brate its 50th anniversary.

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THE BRAND LICENSING HANDBOOK

Hamilton Beach ing upon their value. To qualify, licensees


A leading distributor of small kitchen must demonstrate how our brands add
appliances, Hamilton Beach sells a whop- value to their product and how their
ping 34 million appliances each year. Ham- product(s) will complement the offer-
ilton Beach designs, markets and dis- ing we currently have at retail. We have
tributes a wide array of products that an established vetting process meant to
include food processors, slow cookers, ensure our consumers are buying the same
coffee makers, blenders, rice cookers, trusted, quality products they expect –
irons, mixers and more. One of the main whether it’s a licensed product or not.”
pillars of Hamilton Beach’s success is its To further drive success in international
intense focus on identifying consumer markets, the company enlists the help of
needs and standards – and working tire- licensing agents in various regions. The
lessly to meet those demands. As a licen- newest markets to receive Hamilton Beach
sor, this translates to extreme vetting of products include Brazil, India and China.
licensees to ensure product quality. Hamilton Beach’s expansion is largely due
“Hamilton Beach seeks partners that we to its impressive array of product offerings
can entrust to represent our brands,” says that span several categories. The home-
Wendy Reid, manager, global brand licens- wares giant strategically and thought-
ing, Hamilton Beach. “This means honor- fully uses its licensed partnerships to move
ing the integrity of our brands and build- into adjacent and new product categories.

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THE BRAND LICENSING HANDBOOK

“ How to Get
At BLE, you
have the
attention of the the Most From
entire industry
for three days a
year. Retailers
are looking for
GLG Events
The Global Licensing Group is the worldwide licensing industry’s leading trade
what’s hot, and show organizer and media partner. Its mission is to provide licensing opportu-
licensees are nities around the world to bring brands and products together through its
looking for new international tradeshows and publication focused on the best in licensing.
opportunities
within Licensing Expo Licensing Expo Shanghai
their brand The largest, most influential licens- An all-new event in the world’s
portfolio. It is ing trade show in the world, featur- third-largest licensing market
a great place ing more than 5,000 brands from that takes place alongside the
to showcase a wide range of categories and Tokyo International Gift Show
what’s new attracting more than 16,000 retail- at the Tokyo Big Sight.
within our ers, manufacturers and licensees.
roster of world Licensing Expo Japan
class clients. Brand Licensing Europe Taking place alongside the Chil-
The only licensing event for the dren Baby Maternity Expo (CBME)


pan-European market, showcasing at the NECC in Shanghai, our newest
more than 2,500 brands and bring- event is located in the world’s fast-
ing more than 8,000 licensing pro- est-growing licensing market.
Lisa Reiner, fessionals to London annually.
managing director, License Global
Europe and Asia Licensing Leadership Summit Reaching more than 150,000 profes-
Pacific, Beanstalk An executive-level conference and net- sionals, License Global is the leading
working event featuring in-depth anal- news source for the brand licens-
ysis of today’s shifting retail landscape ing industry and the official publica-
and competitive licensing marketplace. tion of the Global Licensing Group.

VISIT THEGLOBALLICENSINGGROUP.COM to learn more about the


group’s portfolio and register to attend an upcoming event.

WWW.LICENSEGLOBAL.COM April 2020 25


THE BRAND LICENSING HANDBOOK

Contact Us
GLOBAL LICENSING GROUP
Anna Knight , vice president, licensing, Informa Markets
Tel: +44 (0)20 7560 4053  |  Email: anna.knight@informa.com

BRAND LICENSING EUROPE


LONDON
Matthieu Battini, European account and business development manager
Tel: +44 (0)20 7921 8292  |  Email: matthieu.battini@informa.com
Rameem Mohammed, business development manager, U.K., Ireland and Russia
Tel: +44 (0)20 7921 8418  |  Email: rameem.mohammed@informa.com

LICENSING EXPO
LAS VEGAS
Howard Gelb, vice president, sales
Tel: +1 (877) 300 4242  |  Email: howard.gelb@informa.com
Jola Washington, senior marketing manager
Tel: +1 (310) 857 7624  |  Email: jola.washington@informa.com

LICENSE GLOBAL
Amanda Cioletti, event and content director
Tel: +1 (310) 857 7688  |  Email: amanda.cioletti@informa.com
Rebecca Dennis, account manager

Tel: +1 (310) 445 3716  |  Email: Rebecca.Dennis@informa.com

26 April 2020 WWW.LICENSEGLOBAL.COM

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